Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.17 @ 23:39:39 Player: Scringis Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (79) 395 Value Destroyed (2439) 2439 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (51) 51 TOTAL SCORE: 6765 Bonus ------- High Alert Combat Kills 51 Cogmind --------- Core Integrity 737/850 Matter 121/300 Energy 289/325 System Corruption 2% Temperature Cool (0) Movement Flying (104) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Deuterium Engine Light Angular Momentum Engine > --- PROPULSION (4) --- VTOL Module VTOL Module Improved Cesium-ion Thruster > --- UTILITY (5) ------ Small Storage Unit Advanced Weight Redist. System Triangulator Advanced Visual Processing Unit Phase Shifter > --- WEAPON (4) ------- (None) > --- INVENTORY (8) ---- Large Storage Unit Reaction Control System Arc Projector Autogun Autogun Makeshift Shrapnel Gun Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Cesium-ion Thruster > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Improved Shield Generator > --- WEAPON ----------- Heavy Particle Gun Heavy Assault Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Micro Nuclear Core Titanium Leg Improved Carbon-fiber Leg Improved Titanium Leg Large Storage Unit High-capacity Battery Advanced Visual Processing Unit Advanced Targeting Computer Core Analyzer Hardened Medium Armor Plating System Restoration Module Rocket Launcher Improved Grenade Launcher Remote Datajack Mining Laser [Rating: 49] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Flight Unit VTOL Module Utility Large Storage Unit Device Improved Shield Generator Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Heavy Particle Gun Ballistic Gun Gauss Rifle Launcher Improved Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Slots Evolved 8 | . . . . . 4 2 . . 2 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . . . . 1 . . . 1 Utility 3 | . . . . . 1 2 . . . Weapon 2 | . . . . . 2 . . . . Parts Attached 67 | 7 4 . . . 25 15 3 1 12 Power 10 | 1 1 . . . 3 3 . . 2 Engine 5 | 1 1 . . . 1 . . . 2 Core 5 | . . . . . 2 3 . . . Reactor . | . . . . . . . . . . Propulsion 20 | 2 2 . . . 7 4 1 1 3 Treads 6 | 2 2 . . . 2 . . . . Leg 8 | . . . . . 5 3 . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 6 | . . . . . . 1 1 1 3 Utility 19 | 1 1 . . . 5 5 1 . 6 Device 8 | . . . . . 2 1 . . 5 Storage 3 | 1 1 . . . . . . . 1 Processor 4 | . . . . . . 4 . . . Hackware 1 | . . . . . 1 . . . . Protection 3 | . . . . . 2 . 1 . . Artifact . | . . . . . . . . . . Weapon 18 | 3 . . . . 10 3 1 . 1 Energy Gun 5 | . . . . . 4 . 1 . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 11 | 3 . . . . 6 1 . . 1 Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . . . . . 2 . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 3 1 . . . Parts Lost 34 | . 2 . . . 13 13 2 1 3 Power 6 | . 1 . . . 3 1 1 . . Propulsion 10 | . . . . . 3 4 . 1 2 Utility 6 | . . . . . 2 2 1 . 1 Weapon 12 | . 1 . . . 5 6 . . . Highest Loss Streak 8 | . 2 . . . 4 8 1 1 2 To Critical Strikes . | . . . . . . . . . . Average Backups 9 | 1 5 10 12 12 11 11 4 4 6 Power . | . 1 1 1 1 . . . . . Propulsion 1 | . 1 2 2 2 1 2 . . . Utility 4 | . . 3 5 5 6 5 2 2 3 Weapon 3 | 1 2 3 4 4 3 2 1 2 2 Tool/Special . | . . . . . . . . . . Unused Backups 21 | . 1 . . . 9 6 . . 5 Power 2 | . . . . . 2 . . . . Propulsion 3 | . 1 . . . 2 . . . . Utility 9 | . . . . . 2 4 . . 3 Weapon 6 | . . . . . 3 1 . . 2 Tool/Special 1 | . . . . . . 1 . . . Average Slot Usage (%) 80 | . 85 85 85 85 88 85 41 48 49 Engine 5 | . 14 14 14 14 1 . . . 5 Core 3 | . . . . . 6 6 4 . . Treads 11 | . 28 28 28 28 6 . . . . Leg 9 | . . . . . 18 17 . . . Flight 2 | . . . . . . 1 8 17 20 Device 6 | . . . . . 12 10 . . 8 Storage 9 | . 14 14 14 14 9 5 . . 4 Processor 6 | . . . . . . 18 25 23 6 Energy Gun 2 | . . . . . 4 5 . . . Ballistic Gun 20 | . 28 28 28 28 26 16 . . . Peak Build Rating 49 | 6 7 7 7 8 40 49 24 24 35 Average Rating 22 | 4 5 6 7 7 28 40 20 22 23 On Entrance 13 | . 6 6 7 7 8 35 23 21 21 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 45 | 14 26 26 26 26 45 45 8 8 25 Greatest Support 62 | 40 40 40 40 40 62 56 10 15 27 Greatest Overweight (x) 11 | . . . . . 8 11 . . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 8 Average Capacity 12 | 6 8 15 15 15 15 13 5 5 7 Most Carried 15 | 4 8 12 12 13 15 15 5 5 8 Average Carried 9 | 1 5 10 12 12 11 11 4 4 6 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 8 Final Carried 14 | 2 8 12 12 13 14 5 4 4 6 Class Distribution -------------------- 43% | Mutant 15% | Skirmisher 15% | Tank 11% | Sprinter 5% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Matter Collected 2034 | 214 228 70 . 41 1024 175 76 110 96 Remotely . | . . . . . . . . . . Salvage Created 2774 | . 397 53 . . 1835 416 . . 73 Parts 185 | . 28 6 . . 104 41 . . 6 Haulers Intercepted 6 | . 2 . . . 4 . . . . Recyclers Shooed 3 | . 1 . . . 1 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Combat Hostiles Destroyed 62 | . 10 3 . . 33 13 . . 3 Guns 58 | . 10 3 . . 33 10 . . 2 AOE 4 | . . . . . . 3 . . 1 Classes Destroyed 10 | . 5 . . . 4 1 . . . Worker 6 | . . . . . 2 4 . . . Builder 1 | . 1 . . . . . . . . Hauler 6 | . 2 . . . 4 . . . . Recycler 1 | . . . . . 1 . . . . Operator 3 | . 1 . . . 1 1 . . . Swarmer 24 | . 6 3 . . 5 7 . . 3 Grunt 26 | . 4 . . . 20 2 . . . Sentry 5 | . . . . . 5 . . . . Hunter 3 | . . . . . 3 . . . . Programmer 4 | . . . . . . 4 . . . Best Kill Streak 7 | . 4 2 . . 6 7 . . 3 Combat Bots Only 5 | . 4 2 . . 5 4 . . 3 Max Kills in Single Turn 3 | . 2 1 . . 2 3 . . 1 Gunslinging 1 | . . . . . 1 . . . . Exploded 2 | . . . . . . 2 . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Hostile Shots Fired 689 | . 77 23 . . 184 240 37 70 58 Missed 278 | . 24 6 . . 52 101 25 39 31 Hits 411 | . 53 17 . . 132 139 12 31 27 Projectile 411 | . 53 17 . . 132 139 12 31 27 Critical Strikes 11 | . 2 1 . . 3 3 . 2 . Damage Taken 4966 | . 558 140 . . 1691 1587 187 397 406 Core 1116 | . 98 44 . . 229 340 112 180 113 Absorbed by Shields 266 | . . . . . 159 107 . . . Core Remaining (%) 52 | 100 . . . 43 58 . . 9 . Volleys Fired 201 | . 38 13 . . 106 37 . . 7 Largest 4 | . 2 2 . . 4 4 . . 2 Hottest 134 | . 40 40 . . 134 134 . . 79 Shots Fired 575 | . 75 26 . . 353 107 . . 14 Gun 572 | . 75 26 . . 353 104 . . 14 Cannon . | . . . . . . . . . . Launcher 3 | . . . . . . 3 . . . Special . | . . . . . . . . . . Kinetic 494 | . 75 26 . . 316 70 . . 7 Thermal 46 | . . . . . 12 34 . . . Explosive 3 | . . . . . . 3 . . . Electromagnetic 32 | . . . . . 25 . . . 7 Robot Hit Streak 12 | . 9 4 . . 12 7 . . 5 Robot Miss Streak 6 | . 4 5 . . 5 4 . . 6 Penetration Max 1 | . . . . . 1 1 . . . Secondary Targets 17 | . 2 2 . . 11 2 . . . Max Gunslinging Chain 2 | . 1 1 . . 2 1 . . . Shots Hit Robots 346 | . 46 13 . . 222 57 . . 8 Core Hits 159 | . 21 4 . . 96 32 . . 6 Critical Kills 2 | . . . . . 2 . . . . Critical Parts Destroyed 3 | . . . . . 2 1 . . . Critical Strikes 5 | . . . . . 4 1 . . . Destroy 5 | . . . . . 4 1 . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5545 | . 626 117 . . 2939 1693 . . 170 Guns 4883 | . 623 117 . . 2881 1154 . . 108 Cannons . | . . . . . . . . . . Explosions 650 | . . . . . 49 539 . . 62 Melee . | . . . . . . . . . . Ramming 12 | . 3 . . . 9 . . . . Kinetic 4055 | . 623 117 . . 2477 770 . . 68 Thermal 792 | . . . . . 133 597 . . 62 Explosive 326 | . . . . . . 326 . . . Electromagnetic 360 | . . . . . 320 . . . 40 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . 2 Average Corruption 2 | . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 247 | . . . . . . 247 . . . Projectiles . | . . . . . . . . . . Explosions 247 | . . . . . . 247 . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 370 | . . . . . 27 343 . . . Shots 5 | . . . . . 1 4 . . . Rammed 1 | . 1 . . . . . . . . Targets Rammed 3 | . 1 . . . 2 . . . . Kicked 2 | . . . . . 2 . . . . Crushed . | . . . . . . . . . . Highest Temperature 288 | . 24 . . . 124 288 . 11 10 Average Temperature 45 | . 9 . . . 20 80 . 9 7 Received Heat Transfer 1148 | . 183 . . . 668 111 45 135 6 Effects 1 | . . . . . . 1 . . . Energy Bleed 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . . 2 . . . Heat Transferred 1051 | . . . . . 198 803 . . 50 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Maximum Alert Level 2 | . . . . . 2 1 . . 1 Low Security (%) 67 | 100 100 100 . 100 35 85 . . 48 Level 1 27 | . . . . . 50 14 . . 51 Level 2 4 | . . . . . 14 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 467 | . 101 60 . . 467 247 . . 295 Initial 212 | . . . . . . 212 . . 159 Average 148 | . 27 27 . . 246 124 . . 201 Influence Increases 2668 | . 264 70 . . 1098 635 225 90 286 Destroy 0b10 Robot/C 1240 | . 200 60 . . 660 260 . . 60 Destroy 0b10 Robot/NC 85 | . 20 . . . 40 25 . . . Destroy Leader 302 | . 44 10 . . 168 70 . . 10 Successful Hack 26 | . . . . . 20 . . . 6 Disable Machine 180 | . . . . . 45 105 . . 30 Destroy Structure 115 | . . . . . 60 55 . . . Partial Spotted 45 | . . . . . . 15 . . 30 Lose Combat Pursuer 675 | . . . . . 105 105 225 90 150 Influence Decreases 2483 | . 264 70 . . 631 855 183 125 355 Entered New Map 498 | . . . . . . 255 93 55 95 Time Decay 1653 | . 244 70 . . 509 470 70 60 230 Lost Part 332 | . 20 . . . 122 130 20 10 30 Squads Dispatched 16 | . . 1 . . 6 6 . 1 2 Investigation 3 | . . 1 . . 1 1 . . . Extermination 5 | . . . . . . 4 . . 1 Reinforcement 7 | . . . . . 5 1 . . 1 Assault 1 | . . . . . . . . 1 . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Distress Signals 3 | . . . . . 2 . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 163 | . 17 3 . . 55 35 15 15 23 Peak Tracking Total 14 | . 4 1 . . 6 9 9 14 8 Tactical Retreats 21 | . . . . . 5 4 5 2 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Traps Triggered 4 | . 1 . . . 1 1 . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Machines Disabled 12 | . . . . . 3 7 . . 2 Max in Single Turn 6 | . . . . . 2 6 . . 2 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Machines Accessed 15 | . 2 1 2 . 4 4 . . 2 Terminals 7 | . 2 . . . 2 2 . . 1 Fabricators 2 | . . . . . . 1 . . 1 Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . Scanalyzers 2 | . . . . . 1 1 . . . Garrison Access . | . . . . . . . . . . Total Hacks 59 | . 3 1 30 . 7 15 . . 3 Successful 45 | . . 1 30 . 5 8 . . 1 Failed 13 | . 3 . . . 2 6 . . 2 Catastrophic 6 | . 3 . . . 1 1 . . 1 Database Lockouts 1 | . . . . . . 1 . . . Manual 16 | . 3 . . . 5 6 . . 2 Terminals 16 | . 3 . . . 4 7 . . 2 Fabricators 3 | . . . . . . 2 . . 1 Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . Scanalyzers 8 | . . . . . 2 6 . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 36 | . . 1 30 . 2 2 . . 1 Record 31 | . . . 30 . . 1 . . . Open Door 1 | . . 1 . . . . . . . Level Access Points 1 | . . . . . 1 . . . . Branch Access Points 2 | . . . . . 1 1 . . . Terminal Index 1 | . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . 1 . . . Network Status 1 | . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 7 | . . . . . 2 5 . . . Insert Component 1 | . . . . . . 1 . . . Analyze 3 | . . . . . . 3 . . . Retrieve Study 3 | . . . . . 2 1 . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . Reject 1 | . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . 1 . . . Used 1 | . . . . . . 1 . . . Hacking Detections 7 | . 2 . . . 2 2 . . 1 Full Trace Events 1 | . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 3 | . . . . . 2 1 . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Active Infowar (turns) 1875 | . . . . . . 1106 150 136 483 Optics 978 | . . . . . . 209 150 136 483 Sensors 897 | . . . . . . 897 . . . Triangulation 247 | . . . . . . . . . 247 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Turns Passed 5425 | 83 916 159 656 70 1574 1198 150 136 483 Spaces Moved 4964 | 47 485 75 410 43 853 1222 420 419 990 Core 16 | 6 . . . . 2 8 . . . Treads 1186 | 41 485 75 410 43 132 . . . . Legs 1347 | . . . . . 719 628 . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 2415 | . . . . . . 586 420 419 990 Fastest Speed 26 | 50 160 160 160 160 118 35 32 29 26 Average Speed 88 | 145 160 160 160 160 130 83 34 30 30 Slowest Speed 600 | 160 160 160 160 160 450 600 35 32 104 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 20 | . . . . . . 7 1 3 9 Potential Cave-ins 2 | . . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 45 | 4 89 13 89 15 70 29 67 55 24 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 3 | . . . 1 1 . . . 1 . Known Exits Taken 2 | . . . . . 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . Scrap Searched 5 | . . . . 1 . . 3 1 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 122 | . . . . . 63 59 . . . Melee . | . . . . . . . . . . Projectile 2 | . . . . . 1 1 . . . AOE 119 | . . . . . 61 58 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Total 5598 | 61 555 91 410 44 1100 1331 425 422 1159 Wait 219 | . 11 . 1 1 51 25 . 5 125 Move 4917 | 46 484 74 409 42 852 1208 417 413 972 Hop 18 | . . . . . . 6 1 2 9 Pick Up 100 | 8 12 4 . 1 39 17 2 1 16 Fast Attach . | . . . . . . . . . . Attach 66 | 6 3 . . . 23 14 3 1 16 Detach 11 | . . . . . 1 2 1 . 7 Swap 16 | 1 2 . . . 8 5 . . . Drop 47 | . 4 . . . 18 17 1 . 7 Fire 201 | . 38 13 . . 106 37 . . 7 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 2 | . . . . . 2 . . . . Crush 1 | . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 12) 313 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 3) 569 | -10/Materials | Discovered new exit (range 16) 918 | -10/Materials | Discovered new exit (range 8) 920 | -10/Materials | Discovered new exit (range 16) 1000 | -10/Materials | Entered Mines 1021 | -10/Mines | Core integrity fell below 50% 1030 | -10/Mines | Met a Derelict bent on vengeance 1068 | -10/Mines | Met a Derelict shopkeep closing up shop 1153 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1153 | -10/Mines | Discovered new exit (range 5) 1159 | -10/Mines | Entered Exiles 1198 | -10/Exiles | Met 8R-AWN 1225 | -10/Exiles | Met EX-HEX 1278 | -10/Exiles | Met EX-BIN 1464 | -10/Exiles | Met EX-DEC 1512 | -10/Exiles | Visited The Gauntlet 1698 | -10/Exiles | Learned location of Zion (-6) 1797 | -10/Exiles | Discovered new exit (range 14) 1815 | -10/Exiles | Entered Mines 1816 | -9/Mines | Learned location of Storage (-7) 1873 | -9/Mines | Discovered new exit (range 8) 1885 | -9/Mines | Entered Materials 1885 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2184 | -8/Materials | Lost 4 parts (1p1n1u1w) 2350 | -8/Materials | Lost 4 parts (1p2n1w) 2462 | -8/Materials | Discovered new exit (range 16) 2929 | -8/Materials | Build established: Tank 3298 | -8/Materials | Identified exit to Factory 3459 | -8/Materials | Entered Factory 3459 | -7/Factory | Evolved 2 slots: Utility x2 3755 | -7/Factory | Build established: Skirmisher 3933 | -7/Factory | Central database locked down 4311 | -7/Factory | Lost 3 parts (1n1u1w) 4433 | -7/Factory | Lost 8 parts (3n1u4w) 4504 | -7/Factory | Identified exit to Storage 4504 | -7/Factory | Identified exit to Lower Caves 4620 | -7/Factory | Discovered new exit (range 19) 4653 | -7/Factory | Build established: Mutant 4657 | -7/Factory | Entered Lower Caves 4695 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4698 | -7/Lower Caves | Core integrity fell below 50% 4744 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4795 | -7/Lower Caves | Discovered new exit (range 5) 4807 | -7/Lower Caves | Entered another Lower Caves area 4830 | -7/Lower Caves | Spotted B-75 Beast 4836 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4892 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4907 | -7/Lower Caves | Core integrity fell below 20% 4940 | -7/Lower Caves | Discovered new exit (range 10) 4943 | -7/Lower Caves | Entered Factory 4943 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5074 | -6/Factory | Build established: Sprinter 5101 | -6/Factory | Discovered new exit (range 16) 5426 | -6/Factory | Self-destructed Last Messages --------------- 05187_ Triggered Shock Trap. 05187_ The floor emits a surge of raw power. 05187_ System corrupted (+2). 05220_ Acquired Imp. Weapon Shielding. 05221_ Dropped Imp. Weapon Shielding. 05237_ Acquired Phase Shifter. 05255_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05256_ O-16 Technician uses terminal to summon reinforcements. 05256_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F003. 05256_ O-16 Technician locks terminal. 05271_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 5M. 05272_ K-01 Serf cleans the Power Conduit. 05416_ VTOL Module destroyed. 05418_ Dropped Force Field. 05419_ Acquired Lgt. Angular Momentum Engine. Map ----- +----------------------------------------------------+ | # # """"""""" #???????????????????????? | | [ # #? ????????????????????????? | | ######## #?##########????????????????????????? | | #???????????????#####?????#?????????? | | #???????????????? ????# ????????? | | #?????????????????? ???# ????????? | | #### ### #??????????????????? ??# ######### | | ???# #?# #????????????????????? ?# | | ???#+#?# #?#########???????????? # | | ???????# #? ! #?????????????? / | | ???????# # ! #???????????????# ?? | | ???????# # """" #????????????????? ???? | | ???????+ + """" #????????????????###/####?? | | ???????# # """" #????????????????# #?? | | ???????# # """" #????????????????# """ #?? | | ???????# #? ?????????????????# """ #?? | | ???????# #? #??????########### """ #?? | | ######## ################## ![[ ## "" #?? | | # # ! # [ ## "" #?? | | + # "" """"""""" # ][ ## #?? | | """" # # "" """"""""" # ## """ #?? | | """" # # "T """"""""" # ## """ #?? | | """" # # "" """"""""" # ## """ #?? | | """" # # "" """""""""! # ## "" #?? | | # p # """"""""" # ## "" #?? | | # % # @! # ## #?? | | ######## + s s ! # ## #?? | | ???????# %########s#############+########+###?? | | ???????# #?????# ^ ###### #???? | | ???????# #?????# #???? | | ???????# #?????# w ### ##### | | ???????# #?????# ##/##############+### | | ???????# #?????# ## ## | | ???????+ #?????# ## """ ## | | ???????# #?????# ## """" """" """ ## | | ???????# #?????# Y ## """" """" " ## | | ???????# #?????# ## """" """" "F" ## | | ??????? ?????# ## """" """" """ ## * | | ??????? ????? # ## | | ??????# ?H??? #####+########+##### | | ??????# < ???? | | ??????# = ???? ????####### ##+##### | | ??????# ????# ??????????# #??????? | | ???????? ?????### ##??????????# "" #??????? | | ?????????? #????????+????????????# "" #??????? | | ????????????????????? ?##########?# """ #??????? | | ????????????????????? ? ?# """ #?###### | | ?????????????????????!# """"""""" # """ #?# | | ??????????????????????# # ### | | ??????????????????????????""""""" + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 64 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Adv. Targeting Computer | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Titanium Leg | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Gauss Rifle | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainHypertargetingMace Manual? 0 Play Time 00:38:19 Cumulative 49.3 hours Start 2025.11.17 @ 23:01:22 End 2025.11.17 @ 23:39:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 138 Rogue 138 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 31 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 402d7af5-d966-4f53-9ad8-2e13987e7253