Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.29 @ 14:48:02 Player: s0lid Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (64) 320 Value Destroyed (2427) 2427 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1112) 1112 TOTAL SCORE: 5979 Bonus ------- High Alert Combat Kills 307 Follower Combat Kills 105 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 63/100 System Corruption 10% Temperature Cool (0) Movement Walking (180) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- VSS Leg > --- UTILITY (4) ------ Large Storage Unit Advanced Targeting Computer Improved Transmission Jammer (fused) > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Cooled Deuterium Engine Cooled Deuterium Engine Gravmag System High-capacity Matter Pod (200) Improved Kinecellerator Layered Light Armor Plating Improved Thermal Shield Relay Coupler [Demolisher] (20) Cooled Pulse Rifle Cooled Pulse Rifle Advanced Assault Cannon Heavy Shock Bomb Launcher Missile Launcher Remote Datajack Katana Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Improved Transmission Jammer Layered Light Armor Plating Insulated Plating > --- WEAPON ----------- Precision Shock Rifle Precision Shock Rifle > --- INVENTORY -------- Cooled Deuterium Engine Cooled Deuterium Engine Gravmag System Gravmag System High-capacity Matter Pod Improved Kinecellerator Improved Thermal Shield Relay Coupler [Demolisher] Cooled Pulse Rifle Cooled Pulse Rifle Beamcaster Advanced Assault Cannon Heavy Shock Bomb Launcher Missile Launcher Remote Datajack [Rating: 49] Favorites ----------- Power Neutrino Core Engine Cooled Deuterium Engine Power Core Neutrino Core Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Flight Unit VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Light Armor Plating Weapon Precision Shock Rifle Energy Gun Precision Shock Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Shock Bomb Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 84 | 8 12 9 29 24 2 Power 10 | 1 5 1 2 1 . Engine 6 | 1 3 . 2 . . Core 4 | . 2 1 . 1 . Reactor . | . . . . . . Propulsion 23 | 2 . 4 10 6 1 Treads . | . . . . . . Leg 14 | 2 . . 5 6 1 Wheel . | . . . . . . Hover . | . . . . . . Flight 9 | . . 4 5 . . Utility 20 | 2 3 2 4 8 1 Device 9 | 2 1 . 1 5 . Storage 3 | . 1 1 1 . . Processor 1 | . . . . . 1 Hackware 3 | . . 1 2 . . Protection 4 | . 1 . . 3 . Artifact . | . . . . . . Weapon 31 | 3 4 2 13 9 . Energy Gun 9 | 1 . . 4 4 . Energy Cannon 2 | . 2 . . . . Ballistic Gun 8 | 2 2 2 2 . . Ballistic Cannon 5 | . . . 3 2 . Launcher 6 | . . . 4 2 . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 4 . . Parts Lost 20 | . . . 5 6 9 Power 2 | . . . 1 . 1 Propulsion 10 | . . . 2 4 4 Utility 5 | . . . 1 2 2 Weapon 3 | . . . 1 . 2 Highest Loss Streak 7 | . . . 2 1 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 91 89 97 97 93 Engine 4 | . 6 . 7 3 . Core 4 | . 2 10 . 5 9 Leg 30 | . 28 2 23 34 30 Flight 3 | . . 40 12 . . Device 11 | . 11 . 6 13 17 Storage 9 | . 11 11 9 9 9 Hackware 5 | . . 6 19 3 . Protection 6 | . 1 . . 9 9 Energy Gun 10 | . 4 . 5 12 16 Ballistic Gun 3 | . 15 20 3 . . Ballistic Cannon 3 | . . . 6 3 . Peak Build Rating 49 | 5 10 20 43 49 48 Average Rating 36 | 3 7 17 35 44 44 On Entrance 20 | . 5 8 20 43 48 Naked Turns . | . . . . . . Heaviest Build 55 | 7 22 16 42 55 48 Greatest Support 72 | 10 20 16 72 72 63 Greatest Overweight (x) 1 | 1 1 . 1 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 5 10 10 15 15 15 Average Capacity 13 | 5 9 8 11 15 15 Most Carried 15 | 5 10 10 14 15 15 Average Carried 12 | 3 8 7 9 14 14 Final Capacity 15 | 5 10 8 15 15 15 Final Carried 15 | 5 10 8 14 15 15 Class Distribution -------------------- 41% | Scavenger-Mutant 38% | Mutant 11% | Hacker-Mutant 5% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Hacker-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 2288 | 297 157 110 619 1095 10 Remotely 96 | 96 . . . . . Salvage Created 2126 | 174 279 11 665 810 187 Parts 139 | 13 13 1 51 47 14 Haulers Intercepted 4 | . 2 . 2 . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 49 | . 4 . 18 24 3 Guns 22 | . 1 . 10 8 3 Cannons 14 | . 3 . 3 8 . AOE 12 | . . . 5 7 . Classes Destroyed 12 | 2 2 1 5 1 1 Worker 2 | . . . 2 . . Tunneler 6 | 5 . . 1 . . Hauler 4 | . 2 . 2 . . Recycler 2 | 1 . . 1 . . Operator 1 | . . 1 . . . Swarmer 12 | . . . 6 6 . Cutter 5 | . . . 5 . . Grunt 18 | . 4 . 2 12 . Brawler 1 | . . . 1 . . Sentry 9 | . . . 4 4 1 Specialist 2 | . . . . . 2 Programmer 2 | . . . . 2 . Best Kill Streak 9 | 4 2 1 9 8 2 Combat Bots Only 8 | . 2 . 6 8 2 Max Kills in Single Turn 3 | 1 1 1 3 3 2 Gunslinging 1 | . . . . . 1 Exploded 3 | . . . 2 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 344 | . 24 19 112 115 74 Missed 138 | . 8 13 45 41 31 Damage Taken 3191 | . 213 79 1003 1094 802 Core 637 | . 66 10 186 124 251 Absorbed by Shields . | . . . . . . Core Remaining (%) 90 | 100 73 97 . . . Volleys Fired 252 | 23 26 5 63 126 9 Largest 2 | 2 2 2 2 2 2 Hottest 130 | 60 80 46 108 130 130 Shots Fired 427 | 46 52 10 89 212 18 Gun 315 | 46 42 10 51 148 18 Cannon 95 | . 10 . 30 55 . Launcher 17 | . . . 8 9 . Special . | . . . . . . Kinetic 177 | 23 28 10 61 55 . Thermal 147 | 23 24 . 16 75 9 Explosive 6 | . . . 5 1 . Electromagnetic 97 | . . . 7 81 9 Robot Hit Streak 13 | 11 10 4 10 13 5 Robot Miss Streak 7 | 3 3 7 5 3 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 210 | 31 38 5 53 70 13 Core Hits 99 | 10 12 2 34 36 5 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 8 | . . . 1 5 2 Burn 7 | . . . 1 4 2 Blast 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4933 | 278 440 60 1685 2226 244 Guns 2383 | 278 281 60 662 858 244 Cannons 1463 | . 159 . 481 823 . Explosions 1087 | . . . 542 545 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2025 | 109 181 60 852 823 . Thermal 1728 | 169 259 . 333 842 125 Explosive 547 | . . . 356 191 . Electromagnetic 633 | . . . 144 370 119 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . 2 . 8 10 10 Average Corruption 8 | . 1 . 6 9 10 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 116 | . 3 . 20 85 8 Message Errors 24 | . 2 . 3 15 4 Matter Fused 26 | . . . 7 18 1 Heat Flow Errors 11 | . . . 1 9 1 Energy Discharges 15 | . 1 . 4 9 1 Parts Rejected 3 | . . . 1 2 . Parts Fused 2 | . . . . 2 . Data Loss (minor) 19 | . . . 1 18 . Data Loss (major) 4 | . . . 1 3 . Misfires 6 | . . . 1 5 . Alerts 1 | . . . . 1 . Misdirections 1 | . . . . . 1 Weapon Failures 4 | . . . 1 3 . Overload Shots 2 | . . . 2 . . Overflow Damage 110 | . . . 50 60 . Projectiles 48 | . . . 36 12 . Explosions 62 | . . . 14 48 . Melee . | . . . . . . Knockbacks 18 | . . . 7 11 . Impact . | . . . . . . Kinetic 17 | . . . 6 11 . Secondary 1 | . . . 1 . . Self-Inflicted Damage 94 | . . . 79 15 . Shots 7 | . . . 4 3 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 435 | 20 286 8 127 435 225 Average Temperature 81 | 8 85 4 25 98 114 Received Heat Transfer 1038 | . 135 30 270 486 117 Effects 5 | . . . . 5 . Shutdowns 2 | . . . . 2 . Interference 1 | . . . . 1 . Matter Decay 1 | . . . . 1 . Short Circuit 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 6 | . . . 2 4 . Heat Transferred 3636 | 375 558 . 544 1789 370 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . 2 1 . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Peak Influence 1307 | 30 158 45 290 1307 749 Initial 637 | . 19 18 18 188 637 Average 577 | 10 80 17 174 852 692 Maximum Alert Level 4 | . . . 1 4 3 Low Security (%) 28 | 100 100 100 49 3 . Level 1 11 | . . . 50 6 . Level 2 14 | . . . . 17 61 Level 3 27 | . . . . 43 38 Level 4 16 | . . . . 29 . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 2 1 2 . 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 7 | . 2 1 2 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 2 | . 1 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 83 | . 9 8 29 27 10 Peak Tracking Total 7 | . 2 6 7 5 4 Tactical Retreats 4 | . . 1 3 . . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 8 | . 2 . . 6 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . 1 . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 9 | . . . 1 8 . Max in Single Turn 1 | . . . 1 1 . Garrison Relay 3 | . . . . 3 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 16 | . 3 1 7 3 2 Terminals 13 | . 3 1 5 3 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 1 . 1 Garrison Access 1 | . . . 1 . . Total Hacks 55 | . 11 2 28 10 4 Successful 29 | . 5 2 18 2 2 Failed 26 | . 6 . 10 8 2 Catastrophic 6 | . 2 . 1 3 . Database Lockouts . | . . . . . . Manual 34 | . 9 1 20 2 2 Terminals 50 | . 11 2 25 10 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 4 | . . . 2 . 2 Garrison Access 1 | . . . 1 . . Terminal Hacks 17 | . 2 2 11 2 . Part Schematic 1 | . . . 1 . . Robot Analysis 3 | . . . 3 . . Prototype ID Bank 1 | . . . 1 . . Open Door 1 | . . . . 1 . Branch Access Points 2 | . 1 . 1 . . Terminal Index 3 | . 1 1 1 . . Unreport Threat 4 | . . 1 3 . . Hauler Manifests 1 | . . . 1 . . Security Stations 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . 2 . 2 Insert Component 2 | . . . 1 . 1 Analyze 2 | . . . 1 . 1 Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 7 | . 3 . 4 . . Terminals 7 | . 3 . 4 . . Botnet 7 | . 3 . 4 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 3 1 5 3 1 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . 2 . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . 1 . 1 Part Schematics Acquired 2 | . . . 1 . 1 Parts Damaged 1 | . . . . . 1 Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 13 | . . . . 13 . Machine Destruction 13 | . . . . 13 . Fabnet Peak Effective % . | . . . . . . Robots Rewired 3 | . . . . 3 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 . Highest-Rated Group 101 | . . . . 101 . Highest-Rated Ally 39 | . . . . 39 . Total Orders 1 | . . . . 1 . ROAM 1 | . . . . 1 . Ally Attacks 33 | . . . . 33 . Total Damage 430 | . . . . 430 . Kills 3 | . . . . 3 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Robot Analysis Total 3 | . . . 3 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 3737 | 160 436 111 610 2115 305 Spaces Moved 2640 | 133 284 188 593 1244 198 Core 189 | 121 68 . . . . Treads . | . . . . . . Legs 1917 | 12 216 . 247 1244 198 Wheels . | . . . . . . Hover . | . . . . . . Flight 534 | . . 188 346 . . Fastest Speed 26 | 50 50 26 26 120 110 Average Speed 101 | 58 105 26 65 127 135 Slowest Speed 190 | 120 190 26 190 190 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 7 | . . 6 1 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 5 58 20 41 87 19 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 2 | . . . 2 . . Terrain Destroyed 54 | . . . 49 5 . Melee . | . . . . . . Projectile 14 | . . . 14 . . AOE 40 | . . . 35 5 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 3301 | 171 381 234 737 1562 216 Wait 174 | . 31 28 7 108 . Move 2620 | 132 283 175 590 1242 198 Hop 7 | . . 6 1 . . Pick Up 51 | 4 9 4 21 12 1 Fast Attach 50 | 8 8 2 17 13 2 Attach 14 | . 2 5 5 2 . Detach 16 | 2 6 3 1 4 . Swap 20 | . 2 2 7 9 . Drop 61 | 2 14 4 25 15 1 Fire 252 | 23 26 5 63 126 9 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 14 | . . . . 14 . Rewire 22 | . . . . 17 5 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / Min x2) -9/Materials -8/Materials (discovered 3 exits: *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 161 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Discovered new exit (range 16) 336 | -10/Materials | Build established: Mutant 358 | -10/Materials | Identified exit to Mines 493 | -10/Materials | Discovered new exit (range 15) 597 | -10/Materials | Entered another Materials area 597 | -9/Materials | Evolved 2 slots: Propulsion x2 701 | -9/Materials | Discovered new exit (range 16) 708 | -9/Materials | Entered another Materials area 708 | -8/Materials | Evolved 2 slots: Utility x2 819 | -8/Materials | Discovered new exit (range 5) 872 | -8/Materials | Identified exit to Storage 1179 | -8/Materials | Build established: Hacker-Mutant 1317 | -8/Materials | Identified exit to Garrison 1318 | -8/Materials | Entered Garrison 1366 | -8/Garrison | Triggered checkpoint 1423 | -8/Garrison | Garrison Relay disabled 1447 | -8/Garrison | Learned Materials security intel 1568 | -8/Garrison | Triggered checkpoint 1574 | -8/Garrison | Destroyed 8 combat bots 1602 | -8/Garrison | Triggered checkpoint 1624 | -8/Garrison | Build established: Mutant 1650 | -8/Garrison | Triggered checkpoint 1651 | -8/Garrison | Core integrity fell below 50% 1823 | -8/Garrison | Discovered new exit (range 15) 2026 | -8/Garrison | Triggered checkpoint 2037 | -8/Garrison | Spotted B-75 Beast 2286 | -8/Garrison | Installed Relay Interface Framework 2302 | -8/Garrison | System corruption reached 10% 2344 | -8/Garrison | Garrison Relay disabled 2418 | -8/Garrison | Triggered checkpoint 2429 | -8/Garrison | Garrison Relay disabled 2454 | -8/Garrison | Discovered new exit (range 12) 2498 | -8/Garrison | Build established: Scavenger-Mutant 2636 | -8/Garrison | Triggered checkpoint 2655 | -8/Garrison | Discovered new exit (range 15) 2938 | -8/Garrison | Triggered checkpoint 3433 | -8/Garrison | Entered Materials 3714 | -8/Materials | Discovered new exit (range 13) 3737 | -8/Materials | Core integrity fell below 20% 3738 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 03714_ EXIT=FOUND 03716_ Penetrated by Slug. 03716_ Prc. Shock Rifle destroyed. 03717_ Beamcaster destroyed. 03717_ Imp. Heat Sink destroyed. 03717_ Critical hit (Blast). 03718_ Penetrated by Slug. 03724_ P=AO67 OG BYIZ XX61OJK 03724_ Acquired Adv. Targeting Computer. 03729_ Aluminum Leg destroyed. 03731_ Penetrated by Slug. 03731_ Flexi-carbon Leg destroyed. 03731_ Neutrino Core destroyed. 03732_ Slug penetrates Wall. 03734_ Insulated Plating destroyed. 03734_ Knocked back. 03734_ K-01 Serf collects debris. 03735_ Penetrated by Slug. 03736_ Knocked back. 03738_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?###########??????????????????????? | | ?# #??????????????????????? | | ?# #??????????????????????? | | ?# #??????????????????????? | | ?# #??????????????????????? | | ?# #??????????????????????? | | ## #??????????????????????? | | + #??????????????????????? | | # #??????????????????????? | | #####/#####??????????????????????? | | #?????????????????????????? | | ####??????????????????????? | | +??????????????####????? | | #+### #????????????## #????? | | # #???????????? < #????? | | """ # #???????????? #????? | | """ # ##+######???????? #????? | | """ # ## #???????? #????? | | # ## """ *#???????? #????? | | ! # ## """ #???????? ^ #????? | | # ## """ #????????# #????? | | ##### ## =#????????# #????? | | ????# ## = #????????# #????? | | ##### #######+##########%H #????? | | #????? | | %@ x #????? | | %x #????? | | #+######+### ############/#####?? | | ????# % ## #???????# #?? | | ????# ## #???????# #?? | | ????# ## #???????# #?? | | ????# %/## #???????# #?? | | ????# ! ## #???????# #?? | | ????# ## ##??????# ! #?? | | ????# # #??????# #?? | | ????# [# #??????# #?? | | ????# =%+ ! #??????# #?? | | ????# !#! #??????##########?? | | ????# # #?????????????????? | | ????# #######?????????????????? | | ????#######???????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 300 Resistance: EM 15 Evasion (%) 64 Targeting Accuracy 8 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- VTOL Module | -8/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Hacked Gravmag System | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReinforcedPointShield Manual? 0 Play Time 00:41:45 Cumulative 208.9 hours Start 2024.09.29 @ 14:06:31 End 2024.09.29 @ 14:48:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 211 Rogue 211 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 59 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d33964aa-519c-4a04-aeed-a5727b840149