Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.05 @ 23:23:09
Player: LFMAC
Result: Destroyed by Y-54 Guardian with Gatling Laser
Performance
-------------
Evolutions (4) 2000
Regions Visited (5) 1000
Robots Destroyed (127) 635
Value Destroyed (3615) 3615
Prototype IDs (3) 60
Alien Tech Used (0) 0
Bonus (337) 337
TOTAL SCORE: 7647
Bonus
-------
High Alert Combat Kills 337
Cogmind
---------
Core Integrity 0/850
Matter 222/300
Energy 23/100
System Corruption 0%
Temperature Cool (-144)
Movement Core (150) Ox2
Location -6/Factory
Parts
-------
> --- POWER (2) --------
(None)
> --- PROPULSION (3) ---
(None)
> --- UTILITY (7) ------
Improved Cryofiber Web
Visual Processing Unit
Improved Signal Interpreter
Advanced Targeting Computer
System Guard
> --- WEAPON (3) -------
Field Laser
Flak Gun
> --- INVENTORY (5) ----
Armored Leg
High-capacity Storage Unit
Recoil Stabilizer
Recalibrator
Peak State
------------
> --- POWER ------------
Deuterium Engine
Deuterium Engine
> --- PROPULSION -------
Armored Treads
Armored Treads
Armored Treads
> --- UTILITY ----------
High-capacity Storage Unit
Improved Sensor Array
Improved Signal Interpreter
Matter Filter
Improved Propulsion Shielding
Improved Medium Armor Plating
Hacking Suite
> --- WEAPON -----------
Heavy Assault Rifle
High-powered Shotgun
Advanced Assault Cannon
> --- INVENTORY --------
Deuterium Engine
Micro Nuclear Core
Armored Treads
Improved Heat Sink
Cooling System
Large Storage Unit
Visual Processing Unit
Advanced Targeting Computer
Recoil Stabilizer
Weapon Cycler
Core Shielding
Hardlight Generator
Hardlight Generator
System Guard
Recalibrator
Improved Field Recycling Unit
EM Pulse Cannon
Mini Grenade Launcher
[Rating: 50]
Favorites
-----------
Power Ion Engine
Engine Ion Engine
Power Core Light Nuclear Core
Propulsion Armored Treads
Treads Armored Treads
Leg Aluminum Leg
Flight Unit Improved Flight Unit
Utility High-capacity Storage Unit
Device Structural Scanner
Storage High-capacity Storage Unit
Processor Improved Signal Interpreter
Hackware Hacking Suite
Protection Hardened Light Armor Plating
Weapon Heavy Assault Rifle
Energy Gun Medium Laser
Energy Cannon Beam Cannon
Ballistic Gun Heavy Assault Rifle
Ballistic Cannon Advanced Assault Cannon
Launcher Mini Grenade Launcher
Special Weapon Welding Torch
Impact Weapon Great Maul
Build | -11 -10 -9 -8 -7 -6
------- Run | Yrd Mat Mat Mat Fac Fac
Slots Evolved 8 | . . 2 2 2 2
Power 1 | . . . 1 . .
Propulsion 1 | . . . . . 1
Utility 5 | . . 1 1 2 1
Weapon 1 | . . 1 . . .
Parts Attached 148 | 5 25 43 30 18 27
Power 23 | 1 4 5 7 3 3
Engine 15 | 1 4 5 . 3 2
Core 8 | . . . 7 . 1
Reactor . | . . . . . .
Propulsion 27 | 1 8 8 3 3 4
Treads 16 | . 2 7 3 2 2
Leg 9 | 1 6 . . . 2
Wheel . | . . . . . .
Hover . | . . . . . .
Flight 2 | . . 1 . 1 .
Utility 48 | 1 7 11 9 8 12
Device 28 | . 1 8 7 6 6
Storage 7 | 1 4 1 . . 1
Processor 7 | . 1 1 1 1 3
Hackware 1 | . . 1 . . .
Protection 5 | . 1 . 1 1 2
Artifact . | . . . . . .
Weapon 50 | 2 6 19 11 4 8
Energy Gun 15 | 1 1 7 4 1 1
Energy Cannon 7 | . 2 2 . 1 2
Ballistic Gun 19 | 1 3 8 5 . 2
Ballistic Cannon 2 | . . . . 1 1
Launcher 4 | . . 2 1 . 1
Special Weapon 2 | . . . . 1 1
Impact Weapon 1 | . . . 1 . .
Slashing Weapon . | . . . . . .
Piercing Weapon . | . . . . . .
Special Melee Weapon . | . . . . . .
Unidentified Prototypes 3 | . . 2 1 . .
Corrupted Parts 1 | . . . . . 1
System Corruption 4 | . . . . . 4
Parts Lost 37 | . 6 5 3 . 23
Power 9 | . 2 2 2 . 3
Propulsion 5 | . 1 . . . 4
Utility 11 | . 2 . . . 9
Weapon 12 | . 1 3 1 . 7
Highest Loss Streak 5 | . 3 3 1 . 5
To Critical Strikes . | . . . . . .
Average Slot Usage (%) 97 | . 98 99 99 100 82
Engine 9 | . 13 10 1 9 8
Core 3 | . . . 16 5 .
Treads 14 | . . 22 18 14 13
Leg 6 | . 26 . . . .
Device 9 | . 3 10 9 15 11
Storage 10 | . 14 11 9 7 5
Processor 4 | . . 7 . 7 10
Hackware 4 | . . 4 9 7 5
Protection 5 | . 9 . 8 7 7
Energy Gun 6 | . 3 10 8 3 .
Energy Cannon 2 | . 10 . . . .
Ballistic Gun 15 | . 13 20 16 15 8
Peak Build Rating 50 | 5 11 24 34 44 50
Average Rating 24 | 4 8 19 30 42 40
On Entrance 19 | . 5 11 23 34 44
Naked Turns . | . . . . . .
Heaviest Build 87 | 14 31 56 69 87 83
Greatest Support 60 | 10 46 46 40 40 60
Greatest Overweight (x) 20 | 1 2 1 3 2 20
Average Overweight (x) . | . . . 1 1 .
Largest Inventory Capacity 25 | 8 25 20 20 20 20
Average Capacity 17 | 7 14 17 20 20 17
Most Carried 20 | 7 15 20 20 20 18
Average Carried 16 | 5 12 16 19 19 12
Final Capacity 20 | 8 15 20 20 20 5
Final Carried 20 | 7 12 19 20 19 4
Class Distribution
--------------------
28% | Mutant
20% | Skirmisher
17% | Gunner
12% | Tank
11% | Scavenger-Skirmisher
6% | Scavenger-Tank
Dominant Class
----------------
Mutant | -10/Materials
Gunner | -9/Materials
Tank | -8/Materials
Skirmisher | -7/Factory
Skirmisher | -6/Factory
Resources | -11 -10 -9 -8 -7 -6
----------- Run | Yrd Mat Mat Mat Fac Fac
Matter Collected 2955 | 214 439 989 569 249 495
Remotely . | . . . . . .
Salvage Created 4062 | . 729 1973 683 153 524
Parts 252 | . 53 136 31 7 25
Haulers Intercepted . | . . . . . .
Recyclers Shooed 4 | . . 1 . . 3
Parts Field Recycled 2 | . . . . 2 .
Retrieved Matter 31 | . . . . 31 .
Parts Self-Destructed . | . . . . . .
Prevented . | . . . . . .
Kills | -11 -10 -9 -8 -7 -6
------- Run | Yrd Mat Mat Mat Fac Fac
Combat Hostiles Destroyed 97 | . 23 45 16 3 10
Guns 69 | . 11 36 16 2 4
Cannons 16 | . 12 . . 1 3
AOE 11 | . . 8 . . 3
Classes Destroyed 16 | . 3 9 1 1 2
Worker 7 | . . 5 . . 2
Builder 4 | . . 1 . . 3
Recycler 4 | . . 3 . . 1
Mechanic 2 | . . 2 . . .
Operator 4 | . . 3 1 . .
Watcher 9 | . 3 5 1 . .
Swarmer 27 | . 11 13 3 . .
Grunt 45 | . 12 20 8 . 5
Brawler 1 | . . 1 . . .
Duelist 1 | . . 1 . . .
Protector 1 | . . 1 . . .
Sentry 15 | . . 9 4 2 .
Specialist 2 | . . . . . 2
Hunter 1 | . . . 1 . .
Programmer 3 | . . . . 1 2
Heavy 1 | . . . . . 1
Best Kill Streak 13 | . 3 13 3 1 6
Combat Bots Only 8 | . 3 8 3 1 2
Max Kills in Single Turn 5 | . 1 5 1 1 3
Gunslinging 1 | . . 1 . . .
Exploded 3 | . . 3 . . 1
Melee . | . . . . . .
Uniques/NPCs Destroyed . | . . . . . .
Combat | -11 -10 -9 -8 -7 -6
-------- Run | Yrd Mat Mat Mat Fac Fac
Hostile Shots Fired 700 | . 127 185 102 38 248
Missed 208 | . 35 61 22 12 78
Damage Taken 7316 | . 946 1891 1073 210 3196
Core 1303 | . 106 235 102 10 850
Absorbed by Shields 190 | . . . 40 . 150
Redirected to Shielding 227 | . 50 . . . 177
Regen/Repaired (Parts) 635 | . 38 54 543 . .
Core Remaining (%) 75 | 100 57 41 81 98 .
Volleys Fired 254 | . 65 92 47 6 44
Largest 3 | . 2 3 3 3 3
Hottest 141 | . 110 103 111 111 141
Shots Fired 644 | . 128 274 123 19 100
Gun 534 | . 73 270 123 15 53
Cannon 96 | . 55 . . 4 37
Launcher 14 | . . 4 . . 10
Special . | . . . . . .
Kinetic 413 | . 54 180 86 17 76
Thermal 197 | . 74 81 37 2 3
Explosive 14 | . . 4 . . 10
Electromagnetic 20 | . . 9 . . 11
Robot Hit Streak 26 | . 15 26 14 13 10
Robot Miss Streak 7 | . 7 5 6 1 6
Penetration Max . | . . . . . .
Secondary Targets 6 | . . 5 1 . .
Max Gunslinging Chain 1 | . . 1 1 . .
Shots Hit Robots 416 | . 72 181 76 15 72
Core Hits 234 | . 30 98 41 8 57
Critical Kills 1 | . . . 1 . .
Critical Parts Destroyed 5 | . . 2 3 . .
Critical Strikes 20 | . 2 12 4 . 2
Burn 11 | . 2 9 . . .
Destroy 6 | . . 2 4 . .
Blast 1 | . . . . . 1
Corrupt 2 | . . 1 . . 1
Melee Attacks . | . . . . . .
Impact . | . . . . . .
Slashing . | . . . . . .
Piercing . | . . . . . .
Sneak Attacks . | . . . . . .
Combat Hostiles . | . . . . . .
Follow-up Attacks . | . . . . . .
Damage Inflicted 9264 | . 1108 3821 1335 316 2684
Guns 5402 | . 512 2518 1335 233 804
Cannons 1423 | . 596 . . 83 744
Explosions 2439 | . . 1303 . . 1136
Melee . | . . . . . .
Ramming . | . . . . . .
Kinetic 4427 | . 350 1630 917 282 1248
Thermal 2177 | . 758 790 418 34 177
Explosive 2352 | . . 1303 . . 1049
Electromagnetic 308 | . . 98 . . 210
Impact . | . . . . . .
Slashing . | . . . . . .
Piercing . | . . . . . .
Highest Corruption 5 | . 1 . 5 1 4
Average Corruption 1 | . 1 . 3 1 2
Corruption Purged . | . . . . . .
Corruption Blocked . | . . . . . .
Effects 12 | . 6 . 2 3 1
Message Errors 3 | . . . 1 2 .
Matter Fused 2 | . 2 . . . .
Heat Flow Errors 2 | . 2 . . . .
Energy Discharges 2 | . 1 . 1 . .
Parts Rejected 1 | . . . . . 1
Data Loss (major) 1 | . 1 . . . .
Misfires 1 | . . . . 1 .
Overload Shots . | . . . . . .
Overflow Damage 83 | . 5 42 . . 36
Projectiles 5 | . 5 . . . .
Explosions 78 | . . 42 . . 36
Melee . | . . . . . .
Knockbacks 7 | . . . . 1 6
Impact . | . . . . . .
Kinetic 6 | . . . . 1 5
Secondary 1 | . . . . . 1
Self-Inflicted Damage 626 | . . 311 . . 315
Shots 13 | . . 4 . . 9
Rammed . | . . . . . .
Targets Rammed . | . . . . . .
Kicked . | . . . . . .
Crushed . | . . . . . .
Highest Temperature 398 | . 336 349 398 90 194
Average Temperature 84 | . 82 77 113 42 41
Received Heat Transfer 1861 | . 141 564 418 54 684
Effects 6 | . 1 1 4 . .
Shutdowns 2 | . . 1 1 . .
Energy Bleed 2 | . 1 . 1 . .
Matter Decay 1 | . . . 1 . .
Short Circuit 1 | . . . 1 . .
Siege Activations . | . . . . . .
Robots Corrupted . | . . . . . .
Combat Hostiles . | . . . . . .
Parts Fried 1 | . . 1 . . .
Impact Corruptions . | . . . . . .
Robots Melted 1 | . . 1 . . .
Combat Hostiles 1 | . . 1 . . .
Parts Melted 6 | . . 5 1 . .
Heat Transferred 6034 | . 1887 2960 902 74 211
Parts Sabotaged . | . . . . . .
Parts Stolen . | . . . . . .
Parts Stripped . | . . . . . .
Power Chain Reactions 1 | . . . . . 1
Alert | -11 -10 -9 -8 -7 -6
------- Run | Yrd Mat Mat Mat Fac Fac
Peak Influence 983 | . 291 983 487 144 237
Initial 414 | . . 103 414 144 7
Average 276 | . 142 531 310 74 65
Maximum Alert Level 3 | . 1 3 2 . 1
Low Security (%) 47 | 100 79 10 1 100 92
Level 1 23 | . 20 10 76 . 7
Level 2 23 | . . 62 21 . .
Level 3 5 | . . 16 . . .
Level 4 . | . . . . . .
Level 5 . | . . . . . .
High Security . | . . . . . .
Max Security . | . . . . . .
Squads Dispatched 21 | . 5 6 4 2 4
Investigation 3 | . 1 1 1 . .
Extermination 3 | . . . . 2 1
Reinforcement 10 | . 4 3 . . 3
Assault 2 | . . 2 . . .
Garrison 3 | . . . 3 . .
Intercept . | . . . . . .
Searches Triggered . | . . . . . .
Construction Impeded 1 | . . . . . 1
Haulers Reinforced . | . . . . . .
Active Scanning Responses . | . . . . . .
Cargo Convoy Interrupts . | . . . . . .
Stealth | -11 -10 -9 -8 -7 -6
--------- Run | Yrd Mat Mat Mat Fac Fac
Distress Signals 8 | . 1 4 2 . 1
Communications Jammed . | . . . . . .
Distress Signals . | . . . . . .
Times Spotted 163 | . 38 67 23 4 31
Peak Tracking Total 9 | . 4 9 4 2 7
Tactical Retreats 16 | . 7 3 1 . 5
Traps | -11 -10 -9 -8 -7 -6
------- Run | Yrd Mat Mat Mat Fac Fac
Traps Triggered 8 | . 2 . 4 . 2
Indirectly . | . . . . . .
Trap Hack Attempts . | . . . . . .
Triggered . | . . . . . .
Disarmed . | . . . . . .
Reprogrammed . | . . . . . .
Reused . | . . . . . .
Traps Extracted . | . . . . . .
Installed . | . . . . . .
Triggered . | . . . . . .
Machines | -11 -10 -9 -8 -7 -6
---------- Run | Yrd Mat Mat Mat Fac Fac
Machines Disabled 7 | . . 3 . . 4
Max in Single Turn 4 | . . 2 . . 4
Machines Repaired . | . . . . . .
Machines Dismantled . | . . . . . .
Machines Sabotaged . | . . . . . .
Overloaded Fab Kills . | . . . . . .
Hacking | -11 -10 -9 -8 -7 -6
--------- Run | Yrd Mat Mat Mat Fac Fac
Machines Accessed 7 | . 1 3 3 . .
Terminals 1 | . . . 1 . .
Fabricators . | . . . . . .
Repair Stations 5 | . 1 2 2 . .
Recycling Units . | . . . . . .
Scanalyzers 1 | . . 1 . . .
Garrison Access . | . . . . . .
Total Hacks 23 | . 2 8 13 . .
Successful 20 | . 2 6 12 . .
Failed 3 | . . 2 1 . .
Catastrophic . | . . . . . .
Database Lockouts . | . . . . . .
Manual . | . . . . . .
Terminals 2 | . . . 2 . .
Fabricators . | . . . . . .
Repair Stations 18 | . 2 5 11 . .
Recycling Units . | . . . . . .
Scanalyzers 3 | . . 3 . . .
Garrison Access . | . . . . . .
Terminal Hacks 2 | . . . 2 . .
Record 2 | . . . 2 . .
Fabricator Hacks . | . . . . . .
Repair Station Hacks 16 | . 2 4 10 . .
Scan Component 8 | . 1 2 5 . .
Repair 8 | . 1 2 5 . .
Recycling Unit Hacks . | . . . . . .
Scanalyzer 2 | . . 2 . . .
Insert Component 1 | . . 1 . . .
Analyze 1 | . . 1 . . .
Garrison Access Hacks . | . . . . . .
Unauthorized Hacks . | . . . . . .
Terminals . | . . . . . .
Fabricators . | . . . . . .
Repair Stations . | . . . . . .
Recycling Units . | . . . . . .
Scanalyzers . | . . . . . .
Garrison Access . | . . . . . .
Data Cores Recovered 3 | . . 2 1 . .
Used . | . . . . . .
Hacking Detections 4 | . . 2 2 . .
Full Trace Events 2 | . . 1 1 . .
Feedback Events . | . . . . . .
Feedback Blocked . | . . . . . .
Robot Schematics Acquired . | . . . . . .
Robots Built . | . . . . . .
Authchips . | . . . . . .
Time . | . . . . . .
Total Robot Build Rating . | . . . . . .
Part Schematics Acquired 1 | . . 1 . . .
Parts Built . | . . . . . .
Authchips . | . . . . . .
Time . | . . . . . .
Total Part Build Rating . | . . . . . .
Parts Repaired 8 | . 1 2 5 . .
Time 310 | . 26 85 199 . .
Parts Recycled . | . . . . . .
Recycled Matter . | . . . . . .
Retrieved Matter . | . . . . . .
Retrieved Components . | . . . . . .
Parts Scanalyzed 1 | . . 1 . . .
Part Schematics Acquired 1 | . . 1 . . .
Parts Damaged 1 | . . 1 . . .
Bothacking | -11 -10 -9 -8 -7 -6
------------ Run | Yrd Mat Mat Mat Fac Fac
Used RIF Installer . | . . . . . .
Robots Hacked . | . . . . . .
Non-combat . | . . . . . .
Combat . | . . . . . .
Robot Hacks Applied . | . . . . . .
Relay Couplers Released . | . . . . . .
Fabnet Peak Effective % . | . . . . . .
Robots Rewired . | . . . . . .
Allies Hacked . | . . . . . .
Hacks Repelled . | . . . . . .
Allies | -11 -10 -9 -8 -7 -6
-------- Run | Yrd Mat Mat Mat Fac Fac
Total Allies . | . . . . . .
Largest Group . | . . . . . .
Highest-Rated Group . | . . . . . .
Highest-Rated Ally . | . . . . . .
Total Orders . | . . . . . .
Ally Attacks . | . . . . . .
Total Damage . | . . . . . .
Kills . | . . . . . .
Allies Corrupted . | . . . . . .
Allies Melted . | . . . . . .
Intel | -11 -10 -9 -8 -7 -6
------- Run | Yrd Mat Mat Mat Fac Fac
Robot Analysis Total . | . . . . . .
Derelict Logs Recovered . | . . . . . .
Drone Launches . | . . . . . .
Drone Recoveries . | . . . . . .
Exploration | -11 -10 -9 -8 -7 -6
------------- Run | Yrd Mat Mat Mat Fac Fac
Turns Passed 9635 | 122 2287 3013 1841 1326 1046
Spaces Moved 3589 | 71 941 1158 545 430 444
Core 188 | 20 . . . . 168
Treads 2415 | . 27 1158 545 430 255
Legs 986 | 51 914 . . . 21
Wheels . | . . . . . .
Hover . | . . . . . .
Flight . | . . . . . .
Fastest Speed 50 | 50 120 160 250 250 50
Average Speed 213 | 150 185 203 250 287 187
Slowest Speed 1050 | 190 260 250 410 330 1050
Overloaded Moves . | . . . . . .
Propulsion Burnouts . | . . . . . .
Robots Hopped . | . . . . . .
Cave-ins Triggered . | . . . . . .
Exploration Rate (%) 41 | 6 94 94 38 8 10
Regions Visited 5
Branch Regions .
Pre-discovered Areas . | . . . . . .
Known Exits Taken 1 | . . . . 1 .
Unknown Exits Taken 4 | 1 1 1 1 . .
Scrap Searched . | . . . . . .
Spaces Dug . | . . . . . .
Terrain Destroyed 165 | . . 74 . . 91
Melee . | . . . . . .
Projectile . | . . . . . .
AOE 165 | . . 74 . . 91
Terrain Rammed . | . . . . . .
Walls Destroyed . | . . . . . .
Machines Disabled . | . . . . . .
Actions | -11 -10 -9 -8 -7 -6
--------- Run | Yrd Mat Mat Mat Fac Fac
Total 5090 | 87 1364 1622 922 511 584
Wait 855 | . 278 256 260 21 40
Move 3584 | 70 940 1157 544 429 444
Hop . | . . . . . .
Pick Up 140 | 12 34 42 24 18 10
Fast Attach 10 | . 2 4 4 . .
Attach 74 | 5 11 17 12 4 25
Detach 5 | . . 2 1 . 2
Swap 64 | . 12 22 14 14 2
Drop 89 | . 22 30 16 19 2
Fire 254 | . 65 92 47 6 44
Melee . | . . . . . .
Ram . | . . . . . .
Kick . | . . . . . .
Crush . | . . . . . .
Escape Stasis 15 | . . . . . 15
Rewire . | . . . . . .
Trap . | . . . . . .
Miscellaneous . | . . . . . .
Route
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: *Mat x2 / [*Min x2])
-9/Materials (discovered 4 exits: *Mat x3 / [*Min])
-8/Materials
-7/Factory (discovered 2 exits: *Fac x2)
-6/Factory
History
---------
Turn | Location | Event
5 | -11/Scrapyard | Discovered new exit (range 15)
123 | -11/Scrapyard | Entered Materials
304 | -10/Materials | Build established: Mutant
328 | -10/Materials | Discovered new exit (range 8)
384 | -10/Materials | Discovered new exit (range 3)
1286 | -10/Materials | Repaired Beam Cannon
1416 | -10/Materials | Discovered new exit (range 4)
2050 | -10/Materials | Discovered new exit (range 11)
2372 | -10/Materials | Lost 3 parts (1n1u1w)
2410 | -10/Materials | Entered another Materials area
2410 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1
2710 | -9/Materials | Build established: Gunner
3084 | -9/Materials | Discovered new exit (range 13)
3353 | -9/Materials | Repaired Broken Lgt. Nuclear Core
3415 | -9/Materials | Discovered new exit (range 10)
3912 | -9/Materials | Discovered new exit (range 9)
4156 | -9/Materials | Repaired Hvy. Assault Rifle
4659 | -9/Materials | Build established: Scavenger-Skirmisher
5014 | -9/Materials | Discovered new exit (range 5)
5114 | -9/Materials | Build established: Skirmisher
5210 | -9/Materials | First assault squad dispatched
5275 | -9/Materials | Core integrity fell below 50%
5305 | -9/Materials | Destroyed 8 combat bots
5310 | -9/Materials | Lost 3 parts (1p2w)
5423 | -9/Materials | Entered another Materials area
5423 | -8/Materials | Evolved 2 slots: Power x1, Utility x1
5933 | -8/Materials | Build established: Scavenger-Tank
5950 | -8/Materials | Repaired Arm. Treads
6098 | -8/Materials | Repaired Lgt. Nuclear Core
6140 | -8/Materials | Repaired Arm. Treads
6238 | -8/Materials | Build established: Tank
6321 | -8/Materials | Discovered new exit (range 15)
6639 | -8/Materials | Repaired Hvy. Assault Rifle
6897 | -8/Materials | Garrison activated, responded to threat
6915 | -8/Materials | Repaired Broken Arm. Treads
7264 | -8/Materials | Entered Factory
7264 | -7/Factory | Evolved 2 slots: Utility x2
7566 | -7/Factory | Build established: Scavenger-Skirmisher
8224 | -7/Factory | Build established: Skirmisher
8544 | -7/Factory | Discovered new exit (range 11)
8580 | -7/Factory | Identified exit to Factory
8586 | -7/Factory | Discovered exit to Factory (range 15)
8590 | -7/Factory | Entered another Factory area
8590 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1
9198 | -6/Factory | Lost 5 parts (2p1n2u)
9325 | -6/Factory | Lost 4 parts (2u2w)
9381 | -6/Factory | Lost 4 parts (1p2n1w)
9473 | -6/Factory | Core integrity fell below 50%
9504 | -6/Factory | Lost 3 parts (1n2w)
9575 | -6/Factory | Core integrity fell below 20%
9605 | -6/Factory | Lost 3 parts (2u1w)
9636 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser
Last Messages
---------------
09631_ K-01 Serf collects debris.
09631_ U-05 Engineer lays Concrete. <x2>
09632_ K-01 Serf collects debris. <x2>
09632_ U-05 Engineer lays Concrete. <x2>
09632_ R-10 Processor collects Prototype Energy Cannon.
09633_ R-10 Processor collects Welding Torch.
09633_ U-05 Engineer lays Concrete. <x2>
09633_ K-01 Serf collects debris. <x2>
09634_ U-05 Engineer builds a Wall.
09634_ U-05 Engineer lays Concrete.
09634_ U-05 Engineer builds a Wall.
09634_ G-50 Soldier destroyed.
09634_ U-05 Engineer lays Concrete.
09635_ R-10 Processor collects Wheel.
09635_ U-05 Engineer lays Concrete.
09635_ U-05 Engineer builds a Wall.
09636_ K-01 Serf collects debris.
09636_ U-05 Engineer lays Concrete.
09636_ K-01 Serf collects debris.
09636_ U-05 Engineer lays Concrete.
Map
-----
+----------------------------------------------------+
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 51
Energy Generation 24
Energy Capacity 450
Matter Stores 300
Matter Capacity 300
Sight Range 18
Robot Scan Range 15
Terrain Scan Range 14
Terrain Scan Density 10
Base Temperature (-) 150
Corruption Containment 8
Armor Coverage 225
Core Shielding 20
Propulsion Shielding 66
Weapon Cycling 15
Evasion (%) 55
Targeting Accuracy 8
Recoil Reduction 3
Matter Filtering 30
Offensive Hacking 10
Item Schematics
-----------------
Lgt. Nuclear Core | -9/Materials | Scanalyzed
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
None
Challenges
------------
None
Game
------
Seed VariablePortableExtractor
Manual? 0
Play Time 02:03:51
Cumulative 25.1 hours
Start 2025.05.05 @ 20:51:57
End 2025.05.05 @ 23:23:09
Sessions 1
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 17
Rogue 17
Adventurer 0
Explorer 0
Win Type -
Total 0
Types 0/0/0/0/0/0/0/0/0
Lore% 3
Gallery% 22
Achievement% 14
Wizard Run 0
Options
---------
Layout 1
ASCII 0
Keyboard 0
Movement Numpad
Keybinds 0
Fullscreen 0
Font 20/Terminus
Map View 64x42
Zoom Use 0%
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: 5a6e4e76-4d66-470a-8896-33dc1f6463c0