Cogmind - Beta 12 X2 @@@ ROGUE MODE // 2022.09.03 @ 15:07:05 Player: aoemica Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (597) 2985 Value Destroyed (25855) 25855 Prototype IDs (64) 1280 Alien Tech Used (8) 1600 Bonus (28486) 28486 TOTAL SCORE: 72106 Bonus ------- High Alert Combat Kills 3350 Follower Combat Kills 899 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 4900 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Friendly Fire -2463 Cogmind --------- Core Integrity 0/1600 Matter 143/425 Energy 100/100 System Corruption 21% Temperature Cool (9) Movement Core (1350) Ox26 Location -1/Command Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Huge Storage Unit Enhanced Optical Array Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Particle Reactor Micro Antimatter Reactor Flexi-carbon Leg Small Matter Pod (50) Zionite Metafield Generator Long-range Terrain Scanner Advanced Force Field AEGIS Remote Shield High-powered Tractor Beam Transdimensional Reconstructor Core Regenerator Integrity Redistributor Integrity Redistributor Subatomic Replicator Spacefold Activator Hypervelocity Multirail Advanced Micro-nuke Launcher Z-bomb Delivery System Core Stripper Sigix Broadsword CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Cooled Antimatter Reactor Light Quantum Reactor Quantum-Particle Reactor > --- PROPULSION ------- Hovering Antigrav-Biometal Exoskeleton Xenon Bombardment Thruster Impulse Thruster Experimental Q-thruster > --- UTILITY ---------- Armored Scrap Engine Huge Storage Unit Zionite Metafield Generator Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Weapon Cycler Advanced Transmission Jammer Medium Regenerative Plating Improved Hacking Suite > --- WEAPON ----------- Hypervelocity Multirail Sigix Broadsword CR-A16's Behemoth Slayer > --- INVENTORY -------- Light Quantum Reactor Long-range Terrain Scanner Graphene Brace Advanced Force Field Advanced Force Field Point Defense Array Point Defense Array Hacking Suite Improved Hacking Suite Experimental System Shield Long-range Tractor Beam Hacking Drone Bay Transdimensional Reconstructor Core Regenerator Integrity Redistributor Integrity Redistributor Subatomic Replicator Spacefold Activator Omega Cannon Advanced Micro-nuke Launcher Z-bomb Delivery System RU-N14's Throwing Claymores v3 Core Stripper [Rating: 228] Favorites ----------- Power Quantum-Particle Reactor Engine Improved Ion Engine Power Core Light Fission Core Reactor Quantum-Particle Reactor Propulsion Hovering Antigrav-Biometal Exoskeleton Treads Light Treads Leg Aluminum Leg Wheel Centrium Wheel Hover Unit Hovering Antigrav-Biometal Exoskeleton Flight Unit Xenon Bombardment Thruster Utility Armored Scrap Engine Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Medium Regenerative Plating Artifact Spacefold Activator Weapon Hypervelocity Ballistic Coil Construct/G Energy Gun Medium Laser Energy Cannon High-powered Energy Tesla Construct/C Ballistic Gun Hypervelocity Ballistic Coil Construct/G Ballistic Cannon High-powered Kinetic Penetrator Construct/C Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Core Stripper Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . 2 . . 2 . Power 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . Propulsion 4 | . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Utility 9 | . . . 1 . . . 1 1 . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . 1 . . 1 . Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Attached 357 | . 19 6 18 2 4 4 28 11 2 4 . 20 1 9 1 1 . . 8 8 4 3 2 12 8 12 19 3 4 7 35 8 12 13 13 30 26 Power 31 | . 1 2 1 1 . . 6 . . . . 2 . . . . . . 1 1 . . . 1 . . 2 2 . . 2 . 2 . . 6 1 Engine 9 | . 1 1 1 1 . . 3 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Core 6 | . . 1 . . . . 3 . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Reactor 16 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 2 . . 2 . 2 . . 6 1 Propulsion 44 | . 4 1 9 . 1 1 10 5 . . . . . 2 . . . . . . . . . . . 1 2 . . . 1 . 2 . . 4 1 Treads 31 | . 3 1 9 . 1 1 9 5 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Wheel 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . Hover 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Flight 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . 2 . Utility 203 | . 8 1 5 . 1 1 3 3 2 4 . 16 . 3 1 1 . . 7 7 4 3 2 11 4 11 12 1 4 6 27 2 6 10 4 12 21 Device 136 | . 2 . 1 . . 1 . 1 2 1 . 12 . 2 . 1 . . 5 5 2 3 2 9 2 7 9 1 4 4 21 2 4 8 2 9 14 Storage 13 | . 5 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . 4 Processor 8 | . . . . . . . 1 1 . 1 . . . . 1 . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . Hackware 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 3 Protection 39 | . 1 . 4 . 1 . 2 1 . 2 . 3 . 1 . . . . . 2 2 . . 2 2 3 3 . . 2 5 . 1 1 . 1 . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Weapon 79 | . 6 2 3 1 2 2 9 3 . . . 2 1 4 . . . . . . . . . . 4 . 3 . . 1 5 6 2 3 9 8 3 Energy Gun 5 | . 3 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Ballistic Gun 27 | . 2 1 3 1 2 1 7 2 . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . 1 . 2 1 1 Ballistic Cannon 4 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Launcher 9 | . . . . . . 1 . 1 . . . 1 1 . . . . . . . . . . . . . . . . . 1 1 . . . 3 . Special Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 2 . . . . . 1 Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Slashing Weapon 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 1 . Piercing Weapon 18 | . . . . . . . . . . . . 1 . 3 . . . . . . . . . . 2 . 2 . . . 2 1 1 . 3 3 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . . 1 . . . 4 . . . . 7 . . . . . . . . . . . 3 1 . 1 . . 2 2 2 1 3 . . 3 Parts Lost 66 | . 2 2 1 . . 2 4 1 . 1 . 5 . 1 . . . . . . . . . . 3 4 3 . . 2 3 . . 1 2 5 24 Power 14 | . . 1 1 . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . 1 . 2 5 Propulsion 15 | . . 1 . . . 1 1 . . . . . . 1 . . . . . . . . . . 1 2 . . . . . . . . . 2 6 Utility 19 | . . . . . . . 1 1 . 1 . 1 . . . . . . . . . . . . 2 1 2 . . . . . . . . 1 9 Weapon 18 | . 2 . . . . 1 1 . . . . 2 . . . . . . . . . . . . . 1 1 . . 2 2 . . . 2 . 4 Highest Loss Streak 22 | . 1 1 1 . . 2 2 1 . 1 . 3 . 1 . . . . . . . . . . 3 3 2 . . 1 2 . . 1 2 2 22 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 99 99 99 100 80 100 99 82 83 79 76 66 61 65 64 65 66 66 65 69 70 70 70 66 61 58 70 81 78 77 71 69 76 74 72 78 76 Engine 4 | . 14 3 3 11 11 11 6 5 7 7 7 2 . 4 6 6 6 6 5 5 5 5 5 2 . . . . . . . . . . . . . Core 1 | . . 9 7 . . . 2 1 . . . . . . . . . . 1 4 5 5 5 2 . . 1 2 . . . . . . . . . Reactor 3 | . . . . . . . . . . . . 3 7 1 . . . . . . . . . 2 5 5 5 6 10 10 7 9 13 12 13 15 14 Treads 12 | . 9 28 33 33 33 33 27 19 15 14 15 2 . 9 13 13 13 13 11 11 11 11 11 11 7 5 5 3 . . . . . . . . . Hover 1 | . . . . . . . . 1 7 3 . 5 7 2 . . . . . . . . . . . . . . . . . . . . . 3 11 Device 15 | . 10 14 11 11 11 11 9 15 14 15 15 14 15 19 17 19 20 20 22 17 17 17 17 17 14 15 17 21 21 20 18 18 20 21 17 19 20 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 6 Processor 4 | . . . . . . . 8 2 7 5 7 6 . . 1 6 6 6 5 5 5 5 5 5 5 10 8 5 5 5 7 9 8 8 8 8 4 Protection 4 | . 2 . 10 11 10 11 9 3 . 1 . . 7 6 4 . . . . 4 4 5 5 5 7 3 4 5 5 5 5 4 4 4 4 3 3 Energy Gun 1 | . 9 . . . . . . . . . . 5 . . . . . . . . . . . . . . 4 . . 3 6 . . . . . . Energy Cannon 3 | . . . . . . . . 1 15 10 7 4 . . 2 . . . . 2 5 5 5 5 . 2 3 . 5 5 2 3 . . . 2 3 Ballistic Gun 8 | . 18 19 21 22 3 21 26 19 7 11 15 6 . . . . . . . . . . . . . . 3 5 10 9 1 . 4 1 . 1 2 Ballistic Cannon 2 | . . 8 . . . . . . . . . . 6 5 3 6 6 6 5 2 . . . . 4 5 1 13 5 1 . 4 4 4 3 . . Piercing Weapon 2 | . . . . . . . . . . . . 2 . 5 6 6 6 6 5 5 5 5 5 5 4 5 . . . . 2 3 3 1 . 3 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 210 | 12 111 56 55 57 59 59 62 62 59 79 59 71 72 83 83 60 60 60 111 120 117 118 118 136 145 148 154 150 147 158 164 154 169 177 155 205 210 Greatest Support 216 | 20 40 40 60 60 63 63 63 80 33 67 67 100 100 137 160 160 160 160 160 164 164 164 164 164 164 165 162 162 216 216 216 182 187 187 180 180 127 Greatest Overweight (x) 11 | . 11 1 . . . . 1 1 1 2 . . . . . . . . . . . . . . 1 8 8 . . . . . . . . 2 2 Average Overweight (x) . | . 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . 5 . . . . . . . . . 1 Largest Inventory Capacity 25 | . 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | . 16 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | . 21 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 23 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 20 | . 13 17 19 20 19 18 19 19 19 19 19 19 18 19 19 19 20 20 20 24 24 24 24 24 23 24 24 24 24 24 24 24 23 24 24 24 23 Final Capacity 25 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 15 20 20 20 20 19 20 20 20 20 20 19 18 19 20 20 20 20 22 25 25 24 24 25 23 24 24 25 25 24 24 25 25 25 24 24 23 Class Distribution -------------------- 56% | Construct 12% | Mutant 11% | Scavenger-Mutant 3% | Commander-Construct Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Gunner | -8/Materials Construct | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Construct | -7/Zion Construct | -7/Deep Caves Construct | -6/Proximity Caves Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Waste Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Commander-Construct | -5/Warlord Construct | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Extension Scavenger-Construct | -4/Cetus Construct | -4/Archives Construct | -4/Hub_04(d) Construct | -3/Research Scout | -3/Testing Generator-Ninja | -2/Research Generator-Ninja | -2/Quarantine Alien-Ninja | -2/Section 7 Generator-Mutant | -1/Access Generator-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Matter Collected 15184 | 200 480 552 708 172 80 220 1415 944 124 162 7 818 117 220 404 160 . 147 489 348 81 146 145 906 204 333 524 198 536 630 790 99 295 124 495 1119 792 Remotely 1044 | . . . . . . . . . . . . . . . . . . . . . . . . 673 . 123 . . . 202 . . . . . . 46 Salvage Created 33457 | . 708 544 1044 251 . 313 1800 1828 423 235 . 4254 690 2331 464 118 . 382 876 705 286 134 587 2338 931 657 1409 586 538 895 1229 99 683 135 512 3759 1713 Parts 1378 | . 55 38 82 16 . 15 101 93 8 12 . 73 18 118 18 5 . 19 43 12 16 6 22 87 34 37 48 28 32 39 55 14 29 10 30 149 16 Haulers Intercepted 25 | . 2 . 2 . . . 3 5 . . . . . 2 . . . . . . 2 . . . . 2 . . . 1 1 . 1 . . 4 . Recyclers Shooed 9 | . . . 1 . . . 1 3 . . . . . 2 . . . . . . 1 . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 151 | . . . . . . . . . 19 12 1 . 16 . 30 5 . 24 . . . 6 17 . 21 . . . . . . . . . . . . Prevented 12 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 11 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 518 | . 15 25 24 8 . 9 33 20 10 5 . 82 16 28 9 2 . 8 17 . 2 2 8 40 16 9 13 8 4 10 29 . 4 1 3 53 5 Melee 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Guns 185 | . 14 18 24 8 . 9 33 17 . . . 34 . . . . . . . . . . . . . . 3 . 2 5 4 . 3 1 1 9 . Cannons 238 | . . 7 . . . . . . 10 3 . 33 9 22 9 2 . 8 17 . 2 2 8 35 11 9 4 8 2 5 4 . . . . 24 4 AOE 78 | . 1 . . . . . . 3 . . . 11 7 6 . . . . . . . . . 4 3 . 4 . . . 19 . . . . 19 1 Classes Destroyed 28 | . 6 3 1 . . 1 2 1 . 1 . 3 1 2 1 . . . . 1 . . 1 2 . . . . . . 1 . . . . . 1 Worker 37 | . 2 . 2 . . 1 . 3 . . . . . 14 . . . . 2 . 1 . . . . 1 . . . 2 . . . . 1 1 7 Builder 18 | . . 1 1 . . . 3 1 . . . . . 3 . . . . . . . . . . . . . . . 3 . 3 . . 1 2 . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler 25 | . 2 . 2 . . . 3 5 . . . . . 2 . . . . . . 2 . . . . 2 . . . 1 1 . 1 . . 4 . Recycler 29 | . . 1 . . . . 2 6 . . . . . 4 . . . . 1 . . . . . . . 5 . . . 3 . 1 . . 3 3 Mechanic 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Operator 10 | . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . 6 . . . . 1 . . . Watcher 26 | . 2 . 4 . . . 3 2 . . . . . 2 . . . . . . . . . . . . 1 2 . . 3 1 1 1 2 2 . Swarmer 106 | . 6 9 9 4 . 3 11 . 4 3 . . 1 10 3 . . 3 10 . . . 2 1 3 3 . . . . 11 . . . . 10 . Grunt 165 | . 9 6 10 3 . 5 14 12 4 . . . 7 10 4 1 . 4 1 . . . 4 24 8 2 3 . . 4 7 . . 1 . 21 1 Brawler 14 | . . . . . . . 1 . . . . . 2 1 . . . . 1 . . . . 6 . . 1 . . . . . . . . 2 . Duelist 12 | . . . . . . 1 . . . . . . 4 . . . . . . . . . . 1 . . 3 . . . . . . . . 3 . Protector 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . 1 . Sentry 41 | . . . 5 1 . . 6 2 1 1 . . 2 2 1 . . 1 . . . . 1 . 1 . 2 . 4 3 2 . 3 . 1 2 . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hunter 21 | . . . . . . . 1 2 . . . . . . 1 1 . . 5 . . 2 . . 2 . 2 . . 1 2 . . . . 2 . Programmer 38 | . . . . . . . . 4 1 . . . . 3 . . . . . . 2 . . 3 1 4 . . . 2 7 . . . . 11 . Heavy 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Behemoth 8 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 2 . . . . . 1 . 2 1 . Cetus Guard 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Z-Light 11 | . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 53 | . . 10 . . . . . . . . . 43 . . . . . . . . . . . . . . . . . . . . . . . . . Golem 27 | . . . . . . . . . . . . 27 . . . . . . . . . . . . . . . . . . . . . . . . . Surgeon 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Martyr 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Fireman 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Mutant 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Best Kill Streak 49 | . 3 3 7 4 . 3 8 9 3 3 . 49 9 12 5 1 . 3 7 . 2 2 7 16 5 5 4 5 3 8 20 3 2 1 3 9 6 Combat Bots Only 47 | . 3 3 6 4 . 3 8 4 3 3 . 47 9 9 5 1 . 3 5 . 2 2 7 16 5 3 4 4 2 2 19 . 2 1 1 9 3 Max Kills in Single Turn 8 | . 2 2 1 1 . 2 2 3 1 2 . 4 3 4 2 1 . 1 2 1 2 1 3 2 1 2 4 2 2 3 8 2 1 1 1 6 1 Gunslinging 2 | . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . 1 . . . . . . 3 . . . 4 2 2 . . . . . . . . . 2 1 . 4 . . . 7 . . . . 5 1 Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Damage Taken 29110 | . 437 478 569 281 . 604 1323 1282 186 207 . 3196 329 1010 222 52 . 282 483 . 15 67 178 700 1777 1142 1430 618 82 1744 1967 29 218 141 494 1805 5762 Core 3995 | . 82 49 108 . . 59 242 102 . . . 531 35 46 . 20 . . 73 . . . 25 63 86 35 144 20 . 148 212 . . 42 247 98 1528 Absorbed by Shields 2716 | . . . . . . . . . . . . . . . . . . . 179 . . . . . . . 223 14 . . . 32 . . . 551 1717 Redirected to Shielding 95 | . 9 . . . . . . . . . . . . . . . . . . . . . . . . . 86 . . . . . . . . . . Regen/Repaired (Parts) 2495 | . . . . . . . . . . . . . . . . . . . . 149 . . . . . . 317 67 . 219 200 88 50 35 121 875 374 Core Remaining (%) 66 | 100 . 47 . . . 58 56 . . . . . 4 . . . . 92 . . . . . . 75 . . . . 69 . 83 . . 80 . . Volleys Fired 1302 | . 53 57 89 24 . 24 99 86 12 5 3 134 18 47 29 5 . 12 32 6 6 4 8 52 30 48 33 24 22 39 55 10 11 5 18 125 77 Largest 4 | . 2 2 2 2 . 2 3 3 3 3 1 3 1 1 1 1 . 1 1 1 1 1 1 1 1 2 4 4 4 4 4 1 1 1 1 2 1 Hottest 242 | . 90 71 46 46 . 46 75 92 92 92 33 125 54 54 145 145 . 145 145 145 145 145 145 145 173 170 228 228 242 242 203 118 118 118 118 205 205 Shots Fired 2284 | . 105 109 178 48 . 46 297 253 35 15 3 196 18 47 28 5 . 12 32 6 6 4 8 52 30 59 75 75 71 156 69 10 11 5 18 126 76 Gun 1372 | . 105 75 178 48 . 43 297 250 12 6 3 82 . . . . . . . . . . . . 3 . 38 21 33 88 27 . 8 4 7 43 1 Cannon 874 | . . 34 . . . . . 1 23 9 . 111 13 47 28 5 . 12 32 6 6 4 8 52 25 59 35 54 38 68 33 10 3 1 11 77 69 Launcher 21 | . . . . . . 3 . 2 . . . 3 5 . . . . . . . . . . . . . . . . . 2 . . . . 6 . Special 17 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . 7 . . . . . 6 Kinetic 1522 | . 54 109 178 48 . 43 297 190 . . . . 10 47 28 5 . 12 32 1 . . . . 9 59 73 75 35 78 21 10 11 5 18 43 31 Thermal 679 | . 36 . . . . . . 61 35 15 3 190 3 . . . . . . 5 6 4 8 52 11 . . . 36 78 22 . . . . 75 39 Explosive 36 | . . . . . . 3 . . . . . 3 5 . . . . . . . . . . . 2 . 2 . . . 9 . . . . 6 6 Electromagnetic 45 | . 15 . . . . . . 2 . . . 3 . . . . . . . . . . . . 8 . . . . . 17 . . . . . . Slashing 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Robot Hit Streak 42 | . 9 19 12 10 . 8 15 20 8 9 . 42 13 18 6 8 . 6 8 8 5 5 15 17 23 13 13 8 5 9 15 6 8 21 23 19 17 Robot Miss Streak 10 | . 5 3 5 3 . 6 5 5 5 9 . 10 3 7 3 1 . 4 6 1 4 7 3 4 7 4 3 3 5 7 2 1 1 . 1 4 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . 1 1 1 . . 1 1 . Secondary Targets 30 | . 3 1 1 . . 6 9 2 . . . 7 . . . . . . . . . . . . . . . . . . . . . . . 1 . Max Gunslinging Chain 2 | . 1 1 1 . . 1 1 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . Shots Hit Robots 1588 | . 68 61 109 27 . 33 182 169 27 12 . 187 15 48 13 5 . 11 31 21 4 4 8 47 36 33 60 52 35 76 42 3 10 9 13 73 64 Core Hits 1237 | . 36 36 41 10 . 18 79 78 29 10 . 362 33 73 11 2 . 7 24 7 7 3 11 51 27 14 33 20 20 35 55 2 6 7 10 57 23 Critical Kills 66 | . . 3 . . . . . . 1 1 . 2 . . . . . . . . . . . 3 . . 4 10 8 6 4 1 5 2 3 13 . Critical Parts Destroyed 64 | . . 1 . . . . 1 3 . . . . . . . . . . 1 1 . . 1 . 1 1 1 9 4 11 2 . 2 2 3 20 . Critical Strikes 176 | . . 4 . . . . 2 3 1 1 . 7 . . . . . . 1 3 . . 1 4 4 1 6 28 18 25 10 1 7 4 11 34 . Burn 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Meltdown 3 | . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 149 | . . 4 . . . . 2 3 1 . . 1 . . . . . . 1 1 . . 1 4 1 1 5 26 17 18 7 1 7 4 11 33 . Blast 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 6 . . . . . . . Sever 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . . . . . Impale 10 | . . . . . . . . . . . . 4 . . . . . . . 2 . . . . 1 . 1 . . . 1 . . . . 1 . Melee Attacks 203 | . . . . . . . . . . . . 16 . 3 43 . . . 2 15 . . 2 6 9 1 6 . . . 11 14 10 10 17 25 13 Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 15 17 12 Piercing 156 | . . . . . . . . . . . . 16 . 3 43 . . . 2 15 . . 2 6 9 1 6 . . . 11 14 10 7 2 8 1 Sneak Attacks 38 | . . . . . . . . . . . . . . 3 1 . . . 1 15 . . . . . . 3 . . . 2 . 1 . 2 2 8 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 111738 | . 1058 1148 1683 440 . 722 3223 3624 817 293 . 13586 2267 5862 1042 386 . 712 3139 2329 787 346 1606 7402 3491 1785 2598 1303 1058 2750 6603 471 103 312 566 22085 16141 Guns 18307 | . 897 733 1616 395 . 447 3181 3262 142 38 . 3028 . . . . . . . . . . . . 45 . 663 397 423 1568 727 . 52 66 144 483 . Cannons 71093 | . . 405 . . . . . . 675 255 . 8133 893 4714 977 386 . 642 2997 1335 742 334 1606 6546 2623 1698 630 906 569 1131 895 471 . 75 83 17154 14218 Explosions 16700 | . 27 . . . . 228 23 305 . . . 1780 1374 949 . . . 70 72 . . . . 856 529 87 933 . 58 . 4472 . . . . 4326 611 Melee 4588 | . . . . . . . . . . . . 645 . 199 65 . . . 70 994 . . . . 208 . 270 . . . 197 . 51 171 339 122 1257 Ramming 495 | . 134 10 67 45 . 47 19 57 . . . . . . . . . . . . 45 12 . . . . . . 8 51 . . . . . . . Kinetic 31398 | . 453 1138 1616 395 . 447 3181 2101 . . . . 733 4714 977 386 . 642 2997 220 . . . . 303 1698 1293 1303 448 1453 917 471 52 211 227 483 2539 Thermal 58079 | . 352 . . . . . 23 1310 817 293 . 11495 306 949 . . . 70 72 1115 742 334 1606 7402 1748 87 . . 602 1246 169 . . . . 15662 11679 Explosive 13446 | . . . . . . 228 . . . . . 1289 1228 . . . . . . . . . . . 359 . 933 . . . 4472 . . . . 4326 611 Electromagnetic 1755 | . 119 . . . . . . 156 . . . 157 . . . . . . . . . . . . 787 . . . . . 536 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3643 | . . . . . . . . . . . . . . . . . . . . . . . . . 86 . 102 . . . 312 . . . 339 1492 1312 Piercing 2922 | . . . . . . . . . . . . 645 . 199 65 . . . 70 994 . . . . 208 . 270 . . . 197 . 51 101 . 122 . Highest Corruption 21 | . . . 1 1 1 1 4 4 4 4 4 . . 2 2 2 2 2 . . . . . 1 2 6 10 10 10 5 3 4 . . . 3 21 Average Corruption 3 | . . . 1 1 1 1 4 3 4 4 4 . . 1 2 2 2 2 . . . . . 1 1 2 8 10 6 3 2 3 . . . 2 6 Corruption Purged 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Effects 350 | . . . 5 7 3 3 21 22 35 41 6 . . 7 24 6 1 11 . . . . . 4 14 5 72 11 12 2 . 7 . . . 12 19 Message Errors 87 | . . . . 2 . . 4 3 12 15 1 . . . 5 1 . 2 . . . . . . 6 1 23 4 2 . . 2 . . . 1 3 Matter Fused 83 | . . . 1 1 . 1 8 5 5 11 1 . . 2 3 2 1 3 . . . . . 1 1 2 16 2 4 . . . . . . 6 7 Heat Flow Errors 47 | . . . 1 . 1 1 2 4 4 2 1 . . . 6 1 . 2 . . . . . . 2 . 7 1 2 1 . 3 . . . 2 4 Energy Discharges 51 | . . . 1 2 . . 2 2 4 3 . . . 2 8 1 . 1 . . . . . 1 2 1 14 2 3 1 . . . . . . 1 Parts Rejected 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 47 | . . . 1 2 2 . 3 5 6 6 3 . . 2 . 1 . 3 . . . . . 1 2 1 5 . . . . 2 . . . 1 1 Data Loss (major) 17 | . . . 1 . . . . 2 3 2 . . . . 1 . . . . . . . . 1 1 . 5 . . . . . . . . 1 . Misfires 3 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alerts 5 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . Weapon Failures 8 | . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . 2 1 . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 14770 | . . 12 . . . 6 . 39 . 2 . 274 111 168 49 35 . 41 236 206 12 33 163 301 116 54 73 . . 35 165 139 . 76 41 9373 3010 Projectiles 12769 | . . 12 . . . . . . . 2 . 109 40 64 7 35 . 41 236 . 12 31 163 290 116 54 17 . . 35 53 139 . 45 . 8905 2363 Explosions 687 | . . . . . . 6 . 38 . . . 7 71 76 . . . . . . . . . 11 . . . . . . 105 . . . . 344 29 Melee 1314 | . . . . . . . . 1 . . . 158 . 28 42 . . . . 206 . 2 . . . . 56 . . . 7 . . 31 41 124 618 Knockbacks 105 | . . 3 1 1 . . . 1 . . . . 4 24 4 . . 1 16 . 1 . . . . 17 9 . . 7 4 1 . 1 . . 10 Impact 6 | . . . 1 1 . . . 1 . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . Kinetic 97 | . . 3 . . . . . . . . . . 4 23 4 . . 1 15 . . . . . . 17 9 . . 5 4 1 . 1 . . 10 Secondary 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 552 | . . . . . . 97 170 . . . . 101 44 . . . . . . . . . 29 . 21 . . . . . 90 . . . . . . Shots 12 | . . . . . . 3 2 . . . . 2 2 . . . . . . . . . 1 . 1 . . . . . 1 . . . . . . Rammed 32 | . . 3 5 5 . 4 2 5 . . . . . . . . . . . . 5 3 . . . . . . . . . . . . . . . Targets Rammed 94 | . 52 3 8 5 . 4 3 6 . . . . . . . . . . . . 5 3 . . . . . . 2 3 . . . . . . . Kicked 57 | . 52 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . . . . . . Crushed 5 | . . . 3 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 352 | . 115 32 181 9 193 99 179 200 124 189 116 79 20 71 267 204 . 189 138 90 83 97 207 138 235 201 352 174 238 249 231 260 78 4 201 198 198 Average Temperature 87 | . 43 14 89 9 104 16 24 68 66 40 73 11 13 13 90 86 . 74 72 44 42 52 90 70 98 56 114 74 77 87 67 102 56 4 86 119 139 Received Heat Transfer 4286 | . 195 136 135 126 . 198 459 249 63 12 . 612 117 343 18 9 . 126 12 . . . 45 63 268 96 102 18 9 189 96 9 9 9 45 239 279 Effects 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . Parts Fried 15 | . 1 . . . . . . . . . . 2 . . . . . . 4 . . . . 1 2 . 3 . . . 2 . . . . . . Impact Corruptions 3 | . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . . . . . 2 . 3 . . . . . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 6 | . . . . . . . . . . 2 . 3 . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Melted 48 | . 2 . . 2 . . . 5 11 3 . 20 1 1 . . . . . . . . . . . . . . 2 1 . . . . . . . Heat Transferred 18543 | . 915 . . . . . 50 2136 2456 782 . 5878 150 800 . . . 100 100 . . . . 476 150 50 . . 753 1739 222 . . . . 1147 639 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 34 | . 1 . . . . . . 5 . . . 6 2 11 . . . 1 1 . . . 1 3 1 1 . . 1 . . . . . . . . Missiles Intercepted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Peak Influence 1604 | . 355 196 422 220 . 215 813 570 . . . . . 856 . . . . 773 270 303 . . . . 243 277 193 292 356 1171 621 601 425 551 1604 1100 Initial 965 | . . 21 . 164 . . . 245 . . . . . 12 . . . . 86 270 8 . . . . . 114 . 77 34 106 420 259 288 174 232 965 Average 263 | . 156 40 180 115 . 71 354 421 . . . . . 339 . . . . 293 129 105 . . . . 60 90 143 194 190 377 511 460 315 377 794 1011 Maximum Alert Level 5 | . 1 . 2 1 . 1 3 2 . . . . . 3 . . . . 3 1 1 . . . . 1 1 . 1 1 4 2 2 2 2 5 4 Low Security (%) 55 | . 61 100 56 98 . 95 39 . . . . . . 51 . . . . 41 63 85 . . . . 89 94 100 41 62 50 . . . 3 . . Level 1 21 | . 38 . 32 1 . 4 13 39 . . . . . 11 . . . . 30 36 14 . . . . 10 5 . 58 37 19 . 25 96 54 27 . Level 2 13 | . . . 10 . . . 33 60 . . . . . 3 . . . . 22 . . . . . . . . . . . 2 100 74 3 41 12 . Level 3 8 | . . . . . . . 12 . . . . . . 33 . . . . 4 . . . . . . . . . . . 18 . . . . 39 90 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . 17 9 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 70 | . 5 . 5 . . . 4 7 . . . . 1 8 . . . . 1 . 4 . . . 1 4 . . . 10 3 1 1 3 1 9 2 Investigation 15 | . 3 . 2 . . . 2 3 . . . . . 1 . . . . . . 1 . . . 1 . . . . . . . . . . 1 1 Extermination 16 | . . . . . . . . 3 . . . . . 3 . . . . . . 1 . . . . 2 . . . 2 2 . . . . 2 1 Reinforcement 24 | . 2 . 3 . . . 1 1 . . . . . 1 . . . . 1 . 1 . . . . 2 . . . 3 1 1 1 2 1 3 . Assault 7 | . . . . . . . 1 . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . 3 . Garrison 8 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 5 . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 6 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Distress Signals 20 | . 1 . 2 . . 1 3 1 . . . . . . . . . . . . 1 . . 1 . . 1 1 . . 2 . . 2 3 1 . Communications Jammed 70 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 16 49 . Distress Signals 70 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 16 49 . Times Spotted 767 | . 33 26 36 9 . 10 52 26 10 5 . 101 17 35 18 2 . 11 24 . 5 2 8 69 13 14 20 9 11 18 46 7 20 8 15 63 24 Peak Tracking Total 33 | . 4 3 6 4 . 4 6 4 4 3 . 33 9 7 12 1 . 5 5 . 2 2 7 13 3 4 4 5 1 5 24 4 7 3 5 6 18 Tactical Retreats 41 | . 4 2 2 1 . . 2 . 1 . . 10 . . 1 . . . . . . . . 1 . . 1 . . . 4 . 5 2 4 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Traps Triggered 20 | . 1 . 2 . . . 1 4 . . . . . 1 . . . . 1 . . . . . . 2 3 . . . . 1 . . 1 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 19 | . . . . . . . . . 1 . . . 1 . . 1 . . . . . . . 15 1 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Machines Disabled 70 | . . 1 . 3 . 1 4 . . . . 2 1 3 6 . . . 7 . 2 . 3 4 1 . 1 . 5 3 6 4 . 3 7 3 . Max in Single Turn 2 | . . 1 . 1 . 1 2 . . . . 1 1 1 1 . . . 2 . 1 . 1 1 1 . 1 . 2 1 1 1 . 1 1 1 . Garrison Access 7 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 1 . 2 . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Machines Accessed 78 | . 4 . 4 . . . 6 8 1 1 . . . 1 2 1 3 . . . 4 . 1 . 1 2 3 . . . 4 8 1 6 8 7 2 Terminals 50 | . 2 . 3 . . . 4 5 . . . . . . 1 . . . . . 1 . 1 . 1 1 3 . . . 3 5 . 5 8 5 2 Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Units 5 | . 2 . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Garrison Access 9 | . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . 1 1 . 2 . Total Hacks 230 | . 9 . 11 . . . 17 23 1 1 . . . 2 6 1 26 . . . 7 . 4 . 3 4 11 . . . 13 23 1 17 27 20 3 Successful 121 | . 5 . 6 . . . 6 6 1 1 . . . . 6 1 26 . . . 4 . 4 . 3 1 5 . . . 6 5 1 10 15 7 2 Failed 109 | . 4 . 5 . . . 11 17 . . . . . 2 . . . . . . 3 . . . . 3 6 . . . 7 18 . 7 12 13 1 Catastrophic 25 | . . . . . . . . 4 . . . . . 1 . . . . . . . . . . . . 3 . . . 3 5 . 1 3 4 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 98 | . 8 . 9 . . . 10 13 . . 4 . . . . . . . . . 2 . . 1 . . 5 . . . 10 9 . 8 15 4 . Terminals 156 | . 6 . 10 . . . 13 17 . . . . . . 3 . . . . . 2 . 4 . 3 2 11 . . . 10 15 . 15 27 15 3 Fabricators 4 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Recycling Units 7 | . 3 . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . . . . . 3 3 . . . . . . . . . . . . 1 . . . . . . . . . . 4 . . . . . Garrison Access 17 | . . . . . . . . 1 . . . . . 2 . . . . . . 1 . . . . 2 . . . . 3 . 1 2 . 5 . Terminal Hacks 83 | . 1 . 3 . . . 2 4 1 1 . . . . 6 1 26 . . . 2 . 4 . 3 1 3 . . . 4 1 . 4 10 4 2 Record 19 | . . . . . . . . . . . . . . . 6 . 6 . . . . . 4 . 3 . . . . . . . . . . . . Part Schematic 13 | . 1 . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 10 | . . . 1 . . . . 1 . . . . . . . . 3 . . . . . . . . . 1 . . . . . . 1 3 . . Open Door 7 | . . . . . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 3 . 1 Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . Branch Access Points 5 | . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 6 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . 1 . Unreport Threat 6 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . 1 . 1 . Locate Traps 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Network Status 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Insert Component 3 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Garrison Access Hacks 6 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 2 . Seal Access 6 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 2 . Unauthorized Hacks 25 | . 4 . 3 . . . 3 1 . . . . . . . . . . . . . . . . . . 2 . . . 1 . . 5 5 1 . Terminals 20 | . 2 . 2 . . . 2 . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . 5 5 1 . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Assimilate 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . Botnet 11 | . 2 . 2 . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 2 . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Operators 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Used 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Hacking Detections 58 | . 2 . 3 . . . 5 7 . . . . . 1 1 . . . . . 3 . 1 . 1 2 3 . . . 3 8 . 5 6 6 1 Full Trace Events 7 | . . . . . . . 1 2 . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . 4 . . . . . 5 . . . . . . . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . 1 . . . . . . . . . 14 . . . . . 12 . . . . . . . . . . . . . . . . 3 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Time 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . 4 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . 2 . . . . . . . . . . 4 . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Total Allies 42 | . . . . . . . . . . . . . 2 . . . . 1 . 20 . . . 4 . . 3 . . . . . . 1 2 1 8 Largest Group 20 | . . . . . . . . . . . . . 2 1 . . . 1 1 20 17 3 3 4 . . 2 . . . . . . 1 3 1 8 Highest-Rated Group 827 | . . . . . . . . . . . . . 62 32 . . . 96 96 827 675 98 96 185 . . 210 . . . . . . 26 116 26 114 Highest-Rated Ally 159 | . . . . . . . . . . . . . 32 32 . . . 96 96 50 46 46 44 49 . . 159 . . . . . . 26 45 26 15 Total Orders 18 | . . . . . . . . . . . . . . . . . . . 2 . 2 . . 1 . 1 1 . . 1 2 . . 3 5 . . STAY 6 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 4 . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . RETURN 10 | . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . 1 1 . . 1 2 . . 1 . . . Ally Attacks 187 | . . . . . . . . . . . . . 8 3 . . . 13 10 . 92 3 1 . . . 50 . . . . . . . . . 7 Total Damage 5598 | . . . . . . . . . . . . . 322 127 . . . 509 461 . 2479 91 41 . . . 1338 . . . . . . . . . 230 Kills 32 | . . . . . . . . . . . . . 1 2 . . . 5 4 . 13 . . . . . 6 . . . . . . . . . 1 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 20 | . . 1 . 2 . . . . 1 2 2 . 3 . 2 3 . 1 . . . . 1 . 2 . . . . . . . . . . . . Drone Launches 10 | . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . 1 1 . . 1 2 . . 1 . . . Drone Recoveries 10 | . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . 1 1 . . 1 2 . . 1 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Turns Passed 41484 | . 2192 2416 1413 1067 349 841 1226 1772 1733 1701 1823 2182 1548 1484 1961 717 151 939 494 1084 692 585 868 1669 1083 799 2052 309 602 771 875 481 588 388 499 1541 589 Spaces Moved 23361 | 1 1169 798 605 602 214 477 542 794 806 876 1052 868 681 612 930 375 83 499 205 446 343 308 459 665 464 319 743 152 221 192 1038 895 1139 768 1439 1293 288 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 11356 | . 158 798 605 602 214 477 542 586 . 465 1052 133 . 333 930 375 83 499 205 446 343 308 459 665 415 315 205 143 . . . . . . . . . Legs 1299 | 1 588 . . . . . . 31 . . . 30 . . . . . . . . . . . . 49 . . 9 221 192 124 . . . . 54 . Wheels 982 | . 423 . . . . . . 17 . . . . . . . . . . . . . . . . . 4 538 . . . . . . . . . . Hover 3704 | . . . . . . . . 160 806 411 . 705 681 279 . . . . . . . . . . . . . . . . . . . . . 374 288 Flight 6005 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 914 895 1139 768 1424 865 . Fastest Speed 18 | 120 120 160 160 160 160 160 160 144 209 172 172 79 209 184 184 184 184 184 184 184 184 184 184 184 128 128 109 72 72 141 28 28 23 18 21 21 95 Average Speed 142 | 120 160 230 160 160 160 160 162 187 209 189 172 165 209 213 184 184 184 184 184 184 184 184 184 184 207 205 207 106 106 141 57 36 27 24 21 79 106 Slowest Speed 304 | 120 245 240 160 160 160 160 240 258 209 279 172 209 209 229 184 184 184 184 184 184 184 184 184 184 231 296 296 109 141 141 141 39 28 25 21 304 215 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 40 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 19 5 . 11 4 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Spacefolds 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Exploration Rate (%) 61 | 2 98 99 58 97 62 98 56 28 85 80 86 79 81 17 86 57 75 69 9 96 16 56 69 71 58 8 88 68 87 21 44 87 38 78 77 38 14 Regions Visited 37 Branch Regions 25 Pre-discovered Areas 13 | . 2 . 1 1 . . 1 . . . 3 . . . 1 1 1 . . . . . 1 . 1 . . . . . . . . . . . . Known Exits Taken 15 | . . 1 1 . . . . 1 . . . . . 1 . . . 1 . . 1 . . . 1 1 . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 20 | 1 1 . . 1 1 1 1 . 1 1 1 1 1 . 1 1 1 . . . . 1 1 1 . . 1 1 1 . . . . . . . . Scrap Searched 29 | . . 1 . 1 . 1 . . 2 10 1 . 2 . 3 3 . 1 . . . 2 . . 2 . . . . . . . . . . . . Spaces Dug 140 | . . 2 . . . . . . 1 . . . . . 30 . . . 1 . 8 . . 16 . 6 . . . . 10 12 10 1 7 33 3 Terrain Destroyed 980 | . 6 20 . . . 2 49 8 9 1 . 66 29 83 53 1 . 14 117 12 13 14 10 39 44 31 29 3 11 21 117 20 15 1 9 125 8 Melee 69 | . . . . . . . . . . . . . . . 24 . . . 1 . . . . 6 . 1 . . . . 6 8 7 1 2 11 2 Projectile 530 | . . 20 . . . . . 1 9 1 . 17 16 71 29 1 . 11 77 12 13 14 10 33 21 27 6 3 10 21 28 12 7 . 6 48 6 AOE 375 | . 6 . . . . 2 49 7 . . . 49 13 12 . . . 3 39 . . . . . 23 3 23 . 1 . 83 . . . . 62 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Total 29595 | . 1383 1268 883 657 223 511 766 971 832 906 1064 1427 790 740 1071 398 82 510 289 676 395 320 471 1052 537 411 1185 265 556 625 1224 1011 1381 938 1571 1700 506 Wait 3776 | . 41 396 130 21 . 1 43 31 9 15 6 370 54 57 61 14 . . 36 181 28 1 1 281 25 17 362 76 301 385 88 72 194 131 72 197 79 Move 23246 | . 1168 797 604 601 213 476 541 793 805 875 1051 867 680 611 929 372 82 498 205 445 342 307 458 664 463 318 742 151 220 192 1003 884 1138 749 1422 1292 288 Hop 32 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 15 5 . 7 4 . . Pick Up 181 | . 24 7 12 1 2 1 19 14 1 2 2 2 1 5 3 2 . . 4 8 5 1 . 3 1 6 3 4 2 . 6 8 7 6 6 8 5 Fast Attach 123 | . 8 1 1 . . . 10 2 2 2 . 13 . 4 . . . . 2 6 . . . 5 . 2 6 2 4 . 4 4 3 5 10 16 11 Attach 83 | . 2 2 2 . 4 2 6 8 . 1 . 3 . 2 1 1 . . 2 2 . . . . 3 4 7 . . 1 5 1 2 2 6 7 7 Detach 72 | . 3 1 . . 2 . 1 11 . 2 . 2 . . 2 . . . 1 2 . . . 1 . 3 6 1 . . 4 1 2 2 4 10 11 Swap 156 | . 9 3 15 2 . 2 12 1 . 1 . 4 1 3 . . . . 4 . 4 3 2 7 5 6 6 1 . 6 26 3 7 7 1 7 8 Drop 260 | . 23 1 22 3 2 1 32 19 3 3 2 15 2 6 3 3 . . 1 11 5 1 . 7 1 6 4 6 5 . 7 9 7 14 11 17 8 Fire 1302 | . 53 57 89 24 . 24 99 86 12 5 3 134 18 47 29 5 . 12 32 6 6 4 8 52 30 48 33 24 22 39 55 10 11 5 18 125 77 Melee 198 | . . . . . . . . . . . . 16 . 3 43 . . . 2 15 . . 2 6 9 1 6 . . . 11 14 10 10 17 21 12 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 56 | . 52 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . . . Crush 37 | . . 3 8 5 . 4 3 6 . . . . . . . . . . . . 5 3 . . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 10 . . . . . . . . . . Rewire 61 | . . . . . . . . . . . . 1 34 . . . . . . . . . . 26 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Zio) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac x2) -5/Waste -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 8 exits: Res x4 / Upp x2 / *Ext x2) -4/Extension (discovered 2 exits: *Res / [*Cet]) -4/Cetus (discovered 2 exits: *Res / [*Arc]) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) (discovered 4 exits: *Res x4) -3/Research (discovered 4 exits: *Res x2 / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc x2 / *Qua) -2/Quarantine (discovered 2 exits: Acc / *Sec) -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 16) 150 | -10/Materials | Discovered new exit (range 13) 310 | -10/Materials | Build established: Mutant 757 | -10/Materials | Discovered new exit (range 14) 1745 | -10/Materials | Discovered new exit (range 5) 2193 | -10/Materials | Entered Mines 2220 | -10/Mines | Discovered new exit (range 5) 2334 | -10/Mines | Identified exit to Materials 2436 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3044 | -10/Mines | Assembled infested the area 3121 | -10/Mines | Build established: Scavenger-Mutant 4098 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 4117 | -10/Mines | Found Prototype Device 4152 | -10/Mines | Core integrity fell below 50% 4609 | -10/Mines | Entered Materials 4609 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4611 | -9/Materials | Identified Exp. Sensor Array 4689 | -9/Materials | Discovered new exit (range 10) 4712 | -9/Materials | Identified exit to Mines 4712 | -9/Materials | Identified exit to Storage 6022 | -9/Materials | Entered Mines 6102 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 6279 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6386 | -9/Mines | Learned Materials stockpile data 6469 | -9/Mines | Discovered new exit (range 15) 6763 | -9/Mines | Learned location of Zion (-7) 6926 | -9/Mines | Discovered new exit (range 3) 6927 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 7082 | -9/Mines | Discovered new exit (range 5) 7089 | -9/Mines | Entered Exiles 7114 | -9/Exiles | Discovered new exit (range 15) 7133 | -9/Exiles | Met 8R-AWN 7156 | -9/Exiles | Met EX-HEX 7202 | -9/Exiles | Met EX-BIN 7311 | -9/Exiles | Met EX-DEC 7425 | -9/Exiles | Discovered new exit (range 10) 7438 | -9/Exiles | Entered Mines 7716 | -8/Mines | Discovered new exit (range 4) 7734 | -8/Mines | Build established: Mutant 7739 | -8/Mines | Discovered new exit (range 9) 8279 | -8/Mines | Entered Materials 8279 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 8787 | -8/Materials | Build established: Gunner 9001 | -8/Materials | Destroyed 8 combat bots 9168 | -8/Materials | Build established: Scavenger-Gunner 9427 | -8/Materials | Discovered new exit (range 13) 9479 | -8/Materials | First assault squad dispatched 9505 | -8/Materials | Entered Factory 9505 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9505 | -7/Factory | Found Scrap Engine 9891 | -7/Factory | Build established: Scavenger-Tank 10550 | -7/Factory | Identified exit to Lower Caves 10764 | -7/Factory | Build established: Construct 10940 | -7/Factory | Discovered new exit (range 15) 11107 | -7/Factory | Discovered new exit (range 4) 11277 | -7/Factory | Entered Lower Caves 11594 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11783 | -7/Lower Caves | Encountered a Warlord checkpoint 12061 | -7/Lower Caves | Discovered new exit (range 12) 12403 | -7/Lower Caves | Learned Factory terminal intel 13010 | -7/Lower Caves | Entered another Lower Caves area 13147 | -7/Lower Caves | Discovered new exit (range 12) 13533 | -7/Lower Caves | Spotted B-75 Beast 13540 | -7/Lower Caves | Destroyed B-75 Beast 13689 | -7/Lower Caves | Learned Factory emergency access door positions 14002 | -7/Lower Caves | Learned location of 1 exit from Factory 14637 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14696 | -7/Lower Caves | Discovered new exit (range 7) 14711 | -7/Lower Caves | Entered Zion 14741 | -7/Zion | Given the Hacking Drone Bay 14741 | -7/Zion | Found Prototype Device 14864 | -7/Zion | Discovered new exit (range 9) 14950 | -7/Zion | System corruption cleaned by Quarantine Array 15143 | -7/Zion | Learned location of Warlord (-5) 15337 | -7/Zion | Learned location of 1 exit from Factory 15393 | -7/Zion | Found CR-A16's Pointy Stick 15653 | -7/Zion | Learned location of 1 exit from Factory 15720 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 16503 | -7/Zion | Opened final containment barrier to the Deep Caves 16531 | -7/Zion | Discovered new exit (range 3) 16531 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 16534 | -7/Zion | Entered Deep Caves 16713 | -7/Deep Caves | Attacked by Z-Imprinter 16726 | -7/Deep Caves | Destroyed Z-Imprinter 16768 | -7/Deep Caves | Found Prototype Device 16768 | -7/Deep Caves | Identified Zio. Metafield Generator 16784 | -7/Deep Caves | Identified Hacking Drone Bay 17056 | -7/Deep Caves | Found Prototype Protection 17056 | -7/Deep Caves | Identified Zio. Weapon Casing 17557 | -7/Deep Caves | Found Zio. Weapon Casing 17872 | -7/Deep Caves | Spotted as-04558 17899 | -7/Deep Caves | Destroyed as-04558 17906 | -7/Deep Caves | Exposed GOLEM chamber 17973 | -7/Deep Caves | Triggered Deep Caves wall 17977 | -7/Deep Caves | Spotted AS-64212 18004 | -7/Deep Caves | Core integrity fell below 50% 18012 | -7/Deep Caves | Spotted AS-79355 18016 | -7/Deep Caves | Destroyed AS-79355 18020 | -7/Deep Caves | Destroyed AS-64212 18036 | -7/Deep Caves | Lost 3 parts (1p2w) 18095 | -7/Deep Caves | Destroyed 47 combat bots 18177 | -7/Deep Caves | Spotted as-45509 18190 | -7/Deep Caves | Destroyed 8 combat bots 18199 | -7/Deep Caves | Destroyed as-45509 18353 | -7/Deep Caves | Found GOLEM Unit 18442 | -7/Deep Caves | Spotted as-26146 18459 | -7/Deep Caves | Spotted as-49979 18461 | -7/Deep Caves | Spotted as-83506 18466 | -7/Deep Caves | Core integrity fell below 20% 18489 | -7/Deep Caves | Destroyed as-26146 18626 | -7/Deep Caves | Discovered new exit (range 7) 18710 | -7/Deep Caves | Spotted as-64615 18716 | -7/Deep Caves | Entered Proximity Caves 18738 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 18773 | -6/Proximity Caves | Destroyed 9 combat bots 19131 | -6/Proximity Caves | Learned Factory stockpile data 19620 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19645 | -6/Proximity Caves | Discovered new exit (range 7) 19990 | -6/Proximity Caves | Learned Factory security intel 20264 | -6/Proximity Caves | Entered Factory 20264 | -6/Factory | Accompanied by 1 ally 20264 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20265 | -6/Factory | Identified exit to Factory 20265 | -6/Factory | Identified exit to Lower Caves 20269 | -6/Factory | Loaded intel: 26 terminal locations 21080 | -6/Factory | Found Prototype Launcher 21116 | -6/Factory | Discovered exit to Factory (range 10) 21152 | -6/Factory | Garrison activated, responded to threat 21279 | -6/Factory | Destroyed 9 combat bots 21664 | -6/Factory | First assault squad dispatched 21748 | -6/Factory | Entered Lower Caves 21807 | -6/Lower Caves | Learned 12 Factory zone layouts 22385 | -6/Lower Caves | Attracted the attention of an 0b10 base 22468 | -6/Lower Caves | Learned Factory garrison access intel 22468 | -6/Lower Caves | Learned Armory terminal intel 22567 | -6/Lower Caves | Learned location of Extension (-4) 22674 | -6/Lower Caves | Learned Armory terminal intel 22929 | -6/Lower Caves | Discovered new exit (range 15) 23196 | -6/Lower Caves | Encountered a Warlord checkpoint 23709 | -6/Lower Caves | Entered another Lower Caves area 23810 | -6/Lower Caves | Learned Factory stockpile data 24031 | -6/Lower Caves | Found Prototype Device 24206 | -6/Lower Caves | Discovered new exit (range 9) 24238 | -6/Lower Caves | Learned 4 Factory zone layouts 24426 | -6/Lower Caves | Entered Data Miner 24426 | -6/Data Miner | Discovered new exit (range 6) 24450 | -6/Data Miner | Met Data Miner 24509 | -6/Data Miner | Learned location of Section 7 (-2) 24509 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 24524 | -6/Data Miner | Received God Mode back door access code from Data Miner 24577 | -6/Data Miner | Entered Proximity Caves 24966 | -5/Proximity Caves | Learned location of 1 exit from Factory 25097 | -5/Proximity Caves | Escorted by Enhanced Grunt 25352 | -5/Proximity Caves | Discovered exit to Factory (range 11) 25516 | -5/Proximity Caves | Entered Factory 25516 | -5/Factory | Accompanied by 1 ally 25516 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 25517 | -5/Factory | Identified exit to Factory 25520 | -5/Factory | Loaded intel: 4 garrison access locations 26010 | -5/Factory | Sucked down chute 26010 | -5/Factory | Entered Waste 26011 | -5/Waste | Joined by Warlord forces that had cleared the area 26018 | -5/Waste | Found Quantum Capacitor 26502 | -5/Waste | Discovered new exit (range 22) 27094 | -5/Waste | Entered Factory 27094 | -5/Factory | Accompanied by 17 allies 27301 | -5/Factory | Garrison activated, responded to threat 27333 | -5/Factory | Identified Scatter Rocket Array 27650 | -5/Factory | Identified exit to Upper Caves 27786 | -5/Factory | Entered Upper Caves 27786 | -5/Upper Caves | Accompanied by 3 allies 28084 | -5/Upper Caves | Encountered a Warlord checkpoint 28351 | -5/Upper Caves | Discovered new exit (range 5) 28371 | -5/Upper Caves | Entered another Upper Caves area 28371 | -5/Upper Caves | Accompanied by 3 allies 28398 | -5/Upper Caves | Attracted the attention of an 0b10 base 28419 | -5/Upper Caves | Learned Research emergency access door positions 28427 | -5/Upper Caves | Destroyed 7 combat bots 28463 | -5/Upper Caves | Discovered exit to Factory (range 3) 28585 | -5/Upper Caves | Encountered a Warlord checkpoint 28614 | -5/Upper Caves | Learned Factory stockpile data 28734 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 28982 | -5/Upper Caves | Discovered new exit (range 8) 29239 | -5/Upper Caves | Entered Warlord 29293 | -5/Warlord | Discovered new exit (range 8) 29422 | -5/Warlord | Found Prototype Special Weapon 29425 | -5/Warlord | Found Prototype Special Weapon 29900 | -5/Warlord | Build established: Commander-Construct 29937 | -5/Warlord | Met Warlord 29962 | -5/Warlord | Warlord's base attacked by MAIN.C 29975 | -5/Warlord | Opened Warlord's prototype stash 30002 | -5/Warlord | Found Prototype Device 30002 | -5/Warlord | Identified Exp. Focal Shield 30015 | -5/Warlord | Found Prototype Reactor 30015 | -5/Warlord | Identified Vortex Chain Reactor 30021 | -5/Warlord | Found Prototype Device 30021 | -5/Warlord | Identified Exp. Cloaking Device 30280 | -5/Warlord | Destroyed 16 combat bots 30312 | -5/Warlord | Warlord forces counterattacked 30374 | -5/Warlord | Destroyed 10 combat bots 30519 | -5/Warlord | Spotted Striker 30529 | -5/Warlord | Destroyed Striker 30600 | -5/Warlord | Spotted Striker 30609 | -5/Warlord | Spotted Striker 30617 | -5/Warlord | Spotted Striker 30637 | -5/Warlord | Warlord base infiltrated, sounded retreat 30645 | -5/Warlord | Destroyed Striker 30664 | -5/Warlord | Spotted Striker 30679 | -5/Warlord | Spotted Executioner 30681 | -5/Warlord | Spotted B-86 Titan 30683 | -5/Warlord | Spotted B-75 Beast 30768 | -5/Warlord | Spotted Striker 30772 | -5/Warlord | Spotted Striker 30784 | -5/Warlord | Spotted B-86 Titan 30908 | -5/Warlord | Entered Proximity Caves 30965 | -4/Proximity Caves | Attracted the attention of an 0b10 base 31177 | -4/Proximity Caves | Learned Research terminal intel 31177 | -4/Proximity Caves | Learned Armory emergency access door positions 31177 | -4/Proximity Caves | Learned Extension emergency access door positions 31216 | -4/Proximity Caves | Build established: Construct 31321 | -4/Proximity Caves | Identified RU-N14's Throwing Claymores v3 (x2) 31447 | -4/Proximity Caves | Spotted B-86 Titan 31483 | -4/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 31486 | -4/Proximity Caves | Destroyed B-86 Titan 31512 | -4/Proximity Caves | Lost 3 parts (1n2u) 31667 | -4/Proximity Caves | Discovered exit to Factory (range 21) 31683 | -4/Proximity Caves | Learned location of 1 exit from Research 31991 | -4/Proximity Caves | Entered Factory 31991 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 31992 | -4/Factory | Identified exit to Research 31992 | -4/Factory | Identified exit to Upper Caves 31992 | -4/Factory | Identified exit to Extension 32049 | -4/Factory | Found Quantum Capacitor 32283 | -4/Factory | Build established: Mutant 32640 | -4/Factory | Discovered exit to Extension (range 12) 32653 | -4/Factory | Lost 3 parts (2n1w) 32790 | -4/Factory | Entered Extension 33108 | -4/Extension | Rescued A7 33198 | -4/Extension | Rescued a captive Derelict 33346 | -4/Extension | Found Prototype Protection 33346 | -4/Extension | Identified Med. Regenerative Plating 33443 | -4/Extension | Spotted B-86 Titan 34119 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 34121 | -4/Extension | Build established: Construct 34316 | -4/Extension | Spotted B-86 Titan 34353 | -4/Extension | Destroyed B-86 Titan 34362 | -4/Extension | Destroyed B-86 Titan 34365 | -4/Extension | Disrupted transfer network 34544 | -4/Extension | Rescued a captive Derelict 34580 | -4/Extension | System corruption reached 10% 34696 | -4/Extension | Discovered exit to Research (range 10) 34754 | -4/Extension | Discovered new exit (range 6) 34842 | -4/Extension | Entered Cetus 34854 | -4/Cetus | Spotted Cetus Guard 34854 | -4/Cetus | Spotted Cetus Guard 34854 | -4/Cetus | Spotted Cetus Guard 34854 | -4/Cetus | Spotted Cetus Guard 34859 | -4/Cetus | Destroyed Cetus Guard 34863 | -4/Cetus | Destroyed Cetus Guard 34871 | -4/Cetus | Destroyed Cetus Guard 34876 | -4/Cetus | Destroyed Cetus Guard 34941 | -4/Cetus | Discovered new exit (range 21) 34963 | -4/Cetus | Spotted Cetus Guard 34968 | -4/Cetus | Spotted Cetus Guard 34968 | -4/Cetus | Spotted Cetus Guard 34973 | -4/Cetus | Destroyed Cetus Guard 34975 | -4/Cetus | Destroyed Cetus Guard 34976 | -4/Cetus | Spotted Cetus Guard 35004 | -4/Cetus | Destroyed Cetus Guard 35004 | -4/Cetus | Destroyed Cetus Guard 35008 | -4/Cetus | Discovered exit to Research (range 22) 35023 | -4/Cetus | Met Revision 17 35151 | -4/Cetus | Entered Archives 35204 | -4/Archives | Discovered new exit (range 22) 35212 | -4/Archives | Discovered new exit (range 21) 35222 | -4/Archives | Discovered exit to Research (range 22) 35753 | -4/Archives | Entered Hub_04(d) 35934 | -4/Hub_04(d) | Garrison activated, responded to threat 36413 | -4/Hub_04(d) | Network Hub disabled 36424 | -4/Hub_04(d) | Garrison activated, responded to threat 36524 | -4/Hub_04(d) | Entered Research 36524 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 36525 | -3/Research | Identified exit to Research 36527 | -3/Research | Loaded intel: 22 terminal locations 36948 | -3/Research | Found Prototype Launcher 37035 | -3/Research | Identified Adv. Micro-nuke Launcher 37093 | -3/Research | Discovered exit to Research (range 13) 37115 | -3/Research | Identified exit to Testing 37200 | -3/Research | Destroyed 19 combat bots 37399 | -3/Research | Entered Testing 37436 | -3/Testing | Found Prototype Launcher 37567 | -3/Testing | Build established: Scout 37598 | -3/Testing | Discovered exit to Research (range 7) 37628 | -3/Testing | Found Prototype Ballistic Cannon 37628 | -3/Testing | Identified Omega Cannon 37636 | -3/Testing | Identified Z-bomb Delivery System 37715 | -3/Testing | Found Prototype Ballistic Gun 37719 | -3/Testing | Repaired Graphene Brace? 37880 | -3/Testing | Entered Research 37880 | -2/Research | Warlord forces began assault on 0b10 37880 | -2/Research | Evolved 2 slots: Power x1, Utility x1 37880 | -2/Research | Identified Hyp. Multirail 37900 | -2/Research | Spotted B-90 Cyclops 37990 | -2/Research | Research machine network offline 38063 | -2/Research | Destroyed B-90 Cyclops 38140 | -2/Research | Discovered new exit (range 12) 38159 | -2/Research | Identified exit to Access 38183 | -2/Research | Discovered exit to Access (range 8) 38183 | -2/Research | Met up with Warlord 38226 | -2/Research | Found Prototype Hackware 38279 | -2/Research | Discovered new exit (range 13) 38282 | -2/Research | Identified exit to Quarantine 38297 | -2/Research | Spotted Executioner 38341 | -2/Research | Borebot progress halted 38346 | -2/Research | Spotted Striker 38406 | -2/Research | Build established: Generator-Ninja 38468 | -2/Research | Entered Quarantine 38503 | -2/Quarantine | Found Alien Impact Weapon 38545 | -2/Quarantine | Garrison activated, responded to threat 38633 | -2/Quarantine | Found Alien Slashing Weapon 38636 | -2/Quarantine | Identified Sigix Broadsword 38641 | -2/Quarantine | Found Alien Artifact 38641 | -2/Quarantine | Identified Core Reset Matrix 38641 | -2/Quarantine | Identified Core Stripper 38641 | -2/Quarantine | Used Core Reset Matrix 38645 | -2/Quarantine | Detected hypermatrix surge 38645 | -2/Quarantine | Sensed 5 artifacts in vicinity 38671 | -2/Quarantine | Found Subatomic Replicator 38674 | -2/Quarantine | Spotted Alpha 7 38755 | -2/Quarantine | Spotted Fortress 38812 | -2/Quarantine | Discovered new exit (range 6) 38813 | -2/Quarantine | Identified exit to Section 7 38856 | -2/Quarantine | Entered Section 7 38856 | -2/Section 7 | Accompanied by 1 ally 38857 | -2/Section 7 | Sensed 20 artifacts in vicinity 38864 | -2/Section 7 | Found Integrated Reactor 38864 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 38880 | -2/Section 7 | Found Spacefold Activator 38882 | -2/Section 7 | Spotted S7 Guard 38884 | -2/Section 7 | Found Integrated Thermoelectric Network 38888 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 38912 | -2/Section 7 | Spotted S7 Guard 38914 | -2/Section 7 | Found Core Regenerator 39040 | -2/Section 7 | Found Integrity Redistributor 39088 | -2/Section 7 | Spotted B-90 Cyclops 39090 | -2/Section 7 | Destroyed B-90 Cyclops 39106 | -2/Section 7 | Search patrols dispatched 39117 | -2/Section 7 | Found Integrity Redistributor 39137 | -2/Section 7 | Spotted Executioner 39137 | -2/Section 7 | Spotted Executioner 39171 | -2/Section 7 | Spotted B-99 Colossus 39177 | -2/Section 7 | Destroyed B-99 Colossus 39199 | -2/Section 7 | Found LRC Matter Compressor 39199 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 39200 | -2/Section 7 | Found LRC Insulator 39200 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 39231 | -2/Section 7 | Found Transdimensional Reconstructor 39240 | -2/Section 7 | Build established: Alien-Ninja 39278 | -2/Section 7 | Spotted Alpha 7 39355 | -2/Section 7 | Entered Access 39355 | -1/Access | Evolved 2 slots: Power x1, Utility x1 39505 | -1/Access | Spotted B-99 Colossus 39526 | -1/Access | Destroyed B-99 Colossus 39984 | -1/Access | Destroyed 7 combat bots 39998 | -1/Access | Identified exit to Command 40057 | -1/Access | Spotted B-99 Colossus 40355 | -1/Access | First assault squad dispatched 40385 | -1/Access | Incoming assault squad redirected 40680 | -1/Access | Destroyed 9 combat bots 40719 | -1/Access | Build established: Generator-Mutant 40872 | -1/Access | Incoming assault squad redirected 40896 | -1/Access | Entered Command 40919 | -1/Command | Identified Exp. System Shield 40928 | -1/Command | Disengaged cave seal 40928 | -1/Command | Derelicts emerged from the dark tunnel 40929 | -1/Command | Welcomed Warlord to Command 41017 | -1/Command | Spotted M Guard 41017 | -1/Command | Spotted M Guard 41019 | -1/Command | Spotted Combat Programmer 41019 | -1/Command | Spotted Combat Programmer 41025 | -1/Command | Warlord commented on Warlord statues 41028 | -1/Command | Destroyed Combat Programmer 41029 | -1/Command | Combat Programmer assimilated allied YS-OXC(i) 41063 | -1/Command | Destroyed Combat Programmer 41063 | -1/Command | All MAIN.C guards destroyed 41075 | -1/Command | Found Prototype Device 41075 | -1/Command | Identified AEGIS Remote Shield 41084 | -1/Command | Found AEGIS Remote Shield 41383 | -1/Command | Met MAIN.C 41385 | -1/Command | Warlord shut down involuntarily 41397 | -1/Command | 0b10 Conduit disabled 41398 | -1/Command | Destroyed MAIN.C Shell 41399 | -1/Command | MAIN.C activated Command garrisons 41428 | -1/Command | P-80 Master assimilated allied SR-FUD(M) 41445 | -1/Command | System corruption reached 10% 41479 | -1/Command | Core integrity fell below 50% 41480 | -1/Command | Emitted hypermatrix ping 41483 | -1/Command | Core integrity fell below 20% 41485 | -1/Command | Assembled emerged from beneath the floor 41485 | -1/Command | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 41475_ HV Slug penetrates G-73 Enforcer. 41476_ P-80 Master resets P-80 Master, system corruption cleaned. 41476_ P-80 Master resets DI-ZVR(M), system corruption cleaned. 41477_ Cmb. Antigrav System destroyed. 41478_ Scrap Engine destroyed. 41480_ Emitted hypermatrix ping. 41480_ HV Slug penetrates Reinforced Barrier. 41483_ Penetrated by HV Slug. 41483_ HV Slug penetrates Reinforced Barrier. 41484_ Med. Matter Pod destroyed. 41485_ Assembled emerge from beneath the floor. 41485_ Slug penetrates P-80 Master. 41485_ as-29079 sneak attacks. 41485_ P-80 Master system corrupted by crushing effect. 41485_ P-80 Master destroyed. 41485_ Slug penetrates P-80 Master. 41485_ Slug penetrates DI-ZVR(M). 41485_ as-28505 suffers critical hit (Burn). 41485_ as-28505 destroyed. 41485_ as-17875 knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????################?????????????????????? | | ?????????"""" """" aaa@%#?????????????????????? | | ???????? "" a aaa#?????????????????????? | | ????????""" "" gppM*p####################### | | ??????????""""""" !g%g/ % ! # | | ??????????? """ pg%% % % # | | ????????????"""" *% %% = # | | ????????????""" % =%[################### # | | ????????????"" ! #?????????????????# # | | ?????????? #?????????????????# # | | ???????? %! #?????????????????# T | | ????????" !%! """ #?????????????????#// # | | ???????? """"""" "#?????????????????# | | ???????? M """""""""""#?????????????????# ! | | ???????? " " " " #?????????????????# | | ????????? " ??" " #?????????????????# | | ????????? "??????""" " #?????????????????# | | ?????????? ??????????""? #?????????????????# | | ?????????????????????????? #?????????????????##### | | ?????????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Coolant Potential 100 Energy Generation 93 Energy Capacity 1199 Matter Stores 608 Matter Capacity 625 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Armor Coverage 450 Resistance: KI 30 Resistance: EM 25 Core Shielding 20 Weapon Shielding 66 Point Defense Rating 160 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 65 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 5 Offensive Hacking 34 Defensive Hacking 16 Item Schematics ----------------- Adv. KE Penetrator | -2/Quarantine | Archive Cld. Proton Cannon | -2/Quarantine | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Sigix Broadsword Core Reset Matrix Core Stripper Integrated Reactor Spacefold Activator Integrated Thermoelectric Network LRC Matter Compressor LRC Insulator Achievements -------------- None Challenges ------------ None Game ------ Seed VisualBattleComputer Manual? 0 Play Time 04:31:47 Cumulative 822.0 hours Start 2022.09.03 @ 09:50:12 End 2022.09.03 @ 15:07:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 369 Rogue 368 Adventurer 1 Explorer 0 Win Type - Total 109 Types 28/11/16/3/2/1/46/1/1 Lore% 98 Gallery% 99 Achievement% 90 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 99c6cfac-0e7e-4e7f-b5b3-99e1ab69024a