Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.27 @ 01:21:36 Player: UnifiBg Result: Destroyed by X-67 Chaingunner with Minigun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (90) 450 Value Destroyed (2828) 2828 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (246) 246 TOTAL SCORE: 6004 Bonus ------- High Alert Combat Kills 246 Cogmind --------- Core Integrity 0/700 Matter 220/300 Energy 579/740 System Corruption 12% Temperature Cool (18) Movement Core (900) Ox17 Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Enhanced Nuclear Core > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (6) ------ Medium Storage Unit High-capacity Battery Improved Signal Interpreter Targeting Computer Kinecellerator Improved Shield Generator > --- WEAPON (2) ------- Cooled Particle Cannon Heavy Missile Launcher > --- INVENTORY (10) --- Light Ion Engine Improved Heat Sink Compact Battery (200) Improved Field Recycling Unit (0) Shock Rifle High-powered Field Laser Gauss Rifle Gauss Rifle Powered Hammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Gravmag System > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Compact Battery Improved Sensor Array Improved Signal Interpreter Improved Shield Generator > --- WEAPON ----------- Gauss Rifle Mini Assault Cannon > --- INVENTORY -------- High-capacity Battery Targeting Computer Kinecellerator Improved Field Recycling Unit Shock Rifle High-powered Field Laser Gauss Rifle Heavy Missile Launcher Powered Hammer [Rating: 50] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Missile Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility 4 | . . 2 1 1 Weapon . | . . . . . Parts Attached 141 | 9 18 14 19 81 Power 26 | 1 2 3 3 17 Engine 15 | 1 2 3 3 6 Core 11 | . . . . 11 Reactor . | . . . . . Propulsion 32 | 3 9 3 3 14 Treads 1 | 1 . . . . Leg 3 | 2 . . . 1 Wheel 27 | . 9 3 3 12 Hover 1 | . . . . 1 Flight . | . . . . . Utility 36 | 3 3 2 4 24 Device 19 | 2 . 1 2 14 Storage 9 | 1 2 . . 6 Processor 5 | . . 1 1 3 Hackware 1 | . 1 . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 47 | 2 4 6 9 26 Energy Gun 15 | 1 . 1 4 9 Energy Cannon 4 | . . . 1 3 Ballistic Gun 14 | 1 4 1 1 7 Ballistic Cannon 9 | . . 2 2 5 Launcher 5 | . . 2 1 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 7 | . . . 1 6 Parts Lost 33 | . 3 3 1 26 Power 8 | . 2 . 1 5 Propulsion 10 | . 1 2 . 7 Utility 9 | . . . . 9 Weapon 6 | . . 1 . 5 Highest Loss Streak 5 | . 1 2 1 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 97 99 99 95 Engine 6 | . 12 11 8 3 Core 6 | . . . . 10 Wheel 21 | . 25 21 26 19 Device 16 | . 9 10 16 17 Storage 10 | . 14 11 9 9 Processor 11 | . . 11 9 13 Hackware 1 | . 4 11 1 . Protection 3 | . . . 8 2 Energy Gun 5 | . 3 4 9 5 Energy Cannon 1 | . . . 3 . Ballistic Gun 6 | . 24 10 3 3 Ballistic Cannon 3 | . . 4 2 4 Naked Turns . | . . . . . Heaviest Build 55 | 12 28 25 34 55 Greatest Support 48 | 20 32 32 48 44 Greatest Overweight (x) 7 | 2 2 7 . 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 10 10 10 Average Capacity 10 | 7 12 10 10 10 Most Carried 15 | 8 15 10 10 10 Average Carried 9 | 3 11 9 9 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 8 10 8 10 9 Class Distribution -------------------- 48% | Mutant 22% | Scavenger-Mutant 18% | Skirmisher 9% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 3275 | 329 408 205 448 1885 Remotely . | . . . . . Salvage Created 2792 | 137 297 256 464 1638 Parts 162 | 8 19 26 18 91 Haulers Intercepted 4 | . 1 1 2 . Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 60 | . 6 11 6 37 Melee 1 | . . . . 1 Guns 32 | . 6 3 6 17 Cannons 20 | . . 5 . 15 AOE 6 | . . 3 . 3 Classes Destroyed 16 | 3 4 2 2 5 Worker 11 | 1 1 1 1 7 Builder 1 | . . . 1 . Tunneler 2 | 2 . . . . Hauler 4 | . 1 1 2 . Recycler 5 | 1 . . 1 3 Carrier 1 | . . . . 1 Operator 2 | . 2 . . . Watcher 4 | . . 2 1 1 Swarmer 16 | . 3 6 . 7 Grunt 20 | . 3 3 3 11 Duelist 1 | . . . . 1 Protector 1 | . . . . 1 Sentry 4 | . . 2 2 . Specialist 4 | . . . . 4 Hunter 4 | . . . 1 3 Programmer 10 | . . . . 10 Best Kill Streak 8 | 2 3 3 2 8 Combat Bots Only 5 | . 3 3 2 5 Max Kills in Single Turn 2 | 1 1 2 1 2 Gunslinging . | . . . . . Exploded 2 | . . 2 . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 444 | . 57 47 39 301 Missed 116 | . 19 15 5 77 Damage Taken 4601 | . 410 571 394 3226 Core 882 | . 46 59 77 700 Absorbed by Shields 329 | . . . 59 270 Core Remaining (%) 88 | 100 81 85 86 . Volleys Fired 265 | 13 43 32 33 144 Largest 2 | 2 2 2 2 2 Hottest 130 | 60 60 107 122 130 Shots Fired 524 | 26 86 64 66 282 Gun 356 | 26 86 32 54 158 Cannon 146 | . . 23 9 114 Launcher 22 | . . 9 3 10 Special . | . . . . . Kinetic 296 | 13 80 39 9 155 Thermal 206 | 13 6 16 54 117 Explosive 22 | . . 9 3 10 Electromagnetic . | . . . . . Robot Hit Streak 23 | 5 15 6 23 15 Robot Miss Streak 6 | 2 3 6 2 6 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 320 | 14 62 38 48 158 Core Hits 182 | 5 20 35 27 95 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 12 | . . . 5 7 Burn 9 | . . . 5 4 Blast 3 | . . . . 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6987 | 196 730 862 922 4277 Guns 3332 | 196 724 192 658 1562 Cannons 2498 | . . 305 129 2064 Explosions 1062 | . . 365 128 569 Melee . | . . . . . Ramming 95 | . 6 . 7 82 Kinetic 3519 | 98 661 391 129 2240 Thermal 2483 | 98 63 106 658 1558 Explosive 890 | . . 365 128 397 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 14 | . . . . 14 Average Corruption 9 | . . . . 9 Corruption Purged 5 | . . . . 5 Corruption Blocked . | . . . . . Effects 128 | . . . . 128 Message Errors 25 | . . . . 25 Matter Fused 38 | . . . . 38 Heat Flow Errors 15 | . . . . 15 Energy Discharges 12 | . . . . 12 Parts Rejected 2 | . . . . 2 Data Loss (minor) 16 | . . . . 16 Data Loss (major) 3 | . . . . 3 Misfires 6 | . . . . 6 Alerts 3 | . . . . 3 Misdirections 2 | . . . . 2 Weapon Failures 6 | . . . . 6 Overload Shots . | . . . . . Overflow Damage 150 | . . 37 17 96 Projectiles 78 | . . . . 78 Explosions 72 | . . 37 17 18 Melee . | . . . . . Knockbacks 63 | . . 16 9 38 Impact . | . . . . . Kinetic 60 | . . 15 8 37 Secondary 3 | . . 1 1 1 Self-Inflicted Damage 428 | . 3 215 9 201 Shots 8 | . . 3 1 4 Rammed 10 | . 1 . 1 8 Targets Rammed 10 | . 1 . 1 8 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 303 | . 8 251 264 303 Average Temperature 83 | . 2 78 81 86 Received Heat Transfer 637 | . 165 114 93 265 Effects 9 | . . 1 1 7 Energy Bleed 2 | . . 1 1 . Interference 7 | . . . . 7 Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 2 | . . . . 2 Impact Corruptions 1 | . . . . 1 Robots Melted 1 | . . . 1 . Combat Hostiles . | . . . . . Parts Melted 10 | . . . 6 4 Heat Transferred 4945 | 225 150 222 1776 2572 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 1024 | 20 153 330 213 1024 Initial 102 | . 13 26 102 7 Average 213 | 5 54 127 56 311 Maximum Alert Level 3 | . . 1 1 3 Low Security (%) 62 | 100 100 74 98 41 Level 1 13 | . . 25 1 17 Level 2 15 | . . . . 26 Level 3 8 | . . . . 13 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 24 | . 2 . 3 19 Investigation 2 | . . . 1 1 Extermination 9 | . . . . 9 Reinforcement 12 | . 2 . 2 8 Assault 1 | . . . . 1 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . 1 1 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 121 | . 12 17 24 68 Peak Tracking Total 7 | . 5 4 5 7 Tactical Retreats 12 | . . 3 2 7 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 5 | . . 1 1 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 1 | . 1 . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 13 | . . 3 1 9 Max in Single Turn 5 | . . 2 1 5 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 18 | . 6 2 2 8 Terminals 15 | . 6 2 2 5 Fabricators 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 46 | . 21 4 7 14 Successful 23 | . 13 3 3 4 Failed 23 | . 8 1 4 10 Catastrophic 3 | . . 1 1 1 Database Lockouts . | . . . . . Manual 23 | . 7 4 5 7 Terminals 42 | . 21 4 7 10 Fabricators 3 | . . . . 3 Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 14 | . 11 1 1 1 Prototype ID Bank 1 | . 1 . . . Open DSF 1 | . . . . 1 Alert Level 2 | . 2 . . . Unreport Threat 5 | . 3 1 1 . Locate Traps 1 | . 1 . . . Reprogram Traps 1 | . 1 . . . Transport Status 1 | . 1 . . . Investigation Status 1 | . 1 . . . Reinforcement Status 1 | . 1 . . . Fabricator Hacks 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . . 1 Report Inventory 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 2 2 2 1 Terminals 7 | . 2 2 2 1 Botnet 7 | . 2 2 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used 1 | . 1 . . . Hacking Detections 16 | . 5 2 2 7 Full Trace Events 2 | . . . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built 2 | . . . . 2 Authchips . | . . . . . Time 106 | . . . . 106 Total Part Build Rating 12 | . . . . 12 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 7087 | 167 729 567 1379 4245 Spaces Moved 5227 | 88 565 417 723 3434 Core 7 | 5 . 2 . . Treads 5 | 5 . . . . Legs 115 | 78 37 . . . Wheels 5097 | . 528 415 723 3431 Hover 3 | . . . . 3 Flight . | . . . . . Fastest Speed 50 | 50 80 80 86 86 Average Speed 93 | 122 93 88 93 93 Slowest Speed 400 | 190 120 400 100 370 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 6 84 31 35 32 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 265 | . . 85 27 153 Melee . | . . . . . Projectile 11 | . . . 1 10 AOE 254 | . . 85 26 143 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 6922 | 117 686 553 1358 4208 Wait 1070 | . 26 76 563 405 Move 5223 | 87 564 416 722 3434 Hop . | . . . . . Pick Up 81 | 6 15 6 10 44 Fast Attach 49 | 9 1 2 1 36 Attach 26 | . 3 4 2 17 Detach 8 | 2 . . . 6 Swap 67 | . 14 8 16 29 Drop 99 | . 19 9 10 61 Fire 265 | 13 43 32 33 144 Melee . | . . . . . Ram 10 | . 1 . 1 8 Kick . | . . . . . Crush . | . . . . . Escape Stasis 24 | . . . . 24 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 14) 168 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 716 | -10/Materials | Discovered new exit (range 4) 760 | -10/Materials | Discovered new exit (range 12) 875 | -10/Materials | Discovered new exit (range 14) 897 | -10/Materials | Entered another Materials area 897 | -9/Materials | Evolved 2 slots: Utility x2 1407 | -9/Materials | Discovered new exit (range 4) 1463 | -9/Materials | Identified exit to Materials 1464 | -9/Materials | Entered another Materials area 1464 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2840 | -8/Materials | Discovered new exit (range 5) 2842 | -8/Materials | Identified exit to Factory 2843 | -8/Materials | Entered Factory 2843 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3150 | -7/Factory | Build established: Skirmisher 3845 | -7/Factory | Fabricated Imp. Recalibrator (x2) 3980 | -7/Factory | Cargo convoy interrupted 4343 | -7/Factory | System corruption reached 10% 4582 | -7/Factory | Lost 3 parts (1p1u1w) 4681 | -7/Factory | Lost 4 parts (1n1u2w) 4970 | -7/Factory | Build established: Scavenger-Skirmisher 5620 | -7/Factory | Build established: Scavenger-Mutant 5927 | -7/Factory | Build established: Mutant 6100 | -7/Factory | Core integrity fell below 50% 6189 | -7/Factory | Lost 5 parts (1p1n2u1w) 6448 | -7/Factory | Build established: Scavenger-Mutant 6637 | -7/Factory | Core integrity fell below 20% 6887 | -7/Factory | First assault squad dispatched 7088 | -7/Factory | Destroyed by X-67 Chaingunner with Minigun Last Messages --------------- 07000_ /EQ,Z VS/Y>EHM LDQ#IZD=1JQQSHL&DLL% 07003_ The unstable cave ceiling collapses. 07012_ Acquired 27 matter. 07020_ K-01 Serf collects debris. 07021_ System corrupted: Matter fused (-8). 07022_ The unstable cave ceiling collapses. 07023_ K-01 Serf collects debris. 07038_ ALERT: Hostile activity reported, dispatching reinforcements to area. 07039_ K-01 Serf collects debris. 07041_ Imp. Sensor Array destroyed. 07044_ Penetrated by Slug. 07044_ Imp. Shield Generator destroyed. 07066_ System corrupted: Heat flow error (+142). 07072_ Acquired Unknown Leg. 07072_ Identified Aluminum Leg. 07076_ Acquired Lgt. Ion Engine. 07083_ U-05 Engineer lays Concrete. 07085_ Arm. Huge Wheel destroyed. 07085_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????# """ """ # | | ?????????????????????????# # | | ?????????????????????????############## | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ???????????????????????????????????#######+#####+# | | ???????????????????????????????????# | | ?????????????##############????????# """" """" | | ?????????????# #????????# """" """" | | ?????????????# ########## """" """" | | ?????????????# " " " " " + + """" """" | | ?????????????# " " " " " ########## | | ?????????????# " " " " " #????????##########+#### | | ?????????????# " " " " " #????????????????# | | ?????????????# " " " " " #????????????????# | | ?????????????# " " " " " #????????????????# | | ?????????????# " " " " " #????????????????# | | ?????????????# " " " " " #????????????????# ! | | ?????????????# " " " " " #????????????????# | | ?????????????# #????????????????# | | ??????#+############+##########????????????# | | ???# #????????????# | | ???# #########????####### | | ???+ # #??????????? | | ???# # "#??????????? | | ???? @ # T#??????????? | | ????#### ############## # """" "#??????????? | | ??????????????????????# # """" ############ | | ??????????????####### """" # | | ??????????????# # """" # | | ???????????? # """ # | | ???????????# x + """" # ^ | | ???????????# x # """" # ^^ | | ????????H??+ # # ## | | ???????????# [######### # | | ???????????# + | | ???????????# u ##### | | ???????????# #???# | | ???????????# #???# | | ???????????# = #???# | | ???????????# # ########### #???# | | ???????????# % # # ##### | | ???????????# # ! + + | | ???????????#! # #+####### | | ???????????#####"" # """ " # ## | | ???????????#####""""" # """"""" # [ ## | | ???????????# """ """"""" # ### | | ???????????# ""F"" # """"""" # #?? | | ???????????# "" "" # # #?? | | ???????????# ! | ######### #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 28 Energy Capacity 940 Matter Stores 400 Matter Capacity 400 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 1 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Recalibrator | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Fist Fight Preemptive Strike Challenges ------------ None Game ------ Seed FactoryThiefInterrupter Manual? 0 Play Time 01:24:22 Cumulative 26.8 hours Start 2024.07.21 @ 13:20:58 End 2024.07.27 @ 01:21:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 3 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 30 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75cf7f96-3346-4de2-8a52-8a1fee0ba5e3