Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.15 @ 17:10:38 Player: ILikeMonsters1890 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (883) 883 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2698 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 55/300 Energy 32/100 System Corruption 0% Temperature Hot (285) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Heavy Ion Engine Improved Heat Sink Medium Storage Unit Improved Sensor Array Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Seismic Detector > --- WEAPON ----------- Improved Assault Rifle Minigun > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Aluminum Leg Aluminum Leg Improved Heat Sink Medium Storage Unit Sensor Array Improved Targeting Computer Light Armor Plating Reflective Plating Ion Cannon Shotgun Shotgun Shotgun Improved Assault Rifle [Rating: 28] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 35 | 3 6 7 19 Power 2 | . . 1 1 Engine 2 | . . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 2 1 4 Treads . | . . . . Leg 7 | . 2 1 4 Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 14 | 1 2 3 8 Device 6 | 1 1 1 3 Storage 2 | . 1 1 . Processor 2 | . . . 2 Hackware . | . . . . Protection 4 | . . 1 3 Artifact . | . . . . Weapon 10 | . 2 2 6 Energy Gun . | . . . . Energy Cannon 1 | . . . 1 Ballistic Gun 9 | . 2 2 5 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 21 | . . . 21 Power 2 | . . . 2 Propulsion 7 | . . . 7 Utility 5 | . . . 5 Weapon 7 | . . . 7 Highest Loss Streak 20 | . . . 20 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 100 100 92 Engine 10 | . 14 11 8 Leg 30 | . 23 33 31 Wheel 1 | . 4 . . Device 15 | . 14 17 15 Storage 10 | . 14 11 9 Processor 3 | . . . 8 Protection 2 | . . 4 2 Energy Gun 1 | . 5 . . Ballistic Gun 20 | . 22 22 17 Naked Turns . | . . . . Heaviest Build 39 | 14 22 38 39 Greatest Support 52 | 20 26 39 52 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 10 15 15 Average Capacity 13 | 8 9 14 15 Most Carried 15 | 6 10 15 15 Average Carried 10 | 3 8 11 13 Final Capacity 15 | 8 10 15 15 Final Carried 14 | 6 9 14 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 756 | 230 124 270 132 Remotely . | . . . . Salvage Created 1189 | 164 114 417 494 Parts 78 | 13 11 29 25 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed 3 | 1 . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 23 | . 3 10 10 Guns 23 | . 3 10 10 Classes Destroyed 11 | 3 3 2 3 Worker 2 | 2 . . . Tunneler 5 | 5 . . . Hauler 2 | . 1 1 . Recycler 1 | 1 . . . Mechanic 1 | . . . 1 Watcher 1 | . 1 . . Swarmer 6 | . 3 3 . Grunt 9 | . . 4 5 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 6 | . . 3 3 Best Kill Streak 8 | 5 3 5 8 Combat Bots Only 7 | . 3 4 7 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 3037 | . 54 366 2617 Core 606 | . . 45 561 Absorbed by Shields . | . . . . Core Remaining (%) 96 | 100 100 88 . Volleys Fired 105 | 18 8 29 50 Largest 2 | 2 2 2 2 Hottest 90 | 90 46 46 60 Shots Fired 198 | 35 16 58 89 Gun 192 | 35 16 58 83 Cannon 6 | . . . 6 Launcher . | . . . . Special . | . . . . Kinetic 157 | . 16 58 83 Thermal 41 | 35 . . 6 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | 5 4 13 12 Robot Miss Streak 7 | 2 7 4 4 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 147 | 20 9 44 74 Core Hits 64 | 9 7 21 27 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 2 | 1 1 . . Burn 1 | 1 . . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2368 | 283 131 687 1267 Guns 2253 | 283 131 687 1152 Cannons 113 | . . . 113 Explosions . | . . . . Melee . | . . . . Ramming 2 | . . . 2 Kinetic 1970 | . 131 687 1152 Thermal 396 | 283 . . 113 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . . . 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 268 | 170 . 5 268 Average Temperature 63 | 69 . 2 67 Received Heat Transfer 1500 | . . 114 1386 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 979 | 794 . . 185 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 351 | 40 120 351 320 Initial 148 | . 26 50 148 Average 150 | 17 70 181 209 Maximum Alert Level 1 | . . 1 1 Low Security (%) 64 | 100 100 66 30 Level 1 35 | . . 33 69 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 5 11 18 Peak Tracking Total 8 | . 3 4 8 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 6 | . 6 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 7 | . 2 3 2 Terminals 7 | . 2 3 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 26 | . 11 7 8 Successful 16 | . 8 3 5 Failed 10 | . 3 4 3 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 10 | . 5 2 3 Terminals 26 | . 11 7 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 13 | . 7 2 4 Robot Analysis 4 | . 3 . 1 Level Access Points 1 | . . 1 . Branch Access Points 2 | . 1 . 1 Emergency Access Points 1 | . . . 1 Locate Traps 2 | . 2 . . Reprogram Traps 1 | . 1 . . Zone Layout 2 | . . 1 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 1 1 1 Terminals 3 | . 1 1 1 Botnet 3 | . 1 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 2 3 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total 4 | . 3 . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 1233 | 129 266 395 443 Spaces Moved 674 | 81 195 218 180 Core . | . . . . Treads . | . . . . Legs 543 | . 145 218 180 Wheels 131 | 81 50 . . Hover . | . . . . Flight . | . . . . Fastest Speed 80 | 80 80 120 120 Average Speed 112 | 80 109 120 120 Slowest Speed 190 | 80 120 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 4 30 26 24 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 960 | 111 233 294 322 Wait 93 | . 4 24 65 Move 671 | 80 194 217 180 Hop . | . . . . Pick Up 31 | 5 10 11 5 Fast Attach 5 | 1 2 1 1 Attach 16 | . . 2 14 Detach . | . . . . Swap 14 | 2 4 4 4 Drop 24 | 5 11 6 2 Fire 105 | 18 8 29 50 Melee . | . . . . Ram . | . . . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 21 | -11/Junkyard | Discovered new exit (range 2) 130 | -11/Junkyard | Entered Materials 150 | -10/Materials | Identified exit to Mines 308 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 16) 396 | -10/Materials | Entered another Materials area 396 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 687 | -9/Materials | Identified exit to Materials 791 | -9/Materials | Entered another Materials area 791 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1203 | -8/Materials | Core integrity fell below 50% 1218 | -8/Materials | Core integrity fell below 20% 1234 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01212_ K-01 Serf collects debris. 01215_ Seismic Detector destroyed. 01215_ Shotgun destroyed. 01215_ Critical hit (Burn: +37). 01216_ K-01 Serf collects debris. 01218_ G-47 Trooper destroyed. 01220_ R-06 Scavenger collects Lgt. Treads. 01221_ K-01 Serf collects debris. 01222_ Shotgun destroyed. 01223_ K-01 Serf collects debris. 01223_ R-06 Scavenger collects Heat Sink. 01226_ K-01 Serf collects debris. 01227_ R-06 Scavenger collects Beam Rifle. 01229_ K-01 Serf collects debris. 01229_ K-01 Serf cleans the Repair Station. 01230_ R-06 Scavenger collects Heat Sink. 01231_ Repair Station disabled. 01232_ K-01 Serf collects debris. 01234_ Ion Cannon destroyed. 01234_ K-01 Serf collects debris. 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