Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.01 @ 03:38:53 Player: delto Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (15) 75 Value Destroyed (261) 261 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2936 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 183/185 System Corruption 0% Temperature Cool (10) Movement Walking (120) Location -8/Garrison Parts ------- > --- POWER (2) -------- Light Ion Engine Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- Light Assault Rifle > --- INVENTORY (5) ---- Light Assault Rifle Axe Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Advanced Visual Processing Unit Improved Terrain Scanner Targeting Computer > --- WEAPON ----------- Pulse Rifle Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Flight Unit Flight Unit Hardlight Generator Axe [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Light Assault Rifle Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Slots Evolved 4 | . . . . . 4 . . Power 1 | . . . . . 1 . . Propulsion 1 | . . . . . 1 . . Utility 1 | . . . . . 1 . . Weapon 1 | . . . . . 1 . . Parts Attached 43 | 11 7 1 . . 10 . 14 Power 9 | 1 1 . . . 1 . 6 Engine 6 | 1 1 . . . 1 . 3 Core 3 | . . . . . . . 3 Reactor . | . . . . . . . . Propulsion 16 | 5 2 1 . . 3 . 5 Treads 1 | 1 . . . . . . . Leg 7 | 2 . . . . . . 5 Wheel 2 | 2 . . . . . . . Hover . | . . . . . . . . Flight 6 | . 2 1 . . 3 . . Utility 11 | 3 3 . . . 4 . 1 Device 4 | 2 . . . . 1 . 1 Storage 2 | 1 1 . . . . . . Processor 3 | . 1 . . . 2 . . Hackware . | . . . . . . . . Protection 2 | . 1 . . . 1 . . Artifact . | . . . . . . . . Weapon 7 | 2 1 . . . 2 . 2 Energy Gun 2 | . . . . . 2 . . Energy Cannon . | . . . . . . . . Ballistic Gun 4 | 2 1 . . . . . 1 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 24 | . 1 1 . . 1 . 21 Power 6 | . . . . . . . 6 Propulsion 10 | . . 1 . . 1 . 8 Utility 5 | . 1 . . . . . 4 Weapon 3 | . . . . . . . 3 Highest Loss Streak 11 | . 1 1 . . 1 . 11 To Critical Strikes . | . . . . . . . . Average Backups 4 | 3 4 4 5 5 4 4 2 Power . | 1 1 1 1 1 . 1 . Propulsion 1 | 1 1 2 2 2 1 1 . Utility . | . 1 . 1 1 . 1 . Weapon . | . . . 1 1 . 1 . Tool/Special . | . . . . . . . . Unused Backups 7 | 3 3 . . 1 . . . Power 1 | . 1 . . . . . . Propulsion 3 | 3 . . . . . . . Utility 2 | . 1 . . 1 . . . Weapon 1 | . 1 . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 89 | . 95 98 100 100 94 100 66 Engine 13 | . 14 14 14 14 17 18 7 Leg 4 | . 14 . . . . . 9 Flight 20 | . 13 26 28 28 27 27 9 Device 11 | . 19 14 14 14 9 9 5 Processor 4 | . . . . . 7 18 10 Protection 7 | . 3 14 14 14 5 . 3 Energy Gun 3 | . . . . . 8 9 6 Ballistic Gun 20 | . 28 28 28 28 18 18 6 Slashing Weapon 1 | . . . . . . . 4 Peak Build Rating 19 | 9 9 9 9 9 19 17 19 Average Rating 10 | 6 8 8 9 9 16 17 13 On Entrance 9 | . 9 9 9 9 9 17 17 Naked Turns . | . . . . . . . . Heaviest Build 18 | 14 18 7 7 7 13 12 16 Greatest Support 30 | 20 20 8 8 8 13 12 30 Greatest Overweight (x) 1 | . 1 . . . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 10 5 5 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 5 5 Most Carried 8 | 8 5 5 5 5 5 4 4 Average Carried 4 | 3 4 4 5 4 4 4 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 5 4 5 5 5 4 4 2 Class Distribution -------------------- 45% | Scavenger-Mutant 30% | Mutant 15% | Scavenger-Sprinter 8% | Scavenger-Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Skirmisher | -8/Storage Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Sto Gar Matter Collected 705 | 284 72 106 . 12 18 . 213 Remotely . | . . . . . . . . Salvage Created 327 | 48 61 . . . 18 . 200 Parts 30 | 9 5 . . . 3 . 13 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Combat Hostiles Destroyed 12 | . 5 . . . . . 7 Melee 1 | . . . . . . . 1 Guns 11 | . 5 . . . . . 6 Classes Destroyed 4 | 1 1 . . . 1 . 1 Tunneler 2 | 2 . . . . . . . Operator 1 | . . . . . 1 . . Swarmer 9 | . 5 . . . . . 4 Grunt 3 | . . . . . . . 3 Best Kill Streak 4 | 1 3 . . . 1 . 4 Combat Bots Only 4 | . 3 . . . . . 4 Max Kills in Single Turn 2 | 1 2 . . . 1 . 2 Gunslinging 1 | . 1 . . . . . 1 Exploded . | . . . . . . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Hostile Shots Fired 249 | . 48 5 . 1 13 . 182 Missed 84 | . 18 . . 1 8 . 57 Hits 165 | . 30 5 . . 5 . 125 Projectile 165 | . 30 5 . . 5 . 125 Critical Strikes 5 | . . . . . . . 5 Actively Blocked 1 | . . . . . . . 1 Damage Taken 2120 | . 241 71 . . 112 . 1696 Core 623 | . 42 14 . . 15 . 552 Absorbed by Shields 102 | . . . . . . . 102 Redirected to Shielding 53 | . . . . . 6 . 47 Core Remaining (%) 88 | 100 . . . 77 . . . Volleys Fired 52 | 7 16 5 . . 4 3 17 Largest 3 | 2 2 2 . . 3 3 3 Hottest 103 | 40 40 40 . . 103 103 103 Shots Fired 106 | 14 32 10 . . 12 9 29 Gun 106 | 14 32 10 . . 12 9 29 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 82 | 14 32 10 . . 8 6 12 Thermal 24 | . . . . . 4 3 17 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 5 | 5 5 2 . . 2 . 4 Robot Miss Streak 4 | 1 4 1 . . 1 . 2 Penetration Max . | . . . . . . . . Secondary Targets 5 | . 2 . . . . . 3 Max Gunslinging Chain 1 | . 1 . . . . . 1 Shots Hit Robots 55 | 10 11 7 . . 4 . 23 Core Hits 26 | 2 7 2 . . 2 . 13 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . . . . . . . 3 Burn 2 | . . . . . . . 2 Sever 1 | . . . . . . . 1 Melee Attacks 5 | . . . . . . . 5 Impact . | . . . . . . . . Slashing 5 | . . . . . . . 5 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 743 | 108 141 55 . . 39 . 400 Guns 584 | 108 141 55 . . 39 . 241 Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee 159 | . . . . . . . 159 Ramming . | . . . . . . . . Kinetic 379 | 108 141 55 . . 21 . 54 Thermal 205 | . . . . . 18 . 187 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 159 | . . . . . . . 159 Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 223 | . 8 23 . . 189 168 223 Average Temperature 78 | . 4 11 . . 103 109 79 Received Heat Transfer 740 | . . 42 . . 9 . 689 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . . 1 Heat Transferred 592 | . . . . . 37 . 555 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 90 | 5 90 15 . 30 60 17 81 Initial 16 | . . 15 . . 7 16 6 Average 19 | . 46 1 . 12 7 13 25 Influence Increases 394 | 10 120 . . 30 65 4 165 Destroy 0b10 Robot/C 240 | . 100 . . . . . 140 Destroy 0b10 Robot/NC 15 | 10 . . . . 5 . . Destroy Leader 30 | . 20 . . . . . 10 Successful Hack 3 | . . . . . . 3 . Destroy Structure 1 | . . . . . . 1 . Partial Spotted 60 | . . . . . 45 . 15 Lose Combat Pursuer 45 | . . . . 30 15 . . Influence Decreases 394 | 10 80 40 . 10 45 34 175 Entered New Map 66 | . . 25 . . 13 24 4 Time Decay 127 | 10 70 5 . 10 22 10 . Lost Part 201 | . 10 10 . . 10 . 171 Squads Dispatched 1 | . 1 . . . . . . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 1 | . 1 . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Distress Signals 3 | . 1 . . . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 36 | . 9 2 . 2 8 . 15 Peak Tracking Total 7 | . 4 1 . 2 7 . 7 Tactical Retreats 2 | . . . . 1 1 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Traps Triggered 4 | . . . . . . . 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Sto Gar Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Machines Accessed 6 | . . . 4 . . 2 . Terminals 1 | . . . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 52 | . . . 49 . . 3 . Successful 52 | . . . 49 . . 3 . Failed . | . . . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . . . . . 1 . Terminals 2 | . . . . . . 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 50 | . . . 49 . . 1 . Record 49 | . . . 49 . . . . Locate Traps 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 1 | . . . . . . 1 . Terminals 1 | . . . . . . 1 . Botnet 1 | . . . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 2 | . . . . . . 2 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Sto Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Active Infowar (turns) 961 | 46 178 80 239 47 162 26 183 Optics 275 | . . . . . 66 26 183 Terrain 877 | 46 178 80 239 47 162 26 99 Seismic 77 | 15 62 . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Sto Gar Turns Passed 1101 | 130 178 80 239 47 162 26 239 Spaces Moved 1754 | 78 180 131 644 123 391 50 157 Core 53 | 4 . . . . . . 49 Treads 4 | 4 . . . . . . . Legs 99 | 18 34 . . . . . 47 Wheels 52 | 52 . . . . . . . Hover . | . . . . . . . . Flight 1546 | . 146 131 644 123 391 50 61 Fastest Speed 32 | 50 37 37 37 37 32 34 34 Average Speed 43 | 105 53 37 37 37 32 34 66 Slowest Speed 160 | 160 120 37 37 37 34 34 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . . 1 . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 5 30 25 91 38 40 6 20 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 1 | . . . . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Total 1997 | 112 236 153 644 124 418 53 257 Wait 32 | . 13 15 1 . 3 . . Move 1746 | 77 179 130 643 122 388 50 157 Hop 1 | . . . . . 1 . . Pick Up 27 | 10 7 2 . 1 5 . 2 Fast Attach 26 | 8 5 . . . 3 . 10 Attach 16 | . 1 1 . . 5 . 9 Detach 10 | 1 2 . . . 2 . 5 Swap 9 | 3 2 . . . 3 . 1 Drop 22 | 6 11 . . 1 4 . . Fire 52 | 7 16 5 . . 4 3 17 Melee 5 | . . . . . . . 5 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 51 | . . . . . . . 51 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -8/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 131 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 16) 279 | -10/Materials | Met 8R-AWN 299 | -10/Materials | Discovered new exit (range 12) 309 | -10/Materials | Entered Mines 312 | -10/Mines | Followed 8R-AWN into the Mines 375 | -10/Mines | Discovered new exit (range 5) 389 | -10/Mines | Entered Exiles 397 | -10/Exiles | Discovered new exit (range 14) 409 | -10/Exiles | Welcomed by 8R-AWN 417 | -10/Exiles | Met EX-HEX 431 | -10/Exiles | Met EX-DEC 438 | -10/Exiles | Learned location of Zion (-7) 460 | -10/Exiles | Discovered new exit (range 14) 487 | -10/Exiles | Visited The Gauntlet 495 | -10/Exiles | Build established: Scavenger-Mutant 538 | -10/Exiles | Met EX-BIN 628 | -10/Exiles | Entered Mines 646 | -9/Mines | Learned location of 1 exit from Lower Caves 661 | -9/Mines | Learned 2 Materials zone layouts 673 | -9/Mines | Discovered new exit (range 8) 675 | -9/Mines | Entered Materials 675 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 676 | -8/Materials | Identified exit to Factory 830 | -8/Materials | Discovered new exit (range 20) 837 | -8/Materials | Entered Storage 863 | -8/Storage | Identified exit to Garrison 863 | -8/Storage | Entered Garrison 871 | -8/Garrison | Triggered checkpoint 988 | -8/Garrison | Lost 9 parts (3p4n2w) 997 | -8/Garrison | Core integrity fell below 50% 1087 | -8/Garrison | Core integrity fell below 20% 1097 | -8/Garrison | Triggered checkpoint 1102 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01075_ Penetrated by Slug. 01075_ Aluminum Leg destroyed. 01076_ G-47 Trooper destroyed. 01076_ Switching to secondary target: Y-45 Defender. 01078_ Critical hit (Burn: +37). 01078_ Slug penetrates Wall. 01078_ Lgt. Ion Engine destroyed. 01080_ Acquired Aluminum Leg. 01083_ Acquired Lgt. Ion Engine. 01084_ Critical hit (Burn: +37). 01085_ Acquired 38 matter. 01087_ Acquired Lgt. Nuclear Core. 01090_ Acquired Lgt. Assault Rifle. 01091_ Slug penetrates G-47 Trooper. 01094_ Slug penetrates Wall. 01097_ Penetrated by Slug. 01097_ Beams of light sweep through the air. An alarm sounds. 01097_ Weapon Shielding destroyed. 01097_ Pulse Rifle destroyed. 01099_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ??# #?????# T#???????????????????????? | | ??############ ####### ##???????????????????????? | | ?????????????# ! #????????????????????????? | | ?????????????# #########????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????#???????????? | | ?????????????# #????????????#####?? #???????????? | | ?????????????# #??#????????? #? #???????????? | | ?????????????# #??# ??###### ## ##??????????? | | ?????????????# ####+### ####???????? | | ?????????????# ??????? | | ?????????????# [ % h ??????? | | ?????????????###########Y ## ## #??????????? | | ?????????????????????###% ## ## #??????????? | | ?????????????????????# "??????????? | | ?????????????????????# ^ "??????????? | | ?????????????????????# "??????????? | | ?????????????????????# gg "??????????? | | ?????????????????????### ## ## #??????????? | | ?????????????########### ## ## #??????????? | | ?????????????# #??????????? | | ?????????????# @ #??????????? | | ?????????????# g #??????????? | | ?????????????# ############ gg ## #??????????? | | ????????????????????????????# #? #??????????? | | ????????????????????????????######??? #??????????? | | ??????????????????????????????????????#??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 19 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GlidesysResetSplitter Manual? 0 Play Time 00:30:30 Cumulative 59.9 hours Start 2025.09.01 @ 03:10:07 End 2025.09.01 @ 03:38:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 34 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f3f73c2c-fda6-4163-804f-fecb6141d62f