Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.05 @ 23:23:09 Player: LFMAC Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (127) 635 Value Destroyed (3615) 3615 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (337) 337 TOTAL SCORE: 7647 Bonus ------- High Alert Combat Kills 337 Cogmind --------- Core Integrity 0/850 Matter 222/300 Energy 23/100 System Corruption 0% Temperature Cool (-144) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Improved Cryofiber Web Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer System Guard > --- WEAPON (3) ------- Field Laser Flak Gun > --- INVENTORY (5) ---- Armored Leg High-capacity Storage Unit Recoil Stabilizer Recalibrator Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Matter Filter Improved Propulsion Shielding Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle High-powered Shotgun Advanced Assault Cannon > --- INVENTORY -------- Deuterium Engine Micro Nuclear Core Armored Treads Improved Heat Sink Cooling System Large Storage Unit Visual Processing Unit Advanced Targeting Computer Recoil Stabilizer Weapon Cycler Core Shielding Hardlight Generator Hardlight Generator System Guard Recalibrator Improved Field Recycling Unit EM Pulse Cannon Mini Grenade Launcher [Rating: 50] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Welding Torch Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . 1 . . Propulsion 1 | . . . . . 1 Utility 5 | . . 1 1 2 1 Weapon 1 | . . 1 . . . Parts Attached 148 | 5 25 43 30 18 27 Power 23 | 1 4 5 7 3 3 Engine 15 | 1 4 5 . 3 2 Core 8 | . . . 7 . 1 Reactor . | . . . . . . Propulsion 27 | 1 8 8 3 3 4 Treads 16 | . 2 7 3 2 2 Leg 9 | 1 6 . . . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . . 1 . 1 . Utility 48 | 1 7 11 9 8 12 Device 28 | . 1 8 7 6 6 Storage 7 | 1 4 1 . . 1 Processor 7 | . 1 1 1 1 3 Hackware 1 | . . 1 . . . Protection 5 | . 1 . 1 1 2 Artifact . | . . . . . . Weapon 50 | 2 6 19 11 4 8 Energy Gun 15 | 1 1 7 4 1 1 Energy Cannon 7 | . 2 2 . 1 2 Ballistic Gun 19 | 1 3 8 5 . 2 Ballistic Cannon 2 | . . . . 1 1 Launcher 4 | . . 2 1 . 1 Special Weapon 2 | . . . . 1 1 Impact Weapon 1 | . . . 1 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 2 1 . . Corrupted Parts 1 | . . . . . 1 System Corruption 4 | . . . . . 4 Parts Lost 37 | . 6 5 3 . 23 Power 9 | . 2 2 2 . 3 Propulsion 5 | . 1 . . . 4 Utility 11 | . 2 . . . 9 Weapon 12 | . 1 3 1 . 7 Highest Loss Streak 5 | . 3 3 1 . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 98 99 99 100 82 Engine 9 | . 13 10 1 9 8 Core 3 | . . . 16 5 . Treads 14 | . . 22 18 14 13 Leg 6 | . 26 . . . . Device 9 | . 3 10 9 15 11 Storage 10 | . 14 11 9 7 5 Processor 4 | . . 7 . 7 10 Hackware 4 | . . 4 9 7 5 Protection 5 | . 9 . 8 7 7 Energy Gun 6 | . 3 10 8 3 . Energy Cannon 2 | . 10 . . . . Ballistic Gun 15 | . 13 20 16 15 8 Peak Build Rating 50 | 5 11 24 34 44 50 Average Rating 24 | 4 8 19 30 42 40 On Entrance 19 | . 5 11 23 34 44 Naked Turns . | . . . . . . Heaviest Build 87 | 14 31 56 69 87 83 Greatest Support 60 | 10 46 46 40 40 60 Greatest Overweight (x) 20 | 1 2 1 3 2 20 Average Overweight (x) . | . . . 1 1 . Largest Inventory Capacity 25 | 8 25 20 20 20 20 Average Capacity 17 | 7 14 17 20 20 17 Most Carried 20 | 7 15 20 20 20 18 Average Carried 16 | 5 12 16 19 19 12 Final Capacity 20 | 8 15 20 20 20 5 Final Carried 20 | 7 12 19 20 19 4 Class Distribution -------------------- 28% | Mutant 20% | Skirmisher 17% | Gunner 12% | Tank 11% | Scavenger-Skirmisher 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2955 | 214 439 989 569 249 495 Remotely . | . . . . . . Salvage Created 4062 | . 729 1973 683 153 524 Parts 252 | . 53 136 31 7 25 Haulers Intercepted . | . . . . . . Recyclers Shooed 4 | . . 1 . . 3 Parts Field Recycled 2 | . . . . 2 . Retrieved Matter 31 | . . . . 31 . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 97 | . 23 45 16 3 10 Guns 69 | . 11 36 16 2 4 Cannons 16 | . 12 . . 1 3 AOE 11 | . . 8 . . 3 Classes Destroyed 16 | . 3 9 1 1 2 Worker 7 | . . 5 . . 2 Builder 4 | . . 1 . . 3 Recycler 4 | . . 3 . . 1 Mechanic 2 | . . 2 . . . Operator 4 | . . 3 1 . . Watcher 9 | . 3 5 1 . . Swarmer 27 | . 11 13 3 . . Grunt 45 | . 12 20 8 . 5 Brawler 1 | . . 1 . . . Duelist 1 | . . 1 . . . Protector 1 | . . 1 . . . Sentry 15 | . . 9 4 2 . Specialist 2 | . . . . . 2 Hunter 1 | . . . 1 . . Programmer 3 | . . . . 1 2 Heavy 1 | . . . . . 1 Best Kill Streak 13 | . 3 13 3 1 6 Combat Bots Only 8 | . 3 8 3 1 2 Max Kills in Single Turn 5 | . 1 5 1 1 3 Gunslinging 1 | . . 1 . . . Exploded 3 | . . 3 . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 700 | . 127 185 102 38 248 Missed 208 | . 35 61 22 12 78 Damage Taken 7316 | . 946 1891 1073 210 3196 Core 1303 | . 106 235 102 10 850 Absorbed by Shields 190 | . . . 40 . 150 Redirected to Shielding 227 | . 50 . . . 177 Regen/Repaired (Parts) 635 | . 38 54 543 . . Core Remaining (%) 75 | 100 57 41 81 98 . Volleys Fired 254 | . 65 92 47 6 44 Largest 3 | . 2 3 3 3 3 Hottest 141 | . 110 103 111 111 141 Shots Fired 644 | . 128 274 123 19 100 Gun 534 | . 73 270 123 15 53 Cannon 96 | . 55 . . 4 37 Launcher 14 | . . 4 . . 10 Special . | . . . . . . Kinetic 413 | . 54 180 86 17 76 Thermal 197 | . 74 81 37 2 3 Explosive 14 | . . 4 . . 10 Electromagnetic 20 | . . 9 . . 11 Robot Hit Streak 26 | . 15 26 14 13 10 Robot Miss Streak 7 | . 7 5 6 1 6 Penetration Max . | . . . . . . Secondary Targets 6 | . . 5 1 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 416 | . 72 181 76 15 72 Core Hits 234 | . 30 98 41 8 57 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 5 | . . 2 3 . . Critical Strikes 20 | . 2 12 4 . 2 Burn 11 | . 2 9 . . . Destroy 6 | . . 2 4 . . Blast 1 | . . . . . 1 Corrupt 2 | . . 1 . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9264 | . 1108 3821 1335 316 2684 Guns 5402 | . 512 2518 1335 233 804 Cannons 1423 | . 596 . . 83 744 Explosions 2439 | . . 1303 . . 1136 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 4427 | . 350 1630 917 282 1248 Thermal 2177 | . 758 790 418 34 177 Explosive 2352 | . . 1303 . . 1049 Electromagnetic 308 | . . 98 . . 210 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . 1 . 5 1 4 Average Corruption 1 | . 1 . 3 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 12 | . 6 . 2 3 1 Message Errors 3 | . . . 1 2 . Matter Fused 2 | . 2 . . . . Heat Flow Errors 2 | . 2 . . . . Energy Discharges 2 | . 1 . 1 . . Parts Rejected 1 | . . . . . 1 Data Loss (major) 1 | . 1 . . . . Misfires 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 83 | . 5 42 . . 36 Projectiles 5 | . 5 . . . . Explosions 78 | . . 42 . . 36 Melee . | . . . . . . Knockbacks 7 | . . . . 1 6 Impact . | . . . . . . Kinetic 6 | . . . . 1 5 Secondary 1 | . . . . . 1 Self-Inflicted Damage 626 | . . 311 . . 315 Shots 13 | . . 4 . . 9 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 398 | . 336 349 398 90 194 Average Temperature 84 | . 82 77 113 42 41 Received Heat Transfer 1861 | . 141 564 418 54 684 Effects 6 | . 1 1 4 . . Shutdowns 2 | . . 1 1 . . Energy Bleed 2 | . 1 . 1 . . Matter Decay 1 | . . . 1 . . Short Circuit 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 6 | . . 5 1 . . Heat Transferred 6034 | . 1887 2960 902 74 211 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 983 | . 291 983 487 144 237 Initial 414 | . . 103 414 144 7 Average 276 | . 142 531 310 74 65 Maximum Alert Level 3 | . 1 3 2 . 1 Low Security (%) 47 | 100 79 10 1 100 92 Level 1 23 | . 20 10 76 . 7 Level 2 23 | . . 62 21 . . Level 3 5 | . . 16 . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 21 | . 5 6 4 2 4 Investigation 3 | . 1 1 1 . . Extermination 3 | . . . . 2 1 Reinforcement 10 | . 4 3 . . 3 Assault 2 | . . 2 . . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 8 | . 1 4 2 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 163 | . 38 67 23 4 31 Peak Tracking Total 9 | . 4 9 4 2 7 Tactical Retreats 16 | . 7 3 1 . 5 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 8 | . 2 . 4 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 7 | . . 3 . . 4 Max in Single Turn 4 | . . 2 . . 4 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 7 | . 1 3 3 . . Terminals 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations 5 | . 1 2 2 . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 23 | . 2 8 13 . . Successful 20 | . 2 6 12 . . Failed 3 | . . 2 1 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 2 | . . . 2 . . Fabricators . | . . . . . . Repair Stations 18 | . 2 5 11 . . Recycling Units . | . . . . . . Scanalyzers 3 | . . 3 . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . . 2 . . Record 2 | . . . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 16 | . 2 4 10 . . Scan Component 8 | . 1 2 5 . . Repair 8 | . 1 2 5 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 3 | . . 2 1 . . Used . | . . . . . . Hacking Detections 4 | . . 2 2 . . Full Trace Events 2 | . . 1 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 8 | . 1 2 5 . . Time 310 | . 26 85 199 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged 1 | . . 1 . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 9635 | 122 2287 3013 1841 1326 1046 Spaces Moved 3589 | 71 941 1158 545 430 444 Core 188 | 20 . . . . 168 Treads 2415 | . 27 1158 545 430 255 Legs 986 | 51 914 . . . 21 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 160 250 250 50 Average Speed 213 | 150 185 203 250 287 187 Slowest Speed 1050 | 190 260 250 410 330 1050 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 6 94 94 38 8 10 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 165 | . . 74 . . 91 Melee . | . . . . . . Projectile . | . . . . . . AOE 165 | . . 74 . . 91 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 5090 | 87 1364 1622 922 511 584 Wait 855 | . 278 256 260 21 40 Move 3584 | 70 940 1157 544 429 444 Hop . | . . . . . . Pick Up 140 | 12 34 42 24 18 10 Fast Attach 10 | . 2 4 4 . . Attach 74 | 5 11 17 12 4 25 Detach 5 | . . 2 1 . 2 Swap 64 | . 12 22 14 14 2 Drop 89 | . 22 30 16 19 2 Fire 254 | . 65 92 47 6 44 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 15 | . . . . . 15 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 8) 384 | -10/Materials | Discovered new exit (range 3) 1286 | -10/Materials | Repaired Beam Cannon 1416 | -10/Materials | Discovered new exit (range 4) 2050 | -10/Materials | Discovered new exit (range 11) 2372 | -10/Materials | Lost 3 parts (1n1u1w) 2410 | -10/Materials | Entered another Materials area 2410 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2710 | -9/Materials | Build established: Gunner 3084 | -9/Materials | Discovered new exit (range 13) 3353 | -9/Materials | Repaired Broken Lgt. Nuclear Core 3415 | -9/Materials | Discovered new exit (range 10) 3912 | -9/Materials | Discovered new exit (range 9) 4156 | -9/Materials | Repaired Hvy. Assault Rifle 4659 | -9/Materials | Build established: Scavenger-Skirmisher 5014 | -9/Materials | Discovered new exit (range 5) 5114 | -9/Materials | Build established: Skirmisher 5210 | -9/Materials | First assault squad dispatched 5275 | -9/Materials | Core integrity fell below 50% 5305 | -9/Materials | Destroyed 8 combat bots 5310 | -9/Materials | Lost 3 parts (1p2w) 5423 | -9/Materials | Entered another Materials area 5423 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 5933 | -8/Materials | Build established: Scavenger-Tank 5950 | -8/Materials | Repaired Arm. Treads 6098 | -8/Materials | Repaired Lgt. Nuclear Core 6140 | -8/Materials | Repaired Arm. Treads 6238 | -8/Materials | Build established: Tank 6321 | -8/Materials | Discovered new exit (range 15) 6639 | -8/Materials | Repaired Hvy. Assault Rifle 6897 | -8/Materials | Garrison activated, responded to threat 6915 | -8/Materials | Repaired Broken Arm. Treads 7264 | -8/Materials | Entered Factory 7264 | -7/Factory | Evolved 2 slots: Utility x2 7566 | -7/Factory | Build established: Scavenger-Skirmisher 8224 | -7/Factory | Build established: Skirmisher 8544 | -7/Factory | Discovered new exit (range 11) 8580 | -7/Factory | Identified exit to Factory 8586 | -7/Factory | Discovered exit to Factory (range 15) 8590 | -7/Factory | Entered another Factory area 8590 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9198 | -6/Factory | Lost 5 parts (2p1n2u) 9325 | -6/Factory | Lost 4 parts (2u2w) 9381 | -6/Factory | Lost 4 parts (1p2n1w) 9473 | -6/Factory | Core integrity fell below 50% 9504 | -6/Factory | Lost 3 parts (1n2w) 9575 | -6/Factory | Core integrity fell below 20% 9605 | -6/Factory | Lost 3 parts (2u1w) 9636 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 09631_ K-01 Serf collects debris. 09631_ U-05 Engineer lays Concrete. 09632_ K-01 Serf collects debris. 09632_ U-05 Engineer lays Concrete. 09632_ R-10 Processor collects Prototype Energy Cannon. 09633_ R-10 Processor collects Welding Torch. 09633_ U-05 Engineer lays Concrete. 09633_ K-01 Serf collects debris. 09634_ U-05 Engineer builds a Wall. 09634_ U-05 Engineer lays Concrete. 09634_ U-05 Engineer builds a Wall. 09634_ G-50 Soldier destroyed. 09634_ U-05 Engineer lays Concrete. 09635_ R-10 Processor collects Wheel. 09635_ U-05 Engineer lays Concrete. 09635_ U-05 Engineer builds a Wall. 09636_ K-01 Serf collects debris. 09636_ U-05 Engineer lays Concrete. 09636_ K-01 Serf collects debris. 09636_ U-05 Engineer lays Concrete. 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"""# ###]! ? | | ?????# ##### """# ## ?? | | ?????# #???# # ## ??? | | ?????# #???########? ## """ ???? | | ?????# ########????? ## """ ?????? | | ?????# #????? ## """ #??????? | | ?#####+## #????? ?# "" #??????? | | ?# # #######+#### "" ##?????? | | ?# # # ?????? | | ?# !! # +??????? | | ?# # """#####/ # #??????? | | ?# # """"# %!# #??????? | | ?# # F""# % # ##??????? | | ?# # ""##% # # ???? | | ?# """ # ##% # + ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 24 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 150 Corruption Containment 8 Armor Coverage 225 Core Shielding 20 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Lgt. Nuclear Core | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VariablePortableExtractor Manual? 0 Play Time 02:03:51 Cumulative 25.1 hours Start 2025.05.05 @ 20:51:57 End 2025.05.05 @ 23:23:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 22 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 64x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5a6e4e76-4d66-470a-8896-33dc1f6463c0