Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.28 @ 19:03:38 Player: Ordine Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (175) 875 Value Destroyed (4507) 4507 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (281) 281 TOTAL SCORE: 13723 Bonus ------- High Alert Combat Kills 281 Cogmind --------- Core Integrity 0/1600 Matter 130/300 Energy 66/100 System Corruption 5% Temperature Cool (2) Movement Hovering (70) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Gyrokinetic Inverter > --- UTILITY (15) ----- Enhanced Optical Array Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Compact Particle Reactor Light Quantum Reactor Experimental ECM Suite Experimental Cloaking Device Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Q-thruster Experimental Q-thruster > --- UTILITY ---------- Advanced Gravity Neutralizer Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Experimental Actuator Array Experimental ECM Suite Experimental Cloaking Device Graphene Brace Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Light Ion Engine Compact Particle Reactor Advanced Quantum Shading Machine Experimental Cloaking Device Improved Arc Projector [Rating: 138] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Improved Flight Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Minigun Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Fac Fac Res Res Tes Acc Slots Evolved 18 | . . . 2 2 . 2 2 . . 2 2 2 2 . 2 Power 1 | . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . . 1 . 1 1 . . . 1 . . . . Utility 13 | . . . 2 1 . 1 . . . 2 1 2 2 . 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 167 | 6 7 5 30 28 17 8 9 . . 10 7 5 10 9 16 Power 23 | 1 . 2 5 3 5 . 1 . . . . 1 . 1 4 Engine 13 | 1 . 2 4 1 3 . 1 . . . . . . . 1 Core 5 | . . . 1 2 2 . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . 1 . 1 3 Propulsion 56 | 2 1 2 9 10 6 3 3 . . 3 2 1 5 4 5 Treads 27 | 2 1 . 9 10 5 . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 2 | . . 2 . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 1 Flight 26 | . . . . . 1 3 3 . . 3 2 1 5 4 4 Utility 65 | 1 2 . 11 9 3 5 5 . . 7 5 3 4 4 6 Device 29 | . . . 2 4 1 1 3 . . 6 2 3 1 3 3 Storage 4 | 1 1 . 1 . . 1 . . . . . . . . . Processor 13 | . 1 . 3 1 . 1 1 . . . 2 . 1 1 2 Hackware 6 | . . . . . . 1 1 . . 1 1 . 1 . 1 Protection 13 | . . . 5 4 2 1 . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 23 | 2 4 1 5 6 3 . . . . . . . 1 . 1 Energy Gun 8 | 2 1 . 3 1 . . . . . . . . . . 1 Energy Cannon 3 | . . . 2 . . . . . . . . . 1 . . Ballistic Gun 8 | . 1 . . 5 2 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 2 | . 1 . . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 2 . 3 . . . . 1 . . 2 6 4 Parts Lost 90 | . 3 6 11 13 4 1 . . . 4 11 1 8 9 19 Power 11 | . . 2 1 2 1 . . . . 1 1 . . 1 2 Propulsion 30 | . 1 2 2 4 1 . . . . 1 5 . 3 5 6 Utility 41 | . . 1 7 5 2 1 . . . 2 4 1 5 2 11 Weapon 8 | . 2 1 1 2 . . . . . . 1 . . 1 . Highest Loss Streak 13 | . 2 4 4 3 2 1 . . . 2 9 1 7 8 13 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 11 | . 10 14 14 14 14 7 5 5 5 4 3 . 2 1 3 Power . | . 1 1 1 . . 1 . . . . . . . . 1 Propulsion 4 | . 4 4 6 5 5 1 1 1 1 1 . . 2 . . Utility 4 | . 2 4 3 7 8 4 4 4 4 3 3 . . . 1 Weapon 1 | . 2 5 3 1 1 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 16 | . . . 4 5 2 3 . . . . . . 1 . 1 Power 3 | . . . . 2 . . . . . . . . 1 . . Propulsion 3 | . . . 1 . 2 . . . . . . . . . . Utility 7 | . . . . 3 . 3 . . . . . . . . 1 Weapon 3 | . . . 3 . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 97 59 93 92 91 90 91 93 93 93 63 65 69 62 49 Engine 8 | . 14 7 10 7 5 6 12 13 13 10 2 . . . 1 Treads 17 | . 28 6 19 24 26 1 . . . . . . . . . Flight 6 | . . . . . . 28 33 33 33 29 16 13 15 14 7 Device 12 | . . . 10 17 13 14 17 13 13 24 17 22 19 18 12 Storage 8 | . 14 14 11 9 9 7 . . . . . . . . . Processor 8 | . 11 5 6 9 9 7 6 6 6 5 12 14 15 17 21 Hackware 2 | . . . . . . 6 7 13 13 9 12 14 12 4 3 Protection 5 | . . . 9 5 6 6 5 6 6 4 . . 1 . . Energy Gun 6 | . 26 . 8 4 . . . . . . . . . . . Energy Cannon 3 | . . . 13 2 . . . . . . . . . 2 . Ballistic Gun 4 | . 1 5 . 10 17 . . . . . . . . . . Slashing Weapon 1 | . . . . . . 6 6 6 6 5 2 . . . . Peak Build Rating 138 | 6 9 9 21 29 33 38 52 52 52 69 70 75 118 123 138 Average Rating 28 | 4 8 6 18 24 28 33 47 52 52 64 53 71 100 104 87 On Entrance 42 | . 6 9 7 19 29 30 33 52 52 52 60 51 75 104 107 Avg Prop Armor Cover (%) 10 | . . . . . . . . . . . . 13 . 5 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 51 | 13 29 28 44 41 51 51 25 23 23 27 16 20 30 32 41 Greatest Support 60 | 40 40 20 43 60 60 60 27 27 27 35 43 12 48 48 47 Greatest Overweight (x) 11 | . . 7 11 1 1 1 . . . . . 1 . . 3 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 8 5 5 5 5 5 5 5 5 Average Capacity 12 | 6 13 15 15 15 15 8 5 5 5 5 5 5 5 5 5 Most Carried 15 | 1 15 14 15 15 15 15 7 5 5 5 5 3 5 3 5 Average Carried 11 | . 10 14 14 14 14 7 5 5 5 4 3 . 3 1 3 Final Capacity 15 | 8 15 15 15 15 15 8 5 5 5 5 5 5 5 5 5 Final Carried 15 | 1 14 14 14 15 15 8 5 5 5 5 4 . 1 1 4 Class Distribution -------------------- 45% | Mutant 30% | Scavenger-Mutant 8% | Scout 5% | Sprinter 3% | Infiltrator-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scout | -7/Factory Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Infiltrator-Ninja | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Sprinter | -2/Research Infiltrator-Scout | -2/Testing Sprinter | -1/Access Resources | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Fac Fac Res Res Tes Acc Matter Collected 3190 | 228 189 51 540 624 1091 81 . 144 . 145 . . 27 . 70 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 6369 | . 616 58 2546 1683 1256 81 . . . 79 . . . . 50 Parts 397 | . 50 10 156 86 74 6 . . . 10 . . . . 5 Haulers Intercepted 15 | . 1 . 5 4 5 . . . . . . . . . . Recyclers Shooed 2 | . . . . 2 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . 1 . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored 1 | . . . . . . . . . . 1 . . . . . Broken 1 | . . . . . . . . . . 1 . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Fac Fac Res Res Tes Acc Combat Hostiles Destroyed 115 | . 17 6 47 29 16 . . . . . . . . . . Guns 87 | . 17 1 30 23 16 . . . . . . . . . . Cannons 22 | . . . 16 6 . . . . . . . . . . . AOE 5 | . . 5 . . . . . . . . . . . . . Classes Destroyed 13 | . 7 . 4 2 . . . . . . . . . . . Worker 9 | . 1 2 3 1 2 . . . . . . . . . . Builder 10 | . 1 . 4 . . . . . . 3 . . . . 2 Hauler 15 | . 1 . 5 4 5 . . . . . . . . . . Recycler 2 | . . . . 1 1 . . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . Operator 6 | . 1 . 4 1 . . . . . . . . . . . Watcher 17 | . 3 . 5 4 2 3 . . . . . . . . . Swarmer 33 | . 9 6 11 7 . . . . . . . . . . . Grunt 47 | . 8 . 19 13 7 . . . . . . . . . . Brawler 5 | . . . 5 . . . . . . . . . . . . Duelist 3 | . . . 2 1 . . . . . . . . . . . Sentry 23 | . . . 10 6 7 . . . . . . . . . . Hunter 4 | . . . . 2 2 . . . . . . . . . . Best Kill Streak 11 | . 3 4 11 4 4 1 . . . 2 . . . . 2 Combat Bots Only 8 | . 3 3 8 4 4 . . . . . . . . . . Max Kills in Single Turn 2 | . 1 2 2 1 2 1 . . . 1 . . . . 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . Exploded 2 | . . 2 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Fac Fac Res Res Tes Acc Hostile Shots Fired 1221 | . 114 34 169 242 96 42 30 . . 35 86 10 65 81 217 Missed 458 | . 39 10 39 64 17 20 17 . . 20 49 4 33 39 107 Hits 763 | . 75 24 130 178 79 22 13 . . 15 37 6 32 42 110 Melee 35 | . . . 13 . . . . . . . 1 . 15 . 6 Projectile 728 | . 75 24 117 178 79 22 13 . . 15 36 6 17 42 104 AOE 8 | . . . . . . . . . . 4 . . 2 . 2 Critical Strikes 39 | . 2 . 8 6 5 . . . . . 2 . 6 . 10 Actively Blocked 10 | . . . . . . . . . . . . . 6 . 4 Damage Taken 13238 | . 739 507 1727 2285 1242 289 204 . . 620 848 88 1067 917 2705 Core 4053 | . 61 125 264 300 197 83 81 . . 114 504 . 442 278 1604 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 110 | . . . . . . . . . . . . . 110 . . Regen/Repaired (Parts) 493 | . 3 . 99 55 191 43 102 . . . . . . . . Core Remaining (%) 64 | 100 . 25 34 . 9 88 . . 90 88 56 100 . 50 . Volleys Fired 446 | . 72 20 131 131 84 . . . . . . . . . 8 Largest 2 | . 2 2 2 2 2 . . . . . . . . . 1 Hottest 136 | . 90 60 136 136 53 . . . . . . . . . 65 Shots Fired 816 | . 141 21 251 231 164 . . . . . . . . . 8 Gun 674 | . 141 8 156 197 164 . . . . . . . . . 8 Cannon 129 | . . . 95 34 . . . . . . . . . . . Launcher 13 | . . 13 . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 315 | . 19 6 3 123 164 . . . . . . . . . . Thermal 480 | . 122 2 248 108 . . . . . . . . . . . Explosive 13 | . . 13 . . . . . . . . . . . . . Electromagnetic 8 | . . . . . . . . . . . . . . . 8 Robot Hit Streak 27 | . 10 3 20 27 18 . . . . . . . . . 6 Robot Miss Streak 7 | . 4 7 7 3 5 . . . . . . . . . 1 Penetration Max 1 | . . . . 1 1 . . . . . . . . . . Secondary Targets 6 | . 1 . 2 3 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . . Shots Hit Robots 550 | . 83 6 158 176 110 7 . . . 4 . . . . 6 Core Hits 245 | . 36 12 80 67 44 3 . . . 1 . . . . 2 Critical Kills 3 | . . . 3 . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 11 | . 1 . 5 4 . 1 . . . . . . . . . Burn 7 | . 1 . 2 4 . . . . . . . . . . . Meltdown 2 | . . . 2 . . . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . . Sever 1 | . . . . . . 1 . . . . . . . . . Melee Attacks 63 | . 2 2 . . 8 21 19 . . 9 2 . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 63 | . 2 2 . . 8 21 19 . . 9 2 . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . 4 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 10416 | . 1005 491 3144 3294 1869 257 . . . 207 . . . . 149 Guns 7544 | . 1003 30 1758 2776 1862 . . . . . . . . . 115 Cannons 1853 | . . . 1360 493 . . . . . . . . . . . Explosions 461 | . . 461 . . . . . . . . . . . . . Melee 464 | . . . . . . 257 . . . 207 . . . . . Ramming 94 | . 2 . 26 25 7 . . . . . . . . . 34 Kinetic 3757 | . 106 30 29 1730 1862 . . . . . . . . . . Thermal 5525 | . 897 . 3089 1539 . . . . . . . . . . . Explosive 461 | . . 461 . . . . . . . . . . . . . Electromagnetic 115 | . . . . . . . . . . . . . . . 115 Impact . | . . . . . . . . . . . . . . . . Slashing 464 | . . . . . . 257 . . . 207 . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 17 | . . 17 13 . . 1 . . . 1 . . . 2 5 Average Corruption 8 | . . 16 10 . . 1 . . . 1 . . . 1 4 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 41 | . . 7 27 . . 1 . . . 1 . . . 1 4 Message Errors 12 | . . 3 7 . . 1 . . . 1 . . . . . Matter Fused 11 | . . 1 8 . . . . . . . . . . . 2 Heat Flow Errors 3 | . . . 2 . . . . . . . . . . 1 . Energy Discharges 6 | . . 1 3 . . . . . . . . . . . 2 Data Loss (minor) 6 | . . 1 5 . . . . . . . . . . . . Data Loss (major) 2 | . . . 2 . . . . . . . . . . . . Weapon Failures 1 | . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 179 | . . 17 39 7 . 23 . . . 93 . . . . . Projectiles 46 | . . . 39 7 . . . . . . . . . . . Explosions 17 | . . 17 . . . . . . . . . . . . . Melee 116 | . . . . . . 23 . . . 93 . . . . . Knockbacks 2 | . . . . 1 . . . . . . . . . . 1 Impact 2 | . . . . 1 . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 42 | . . 26 . . . . . . . . . . . . 16 Shots 2 | . . 2 . . . . . . . . . . . . . Rammed 18 | . 1 . 5 6 1 . . . . . . . . . 5 Targets Rammed 19 | . 1 . 5 6 2 . . . . . . . . . 5 Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . . Highest Temperature 429 | . 180 . 429 333 25 . . . . . . . . 117 387 Average Temperature 68 | . 54 . 85 74 9 . . . . . . . . 77 111 Received Heat Transfer 2202 | . 270 . 450 792 504 18 . . . 48 21 9 18 72 . Effects 8 | . . . 6 1 . . . . . . . . . . 1 Shutdowns 1 | . . . . . . . . . . . . . . . 1 Interference 5 | . . . 5 . . . . . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . . . Damage (major) 1 | . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 2 | . . . 2 . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . Parts Melted 26 | . . . 18 8 . . . . . . . . . . . Heat Transferred 12294 | . 2489 . 6327 3478 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Fac Fac Res Res Tes Acc Maximum Alert Level 3 | . . . 3 1 1 . . . . . 1 . . . . Low Security (%) 57 | 100 100 100 15 23 72 100 100 . . 100 75 100 100 100 100 Level 1 22 | . . . 8 76 27 . . . . . 24 . . . . Level 2 15 | . . . 58 . . . . . . . . . . . . Level 3 4 | . . . 17 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 804 | . 120 80 804 387 226 146 83 . . 43 260 131 124 70 49 Initial 336 | . . 16 17 336 131 17 71 . . . 28 131 24 33 17 Average 214 | . 32 45 484 254 166 29 39 . . 2 99 97 28 19 17 Influence Increases 5290 | . 564 182 1549 935 620 407 71 . . 144 319 12 189 129 169 Destroy 0b10 Robot/C 2300 | . 340 120 940 580 320 . . . . . . . . . . Destroy 0b10 Robot/NC 295 | . 35 10 105 55 50 15 . . . 15 . . . . 10 Destroy Leader 604 | . 68 20 240 146 124 6 . . . . . . . . . Successful Hack 256 | . 15 . 26 49 12 34 22 . . 14 . 12 24 24 24 Disable Machine 180 | . 15 . 45 15 90 15 . . . . . . . . . Destroy Structure 95 | . 1 32 13 . 9 7 19 . . 10 4 . . . . Partial Spotted 180 | . . . . . . 45 . . . 30 15 . 30 . 60 Lose Combat Pursuer 1380 | . 90 . 180 90 15 285 30 . . 75 300 . 135 105 75 Influence Decreases 5290 | . 520 180 797 1420 894 300 190 27 . 86 127 219 173 158 199 Entered New Map 1016 | . . 28 29 462 182 22 75 11 . . 30 119 19 26 13 Time Decay 3315 | . 510 106 668 678 522 249 115 16 . 66 52 90 74 60 109 Lost Part 640 | . 10 46 100 130 40 10 . . . 20 45 10 80 72 77 Purge Threat 319 | . . . . 150 150 19 . . . . . . . . . Squads Dispatched 39 | . 2 . 8 4 2 7 1 . . 1 2 . 3 5 4 Investigation 15 | . 1 . 2 3 2 3 . . . . . . 2 1 1 Extermination 6 | . . . . . . 3 . . . 1 . . . 1 1 Reinforcement 15 | . 1 . 3 1 . 1 1 . . . 2 . 1 3 2 Assault 3 | . . . 3 . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Fac Fac Res Res Tes Acc Distress Signals 15 | . 3 . 2 5 . . . . . 1 1 . 2 . 1 Communications Jammed 9 | . . . . . . . . . . . . . 9 . . Distress Signals 9 | . . . . . . . . . . . . . 9 . . Times Spotted 331 | . 34 5 77 52 19 27 10 . . 15 26 3 20 22 21 Peak Tracking Total 15 | . 6 3 7 7 4 6 9 . . 15 11 3 10 12 9 Tactical Retreats 39 | . 4 . 6 4 1 9 1 . . 2 5 . 3 2 2 Traps | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Fac Fac Res Res Tes Acc Traps Triggered 17 | . 1 . 2 2 1 2 1 . . 3 2 . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . 4 . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Fac Fac Res Res Tes Acc Machines Disabled 12 | . 1 . 3 1 6 1 . . . . . . . . . Max in Single Turn 1 | . 1 . 1 1 1 1 . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled 1 | . 1 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Fac Fac Res Res Tes Acc Machines Accessed 79 | . 10 . 12 12 10 10 3 2 . 8 1 1 4 3 3 Terminals 51 | . 8 . 8 9 8 3 . . . 5 1 . 3 3 3 Fabricators 1 | . . . . . . 1 . . . . . . . . . Repair Stations 9 | . 1 . 2 1 1 1 2 . . 1 . . . . . Recycling Units 7 | . 1 . . 1 1 2 1 . . 1 . . . . . Scanalyzers 6 | . . . 2 1 . 1 . . . 1 . 1 . . . Garrison Access 3 | . . . . . . 2 . . . . . . 1 . . Total Hacks 223 | . 27 . 44 37 37 25 6 2 . 21 1 2 9 6 6 Successful 125 | . 15 . 26 24 17 19 3 2 . 11 1 1 3 2 1 Failed 95 | . 12 . 17 12 20 6 3 . . 9 . 1 6 4 5 Catastrophic 11 | . 1 . 3 . 2 2 . . . 1 . . . 1 1 Database Lockouts 3 | . . . 1 1 . . . . . 1 . . . . . Manual 73 | . 22 . 15 12 3 5 . . . 6 . . 4 2 4 Terminals 149 | . 24 . 29 28 27 10 . . . 11 1 . 7 6 6 Fabricators 2 | . . . . . . 2 . . . . . . . . . Repair Stations 29 | . 2 . 4 4 7 6 5 . . 1 . . . . . Recycling Units 9 | . 1 . . 1 3 2 1 . . 1 . . . . . Scanalyzers 28 | . . . 11 4 . 3 . . . 8 . 2 . . . Garrison Access 4 | . . . . . . 2 . . . . . . 2 . . Terminal Hacks 38 | . 2 . 5 8 8 5 . 2 . 1 1 . 3 2 1 Record 1 | . . . . . . . . 1 . . . . . . . Prototype ID Bank 5 | . 1 . 2 . 1 1 . . . . . . . . . Open Door 4 | . . . . . 1 . . 1 . 1 . . . 1 . Open DSF 1 | . . . . . . . . . . . 1 . . . . Level Access Points 3 | . . . . 1 . . . . . . . . 1 . 1 Branch Access Points 4 | . . . 1 1 . . . . . . . . 1 1 . Emergency Access Points 1 | . . . . . . . . . . . . . 1 . . Fabricator Index 1 | . . . . . . 1 . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . Unreport Threat 3 | . . . . 1 1 1 . . . . . . . . . Locate Traps 3 | . . . . . 3 . . . . . . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . . . Hauler Manifests 2 | . . . 1 1 . . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . . Zone Layout 5 | . 1 . 1 2 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . . Repair Station Hacks 23 | . 2 . 4 4 6 5 2 . . . . . . . . Scan Component 12 | . 1 . 2 2 3 3 1 . . . . . . . . Repair 11 | . 1 . 2 2 3 2 1 . . . . . . . . Recycling Unit Hacks 8 | . 1 . . 1 2 2 1 . . 1 . . . . . Report Inventory 7 | . 1 . . 1 1 2 1 . . 1 . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . Scanalyzer 20 | . . . 8 3 . 1 . . . 7 . 1 . . . Insert Component 8 | . . . 3 1 . 1 . . . 3 . . . . . Analyze 7 | . . . 4 . . . . . . 3 . . . . . Retrieve Study 5 | . . . 1 2 . . . . . 1 . 1 . . . Garrison Access Hacks 2 | . . . . . . 2 . . . . . . . . . Seal Access 2 | . . . . . . 2 . . . . . . . . . Unauthorized Hacks 33 | . 10 . 9 8 1 3 . . . 2 . . . . . Terminals 32 | . 10 . 9 8 1 2 . . . 2 . . . . . Assimilate 2 | . . . 1 . . 1 . . . . . . . . . Botnet 15 | . 4 . 4 3 1 1 . . . 2 . . . . . Skim 15 | . 6 . 4 5 . . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . Recompile 1 | . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 65 | . 9 . 11 11 10 6 2 . . 6 . 1 4 2 3 Full Trace Events 9 | . . . 1 1 2 1 . . . . . . 2 1 1 Feedback Events 1 | . . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 3 . . . . . . 3 . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . 1 2 . . . . . 1 . 1 . . . Parts Repaired 11 | . 1 . 2 2 3 2 1 . . . . . . . . Time 364 | . 26 . 52 76 102 89 19 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . 3 . . . . . . . . . . Parts Scanalyzed 6 | . . . 3 . . . . . . 3 . . . . . Part Schematics Acquired 6 | . . . 3 . . . . . . 3 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Fac Fac Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Fac Fac Res Res Tes Acc Total Allies 2 | . . . 1 . . 1 . . . . . . . . . Largest Group 1 | . . . 1 . . 1 . . . . . . . . . Highest-Rated Group 26 | . . . 10 . . 26 . . . . . . . . . Highest-Rated Ally 26 | . . . 10 . . 26 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Fac Fac Res Res Tes Acc Active Infowar (turns) 7645 | . . . 493 2670 1426 1082 259 163 63 520 177 184 179 142 287 Optics 874 | . . . . . . . . . . . 82 184 179 142 287 Sensors 2136 | . . . . . . 1032 259 163 63 347 67 . . 27 178 Terrain 79 | . . . . . . . . . . . 79 . . . . Structural 6580 | . . . 493 2670 1426 1059 . . . 439 130 167 179 17 . Cloaking 3 | . . . . . . . . . . . . 2 . 1 . Jamming 260 | . . . . . . . 2 . . 4 . 4 179 71 . ECM 12 | . . . . . . . . . . . . 1 . 2 9 Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 2 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Fac Fac Res Res Tes Acc Turns Passed 12542 | 58 1854 244 3207 2671 1452 1082 259 163 63 520 177 184 179 142 287 Spaces Moved 11287 | 33 852 86 1384 1153 606 2435 622 626 242 1109 412 156 459 370 742 Core 92 | 5 . 12 3 . . . . . . . . . . . 72 Treads 3933 | 28 852 26 1242 1153 606 26 . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels 187 | . . 48 139 . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . 4 Flight 7071 | . . . . . . 2409 622 626 242 1109 412 156 459 370 666 Fastest Speed 20 | 50 160 95 95 160 163 27 25 26 26 26 28 37 31 20 20 Average Speed 79 | 143 160 182 176 161 163 28 25 26 26 29 35 37 32 30 29 Slowest Speed 600 | 160 160 400 600 240 240 163 26 26 26 33 40 112 34 37 290 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 31 | . . . . . . 7 . 1 . 2 6 . 10 3 2 Potential Cave-ins 1 | . . 1 . . . . . . . . . . . . . Cave-ins Triggered 2 | . . 2 . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 98 18 93 80 94 37 13 81 27 26 18 7 10 45 25 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 2 | . 1 . . 1 . . . . . . . . . . . Known Exits Taken 13 | . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . . . . Scrap Searched 3 | . . . . . . . . 3 . . . . . . . Spaces Dug 35 | . . 2 . . . 7 19 . . 5 2 . . . . Terrain Destroyed 106 | . . 72 . 1 . 7 19 . . 5 2 . . . . Melee 35 | . . 2 . . . 7 19 . . 5 2 . . . . Projectile 1 | . . . . 1 . . . . . . . . . . . AOE 70 | . . 70 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Fac Fac Res Res Tes Acc Total 13935 | 41 1188 143 1894 1746 915 2782 694 624 241 1286 433 281 477 393 797 Wait 1731 | 2 225 30 294 396 165 302 37 . . 120 14 121 10 14 1 Move 11212 | 32 851 84 1383 1152 605 2420 621 623 241 1104 400 155 440 363 738 Hop 28 | . . . . . . 7 . 1 . 2 5 . 8 3 2 Pick Up 85 | 1 19 . 19 12 4 6 2 . . 6 5 . 5 3 3 Fast Attach 81 | 6 . 4 11 16 9 5 1 . . 2 1 1 7 6 12 Attach 51 | . 4 . 10 4 . 9 3 . . 3 6 4 3 3 2 Detach 7 | . . . 3 . . . . . . . . . . . 4 Swap 79 | . 7 2 16 11 25 1 7 . . 7 . . . . 3 Drop 85 | . 3 . 22 18 13 11 4 . . 7 . . 2 1 4 Fire 446 | . 72 20 131 131 84 . . . . . . . . . 8 Melee 63 | . 2 2 . . 8 21 19 . . 9 2 . . . . Ram 5 | . . . . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . . . . Crush 14 | . 1 . 5 6 2 . . . . . . . . . . Escape Stasis 44 | . . 1 . . . . . . . 26 . . 2 . 15 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 4 | . 4 . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 2 exits: *Mat / *Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / *Ext) -4/Factory -3/Research -2/Research (discovered 5 exits: Acc x3 / *Tes x2) -2/Testing -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 59 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 14) 548 | -10/Materials | Repaired Structural Scanner 771 | -10/Materials | Discovered new exit (range 11) 1331 | -10/Materials | Discovered new exit (range 8) 1495 | -10/Materials | Discovered new exit (range 8) 1507 | -10/Materials | Loaded intel: 2 recycling unit locations 1548 | -10/Materials | Identified exit to Subcaves 1548 | -10/Materials | Identified exit to Mines 1580 | -10/Materials | Learned location of 2 exits from Materials 1603 | -10/Materials | Loaded intel: 8 terminal locations 1615 | -10/Materials | Learned Storage security intel 1667 | -10/Materials | Learned location of 2 exits from Subcaves 1913 | -10/Materials | Entered Mines 1960 | -10/Mines | Assembled infested the area 1973 | -10/Mines | Discovered exit to Subcaves (range 3) 2000 | -10/Mines | Crushed by falling debris 2001 | -10/Mines | System corruption reached 10% 2015 | -10/Mines | Crushed by falling debris 2015 | -10/Mines | Core integrity fell below 50% 2046 | -10/Mines | Lost 4 parts (1p1n1u1w) 2150 | -10/Mines | Discovered new exit (range 9) 2157 | -10/Mines | Entered Materials 2157 | -9/Materials | Evolved 2 slots: Utility x2 2158 | -9/Materials | Identified exit to Materials 2158 | -9/Materials | Identified exit to Mines 2212 | -9/Materials | Repaired Grenade Launcher 2581 | -9/Materials | Central database locked down 2722 | -9/Materials | Destroyed 8 combat bots 2729 | -9/Materials | Lost 4 parts (1p3u) 3217 | -9/Materials | Discovered exit to Materials (range 4) 3757 | -9/Materials | First assault squad dispatched 3914 | -9/Materials | Core integrity fell below 50% 5019 | -9/Materials | System corruption reached 10% 5192 | -9/Materials | Repaired Lgt. Armor Plating 5292 | -9/Materials | Discovered exit to Materials (range 14) 5364 | -9/Materials | Entered another Materials area 5364 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5671 | -8/Materials | Build established: Scavenger-Mutant 6051 | -8/Materials | Central database locked down 6500 | -8/Materials | Discovered new exit (range 15) 6542 | -8/Materials | Core integrity fell below 50% 6609 | -8/Materials | Repaired Imp. Heat Sink 6648 | -8/Materials | Repaired Lgt. Deuterium Engine+ 6758 | -8/Materials | Discovered new exit (range 8) 6854 | -8/Materials | Identified exit to Storage 7055 | -8/Materials | Learned Storage security intel 7099 | -8/Materials | Learned 4 Lower Caves zone layouts 7135 | -8/Materials | Learned Factory emergency access door positions 7178 | -8/Materials | Learned location of 1 exit from Storage 7186 | -8/Materials | Learned location of 1 exit from Extension 7204 | -8/Materials | Learned location of 1 exit from Extension 7231 | -8/Materials | Learned location of Zion (-6) 7351 | -8/Materials | Lost 3 parts (2n1u) 7455 | -8/Materials | Discovered new exit (range 16) 7532 | -8/Materials | Identified exit to Factory 8035 | -8/Materials | Entered Storage 8036 | -8/Storage | Identified exit to Recycling 8663 | -8/Storage | Core integrity fell below 20% 9211 | -8/Storage | Repaired Structural Scanner 9250 | -8/Storage | Repaired Cesium-ion Thruster 9289 | -8/Storage | Repaired Arm. Treads 9487 | -8/Storage | Entered Factory 9487 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9832 | -7/Factory | Build established: Scout 9875 | -7/Factory | Discovered new exit (range 5) 9877 | -7/Factory | Identified exit to Lower Caves 9919 | -7/Factory | Repaired Imp. Light Armor Plating 9972 | -7/Factory | Repaired Cld. Ion Engine 10227 | -7/Factory | Watched by a mysterious "MATRIX" hacker. 10531 | -7/Factory | Discovered new exit (range 7) 10532 | -7/Factory | Identified exit to Factory 10569 | -7/Factory | Entered another Factory area 10569 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 10621 | -6/Factory | Repaired Imp. Light Armor Plating 10762 | -6/Factory | Spotted B-75 Beast 10826 | -6/Factory | Discovered new exit (range 9) 10828 | -6/Factory | Identified exit to Lower Caves 10828 | -6/Factory | Entered Lower Caves 10834 | -6/Lower Caves | Build established: Sprinter 10834 | -6/Lower Caves | Learned Factory stockpile data 10856 | -6/Lower Caves | Encountered a Warlord checkpoint 10887 | -6/Lower Caves | Learned Factory stockpile data 10888 | -6/Lower Caves | Entered a destroyed Warlord outpost 10959 | -6/Lower Caves | Discovered new exit (range 11) 10963 | -6/Lower Caves | Identified exit to Lower Caves 10991 | -6/Lower Caves | Entered another Lower Caves area 11012 | -6/Lower Caves | Discovered new exit (range 11) 11014 | -6/Lower Caves | Identified exit to Factory 11024 | -6/Lower Caves | Encountered a Warlord checkpoint 11045 | -6/Lower Caves | Learned location of 1 exit from Factory 11054 | -6/Lower Caves | Entered Factory 11054 | -5/Factory | Evolved 2 slots: Utility x2 11055 | -5/Factory | Identified exit to Factory 11294 | -5/Factory | Central database locked down 11424 | -5/Factory | Build established: Infiltrator-Ninja 11438 | -5/Factory | Discovered new exit (range 6) 11438 | -5/Factory | Identified exit to Extension 11561 | -5/Factory | Spotted B-75 Beast 11574 | -5/Factory | Entered another Factory area 11574 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11715 | -4/Factory | Lost 9 parts (1p3n4u1w) 11746 | -4/Factory | Discovered new exit (range 15) 11751 | -4/Factory | Identified exit to Research 11751 | -4/Factory | Entered Research 11751 | -3/Research | Evolved 2 slots: Utility x2 11930 | -3/Research | Discovered new exit (range 9) 11931 | -3/Research | Spotted B-86 Titan 11933 | -3/Research | Identified exit to Research 11935 | -3/Research | Entered another Research area 11935 | -2/Research | Evolved 2 slots: Utility x2 11951 | -2/Research | Hacking Suite fried by hacking feedback 11974 | -2/Research | Build established: Hacker-Mutant 12012 | -2/Research | Found Prototype Processor 12012 | -2/Research | Identified Exp. Targeting Computer 12084 | -2/Research | Identified exit to Testing 12084 | -2/Research | Identified exit to Access 12114 | -2/Research | Entered Testing 12162 | -2/Testing | Lost 8 parts (3n5u) 12174 | -2/Testing | Found Prototype Device 12174 | -2/Testing | Identified Exp. ECM Suite 12176 | -2/Testing | Found Prototype Device 12176 | -2/Testing | Identified Exp. Cloaking Device 12178 | -2/Testing | Found Exp. Cloaking Device 12231 | -2/Testing | Found Prototype Processor 12231 | -2/Testing | Identified Exp. Core Analyzer 12235 | -2/Testing | Spotted Striker 12235 | -2/Testing | Spotted Striker 12250 | -2/Testing | Discovered exit to Access (range 12) 12256 | -2/Testing | Entered Access 12256 | -1/Access | Evolved 2 slots: Utility x2 12277 | -1/Access | Lost 8 parts (1p5n1u1w) 12395 | -1/Access | Found Prototype Device 12395 | -1/Access | Identified Exp. Actuator Array 12398 | -1/Access | Spotted B-99 Colossus 12399 | -1/Access | Spotted B-99 Colossus 12463 | -1/Access | Identified exit to Surface 12469 | -1/Access | Spotted B-99 Colossus 12471 | -1/Access | Lost 13 parts (2p5n6u) 12491 | -1/Access | Spotted B-99 Colossus 12512 | -1/Access | Spotted B-99 Colossus 12517 | -1/Access | Core integrity fell below 50% 12540 | -1/Access | Core integrity fell below 20% 12543 | -1/Access | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 12519_ Penetrated by Slug. 12519_ Slug penetrates Wall. 12519_ Penetrated by Slug. 12521_ Slammed into K-01 Serf. 12521_ K-01 Serf knocked back. 12521_ Destabilizing: System interference. 12521_ Exp. Core Analyzer temporarily disabled. 12521_ Adv. Signal Interpreter temporarily disabled. 12523_ Slammed into K-01 Serf. 12534_ Imp. Targeting Computer destroyed. 12536_ Penetrated by Slug. 12538_ Knocked back. 12539_ Penetrated by Slug. 12539_ Knocked back. 12540_ T-07 Excavator destroyed. 12541_ Exp. Core Analyzer destroyed. 12541_ Critical hit (Blast). 12541_ Knocked back. 12542_ System corrupted: Energy discharge (-19). Map ----- +----------------------------------------------------+ | ""############ #?????? #??????? | | #########"""#??????????# #???? ???????? | | ##??????????# #?? ???????? | | #???????????# # "" " ?????????? | | #???????????# / """ ""??????????? | | % #???????????#p # "R """??????????? | | ####### #???????????# p#??""" 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