Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.26 @ 22:24:42 Player: CrossedViper Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (228) 1140 Value Destroyed (8866) 8866 Prototype IDs (72) 1440 Alien Tech Used (4) 800 Bonus (19485) 19485 TOTAL SCORE: 42431 Bonus ------- Triggered High Security 500 Triggered Max Security 3000 High Alert Combat Kills 2537 Follower Combat Kills 305 Aligned with FarCom 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met MAIN.C 5000 Met Warlord at Command 2000 Win 3000 Friendly Fire -1457 Cogmind --------- Core Integrity 465/1600 Matter 270/300 Energy 29/170 System Corruption 25% Temperature Cool (6) Movement Flying (37) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (7) --- Impulse Thruster Field Propulsion Array Flying Fortress v7 > --- UTILITY (13) ----- Advanced Coolant Injector Large Storage Unit Large Storage Unit Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Armor Integrity Analyzer Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Heavy Regenerative Plating System Shield > --- WEAPON (3) ------- Lance Enhanced Force Lance CR-A16's Behemoth Slayer > --- INVENTORY (16) --- Enhanced Armored Medium Treads Enhanced Armored Medium Treads Enhanced Armored Medium Treads Enhanced Armored Medium Treads Advanced Energy Well (800) Particle Accelerator Transdimensional Reconstructor Vortex Cannon Core Cannon KE Penetrator Multirail Multirail Peak State ------------ > --- POWER ------------ Micro Fission Core Fusion Reactor > --- PROPULSION ------- Impulse Thruster Field Propulsion Array Flying Fortress v7 > --- UTILITY ---------- Advanced Power Amplifier Large Storage Unit Large Storage Unit Advanced Melee Analysis Suite Advanced Melee Analysis Suite Centrium Light Armor Plating Centrium Light Armor Plating Centrium Heavy Armor Plating Makeshift Hacking Suite Improved Hacking Suite Advanced Hacking Suite Ghost Barrier > --- WEAPON ----------- Core Cannon Lance > --- INVENTORY -------- Advanced Energy Well High-capacity Matter Pod Improved Armor Integrity Analyzer Particle Accelerator Powered Armor Transdimensional Reconstructor Integrity Redistributor Vortex Cannon Vortex Cannon KE Penetrator Multirail Multirail Vortex Catalyst Activator [Rating: 191] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Antigrav System Flight Unit Flying Fortress v7 Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware Makeshift Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon HERF Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Battle Cannon Launcher Rocket Launcher Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 5 | . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . Utility 11 | . . . 2 . . . 1 1 . . . . 1 . 2 . . . . . . . . . 1 . 1 . . 2 . Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 281 | . 9 2 11 3 5 1 17 14 12 18 7 6 13 19 4 4 2 15 6 3 4 . 6 . 7 1 4 2 2 18 66 Power 14 | . 1 . 2 . . . 3 . 1 . . . 1 2 . . . . . 1 . . 2 . . . . . . . 1 Engine 9 | . 1 . 2 . . . 3 . 1 . . . 1 1 . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Propulsion 35 | . 3 . 3 . . . 4 4 2 2 1 . 1 . . . . 2 . . 1 . . . 4 . 1 . . . 7 Treads 19 | . 3 . 2 . . . 4 4 2 1 1 . . . . . . . . . . . . . . . . . . . 2 Leg 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Flight 13 | . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . 4 . 1 . . . 5 Utility 134 | . 3 . 2 . 3 . 4 2 4 11 1 5 10 9 3 4 2 4 2 2 1 . 4 . 3 1 1 2 2 12 37 Device 40 | . . . . . . . . 1 1 5 . 1 2 . 1 2 . 3 1 1 1 . 2 . . . 1 . . 4 14 Storage 13 | . 3 . . . 1 . 1 . . 1 . . 2 2 1 . . . . . . . 1 . . . . 1 . . . Processor 12 | . . . . . . . . . 2 1 . . . 1 . 1 2 . . . . . . . 1 . . . . . 4 Hackware 12 | . . . . . . . . . . . . . 4 1 . . . . . . . . . . 2 1 . . . 2 2 Protection 57 | . . . 2 . 2 . 3 1 1 4 1 4 2 5 1 1 . 1 1 1 . . 1 . . . . 1 2 6 17 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 98 | . 2 2 4 3 2 1 6 8 5 5 5 1 1 8 1 . . 9 4 . 2 . . . . . 2 . . 6 21 Energy Gun 6 | . . 1 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cannon 8 | . . . . . . . . . . . . . . . . . . 3 1 . . . . . . . . . . 2 2 Ballistic Gun 27 | . . 1 . . 1 . 1 5 4 4 4 1 . 2 1 . . . . . . . . . . . . . . 1 2 Ballistic Cannon 6 | . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . 2 Launcher 21 | . 2 . 1 2 . 1 2 3 1 1 . . . 4 . . . . 1 . . . . . . . . . . . 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . Piercing Weapon 26 | . . . . . . . . . . . . . 1 1 . . . 6 2 . . . . . . . 2 . . 3 11 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . . . . . . . 1 . . . . . . . . . 6 1 1 . . 3 . . 1 . . 2 2 10 Parts Lost 40 | . 2 . 4 . . . . 6 . 2 . 5 2 3 . . . . 1 1 . . . . . 1 . 1 . 2 10 Power 3 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Propulsion 9 | . . . 2 . . . . 1 . 1 . 2 . . . . . . . . . . . . . . . . . 1 2 Utility 17 | . . . . . . . . 2 . . . 2 2 2 . . . . 1 . . . . . . . . 1 . 1 6 Weapon 11 | . 1 . 2 . . . . 3 . 1 . 1 . 1 . . . . . . . . . . . 1 . . . . 1 Highest Loss Streak 5 | . 2 . 1 . . . . 5 . 2 . 2 2 1 . . . . 1 1 . . . . . 1 . 1 . 1 4 Average Slot Usage (%) 82 | . 82 82 87 100 93 88 89 86 90 91 75 83 60 65 64 69 70 78 79 72 71 73 75 78 79 79 73 76 76 76 71 Engine 5 | . 11 . 8 11 11 11 9 7 7 7 7 7 6 5 . . . . . . . . . . . . . . . . . Treads 15 | . 25 28 21 22 22 22 27 23 23 19 17 14 . . . . . . . . . . . . . . . . . . . Leg 1 | . 2 . . . . . . . . 2 4 . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . 6 6 5 5 5 5 5 5 8 10 10 10 13 14 13 13 13 10 9 Device 3 | . . . . . . . . 5 7 6 5 1 4 2 . 4 5 5 5 7 5 5 8 10 5 4 7 6 4 2 1 Storage 14 | . 23 28 22 22 15 11 11 15 15 15 15 15 13 8 11 11 11 11 11 10 10 10 10 10 9 9 8 8 8 8 8 Processor 4 | . . . . . . . . . 7 6 7 7 . 1 . 4 9 11 11 10 10 10 10 10 9 9 8 8 8 8 14 Hackware 2 | . . . . . . . . . . . . . 13 14 11 11 11 11 11 10 10 10 6 5 13 14 13 13 13 15 4 Protection 11 | . . . 12 22 21 22 24 13 7 7 8 12 7 17 20 17 12 10 8 5 5 5 4 5 4 4 4 3 6 12 16 Energy Gun 1 | . 8 11 9 8 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 8 | . . 11 11 6 2 11 9 17 17 22 5 22 . . . . . . . . . . . . . . . . . . . Launcher 2 | . 10 2 . 7 8 7 1 1 3 . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . 6 5 5 5 5 13 16 15 12 5 5 5 4 4 6 13 13 11 9 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 165 | 13 67 69 82 84 99 100 142 165 160 165 152 165 72 78 72 72 66 68 81 68 62 56 70 70 70 69 74 82 92 98 102 Greatest Support 105 | 20 40 40 40 40 40 40 60 60 63 63 63 63 72 72 72 72 72 72 72 72 77 77 77 77 95 87 105 105 105 105 105 Greatest Overweight (x) 8 | . 1 1 3 2 2 2 2 2 2 3 3 8 . 1 . . . 3 1 . . . . . . . . . . . 1 Average Overweight (x) . | . . 1 1 2 2 2 1 2 2 2 2 3 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 52 | 6 20 20 20 20 40 24 32 32 32 52 32 32 40 18 16 14 14 14 14 14 14 14 14 14 14 14 14 16 16 16 16 Average Capacity 24 | 6 11 20 20 20 22 24 26 32 32 32 32 32 19 14 14 14 14 14 14 14 14 14 14 14 14 14 14 15 16 16 16 Most Carried 32 | 6 13 12 17 20 24 24 32 32 32 32 32 32 30 16 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 16 16 Average Carried 22 | 6 8 11 14 17 22 24 26 30 30 31 31 31 17 12 13 12 13 13 13 12 13 14 13 14 13 14 11 13 13 15 14 Final Capacity 32 | 6 20 20 20 20 24 24 32 32 32 32 32 32 18 16 14 14 14 14 14 14 14 14 14 14 14 14 14 16 16 16 16 Final Carried 32 | 6 12 12 16 20 24 24 32 27 32 32 31 30 16 12 14 13 14 14 14 13 14 14 14 14 14 14 13 13 14 15 13 Class Distribution -------------------- 31% | Hauler-Mutant 18% | Scavenger-Mutant 14% | Hauler-Tank 13% | Hacker-Mutant 8% | Hauler-Skirmisher 7% | Mutant 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Tank | -7/Factory Hauler-Skirmisher | -7/Lower Caves Hauler-Skirmisher | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Tank | -6/Proximity Caves Hacker-Scout | -6/Factory Scavenger-Mutant | -6/Extension Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Mutant | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Derelict-Mutant | -4/Zhirov Derelict-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Mutant | -3/Testing Hacker-Mutant | -2/Research Hacker-Mutant | -2/Quarantine Hacker-Mutant | -2/Section 7 Hacker-Mutant | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Matter Collected 5983 | 178 292 93 144 135 136 133 601 742 413 541 188 350 100 341 . 46 47 157 55 30 10 30 . 13 127 . 45 . . 215 821 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10023 | . 497 63 319 45 . 226 707 1130 451 529 188 461 100 1496 . . . . 52 943 . . . . 283 . 118 . . 975 1440 Parts 509 | . 34 4 27 14 . 13 47 54 14 20 20 36 6 54 . . . . 3 28 . . . . 16 . 8 . . 61 50 Haulers Intercepted 12 | . 1 . . . . . 1 2 . . . . . 1 . . . . . 5 . . . . 1 . . . . 1 . Recyclers Shooed 4 | . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 104 | . . . . . . . . . 16 19 1 33 . . . . . 33 2 . . . . . . . . . . . . Prevented 32 | . . . . . . . . . 10 . . . . . . . . 21 . . 1 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 168 | . 13 2 11 9 . 11 16 19 8 10 3 8 1 14 . . . . 5 3 . . . . 2 . 1 . . 8 24 Melee 19 | . . . . . . . . . . . . . 1 1 . . . . . 2 . . . . 1 . . . . 6 8 Guns 43 | . 3 1 7 . . . 2 11 . 6 3 8 . . . . . . . . . . . . . . . . . . 2 Cannons 9 | . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . AOE 83 | . 9 1 4 9 . 11 5 6 7 4 . . . 10 . . . . 4 . . . . . . . . . . . 13 Classes Destroyed 19 | . 7 . 1 . . . . 3 2 1 1 1 . 1 . . . . . . . . . . . . . . . . 2 Worker 16 | . 3 . . . . . 4 6 . . . . 1 1 . . . . . . . . . . . . . . . . 1 Builder 8 | . 2 . . . . . 2 2 . . . . . 2 . . . . . . . . . . . . . . . . . Tunneler 3 | . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . Hauler 12 | . 1 . . . . . 1 2 . . . . . 1 . . . . . 5 . . . . 1 . . . . 1 . Recycler 8 | . 1 . . . . . 2 . . . . . . 2 . . . . . 1 . . . . . . . . . . 2 Minesweeper 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Watcher 8 | . 1 . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 3 Swarmer 51 | . 3 . 4 9 . 4 4 3 2 1 . 3 . 3 . . . . 4 . . . . . . . . . . 1 10 Grunt 67 | . 10 2 5 . . 7 8 11 4 5 . 2 . 10 . . . . . . . . . . . . . . . . 3 Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Duelist 4 | . . . . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . Sentry 19 | . . . 2 . . . 4 2 1 1 . 1 1 . . . . . . 2 . . . . 1 . . . . 3 1 Hunter 7 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 5 Programmer 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . Behemoth 9 | . . . . . . . . . . . . 1 . 1 . . . . 1 1 . . . . 1 . 1 . . 2 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Zionite 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Troll 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 15 | . 6 2 4 3 . 4 6 10 8 6 1 3 2 15 . . . . 4 3 . . . . 2 . 1 . . 6 7 Combat Bots Only 8 | . 4 2 4 3 . 4 5 7 8 6 1 3 1 4 . . . . 4 1 . . . . 1 . 1 . . 4 6 Max Kills in Single Turn 4 | . 4 1 2 3 . 3 3 3 2 3 1 2 1 3 . . . . 4 1 . . . . 1 . 1 . . 1 4 Gunslinging 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Exploded 4 | . 3 1 2 3 . 3 2 2 2 3 . . . 3 . . . . 4 . . . . . . . . . . . 4 Melee 1 | . . . . . . . . . . . . . 1 1 . . . . . 1 . . . . 1 . . . . 1 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Imprinter (-7/Zion) A7 (-6/Extension) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Damage Taken 18973 | . 481 99 329 122 . 183 532 1450 534 1013 19 1575 320 666 . 34 79 155 804 290 . . . . 28 325 283 484 72 2858 6238 Core 1615 | . 100 13 56 . . . 26 87 41 69 . 63 35 8 . . . 12 139 . . . . . . 37 28 56 . 198 647 Absorbed by Shields 141 | . . . . . . . . . . . . . . 50 . . . . . . . . . . . . . . . 91 . Core Remaining (%) 80 | 100 . 54 . . . 86 95 . . . . 62 . 94 . . . . 84 . . . . 100 . 97 . . 86 . 29 Volleys Fired 350 | . 41 4 23 9 . 13 61 68 12 28 9 37 . 18 . . . 4 1 . . . . . . . . . . 4 18 Largest 3 | . 2 2 2 2 . 1 2 3 3 3 3 3 . 1 . . . 1 1 . . . . . . . . . . 1 2 Hottest 300 | . 80 63 63 63 . 33 62 74 69 74 76 79 . 36 . . . 88 20 . . . . . . . . . . 300 300 Shots Fired 671 | . 52 6 40 10 . 13 110 152 18 76 27 110 . 18 . . . 4 1 . . . . . . . . . . 4 30 Gun 499 | . 28 4 37 3 . . 49 139 7 73 27 110 . . . . . . . . . . . . . . . . . . 22 Cannon 63 | . . . . . . . 53 . . . . . . . . . . 4 . . . . . . . . . . . 4 2 Launcher 109 | . 24 2 3 7 . 13 8 13 11 3 . . . 18 . . . . 1 . . . . . . . . . . . 6 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 505 | . . 2 20 2 . . 102 139 7 73 27 110 . . . . . . . . . . . . . . . . . . 23 Thermal 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Explosive 64 | . 24 2 3 7 . 13 8 4 . 3 . . . . . . . . . . . . . . . . . . . . . Electromagnetic 88 | . 28 2 17 . . . . 9 11 . . . . 18 . . . 3 . . . . . . . . . . . . . Entropic 11 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . 3 6 Robot Hit Streak 16 | . 12 3 13 1 . 2 12 15 7 13 10 16 . 7 . . . 9 . . . . . . . . . . . . 11 Robot Miss Streak 5 | . 3 1 2 3 . 4 3 5 1 2 1 2 . 1 . . . . . . . . . . . . . . . . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . . 1 . . . . 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 594 | . 31 3 28 1 . 4 60 108 13 57 17 88 4 15 . . . 3 18 20 . . . . 6 . 5 . 1 24 88 Core Hits 425 | . 38 3 15 11 . 24 43 58 20 31 8 23 3 51 . . . . 7 9 . . . . 4 . 1 . . 11 65 Critical Hits 25 | . . . . . . . 2 1 . . 1 . . 1 . . . . 1 2 . . . . 1 . . . . 5 11 Critical Kills 10 | . . . . . . . 1 . . . 1 . . 1 . . . . . 2 . . . . . . . . . 2 3 Critical Parts Destroyed 10 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . 2 5 Melee Attacks 215 | . . . . . . . . . . . 2 . 9 10 . . 1 . 18 26 . . . . 7 1 5 8 6 45 77 Impact 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Slashing 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . 2 . . . . Piercing 195 | . . . . . . . . . . . . . 9 9 . . 1 . 10 21 . . . . 5 1 3 8 6 45 77 Entropic 13 | . . . . . . . . . . . . . . . . . . . 8 5 . . . . . . . . . . . Sneak Attacks 21 | . . . . . . . . . . . . . 1 7 . . . . . 7 . . . . 1 . . . 1 1 3 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks 34 | . . . . . . . . . . . . . . . . . . . 8 3 . . . . 1 . 2 . . 7 13 Damage Inflicted 28123 | . 1599 131 915 518 . 1051 1843 2645 640 1387 278 1392 212 2841 . . . 95 1782 1531 . . . . 319 . 165 . 101 1045 7633 Guns 5977 | . 337 47 405 10 . . 479 1536 73 900 278 1392 . . . . . . . . . . . . . . . . . . 520 Cannons 696 | . . . . . . . 601 . . . . . . . . . . 95 . . . . . . . . . . . . . Explosions 12684 | . 1262 84 510 505 . 1022 744 1091 567 487 . . . 2073 . . . . 712 . . . . . . . . . . . 3627 Melee 8697 | . . . . . . . . . . . . . 212 768 . . . . 1070 1531 . . . . 319 . 165 . 101 1045 3486 Ramming 69 | . . . . 3 . 29 19 18 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6034 | . . 32 223 . . . 1080 1536 73 900 278 1392 . . . . . . . . . . . . . . . . . . 520 Thermal 1033 | . . . 103 66 . 156 . 72 42 . . . . 594 . . . . . . . . . . . . . . . . . Explosive 4836 | . 1262 84 407 449 . 866 744 537 . 487 . . . . . . . . . . . . . . . . . . . . . Electromagnetic 3115 | . 337 15 182 . . . . 482 525 . . . . 1479 . . . 95 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 236 | . . . . . . . . . . . . . . 122 . . . . . . . . . . 38 . 76 . . . . Piercing 7375 | . . . . . . . . . . . . . 212 646 . . . . 330 1185 . . . . 281 . 89 . 101 1045 3486 Entropic 5425 | . . . . . . . . . . . . . . . . . . . 1452 346 . . . . . . . . . . 3627 Highest Corruption 25 | . . . . . . . . 9 9 9 9 . . . . . . . . . . . . . . . . 2 2 1 25 Average Corruption 8 | . . . . . . . . 6 9 9 9 . . . . . . . . . . . . . . . . 1 2 1 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 208 | . . . . . . . . 16 59 75 1 . . . . . . . . . . . . . . . . 1 1 5 50 Message Errors 41 | . . . . . . . . 2 13 19 . . . . . . . . . . . . . . . . . 1 1 2 3 Matter Fused 41 | . . . . . . . . 3 16 11 1 . . . . . . . . . . . . . . . . . . . 10 Heat Flow Errors 28 | . . . . . . . . . 11 12 . . . . . . . . . . . . . . . . . . . . 5 Energy Discharges 25 | . . . . . . . . 3 5 15 . . . . . . . . . . . . . . . . . . . . 2 Parts Rejected 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 23 | . . . . . . . . 4 6 7 . . . . . . . . . . . . . . . . . . . 2 4 Data Loss (major) 6 | . . . . . . . . . 3 3 . . . . . . . . . . . . . . . . . . . . . Misfires 7 | . . . . . . . . . 2 4 . . . . . . . . . . . . . . . . . . . . 1 Misdirections 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Targeting Errors 21 | . . . . . . . . 3 3 3 . . . . . . . . . . . . . . . . . . . 1 11 Weapon Failures 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1265 | . 120 . 53 45 . 57 58 20 . 44 . . . 139 . . . . 157 111 . . . . . . . . . . 461 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 853 | . 120 . 53 45 . 57 58 20 . 44 . . . 44 . . . . 157 . . . . . . . . . . . 255 Melee 412 | . . . . . . . . . . . . . . 95 . . . . . 111 . . . . . . . . . . 206 Knockbacks 9 | . . . . . . 1 8 . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1086 | . 100 40 38 49 . 63 . 127 120 35 . . . . . . . . . . . . . . . . . . . . 514 Shots 27 | . 3 1 1 1 . 2 . 8 7 1 . . . . . . . . . . . . . . . . . . . . 3 Rammed 8 | . . . . 1 . 2 3 2 . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 8 | . . . . 1 . 2 3 2 . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 385 | . 240 21 148 30 . 18 385 336 252 276 31 329 6 212 . 4 . 108 . 2 . . . . . 23 . 13 . 248 278 Average Temperature 98 | . 125 15 44 16 . 13 116 81 101 96 15 116 6 91 . 4 . 47 . 1 . . . . . 23 . 13 . 111 112 Received Heat Transfer 2574 | . 159 36 96 . . 54 297 399 99 213 . 192 90 159 . 9 18 9 108 54 . . . . 9 60 36 54 9 117 297 Effects 11 | . 2 . . . . . . 2 1 3 . 3 . . . . . . . . . . . . . . . . . . . Shutdowns 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . Interference 5 | . 2 . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . 1 . . . . . . 2 1 . . . . 4 . . . . . . . . . . . . . . . . . Combat Hostiles 7 | . 1 . . . . . . 2 1 . . . . 3 . . . . . . . . . . . . . . . . . Parts Fried 18 | . 3 . . . . . . 1 5 . . . . 9 . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Heat Transferred 1325 | . . . 150 75 . 200 . 100 100 . . . . 700 . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . 2 . . . . 2 1 . . . . 5 . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Peak Influence 2166 | . 303 110 297 276 . 213 385 402 . . . . 96 525 237 . . . . 316 . . . . 129 1630 1160 1707 1678 1779 2166 Initial 1138 | . . 60 . 37 . . 71 168 . . . . 18 46 183 . . . . 78 . . . . . 72 1100 660 1100 1100 1138 Average 422 | . 181 36 186 95 . 109 174 221 . . . . 53 249 202 . . . . 174 . . . . 54 1571 1120 1652 1620 1380 1768 Maximum Alert Level 5 | . 1 . 1 1 . 1 1 2 . . . . . 2 1 . . . . 1 . . . . . 5 4 5 5 5 5 Low Security (%) 54 | 100 58 100 37 78 . 69 65 52 . . . . 100 53 57 . . . . 56 . . . . 100 2 . . . . . Level 1 21 | . 41 . 62 21 . 30 34 31 . . . . . 9 42 . . . . 43 . . . . . . . . . . . Level 2 5 | . . . . . . . . 15 . . . . . 37 . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . 1 81 35 Level 5 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 51 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 97 . 99 98 . . Squads Dispatched 30 | . 3 . 1 . . 1 4 4 . 1 . . . 3 . . . . . 2 . . . . . . 1 6 . 3 1 Investigation 10 | . 2 . 1 . . . 2 2 . . . . . 1 . . . . . . . . . . . . . . . 2 . Extermination 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Reinforcement 10 | . 1 . . . . 1 2 1 . . . . . 2 . . . . . 1 . . . . . . 1 . . . 1 Assault 8 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 6 . 1 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 1 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Distress Signals 23 | . . . 2 . . . 2 6 . . . . . 3 . . . . . . . . . . . . 1 3 . 1 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 373 | . 26 2 14 9 . 9 28 29 10 11 10 8 3 33 2 1 1 17 6 4 . . . . 2 13 6 21 5 49 54 Peak Tracking Total 18 | . 4 2 5 3 . 3 4 8 9 6 1 3 2 10 3 1 1 10 5 4 . . . . 1 13 4 18 5 13 14 Tactical Retreats 34 | . 1 . . . . 1 1 1 1 . 6 . . 5 1 1 . . 1 . . . . . . . 1 2 . 8 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Traps Triggered 18 | . 3 . . . . . . 3 . . . . . 6 . . . . . 1 . . . . 3 . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Triggered 18 | . . . . . . . . . 4 . . 3 . . . . . 9 . . 1 . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Disabled 35 | . 6 . 1 2 . 2 1 . . 2 . . . 3 . . . 1 . . . . . . . 1 . 2 3 5 6 Max in Single Turn 3 | . 1 . 1 1 . 2 1 . . 2 . . . 1 . . . 1 . . . . . . . 1 . 1 1 3 2 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Accessed 55 | . 1 . 1 . 2 . 4 4 . . . . 1 4 2 . 1 3 . 3 1 2 4 . 7 . 1 . . 5 9 Terminals 34 | . 1 . . . . . 3 2 . . . . 1 4 2 . . . . 2 . . . . 5 . 1 . . 4 9 Fabricators 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Total Hacks 138 | . 5 . 3 . 2 . 16 9 . . . . 2 7 9 . 1 8 . 7 1 3 17 . 10 . 4 . . 16 18 Successful 92 | . 1 . 3 . 2 . 12 5 . . . . 2 5 6 . 1 8 . 6 1 3 17 . 6 . 1 . . 7 6 Failed 45 | . 3 . . . . . 4 4 . . . . . 2 3 . . . . 1 . . . . 4 . 3 . . 9 12 Catastrophic 11 | . . . . . . . 1 2 . . . . . . 1 . . . . 1 . . . . . . 1 . . 2 3 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 57 | . 5 . . . 1 . 4 8 . . . . 2 1 7 . . . . 4 . . . . 2 . 4 . . 11 8 Terminals 85 | . 5 . . . . . 6 7 . . . . 2 7 9 . . . . 5 . . . . 8 . 4 . . 14 18 Fabricators 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 17 | . . . 3 . . . 10 . . . . . . . . . . . . 2 . . . . . . . . . 2 . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Terminal Hacks 62 | . 1 . . . 2 . 3 1 . . . . 1 5 3 . 1 8 . 3 1 3 17 . 4 . 1 . . 3 5 Record 8 | . . . . . 1 . . . . . . . . . . . . . . . . 2 5 . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Robot Analysis 9 | . 1 . . . . . 2 . . . . . . 1 1 . . . . . . . 4 . . . . . . . . Prototype ID Bank 10 | . . . . . . . . . . . . . . . . . . 6 . . . . 4 . . . . . . . . Open Door 9 | . . . . . . . . . . . . . . 2 . . 1 2 . . 1 1 . . . . . . . . 2 Branch Access Points 8 | . . . . . . . 1 1 . . . . 1 . 1 . . . . 1 . . . . 1 . 1 . . 1 . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Terminal Index 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 Fabricator Index 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Alert Level 4 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Load Schematic 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 16 | . . . 3 . . . 9 . . . . . . . . . . . . 2 . . . . . . . . . 2 . Insert Component 9 | . . . 2 . . . 5 . . . . . . . . . . . . 1 . . . . . . . . . 1 . Analyze 7 | . . . 1 . . . 4 . . . . . . . . . . . . 1 . . . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 11 | . . . . . . . . 3 . . . . 1 . 3 . . . . 1 . . . . . . . . . 2 1 Terminals 10 | . . . . . . . . 2 . . . . 1 . 3 . . . . 1 . . . . . . . . . 2 1 Track 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Botnet 6 | . . . . . . . . 2 . . . . 1 . 1 . . . . . . . . . . . . . . 2 . Operators 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 37 | . 1 . 1 . . . 3 3 . . . . 1 3 2 . . . . 3 . . . . 6 . 1 . . 5 8 Full Trace Events 7 | . 1 . 1 . . . 2 2 . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . 1 . . . 4 . . . . . . . . . . . . 1 . . 4 . . . . . . 1 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 1 . . . 4 . . . . . . . . . . . . 1 . . . . . . . . . 1 . Part Schematics Acquired 7 | . . . 1 . . . 4 . . . . . . . . . . . . 1 . . . . . . . . . 1 . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total Allies 12 | . . . . 2 . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . 6 Largest Group 6 | . . . . 2 2 . . . 2 2 . . . 2 . . . . . . . . . . . . . . . . 6 Highest-Rated Group 187 | . . . . 54 54 . . . 46 46 . . . 187 . . . . . . . . . . . . . . . . 88 Highest-Rated Ally 156 | . . . . 31 31 . . . 30 30 . . . 156 . . . . . . . . . . . . . . . . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 80 | . . . . 15 . . . . . 15 . . . 21 . . . . . . . . . . . . . . . . 29 Total Damage 1308 | . . . . 170 . . . . . 191 . . . 419 . . . . . . . . . . . . . . . . 528 Kills 10 | . . . . 3 . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . 5 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 9 | . 1 . . . . . 2 . . . . . . 1 1 . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 16 | . . 2 . 2 . . . . 2 2 1 1 . . . 1 2 . 1 . 1 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Turns Passed 20820 | 4 947 956 410 1308 913 510 979 1210 1709 2019 3481 924 166 808 183 211 268 695 181 325 206 146 80 191 154 35 155 119 65 495 967 Spaces Moved 15358 | 3 515 523 164 482 448 240 414 499 807 898 1496 331 176 827 301 376 514 779 261 469 447 288 149 455 321 78 355 268 121 906 1447 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 6781 | . 479 523 164 482 448 240 414 499 807 898 1496 331 . . . . . . . . . . . . . . . . . . . Legs 39 | 3 36 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Flight 8537 | . . . . . . . . . . . . . 176 827 301 376 514 778 261 469 447 288 149 455 321 78 355 268 121 906 1447 Fastest Speed 37 | 120 120 180 180 200 200 200 180 200 203 203 206 206 50 50 50 50 50 50 50 50 42 42 42 42 37 37 37 37 37 37 37 Average Speed 114 | 120 160 180 192 200 200 200 184 200 203 212 218 237 50 51 50 50 50 50 51 50 44 42 42 42 38 37 37 37 37 38 39 Slowest Speed 330 | 120 180 180 220 200 200 200 200 203 203 225 225 330 50 150 50 50 50 200 150 50 50 42 42 42 50 37 37 37 37 42 132 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 20 | . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . 2 2 2 . 8 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 2 79 89 16 86 70 45 32 20 80 92 83 57 6 73 9 66 61 92 50 17 64 42 61 71 13 17 12 45 14 30 46 Regions Visited 31 Branch Regions 21 Pre-discovered Areas 4 | . . . . . 1 . . . . . . . . . . . . . . . . . 3 . . . . . . . . Known Exits Taken 13 | . . . . . . . 1 1 1 1 . 1 1 . 1 . 1 . 1 1 . . . . 1 . 1 . . 1 . Unknown Exits Taken 18 | 1 1 1 1 1 1 1 . . . . 1 . . 1 . 1 . 1 . . 1 1 1 1 . 1 . 1 1 . . Scrap Searched 27 | . . 1 . 1 . 1 . . 5 3 2 3 . . . 3 2 . 2 . 1 2 . 1 . . . . . . . Spaces Dug 226 | . 5 10 . 18 . . 22 . . . . . 2 . . . 1 . 43 2 . . . . . . . 4 1 7 111 Terrain Destroyed 659 | . 75 17 24 68 . 131 49 36 1 34 . . 2 15 . . 1 . 43 2 . . . . . . . 4 1 7 149 Melee 17 | . . . . . . . . . . . . . 2 . . . 1 . . 2 . . . . . . . 4 1 7 . Projectile 13 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 10 AOE 629 | . 75 17 24 68 . 131 46 36 1 34 . . . 15 . . . . 43 . . . . . . . . . . . 139 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total 17787 | 3 587 532 221 814 472 255 535 611 866 964 1691 386 242 1177 334 398 521 1077 288 527 453 312 164 454 343 80 372 276 131 987 1714 Wait 1186 | 1 7 3 13 316 . . 6 14 5 2 165 9 25 196 19 15 2 263 . 14 . 25 . . . 2 7 . . 13 64 Move 15291 | 2 514 522 163 481 447 240 413 498 806 897 1495 330 175 822 300 375 511 778 260 468 446 287 148 454 320 74 350 264 120 889 1442 Hop 16 | . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . 1 2 1 . 8 1 Pick Up 144 | . 11 1 10 4 7 . 19 4 12 8 4 3 3 5 5 1 2 5 5 . 1 . 4 . 2 . 4 1 1 10 12 Fast Attach 103 | . 2 . 1 . 3 . 2 4 2 5 4 . 1 5 2 2 1 7 . 3 3 . 4 . 4 1 . . 3 5 39 Attach 101 | . 4 1 6 . 2 . 2 4 3 3 1 4 11 14 1 2 . 1 5 . . . . . 2 . 4 1 1 5 24 Detach 27 | . . . . . 2 . . . . . . . 3 6 1 . . . 1 1 . . . . . . . . 1 . 12 Swap 81 | . 3 1 4 3 . 1 13 6 7 10 2 2 1 . 1 . 1 7 1 . 1 . 3 . 1 . . 1 . 9 3 Drop 190 | . 5 . 1 . 11 . 16 9 9 11 9 1 14 9 5 3 2 12 5 2 2 . 5 . 5 1 2 2 . 11 38 Fire 350 | . 41 4 23 9 . 13 61 68 12 28 9 37 . 18 . . . 4 1 . . . . . . . . . . 4 18 Melee 166 | . . . . . . . . . . . 2 . 9 10 . . 1 . 10 21 . . . . 5 1 3 6 5 32 61 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 7 | . . . . 1 . 1 3 2 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 115 | . . . . . . . . 2 . . . . . 90 . . . . . 18 . . . . 4 . . . . 1 . Rewire 9 | . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / [*Sec]) -2/Section 7 -1/Access (discovered 2 exits: [*Sur] / *Com) -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 5 | -11/Scrapyard | Entered Materials 29 | -10/Materials | Central database locked down 158 | -10/Materials | Discovered new exit (range 15) 241 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 685 | -10/Materials | Discovered new exit (range 14) 733 | -10/Materials | Discovered new exit (range 11) 952 | -10/Materials | Entered Mines 976 | -10/Mines | Discovered new exit (range 13) 1062 | -10/Mines | Learned Materials emergency access door positions 1130 | -10/Mines | Build established: Hauler-Mutant 1244 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1247 | -10/Mines | Found Prototype Device 1394 | -10/Mines | Learned Materials terminal intel 1908 | -10/Mines | Entered Materials 1908 | -9/Materials | Evolved 2 slots: Utility x2 1910 | -9/Materials | Loaded intel: 12 terminal locations 1921 | -9/Materials | Identified Exp. Sensor Array 2111 | -9/Materials | Discovered new exit (range 15) 2318 | -9/Materials | Entered Mines 2378 | -9/Mines | Build established: Scavenger-Mutant 2378 | -9/Mines | Discovered new exit (range 11) 2461 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2540 | -9/Mines | Assembled infested the area 2545 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2559 | -9/Mines | Learned Materials security intel 3005 | -9/Mines | Discovered new exit (range 6) 3107 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3251 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3337 | -9/Mines | Learned location of 1 exit from Materials 3369 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3369 | -9/Mines | Discovered new exit (range 5) 3626 | -9/Mines | Entered Exiles 3626 | -9/Exiles | Accompanied by 2 allies 3656 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3676 | -9/Exiles | Met 8R-AWN 3868 | -9/Exiles | Met EX-HEX 3954 | -9/Exiles | Learned location of Zion (-7) 3956 | -9/Exiles | Met EX-DEC 4250 | -9/Exiles | Met EX-BIN 4278 | -9/Exiles | Aligned with FarCom system 4280 | -9/Exiles | Given EX-Vault access code 4326 | -9/Exiles | Opened EX-Vault 4346 | -9/Exiles | Found Flying Fortress v7 4389 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4517 | -9/Exiles | Discovered new exit (range 10) 4539 | -9/Exiles | Left Exiles lab with Flying Fortress v7 4539 | -9/Exiles | Entered Mines 4867 | -8/Mines | Discovered new exit (range 8) 5049 | -8/Mines | Entered Materials 5049 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5050 | -8/Materials | Identified exit to Factory 5508 | -8/Materials | Build established: Hauler-Mutant 6028 | -8/Materials | Entered Factory 6028 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6357 | -7/Factory | Identified exit to Lower Caves 6484 | -7/Factory | Build established: Hauler-Tank 6970 | -7/Factory | Destroyed 7 combat bots 7038 | -7/Factory | Lost 5 parts (1n1u3w) 7198 | -7/Factory | Build established: Hauler-Mutant 7238 | -7/Factory | Entered Lower Caves 7874 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7892 | -7/Lower Caves | Build established: Hauler-Skirmisher 8241 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8292 | -7/Lower Caves | Destroyed 8 combat bots 8430 | -7/Lower Caves | Learned Factory garrison access intel 8449 | -7/Lower Caves | Encountered a Warlord checkpoint 8542 | -7/Lower Caves | Build established: Hauler-Mutant 8554 | -7/Lower Caves | Discovered new exit (range 14) 8572 | -7/Lower Caves | Learned location of 1 exit from Lower Caves 8582 | -7/Lower Caves | Identified exit to Lower Caves 8947 | -7/Lower Caves | Entered another Lower Caves area 8947 | -7/Lower Caves | Accompanied by 2 allies 8948 | -7/Lower Caves | Identified exit to Factory 9028 | -7/Lower Caves | Build established: Hauler-Skirmisher 9346 | -7/Lower Caves | Spotted B-75 Beast 9593 | -7/Lower Caves | Encountered a Warlord checkpoint 9680 | -7/Lower Caves | Build established: Hauler-Mutant 9829 | -7/Lower Caves | Learned 12 Factory zone layouts 9981 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10330 | -7/Lower Caves | Discovered new exit (range 11) 10354 | -7/Lower Caves | Identified exit to Zion 10570 | -7/Lower Caves | Build established: Hauler-Skirmisher 10966 | -7/Lower Caves | Entered Zion 11051 | -7/Zion | System corruption cleaned by Quarantine Array 11182 | -7/Zion | Discovered new exit (range 15) 11273 | -7/Zion | Build established: Hauler-Mutant 11564 | -7/Zion | Learned Factory terminal intel 11582 | -7/Zion | Given the Hacking Drone Bay 13167 | -7/Zion | Found CR-A16's Pointy Stick 13692 | -7/Zion | Learned Factory trap positions 13857 | -7/Zion | Attacked by Zionites 13925 | -7/Zion | Build established: Hauler-Tank 14311 | -7/Zion | Destroyed Imprinter 14316 | -7/Zion | Extracted access codes from Imprinter's data core 14447 | -7/Zion | Entered Proximity Caves 14500 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14601 | -6/Proximity Caves | Spotted B-75 Beast 14663 | -6/Proximity Caves | Destroyed B-75 Beast 15067 | -6/Proximity Caves | Learned Factory garrison access intel 15331 | -6/Proximity Caves | Discovered exit to Factory (range 9) 15371 | -6/Proximity Caves | Entered Factory 15371 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15372 | -6/Factory | Identified exit to Extension 15373 | -6/Factory | Loaded intel: 106 trap records 15374 | -6/Factory | Loaded intel: 22 terminal locations 15375 | -6/Factory | Loaded intel: 4 garrison access locations 15400 | -6/Factory | Identified exit to Lower Caves 15537 | -6/Factory | Entered Extension 15726 | -6/Extension | Rescued A7 15770 | -6/Extension | Rescued a captive Derelict 15798 | -6/Extension | Build established: Hacker-Scout 15855 | -6/Extension | Warlord forces began an assault 15872 | -6/Extension | Spotted B-75 Beast 15892 | -6/Extension | Spotted B-75 Beast 15895 | -6/Extension | Destroyed B-75 Beast 15907 | -6/Extension | Destroyed A7 15910 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 15987 | -6/Extension | Disrupted transfer network 16103 | -6/Extension | Build established: Scavenger-Mutant 16265 | -6/Extension | Discovered new exit (range 15) 16265 | -6/Extension | Discovered new exit (range 15) 16345 | -6/Extension | Entered Factory 16345 | -5/Factory | Evolved 2 slots: Utility x2 16346 | -5/Factory | Identified exit to Upper Caves 16347 | -5/Factory | Loaded intel: 4 garrison access locations 16528 | -5/Factory | Entered Upper Caves 16530 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16558 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 16705 | -5/Upper Caves | Discovered new exit (range 12) 16732 | -5/Upper Caves | Build established: Hacker-Mutant 16739 | -5/Upper Caves | Entered another Upper Caves area 16858 | -5/Upper Caves | Identified exit to Warlord 16899 | -5/Upper Caves | Discovered new exit (range 7) 16977 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17007 | -5/Upper Caves | Entered Warlord 17224 | -5/Warlord | Visited the Vortex Lab 17226 | -5/Warlord | Found Prototype Piercing Weapon 17226 | -5/Warlord | Identified Vortex Lance 17228 | -5/Warlord | Found Vortex Lance 17232 | -5/Warlord | Found Prototype Energy Cannon 17234 | -5/Warlord | Found Prototype Launcher 17236 | -5/Warlord | Found Prototype Energy Cannon 17244 | -5/Warlord | Warlord's base attacked by MAIN.C 17261 | -5/Warlord | Met Warlord 17268 | -5/Warlord | Identified Vortex Cannon (x2) 17278 | -5/Warlord | Found Prototype Device 17278 | -5/Warlord | Identified Exp. Phase Shifter 17285 | -5/Warlord | Found Prototype Device 17285 | -5/Warlord | Identified Exp. Focal Shield 17291 | -5/Warlord | Found Prototype Reactor 17594 | -5/Warlord | Warlord forces counterattacked 17597 | -5/Warlord | P-70 Sage assimilated allied Q8-DE0(Y) 17598 | -5/Warlord | Spotted Executioner 17630 | -5/Warlord | Spotted Executioner 17678 | -5/Warlord | Opened side exit 17697 | -5/Warlord | Discovered new exit (range 10) 17702 | -5/Warlord | Entered Proximity Caves 17703 | -4/Proximity Caves | Identified exit to Factory 17715 | -4/Proximity Caves | Identified Vortex Catalyst Activator 17768 | -4/Proximity Caves | Learned 4 Research zone layouts 17780 | -4/Proximity Caves | Spotted B-86 Titan 17812 | -4/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 17818 | -4/Proximity Caves | Destroyed B-86 Titan 17883 | -4/Proximity Caves | Entered Factory 17883 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 17884 | -4/Factory | Identified exit to Upper Caves 17960 | -4/Factory | Identified Vortex Chain Reactor 18130 | -4/Factory | Identified exit to Armory 18135 | -4/Factory | Spotted B-86 Titan 18140 | -4/Factory | Destroyed B-86 Titan 18208 | -4/Factory | Entered Upper Caves 18381 | -4/Upper Caves | Learned Research emergency access door positions 18396 | -4/Upper Caves | Discovered new exit (range 6) 18414 | -4/Upper Caves | Entered another Upper Caves area 18430 | -4/Upper Caves | Learned location of 1 exit from Factory 18480 | -4/Upper Caves | Learned Research emergency access door positions 18551 | -4/Upper Caves | Discovered new exit (range 16) 18560 | -4/Upper Caves | Entered Zhirov 18560 | -4/Zhirov | Discovered new exit (range 3) 18569 | -4/Zhirov | Met Zhirov 18579 | -4/Zhirov | Found Alien Artifact 18579 | -4/Zhirov | Identified Integrated Dissipator 18579 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 18610 | -4/Zhirov | Found Alien Artifact 18622 | -4/Zhirov | Learned location of Quarantine (-2) 18622 | -4/Zhirov | Learned location of Testing (-3) 18622 | -4/Zhirov | Learned location of Command (-1) 18628 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18640 | -4/Zhirov | Entered Proximity Caves 18669 | -3/Proximity Caves | Build established: Derelict-Mutant 18827 | -3/Proximity Caves | Discovered new exit (range 11) 18831 | -3/Proximity Caves | Entered Research 18831 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 18873 | -3/Research | Spotted B-86 Titan 18879 | -3/Research | Destroyed B-86 Titan 18904 | -3/Research | Identified exit to Testing 18985 | -3/Research | Entered Testing 18986 | -3/Testing | Maximum security lockdown engaged 18996 | -3/Testing | Found Prototype Hackware 18996 | -3/Testing | Identified Ghost Barrier 19011 | -3/Testing | Discovered new exit (range 16) 19020 | -3/Testing | Entered Research 19020 | -2/Research | Warlord forces began assault on 0b10 19020 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 19063 | -2/Research | Identified exit to Quarantine 19130 | -2/Research | Research machine network offline 19153 | -2/Research | Spotted B-90 Cyclops 19163 | -2/Research | Found Powered Armor 19171 | -2/Research | Build established: Hacker-Mutant 19171 | -2/Research | Destroyed B-90 Cyclops 19175 | -2/Research | Entered Quarantine 19176 | -2/Quarantine | Maximum security lockdown engaged 19188 | -2/Quarantine | Found Alien Energy Cannon 19220 | -2/Quarantine | Cryocooling Duct disabled 19235 | -2/Quarantine | Ambient heat levels rising (+20) 19247 | -2/Quarantine | Discovered new exit (range 12) 19267 | -2/Quarantine | Spotted Fortress 19293 | -2/Quarantine | Discovered new exit (range 5) 19294 | -2/Quarantine | Entered Section 7 19295 | -2/Section 7 | Maximum security lockdown engaged 19304 | -2/Section 7 | Found Alien Artifact 19304 | -2/Section 7 | Identified Core Reset Matrix 19304 | -2/Section 7 | Identified Transdimensional Reconstructor 19304 | -2/Section 7 | Identified Core Cannon 19304 | -2/Section 7 | Used Core Reset Matrix 19308 | -2/Section 7 | Sensed 18 artifacts in vicinity 19316 | -2/Section 7 | Found Prototype Protection 19316 | -2/Section 7 | Identified Centrium Heavy Armor Plating 19326 | -2/Section 7 | Found Integrity Redistributor 19326 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-115) 19348 | -2/Section 7 | Found Integrity Redistributor 19356 | -2/Section 7 | Discovered new exit (range 8) 19359 | -2/Section 7 | Entered Access 19359 | -1/Access | Evolved 2 slots: Utility x2 19432 | -1/Access | Identified exit to Command 19601 | -1/Access | Spotted B-99 Colossus 19602 | -1/Access | Spotted B-99 Colossus 19606 | -1/Access | Destroyed B-99 Colossus 19609 | -1/Access | First assault squad dispatched 19611 | -1/Access | Destroyed B-99 Colossus 19621 | -1/Access | Found Prototype Ballistic Gun 19624 | -1/Access | Found Prototype Ballistic Gun 19624 | -1/Access | Identified Multirail 19643 | -1/Access | Discovered new exit (range 11) 19830 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-251) 19851 | -1/Access | Spotted B-99 Colossus 19851 | -1/Access | Spotted B-99 Colossus 19854 | -1/Access | Entered Command 19920 | -1/Command | Found Unknown Piercing Weapon 19920 | -1/Command | Identified Enh. Force Lance 19984 | -1/Command | Disengaged cave seal 19984 | -1/Command | Derelicts emerged from the dark tunnel 19984 | -1/Command | Welcomed Warlord to Command 20120 | -1/Command | Warlord commented on Warlord statues 20128 | -1/Command | Spotted Combat Programmer 20128 | -1/Command | Spotted M Guard 20128 | -1/Command | Spotted Combat Programmer 20129 | -1/Command | Spotted M Guard 20132 | -1/Command | Combat Programmer assimilated allied 8C-RTU(L) 20132 | -1/Command | Spotted 8C-RTU(L) 20143 | -1/Command | Warlord destroyed during the assault 20159 | -1/Command | Met MAIN.C 20161 | -1/Command | 0b10 Conduit disabled 20185 | -1/Command | Spotted B-99 Colossus 20198 | -1/Command | Core integrity fell below 50% 20199 | -1/Command | Destroyed 8C-RTU(L) 20216 | -1/Command | Lost 4 parts (1n2u1w) 20222 | -1/Command | Destroyed Combat Programmer 20227 | -1/Command | System corruption reached 10% 20243 | -1/Command | Destroyed Combat Programmer 20254 | -1/Command | Emitted hypermatrix ping 20259 | -1/Command | Assembled emerged from beneath the floor 20273 | -1/Command | Lost 4 parts (1n3u) 20297 | -1/Command | Found Enh. Force Lance 20438 | -1/Command | Build established: Mutant 20514 | -1/Command | Found Prototype Protection 20514 | -1/Command | Identified Hvy. Regenerative Plating 20530 | -1/Command | Found Prototype Device 20531 | -1/Command | Identified Adv. Particle Accelerator 20533 | -1/Command | Found Prototype Device 20533 | -1/Command | Identified Exp. Phase Shifter 20535 | -1/Command | Found Prototype Device 20535 | -1/Command | Identified Exp. Hardlight Generator 20652 | -1/Command | Destroyed B-99 Colossus 20693 | -1/Command | High security lockdown imminent 20763 | -1/Command | Discovered new exit (range 10) 20773 | -1/Command | High security lockdown engaged 20821 | *** | Heading to fleet! Last Messages --------------- 20731_ Lyr. Light Armor Plating destroyed. 20735_ Lance follow-up attack on MAIN.C. 20738_ System corrupted: CR-A16's Behemoth Slayer targeting data glitched. 20743_ ALERT: Machine network offline. 20745_ W6QERZ0JJXIJY JTD0OKVK78& 20745_ Critical hit. 20749_ Fusion Reactor destroyed. 20755_ K-01 Serf collects debris. 20758_ ALERT: Performing unscheduled system reset. 20758_ K-01 Serf collects debris. 20763_ System corrupted: Component data lost. 20763_ EXIT=FOUND 20773_ ALERT: Lockdown in effect, collecting threat data. 20773_ Acquired Unknown Device. 20773_ Identified Imp. Component Analysis Suite. 20774_ Dropped Imp. Component Analysis Suite. 20776_ Acquired Unknown Hackware. 20776_ Identified System Shield. 20786_ System corrupted: Heat flow error (+240). 20793_ ALERT: Assault forces dispatched. Map ----- +----------------------------------------------------+ | # # ?# ""#???""" | | "" # # ?# ###??#" | | """" + # # = #???#"" | | """" # # # #???#"" | | "" ###### ######### # + #???# " | | ! #????# #???????# # # #???# " | | #????# #???????# # # #???# " | | #########???#+????????# # ?# #???#""" | | ???? #????????????# # ?# #???#" | | ????? #????????????+ # ??# #???# | | ??? #????????????# # ??# #???# | | ???? #????????????# ####### ###?# | | ????" #????????????# !] """ | | ????? #????????????# = " | | ?????? #?########???# *%!] % !% " | | ########+### #???# ########""%""###"""### | | ##### #??????#""R""# ###?# | | #??????# """ " ###???# | | #??????####""###?????#### | | ##### #??######?####??????????? | | "" ### #???# #??# ???????????????? | | """" #####+#####??# #??# ??????????????? | | """" # #??# #??# ??????????????? | | "" # ! #??# #### ?????????????? | | # #??# ## ############## | | # """ ! #??# @ ## + | | # "Y #??# ## # T | | # """ #??####### # ####### # | | # #????????# # #??#### # | | # = #????????# # #??#[]] = | | ###########????????# = + #??#]]] ] = | | "" #???????????????######### #??#!!!! = | | """#?????????????????# """ # #??#!!!**== | | T"#?????????????????#"" ""# #??######## | | """#?#################"" ""# #?????????? | | "" #?# | #^ ^^ = [ #?????????? | | ####?# # ^ #?????????? | | #????# #^ #?????????? | | #????# # ==! #?????????? | | ###### + == #?????????? | | + #* =! ! #?????????? | | ######+############### #?????????? | | "" ######### #############+#####??????? | | """" # [ # #?# #??????? | | """" # + #?# #??????? | | "" # # #?# #??????? | | # + #?# #??????? | | #########+#### "" "" #??????? | | ## # """" """" #??????? | | ## # """" """" #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Coolant Potential 100 Energy Generation 45 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 30 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 1350 Resistance: KI 30 Resistance: TH 15 Weapon Cycling 15 Melee Speed Boost 20 Phase Shifting 20 Evasion (%) 82 Melee Accuracy 24 Launcher Accuracy 40 Armor Integrity Analysis 50 Recoil Reduction 3 Particle Charging 30 Salvage Targeting 2 Offensive Hacking 37 Defensive Hacking 20 Item Schematics ----------------- Powered Armor | -1/Access | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Integrity Redistributor Core Cannon Achievements -------------- Most Wanted Challenges ------------ None Game ------ Seed ActuatorCoilStorm Manual? 0 Play Time 02:23:00 Cumulative 275.5 hours Start 2021.01.26 @ 19:53:52 End 2021.01.26 @ 22:24:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 233 Rogue 226 Adventurer 0 Explorer 7 Win Type 2 Total 8 Types 2/0/6/0/0/0/0/0/0 Lore% 74 Gallery% 91 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: be34200a-4bea-45aa-928b-e7b5fb73352b