Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.15 @ 20:16:57 Player: Robbedoes Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (9) 45 Value Destroyed (199) 199 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (441) 441 TOTAL SCORE: 1945 Bonus ------- Follower Combat Kills 141 Aligned with FarCom 300 Cogmind --------- Core Integrity 167/250 Matter 272/300 Energy 100/100 System Corruption 3% Temperature Cool (15) Movement Core (150) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Shotgun Makeshift Shrapnel Gun > --- INVENTORY (6) ---- Light Ion Engine Sensor Array Improved Signal Interpreter Shotgun Datajack Field Lobotomy Kit Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Signal Interpreter > --- WEAPON ----------- Shotgun Makeshift Shrapnel Gun > --- INVENTORY -------- Light Ion Engine Sensor Array Improved Signal Interpreter Datajack Field Lobotomy Kit [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Weapon Shotgun Energy Gun Medium Laser Ballistic Gun Shotgun Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 10 | . 6 2 1 1 Power . | . . . . . Engine . | . . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | . 2 1 1 . Treads . | . . . . . Leg 4 | . 2 1 1 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 2 | . 1 1 . . Device 1 | . 1 . . . Storage . | . . . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 4 | . 3 . . 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 4 | . 3 . . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 5 | . . 1 1 3 Power 1 | . . . . 1 Propulsion 4 | . . 1 1 2 Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 3 | . . 1 1 3 Average Slot Usage (%) 96 | . 94 92 100 99 Engine 14 | . 14 14 14 14 Leg 26 | . 28 20 28 28 Device 4 | . 10 11 . . Storage 14 | . 14 14 14 14 Processor 8 | . . 2 14 14 Energy Gun 1 | . 4 . . . Ballistic Gun 26 | . 21 28 28 27 Naked Turns . | . . . . . Heaviest Build 16 | 13 16 16 15 15 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 1 | . . 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | . 6 6 6 6 Average Capacity 6 | . 6 6 6 6 Most Carried 6 | . 6 6 6 6 Average Carried 5 | . 5 5 5 5 Final Capacity 6 | 6 6 6 6 6 Final Carried 6 | 6 6 6 5 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 469 | 200 184 57 . 28 Remotely . | . . . . . Salvage Created 245 | . 242 . . 3 Parts 20 | . 20 . . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 8 | . 7 . . 1 Guns 8 | . 7 . . 1 Classes Destroyed 5 | . 4 . . 1 Tunneler 1 | . 1 . . . Watcher 1 | . 1 . . . Swarmer 3 | . 3 . . . Grunt 4 | . 4 . . . Assembled 1 | . . . . 1 Best Kill Streak 5 | . 5 . . 1 Combat Bots Only 5 | . 5 . . 1 Max Kills in Single Turn 1 | . 1 . . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 979 | . 378 24 248 329 Core 83 | . 57 . 15 11 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 38 | . 35 . . 3 Largest 2 | . 2 . . 2 Hottest 70 | . 70 . . 47 Shots Fired 76 | . 70 . . 6 Gun 76 | . 70 . . 6 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 60 | . 54 . . 6 Thermal 16 | . 16 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 6 | . 6 . . 3 Robot Miss Streak 5 | . 3 . . 5 Penetration Max . | . . . . . Secondary Targets 3 | . 3 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 48 | . 43 . . 5 Core Hits 18 | . 13 . . 5 Critical Hits 1 | . 1 . . . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 570 | . 482 . . 88 Guns 570 | . 482 . . 88 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 433 | . 345 . . 88 Thermal 137 | . 137 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . 3 3 Average Corruption 2 | . . . 2 3 Corruption Purged . | . . . . . Effects 5 | . . . . 5 Matter Fused 3 | . . . . 3 Energy Discharges 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 147 | . 147 . . 15 Average Temperature 67 | . 74 . . 9 Received Heat Transfer 232 | . 132 . . 100 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 407 | . 407 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 278 | . 247 278 . 5 Initial 96 | . . 96 . . Average 120 | . 147 194 . 3 Maximum Alert Level 1 | . 1 1 . . Low Security (%) 72 | . 65 55 . 100 Level 1 27 | . 34 44 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 40 | . 13 7 4 16 Peak Tracking Total 16 | . 5 3 4 16 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Exploded 1 | . . . 1 . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled 1 | . . 1 . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 2 | . . . 1 1 Terminals 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . . . 1 2 Successful 2 | . . . 1 1 Failed 1 | . . . . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 3 | . . . 3 . Terminals 2 | . . . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . . 1 1 Zone Layout 1 | . . . . 1 EX-Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies 4 | . . 4 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 93 | . . 93 93 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 26 | . . 26 . . Total Damage 431 | . . 431 . . Kills 7 | . . 7 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 1526 | . 334 321 588 283 Spaces Moved 1061 | 1 172 197 476 215 Core . | . . . . . Treads . | . . . . . Legs 1061 | 1 172 197 476 215 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 120 120 120 Average Speed 122 | 120 120 134 120 120 Slowest Speed 150 | 120 120 150 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 1 24 32 73 52 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 1 | . . . . 1 Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 1214 | . 233 253 494 234 Wait 80 | . 1 53 14 12 Move 1057 | . 171 196 475 215 Hop . | . . . . . Pick Up 14 | . 9 1 2 2 Fast Attach 3 | . 2 1 . . Attach 3 | . 1 . 1 1 Detach . | . . . . . Swap 4 | . 3 1 . . Drop 15 | . 11 1 2 1 Fire 38 | . 35 . . 3 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 335 | -10/Materials | Entered Mines 344 | -10/Mines | Identified exit to Exiles 395 | -10/Mines | Escorted by a lone wolf Derelict 559 | -10/Mines | Discovered new exit (range 7) 592 | -10/Mines | Identified exit to Materials 602 | -10/Mines | Received a Mining Laser from a helpful Derelict 643 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 656 | -10/Mines | Entered Exiles 656 | -10/Exiles | Accompanied by 3 allies 675 | -10/Exiles | Discovered new exit (range 15) 686 | -10/Exiles | Led the pair of lost Derelicts to a safe place 691 | -10/Exiles | Identified exit to Mines 722 | -10/Exiles | Met 8R-AWN 740 | -10/Exiles | Met EX-HEX 810 | -10/Exiles | Met EX-DEC 873 | -10/Exiles | Met EX-BIN 898 | -10/Exiles | Aligned with FarCom system 900 | -10/Exiles | Given EX-Vault access code 979 | -10/Exiles | Opened EX-Vault 988 | -10/Exiles | Found Field Lobotomy Kit 1014 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1029 | -10/Exiles | Exiles lab attacked by MAIN.C 1235 | -10/Exiles | Discovered exit to Mines (range 10) 1244 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1244 | -10/Exiles | Entered Mines 1448 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1468 | -9/Mines | Learned location of Zion (-6) 1486 | -9/Mines | Assembled infested the area 1491 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1527 | -9/Mines | Self-destructed Last Messages --------------- a note attached: "In case of Swarmers." 01449_ Dropped Shotgun. 01451_ Acquired Mak. Shrapnel Gun. 01454_ Acquired Shotgun. 01468_ Acquired derelict log, extracted data. World map updated: -6/Zion. 01486_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01491_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 01500_ 52-V3K(h): "I'll hold them off! Go on ahead or try to find another way!" 01506_ HV Slug penetrates Wall. 01507_ 52-V3K(h) destroyed. 01512_ J5-HVA destroyed. 01515_ System corrupted: Component data lost. 01524_ as-23219 destroyed. 01524_ Ion Engine destroyed. 01526_ Aluminum Leg destroyed. 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