Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.15 @ 11:26:00 Player: ZLD1 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (14) 70 Value Destroyed (426) 426 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2096 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 223/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Targeting Computer Medium Armor Plating Heavy Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Small Storage Unit Improved Targeting Computer > --- WEAPON ----------- EM Pulse Gun EM Pulse Gun Heavy Flail > --- INVENTORY -------- Light Ion Engine Aluminum Leg Heat Sink Medium Armor Plating Ion Cannon Assault Rifle Grenade Launcher [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 22 | 6 4 5 7 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 1 1 . Treads . | . . . . Leg 4 | 2 1 1 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 1 1 1 Device 2 | . 1 . 1 Storage 1 | 1 . . . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 12 | 2 2 3 5 Energy Gun 6 | 1 2 3 . Energy Cannon 1 | . . . 1 Ballistic Gun 2 | 1 . . 1 Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 18 | . . 2 16 Power 2 | . . . 2 Propulsion 3 | . . 1 2 Utility 4 | . . . 4 Weapon 9 | . . 1 8 Highest Loss Streak 16 | . . 2 16 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 77 | . 89 95 44 Engine 9 | . 14 11 4 Leg 17 | . 28 21 6 Device 7 | . 5 11 4 Storage 10 | . 14 11 7 Processor 6 | . . 8 8 Energy Gun 20 | . 17 32 8 Ballistic Gun 2 | . 8 . . Impact Weapon 1 | . . . 3 Naked Turns 9 | . . . 9 Heaviest Build 20 | 12 13 15 20 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 6 | . . 1 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 7 Most Carried 8 | 5 7 8 8 Average Carried 5 | 1 3 6 4 Final Capacity 8 | 8 8 8 5 Final Carried 7 | 1 7 6 5 Class Distribution -------------------- 58% | Mutant 41% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 319 | 200 88 31 . Remotely . | . . . . Salvage Created 414 | . 95 206 113 Parts 20 | . 7 9 4 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 14 | . 2 7 5 Guns 6 | . 2 4 . Cannons 1 | . . . 1 AOE 7 | . . 3 4 Classes Destroyed 3 | . 1 2 . Swarmer 6 | . . 4 2 Grunt 6 | . 2 2 2 Sentry 2 | . . 1 1 Best Kill Streak 5 | . 2 4 5 Combat Bots Only 5 | . 2 4 5 Max Kills in Single Turn 3 | . 1 3 2 Gunslinging . | . . . . Exploded 2 | . . 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 1929 | . 185 267 1477 Core 651 | . 66 21 564 Absorbed by Shields . | . . . . Core Remaining (%) 89 | 100 73 94 . Volleys Fired 32 | . 9 7 16 Largest 3 | . 2 3 1 Hottest 120 | . 60 120 60 Shots Fired 55 | . 18 21 16 Gun 43 | . 18 21 4 Cannon 6 | . . . 6 Launcher 6 | . . . 6 Special . | . . . . Kinetic 9 | . 9 . . Thermal 6 | . . . 6 Explosive 6 | . . . 6 Electromagnetic 34 | . 9 21 4 Robot Hit Streak 11 | . 11 4 11 Robot Miss Streak 3 | . 1 1 3 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 40 | . 15 13 12 Core Hits 27 | . 5 8 14 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 2 | . . . 2 Impact 2 | . . . 2 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1032 | . 242 358 432 Guns 340 | . 192 137 11 Cannons 115 | . . . 115 Explosions 566 | . 50 221 295 Melee . | . . . . Ramming 11 | . . . 11 Kinetic 89 | . 89 . . Thermal 386 | . 50 221 115 Explosive 295 | . . . 295 Electromagnetic 251 | . 103 137 11 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . . 4 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 23 | . 7 13 3 Projectiles 3 | . . . 3 Explosions 20 | . 7 13 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 216 | . 32 151 33 Shots 6 | . 1 4 1 Rammed 6 | . . . 6 Targets Rammed 6 | . . . 6 Kicked . | . . . . Crushed . | . . . . Highest Temperature 93 | . 93 54 88 Average Temperature 41 | . 54 24 43 Received Heat Transfer 648 | . 108 27 513 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 535 | . 100 250 185 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . 1 3 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 221 | . 69 221 167 Initial 92 | . . 28 92 Average 80 | . 41 101 102 Maximum Alert Level 1 | . . 1 . Low Security (%) 94 | 100 100 85 100 Level 1 5 | . . 14 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 2 1 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 22 | . 2 8 12 Peak Tracking Total 6 | . 2 4 6 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 3 | . 1 1 1 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 1 | . . 1 . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . . 3 . Successful 3 | . . 3 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . . 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . . 3 . Record 1 | . . 1 . Emergency Access Points 1 | . . 1 . Hauler Manifests 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 649 | 48 147 256 198 Spaces Moved 433 | 42 82 177 132 Core 99 | 20 . . 79 Treads . | . . . . Legs 334 | 22 82 177 53 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 112 | 86 120 123 102 Slowest Speed 350 | 120 120 190 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 14 | 3 17 22 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 46 | . 4 12 30 Melee . | . . . . Projectile 1 | . . . 1 AOE 45 | . 4 12 29 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 539 | 53 113 198 175 Wait 22 | . 9 6 7 Move 430 | 41 81 176 132 Hop . | . . . . Pick Up 23 | 6 8 4 5 Fast Attach 1 | 1 . . . Attach 20 | 5 3 5 7 Detach 1 | . 1 . . Swap 1 | . 1 . . Drop 1 | . 1 . . Fire 32 | . 9 7 16 Melee 2 | . . . 2 Ram 6 | . . . 6 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 49 | -11/Junkyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 8) 196 | -10/Materials | Entered another Materials area 196 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 361 | -9/Materials | Discovered new exit (range 4) 452 | -9/Materials | Entered another Materials area 452 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 584 | -8/Materials | Core integrity fell below 50% 645 | -8/Materials | Core integrity fell below 20% 650 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00562_ Atomic Centrifuge disabled. 00566_ G-50 Soldier destroyed. 00568_ Y-45 Defender destroyed. 00572_ Grenade Launcher destroyed. 00572_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 00577_ Critical hit (Burn: +37). 00583_ Acquired Grenade Launcher. 00585_ Hvy. Flail destroyed. 00586_ Grenade Launcher destroyed. 00602_ K-01 Serf collects debris. 00614_ Sml. Storage Unit destroyed. 00623_ Acquired Hvy. Armor Plating. 00627_ Acquired Targeting Computer. 00641_ Slammed into G-47 Trooper. 00641_ Imp. Targeting Computer destroyed. 00641_ System corrupted by crushing effect (+4). 00642_ Slammed into Y-45 Defender. 00645_ Slammed into G-47 Trooper. 00648_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ???########?????????????????????? | | ???# #?????????????????????? | | ???# """ #?????????????????????? | | ???# """ #?????????????????????? | | ???# """ #########?????????????? | | ???# # ! #?????????????? | | ????? # """ #?????????????? | | ????###+### """ #?????????????? | | ????# # """ #?????????????? | | ????# # #?????????????? | | ????# + """ #?????????????? | | ????# # """ #?????????????? | | ????# # """ #?????????????? | | ????### ### #?????????????? | | ??????# #?# #?????????????? | | ??????# #?# #?????????????? | | ??????# #?#########?????????????? | | ??????# #???????????????????????? | | ???#### #???????????????????????? | | ???# g #???????????????????????? | | ???# gg#???????????????????????? | | ???# ##+######???????????????? | | ???# k +???????????????? | | ???# @ #####????????????????? | | ?### ""#??????????????????? | | ?#"" Y"#??????????????????? | | ?#"" ""############???????? | | ?#"T "" #### #???????? | | ?#"" "T + #???????? | | ?#"" "" #### #???????? | | ?### #??# #???????? | | ???# #??# #???????? | | ???####### #??# #???????? | | #### ##### #### #???????? | | # + #???????? | | # " # #####+#####???????? | | # "" # ### ???????????? | | # " % ???????????? | | # ???????????? | | # ??????????? | | # % # ??????????? | | # = ######?????????? | | # #????????????? | | ##### = ### #????????????? | | ????## # #????????????? | | ?????# * ## ????????????? | | ?????# [ ##?? ###+##???????????? | | ?????# #??? ##????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 10 Energy Capacity 125 Matter Stores 291 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AuthchipCloakingProjector Manual? 0 Play Time 00:10:17 Cumulative 54.6 hours Start 2023.11.15 @ 11:15:14 End 2023.11.15 @ 11:26:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 121 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 43 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ce6baa8-3931-4928-83ac-5d2a3a668c2e