Cogmind - Beta 14 @@@ ROGUE MODE // 2024.07.14 @ 14:34:16 Player: Cracklepappy Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (97) 485 Value Destroyed (1739) 1739 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (-639) -639 TOTAL SCORE: 4125 Bonus ------- High Alert Combat Kills 8 Friendly Fire -647 Cogmind --------- Core Integrity 359/550 Matter 209/300 Energy 80/100 System Corruption 1% Temperature Warm (158) Movement Flying (29) Location -8/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved VTOL Module > --- UTILITY (2) ------ (None) > --- WEAPON (4) ------- Heavy Assault Rifle Heavy Assault Rifle Enhanced Autogun > --- INVENTORY (5) ---- Light Nuclear Core Improved VTOL Module Heavy Missile Launcher Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved VTOL Module > --- UTILITY ---------- Scrap Engine > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Autogun Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Improved VTOL Module Heavy Missile Launcher Datajack Heavy Mace [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Hacking Suite Device Improved Terrain Scanner Storage Huge Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Core Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Slots Evolved 4 | . . . 2 . 2 . . Power . | . . . . . . . . Propulsion 2 | . . . 1 . 1 . . Utility . | . . . . . . . . Weapon 2 | . . . 1 . 1 . . Parts Attached 93 | 8 28 2 20 3 5 24 3 Power 6 | 1 2 . 1 . . 2 . Engine 5 | 1 2 . 1 . . 1 . Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 29 | 3 8 . 8 . 1 9 . Treads 10 | 2 4 . 4 . . . . Leg 3 | . 2 . 1 . . . . Wheel 1 | 1 . . . . . . . Hover . | . . . . . . . . Flight 15 | . 2 . 3 . 1 9 . Utility 14 | 2 5 1 4 . . 1 1 Device 4 | 1 . 1 . . . 1 1 Storage 3 | 1 2 . . . . . . Processor 2 | . 1 . 1 . . . . Hackware 2 | . . . 2 . . . . Protection 3 | . 2 . 1 . . . . Artifact . | . . . . . . . . Weapon 44 | 2 13 1 7 3 4 12 2 Energy Gun 2 | . 2 . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 20 | 2 5 . 2 2 1 6 2 Ballistic Cannon . | . . . . . . . . Launcher 10 | . 2 1 1 1 2 3 . Special Weapon 3 | . 3 . . . . . . Impact Weapon 9 | . 1 . 4 . 1 3 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . 1 . . . 5 1 Corrupted Parts 1 | . . . 1 . . . . System Corruption 3 | . . . 3 . . . . Parts Lost 15 | . 7 1 3 . . 3 1 Power 4 | . 2 . . . . 1 1 Propulsion 9 | . 4 1 2 . . 2 . Utility 1 | . . . 1 . . . . Weapon 1 | . 1 . . . . . . Highest Loss Streak 3 | . 3 1 2 . . 2 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 87 | . 96 65 43 97 92 97 96 Engine 8 | . 12 . . 11 9 8 . Treads 11 | . 21 . 6 . . . . Leg 1 | . 3 . 1 . . . . Flight 12 | . 2 18 3 33 36 33 36 Device 3 | . 3 10 . . . . 8 Storage 6 | . 12 . . . . . . Processor 4 | . 7 . . . . . . Hackware 4 | . . . 6 22 18 17 7 Protection 5 | . 4 17 12 . . . . Ballistic Gun 21 | . 25 . . 16 19 34 35 Launcher 1 | . 1 4 . 2 1 . . Impact Weapon 3 | . . 14 10 11 8 1 . Naked Turns . | . . . . . . . . Heaviest Build 90 | 14 90 7 6 8 11 15 18 Greatest Support 40 | 40 40 8 12 12 16 32 32 Greatest Overweight (x) 4 | 1 4 . 1 . . 1 . Average Overweight (x) . | . 1 . . . . . . Largest Inventory Capacity 25 | 8 25 5 5 5 5 5 5 Average Capacity 13 | 6 21 5 5 5 5 5 5 Most Carried 25 | 8 25 5 5 5 5 5 5 Average Carried 11 | 5 18 4 4 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 Final Carried 8 | 8 5 5 5 5 5 5 4 Class Distribution -------------------- 64% | Mutant 12% | Hacker-Sprinter 7% | Scavenger-Mutant 6% | Scavenger-Sprinter 6% | Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hacker-Sprinter | -9/Mines Hacker-Sprinter | -8/Materials Hacker-Sprinter | -8/Storage Sprinter | -8/Recycling Resources | -11 -10 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Matter Collected 2224 | 309 611 168 91 5 73 767 200 Remotely . | . . . . . . . . Salvage Created 2793 | 102 841 105 286 7 88 815 549 Parts 190 | 6 61 14 17 2 11 44 35 Haulers Intercepted 9 | . 2 . 2 . . 5 . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Combat Hostiles Destroyed 58 | . 19 7 8 3 7 8 6 Melee 2 | . . 1 1 . . . . Guns 26 | . 15 . . . . 5 6 AOE 27 | . 4 6 5 3 6 3 . Classes Destroyed 13 | 2 7 1 1 . . . 2 Worker 8 | . 3 3 . . 1 1 . Builder 3 | . 1 . 1 . 1 . . Tunneler 5 | 2 . 2 . . 1 . . Hauler 9 | . 2 . 2 . . 5 . Recycler 8 | 1 1 . 1 . . 3 2 Operator 2 | . 1 . . . . 1 . Watcher 4 | . 2 . . . 1 1 . Swarmer 28 | . 3 6 6 3 7 3 . Grunt 18 | . 16 . . . . 2 . Sentry 8 | . . . 2 . . 3 3 Scientist 2 | . . . . . . . 2 Scrapper 3 | . . . . . . . 3 Assembled 1 | . . 1 . . . . . Best Kill Streak 8 | 1 8 8 7 3 5 5 3 Combat Bots Only 6 | . 5 6 5 3 4 3 2 Max Kills in Single Turn 5 | 1 3 4 5 2 4 4 1 Gunslinging . | . . . . . . . . Exploded 4 | . 1 2 4 2 3 3 . Melee 1 | . . 1 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . . 1 . 01-MTF (-8/Storage) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Hostile Shots Fired 278 | . 121 13 51 5 37 27 24 Missed 102 | . 32 5 21 1 28 8 7 Damage Taken 2577 | . 1182 154 381 36 146 317 361 Core 608 | . 189 35 173 20 43 76 72 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 51 | . 29 7 15 . . . . Regen/Repaired (Parts) 47 | . . . . . . 47 . Core Remaining (%) 53 | 100 . 10 . 51 . . . Volleys Fired 191 | 13 112 4 3 2 6 30 21 Largest 4 | 2 2 1 1 1 1 4 4 Hottest 100 | 40 100 30 30 30 39 91 94 Shots Fired 445 | 26 207 4 3 2 6 117 80 Gun 416 | 26 194 . . . . 116 80 Cannon . | . . . . . . . . Launcher 21 | . 5 4 3 2 6 1 . Special 8 | . 8 . . . . . . Kinetic 416 | 26 194 . . . . 116 80 Thermal 8 | . 8 . . . . . . Explosive 21 | . 5 4 3 2 6 1 . Electromagnetic . | . . . . . . . . Robot Hit Streak 13 | 5 11 3 4 . 1 13 6 Robot Miss Streak 7 | 4 7 . . 1 . 4 3 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 . . . . 1 . Max Gunslinging Chain 1 | . 1 . . . . 1 . Shots Hit Robots 299 | 15 124 8 20 . 6 81 45 Core Hits 147 | 5 54 10 8 3 12 36 19 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed 4 | . . . 2 . . 2 . Critical Strikes 6 | . . . 4 . . 2 . Destroy 2 | . . . . . . 2 . Smash 4 | . . . 4 . . . . Melee Attacks 107 | . . 54 34 . 9 10 . Impact 107 | . . 54 34 . 9 10 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 8 | . . 4 2 . 1 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6951 | 151 1848 687 1163 213 829 1376 684 Guns 3121 | 151 1319 . . . . 967 684 Cannons . | . . . . . . . . Explosions 2374 | . 525 399 454 213 598 185 . Melee 1452 | . . 288 709 . 231 224 . Ramming 4 | . 4 . . . . . . Kinetic 3121 | 151 1319 . . . . 967 684 Thermal 273 | . 232 41 . . . . . Explosive 2101 | . 293 358 454 213 598 185 . Electromagnetic . | . . . . . . . . Impact 1452 | . . 288 709 . 231 224 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . 3 3 . 1 1 Average Corruption 1 | . . . 3 3 . 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 12 | . . . 4 1 . 4 3 Message Errors 2 | . . . . . . 2 . Matter Fused 2 | . . . 2 . . . . Heat Flow Errors 2 | . . . . . . 1 1 Energy Discharges 2 | . . . 1 . . . 1 Parts Rejected 1 | . . . 1 . . . . Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . 1 . . . Data Loss (major) 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 505 | . 68 76 172 18 140 31 . Projectiles . | . . . . . . . . Explosions 196 | . 68 6 13 18 91 . . Melee 309 | . . 70 159 . 49 31 . Knockbacks 5 | . . 2 . . 1 2 . Impact 5 | . . 2 . . 1 2 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 274 | . 206 . . . 68 . . Shots 8 | . 6 . . . 2 . . Rammed 3 | . 2 . 1 . . . . Targets Rammed 3 | . 2 . 1 . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 364 | . 60 . . . 1 136 364 Average Temperature 59 | . 10 . . . 1 44 117 Received Heat Transfer 918 | . 486 18 105 . . 108 201 Effects 1 | . . . . . . . 1 Interference 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted 7 | . . 3 2 . 1 1 . Combat Hostiles 3 | . . . 2 . 1 . . Parts Fried 12 | . . 5 5 . 1 1 . Impact Corruptions 18 | . . 4 7 . 4 3 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . . . 1 1 Heat Transferred 200 | . 150 50 . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Peak Influence 491 | 15 246 470 491 235 323 341 72 Initial 156 | . 9 95 105 156 91 74 40 Average 138 | 7 85 377 258 229 203 137 27 Maximum Alert Level 2 | . 1 2 2 1 1 1 . Low Security (%) 72 | 100 90 10 29 9 46 70 100 Level 1 22 | . 9 38 69 90 53 29 . Level 2 5 | . . 51 1 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 6 . 2 . 2 4 . Investigation 6 | . 4 . 1 . . 1 . Extermination . | . . . . . . . . Reinforcement 8 | . 2 . 1 . 2 3 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Distress Signals 5 | . 2 . 1 . . 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 135 | . 41 22 22 3 17 24 6 Peak Tracking Total 20 | . 6 20 8 3 7 5 4 Tactical Retreats 15 | . 5 5 3 . 1 1 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Traps Triggered 4 | . 2 . 1 . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Machines Disabled 5 | . 1 1 3 . . . . Max in Single Turn 2 | . 1 1 2 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Machines Accessed 26 | . 4 . 3 . 3 7 9 Terminals 15 | . 4 . 2 . 2 3 4 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . . 2 . Recycling Units 7 | . . . 1 . 1 2 3 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 89 | . 8 . 7 . 8 18 48 Successful 64 | . 3 . 3 . 4 13 41 Failed 25 | . 5 . 4 . 4 5 7 Catastrophic 3 | . . . . . 1 1 1 Database Lockouts . | . . . . . . . . Manual 26 | . 5 . 3 . 5 8 5 Terminals 42 | . 8 . 4 . 6 8 16 Fabricators . | . . . . . . . . Repair Stations 7 | . . . . . . 7 . Recycling Units 15 | . . . 3 . 2 3 7 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 45 | . 3 . 1 . 4 3 34 Record 24 | . . . . . . . 24 Part Schematic 1 | . . . . . . . 1 Robot Analysis 3 | . 2 . . . 1 . . Open Door 1 | . . . . . . 1 . Branch Access Points 3 | . . . 1 . 1 . 1 Alert Level 1 | . . . . . . . 1 Unreport Threat 7 | . . . . . 2 2 3 Locate Traps 1 | . 1 . . . . . . Zone Layout 3 | . . . . . . . 3 Release Object 1 | . . . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 7 | . . . . . . 7 . Scan Component 3 | . . . . . . 3 . Repair 3 | . . . . . . 3 . Refit 1 | . . . . . . 1 . Recycling Unit Hacks 6 | . . . 1 . . 2 3 Retrieve Components 6 | . . . 1 . . 2 3 Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 6 | . . . 1 . . 1 4 Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 6 | . . . 1 . . 1 4 Reject 4 | . . . 1 . . 1 2 Mask 1 | . . . . . . . 1 Tunnel 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used 1 | . . . . . . 1 . Hacking Detections 17 | . 4 . 2 . 3 5 3 Full Trace Events 3 | . 1 . 1 . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . . . . . 3 . Time 108 | . . . . . . 108 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 24 | . . . . . . 20 4 Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Robot Analysis Total 3 | . 2 . . . 1 . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Turns Passed 4519 | 131 2341 453 479 43 142 591 339 Spaces Moved 4313 | 82 953 707 679 116 335 761 680 Core 389 | 4 . . 385 . . . . Treads 515 | 6 509 . . . . . . Legs 58 | . 58 . . . . . . Wheels 72 | 72 . . . . . . . Hover . | . . . . . . . . Flight 3279 | . 386 707 294 116 335 761 680 Fastest Speed 26 | 50 37 37 29 29 26 26 29 Average Speed 71 | 91 197 38 47 29 26 28 29 Slowest Speed 480 | 160 480 40 100 29 26 112 29 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 47 | . 2 3 12 . 3 17 10 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 60 | 4 80 98 56 35 33 85 92 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 Known Exits Taken 2 | . . . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 . 1 . Scrap Searched 2 | . . 2 . . . . . Spaces Dug 90 | . 16 21 3 10 39 1 . Terrain Destroyed 222 | . 44 61 19 17 65 16 . Melee 20 | . . 13 3 . 3 1 . Projectile 8 | . 8 . . . . . . AOE 194 | . 36 48 16 17 62 15 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Total 5151 | 111 1192 787 761 122 364 1040 774 Wait 388 | . 62 14 18 . 9 212 73 Move 4220 | 81 948 700 657 115 329 729 661 Hop 39 | . 2 3 9 . 2 14 9 Pick Up 54 | 9 29 4 4 1 2 5 . Fast Attach 42 | 6 2 1 15 1 1 14 2 Attach 20 | 1 7 1 5 2 2 2 . Detach 6 | . . . 3 1 1 1 . Swap 31 | 1 19 . . . 2 8 1 Drop 50 | . 9 6 12 . 1 15 7 Fire 191 | 13 112 4 3 2 6 30 21 Melee 107 | . . 54 34 . 9 10 . Ram 1 | . . . 1 . . . . Kick . | . . . . . . . . Crush 2 | . 2 . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -8/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 132 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 490 | -10/Materials | Discovered new exit (range 15) 1895 | -10/Materials | Build established: Scavenger-Mutant 2082 | -10/Materials | Core integrity fell below 50% 2112 | -10/Materials | Lost 3 parts (1p2n) 2204 | -10/Materials | Build established: Mutant 2286 | -10/Materials | Discovered new exit (range 9) 2442 | -10/Materials | Discovered new exit (range 9) 2473 | -10/Materials | Entered Mines 2474 | -10/Mines | Assembled infested the area 2515 | -10/Mines | Discovered new exit (range 10) 2571 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2572 | -10/Mines | Found Prototype Device 2572 | -10/Mines | Identified Exp. Sensor Array 2620 | -10/Mines | Core integrity fell below 20% 2924 | -10/Mines | Learned 2 Materials zone layouts 2924 | -10/Mines | Discovered new exit (range 5) 2926 | -10/Mines | Entered Materials 2926 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3308 | -9/Materials | Discovered new exit (range 16) 3336 | -9/Materials | Identified exit to Mines 3405 | -9/Materials | Entered Mines 3433 | -9/Mines | Learned location of 1 exit from Materials 3437 | -9/Mines | Learned location of 1 exit from Materials 3446 | -9/Mines | Discovered new exit (range 7) 3448 | -9/Mines | Entered Materials 3448 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3449 | -8/Materials | Identified exit to Factory 3449 | -8/Materials | Identified exit to Storage 3590 | -8/Materials | Entered Storage 3593 | -8/Storage | Met 01-MTF 3630 | -8/Storage | Repaired VTOL Module 3940 | -8/Storage | Repaired Broken VTOL Module 3975 | -8/Storage | Repaired VTOL Module 4145 | -8/Storage | Build established: Hacker-Sprinter 4162 | -8/Storage | Used back door to open Recycling access 4162 | -8/Storage | Discovered new exit (range 3) 4176 | -8/Storage | Murdered 01-MTF 4181 | -8/Storage | Entered Recycling 4182 | -8/Recycling | Met a Zionite searching for Scraptown 4387 | -8/Recycling | Discovered new exit (range 6) 4460 | -8/Recycling | Scanned before Scraplab entrance 4464 | -8/Recycling | Entered Scraplab 4467 | -8/Recycling | Discovered new exit (range 2) 4469 | -8/Recycling | Angered Scraplab inhabitants 4470 | -8/Recycling | Found Prototype Device 4470 | -8/Recycling | Identified Scrap Engine 4520 | -8/Recycling | Self-destructed Last Messages --------------- 04470_ Acquired Prototype Device. 04470_ Identified Scrap Engine. 04471_ MY-M54(j): "Defend the Scraplab!" 04472_ Supplies damaged. 04481_ MY-M54(j) destroyed. 04484_ F2-WXX(j) destroyed. 04493_ Acquired 52 matter. 04494_ Scrap Suit violently self-destructs. 04497_ Destroyed Wheel. 04504_ Overheating: System interference. 04504_ Autogun temporarily disabled. 04508_ Lgt. Nuclear Core destroyed. 04509_ Mak. Salvage Targeting Computer melted. 04509_ RU-P78(j) destroyed. 04512_ 7A-CEF(c) destroyed. 04514_ OF-TAH(c) destroyed. 04518_ Discarded Scrap Engine. 04519_ Tech Extrapolator violently self-destructs. 04519_ Dropped Autogun. 04519_ Dropped Hvy. Mace. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????############??????????????? | | ???????????????????????#"""""""#!!#??????????????? | | ???????????????????????# " "=##%#??????????????? | | ?????????????????#######= =[[=#??????????????? | | ????????????????## %! =%* ! %=#??????????????? | | ????????????????# #####[ =! *!"#??????????????? | | ????????????????## #???# / %* " #??????????????? | | ?????????????????# #???#"@["& X "#??????????????? | | ?????????????????# #???#"""""""" #??????????????? | | ??????????????#####################??????????????? | | ??????????????# #??????????????????????????? | | ??????????????# #??????????????????????????? | | #########?????# #??????????????????????????? | | ! ]#?????# #??????????????????????????? | | ! ![ !#?????####+####??????????????????????????? | | !#????????# #?????????????????????????????? | | =! #????????# #?????????????????????????????? | | #+#######????????# #?????????????????????????????? | | #???????????####+#####?????????????????????????? | | #???????????# #?????????????????????????? | | #???????????#" #?????????????????????????? | | #???????????#T """#?????????????????????????? | | # #???????????#" """#?????????????????????????? | | # #???????????# """#?????????????????????????? | | # #???????????# """#?????????????????????????? | | ######??????# #?????????????????????????? | | # ######## #?????????????????????????? | | # + #?????????????????????????? | | # #################?????????????????????????? | | # #?????????????????????????????????????????? | | + #######################???????????????????? | | # # #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Core Shielding 20 Utility Shielding 33 Evasion (%) 64 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Cmb. Airjet | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafieldColdField Manual? 0 Play Time 00:47:29 Cumulative 631.5 hours Start 2024.07.14 @ 13:48:38 End 2024.07.14 @ 14:34:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 411 Rogue 411 Adventurer 0 Explorer 0 Win Type - Total 20 Types 9/3/2/0/1/1/2/2/0 Lore% 56 Gallery% 85 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90fefa6f-dc92-4807-a0a4-c28e776f9e00