Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.23 @ 15:04:47 Player: Barbarossa Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (94) 470 Value Destroyed (3525) 3525 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (296) 296 TOTAL SCORE: 7431 Bonus ------- High Alert Combat Kills 296 Cogmind --------- Core Integrity 0/850 Matter 262/300 Energy 99/100 System Corruption 13% Temperature Cool (6) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Wheel Armored Huge Wheel Medium Matter Pod (100) System Restoration Module Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Energy Well Core Analyzer Core Analyzer Core Analyzer > --- WEAPON ----------- Gauss Rifle Antimatter Cannon Antimatter Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Medium Treads Medium Treads Medium Treads Medium Treads Improved Medium Treads Armored Huge Wheel Improved Heat Sink System Restoration Module Improved Field Recycling Unit Advanced Assault Cannon Improved Datajack [Rating: 72] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Nuclear Core Propulsion Armored Huge Wheel Treads Improved Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Flight Unit Utility Core Analyzer Device Advanced Heat Sink Storage Large Storage Unit Processor Core Analyzer Protection Propulsion Shielding Weapon Precision Assault Rifle Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Mini Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . 2 . . . Utility 4 | . . . 2 1 1 Weapon 1 | . . . . . 1 Parts Attached 118 | . 12 8 13 50 35 Power 21 | . 2 2 3 10 4 Engine 15 | . 2 2 3 4 4 Core 6 | . . . . 6 . Reactor . | . . . . . . Propulsion 26 | . 3 1 2 10 10 Treads 9 | . . . . . 9 Leg . | . . . . . . Wheel 11 | . . . . 10 1 Hover . | . . . . . . Flight 6 | . 3 1 2 . . Utility 26 | . . . 4 16 6 Device 14 | . . . 1 10 3 Storage 7 | . . . 1 3 3 Processor 4 | . . . 1 3 . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 45 | . 7 5 4 14 15 Energy Gun 13 | . . 2 . 7 4 Energy Cannon 2 | . . . . 2 . Ballistic Gun 19 | . 5 3 1 4 6 Ballistic Cannon 5 | . . . . . 5 Launcher 3 | . . . 3 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 3 | . 2 . . 1 . Unidentified Prototypes 7 | . . . 1 5 1 Parts Lost 44 | . . 2 8 12 22 Power 11 | . . 1 2 3 5 Propulsion 12 | . . 1 2 2 7 Utility 10 | . . . 2 4 4 Weapon 11 | . . . 2 3 6 Highest Loss Streak 9 | . . 2 4 6 9 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 74 | . 35 63 53 75 86 Engine 7 | . 11 10 8 3 12 Core 4 | . . . . 8 . Treads 2 | . . . . . 7 Wheel 10 | . . . . 15 8 Flight 3 | . 8 25 17 . . Device 6 | . . . 1 7 7 Storage 6 | . . . . 6 10 Processor 15 | . . . 4 16 19 Protection 1 | . . 5 10 . . Energy Gun 4 | . . 15 . 5 3 Ballistic Gun 7 | . 14 6 8 6 6 Ballistic Cannon 2 | . . . . . 7 Naked Turns 1 | . 1 . . . . Heaviest Build 77 | 14 7 9 8 54 77 Greatest Support 112 | 20 8 12 13 56 112 Greatest Overweight (x) 2 | . 2 1 1 . 2 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | . 8 5 8 15 15 Average Capacity 10 | . 5 5 5 10 14 Most Carried 15 | . 5 5 5 15 15 Average Carried 10 | . 3 4 4 9 14 Final Capacity 15 | 8 5 5 5 15 5 Final Carried 15 | 6 5 5 5 15 5 Class Distribution -------------------- 59% | Mutant 22% | Gunner 14% | Scavenger-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2513 | 200 72 50 192 1101 898 Remotely 45 | . . . . 45 . Salvage Created 3969 | . 104 50 417 2183 1215 Parts 195 | . 17 . 20 90 68 Haulers Intercepted 3 | . . . . 2 1 Recyclers Shooed 9 | . 1 . 2 5 1 Parts Field Recycled 8 | . . . . 2 6 Retrieved Matter 305 | . . . . 61 244 Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 67 | . 5 1 11 27 23 Guns 41 | . 5 1 2 23 10 Cannons 16 | . . . . 4 12 AOE 10 | . . . 9 . 1 Classes Destroyed 14 | . 2 1 5 6 . Worker 5 | . . . 1 1 3 Builder 2 | . 1 . . . 1 Hauler 3 | . . . . 2 1 Recycler 10 | . . . . 8 2 Mechanic 1 | . . . . 1 . Operator 2 | . . . 1 1 . Watcher 4 | . . . 1 2 1 Swarmer 10 | . 5 . . 2 3 Grunt 25 | . . . 2 16 7 Brawler 3 | . . . . 1 2 Duelist 1 | . . . . 1 . Sentry 16 | . . 1 7 3 5 Hunter 5 | . . . 2 . 3 Programmer 7 | . . . . 4 3 Best Kill Streak 14 | . 4 1 6 6 14 Combat Bots Only 10 | . 4 1 5 5 10 Max Kills in Single Turn 3 | . 1 1 1 2 3 Gunslinging . | . . . . . . Exploded 1 | . . . 1 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 1062 | . 19 17 79 444 503 Missed 366 | . 2 8 34 154 168 Damage Taken 8788 | . 128 138 655 3045 4822 Core 1597 | . 61 29 129 514 864 Absorbed by Shields . | . . . . . . Redirected to Shielding 52 | . . . 25 27 . Regen/Repaired (Parts) 199 | . . 16 . 137 46 Core Remaining (%) 73 | 100 75 92 76 26 . Volleys Fired 268 | . 13 7 37 133 78 Largest 3 | . 2 2 2 2 3 Hottest 168 | . 40 126 50 155 168 Shots Fired 471 | . 20 14 57 217 163 Gun 353 | . 20 14 35 200 84 Cannon 96 | . . . . 17 79 Launcher 22 | . . . 22 . . Special . | . . . . . . Kinetic 292 | . 20 . 35 109 128 Thermal 157 | . . 14 . 108 35 Explosive 17 | . . . 17 . . Electromagnetic 5 | . . . 5 . . Robot Hit Streak 18 | . 4 4 17 18 17 Robot Miss Streak 4 | . 3 1 2 4 4 Penetration Max 1 | . . . . . 1 Secondary Targets 3 | . . . . 2 1 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 331 | . 12 10 32 168 109 Core Hits 179 | . 6 2 33 78 60 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . . . . 4 3 Burn 3 | . . . . 3 . Destroy 1 | . . . . 1 . Blast 3 | . . . . . 3 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8801 | . 141 171 1187 3932 3370 Guns 5489 | . 141 171 211 3676 1290 Cannons 1892 | . . . . 256 1636 Explosions 1420 | . . . 976 . 444 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 4341 | . 141 . 211 1704 2285 Thermal 3484 | . . 171 . 2228 1085 Explosive 782 | . . . 782 . . Electromagnetic 194 | . . . 194 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 13 | . 1 . . 2 13 Average Corruption 2 | . 1 . . 1 3 Corruption Purged 2 | . . . . 2 . Corruption Blocked . | . . . . . . Effects 24 | . . . . 15 9 Message Errors 7 | . . . . 5 2 Matter Fused 2 | . . . . 1 1 Heat Flow Errors 2 | . . . . 1 1 Energy Discharges 3 | . . . . 1 2 Parts Rejected 1 | . . . . . 1 Parts Fused 1 | . . . . 1 . Data Loss (minor) 3 | . . . . 2 1 Data Loss (major) 3 | . . . . 2 1 Misfires 1 | . . . . 1 . Alerts 1 | . . . . 1 . Overload Shots 33 | . . . . 28 5 Effects 1 | . . . . . 1 Heat Surge 1 | . . . . . 1 Overflow Damage 176 | . . . 7 . 169 Projectiles 28 | . . . . . 28 Explosions 148 | . . . 7 . 141 Melee . | . . . . . . Knockbacks 11 | . . . . . 11 Impact . | . . . . . . Kinetic 11 | . . . . . 11 Secondary . | . . . . . . Self-Inflicted Damage 240 | . . . 9 . 231 Shots 4 | . . . 1 . 3 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 443 | . 2 438 18 443 291 Average Temperature 91 | . 1 232 5 81 78 Received Heat Transfer 2133 | . . 27 216 1140 750 Effects 7 | . . 1 . 6 . Shutdowns 1 | . . . . 1 . Energy Bleed 1 | . . 1 . . . Interference 5 | . . . . 5 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 8 | . . 1 . 5 2 Heat Transferred 5919 | . . 370 . 3964 1585 Parts Sabotaged 4 | . . . . . 4 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 688 | . 156 111 688 637 650 Initial 221 | . . 65 46 221 218 Average 273 | . 76 87 362 303 232 Maximum Alert Level 2 | . . . 2 2 2 Low Security (%) 41 | . 100 100 34 31 50 Level 1 28 | . . . 17 27 41 Level 2 29 | . . . 48 41 7 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 19 | . . . 2 7 10 Investigation 2 | . . . . 1 1 Extermination 5 | . . . . 3 2 Reinforcement 6 | . . . 2 2 2 Assault 1 | . . . . . 1 Garrison 5 | . . . . 1 4 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 2 | . . . . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 109 | . 6 4 18 46 35 Peak Tracking Total 7 | . 4 3 7 5 7 Tactical Retreats 5 | . 1 . 3 1 . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 5 | . . . . 3 2 Indirectly . | . . . . . . Trap Hack Attempts 7 | . . . . 7 . Triggered . | . . . . . . Disarmed 1 | . . . . 1 . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 9 | . . . 2 . 7 Max in Single Turn 6 | . . . 1 . 6 Garrison Access 2 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 16 | . 1 1 2 8 4 Terminals 5 | . . . 1 2 2 Fabricators 2 | . . . . 2 . Repair Stations 4 | . . 1 . 2 1 Recycling Units 3 | . 1 . 1 . 1 Scanalyzers 1 | . . . . 1 . Garrison Access 1 | . . . . 1 . Total Hacks 48 | . 4 4 6 23 11 Successful 23 | . 1 3 2 11 6 Failed 25 | . 3 1 4 12 5 Catastrophic 2 | . . . . 1 1 Database Lockouts . | . . . . . . Manual 18 | . . . 5 6 7 Terminals 16 | . . . 5 5 6 Fabricators 4 | . . . . 4 . Repair Stations 13 | . . 4 . 7 2 Recycling Units 8 | . 4 . 1 . 3 Scanalyzers 6 | . . . . 6 . Garrison Access 1 | . . . . 1 . Terminal Hacks 2 | . . . . 1 1 Unreport Threat 2 | . . . . 1 1 Fabricator Hacks 2 | . . . . 2 . Load Schematic 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks 7 | . . 3 . 2 2 Scan Component 3 | . . 1 . 1 1 Repair 3 | . . 1 . 1 1 Refit 1 | . . 1 . . . Recycling Unit Hacks 3 | . 1 . 1 . 1 Report Inventory 1 | . . . 1 . . Retrieve Components 2 | . 1 . . . 1 Scanalyzer 5 | . . . . 5 . Insert Component 2 | . . . . 2 . Analyze 3 | . . . . 3 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . . . 1 1 2 Terminals 3 | . . . 1 . 2 Botnet 3 | . . . 1 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Jam 1 | . . . . 1 . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 1 1 1 6 2 Full Trace Events 2 | . 1 1 . . . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 2 . Parts Built 2 | . . . . 2 . Authchips . | . . . . . . Time 42 | . . . . 42 . Total Part Build Rating 8 | . . . . 8 . Parts Repaired 3 | . . 1 . 1 1 Time 95 | . . 26 . 44 25 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 6 | . . . . . 6 Parts Scanalyzed 2 | . . . . 2 . Part Schematics Acquired 2 | . . . . 2 . Parts Damaged 1 | . . . . 1 . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . . 1 Machine Destruction 1 | . . . . . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 4442 | . 158 170 449 2414 1251 Spaces Moved 3403 | 1 197 201 671 1659 674 Core 92 | . 87 . . . 5 Treads 94 | . . . . . 94 Legs 1 | 1 . . . . . Wheels 2099 | . . . . 1524 575 Hover . | . . . . . . Flight 1117 | . 110 201 671 135 . Fastest Speed 32 | 120 37 34 32 40 50 Average Speed 85 | 120 46 40 39 94 133 Slowest Speed 240 | 120 150 117 120 100 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 7 | . . . 7 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 1 32 18 46 35 10 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 200 | . . . 127 1 72 Melee . | . . . . . . Projectile 28 | . . . . 1 27 AOE 172 | . . . 127 . 45 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 4499 | . 251 276 798 2290 884 Wait 565 | . . 49 71 386 59 Move 3384 | . 196 200 656 1658 674 Hop 7 | . . . 7 . . Pick Up 63 | . 8 5 5 26 19 Fast Attach 49 | . 7 2 8 24 8 Attach 41 | . 3 4 4 12 18 Detach 6 | . 3 1 1 . 1 Swap 28 | . 2 2 1 14 9 Drop 79 | . 19 6 8 28 18 Fire 268 | . 13 7 37 133 78 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 2 | . . . . 2 . Rewire . | . . . . . . Trap 7 | . . . . 7 . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 5) 159 | -10/Materials | Entered another Materials area 159 | -9/Materials | Evolved 2 slots: Propulsion x2 183 | -9/Materials | Discovered new exit (range 15) 269 | -9/Materials | Repaired Lgt. Ion Engine 328 | -9/Materials | Discovered new exit (range 4) 329 | -9/Materials | Entered another Materials area 329 | -8/Materials | Evolved 2 slots: Utility x2 620 | -8/Materials | Lost 4 parts (2n2w) 775 | -8/Materials | Discovered new exit (range 5) 778 | -8/Materials | Entered Factory 778 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 903 | -7/Factory | Build established: Mutant 1263 | -7/Factory | Lost 6 parts (1p2n2u1w) 1265 | -7/Factory | Core integrity fell below 50% 1361 | -7/Factory | Repaired Arm. Huge Wheel 1382 | -7/Factory | Build established: Scavenger-Mutant 1767 | -7/Factory | Build established: Mutant 2139 | -7/Factory | Garrison activated, responded to threat 2540 | -7/Factory | Discovered new exit (range 5) 2635 | -7/Factory | Fabricated System Restoration Module (x2) 3181 | -7/Factory | Discovered new exit (range 12) 3192 | -7/Factory | Entered another Factory area 3192 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3477 | -6/Factory | Garrison activated, responded to threat 3875 | -6/Factory | Build established: Gunner 3968 | -6/Factory | Repaired Adv. Heat Sink 4301 | -6/Factory | Garrison activated, responded to threat 4362 | -6/Factory | Core integrity fell below 50% 4415 | -6/Factory | Destroyed 10 combat bots 4416 | -6/Factory | Lost 9 parts (2p3n1u3w) 4435 | -6/Factory | System corruption reached 10% 4441 | -6/Factory | Core integrity fell below 20% 4443 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 04436_ Hvy. Laser destroyed. 04436_ Core Analyzer destroyed. 04436_ System corrupted by crushing effect (+1). 04436_ System corrupted by crushing effect (+2). 04437_ Med. Treads destroyed. 04437_ U-05 Engineer builds a Wall. 04438_ B-48 Gladiator heat damages Lgt. Treads. 04439_ K-01 Serf collects debris. 04439_ Slug penetrates Wall. 04439_ Dropped Lrg. Storage Unit. 04440_ Dropped Imp. Medium Treads. 04440_ Penetrated by Slug. 04440_ Imp. Field Recycling Unit destroyed. 04440_ Dropped Hvy. Laser. 04441_ U-05 Engineer builds a Wall. 04441_ Extracted 29 energy. 04442_ B-48 Gladiator heat damages Rnf. Deuterium Engine. 04443_ K-01 Serf collects debris. 04443_ Penetrated by Slug. 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"""" + % +?????? | | # """" # % % ####?????? | | ???""" # ##+#;##############????????? | | ???"""?# # "????????????????????? | | ????"??# ## """ # ???????????????????? | | ???????# ## """ #?#??????????????????? | | ???????# ## """ #????????????????????? | | ######## ## #????????????????????? | | # # + """ #????????????????????? | | # # ## """ #??????########??????? | | # # ## """ ##???? #??????? | | # ### ### ## ?"""" """" #######? | | # """ #?# #?# !## """" """" # #? | | # """ #?# #?# = ## """" """" # ## | | # """ #?# #?# ## """" """" # | | # #?# #?######## """" """" + | | ??##+##### #????????# """" """" # | | ??# #????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 50 Energy Generation 31 Energy Capacity 870 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 80 Propulsion Shielding 33 Evasion (%) 63 Core Analysis 9 Recoil Reduction 4 Energy Filtering 30 Item Schematics ----------------- Arm. Huge Wheel | -7/Factory | Scanalyzed Prc. Assault Rifle | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ System Restoration Module | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravitonSigixWeb Manual? 0 Play Time 00:43:19 Cumulative 188.5 hours Start 2024.05.23 @ 14:22:47 End 2024.05.23 @ 15:04:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 348 Rogue 348 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 55 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 012246e9-d5d3-4741-8e83-0519e59df93b