Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 01:09:03 Player: AshCrow Result: Destroyed by as-80425 with Assembled Heavy Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (14) 70 Value Destroyed (512) 512 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1722 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 183/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (350) Ox6 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Light Treads Improved Heat Sink Small Battery (100) Medium Matter Pod (50) Medium Matter Pod (0) Datajack Welding Torch Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Wheel Improved Heat Sink Small Battery Beam Cannon Rocket Launcher Datajack Welding Torch [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 30 | 6 10 9 5 Power 6 | 1 4 1 . Engine 6 | 1 4 1 . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . 3 . Treads 3 | . . 3 . Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 2 3 . Device 2 | 1 1 . . Storage 2 | . 1 1 . Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 13 | 2 4 2 5 Energy Gun . | . . . . Energy Cannon 3 | . 2 . 1 Ballistic Gun 7 | 2 1 2 2 Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes . | . . . . Parts Lost 12 | . 1 . 11 Power 1 | . . . 1 Propulsion 4 | . 1 . 3 Utility 2 | . . . 2 Weapon 5 | . . . 5 Highest Loss Streak 11 | . 1 . 11 To Critical Strikes . | . . . . Average Slot Usage (%) 82 | . 77 85 81 Engine 11 | . 14 11 8 Treads 12 | . . 13 25 Wheel 8 | . 19 6 . Device 5 | . 14 2 . Storage 10 | . . 15 11 Processor 4 | . . 5 8 Protection 6 | . . 8 8 Energy Cannon 3 | . 5 4 . Ballistic Gun 18 | . 20 17 17 Naked Turns . | . . . . Heaviest Build 36 | 6 11 36 36 Greatest Support 60 | 20 20 60 60 Greatest Overweight (x) 7 | . 1 3 7 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 15 | 5 5 15 15 Average Capacity 11 | 5 5 14 15 Most Carried 11 | 2 5 10 11 Average Carried 5 | . 3 5 10 Final Capacity 15 | 5 5 15 15 Final Carried 10 | . 2 10 8 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 632 | 262 117 161 92 Remotely . | . . . . Salvage Created 629 | 44 174 269 142 Parts 35 | 1 12 19 3 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 24 | 1 5 5 13 Guns 17 | 1 2 5 9 Cannons 4 | . 3 . 1 AOE 3 | . . . 3 Classes Destroyed 4 | 1 . 2 1 Worker 1 | . . 1 . Grunt 10 | 1 5 2 2 Sentry 3 | . . 3 . Assembled 11 | . . . 11 Best Kill Streak 7 | 1 3 3 7 Combat Bots Only 7 | 1 3 2 7 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 180 | 9 27 15 129 Missed 45 | 1 5 2 37 Damage Taken 2127 | 88 286 210 1543 Core 539 | 21 109 48 361 Absorbed by Shields . | . . . . Core Remaining (%) 69 | 91 48 . . Volleys Fired 74 | 6 19 11 38 Largest 2 | 2 2 2 2 Hottest 80 | 40 80 80 60 Shots Fired 126 | 12 38 22 54 Gun 103 | 12 32 19 40 Cannon 19 | . 6 3 10 Launcher 4 | . . . 4 Special . | . . . . Kinetic 103 | 12 32 19 40 Thermal 19 | . 6 3 10 Explosive 4 | . . . 4 Electromagnetic . | . . . . Robot Hit Streak 16 | 3 7 5 16 Robot Miss Streak 3 | 2 2 2 3 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 83 | 7 29 13 34 Core Hits 44 | 3 9 9 23 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks 3 | . 3 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . 1 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1624 | 51 262 200 1111 Guns 872 | 51 192 182 447 Cannons 174 | . 70 18 86 Explosions 578 | . . . 578 Melee . | . . . . Ramming . | . . . . Kinetic 872 | 51 192 182 447 Thermal 174 | . 70 18 86 Explosive 578 | . . . 578 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . . 4 Average Corruption 3 | . . . 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . . 2 Message Errors 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 44 | . . . 44 Projectiles . | . . . . Explosions 44 | . . . 44 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 118 | . . . 118 Shots 3 | . . . 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 172 | 12 42 22 172 Average Temperature 25 | 7 14 7 33 Received Heat Transfer 628 | 48 183 93 304 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 370 | . 148 37 185 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 171 | 20 144 171 107 Initial 60 | . 13 60 34 Average 66 | 2 52 80 67 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 28 | 1 6 6 15 Peak Tracking Total 8 | 1 3 3 8 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 4 | . 1 3 . Terminals 3 | . 1 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 11 | . 4 7 . Successful 9 | . 3 6 . Failed 2 | . 1 1 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 2 | . 1 1 . Terminals 7 | . 4 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 4 | . . 4 . Garrison Access . | . . . . Terminal Hacks 5 | . 3 2 . Record 4 | . 3 1 . Prototype ID Bank 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 4 | . . 4 . Insert Component 2 | . . 2 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 2 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked 2 | . 2 . . Non-combat 1 | . 1 . . Combat 1 | . 1 . . Robot Hacks Applied 2 | . 2 . . parse_system 2 | . 2 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1337 | 76 323 657 281 Spaces Moved 912 | 72 295 438 107 Core 35 | 29 . . 6 Treads 251 | . . 150 101 Legs . | . . . . Wheels 626 | 43 295 288 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 95 160 Average Speed 117 | 67 80 136 171 Slowest Speed 400 | 80 95 240 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 7 27 27 25 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 44 | . . . 44 Melee . | . . . . Projectile . | . . . . AOE 44 | . . . 44 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1059 | 89 345 474 151 Wait . | . . . . Move 909 | 71 294 437 107 Hop . | . . . . Pick Up 32 | 6 11 14 1 Fast Attach . | . . . . Attach 13 | 6 1 3 3 Detach . | . . . . Swap 17 | . 9 6 2 Drop 11 | . 8 3 . Fire 74 | 6 19 11 38 Melee 3 | . 3 . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 46 | -11/Scrapyard | Discovered new exit (range 8) 77 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 342 | -10/Materials | Core integrity fell below 50% 400 | -10/Materials | Entered another Materials area 400 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 984 | -9/Materials | Discovered new exit (range 16) 1057 | -9/Materials | Entered Mines 1081 | -9/Mines | Build established: Scavenger-Mutant 1221 | -9/Mines | Assembled infested the area 1275 | -9/Mines | Destroyed 7 combat bots 1288 | -9/Mines | Core integrity fell below 50% 1311 | -9/Mines | Core integrity fell below 20% 1338 | -9/Mines | Destroyed by as-80425 with Assembled Heavy Rifle Last Messages --------------- Lgt. Armor Plating destroyed. Hvy. Assault Rifle destroyed. Lgt. Treads destroyed. Destroyed Asb. Hover Unit. U HVMTVJ6/:DG9GBONB 0 OAPCRW2H|R5W Rocket Launcher destroyed. as-53546 destroyed. Lgt. Treads destroyed. Imp. Ion Engine destroyed. as-00218 destroyed. as-50944 destroyed. The unstable cave ceiling collapses. When the line of fire is red, you are attempting to shoot through an object at another target, which incurs significant penalties. System corrupted: Heat flow error (+200). Hvy. Assault Rifle destroyed. as-18786 destroyed. The unstable cave ceiling collapses. Beam Cannon destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????? ????????????####?????????????????????? | | ???? ???????????? #?????????????????????? | | ???? #??????????? #?????????????????????? | | ????# #??????????# #?????????????????????? | | ???## ??????????# #?????????????????????? | | ??## ??????????#@ #?????????????????????? | | ?## ????????### #?????????????????????? | | ?# ???????## # ##????????????????????? | | ?# ??????## #????????????????????? | | ?# #?####### #????????????????????? | | ?# ### % #????????????????????? | | ?# ## ###### #% ##???????????????????? | | ?# ## #????# #???????????????????? | | ?# ## ###??# #aa #?????????????? | | ??# ##?# # % % ??????????? | | ??# #?# # #####?????????? | | ??# #?### # #?????????????? | | ??## ##???### # #?????????????? | | ???## ####??????? ### #?????????????? | | ???## ##??????????###??? #?????????????? | | ???# #?????????????????? #?????????????? | | ???# #???????????????????#?????????????? | | ???## ##?######??????????????????????????? | | ????# #### ##?????????????????????????? | | ????# ## #?????????????????????????? | | ????# #?????????????????????????? | | ????# ##?????????????????????????? | | ????## ###??????????????????????????? | | ?????### ## #????????????????????????????? | | ???????###### #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 12 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- Welding Torch | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Challenges ------------ None Game ------ Seed SlugHeatRecalibrator Manual? 0 Play Time 00:34:19 Cumulative 2.6 hours Start 2024.04.19 @ 00:20:09 End 2024.04.19 @ 01:09:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 3 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 66a895b0-d696-4756-a3b9-e53acedfab3e