Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.29 @ 12:21:32 Player: canerib Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (12) 60 Value Destroyed (526) 526 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (1114) 1114 TOTAL SCORE: 7320 Bonus ------- High Alert Combat Kills 6 Follower Combat Kills 308 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 691/1150 Matter 300/300 Energy 13/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Advanced ECM Suite Reaction Control System Component Analysis Suite Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Flight Unit Surge Thruster Surge Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Improved Heat Sink Improved Trap Scanner Visual Processing Unit Advanced Visual Processing Unit Advanced Terrain Scanner Advanced Terrain Scan Processor Graphene Brace Hacking Suite > --- WEAPON ----------- Improved Datajack Field Lobotomy Kit > --- INVENTORY -------- Light Antimatter Reactor Advanced ECM Suite Reaction Control System Component Analysis Suite [Rating: 74] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Flight Unit Wheel Compact Wheel Flight Unit Flight Unit Utility Visual Processing Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Small Laser Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Special Weapon Field Lobotomy Kit Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Slots Evolved 12 | . . . . . 4 2 2 . 2 2 Power 1 | . . . . . . . 1 . . . Propulsion 4 | . . . . . 2 . 1 . 1 . Utility 7 | . . . . . 2 2 . . 1 2 Weapon . | . . . . . . . . . . . Parts Attached 66 | 7 1 . . 5 6 15 . 6 11 15 Power 15 | 1 . . . 1 . 2 . 1 3 7 Engine 4 | 1 . . . 1 . 1 . . 1 . Core 6 | . . . . . . 1 . 1 2 2 Reactor 5 | . . . . . . . . . . 5 Propulsion 22 | 2 . . . 2 3 5 . 3 4 3 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 20 | . . . . 2 3 5 . 3 4 3 Utility 18 | 2 1 . . . 2 8 . . 3 2 Device 11 | 1 . . . . 1 5 . . 2 2 Storage 2 | 1 1 . . . . . . . . . Processor 4 | . . . . . 1 3 . . . . Hackware 1 | . . . . . . . . . 1 . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 11 | 2 . . . 2 1 . . 2 1 3 Energy Gun 2 | 1 . . . 1 . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 3 | 1 . . . . 1 . . . . 1 Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . . Special Weapon 3 | . . . . . . . . 1 . 2 Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . 1 1 . Unidentified Prototypes 1 | . . . . . 1 . . . . . Parts Lost 20 | . . . . 3 2 1 . . 1 13 Power 2 | . . . . 1 . . . . . 1 Propulsion 13 | . . . . 2 1 1 . . 1 8 Utility 4 | . . . . . 1 . . . . 3 Weapon 1 | . . . . . . . . . . 1 Highest Loss Streak 13 | . . . . 3 2 1 . . 1 13 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 100 100 92 79 93 80 84 83 75 Engine 7 | . 14 14 14 14 9 4 6 . . . Core 2 | . . . . . . 2 . 5 7 2 Wheel 9 | . 28 28 28 22 . . . . . . Flight 19 | . . . . 5 31 30 26 31 32 24 Device 16 | . 14 14 14 14 17 21 20 20 11 18 Storage 4 | . 14 14 14 11 . . . . . . Processor 11 | . . . . . 9 22 20 20 17 15 Energy Gun 6 | . 14 14 14 21 . . . . . . Ballistic Gun 5 | . 14 14 14 1 3 7 6 . . . Launcher 1 | . . . . 1 9 3 . . . . Special Melee Weapon 1 | . . . . . . . . 4 5 3 Peak Build Rating 74 | 7 7 8 9 9 16 33 33 49 54 74 Average Rating 24 | 5 7 7 8 8 13 29 32 39 45 56 On Entrance 19 | . 7 7 8 9 6 14 32 33 40 54 Naked Turns 2 | . . . . . . . . . . 2 Heaviest Build 27 | 12 17 17 17 17 11 18 18 27 22 21 Greatest Support 26 | 26 26 26 26 26 16 18 18 21 26 26 Greatest Overweight (x) 2 | . . . . . . . . 1 1 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 5 5 5 5 5 5 Average Capacity 6 | 7 8 10 10 9 5 5 5 5 5 5 Most Carried 10 | 4 6 9 10 10 5 5 5 5 5 5 Average Carried 5 | 3 4 6 9 8 2 4 4 4 4 4 Final Capacity 10 | 8 10 10 10 5 5 5 5 5 5 5 Final Carried 10 | 4 6 9 10 4 5 4 5 5 5 4 Class Distribution -------------------- 45% | Scavenger-Scout 41% | Mutant 8% | Scavenger-Ninja 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -6/Factory Scavenger-Ninja | -6/DSF Scavenger-Scout | -5/Factory Scavenger-Scout | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Matter Collected 951 | 242 59 . . 97 8 94 144 88 105 114 Remotely . | . . . . . . . . . . . Salvage Created 268 | 43 49 . . 124 22 . . . . 30 Parts 25 | 6 4 . . 8 5 . . . . 2 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Combat Hostiles Destroyed 11 | . 1 . . 6 3 . . . . 1 Guns 4 | . 1 . . 2 . . . . . 1 AOE 7 | . . . . 4 3 . . . . . Classes Destroyed 4 | 1 1 . . 2 . . . . . . Tunneler 2 | 2 . . . . . . . . . . Swarmer 7 | . . . . 3 3 . . . . 1 Grunt 3 | . 1 . . 2 . . . . . . Assembled 1 | . . . . 1 . . . . . . Best Kill Streak 3 | 2 1 . . 3 3 . . . . 1 Combat Bots Only 3 | . 1 . . 3 3 . . . . 1 Max Kills in Single Turn 2 | 1 1 . . 1 2 . . . . 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . 1 2 . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Hostile Shots Fired 222 | . 2 . . 42 15 19 . 14 7 123 Missed 87 | . 1 . . 15 8 9 . 6 5 43 Damage Taken 2180 | . 12 . . 624 112 204 . 161 54 1013 Core 869 | . . . . 213 22 103 . 72 . 459 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 38 | . . . . . 9 10 . . . 19 Core Remaining (%) 81 | 100 . . . 14 96 85 . 91 100 . Volleys Fired 44 | 4 3 . . 18 2 11 . 3 . 3 Largest 2 | 2 2 . . 2 1 1 . 1 . 1 Hottest 80 | 60 60 . . 80 30 23 . . . 23 Shots Fired 65 | 8 6 . . 32 2 11 . 3 . 3 Gun 54 | 8 6 . . 28 . 11 . . . 1 Cannon . | . . . . . . . . . . . Launcher 6 | . . . . 4 2 . . . . . Special 5 | . . . . . . . . 3 . 2 Kinetic 30 | 4 3 . . 11 . 11 . . . 1 Thermal 24 | 4 3 . . 17 . . . . . . Explosive 6 | . . . . 4 2 . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 10 | 2 3 . . 10 . 2 . 2 . 4 Robot Miss Streak 4 | 2 1 . . 1 . 4 . 1 . . Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . Shots Hit Robots 48 | 3 4 . . 26 . 5 . 2 5 3 Core Hits 20 | 2 3 . . 9 4 1 . . . 1 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . Critical Strikes 1 | . 1 . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . Melee Attacks 7 | . . . . . . . . . 7 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . 5 . Combat Hostiles 2 | . . . . . . . . . 2 . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 695 | 35 41 . . 423 97 81 . . . 18 Guns 443 | 35 41 . . 268 . 81 . . . 18 Cannons . | . . . . . . . . . . . Explosions 249 | . . . . 152 97 . . . . . Melee . | . . . . . . . . . . . Ramming 3 | . . . . 3 . . . . . . Kinetic 257 | 13 31 . . 114 . 81 . . . 18 Thermal 186 | 22 10 . . 154 . . . . . . Explosive 249 | . . . . 152 97 . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . . 4 . . . . . Average Corruption 4 | . . . . . 4 . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 2 | . . . . . 2 . . . . . Energy Discharges 1 | . . . . . 1 . . . . . Data Loss (minor) 1 | . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 8 | . . . . 8 . . . . . . Shots 1 | . . . . 1 . . . . . . Rammed 1 | . . . . 1 . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 138 | 20 6 . . 138 . . . . 108 102 Average Temperature 45 | 20 6 . . 63 . . . . 37 40 Received Heat Transfer 576 | . 6 . . 138 9 9 . . 36 378 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 425 | 50 25 . . 350 . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Peak Influence 833 | 10 66 25 . 101 173 190 . 143 833 453 Initial 408 | . 6 25 . . 39 76 . . 64 408 Average 145 | 2 30 25 . 42 126 88 . 55 514 433 Maximum Alert Level 3 | . . . . . . . . . 3 2 Low Security (%) 83 | 100 100 100 . 100 100 100 100 100 33 . Level 1 . | . . . . . . . . . 3 1 Level 2 10 | . . . . . . . . . 3 98 Level 3 5 | . . . . . . . . . 59 . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . 2 . . . 2 3 . 1 3 1 Investigation 3 | . . . . . . 2 . . 1 . Extermination . | . . . . . . . . . . . Reinforcement 8 | . 2 . . . 2 1 . 1 1 1 Assault 1 | . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Distress Signals . | . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 70 | . 6 1 . 16 10 16 . 5 7 9 Peak Tracking Total 8 | . 2 1 . 6 5 6 . 3 4 8 Tactical Retreats 9 | . . . . 5 . 1 . . 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Traps Triggered 6 | . . . . . 2 1 . 2 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts 3 | . . . . . . . . 3 . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Machines Disabled 22 | . . . . 1 . . . . 21 . Max in Single Turn 1 | . . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Machines Accessed 24 | . 1 . 1 . 3 9 2 . 7 1 Terminals 11 | . 1 . . . 2 3 1 . 4 . Fabricators 3 | . . . . . . 2 . . 1 . Repair Stations 5 | . . . . . 1 3 . . . 1 Recycling Units . | . . . . . . . . . . . Scanalyzers 4 | . . . . . . 1 1 . 2 . Garrison Access . | . . . . . . . . . . . Total Hacks 60 | . 4 . 1 . 11 19 2 . 18 5 Successful 34 | . 3 . 1 . 7 8 1 . 11 3 Failed 26 | . 1 . . . 4 11 1 . 7 2 Catastrophic 5 | . . . . . 1 2 . . 2 . Database Lockouts . | . . . . . . . . . . . Manual 16 | . 2 . 1 . 4 5 . . 4 . Terminals 29 | . 4 . . . 8 7 1 . 9 . Fabricators 5 | . . . . . . 2 . . 3 . Repair Stations 16 | . . . . . 3 8 . . . 5 Recycling Units . | . . . . . . . . . . . Scanalyzers 9 | . . . . . . 2 1 . 6 . Garrison Access . | . . . . . . . . . . . Terminal Hacks 12 | . 2 . 1 . 4 1 1 . 3 . Prototype ID Bank 3 | . 1 . . . 1 . . . 1 . Open DSF 2 | . . . . . . . 1 . 1 . Terminal Index 2 | . . . . . 1 . . . 1 . Locate Traps 1 | . . . . . 1 . . . . . Registered Components 3 | . 1 . . . 1 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 4 | . . . . . . 2 . . 2 . Network Status 2 | . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . 1 . Build 1 | . . . . . . . . . 1 . Repair Station Hacks 9 | . . . . . 2 4 . . . 3 Scan Component 6 | . . . . . 1 3 . . . 2 Repair 3 | . . . . . 1 1 . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . 5 . Insert Component 2 | . . . . . . . . . 2 . Analyze 3 | . . . . . . . . . 3 . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 4 | . 1 . . . 1 1 . . 1 . Terminals 4 | . 1 . . . 1 1 . . 1 . Assimilate 1 | . . . . . . 1 . . . . Botnet 3 | . 1 . . . 1 . . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 20 | . 1 . . . 3 8 1 . 6 1 Full Trace Events 3 | . . . . . . 2 . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . Parts Built 2 | . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . Time 42 | . . . . . . . . . 42 . Total Part Build Rating 8 | . . . . . . . . . 8 . Parts Repaired 3 | . . . . . 1 1 . . . 1 Time 96 | . . . . . 26 26 . . . 44 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . 2 . Part Schematics Acquired 1 | . . . . . . . . . 1 . Parts Damaged 1 | . . . . . . . . . 1 . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . Non-combat 1 | . . . . . . . . . 1 . Combat . | . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . find_chute 1 | . . . . . . . . . 1 . Relay Couplers Released 3 | . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Total Allies 7 | . . . . . . 1 . 2 2 2 Largest Group 2 | . . . . . . 1 . 2 2 1 Highest-Rated Group 137 | . . . . . . 10 . 112 69 137 Highest-Rated Ally 137 | . . . . . . 10 . 90 49 137 Total Orders 1 | . . . . . . . . . 1 . DROP 1 | . . . . . . . . . 1 . Ally Attacks 33 | . . . . . . . . 21 8 4 Total Damage 1680 | . . . . . . . . 665 904 111 Kills 14 | . . . . . . . . 5 9 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Field Lobotomies 4 | . . . . . . . . 2 . 2 Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Turns Passed 2262 | 77 109 94 206 418 137 582 25 201 202 211 Spaces Moved 3112 | 57 95 94 228 331 242 1000 78 215 438 334 Core 5 | 1 . . . . . . . . . 4 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 615 | 56 95 94 228 142 . . . . . . Hover . | . . . . . . . . . . . Flight 2492 | . . . . 189 242 1000 78 215 438 330 Fastest Speed 21 | 50 90 90 90 37 31 31 31 26 21 22 Average Speed 41 | 89 90 90 90 59 32 31 31 32 23 28 Slowest Speed 115 | 100 90 90 90 100 34 31 31 111 81 115 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 40 | . . . . 4 5 22 . . 4 5 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 32 | 4 16 29 61 54 30 31 4 97 19 8 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 . . 1 . Scrap Searched 1 | . . . . 1 . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 34 | . . . . 21 13 . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 34 | . . . . 21 13 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Total 3952 | 71 112 103 228 516 291 1239 78 340 532 442 Wait 653 | . 11 7 . 161 43 221 . 74 53 83 Move 3024 | 56 94 93 227 322 231 957 77 214 429 324 Hop 38 | . . . . 4 5 20 . . 4 5 Pick Up 23 | 4 2 3 1 1 4 6 1 . . 1 Fast Attach 31 | 7 . . . . 3 4 . 2 7 8 Attach 22 | . . . . 5 3 5 . 2 2 5 Detach 9 | . . . . . . . . 1 4 4 Swap 13 | . 1 . . . . 6 . 2 2 2 Drop 30 | . 1 . . 4 . 9 . 3 6 7 Fire 44 | 4 3 . . 18 2 11 . 3 . 3 Melee 7 | . . . . . . . . . 7 . Ram 1 | . . . . 1 . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 54 | . . . . . . . . 36 18 . Rewire . | . . . . . . . . . . . Trap 3 | . . . . . . . . 3 . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Fac / [Ext]) -4/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 7) 157 | -10/Materials | Met 8R-AWN 187 | -10/Materials | Entered Mines 188 | -10/Mines | Followed 8R-AWN into the Mines 222 | -10/Mines | Learned Materials security intel 278 | -10/Mines | Discovered new exit (range 5) 281 | -10/Mines | Entered Exiles 303 | -10/Exiles | Welcomed by 8R-AWN 314 | -10/Exiles | Build established: Mutant 318 | -10/Exiles | Met EX-HEX 346 | -10/Exiles | Met EX-BIN 356 | -10/Exiles | Aligned with FarCom system 357 | -10/Exiles | Given EX-Vault access code 382 | -10/Exiles | Opened EX-Vault 388 | -10/Exiles | Found Field Lobotomy Kit 408 | -10/Exiles | Warned to stay clear of 0b10 Research branches 437 | -10/Exiles | Met EX-DEC 480 | -10/Exiles | Discovered new exit (range 10) 487 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 487 | -10/Exiles | Entered Mines 535 | -9/Mines | Learned location of 1 exit from Materials 761 | -9/Mines | Assembled infested the area 766 | -9/Mines | Assisted by a Guerilla fighting off Assembled 822 | -9/Mines | Core integrity fell below 50% 826 | -9/Mines | Core integrity fell below 20% 852 | -9/Mines | Lost 3 parts (1p2n) 891 | -9/Mines | Discovered new exit (range 7) 896 | -9/Mines | Discovered new exit (range 9) 905 | -9/Mines | Entered Materials 905 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 906 | -8/Materials | Identified exit to Factory 988 | -8/Materials | Repaired Flight Unit 1042 | -8/Materials | Entered Factory 1042 | -7/Factory | Evolved 2 slots: Utility x2 1056 | -7/Factory | Discovered new exit (range 17) 1221 | -7/Factory | Repaired Flight Unit 1363 | -7/Factory | Build established: Scavenger-Scout 1611 | -7/Factory | Discovered new exit (range 19) 1624 | -7/Factory | Entered another Factory area 1624 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1649 | -6/Factory | Identified exit to DSF 1649 | -6/Factory | Entered DSF 1665 | -6/DSF | Assimilated H-61 Shepherd with FLK Orb 1670 | -6/DSF | Additional patrols routed to DSF 1671 | -6/DSF | Assimilated C-17 Slicer with FLK Orb 1704 | -6/DSF | Discovered new exit (range 17) 1850 | -6/DSF | Entered Factory 1850 | -5/Factory | Accompanied by 1 ally 1850 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1903 | -5/Factory | Discovered new exit (range 17) 1968 | -5/Factory | Discovered new exit (range 4) 2018 | -5/Factory | Fabricated Xenon Bombardment Thruster? 2052 | -5/Factory | Entered another Factory area 2052 | -4/Factory | Evolved 2 slots: Utility x2 2115 | -4/Factory | Repaired Adv. ECM Suite 2151 | -4/Factory | Assimilated H-71 Marshal with FLK Orb 2226 | -4/Factory | Assimilated S-27 Virus with FLK Orb 2261 | -4/Factory | Released all parts (5) 2263 | -4/Factory | Self-destructed Last Messages --------------- 02242_ S-27 Virus destroyed. 02244_ Acquired 32 matter. 02246_ Acquired VTOL Module. 02248_ Acquired 10 matter. 02248_ Surge Thruster destroyed. 02252_ Imp. Heat Sink destroyed. 02252_ Autogun destroyed. 02252_ Xenon Bombardment Thruster destroyed. 02256_ VTOL Module destroyed. 02256_ Acquired VTOL Module. 02260_ Adv. Terrain Scanner destroyed. 02260_ VTOL Module destroyed. 02260_ Acquired VTOL Module. 02260_ Imp. Trap Scanner destroyed. 02260_ VTOL Module destroyed. 02261_ Released Graphene Brace. 02261_ Released Adv. Terrain Scan Processor. 02261_ Released Adv. Visual Processing Unit. 02261_ Released Visual Processing Unit. 02261_ Released Hacking Suite. 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""""" ?##?? | | ?????#??????####?#?###??#??## #? ? ??#?? | | ??#??????#???##?##??##??# ### # ? #?## | | ??????#??#?#?##?#??######?### # ?? ??#?? | | ??#?????#??###?###?######??## ###?#######????# | | #??#?????#?####?####?######## ##?####?#???#?## | | ??????###?#?##? ? ## ######?#????? | | ?#??##????##?## """ """ ## #?####?#? | | ?????#??#?#?#?# """ """ ## ######?## ! | | ?????#?#??##?## """ """ !## ######?## | | ????#???####?## ## ^ ^#####?#?# """ "" | | #??##?######### """ """ ## ##?###### """ "" | | ???#??#####???# """ """ ## ######?## """ "" | | #############?# """ """ ## ##?###### | | ?##?####?#?#### ## #####?### """ "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 37 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Evasion (%) 65 Offensive Hacking 10 Item Schematics ----------------- Xenon Bombardment Thruster | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Xenon Bombardment Thruster | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ColdKineticAccelerator Manual? 0 Play Time 00:47:30 Cumulative 90.1 hours Start 2025.03.29 @ 10:16:41 End 2025.03.29 @ 12:21:32 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 144 Rogue 144 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 48 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6cfa8b5d-85ed-4044-891f-2acb70d58c07