Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.24 @ 01:04:28 Player: H3-MLN Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (345) 1725 Value Destroyed (14762) 14762 Prototype IDs (127) 2540 Alien Tech Used (15) 3000 Bonus (58926) 58926 TOTAL SCORE: 92253 Bonus ------- High Alert Combat Kills 1791 Follower Combat Kills 1930 Hunted by Unchained 1000 Destroyed Unchained 2000 Spooked CY-PHR 17000 Entered Garrisons 1000 Used RIF Installer 3000 Entered DSFs 500 Met Zhirov 300 Used Core Reset Matrix 3000 Acquired SGEMP 2000 Delivered SGEMP 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Win 3000 Friendly Fire -1595 Cogmind --------- Core Integrity 90/1850 Matter 235/300 Energy 688/700 System Corruption 12% Temperature Cool (20) Movement Hovering (50) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Vortex Chain Reactor > --- PROPULSION (8) --- Combat Antigrav System Combat Antigrav System Antigrav Array Combat Linear Gravjet CL-0N3's Metamass Displacer > --- UTILITY (12) ----- Experimental Power Amplifier High-capacity Storage Unit Experimental Targeting Computer Advanced Melee Analysis Suite Experimental Melee Analysis Suite Femtoactuators Advanced Reaction Control System Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (22) --- Combat Linear Gravjet Experimental Cooling System Advanced Coolant Injector Experimental Energy Well (600) Experimental Matter Compressor (500) Advanced Particle Accelerator Advanced Weapon Cycler Nanoactuators Nanoactuators Advanced Reaction Control System Sigix Shearcannon Hypervelocity Multirail Z-bomb Delivery System Plasma Lance Peak State ------------ > --- POWER ------------ Compact Particle Reactor Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Cooled Gravmag System Cooled Linear Gravjet CL-0N3's Metamass Displacer CL-0N3's Metamass Displacer > --- UTILITY ---------- High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Experimental Core Analyzer Experimental Reaction Control System Centrium Heavy Armor Plating Centrium Heavy Armor Plating Graphene Brace Advanced Corruption Screen Spacefold Activator > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Combat Linear Gravjet Advanced Cooling System Advanced Energy Well Experimental Matter Compressor Experimental Targeting Computer Experimental Targeting Computer Nanoactuators Experimental Transmission Jammer Improved Utility Shielding Advanced Powered Armor Experimental Hardlight Generator Transdimensional Reconstructor High-powered Transdimensional Reconstructor Integrity Redistributor Sigix Sheargun Sigix Sheargun Cooled Phase Cannon Sigix Shearcannon Hypervelocity Multirail Z-bomb Delivery System Zhirov Special [Rating: 269] Favorites ----------- Power Improved Quantum Reactor Engine Backup Power III Power Core Micro Fission Core Reactor Improved Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Biometal Leg Wheel Armored Wheel Hover Unit CL-0N3's Metamass Displacer Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Centrium Heavy Armor Plating Artifact Spacefold Activator Weapon Minigun Energy Gun Sigix Sheargun Energy Cannon Sigix Shearcannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Sigix Broadsword Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 4 . . . 2 . . . . . 2 . . 2 . . . . . . 2 . 2 . 2 . . 2 . . Power 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 6 | . . . . . 3 . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . Utility 10 | . . . . . 1 . . . 1 . . . . . 2 . . 1 . . . . . . 2 . . . 2 . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 419 | 8 8 4 3 1 29 13 3 13 20 3 8 5 11 2 17 43 8 12 3 23 1 1 4 4 3 6 9 10 7 6 5 17 98 11 Power 33 | 2 1 1 . . 2 . 1 1 3 . . 1 . . 2 5 . . 1 3 . . . . . 2 1 1 . . 1 1 4 . Engine 14 | 2 1 1 . . 1 . 1 1 2 . . . . . . 3 . . . 1 . . . . . . . . . . . . 1 . Core 8 | . . . . . 1 . . . 1 . . 1 . . 2 . . . 1 2 . . . . . . . . . . . . . . Reactor 11 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 1 1 . . 1 1 3 . Propulsion 98 | 2 1 1 1 . 10 10 1 6 9 1 2 . . . 5 14 . 4 . 10 . . 2 . . 1 2 . 2 . . 1 9 4 Treads 34 | 2 . . 1 . 8 8 1 4 . . . . . . . 7 . . . . . . . . . . . . . . . . 3 . Leg 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Wheel 7 | . 1 1 . . 1 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 25 | . . . . . . . . . . . . . . . . . . . . 7 . . 2 . . 1 2 . 2 . . 1 6 4 Flight 25 | . . . . . 1 . . . 9 1 2 . . . 5 . . 4 . 3 . . . . . . . . . . . . . . Utility 218 | 2 4 . 1 . 8 1 1 1 5 2 5 2 9 2 8 13 6 5 1 9 1 . 2 3 2 3 5 6 5 4 1 14 80 7 Device 94 | 1 . . . . 2 . . . . . 2 . 3 1 2 5 3 1 1 2 . . . 1 . . 2 3 2 3 . 4 53 3 Storage 20 | 1 2 . . . . . . . 1 . . . . . 1 1 . . . 2 . . 2 . . . 1 . . . . . 9 . Processor 30 | . . . . . . . . . . 2 1 . 2 . 3 1 1 . . 1 . . . . . . . 1 . . . 8 8 2 Hackware 39 | . . . . . 1 1 . . 4 . 2 2 4 1 2 4 2 4 . 4 . . . . 1 1 1 1 3 1 . . . . Protection 34 | . 2 . 1 . 5 . 1 1 . . . . . . . 2 . . . . 1 . . 2 1 2 1 1 . . . 2 10 2 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 70 | 2 2 2 1 1 9 2 . 5 3 . 1 2 2 . 2 11 2 3 1 1 . 1 . 1 1 . 1 3 . 2 3 1 5 . Energy Gun 8 | 1 . . . . . . . . . . . . . . . 3 . . . 1 . . . . . . . . . . 2 . 1 . Energy Cannon 6 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . 1 1 . 1 . Ballistic Gun 22 | 1 2 1 . 1 6 1 . 3 . . . . . . . 4 1 1 . . . . . . . . . . . 1 . . . . Ballistic Cannon 6 | . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . 2 . Launcher 9 | . . . . . 2 . . 1 . . . 1 1 . . 1 . . 1 . . 1 . . . . . . . . . 1 . . Special Weapon 5 | . . . . . . . . . 1 . . . . . 1 1 1 . . . . . . . . . 1 . . . . . . . Impact Weapon 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . 1 . . . . 1 . . . 1 1 . . . . 1 . . . . . 1 . . . 1 . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon 4 | . . . . . . 1 . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Unidentified Prototypes 78 | . . . . . 3 . . . 4 2 . . . . 1 5 . . 2 2 . . 4 . . 1 1 7 2 5 8 6 20 5 Corrupted Parts 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . System Corruption 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 . Parts Lost 68 | . 3 . . . 3 4 1 7 2 . 3 3 2 . 4 11 . 3 . 1 1 . . 1 . . 2 . . . . . 3 14 Power 12 | . 1 . . . . 1 . 1 1 . 2 1 1 . 1 1 . . . . . . . . . . . . . . . . 1 1 Propulsion 23 | . 1 . . . 1 3 1 3 1 . . 1 1 . 2 5 . 2 . 1 . . . . . . . . . . . . . 1 Utility 24 | . . . . . 2 . . 2 . . 1 . . . 1 1 . 1 . . 1 . . . . . 2 . . . . . 2 11 Weapon 9 | . 1 . . . . . . 1 . . . 1 . . . 4 . . . . . . . 1 . . . . . . . . . 1 Highest Loss Streak 5 | . 1 . . . 1 4 1 2 1 . 1 2 1 . 2 5 . 2 . 1 1 . . 1 . . 1 . . . . . 3 4 To Critical Strikes 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Average Backups 19 | 2 18 25 24 25 24 24 25 23 14 15 14 14 14 15 14 21 12 14 12 13 16 16 16 16 14 16 17 17 17 17 17 19 17 17 Power . | . 1 1 . . . . . . . . . . 1 1 . 1 . . . 1 1 1 1 1 2 1 1 . . . . . 1 . Propulsion 4 | 1 7 9 8 9 7 7 8 7 2 3 2 2 1 3 2 4 . . . 2 5 4 2 1 1 1 . 1 1 1 1 1 2 1 Utility 8 | . 7 9 9 10 7 7 8 7 6 7 5 6 6 6 6 10 8 7 7 7 7 8 10 10 7 8 11 9 7 7 7 9 7 10 Weapon 4 | . 1 4 5 5 8 8 8 7 4 4 3 2 2 3 3 4 2 4 4 2 2 2 2 2 3 2 2 2 1 2 4 5 5 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 77 | . . 2 3 1 13 4 . 4 6 . 1 2 4 1 5 6 1 4 1 2 . 1 3 . . 1 2 2 . 3 2 . 1 2 Power 4 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . 1 . Propulsion 14 | . . 2 . . 4 . . 1 . . 1 1 . . 1 . . . . 1 . 1 2 . . . . . . . . . . . Utility 34 | . . . 1 1 2 . . 2 2 . . 1 3 1 3 5 1 3 . 1 . . 1 . . 1 1 1 . 1 1 . . 2 Weapon 22 | . . . 1 . 6 3 . 1 4 . . . . . 1 1 . 1 1 . . . . . . . . 1 . 2 . . . . Tool/Special 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 84 | . 99 100 100 100 99 94 97 86 82 96 92 82 92 84 85 78 84 77 69 87 88 87 87 76 87 84 74 75 75 73 72 70 69 71 Engine 4 | . 13 14 14 14 8 . 7 8 6 11 12 . 14 7 . 1 . . . 2 . . . . . . . . . . . . . . Core 1 | . . . . . . 5 . . . . . 5 . . 5 5 . . . 4 5 5 5 5 5 . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . 3 6 5 5 2 5 5 5 5 5 9 9 9 8 8 7 11 4 4 Treads 7 | . 17 14 14 14 26 25 26 22 . . . . . . . 9 . . . . . . . . . . . . . . . . . . Wheel 4 | . 10 14 14 14 17 18 18 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . . . . . 7 23 23 23 23 21 21 22 23 19 17 17 16 15 20 Flight 8 | . . . . . . . . . 37 38 38 37 38 38 33 8 31 28 23 20 . . . . . . . . . . . . . . Device 6 | . 2 . . . . . . 2 . . 4 4 3 2 7 4 10 6 9 2 4 4 5 8 15 9 2 8 8 11 15 11 17 21 Storage 7 | . 14 14 14 14 9 9 9 9 7 7 7 7 7 7 6 5 6 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 Processor 6 | . . . . . . . . . . 11 2 2 6 7 11 6 9 11 11 13 13 11 11 5 5 5 4 5 8 8 8 12 16 11 Hackware 7 | . . . . . 6 9 9 9 22 10 14 14 11 12 12 15 11 15 11 16 11 11 11 5 9 11 10 12 14 13 7 . . . Protection 5 | . 11 14 14 14 11 8 9 6 . . . . . . . . . . . . 2 5 4 4 9 10 8 4 5 4 5 11 3 6 Energy Gun 1 | . 7 . . . . . . . . . . . . . . 3 . . . 1 5 4 . 1 . . . . . . . . 3 . Ballistic Gun 5 | . 20 20 11 14 16 11 18 13 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . 7 14 14 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 2 . . . . 2 5 6 7 7 7 1 5 1 3 . . 4 5 5 5 . 5 5 4 3 3 3 3 3 1 2 Peak Build Rating 269 | 7 11 19 21 20 34 32 32 42 47 54 56 57 57 52 68 109 109 100 98 145 143 132 138 137 146 158 179 197 212 231 246 269 268 261 Average Rating 108 | 5 9 15 19 20 28 29 29 35 39 50 49 50 50 49 60 80 71 86 77 109 135 131 132 126 141 152 166 185 204 218 235 256 251 230 On Entrance 98 | . 7 11 19 21 20 32 28 31 40 42 54 46 54 49 49 59 109 72 72 89 143 132 132 135 128 144 151 179 196 212 230 242 262 257 Avg Prop Armor Cover (%) 9 | . 8 7 7 7 16 17 18 17 . . . 4 . . . 5 . 15 . 3 . . . . . . . . . . 5 3 11 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 199 | 15 95 104 104 104 107 100 98 102 28 27 29 29 31 26 31 199 63 50 46 74 91 93 90 116 81 102 120 118 110 116 117 165 165 151 Greatest Support 182 | 40 40 12 12 12 24 36 24 60 26 27 31 31 32 32 33 182 145 58 35 92 92 92 92 102 94 104 134 136 142 145 167 167 167 162 Greatest Overweight (x) 10 | . 9 9 8 8 4 4 4 4 1 . 1 . 1 . 1 5 1 2 1 1 . 1 1 1 . 1 2 . 1 . . 1 10 . Average Overweight (x) . | . 6 8 8 8 4 3 3 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 30 | 8 25 25 25 25 25 25 25 25 25 15 15 15 15 15 15 30 15 15 15 20 20 20 20 20 20 20 20 20 20 20 22 22 27 22 Average Capacity 21 | 7 21 25 25 25 25 25 25 25 15 15 15 15 15 15 15 23 15 15 15 17 20 20 20 20 20 20 20 20 20 20 21 22 22 22 Most Carried 30 | 4 25 25 25 25 25 25 25 25 24 15 15 15 15 15 15 30 15 15 15 20 20 20 20 20 19 20 20 20 20 20 22 22 22 22 Average Carried 20 | 2 18 24 24 25 24 24 25 24 14 14 14 14 14 15 14 22 12 14 14 16 19 19 19 19 17 19 19 19 19 19 20 21 20 20 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 22 22 22 22 Final Carried 25 | 4 25 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 14 14 15 20 19 20 20 20 18 20 20 20 20 20 22 21 22 15 Class Distribution -------------------- 20% | Mutant 11% | Hacker-Scout 10% | Scavenger-Mutant 9% | Hacker-Sprinter 8% | Hacker-Mutant 6% | Sprinter 5% | Alien-Sprinter 5% | Bothacker-Mutant 5% | Alien-Gladiator 4% | Scavenger-Sprinter 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Commander-Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Hacker-Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Hacker-Sprinter | -7/Garrison Sprinter | -7/Factory Hacker-Sprinter | -7/Garrison Hacker-Sprinter | -6/Factory Bothacker-Mutant | -6/Garrison Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Mutant | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Trapper-Sprinter | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/DSF Hacker-Mutant | -3/Research Hacker-Mutant | -3/Quarantine Hacker-Scout | -2/Research Hacker-Sprinter | -2/Testing Hacker-Sprinter | -2/Section 7 Scavenger-Sprinter | -1/Access Alien-Sprinter | -1/Command Scavenger-Gladiator | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 16358 | 266 334 253 165 208 1493 701 204 697 407 75 97 296 387 . 360 1412 307 675 46 697 134 19 . 388 . 5 895 736 378 594 536 805 2648 140 Remotely 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Salvage Created 18019 | 21 689 144 199 153 2016 542 230 1222 791 . 105 187 412 . 434 2030 124 321 63 989 167 65 . 150 . . 559 424 392 787 928 900 2538 437 Parts 875 | 5 41 17 11 11 112 31 13 47 44 . 7 10 32 . 29 73 5 6 1 41 . 7 . 7 . . 21 28 25 23 52 33 104 39 Haulers Intercepted 18 | . 2 . . . 4 . 1 . 8 . . . 2 . . . . . . . . . . . . . . . . 1 . . . . Recyclers Shooed 4 | . . . . . 1 . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . . . . . . . . . . . . 3 . 6 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 226 | . 15 12 . 6 42 13 3 19 6 . 1 10 1 . 10 30 1 1 . 4 . 4 . 6 . . 4 3 . 5 9 6 10 5 Melee 41 | . . . . . . 1 . 1 . . 1 . . . 5 4 . 1 . 2 . . . . . . 4 3 . 4 9 3 2 1 Guns 83 | . 15 10 . 2 19 9 3 8 . . . . . . . 11 1 . . 2 . 1 . 1 . . . . . 1 . . . . Cannons 22 | . . 2 . 4 8 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 2 4 AOE 73 | . . . . . 15 . . 8 6 . . 10 1 . 5 12 . . . . . 3 . 4 . . . . . . . 3 6 . Classes Destroyed 23 | 1 4 . . 2 7 2 . 2 . . . . . . . 1 . . 1 . . . . . . . . 1 . 1 . 1 . . Worker 12 | . . . . . 2 . . . 1 . . . 1 . . . . . . 2 . . . . . . 1 3 1 . . 1 . . Builder 18 | . . . . 1 5 . 1 . 2 . . . 1 . 2 . 1 . . 3 . . . . . . . 1 1 . . . . . Tunneler 6 | 1 . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . 1 . . Hauler 18 | . 2 . . . 4 . 1 . 8 . . . 2 . . . . . . . . . . . . . . . . 1 . . . . Recycler 24 | . . . . . 2 . . . 3 . 1 . 2 . 1 . . 2 . 4 . . . . . . 2 . 2 1 1 3 . . Mechanic 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 7 | . 1 . . . 1 . . . 1 . 1 . 2 . . . . . . . . . . . . . . . . . . . 1 . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Watcher 17 | . . . . . 4 . . . 1 . . . 2 . 2 1 1 . . . . . . . . . . 1 2 1 2 . . . Swarmer 67 | . 3 12 . 3 10 . . . 6 . 1 8 1 . 8 1 . . . . . 4 . 4 . . . . . . . . 6 . Cutter 8 | . . . . . . 3 . 3 . . . . . . . . . . . . . . . . . . . . . . 2 . . . Grunt 78 | . 12 . . 2 24 3 2 7 . . . 2 . . 1 19 . 1 . 1 . . . . . . 2 1 . . 1 . . . Brawler 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 1 . . . Sentry 23 | . . . . . 6 4 1 3 . . . . . . . 5 1 . . . . . . . . . 1 . . . 2 . . . Specialist 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 5 | . . . . . 1 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Programmer 20 | . . . . . 1 . . 3 . . . . . . 1 3 . . . 2 . . . 2 . . 1 . . 2 2 3 . . Behemoth 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Quarantine Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Enhanced Grunt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Executioner 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 2 . . . Packrat 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Wasp 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 10 | 1 3 3 . 3 10 4 2 5 9 . 1 6 3 . 4 6 1 1 . 3 . 4 . 4 . . 4 3 4 2 4 3 6 3 Combat Bots Only 8 | . 3 3 . 3 8 4 2 5 6 . 1 6 1 . 4 6 1 1 . 3 . 4 . 4 . . 2 1 . 2 4 3 6 3 Max Kills in Single Turn 4 | 1 1 2 . 1 4 1 1 3 2 . 1 3 1 . 2 2 1 1 1 1 1 3 . 2 . . 1 1 1 1 1 2 4 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 4 . . 2 2 . . 3 1 . 2 2 . . . . . 3 . 2 . . . . . . . 2 4 . Melee 1 | . . . . . . 1 . 1 . . 1 . . . 1 1 . 1 . 1 . . . . . . 1 1 . 1 1 1 1 1 Uniques/NPCs Destroyed 10 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 4 2 3 CL-0N3 (-5/Factory) Zhirov (-1/Access) Svarog (-1/Access) Perun (-1/Access) CY-PHR (-1/Access) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Qua Res Tes Sec Acc Com Ac0 Hostile Shots Fired 2496 | . 73 60 . 13 183 122 19 128 26 . 60 28 39 17 38 331 . 52 . 19 . 10 . 70 . 38 73 14 16 66 98 217 148 538 Missed 999 | . 20 17 . 3 52 39 6 27 4 . 35 17 27 9 24 83 . 29 . 8 . 3 . 19 . 26 25 6 10 24 55 77 34 320 Hits 1497 | . 53 43 . 10 131 83 13 101 22 . 25 11 12 8 14 248 . 23 . 11 . 7 . 51 . 12 48 8 6 42 43 140 114 218 Melee 52 | . . . . . . 16 . 10 . . . . . . . . . . . . . . . . . . . . . 8 6 . . 12 Projectile 1445 | . 53 43 . 10 131 67 13 91 22 . 25 11 12 8 14 248 . 23 . 11 . 7 . 51 . 12 48 8 6 34 37 140 114 206 AOE 22 | . . . . . . 1 . 2 . . . . . . . . . . . 1 . . . . . . . . . . 1 2 14 1 Critical Strikes 96 | . 1 . . . 3 9 2 7 1 . 1 1 . 1 1 5 . 3 . . . . . 3 . 1 4 . . 2 6 17 10 18 Actively Blocked 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 6 8 4 18 Part Disruptions 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 7 2 Actively Blocked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Damage Taken 30071 | . 670 360 . 118 1977 1304 205 1649 330 . 366 189 411 121 435 3455 20 570 . 264 . 105 . 295 . 166 1122 138 139 1293 1605 2440 4896 5428 Core 3941 | . 143 49 . 8 151 174 29 64 91 . 113 33 199 76 210 513 20 91 . 195 . 6 . 33 . . 23 16 . 30 515 195 284 680 Absorbed by Shields 2903 | . . . . . . . . 395 . . . . . . . 112 . . . . . . . . . . . . . . . . 440 1956 Reduced by Siege Mode 197 | . . . . . . . . . . . . . . . . 165 . . . . . . . . . . . . . . . . 32 . Redirected to Shielding 277 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . 35 102 132 Ignored by Resistances 718 | . . . . . . . . . . . . . . . . . . . . . . 35 . 683 . . . . . . . . . . Regen/Repaired (Parts) 7025 | . . . . . 195 . . . . 63 27 . 41 . . . . . . . . . . . . . . 55 60 553 2302 590 2384 755 Core Remaining (%) 45 | 100 . . . 20 . . . 24 . . . . . 26 . . 12 . . . . . . 67 . 100 . 75 . . 31 . . 4 Volleys Fired 842 | 2 70 27 5 22 134 50 22 38 11 1 2 8 16 . 9 103 3 20 . 71 3 8 3 19 1 6 . 37 4 14 6 10 100 17 Largest 2 | 2 2 2 1 2 2 2 2 2 1 1 1 2 1 . 1 2 2 1 . 1 1 1 1 1 1 1 . 1 1 1 1 1 2 1 Hottest 253 | 70 70 62 37 62 62 53 55 56 39 5 5 78 36 . 39 253 76 38 . 72 72 72 7 39 7 72 . 40 40 50 100 180 200 180 Shots Fired 1264 | 4 140 54 5 44 250 78 44 71 11 1 2 9 16 . 9 137 4 20 . 71 3 9 3 19 1 6 . 35 4 14 6 10 167 17 Gun 927 | 4 140 43 . 22 196 78 44 64 . . . . . . . 97 2 1 . 66 3 4 . 16 . 6 . . . 1 4 1 135 . Cannon 194 | . . 11 5 22 42 . . . . . . . . . . 20 . 2 . . . . . . . . . 29 1 8 1 7 29 17 Launcher 61 | . . . . . 12 . . 7 3 . . 9 1 . 2 14 . . . . . 5 . 3 . . . . . . . 2 3 . Special 82 | . . . . . . . . . 8 1 2 . 15 . 7 6 2 17 . 5 . . 3 . 1 . . 6 3 5 1 . . . Kinetic 707 | 2 98 54 5 44 238 78 44 64 . . . . . . . 48 2 1 . 28 . . . . . . . . . 1 . . . . Thermal 215 | 2 42 . . . . . . . . . . . . . . 59 . 2 . 38 3 4 . 16 . 6 . 29 1 8 1 2 2 . Explosive 61 | . . . . . 12 . . 7 3 . . 9 1 . 2 14 . . . . . 5 . 3 . . . . . . . 2 3 . Electromagnetic 10 | . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . Slashing 189 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 6 162 17 Robot Hit Streak 79 | 1 11 4 . 7 17 18 12 14 6 1 1 . 9 . 8 27 6 15 . 6 . 7 10 13 1 . . 3 4 7 8 17 79 46 Robot Miss Streak 12 | 1 4 2 . 3 4 3 2 4 1 . 1 1 2 . 1 4 . 1 . 5 . . . 1 . . . 1 . 1 . 12 6 2 Penetration Max 2 | . . . . . . 1 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 1 Secondary Targets 5 | . . . . . 1 1 . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 1184 | 2 86 28 6 28 155 73 34 77 50 1 10 16 32 . 27 117 5 27 7 40 2 1 3 15 1 . 28 18 10 34 25 19 169 38 Core Hits 687 | 1 39 13 4 8 103 21 9 52 29 . 3 17 10 . 17 90 2 5 2 20 . 2 . 9 . . 10 8 6 12 12 13 107 63 Critical Kills 5 | . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Critical Parts Destroyed 7 | . . . . . 1 2 . 1 . . . . . . . 3 . . . . . . . . . . . . . . . . . . Critical Strikes 50 | 1 2 . . 3 8 3 . 1 1 . . . . . 1 5 . 1 2 4 . . . 1 . . 8 1 . 4 1 1 1 1 Burn 5 | 1 2 . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Destroy 8 | . . . . . 4 2 . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Blast 7 | . . . . 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Smash 4 | . . . . . . 1 . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . Sever 25 | . . . . . . . . . 1 . . . . . 1 1 . 1 2 3 . . . . . . 8 1 . 3 1 1 1 1 Melee Attacks 864 | . . . 6 . 1 37 . 44 70 1 29 27 40 6 56 86 12 18 7 47 3 1 . 6 . 5 46 60 25 56 65 40 42 28 Impact 87 | . . . . . 1 33 . 14 4 . 2 . . 5 . 28 . . . . . . . . . . . . . . . . . . Slashing 767 | . . . 6 . . 1 . 30 66 1 21 27 40 1 55 58 12 18 7 47 3 1 . 6 . 5 46 60 25 56 65 40 42 28 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 110 | . . . . . . 1 . . 15 . 7 . 10 . 14 2 1 4 7 21 2 . . . . . 4 6 6 2 3 5 . . Combat Hostiles 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 61945 | 25 1016 440 444 673 4898 1790 714 3840 2856 . 147 2179 1422 . 1690 6727 143 585 280 1743 169 312 . 781 . . 1355 1884 1193 2693 2711 2967 12277 3991 Guns 12768 | 25 1016 318 . 223 2355 1049 714 953 . . . . . . . 1434 58 . . 326 . 27 . 438 . . . . . 12 . . 3820 . Cannons 7640 | . . 122 . 445 715 . . . . . . . . . . 483 . . . . . . . . . . . . . . . 193 3416 2266 Explosions 10155 | . . . . . 1828 . . 980 427 . . 1309 158 . 374 2107 . . . . . 285 . 305 . . . . . . . 684 1698 . Melee 30974 | . . . 444 . . 741 . 1907 2429 . 147 870 1264 . 1316 2687 85 585 280 1361 169 . . 38 . . 1355 1884 1185 2587 2574 2022 3327 1717 Ramming 408 | . . . . 5 . . . . . . . . . . . 16 . . . 56 . . . . . . . . 8 94 137 68 16 8 Kinetic 8544 | . 678 440 . 668 3070 1049 714 953 . . . . . . . 864 58 . . 38 . . . . . . . . . 12 . . . . Thermal 2221 | 25 338 . . . . . . . . . . . . . 142 963 . . . 288 . 27 . 438 . . . . . . . . . . Explosive 9850 | . . . . . 1828 . . 980 353 . . 1309 158 . 232 2018 . . . . . 285 . 305 . . . . . . . 684 1698 . Electromagnetic 253 | . . . . . . . . . 74 . . . . . . 179 . . . . . . . . . . . . . . . . . . Impact 1491 | . . . . . . 741 . 350 . . . . . . . 400 . . . . . . . . . . . . . . . . . . Slashing 39178 | . . . 444 . . . . 1557 2429 . 147 870 1264 . 1316 2287 85 585 280 1361 169 . . 38 . . 1355 1884 1185 2587 2574 2215 10563 3983 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . 1 1 1 6 . . 4 4 4 2 . 2 2 2 2 4 4 4 4 5 . . 12 12 . . . . 18 12 Average Corruption 3 | . . . . . 1 1 1 4 . . 3 4 2 1 . 1 2 1 2 2 4 4 4 4 . . 4 12 . . . . 4 11 Corruption Purged 36 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . 31 . Corruption Blocked 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 10 4 . Effects 199 | . . . . . 15 9 3 21 . . 1 8 8 . . 14 6 2 2 22 1 4 1 7 . . 5 39 . . . . 6 25 Message Errors 44 | . . . . . 5 4 . 3 . . 1 1 2 . . 3 2 . 1 3 1 2 . . . . 1 9 . . . . 2 4 Matter Fused 48 | . . . . . 5 1 2 5 . . . 2 2 . . 4 1 1 1 3 . . . 3 . . 1 11 . . . . 1 5 Heat Flow Errors 25 | . . . . . 3 . 1 2 . . . . 2 . . 2 1 . . 8 . 1 . . . . . 3 . . . . 1 1 Energy Discharges 30 | . . . . . 1 2 . 3 . . . 1 1 . . 4 1 . . 2 . . 1 1 . . 1 8 . . . . 1 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Fused 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 26 | . . . . . . 2 . 4 . . . 3 1 . . 1 1 1 . 4 . . . 1 . . 1 4 . . . . 1 2 Data Loss (major) 6 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . 1 1 . . . . . 2 Misfires 3 | . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Alerts 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . Misdirections 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Weapon Failures 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Overload Shots 16 | . . . . . . . . . . . . . . . . 6 . . . 3 1 1 . . . 4 . . . . . 1 . . Effects 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Overflow Damage 4992 | . . 4 30 5 96 159 . 135 245 . . 151 211 . 102 392 45 79 7 173 134 64 . . . . 118 472 263 251 291 591 974 . Projectiles 113 | . . 4 . 5 2 . . . . . . . . . . 102 . . . . . . . . . . . . . . . . . . Explosions 481 | . . . . . 94 . . 58 . . . 68 21 . . 39 . . . . . 64 . . . . . . . . . 80 57 . Melee 4398 | . . . 30 . . 159 . 77 245 . . 83 190 . 102 251 45 79 7 173 134 . . . . . 118 472 263 251 291 511 917 . Knockbacks 11 | . . . . 3 4 . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . Impact 3 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Kinetic 7 | . . . . 2 4 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 509 | . . . . 2 122 . . 172 . . . 38 . . . 137 . . . . . 38 . . . . . . . . . . . . Shots 17 | . . . . . 6 . . 4 . . . 1 . . . 4 . . . . . 2 . . . . . . . . . . . . Rammed 15 | . . . . 1 . . . 1 . . . . . . . 2 . . . 1 . . . . . . . . 1 1 2 4 . 2 Targets Rammed 16 | . . . . 1 . . . 1 . . . . . . . 2 . . . 1 . . . . . . . . 1 1 2 4 1 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Highest Temperature 466 | 18 172 144 16 188 410 54 249 176 24 9 50 25 349 84 19 372 222 61 . 249 22 157 . 2 . . 10 193 1 2 146 372 466 181 Average Temperature 51 | 10 36 37 7 67 77 18 40 29 2 2 9 8 38 46 1 92 112 17 . 39 3 39 . 2 . . 5 66 1 1 64 142 118 91 Received Heat Transfer 4019 | . 366 18 . 6 936 216 126 434 81 . 114 15 54 36 9 509 9 78 . 9 . . . 9 . . 135 27 27 9 27 506 181 82 Effects 19 | . . . . . 3 . . . . . . . . . . 3 . . . 2 . . . . . . . . . . . 2 9 . Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Energy Bleed 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Interference 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Short Circuit 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Damage (minor) 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Siege Activations 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . Total Turns 55 | . . . . . . . . . . . . . . . . 42 . . . . . . . . . . . . . . . . 13 . Longest Duration 25 | . . . . . . . . . . . . . . . . 25 . . . . . . . . . . . . . . . . 13 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . 3 . 2 . . . . . . . 2 . . . 1 . . . . . . . . . . . 2 . . Combat Hostiles 6 | . . . . . . 3 . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Fried 20 | . . . . . . 1 . 1 . . . . . . . 5 . . . 3 . . . . . . . . . 3 . 7 . . Impact Corruptions 18 | . . . . . . 7 . 2 . . . . . . . 5 . . . 1 . . . . . . . . . 1 . 2 . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Melted 12 | . 1 . . . . . . . . . . . . . . 3 . . . 3 . . . 5 . . . . . . . . . . Heat Transferred 4188 | 148 1147 . . . . . . . . . . . . . 50 1463 . . . 530 . 50 . 800 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Qua Res Tes Sec Acc Com Ac0 Maximum Alert Level 5 | . . . . . 3 3 2 2 2 . 1 3 2 2 1 5 4 2 . 1 . . . . . . . 1 . . 2 2 3 . Low Security (%) 41 | 100 100 100 . 100 16 . . 22 . 100 46 . 22 . 63 2 . 63 100 65 . . . . 100 100 100 98 100 100 70 39 . . Level 1 16 | . . . . . 37 . 61 35 45 . 53 16 67 98 36 4 . . . 34 . . . . . . . 1 . . 27 17 . . Level 2 30 | . . . . . 43 56 38 42 54 . . 19 9 1 . 20 . 36 . . . . . . . . . . . . 2 42 91 . Level 3 7 | . . . . . 2 43 . . . . . 63 . . . 21 83 . . . . . . . . . . . . . . . 7 . Level 4 3 | . . . . . . . . . . . . . . . . 36 16 . . . . . . . . . . . . . . . . . Level 5 1 | . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1949 | 5 144 116 . 155 761 857 439 674 513 194 371 1049 577 403 322 1949 1114 537 23 345 . . . . 48 10 59 205 108 133 400 561 589 . Initial 1022 | . . 46 . . . 492 417 143 353 164 23 249 550 218 211 186 1022 527 23 . . . . . 15 2 5 8 108 24 74 240 358 . Average 338 | . 44 26 . 52 358 682 311 380 397 122 180 782 262 287 183 1086 1065 271 2 153 . . . . 24 5 13 56 47 66 190 319 493 . Influence Increases 14534 | 5 459 282 12 406 1439 505 103 641 531 70 606 830 782 185 634 1953 245 268 . 975 . 90 . 155 48 18 190 557 178 400 604 599 508 256 Destroy 0b10 Robot/C 5440 | . 300 240 . 280 860 280 60 400 120 . 20 360 180 . 220 700 20 60 . 360 . 80 . 120 . . 80 100 . 140 200 60 200 . Destroy 0b10 Robot/NC 635 | 5 15 . 10 5 115 . 10 25 80 . 10 5 75 . 25 35 10 10 . 50 . . . . . . 15 25 35 15 15 25 20 . Destroy Leader 892 | . 74 40 . 50 200 10 22 30 38 . . 30 80 . 34 20 12 10 . 90 . 10 . 20 . . 20 22 4 14 32 20 10 . Allied During Kill 591 | . . . 2 53 15 3 . 6 . . . 79 39 . 4 53 . 2 . 335 . . . . . . . . . . . . . . Trap Triggered on 0b10 200 | . . . . . 30 . . . . . . . . . 10 40 30 10 . . . . . . . . . 80 . . . . . . Successful Hack 831 | . 23 . . . 30 18 4 12 54 . 98 26 144 16 80 8 44 38 . 32 . . . . 33 . 25 28 31 15 24 48 . . Disable Machine 750 | . . . . . 60 . . . 15 . 15 45 60 . 75 60 15 30 . 15 . . . . . . . 120 15 60 60 15 45 45 Anti-Garrison Action 1450 | . . . . . . 100 . 100 . . . 150 . 100 . 800 . . . . . . . . . . . . . . . 200 . . Destroy Structure 1405 | . 2 2 . 3 99 34 7 68 29 40 13 75 24 9 66 192 9 18 . 48 . . . . . 18 20 92 48 51 48 81 98 211 Partial Spotted 735 | . . . . . . . . . 120 30 120 30 120 . 15 15 45 30 . 45 . . . . 15 . . 75 . . 30 30 15 . Lose Combat Pursuer 1605 | . 45 . . 15 30 60 . . 75 . 330 30 60 60 105 30 60 60 . . . . . 15 . . 30 15 45 105 195 120 120 . Influence Decreases 14418 | 5 339 352 62 406 682 405 740 187 735 506 283 138 1519 94 770 271 1117 1277 68 862 113 30 60 130 70 11 185 379 327 311 337 438 353 856 Entered New Map 5408 | . . 74 50 . . 265 440 77 321 306 11 108 499 94 192 81 927 550 45 . 42 . 60 . 10 1 5 7 85 20 59 160 203 716 Time Decay 6397 | 5 329 278 12 366 622 . 140 . 334 70 222 . 490 . 368 . 170 392 23 599 61 30 . 130 60 . 175 372 222 251 278 278 120 . Lost Part 635 | . 10 . . . 30 40 10 70 20 . 30 30 20 . 40 110 . 30 . 10 10 . . . . . 5 . . . . . 30 140 Lost Ally 953 | . . . . 40 30 100 . 40 60 130 20 . 60 . 20 80 20 30 . 253 . . . . . 10 . . 20 40 . . . . Purge Threat 1025 | . . . . . . . 150 . . . . . 450 . 150 . . 275 . . . . . . . . . . . . . . . . Squads Dispatched 86 | . 3 1 . . 7 . 2 . 5 . 6 . 6 . 5 . 1 10 . 6 . . . . 1 1 3 2 3 4 13 6 1 . Investigation 22 | . 1 1 . . 2 . . . . . . . 2 . 3 . . 3 . . . . . . 1 . 1 1 2 1 3 1 . . Extermination 24 | . . . . . . . . . 2 . 1 . 3 . 2 . . 3 . 3 . . . . . . 1 1 1 2 2 2 1 . Reinforcement 34 | . 2 . . . 3 . 1 . 2 . 5 . 1 . . . . 4 . 3 . . . . . 1 1 . . 1 7 3 . . Assault 3 | . . . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Haulers Reinforced 6 | . . . . . . . . . 2 . . . . . . . . 1 . 1 . . . . . . . . . 1 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Alert ID Control Effect 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 32 | . 1 . . . 2 . . . 2 . 1 . 1 . . 2 1 1 . . . . . . . . . . . . . 3 18 . Communications Jammed 79 | . . . . . . . . . . . . . . . . . . 17 . . . . . . . . . 1 19 2 24 16 . . Distress Signals 70 | . . . . . . . . . . . . . . . . . . 17 . . . . . . . . . 1 10 2 24 16 . . Times Spotted 595 | . 28 13 . 14 59 18 5 22 31 6 30 13 30 11 19 41 10 33 . 11 . 4 . 6 1 3 9 7 8 21 36 33 16 57 Peak Tracking Total 30 | . 4 3 . 4 7 8 2 5 8 6 6 6 6 13 4 6 4 15 . 3 . 4 . 3 1 3 3 2 2 9 11 13 11 30 Tactical Retreats 65 | . 2 . . 1 2 1 . . 2 . 8 1 3 2 3 2 4 3 . . . . . 1 . . 2 1 3 3 6 4 4 7 ECM-based Alert Blocks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 42 | . 1 . . . 2 1 . 6 5 . 3 1 9 . 3 2 . 4 . 2 . . . . . . . . . . . 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 20 | . . . . . 3 . . . . . . . . . 1 4 3 1 . . . . . . . . . 8 . . . . . . Traps Reconfigurated 65 | . . . . . 6 . . . . . 8 20 1 . 6 . 10 5 . 5 . . . . 4 . . . . . . . . . Traps Extracted 15 | . . . . . . . . . . . 4 . . . 2 1 3 . . 5 . . . . . . . . . . . . . . Installed 13 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . 8 . . . . . . Triggered 20 | . . . . . 3 . . . . . . . . . 1 4 3 1 . . . . . . . . . 8 . . . . . . Most Traps Carried 10 | . . . . . . . . . . . 4 4 4 4 6 6 5 5 5 10 10 10 10 8 8 8 8 8 . . . . . . Objects Rigged 17 | . . . . . . . . . . . . . . . 17 . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Time Bombs Activated 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 68 | . . . . . 4 2 . 3 1 . 1 6 4 1 5 11 1 2 . 1 . . . . . . . 8 1 4 5 1 4 3 Max in Single Turn 5 | . . . . . 2 1 . 1 1 . 1 2 1 1 5 1 1 1 . . . . . . . . . 1 1 1 1 1 1 1 Garrison Access 22 | . . . . . . . . . 4 . 2 . 3 . 3 . 1 3 . 2 . . . . . . 1 . 2 . . 1 . . Garrison Relay 11 | . . . . . . 2 . 2 . . . 3 . 1 . 3 . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 199 | . 3 1 2 . 8 2 2 2 16 . 20 2 26 2 23 3 10 15 . 13 . . 4 . 4 . 5 7 8 3 11 6 1 . Terminals 112 | . 3 . . . 5 2 1 2 4 . 11 2 15 2 11 3 7 7 . 6 . . . . 3 . 3 6 4 1 10 3 1 . Fabricators 16 | . . . . . . . . . 3 . 1 . 2 . 3 . 1 2 . 2 . . . . . . 1 . 1 . . . . . Repair Stations 13 | . . . . . 2 . . . . . 3 . 2 . 2 . . 1 . 2 . . . . . . . . . . . 1 . . Recycling Units 7 | . . . . . . . . . 2 . 1 . 2 . 1 . . 1 . . . . . . . . . . . . . . . . Scanalyzers 16 | . . . . . . . . . 3 . 1 . 1 . 2 . 1 1 . 1 . . . . 1 . . 1 1 2 . 1 . . Garrison Access 28 | . . . . . 1 . 1 . 4 . 3 . 4 . 4 . 1 3 . 2 . . . . . . 1 . 2 . 1 1 . . Total Hacks 425 | . 9 1 5 . 29 3 3 2 36 . 45 4 49 4 53 4 24 29 . 23 . . 14 . 9 . 11 14 12 6 23 11 2 . Successful 259 | . 3 1 5 . 20 2 3 1 27 . 27 2 30 1 32 2 14 11 . 13 . . 14 . 7 . 8 8 9 3 12 3 1 . Failed 163 | . 6 . . . 9 1 . 1 8 . 18 2 19 3 20 2 10 18 . 10 . . . . 2 . 3 5 3 3 11 8 1 . Catastrophic 28 | . 2 . . . . . . 1 . . 4 1 6 1 3 . . 4 . 1 . . . . . . 2 1 . . . 2 . . Database Lockouts 3 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Manual 160 | . 8 . 1 . 21 . 1 1 12 . 17 2 18 4 26 2 7 10 . 6 . . . . 3 . 1 3 . 3 11 3 . . Terminals 245 | . 9 . . . 19 3 2 2 11 . 24 4 28 4 30 4 19 17 . 12 . . . . 6 . 3 10 7 2 21 6 2 . Fabricators 38 | . . . . . . . . . 7 . 2 . 5 . 7 . 2 3 . 4 . . . . . . 7 . 1 . . . . . Repair Stations 25 | . . . . . 4 . . . . . 8 . 3 . 3 . . 2 . 3 . . . . . . . . . . . 2 . . Recycling Units 11 | . . . . . . . . . 2 . 2 . 3 . 1 . . 3 . . . . . . . . . . . . . . . . Scanalyzers 41 | . . . . . . . . . 9 . 5 . 3 . 4 . 2 1 . 2 . . . . 3 . . 4 2 4 . 2 . . Garrison Access 45 | . . . . . 6 . 1 . 7 . 4 . 7 . 8 . 1 3 . 2 . . . . . . 1 . 2 . 2 1 . . Terminal Hacks 96 | . 3 1 5 . 4 2 2 1 4 . 6 2 7 1 8 2 6 4 . 4 . . 14 . 3 . 1 3 4 . 7 1 1 . Record 9 | . . . 4 . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . 1 . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Prototype ID Bank 6 | . . . . . . . 1 . 1 . . . . . . . . . . . . . 4 . . . . . . . . . . . Open Door 7 | . . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 3 . 1 . Open DSF 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Branch Access Points 6 | . 1 . . . 1 . . . . . . . . . 1 . 1 . . 1 . . . . . . . . 1 . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Machine Index 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . . . . . Terminal Index 3 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . Garrison Index 6 | . . . . . . . . . 1 . 1 . . . 1 . 1 1 . 1 . . . . . . . . . . . . . . Unreport Threat 5 | . . . . . . . 1 . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 10 | . . . . . 1 . . . . . 2 . 1 . 2 . 1 1 . 1 . . . . 1 . . . . . . . . . Transport Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Registered Components 6 | . . . . . . . . . 1 . 1 . 1 . 1 . 1 . . . . . . . . . 1 . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 9 | . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . . 1 1 . 3 1 . . Garrison Registry 5 | . . . . . . 1 . 1 . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 16 | . . . . . . . . . . . 1 . 3 . 2 . 2 1 . 1 . . . . . . 5 . 1 . . . . . Network Status 4 | . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . 1 . . . . . Load Schematic 6 | . . . . . . . . . . . . . 1 . 2 . 1 . . . . . . . . . 2 . . . . . . . Build 6 | . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . 3 . . . . . . . Repair Station Hacks 13 | . . . . . 4 . . . . . 3 . 3 . 1 . . . . 2 . . . . . . . . . . . . . . Scan Component 5 | . . . . . 2 . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . Repair 4 | . . . . . 2 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Refit 4 | . . . . . . . . . . . 1 . 1 . 1 . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 28 | . . . . . . . . . 7 . 3 . 2 . 2 . 1 1 . 2 . . . . 2 . . 2 2 3 . 1 . . Insert Component 9 | . . . . . . . . . 3 . 1 . . . 1 . 1 . . . . . . . . . . 1 . 2 . . . . Analyze 3 | . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 16 | . . . . . . . . . 2 . 1 . 2 . 1 . . 1 . 2 . . . . 2 . . 1 2 1 . 1 . . Garrison Access Hacks 36 | . . . . . 1 . 1 . 7 . 3 . 7 . 7 . 1 3 . 2 . . . . . . 1 . 2 . 1 . . . Unlock Access 6 | . . . . . 1 . 1 . . . 1 . 1 . 1 . . . . . . . . . . . . . . . 1 . . . Seal Access 21 | . . . . . . . . . 4 . 2 . 3 . 3 . 1 3 . 2 . . . . . . 1 . 2 . . . . . Coupler Status 9 | . . . . . . . . . 3 . . . 3 . 3 . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 69 | . . . . . 11 . . . 9 . 10 . 8 . 12 . 4 2 . 2 . . . . 2 . 1 3 . . 4 1 . . Terminals 47 | . . . . . 9 . . . 2 . 8 . 7 . 9 . 4 . . 1 . . . . 2 . . 2 . . 3 . . . Track 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . Assimilate 3 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Botnet 12 | . . . . . 2 . . . 2 . 2 . 2 . 2 . 1 . . . . . . . . . . . . . 1 . . . Detonate 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Operators 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Skim 25 | . . . . . 5 . . . . . 6 . 5 . 5 . 3 . . . . . . . 1 . . . . . . . . . Search 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricators 10 | . . . . . . . . . 5 . 1 . . . 1 . . 1 . 1 . . . . . . 1 . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Liberate 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet 3 | . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . Haulers 3 | . . . . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . . 2 . 1 . 1 . 1 . . 1 . . . . . . . . . . . . . . . . Recyclers 4 | . . . . . . . . . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . Mask 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access 5 | . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . Restock 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram 3 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Cores Recovered 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 144 | . 3 . . . 6 1 2 1 10 . 16 2 22 2 18 2 8 11 . 10 . . . . 2 . 4 6 4 3 5 5 1 . Full Trace Events 7 | . . . . . . . . . . . . . 2 1 1 1 . 1 . . . . . . . . 1 . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 56 | . 1 . . . . . . . . . . . . . . . . . . 53 . . . . . . . 1 . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . . . . . 2 . 1 . . . . . . . . . . . 4 . . . . 8 . 4 2 . . . Parts Built 7 | . . . . . . . . . . . . . 3 . . . 1 . . . . . . . . . 3 . . . . . . . Authchips 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Time 602 | . . . . . . . . . . . . . 159 . . . 35 . . . . . . . . . 408 . . . . . . . Total Part Build Rating 47 | . . . . . . . . . . . . . 18 . . . 6 . . . . . . . . . 23 . . . . . . . Part Studies Acquired 16 | . . . . . . . . . 2 . 1 . 2 . 1 . . 1 . 2 . . . . 2 . . 1 2 1 . 1 . . Parts Repaired 4 | . . . . . 2 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Time 209 | . . . . . 58 . . . . . 62 . 89 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . . . 2 . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer 6 | . . . . . . 1 . 1 . . . 1 . 1 . 2 . . . . . . . . . . . . . . . . . . Signal Jammer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 59 | . . . . . . 2 . . 6 1 4 . 8 . 5 4 1 9 . 4 . . 3 . 1 . . 4 2 4 1 . . . Non-combat 22 | . . . . . . . . . 2 . 3 . 3 . 1 . . 8 . 3 . . . . 1 . . 1 . . . . . . Combat 37 | . . . . . . 2 . . 4 1 1 . 5 . 4 4 1 1 . 1 . . 3 . . . . 3 2 4 1 . . . Autooverrided 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Robot Hacks Applied 69 | . . . . . . 2 . . 6 1 5 . 12 . 5 2 1 15 . 4 . . 3 . 1 . . 4 3 4 1 . . . parse_system 7 | . . . . . . . . . 1 . . . . . . . . 1 . 1 . . 3 . . . . . 1 . . . . . find_chute 3 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . . . . . . deconstruct_machine 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . find_fabricator 4 | . . . . . . . . . . . 1 . 1 . 1 . . 1 . . . . . . . . . . . . . . . . find_dsf 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . drop_inventory 12 | . . . . . . . . . 1 . 2 . 2 . 1 . . 4 . 2 . . . . . . . . . . . . . . purge_threat 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . block_reporting 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . map_route 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . disable_scanner 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 1 . . . ignore_targets 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . find_garrison 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . amplify_resonance 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . wipe_record 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . go_dormant 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . overwrite_iff 7 | . . . . . . 1 . . 3 . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . formatsys_low 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . formatsys_high 8 | . . . . . . 1 . . . . 1 . 1 . 1 2 1 1 . . . . . . . . . . . . . . . . Relay Couplers Released 75 | . . . . . 4 10 . 10 2 . . 13 3 3 4 11 . 5 . 3 . . . . . . 3 . 4 . . . . . Machine Destruction 71 | . . . . . . 10 . 10 2 . . 13 3 3 4 11 . 5 . 3 . . . . . . 3 . 4 . . . . . Programmers 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Attached 23 | . . . . . . 1 . . 3 . 1 . 3 . 2 3 1 3 . 2 . . . . . . . 1 3 . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . . . . . . . 6 6 6 2 2 2 2 2 2 3 3 3 1 1 . . . . . . Autooverrided 3 | . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . 5 . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Qua Res Tes Sec Acc Com Ac0 Total Allies 83 | . . . 5 . 2 4 . 3 3 19 1 2 1 . 4 5 1 2 20 2 . . . . 1 . . . 1 . 4 3 . . Largest Group 20 | . . . 5 5 2 2 . 3 1 18 1 2 3 . 2 3 1 1 20 19 . . . . 1 1 . . . . 4 3 . . Highest-Rated Group 828 | . . . 66 66 29 62 . 63 16 434 32 139 171 . 58 137 29 49 828 778 . . . . 26 26 . . . . 232 379 . . Highest-Rated Ally 135 | . . . 21 21 21 31 . 21 16 35 32 77 77 . 32 54 29 49 50 85 . . . . 26 26 . . . . 58 135 . . Total Orders 10 | . . . . . . . . . . . 1 . . . . 4 . 2 . . . . . . . 1 . . . . . . 2 . STAY 4 | . . . . . . . . . . . 1 . . . . 2 . 1 . . . . . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . FOLLOW 3 | . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Ally Attacks 553 | . . . . 47 17 11 . 9 6 152 2 19 35 . 9 61 8 7 . 156 . . . . . . . . 1 2 11 . . . Total Damage 14790 | . . . . 533 276 134 . 118 64 6943 91 584 973 . 231 1140 151 218 . 3022 . . . . . . . . 47 21 244 . . . Kills 78 | . . . . 9 3 1 . 1 . 17 . 8 12 . 1 7 . 2 . 17 . . . . . . . . . . . . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . Allies Melted 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Qua Res Tes Sec Acc Com Ac0 Active Infowar (turns) 12652 | 57 160 . . . 7 . . 34 . 137 244 . 570 14 769 2641 359 937 274 2001 241 177 79 245 139 69 301 935 470 523 571 489 209 . Optics 7152 | . . . . . . . . . . . . . . . 438 2641 359 937 274 2001 241 177 79 5 . . . . . . . . . . Sensors 6552 | . . . . . . . . . . . 232 . 570 13 219 . 198 894 196 790 226 173 79 245 139 8 256 935 469 412 224 266 8 . IFF 426 | . . . . . . . . . . . . . . . 426 . . . . . . . . . . . . . . . . . . . Zeronet 1203 | . . . . . . . . . . . . . . . . . . . . 912 93 . . . . . . . . . . 3 195 . Terrain 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Structural 797 | . . . . . . . . . . . . . . . 281 . 1 9 . . . . . . . . . . 232 274 . . . . Seismic 217 | 57 160 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . T.N.C. 149 | . . . . . . . . . . 137 12 . . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Cloaking 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Jamming 1412 | . . . . . 7 . . 34 . . . . . 1 . 37 21 11 . . . . . . 139 69 45 21 139 117 447 324 . . ECM 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Robot Analysis Total 102 | . 1 . . . 2 . . . . . . . . . . . . . . 98 . . 1 . . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . 3 . . . . . . . . . . . . . . . . 2 . . 3 . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 30195 | 116 1108 1422 1340 1145 2204 1101 293 930 747 151 463 395 1292 69 848 2641 359 937 274 2072 241 177 79 312 139 95 651 935 470 552 614 615 4844 564 Spaces Moved 32331 | 60 399 630 574 510 1117 501 123 435 1986 305 1400 571 2441 178 1683 1623 878 1942 211 2456 501 331 141 614 266 73 407 1211 973 921 1012 701 4127 1030 Core 135 | 7 . . . . . . . . . . . . . . . 28 . 1 . . . . . . . . . . . . . . 99 . Treads 750 | 53 102 . . . . . . 5 . . . . . . . 590 . . . . . . . . . . . . . . . . . . Legs 256 | . . . . . . . . . . . . . . . . 251 5 . . . . . . . . . . . . . . . . . Wheels 4182 | . 297 630 574 510 1117 501 123 430 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 13246 | . . . . . . . . . . . . . . . . . . . . 1080 501 331 141 614 266 73 407 1211 973 921 983 693 4022 1030 Flight 13719 | . . . . . . . . . 1986 305 1400 571 2441 178 1683 754 873 1941 211 1376 . . . . . . . . . . . . . . Fastest Speed 17 | 50 160 195 210 210 150 120 135 115 23 24 20 20 20 20 21 18 20 17 94 18 38 38 33 26 38 28 22 22 32 30 23 23 23 36 Average Speed 55 | 147 199 212 210 210 150 142 146 141 23 24 23 23 23 22 23 112 24 26 94 32 38 38 36 36 38 40 37 33 33 31 29 37 46 43 Slowest Speed 550 | 160 215 215 210 210 150 150 150 240 96 24 93 26 90 23 84 400 104 171 94 90 38 100 95 90 38 90 140 34 88 33 30 88 550 55 Overloaded Moves 685 | . . . . . . . . . . . 11 9 99 46 27 25 5 62 . 12 . . . 19 . 46 18 4 . . 55 71 14 162 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 118 | . . . . . . . . . 6 7 28 2 11 2 2 . 9 41 . 10 . . . . . . . . . . . . . . Potential Cave-ins 23 | . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . 1 . . 3 . . 10 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 4 1 1 1 Spacefolds 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 3 2 . Exploration Rate (%) 59 | 4 70 97 89 96 87 47 15 42 53 92 49 70 68 34 61 86 30 47 89 34 66 57 61 73 8 87 11 83 33 69 67 26 95 69 Regions Visited 34 Branch Regions 12 Pre-discovered Areas 13 | . . 2 1 1 2 . . . . . . . 2 . . . . . . . 1 . 3 1 . . . . . . . . . . Known Exits Taken 19 | . 1 . . . 1 . 1 . . . 1 . 1 . 1 . 1 . . 1 1 1 1 1 1 . 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 12 | . . 1 . 1 . . . . . . . . . . . . . . . . 4 2 . 4 . . . . . . . . . . Spaces Dug 304 | . . . 1 . 1 8 . 3 6 1 13 3 13 4 30 37 8 6 . 25 1 1 . . . 9 10 34 15 14 16 19 7 19 Terrain Destroyed 1073 | . . 2 3 3 112 9 10 49 31 1 13 49 19 4 86 166 9 6 . 46 3 74 . 54 . 10 10 58 16 16 23 33 48 110 Melee 253 | . . . . . 1 8 . 3 6 1 13 3 13 4 30 28 8 5 . 18 1 1 . . . 5 10 30 15 9 14 18 6 3 Projectile 258 | . . 2 3 3 5 . 10 1 . . . . . . . 10 1 1 . 25 2 2 . . . 5 . 28 1 7 9 6 30 107 AOE 555 | . . . . . 106 . . 45 25 . . 46 6 . 56 127 . . . . . 71 . 54 . . . . . . . 8 11 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Qua Res Tes Sec Acc Com Ac0 Total 42030 | 80 575 673 702 545 1449 775 196 596 2184 373 1475 794 3095 193 2046 2166 996 2298 273 3587 543 370 173 673 301 124 827 1590 1071 1102 1215 964 6883 1123 Wait 5812 | 6 66 . 4 10 100 94 46 8 32 60 41 147 504 7 233 100 53 232 44 908 33 22 . 10 25 12 319 169 29 33 68 130 2258 9 Move 32044 | 59 398 629 573 509 1116 500 123 434 1974 293 1346 567 2419 173 1678 1622 860 1861 210 2435 500 330 140 613 265 72 406 1209 972 920 994 695 4121 1028 Hop 108 | . . . . . . . . . 6 4 25 1 10 2 2 . 8 40 . 10 . . . . . . . . . . . . . . Pick Up 331 | 5 26 5 6 1 23 11 . 11 7 2 5 7 13 1 13 30 8 12 2 16 1 3 8 3 1 8 13 10 6 10 8 11 37 8 Fast Attach 335 | 6 . 1 . . 6 9 1 8 10 2 1 1 4 . 7 37 . 4 3 16 . 1 7 3 . 3 5 28 8 15 21 13 112 3 Attach 322 | 1 3 . . . 7 5 . 6 21 1 6 9 14 . 13 43 18 28 2 21 1 . 1 6 4 2 10 15 6 10 12 9 34 14 Detach 208 | . . . . . 1 1 . 1 14 . 4 5 6 . 9 44 11 25 1 17 . . . 5 1 2 3 12 4 8 8 6 17 3 Swap 277 | 1 7 3 3 1 32 17 2 17 2 4 10 3 8 3 8 15 11 12 . 20 1 2 . 2 4 5 11 6 5 10 14 25 9 4 Drop 548 | . 5 8 7 1 29 16 2 13 22 5 6 4 16 1 17 37 12 15 4 25 1 3 14 6 . 9 14 35 11 25 17 20 142 6 Fire 842 | 2 70 27 5 22 134 50 22 38 11 1 2 8 16 . 9 103 3 20 . 71 3 8 3 19 1 6 . 37 4 14 6 10 100 17 Melee 864 | . . . 6 . 1 37 . 44 70 1 29 27 40 6 56 86 12 18 7 47 3 1 . 6 . 5 46 60 25 56 65 40 42 28 Ram 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 15 | . . . . . . . . 1 . . . . . . . 2 . . . 1 . . . . . . . . 1 1 2 4 1 2 Escape Stasis 157 | . . . . . . . . 8 15 . . 15 45 . . 41 . 30 . . . . . . . . . 1 . . . . 1 1 Rewire 152 | . . . 98 . . 35 . 7 . . . . . . 1 1 . 1 . . . . . . . . . . . . . . 9 . Trap 14 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . 8 . . . 1 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 6 exits: *Fac x3 / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Waste -7/Factory (discovered 6 exits: *Fac x3 / *Low x2 / Gar) -7/Garrison (discovered 4 exits: *Fac x4) -7/Factory (discovered 5 exits: *Fac x3 / *Low / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 8 exits: *Fac x3 / *Low x2 / Ext x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -5/Factory (discovered 4 exits: *Fac x3 / Upp) -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / DSF) -4/DSF -3/Research -3/Quarantine -2/Research -2/Testing (discovered 2 exits: *Sec / *Frg) -2/Section 7 (discovered 2 exits: *Acc / Gar) -1/Access -1/Command (discovered 2 exits: *Sur / [*Ac0]) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 756 | -10/Materials | Discovered new exit (range 12) 761 | -10/Materials | Identified exit to Mines 1038 | -10/Materials | Discovered new exit (range 14) 1150 | -10/Materials | Core integrity fell below 50% 1225 | -10/Materials | Entered Mines 1226 | -10/Mines | Learned location of Storage (-8) 1241 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1243 | -10/Mines | Discovered new exit (range 5) 1438 | -10/Mines | Learned location of Zion (-7) 1668 | -10/Mines | Learned Materials emergency access door positions 1815 | -10/Mines | Discovered new exit (range 8) 1855 | -10/Mines | Met a Derelict shopkeep closing up shop 2203 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2318 | -10/Mines | Discovered new exit (range 7) 2630 | -10/Mines | Discovered new exit (range 6) 2647 | -10/Mines | Entered Exiles 2647 | -10/Exiles | Found Exiles lab destroyed 2675 | -10/Exiles | Discovered new exit (range 15) 3100 | -10/Exiles | Opened EX-Vault 3109 | -10/Exiles | Found Trap Reconfigurator 3281 | -10/Exiles | Build established: Commander-Mutant 3967 | -10/Exiles | Discovered new exit (range 10) 3987 | -10/Exiles | Entered Mines 3987 | -9/Mines | Accompanied by 5 allies 4292 | -9/Mines | Discovered new exit (range 5) 4483 | -9/Mines | Build established: Mutant 4550 | -9/Mines | Learned Materials security intel 4579 | -9/Mines | Discovered new exit (range 5) 5132 | -9/Mines | Entered Materials 5132 | -8/Materials | Accompanied by 2 allies 5132 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 5133 | -8/Materials | Identified exit to Storage 5752 | -8/Materials | Identified exit to Garrison 5955 | -8/Materials | Discovered new exit (range 9) 6368 | -8/Materials | Discovered new exit (range 16) 6387 | -8/Materials | Destroyed 8 combat bots 6555 | -8/Materials | Repaired Arm. Wheel 6643 | -8/Materials | Learned Storage trap positions 6696 | -8/Materials | Learned 4 Factory zone layouts 6774 | -8/Materials | Learned Recycling recycling unit intel 6799 | -8/Materials | Learned Factory security intel 6813 | -8/Materials | Learned 4 Factory zone layouts 6816 | -8/Materials | Learned Recycling recycling unit intel 6853 | -8/Materials | Identified exit to Factory 6887 | -8/Materials | Learned location of Extension (-6) 7052 | -8/Materials | Repaired Lgt. Treads 7132 | -8/Materials | First assault squad dispatched 7269 | -8/Materials | Garrison activated, responded to threat 7336 | -8/Materials | Entered Garrison 7336 | -8/Garrison | Accompanied by 1 ally 7363 | -8/Garrison | Installed Relay Interface Framework 7590 | -8/Garrison | Build established: Scavenger-Mutant 7622 | -8/Garrison | Triggered checkpoint 7705 | -8/Garrison | Garrison Relay disabled 7932 | -8/Garrison | Triggered checkpoint 8040 | -8/Garrison | Lost 4 parts (1p3n) 8090 | -8/Garrison | Triggered checkpoint 8093 | -8/Garrison | Garrison Relay disabled 8324 | -8/Garrison | Discovered new exit (range 67) 8324 | -8/Garrison | Discovered new exit (range 11) 8324 | -8/Garrison | Discovered new exit (range 104) 8360 | -8/Garrison | Core integrity fell below 50% 8437 | -8/Garrison | Entered Materials 8523 | -8/Materials | Garrison activated, responded to threat 8730 | -8/Materials | Identified exit to Garrison 8730 | -8/Materials | Entered Garrison 8900 | -8/Garrison | Triggered checkpoint 8901 | -8/Garrison | Spotted B-75 Beast 8917 | -8/Garrison | Destroyed B-75 Beast 9052 | -8/Garrison | Expanded RIF knowledge: Program Shield 9066 | -8/Garrison | Garrison Relay disabled 9230 | -8/Garrison | Triggered checkpoint 9411 | -8/Garrison | Lost 3 allies 9424 | -8/Garrison | Triggered checkpoint 9518 | -8/Garrison | Triggered checkpoint 9571 | -8/Garrison | Discovered exit to Factory (range 43) 9571 | -8/Garrison | Discovered exit to Factory (range 88) 9571 | -8/Garrison | Discovered exit to Factory (range 34) 9587 | -8/Garrison | Garrison Relay disabled 9660 | -8/Garrison | Entered Factory 9660 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 9661 | -7/Factory | Identified exit to Lower Caves 9662 | -7/Factory | Identified exit to Factory 9773 | -7/Factory | Allied Derelicts emerged from ambush trap array 9922 | -7/Factory | Central database locked down 9984 | -7/Factory | Allied Derelicts emerged from ambush trap array 10013 | -7/Factory | Lost 3 allies 10051 | -7/Factory | Discovered exit to Factory (range 8) 10060 | -7/Factory | First assault squad dispatched 10255 | -7/Factory | Build established: Hacker-Sprinter 10407 | -7/Factory | Manually triggered Chute Trap 10407 | -7/Factory | Sucked down chute 10407 | -7/Factory | Entered Waste 10408 | -7/Waste | Met a frightened Derelict 10409 | -7/Waste | Spotted C-40 Crusher 10417 | -7/Waste | Spotted C-40 Crusher 10419 | -7/Waste | Spotted C-40 Crusher 10419 | -7/Waste | Spotted C-40 Crusher 10428 | -7/Waste | Spotted C-40 Crusher 10438 | -7/Waste | Spotted C-40 Crusher 10440 | -7/Waste | Found Prototype Processor 10440 | -7/Waste | Identified Exp. Melee Analysis Suite 10456 | -7/Waste | Warlord forces began an assault 10477 | -7/Waste | Allies destroyed C-40 Crusher 10479 | -7/Waste | Allies destroyed C-40 Crusher 10490 | -7/Waste | Allies destroyed C-40 Crusher 10501 | -7/Waste | Allies destroyed C-40 Crusher 10542 | -7/Waste | Discovered new exit (range 12) 10550 | -7/Waste | Lost 19 allies 10558 | -7/Waste | Entered Factory 10584 | -7/Factory | Discovered exit to Factory (range 13) 10666 | -7/Factory | Repaired Adv. Transmission Jammer? 10707 | -7/Factory | Build established: Sprinter 10719 | -7/Factory | Discovered exit to Lower Caves (range 16) 10789 | -7/Factory | Discovered exit to Factory (range 16) 10859 | -7/Factory | Watched by a mysterious "MATRIX" hacker 10889 | -7/Factory | Learned Extension stockpile data 11001 | -7/Factory | Discovered exit to Lower Caves (range 15) 11019 | -7/Factory | Discovered exit to Factory (range 13) 11020 | -7/Factory | Identified exit to Garrison 11021 | -7/Factory | Entered Garrison 11028 | -7/Garrison | Discovered new exit (range 59) 11028 | -7/Garrison | Discovered new exit (range 66) 11028 | -7/Garrison | Discovered new exit (range 51) 11028 | -7/Garrison | Discovered new exit (range 15) 11061 | -7/Garrison | Triggered checkpoint 11077 | -7/Garrison | Found embedded Infiltrators 11123 | -7/Garrison | Garrison Relay disabled 11141 | -7/Garrison | Triggered checkpoint 11166 | -7/Garrison | Triggered checkpoint 11196 | -7/Garrison | Expanded RIF knowledge: Autooverride 11259 | -7/Garrison | Garrison Relay disabled 11267 | -7/Garrison | Garrison Relay disabled 11416 | -7/Garrison | Entered Factory 11416 | -7/Factory | Accompanied by 2 allies 11529 | -7/Factory | Discovered exit to Lower Caves (range 11) 11664 | -7/Factory | Learned Extension security intel 11690 | -7/Factory | Learned 2 Extension zone layouts 11776 | -7/Factory | Learned 2 Extension zone layouts 11920 | -7/Factory | Repaired Cld. Nuclear Pulse Thruster 12130 | -7/Factory | Core integrity fell below 50% 12151 | -7/Factory | Fabricated Hyp. Gauss Cannon? 12572 | -7/Factory | Fabricated Adv. Hacking Suite? 12644 | -7/Factory | Discovered exit to Factory (range 8) 12702 | -7/Factory | Identified exit to Garrison 12708 | -7/Factory | Entered Garrison 12727 | -7/Garrison | Discovered exit to Factory (range 58) 12727 | -7/Garrison | Discovered exit to Factory (range 44) 12727 | -7/Garrison | Discovered exit to Factory (range 76) 12760 | -7/Garrison | Triggered checkpoint 12763 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 12766 | -7/Garrison | Garrison Relay disabled 12777 | -7/Garrison | Entered Factory 12777 | -6/Factory | Evolved 2 slots: Utility x2 13001 | -6/Factory | Build established: Hacker-Sprinter 13079 | -6/Factory | Discovered new exit (range 12) 13081 | -6/Factory | Identified exit to Factory 13095 | -6/Factory | Identified exit to Lower Caves 13095 | -6/Factory | Identified exit to Extension 13106 | -6/Factory | Central database locked down 13311 | -6/Factory | Spotted B-75 Beast 13382 | -6/Factory | Loaded intel: 6 fabricator locations 13393 | -6/Factory | Discovered exit to Factory (range 20) 13422 | -6/Factory | Learned location of 1 exit from Lower Caves 13450 | -6/Factory | Learned location of 1 exit from Cetus 13474 | -6/Factory | Learned location of 2 exits from Proximity Caves 13476 | -6/Factory | Learned location of 1 exit from Hub_04(d) 13477 | -6/Factory | Learned Extension terminal intel 13483 | -6/Factory | Learned location of 2 exits from Archives 13499 | -6/Factory | Learned Extension stockpile data 13608 | -6/Factory | Identified exit to Garrison 13625 | -6/Factory | Entered Garrison 13625 | -6/Garrison | Accompanied by 1 ally 13712 | -6/Garrison | Garrison Relay disabled 13869 | -6/Garrison | Triggered checkpoint 13869 | -6/Garrison | Triggered checkpoint 13997 | -6/Garrison | Discovered new exit (range 13) 13999 | -6/Garrison | Triggered checkpoint 14075 | -6/Garrison | Triggered checkpoint 14076 | -6/Garrison | Discovered new exit (range 42) 14076 | -6/Garrison | Discovered new exit (range 26) 14076 | -6/Garrison | Discovered new exit (range 54) 14092 | -6/Garrison | Expanded RIF knowledge: Signal Jamming 14362 | -6/Garrison | Rescued a captive Derelict 14370 | -6/Garrison | Core integrity fell below 50% 14417 | -6/Garrison | Lost 3 parts (3n) 14479 | -6/Garrison | Triggered checkpoint 14521 | -6/Garrison | Garrison Relay disabled 14634 | -6/Garrison | Heavy support dispatched to Factory 14789 | -6/Garrison | Build established: Bothacker-Mutant 14887 | -6/Garrison | Triggered checkpoint 14889 | -6/Garrison | Local machine network offline 14937 | -6/Garrison | Expanded RIF knowledge: Zone Cloak 15024 | -6/Garrison | Garrison Relay disabled 15432 | -6/Garrison | H-XX Assembler disabled 15735 | -6/Garrison | Triggered checkpoint 15801 | -6/Garrison | Spotted Executioner 15809 | -6/Garrison | Spotted Executioner 15838 | -6/Garrison | Core integrity fell below 20% 15870 | -6/Garrison | Lost 5 parts (1p2n2w) 15898 | -6/Garrison | Destroyed Executioner 15943 | -6/Garrison | Destroyed Executioner 15971 | -6/Garrison | Found Prototype Processor 16253 | -6/Garrison | Build established: Hacker-Mutant 16266 | -6/Garrison | Entered Factory 16390 | -6/Factory | Targeted by mysterious "MATRIX" hacker 16396 | -6/Factory | Identified Exp. Targeting Computer 16535 | -6/Factory | Discovered exit to Factory (range 7) 16573 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 16592 | -6/Factory | Spotted B-75 Beast 16616 | -6/Factory | First assault squad dispatched 16625 | -6/Factory | Entered another Factory area 16625 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16626 | -5/Factory | Identified exit to Upper Caves 16644 | -5/Factory | Identified exit to DSF 16846 | -5/Factory | Discovered new exit (range 30) 16896 | -5/Factory | Build established: Hacker-Scout 17059 | -5/Factory | Identified exit to Factory 17139 | -5/Factory | Cargo convoy interrupted 17162 | -5/Factory | Found Exp. Hacking Suite 17192 | -5/Factory | Discovered exit to Factory (range 16) 17192 | -5/Factory | Spotted B-75 Beast 17556 | -5/Factory | Discovered exit to Factory (range 12) 17562 | -5/Factory | Sucked down chute 17562 | -5/Factory | Entered Waste 17563 | -5/Waste | Joined by Warlord forces that had cleared the area 17591 | -5/Waste | Found Prototype Device 17591 | -5/Waste | Identified Exp. Terrain Scanner 17642 | -5/Waste | Found Damper Plating 17678 | -5/Waste | Discovered new exit (range 23) 17730 | -5/Waste | Found Prototype Launcher 17730 | -5/Waste | Identified Gui. Micro-nuke Launcher 17771 | -5/Waste | Identified exit to Factory 17836 | -5/Waste | Entered Factory 17836 | -5/Factory | Accompanied by 19 allies 17899 | -5/Factory | Murdered 3 allies 18014 | -5/Factory | Spotted B-75 Beast 18434 | -5/Factory | Unchained authorized (CL-0N3) 18887 | -5/Factory | U2-B8L(g) reconstituted as Martyr 18892 | -5/Factory | Martyr reconstituted as CL-0N3 18892 | -5/Factory | Spotted CL-0N3 18922 | -5/Factory | Lost 4 allies 18989 | -5/Factory | Allies destroyed CL-0N3 18990 | -5/Factory | Extracted schematics, analyses from CL-0N3's data core 18992 | -5/Factory | Found CL-0N3's Metamass Displacer 18995 | -5/Factory | Found Prototype Processor 18996 | -5/Factory | Identified Zeronet Interface 19055 | -5/Factory | Destroyed B-75 Beast 19064 | -5/Factory | Lost 3 allies 19306 | -5/Factory | Lost 5 allies 19490 | -5/Factory | Noticed a derelict Sapper rigging charges 19908 | -5/Factory | Entered Upper Caves 19982 | -5/Upper Caves | Learned 12 Factory zone layouts 19995 | -5/Upper Caves | Encountered a Warlord checkpoint 20108 | -5/Upper Caves | Discovered new exit (range 4) 20130 | -5/Upper Caves | Learned location of Armory (-3) 20149 | -5/Upper Caves | Identified exit to Upper Caves 20149 | -5/Upper Caves | Entered another Upper Caves area 20152 | -5/Upper Caves | Discovered exit to Factory (range 6) 20300 | -5/Upper Caves | Discovered new exit (range 12) 20319 | -5/Upper Caves | Identified exit to Zhirov 20326 | -5/Upper Caves | Entered Zhirov 20329 | -5/Zhirov | Discovered new exit (range 3) 20336 | -5/Zhirov | Met Zhirov 20346 | -5/Zhirov | Learned location of Quarantine (-3) 20346 | -5/Zhirov | Learned location of Testing (-2) 20346 | -5/Zhirov | Learned location of Command (-1) 20350 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20356 | -5/Zhirov | Found Alien Artifact 20356 | -5/Zhirov | Identified Integrated Reactor 20356 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 20392 | -5/Zhirov | Found Alien Artifact 20405 | -5/Zhirov | Identified exit to Proximity Caves 20405 | -5/Zhirov | Entered Proximity Caves 20450 | -4/Proximity Caves | Spotted B-86 Titan 20510 | -4/Proximity Caves | Learned location of 1 exit from Research 20607 | -4/Proximity Caves | Learned Research interactive machine intel 20717 | -4/Proximity Caves | Entered Factory 20717 | -4/Factory | Evolved 2 slots: Utility x2 20718 | -4/Factory | Identified exit to Research 20853 | -4/Factory | Identified exit to DSF 20856 | -4/Factory | Entered DSF 20856 | -4/DSF | Accompanied by 1 ally 20865 | -4/DSF | Found Prototype Protection 20865 | -4/DSF | Identified Centrium Heavy Armor Plating 20868 | -4/DSF | Found Centrium Heavy Armor Plating 20870 | -4/DSF | Found Centrium Heavy Armor Plating 20872 | -4/DSF | Found Centrium Heavy Armor Plating 20898 | -4/DSF | Additional patrols routed to DSF 20945 | -4/DSF | Discovered exit to Research (range 14) 20951 | -4/DSF | Entered Research 20951 | -3/Research | Evolved 2 slots: Propulsion x2 20952 | -3/Research | Identified exit to Quarantine 20953 | -3/Research | Loaded intel: 48 interactive machine locations 21008 | -3/Research | Build established: Hacker-Mutant 21147 | -3/Research | Fabricated Exp. Gyrokinetic Inverter (x1) 21242 | -3/Research | Fabricated Assault Drone Bay (x1) 21348 | -3/Research | Fabricated Assault Drone Bay? 21558 | -3/Research | System corruption reached 10% 21589 | -3/Research | Spotted B-90 Cyclops 21602 | -3/Research | Entered Quarantine 21618 | -3/Quarantine | Found Alien Slashing Weapon 21618 | -3/Quarantine | Identified Sigix Broadsword 21843 | -3/Quarantine | Central database locked down 21969 | -3/Quarantine | Found Alien Artifact 22035 | -3/Quarantine | Found Alien Artifact 22113 | -3/Quarantine | Cryocooling Duct disabled 22116 | -3/Quarantine | Cryocooling Duct disabled 22128 | -3/Quarantine | Ambient heat levels rising (+20) 22128 | -3/Quarantine | Non-combat units ordered to evacuate 22131 | -3/Quarantine | Ambient heat levels rising (+20) 22131 | -3/Quarantine | Combat units ordered to evacuate 22133 | -3/Quarantine | Discovered new exit (range 4) 22133 | -3/Quarantine | Identified exit to Research 22163 | -3/Quarantine | Found Alien Reactor 22180 | -3/Quarantine | Found Alien Artifact 22180 | -3/Quarantine | Identified Dimensional Node Initializer 22180 | -3/Quarantine | Initialized slip node 22182 | -3/Quarantine | Found Alien Artifact 22182 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 22182 | -3/Quarantine | Warped through subspace to slip node 22189 | -3/Quarantine | Found Alien Artifact 22189 | -3/Quarantine | Identified Transdimensional Reconstructor (x2) 22189 | -3/Quarantine | Warped through subspace to slip node 22195 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 22195 | -3/Quarantine | Warped through subspace to slip node 22231 | -3/Quarantine | Quarantine Guard activated 22259 | -3/Quarantine | Found Dimensional Node Initializer 22262 | -3/Quarantine | Found Transdimensional Reconstructor 22267 | -3/Quarantine | Spotted Quarantine Guard 22267 | -3/Quarantine | Spotted Quarantine Guard 22410 | -3/Quarantine | Spotted Quarantine Guard 22410 | -3/Quarantine | Spotted Quarantine Guard 22467 | -3/Quarantine | Destroyed Quarantine Guard 22489 | -3/Quarantine | Destroyed Quarantine Guard 22537 | -3/Quarantine | Entered Research 22537 | -2/Research | Evolved 2 slots: Utility x2 22828 | -2/Research | Identified Subatomic Replicator 22828 | -2/Research | Used Subatomic Replicator to replicate CL-0N3's Metamass Displacer 22853 | -2/Research | Identified exit to Testing 22978 | -2/Research | Found Fusion Bomb Launcher 23001 | -2/Research | Spotted B-90 Cyclops 23007 | -2/Research | Entered Testing 23030 | -2/Testing | Found Hellfire Missile Launcher 23091 | -2/Testing | Build established: Hacker-Scout 23125 | -2/Testing | Found Prototype Device 23125 | -2/Testing | Identified Exp. Hardlight Generator 23166 | -2/Testing | Found Prototype Launcher 23266 | -2/Testing | Found Prototype Ballistic Gun 23266 | -2/Testing | Identified Hyp. Multirail 23280 | -2/Testing | Spotted Striker 23280 | -2/Testing | Spotted Striker 23324 | -2/Testing | Destroyed Striker 23357 | -2/Testing | Destroyed Striker 23377 | -2/Testing | Found Prototype Hackware 23377 | -2/Testing | Identified Ghost Barrier 23406 | -2/Testing | Identified Core Reset Matrix 23425 | -2/Testing | Spotted Alpha 7 23428 | -2/Testing | Stole the SGEMP Prototype 23535 | -2/Testing | Spotted Fortress 23553 | -2/Testing | Build established: Hacker-Sprinter 23556 | -2/Testing | Discovered new exit (range 5) 23556 | -2/Testing | Discovered new exit (range 6) 23557 | -2/Testing | Identified exit to Section 7 23558 | -2/Testing | Identified exit to Protoforge 23559 | -2/Testing | Entered Section 7 23559 | -2/Section 7 | Spotted B-90 Cyclops 23582 | -2/Section 7 | Found Alien Artifact 23582 | -2/Section 7 | Identified Integrity Redistributor 23582 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-325) 23695 | -2/Section 7 | Spotted S7 Guard 23709 | -2/Section 7 | Found Alien Artifact 23709 | -2/Section 7 | Identified Spacefold Activator 23764 | -2/Section 7 | Spotted Executioner 23764 | -2/Section 7 | Spotted Executioner 23776 | -2/Section 7 | Destroyed Executioner 23778 | -2/Section 7 | Destroyed Executioner 23782 | -2/Section 7 | Found Prototype Processor 23792 | -2/Section 7 | Initialized slip node 23794 | -2/Section 7 | Found Transdimensional Reconstructor 23794 | -2/Section 7 | Warped through subspace to slip node 23796 | -2/Section 7 | Found Transdimensional Reconstructor 23796 | -2/Section 7 | Warped through subspace to slip node 23797 | -2/Section 7 | Warped through subspace to slip node 23799 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 23843 | -2/Section 7 | Found Alien Artifact 23843 | -2/Section 7 | Identified LRC Armor 23843 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 23846 | -2/Section 7 | Found Alien Artifact 23846 | -2/Section 7 | Identified LRC Inertial Stabilizer 23846 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 23848 | -2/Section 7 | Found Alien Artifact 23848 | -2/Section 7 | Identified LRC Storage 23848 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 23920 | -2/Section 7 | Found Alien Energy Gun 23920 | -2/Section 7 | Identified Sigix Sheargun 23925 | -2/Section 7 | Found Sigix Sheargun 23928 | -2/Section 7 | Spotted Striker 23928 | -2/Section 7 | Spotted Striker 23942 | -2/Section 7 | Warped through subspace to slip node 23944 | -2/Section 7 | Found Alien Energy Cannon 23948 | -2/Section 7 | Found Alien Artifact 23948 | -2/Section 7 | Identified Terrabomb 23948 | -2/Section 7 | Used Terrabomb 23950 | -2/Section 7 | Found Terrabomb 23950 | -2/Section 7 | Used Terrabomb 23952 | -2/Section 7 | Found Terrabomb 23952 | -2/Section 7 | Used Terrabomb 23957 | -2/Section 7 | Identified Sigix Shearcannon 23972 | -2/Section 7 | Found Exp. Targeting Computer 23973 | -2/Section 7 | Found Exp. Targeting Computer 24074 | -2/Section 7 | Core integrity fell below 50% 24077 | -2/Section 7 | Spotted Alpha 7 24078 | -2/Section 7 | Spotted Alpha 7 24116 | -2/Section 7 | Found Integrity Redistributor 24146 | -2/Section 7 | Identified exit to Garrison 24169 | -2/Section 7 | Discovered new exit (range 15) 24170 | -2/Section 7 | Garrison activated, responded to threat 24173 | -2/Section 7 | Identified exit to Access 24173 | -2/Section 7 | Entered Access 24173 | -1/Access | Evolved 2 slots: Power x1, Utility x1 24174 | -1/Access | Delivered the SGEMP Prototype to Zhirov 24174 | -1/Access | Zhirov transferred Access data 24175 | -1/Access | Loaded intel: 100 machine locations 24175 | -1/Access | Loaded intel: 87 trap records 24175 | -1/Access | Identified exit to Surface 24175 | -1/Access | Discovered exit to Surface (range 154) 24175 | -1/Access | Identified exit to Command 24175 | -1/Access | Discovered exit to Command (range 228) 24215 | -1/Access | Build established: Scavenger-Sprinter 24297 | -1/Access | Identified Exp. Core Analyzer 24299 | -1/Access | Used Core Reset Matrix 24302 | -1/Access | Attacked by Zhirov 24302 | -1/Access | Destroyed Zhirov 24303 | -1/Access | Sensed 1 artifact in vicinity 24305 | -1/Access | Found Transdimensional Reconstructor 24309 | -1/Access | Destroyed Svarog 24316 | -1/Access | Destroyed Perun 24321 | -1/Access | Found Zhirov Special 24324 | -1/Access | Found Unknown Protection 24324 | -1/Access | Identified Adv. Powered Armor 24326 | -1/Access | Found Prototype Processor 24326 | -1/Access | Identified Exp. Terrain Scan Processor 24336 | -1/Access | Found Prototype Device 24336 | -1/Access | Identified Exp. Transmission Jammer 24376 | -1/Access | Spotted B-99 Colossus 24420 | -1/Access | Allied Derelicts emerged from ambush trap array 24600 | -1/Access | Door terminal overloaded 24606 | -1/Access | Discovered exit to Command (range 10) 24657 | -1/Access | Spotted CY-PHR 24668 | -1/Access | Warped through subspace 24670 | -1/Access | Identified Z-bomb Delivery System 24691 | -1/Access | Destroyed CY-PHR 24703 | -1/Access | Found Prototype Processor 24785 | -1/Access | Identified Zeronet Interface 24788 | -1/Access | Entered Command 24912 | -1/Command | Spotted Combat Programmer 24913 | -1/Command | Spotted Combat Programmer 24922 | -1/Command | Destroyed Combat Programmer 24943 | -1/Command | Destroyed Combat Programmer 24986 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-391) 24994 | -1/Command | Met MAIN.C 24997 | -1/Command | 0b10 Conduit disabled 25037 | -1/Command | Destroyed MAIN.C Shell 25039 | -1/Command | MAIN.C activated Command garrisons 25043 | -1/Command | Spotted M Guard 25046 | -1/Command | Spotted M Guard 25064 | -1/Command | Destroyed MAIN.C 25074 | -1/Command | Found Centrium Heavy Armor Plating 25095 | -1/Command | Lost 3 parts (1p2u) 25176 | -1/Command | Core integrity fell below 50% 25178 | -1/Command | Found Prototype Device 25178 | -1/Command | Identified Exp. System Purifier 25181 | -1/Command | Found Prototype Device 25181 | -1/Command | Identified Adv. Particle Accelerator 25183 | -1/Command | Found Prototype Device 25183 | -1/Command | Identified Thermal Barrier 25186 | -1/Command | Found Prototype Device 25186 | -1/Command | Identified Exp. ECM Suite 25189 | -1/Command | Found Prototype Reactor 25189 | -1/Command | Identified Vortex Chain Reactor 25192 | -1/Command | Found Prototype Reactor 25192 | -1/Command | Identified Singularity Reactor 25269 | -1/Command | All MAIN.C guards destroyed 25553 | -1/Command | Build established: Alien-Gladiator 26786 | -1/Command | Found Prototype Reactor 27135 | -1/Command | Found Unknown Protection 27135 | -1/Command | Identified Hvy. Insulated Plating 27287 | -1/Command | Build established: Alien-Sprinter 27873 | -1/Command | Discovered exit to Surface (range 75) 28119 | -1/Command | Found Unknown Device 28119 | -1/Command | Identified Quantum Capacitor 28179 | -1/Command | Found Exp. Core Analyzer 28281 | -1/Command | Found Corrupted Prototype Device 28281 | -1/Command | Identified Adv. Kinecellerator 28419 | -1/Command | Found Unknown Device 28419 | -1/Command | Identified Adv. Force Booster 28602 | -1/Command | Found Prototype Device 28602 | -1/Command | Identified Exp. Thermal Defense Suite 28618 | -1/Command | System corruption reached 10% 28821 | -1/Command | Build established: Scavenger-Sprinter 29531 | -1/Command | Build established: Scavenger-Mutant 29621 | -1/Command | Warped through subspace to slip node 29621 | -1/Command | Discovered new exit (range 5) 29632 | -1/Command | Entered Access_0 29633 | -1/Access_0 | Sensed 1 artifact in vicinity 29633 | -1/Access_0 | Met Architect 29637 | -1/Access_0 | Destroyed A8 29638 | -1/Access_0 | Architect warped through subspace 29681 | -1/Access_0 | A6 warped into view 29700 | -1/Access_0 | Destroyed A6 29702 | -1/Access_0 | Found Prototype Device 29702 | -1/Access_0 | Identified Femtoactuators 29706 | -1/Access_0 | Found Prototype Processor 29731 | -1/Access_0 | Crushed by falling debris 29742 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 29743 | -1/Access_0 | Identified Exp. Melee Analysis Suite 29749 | -1/Access_0 | Architect warped through subspace 29762 | -1/Access_0 | Lost 3 parts (3u) 29768 | -1/Access_0 | A5 warped into view 29779 | -1/Access_0 | Destroyed A5 29784 | -1/Access_0 | Found Prototype Protection 29784 | -1/Access_0 | Identified Med. Regenerative Plating 29885 | -1/Access_0 | Subspace Access Node disabled 29930 | -1/Access_0 | A4 warped into view 29975 | -1/Access_0 | Core integrity fell below 20% 30037 | -1/Access_0 | Subspace Access Node disabled 30044 | -1/Access_0 | Build established: Scavenger-Gladiator 30138 | -1/Access_0 | Lost 4 parts (1p1n2u) 30163 | -1/Access_0 | A3 warped into view 30175 | -1/Access_0 | Subspace Access Node disabled 30191 | -1/Access_0 | Warped through subspace to slip node 30191 | -1/Access_0 | Discovered exit to Surface (range 8) 30196 | *** | Heading to fleet! Last Messages --------------- 30175_ Penetrated by HV Slug. 30176_ Quantum Shear penetrates Wall. 30178_ System corrupted: Substantial component data lost. 30178_ HV Slug penetrates Subspace Access Node. 30181_ Penetrated by HV Slug. 30181_ Sigix Broadsword destroyed. 30184_ Penetrated by HV Slug. 30184_ Med. Regenerative Plating destroyed. 30185_ HV Slug penetrates Wall. 30185_ Penetrated by HV Slug. 30189_ Quantum Shear penetrates Wall. 30190_ HV Slug penetrates Wall. 30191_ Penetrated by HV Slug. 30191_ HV Slug penetrates Wall. 30191_ Warped through subspace, drawn to slip node. 30191_ EXIT=FOUND: SURFACE [Achievement: Rincewind] 30192_ A0_RES: I have more important things to do than play hide-and-seek. Deal with this piece of junk if it returns. 30193_ XMLO QER3HVMLZ=GNIUDZ2Q&=8#YBWWICR0CJY7= Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 147 Coolant Potential 100 Energy Generation 113 Energy Capacity 1350 Matter Stores 300 Matter Capacity 800 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 22 Power Amplification 40 Additional Mass Support 12 Base Temperature (-) 200 Corruption Block 20 Armor Coverage 2400 Resistance: KI 30 Resistance: EM 90 Utility Shielding 66 Weapon Shielding 90 Weapon Cycling 25 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 86 Targeting Accuracy 24 Melee Accuracy 20 Launcher Accuracy 40 Target Analysis 6 Core Analysis 12 Recoil Reduction 5 Particle Charging 50 Force Boost 40 Offensive Hacking 56 Relay Coupler Types 3 Relay Coupler Value 48 Authchip Count 2 Trap Extractor Capacity 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hyp. Gauss Cannon | x2 | -7/Factory | Preloaded Adv. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -6/Factory | Authchip Exp. Gyrokinetic Inverter | x1 | -3/Research | Preloaded Assault Drone Bay | x1 | -3/Research | Authchip Assault Drone Bay | x1 | -3/Research Repaired ---------- Arm. Wheel | 37% | -8/Materials Lgt. Treads | 5% | -8/Materials Adv. Transmission Jammer | 10% | -7/Factory Cld. Nuclear Pulse Thruster | 41% | -7/Factory Studied --------- Cmb. Linear Gravjet | -1/Access | Hacked Alien Tech Used ----------------- Integrated Reactor Sigix Broadsword Dimensional Node Initializer High-powered Transdimensional Reconstructor Transdimensional Reconstructor Subatomic Replicator Integrity Redistributor Spacefold Activator LRC Armor LRC Inertial Stabilizer LRC Storage Sigix Sheargun Terrabomb Sigix Shearcannon Core Reset Matrix Achievements -------------- Rincewind Challenges ------------ None Game ------ Seed PartitionSigixUnit Manual? 0 Play Time 10:15:04 Cumulative 1945.9 hours Start 2026.10.23 @ 14:13:42 End 2026.10.24 @ 01:04:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 576 Rogue 568 Adventurer 4 Explorer 4 Win Type 2 Total 87 Types 33/12/10/5/2/5/12/2/4/2 Lore% 98 Gallery% 97 Achievement% 95 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec6fb47f-aac6-4026-b921-cad2cc5b4676