Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.21 @ 10:09:50 Player: Klevski Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (406) 2030 Value Destroyed (21491) 21491 Prototype IDs (49) 980 Alien Tech Used (0) 0 Bonus (13119) 13119 TOTAL SCORE: 48120 Bonus ------- High Alert Combat Kills 4747 Follower Combat Kills 1700 Entered Garrisons 2200 Used RIF Installer 5000 Aligned with FarCom 300 Friendly Fire -828 Cogmind --------- Core Integrity 1020/1600 Matter 292/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- Advanced Target Analyzer Advanced Target Analyzer Relay Coupler [NC] (23) Relay Coupler [C] (34) Relay Coupler [Sentry] (17) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Advanced Cooling System Relay Coupler [NC] (35) Relay Coupler [Sentry] (28) Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Experimental Power Amplifier Advanced Cryofiber Web Advanced Cooling System Experimental Coolant Injector Medium Storage Unit Energy Well Advanced Target Analyzer Advanced Target Analyzer Advanced Transmission Jammer Advanced Force Field Relay Coupler [NC] Relay Coupler [C] Improved Dynamic Insulation System > --- WEAPON ----------- Precision Phase Gun Precision Phase Gun Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Linear Accelerator > --- INVENTORY -------- Armored Heavy Treads Antimissile System Relay Coupler [C] Relay Coupler [Sentry] Fusion Bomb Launcher Advanced Remote Datajack [Rating: 193] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Target Analyzer Hackware Relay Coupler [NC] Protection Improved Medium Armor Plating Weapon Precision Phase Gun Energy Gun Precision Phase Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Advanced Remote Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . . . 2 . 2 . . 2 . 2 . . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Utility 11 | . . . . . . . 2 . . . 2 . . . 1 . 1 . . . . 2 . . . 1 . 2 . . Weapon 4 | . . . 1 . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . . . . Parts Attached 357 | 6 10 2 24 2 . . 11 8 9 4 8 14 36 3 3 10 9 4 2 25 10 26 6 22 15 15 20 5 24 24 Power 28 | 1 1 1 1 . . . 2 . 1 . . 1 1 . . 1 1 . . 4 . 3 . 1 . 1 1 1 1 5 Engine 11 | 1 1 1 1 . . . 2 . 1 . . 1 1 . . 1 1 . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Reactor 15 | . . . . . . . . . . . . . . . . . . . . 3 . 2 . 1 . 1 1 1 1 5 Propulsion 55 | 2 4 . 7 1 . . 3 2 3 . 1 5 8 . 2 1 2 . . 5 . 3 . 2 . 1 1 . . 2 Treads 51 | 2 2 . 5 1 . . 3 2 3 . 1 5 8 . 2 1 2 . . 5 . 3 . 2 . 1 1 . . 2 Leg 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 163 | 1 3 . 3 1 . . 3 1 2 3 3 4 14 1 1 3 4 2 1 9 8 14 5 16 10 10 15 3 15 8 Device 82 | . 1 . . . . . 1 1 1 3 1 . 6 . . 1 2 . . 8 1 7 4 12 5 6 9 2 8 3 Storage 16 | 1 1 . 1 . . . . . . . . . . . . . . . . . 1 1 . 1 2 . 2 . 3 3 Processor 5 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . 1 . Hackware 29 | . . . . . . . 1 . . . 1 2 3 1 . 2 . 1 1 . 4 2 1 1 2 2 2 1 2 . Protection 31 | . 1 . 2 1 . . 1 . 1 . 1 2 5 . 1 . . 1 . 1 2 3 . 2 1 2 1 . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 111 | 2 2 1 13 . . . 3 5 3 1 4 4 13 2 . 5 2 2 1 7 2 6 1 3 5 3 3 1 8 9 Energy Gun 31 | 2 . 1 8 . . . 1 . . . . . . . . . . . . 4 1 4 . 1 2 . . . . 7 Energy Cannon 9 | . . . . . . . 1 1 2 . . . . . . . . . . . . . . . . 2 1 . 2 . Ballistic Gun 7 | . 2 . 2 . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . Ballistic Cannon 28 | . . . 1 . . . . 2 1 . 3 2 6 . . 2 1 1 . 1 . 1 1 1 1 1 1 . 2 . Launcher 17 | . . . 2 . . . 1 2 . 1 1 1 2 1 . 2 1 . . . . . . . . . 1 . 1 1 Special Weapon 19 | . . . . . . . . . . . . 1 5 1 . 1 . 1 . . 1 1 . 1 2 . . 1 3 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 1 . . . . . . . . . . . . . . . . . . 5 . 1 . 2 1 . . 1 Parts Lost 64 | . 1 . 3 . . . . 4 2 . . 1 1 1 . 2 1 2 10 1 . 4 1 1 . . 3 . 7 19 Power 7 | . 1 . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 2 Propulsion 8 | . . . 1 . . . . 2 1 . . . . . . . . . 3 . . . . . . . . . . 1 Utility 32 | . . . . . . . . 1 . . . 1 1 1 . 1 . 1 5 1 . 3 1 1 . . 3 . 4 8 Weapon 17 | . . . 1 . . . . 1 . . . . . . . . 1 1 2 . . 1 . . . . . . 2 8 Highest Loss Streak 9 | . 1 . 2 . . . . 3 2 . . 1 1 1 . 1 1 1 9 1 . 2 1 1 . . 1 . 3 7 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 97 100 98 100 100 100 100 99 99 100 93 99 92 87 93 92 87 93 87 78 99 89 90 93 90 90 89 83 86 78 Engine 5 | . 13 14 10 11 11 11 9 9 9 9 7 7 7 7 6 5 5 5 4 . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . 3 5 5 9 9 9 8 8 8 7 6 Treads 18 | . 25 . 21 33 33 33 27 26 27 27 23 23 23 23 26 26 22 23 20 19 21 14 14 13 9 8 8 8 8 7 Leg 1 | . 2 28 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . Device 13 | . 5 . . . . . 2 6 9 15 14 9 14 15 13 9 6 11 10 20 29 26 27 26 20 16 20 23 21 15 Storage 6 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 6 6 5 5 4 . . . 4 4 4 4 6 4 6 6 Processor 2 | . . . . . . . . . . . . . . . . . 7 11 10 5 . . 4 4 4 4 4 4 6 8 Hackware 5 | . . . . . . . 9 9 9 2 6 7 6 3 6 8 8 5 5 . 4 6 . . 8 12 8 10 9 12 Protection 8 | . 6 14 11 11 11 11 15 11 9 9 9 20 8 7 13 13 9 5 4 2 6 6 4 7 7 8 3 4 3 2 Energy Gun 9 | . 20 12 21 22 22 22 8 2 . . . . . . . . . . . 13 12 14 17 12 12 8 8 8 5 8 Energy Cannon 2 | . . . . . . . 8 8 11 18 7 7 . . . . . . . . . . . . . 1 8 12 11 6 Ballistic Gun 1 | . 7 15 9 . . . . . . . . . . . . . . . 2 4 5 . . . . . . . . . Ballistic Cannon 7 | . . . 1 11 11 11 9 9 13 3 11 10 14 15 13 11 12 16 12 4 5 4 5 9 7 11 4 . 2 2 Launcher 1 | . . . . . . . 1 6 1 5 2 3 . 6 6 5 4 3 . . . . . . . . 3 . . . Special Weapon 1 | . . . . . . . . . . . . . 6 . . 2 . 1 4 . 2 3 . . 2 3 . 2 3 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 152 | 14 23 26 42 42 42 42 53 55 59 60 61 62 74 71 91 95 100 82 80 90 90 125 125 125 123 147 147 146 152 152 Greatest Support 160 | 40 40 26 69 66 66 66 66 63 60 60 68 68 72 72 94 100 105 105 105 111 111 130 130 130 130 155 155 145 145 160 Greatest Overweight (x) 1 | . 1 . 1 . . . . 1 1 . . . 1 . . . 1 . 1 1 . . 1 . . . . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 10 10 10 10 10 10 10 10 15 Average Capacity 11 | 6 9 10 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 5 5 5 10 10 10 10 10 10 10 12 Most Carried 15 | 5 10 10 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 5 5 8 10 10 10 10 10 10 10 13 Average Carried 10 | 3 8 9 10 14 14 15 14 14 14 14 13 14 14 14 13 14 14 13 13 4 4 5 9 9 9 9 9 9 8 8 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 10 10 10 10 10 10 10 10 5 Final Carried 15 | 5 10 10 15 15 15 15 15 15 15 14 14 15 13 15 14 14 14 13 5 4 5 8 10 10 10 10 10 9 10 5 Class Distribution -------------------- 26% | Mutant 20% | Tank 8% | Bothacker-Mutant 6% | Skirmisher 5% | Botlord-Mutant 5% | Scavenger-Mutant 5% | Scavenger-Tank 3% | Bothacker-Gunner 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Tank | -8/Materials Scavenger-Mutant | -8/Garrison Tank | -7/Factory Scavenger-Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/Garrison Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -5/Factory Bothacker-Gunner | -5/Garrison Bothacker-Gunner | -5/Factory Skirmisher | -4/Factory Infiltrator-Mutant | -4/Garrison Tank | -3/Research Scavenger-Tank | -3/Garrison Tank | -3/Research Tank | -3/Garrison Botlord-Executioner | -2/Research Bothacker-Mutant | -2/Garrison Botlord-Mutant | -1/Access Botlord-Mutant | -1/Garrison Botlord-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc Matter Collected 9338 | 241 140 54 385 35 . 17 244 268 249 133 206 322 911 275 55 425 317 203 146 651 340 561 328 381 464 399 456 . 617 515 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15381 | . 732 213 1484 206 . . 598 490 348 154 203 401 781 315 45 316 381 127 88 928 317 947 792 605 716 366 790 . 1678 1360 Parts 751 | . 51 8 86 7 . . 41 31 30 7 11 31 60 25 3 19 14 7 2 38 13 40 20 26 43 18 27 . 50 43 Haulers Intercepted 17 | . 2 . 4 . . . 1 . 1 . . . 2 . . . 2 . . 1 . . . 1 . 1 . . . 2 Recyclers Shooed 4 | . . . . . . . . . 1 . . . 2 . . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc Combat Hostiles Destroyed 350 | . 18 6 30 4 . . 16 19 9 7 5 15 24 21 1 12 9 8 2 9 6 17 12 9 21 5 22 . 23 20 Guns 118 | . 13 6 25 2 . . 2 . . . . . . . . . . . . 8 2 11 6 4 17 . 4 . 7 11 Cannons 118 | . . . 1 1 . . 5 6 8 4 2 6 18 6 1 7 3 5 2 1 4 6 2 4 4 5 2 . 9 6 AOE 97 | . 4 . 3 1 . . 9 12 1 2 2 9 6 15 . 5 6 3 . . . . . . . . 13 . 5 1 Classes Destroyed 17 | . 6 1 2 . . . 1 1 . . 2 1 1 . . . . . . 1 . . . . 1 . . . . . Worker 13 | . 2 . 2 . . . . . 1 . . . 3 . . . 1 . . . . . . . . . . . . 4 Builder 9 | . 2 . . . . . 3 . 1 . . . 2 . . . . . . . . . . . . 1 . . . . Tunneler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 17 | . 2 . 4 . . . 1 . 1 . . . 2 . . . 2 . . 1 . . . 1 . 1 . . . 2 Recycler 4 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 Operator 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Watcher 7 | . 2 . 2 . . . 1 . . . . . 1 . . . . . . . . . . . . 1 . . . . Swarmer 112 | . 6 2 6 . . . 4 7 3 3 . 3 3 16 . 3 5 5 . 4 . 5 2 . 15 . 13 . 4 3 Cutter 15 | . . . . . . . . . . . . 3 . . . 3 . . . . 2 . . . 4 . 3 . . . Grunt 124 | . 12 3 13 3 . . 9 9 2 4 2 6 12 5 . 5 3 . 1 . 4 2 6 4 . . 1 . 12 6 Brawler 8 | . . . 2 1 . . 1 1 . . . . . . . . 1 . . . . 1 . . . . . . 1 . Duelist 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . 1 Sentry 33 | . . 1 9 . . . 1 1 2 . 1 2 2 . 1 1 . 3 . 3 . 1 2 . . 1 2 . . . Specialist 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hunter 20 | . . . . . . . 1 . 2 . . 1 . . . 1 . . 1 . . 3 2 2 . . . . 3 4 Programmer 33 | . . . . . . . . . . . 1 . 7 . . . . . . 2 . 5 . 3 1 4 . . 4 6 Behemoth 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . Best Kill Streak 18 | . 5 2 6 2 . . 14 7 7 3 3 11 6 18 1 3 6 5 1 5 3 5 3 5 5 3 9 . 7 7 Combat Bots Only 18 | . 4 2 5 2 . . 10 7 6 3 3 11 5 18 1 3 5 5 1 4 3 5 3 4 5 3 9 . 7 3 Max Kills in Single Turn 6 | . 3 1 3 1 . . 6 3 2 2 2 3 3 2 1 3 4 3 1 1 1 1 1 2 2 2 3 . 4 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploded 4 | . 3 . 3 1 . . 3 3 1 2 2 3 2 2 . 2 4 3 . . . . . . . . 3 . 4 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc Damage Taken 21417 | . 545 231 1060 78 . . 414 642 332 167 201 409 1305 648 49 438 219 571 1387 697 513 1369 787 325 679 304 1295 . 2715 4037 Core 1962 | . 108 25 93 25 . . 69 95 25 35 4 11 95 60 . 16 . 34 487 78 13 . 54 . 30 . 25 . 121 459 Absorbed by Shields 4190 | . . . . . . . . 120 128 24 100 52 . . . . . . . . 184 459 360 344 546 . 726 . 629 518 Reduced by Siege Mode 578 | . . . . . . . . . . . . . . . . . . . . . . 37 11 14 51 26 47 . 313 79 Redirected to Shielding 53 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 Regen/Repaired (Parts) 159 | . 90 . . . . . . . 69 . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 77 | 100 . 46 . . . 70 . . . 59 . . . 75 . 98 . . 47 . 92 . . . 93 . 98 . . . Volleys Fired 852 | . 53 23 66 7 . . 26 29 29 14 11 17 70 31 2 33 14 26 12 30 23 45 48 20 53 20 37 1 58 54 Largest 6 | . 2 2 3 3 . . 3 3 3 3 3 3 3 2 2 3 3 3 3 5 5 5 5 5 5 5 6 1 6 6 Hottest 614 | . 90 85 177 134 . . 152 140 151 156 156 156 144 96 96 144 144 144 144 331 331 442 442 414 409 381 614 10 614 551 Shots Fired 2093 | . 98 46 178 21 . . 44 48 56 22 27 32 135 45 4 61 25 64 31 90 70 152 152 76 133 51 100 1 183 148 Gun 1063 | . 98 46 173 14 . . 12 3 . . . . . . . . . . 8 74 50 107 123 47 100 20 45 . 54 89 Cannon 879 | . . . 3 7 . . 27 34 56 15 25 26 121 29 4 49 19 59 21 16 13 42 29 28 31 22 46 . 114 43 Launcher 82 | . . . 2 . . . 5 11 . 7 2 5 2 15 . 9 6 2 . . . . . . . . 9 . 3 4 Special 69 | . . . . . . . . . . . . 1 12 1 . 3 . 3 2 . 7 3 . 1 2 9 . 1 12 12 Kinetic 788 | . 21 34 48 7 . . 16 22 45 . 15 15 121 29 4 49 19 59 29 31 26 42 29 28 31 22 13 . 20 13 Thermal 1046 | . 47 12 120 . . . . . . 8 10 11 . . . . . . . 59 37 107 123 47 100 20 78 . 148 119 Explosive 82 | . . . 2 . . . 5 11 . 7 2 5 2 15 . 9 6 2 . . . . . . . . 9 . 3 4 Electromagnetic 108 | . 30 . 8 14 . . 23 15 11 7 . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 27 | . 13 7 13 14 . . 9 20 5 5 5 7 15 6 5 9 7 16 5 14 11 17 18 21 27 13 20 12 21 12 Robot Miss Streak 7 | . 5 4 5 2 . . 4 2 3 1 2 3 3 2 . 2 2 2 3 4 4 2 1 3 4 4 1 . 3 7 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Secondary Targets 8 | . 4 . 1 . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Shots Hit Robots 1330 | . 59 31 111 15 . . 26 28 32 14 14 18 89 15 4 37 15 41 17 56 45 104 97 54 78 34 74 1 121 100 Core Hits 732 | . 39 11 52 8 . . 36 29 15 13 8 31 40 32 2 19 24 17 5 25 14 39 28 20 36 14 55 . 50 70 Critical Kills 4 | . 1 . . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Critical Strikes 117 | . 5 1 8 . . . . 1 1 1 2 2 6 . 1 3 . 2 2 4 . 12 17 7 8 7 9 . 13 5 Burn 70 | . 4 1 8 . . . . . . . . . . . . . . . . 1 . 11 15 3 6 2 7 . 10 2 Meltdown 3 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . Destroy 3 | . 1 . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Blast 41 | . . . . . . . . 1 1 . 1 2 6 . 1 3 . 2 1 2 . 1 2 4 2 5 1 . 3 3 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 48484 | . 1323 313 2302 312 . . 1685 1780 965 632 559 1101 3531 1554 109 1312 1258 1494 481 1603 1131 3304 2534 1715 2305 1121 4965 . 4916 4179 Guns 18688 | . 750 313 1989 250 . . 163 24 . . . . . . . . . . 90 1262 822 2657 2208 1153 1780 456 1093 . 1346 2332 Cannons 17508 | . . . 49 28 . . 362 606 908 240 342 378 2699 273 109 836 448 1248 368 341 309 647 326 562 525 663 1322 . 2674 1245 Explosions 12215 | . 573 . 264 34 . . 1160 1150 57 392 217 723 799 1281 . 476 810 246 . . . . . . . . 2550 . 896 587 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 73 | . . . . . . . . . . . . . 33 . . . . . 23 . . . . . . 2 . . . 15 Kinetic 13459 | . 140 184 457 28 . . 170 309 621 . 195 237 2699 273 109 836 448 1248 458 624 575 647 326 562 525 663 374 . 366 385 Thermal 22326 | . 609 129 1448 34 . . 648 60 57 126 147 141 251 . . . . . . 979 556 2657 2208 1153 1780 456 2041 . 3654 3192 Explosive 10948 | . 356 . 264 . . . 512 1090 . 392 217 723 548 1281 . 476 810 246 . . . . . . . . 2550 . 896 587 Electromagnetic 1678 | . 218 . 133 250 . . 355 321 287 114 . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . . 1 1 . . 3 . . . . 1 6 1 1 . . . 2 3 3 . 1 12 Average Corruption 2 | . . . . . . . . . 1 1 . . 1 . . . . 1 1 1 1 . . . 2 2 3 . 1 4 Corruption Purged 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 85 | . . . . . . . . . 2 5 . . 4 . . . . . 2 1 7 . . . 12 8 18 . 5 21 Message Errors 18 | . . . . . . . . . . 1 . . 1 . . . . . 1 . 3 . . . 1 4 3 . . 4 Matter Fused 16 | . . . . . . . . . . . . . 3 . . . . . . 1 1 . . . 1 . 1 . 1 8 Heat Flow Errors 11 | . . . . . . . . . . 2 . . . . . . . . . . 1 . . . 3 1 2 . . 2 Energy Discharges 7 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . 4 . . . Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 Data Loss (minor) 12 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 3 2 . 2 1 Data Loss (major) 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 2 . . 1 Misfires 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 1 Alerts 3 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . 1 . . . . . Weapon Failures 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1062 | . 18 . . . . . 138 28 26 11 . 3 118 44 . 31 . 28 . . 16 19 . 41 . 30 346 . 81 84 Projectiles 452 | . . . . . . . . 5 26 . . 3 103 . . 23 . 25 . . 16 19 . 41 . 30 34 . 81 46 Explosions 610 | . 18 . . . . . 138 23 . 11 . . 15 44 . 8 . 3 . . . . . . . . 312 . . 38 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 82 | . . . . . . . 1 5 5 . 1 . 27 4 . 7 1 4 2 1 3 4 4 4 1 3 . . . 5 Impact 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Kinetic 74 | . . . . . . . 1 4 5 . 1 . 22 4 . 7 1 4 1 1 3 4 4 4 1 3 . . . 4 Secondary 6 | . . . . . . . . 1 . . . . 5 . . . . . . . . . . . . . . . . . Self-Inflicted Damage 664 | . 118 . . 38 . . 121 123 . 11 . 47 . . . 49 . . 11 . . . . . . . 139 . . 7 Shots 18 | . 4 . . 2 . . 3 4 . 1 . 1 . . . 1 . . . . . . . . . . 2 . . . Rammed 7 | . . . . . . . . . . . . . 1 . . . . . 4 . . . . . . . . . . 2 Targets Rammed 8 | . . . . . . . . . . . . . 1 . . . . . 4 . . . . . . 1 . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Highest Temperature 478 | . 303 255 398 257 . . 241 373 306 252 266 214 54 9 11 72 323 7 . 478 199 432 340 233 355 414 382 . 340 216 Average Temperature 108 | . 77 66 132 99 . . 90 115 140 93 108 82 25 9 7 15 76 3 . 163 58 132 130 106 114 205 115 . 118 68 Received Heat Transfer 3774 | . 165 108 441 27 . . 162 369 159 96 71 190 348 108 18 90 45 81 192 54 141 173 64 23 13 9 125 . 355 147 Effects 16 | . . . 10 . . . . . 1 1 . . . . . . . . . 3 . 1 . . . . . . . . Shutdowns 4 | . . . 1 . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . Energy Bleed 5 | . . . 4 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Interference 6 | . . . 4 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 29 | . . . . . . . . . . . . . . . . . . . . . . 3 3 4 6 3 3 . 5 2 Total Turns 1168 | . . . . . . . . . . . . . . . . . . . . . . 46 253 132 351 66 47 . 245 28 Longest Duration 147 | . . . . . . . . . . . . . . . . . . . . . . 32 147 79 147 38 24 . 85 14 Robots Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . 1 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 16 | . 1 . 1 . . . . . . 1 1 . . . . . . . . . . . 4 1 . . 3 . 2 2 Combat Hostiles 16 | . 1 . 1 . . . . . . 1 1 . . . . . . . . . . . 4 1 . . 3 . 2 2 Parts Melted 88 | . 1 2 10 . . . . . . 2 3 . . . . . . . . 4 1 16 9 5 3 . 12 . 10 10 Heat Transferred 33101 | . 1706 370 3626 50 . . 400 50 50 185 222 222 150 . . . . . . 1554 925 4107 3605 1702 2430 666 2738 . 4077 4266 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . 3 . . 1 . . 2 1 1 . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc Peak Influence 1734 | . 220 218 558 364 . . 339 840 638 424 361 594 771 1268 751 1000 696 771 425 210 442 616 871 494 948 550 1734 1040 1488 1143 Initial 1040 | . . . 30 204 . . . 122 409 239 222 144 311 539 665 525 525 442 404 109 70 248 462 489 321 533 233 1040 832 892 Average 502 | . 84 77 366 319 . . 130 499 502 327 238 443 396 982 685 805 576 657 377 85 272 365 663 431 744 409 1093 1040 1208 980 Maximum Alert Level 5 | . 1 1 2 1 . . 1 3 2 2 1 2 3 4 3 3 2 3 2 1 2 2 3 2 3 2 5 3 4 4 Low Security (%) 19 | 100 96 98 13 . . 100 79 19 . . 1 16 . . . . . . . 92 38 10 . . . . . . . . Level 1 22 | . 3 1 25 100 . . 20 19 2 58 98 9 66 . . . . . 22 7 55 43 . 38 5 48 4 . . . Level 2 35 | . . . 61 . . . . 40 97 41 . 74 28 37 73 31 100 57 77 . 6 45 74 61 35 51 32 . . . Level 3 14 | . . . . . . . . 21 . . . . 4 5 26 68 . 42 . . . . 25 . 59 . 17 100 33 92 Level 4 5 | . . . . . . . . . . . . . . 56 . . . . . . . . . . . . 7 . 66 7 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 47 | . 4 . 5 . . . 2 . 3 . 2 . 14 . . . 2 . 2 1 . 3 . 1 . 3 . . . 5 Investigation 7 | . 3 . 3 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Extermination 16 | . . . . . . . . . . . 1 . 6 . . . . . 1 1 . 2 . 1 . 2 . . . 2 Reinforcement 16 | . 1 . 2 . . . 1 . 3 . 1 . 6 . . . 1 . 1 . . . . . . . . . . . Assault 6 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . 3 Garrison 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc Distress Signals 14 | . 3 . 3 . . . 4 . 1 . . . 3 . . . . . . . . . . . . . . . . . Communications Jammed 99 | . . . . . . . . . . . . . . . . . . . . 17 . 3 . 1 . 63 . . . 15 Distress Signals 95 | . . . . . . . . . . . . . . . . . . . . 17 . 3 . . . 63 . . . 12 Times Spotted 524 | . 24 13 52 5 . . 24 19 13 7 6 12 44 22 2 11 11 10 12 11 14 39 15 11 20 17 35 1 31 43 Peak Tracking Total 9 | . 5 4 5 2 . . 9 5 6 3 3 7 4 5 1 3 6 5 8 4 6 5 6 4 7 4 9 1 5 9 Tactical Retreats 21 | . 1 3 . 1 . . . 1 . . . . 1 1 . 1 . 2 1 . . 3 3 . 1 . . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc Traps Triggered 18 | . 2 . 3 . . . . . 1 . 1 . 3 . . . 1 . . 1 . 1 2 . . . 1 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc Machines Disabled 53 | . 1 . 1 1 . . 2 3 . . 1 2 11 2 . 6 . 1 3 1 3 1 2 . 2 1 5 . 4 . Max in Single Turn 4 | . 1 . 1 1 . . 2 2 . . 1 1 4 1 . 2 . 1 1 1 1 . 1 . 1 . 2 . 1 . Garrison Relay 19 | . . . . . . . . 1 . . . 2 . 2 . 2 . 1 . . 3 . 2 . 2 . 2 . 2 . Phase Generator 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc Machines Accessed 85 | . 8 . 13 . 1 . 6 . 4 . 2 . 15 . 3 . 6 . 2 7 . 4 . 4 . 8 . 2 . . Terminals 40 | . 6 . 9 . . . 4 . 1 . . . 6 . 1 . 1 . . 4 . 2 . 2 . 4 . . . . Fabricators 7 | . . . . . . . . . . . . . 3 . . . 2 . . 1 . 1 . . . . . . . . Repair Stations 6 | . 1 . . . . . . . 1 . . . 2 . . . . . . . . . . . . 1 . 1 . . Recycling Units 10 | . 1 . 2 . . . . . . . 1 . 2 . . . 2 . 1 . . . . . . 1 . . . . Scanalyzers 9 | . . . 2 . . . 1 . 1 . . . 1 . 1 . . . 1 1 . . . 1 . . . . . . Garrison Access 12 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . 1 . 1 . 2 . 1 . . Total Hacks 215 | . 27 . 50 . 1 . 32 . 11 . 4 . 27 . 5 . 9 . 3 12 . 12 . 7 . 13 . 2 . . Successful 130 | . 16 . 39 . 1 . 22 . 8 . 4 . 14 . 2 . 4 . . 5 . 5 . 4 . 5 . 1 . . Failed 84 | . 11 . 11 . . . 9 . 3 . . . 13 . 3 . 5 . 3 7 . 7 . 3 . 8 . 1 . . Catastrophic 14 | . 1 . . . . . . . . . . . 3 . 1 . 1 . 1 4 . 1 . . . 2 . . . . Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 107 | . 16 . 23 . 1 . 15 . 1 . 3 . 16 . 3 . 6 . 2 5 . 7 . 5 . 4 . . . . Terminals 123 | . 23 . 30 . . . 22 . 3 . . . 10 . 3 . 2 . . 9 . 9 . 5 . 7 . . . . Fabricators 11 | . . . . . . . . . . . . . 5 . . . 3 . . 1 . 2 . . . . . . . . Repair Stations 14 | . 2 . . . . . . . 5 . . . 3 . . . . . . . . . . . . 3 . 1 . . Recycling Units 20 | . 2 . 4 . . . . . . . 3 . 5 . . . 3 . 2 . . . . . . 1 . . . . Scanalyzers 33 | . . . 16 . . . 8 . 2 . . . 3 . 1 . . . 1 1 . . . 1 . . . . . . Garrison Access 13 | . . . . . . . 2 . 1 . 1 . 1 . 1 . 1 . . 1 . 1 . 1 . 2 . 1 . . Terminal Hacks 33 | . 7 . 11 . 1 . 8 . 1 . . . 1 . . . . . . 1 . 1 . . . 2 . . . . Part Schematic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 2 . 1 . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 1 . 3 . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Unreport Threat 5 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Locate Traps 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 6 | . 2 . . . . . . . 3 . . . . . . . . . . . . . . . . 1 . . . . Scan Component 4 | . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . Repair 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . 2 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Process 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 30 | . . . 15 . . . 8 . 2 . . . 3 . 1 . . . . . . . . 1 . . . . . . Insert Component 17 | . . . 8 . . . 4 . 1 . . . 2 . 1 . . . . . . . . 1 . . . . . . Analyze 13 | . . . 7 . . . 4 . 1 . . . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 12 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . 1 . 1 . 2 . 1 . . Unlock Access 12 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . 1 . 1 . 2 . 1 . . Unauthorized Hacks 42 | . 6 . 11 . . . 5 . 1 . 3 . 7 . . . 2 . . 2 . 3 . 2 . . . . . . Terminals 28 | . 5 . 9 . . . 5 . 1 . . . 1 . . . . . . 2 . 3 . 2 . . . . . . Track 4 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 18 | . 3 . 5 . . . 3 . 1 . . . 1 . . . . . . 1 . 2 . 2 . . . . . . Operators 6 | . 1 . 1 . . . 2 . . . . . . . . . . . . 1 . 1 . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Report 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Liberate 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 1 . 2 . . . . . . . 3 . 2 . . . 2 . . . . . . . . . . . . . Monitor 3 | . . . . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . Recyclers 3 | . . . . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . Mask 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 71 | . 7 . 11 . . . 6 . 3 . 2 . 12 . 2 . 5 . 2 6 . 4 . 2 . 7 . 2 . . Full Trace Events 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . 5 . . . 4 . 1 . . . 1 . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 64 | . 26 . . . . . . . 38 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 135 | . . . . . . . . . . . . . 135 . . . . . . . . . . . . . . . . . Retrieved Matter 378 | . . . . . . . . . . . . . 378 . . . . . . . . . . . . . . . . . Retrieved Components 19 | . . . 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 12 | . . . 6 . . . 4 . 1 . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . 4 . . . 4 . 1 . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc Used RIF Installer 10 | . . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . . . 1 . 1 . 1 . Coupler Efficiency 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hotswap 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Signal Jammer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Cloak 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Robot Detection 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Crosswire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Hacked 50 | . . . . . . . . . . . . 1 7 1 . 3 . 1 1 . 5 3 . . 2 6 . 1 12 7 Non-combat 9 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . 4 . 1 . 1 Combat 41 | . . . . . . . . . . . . 1 4 1 . 3 . 1 1 . 5 3 . . 2 2 . . 12 6 Autooverrided 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Robot Hacks Applied 53 | . . . . . . . . . . . . 1 9 1 . 3 . 1 1 . 6 3 . . 2 7 . 1 10 8 no_distress 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . locate_stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . reprogram_traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . summon_haulers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . map_route 5 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . 1 . 1 mark_security 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . show_paths 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . overload_power 4 | . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . 1 . overwrite_iff 17 | . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . 2 . . . 6 6 streamctrl_high 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 formatsys_high 19 | . . . . . . . . . . . . 1 1 1 . 3 . 1 . . 4 3 . . . 2 . . 3 . Relay Couplers Released 73 | . . . . . . . . 4 . . . 7 . 9 . 6 . 5 . . 11 . 7 . 7 . 8 . 9 . Machine Destruction 73 | . . . . . . . . 4 . . . 7 . 9 . 6 . 5 . . 11 . 7 . 7 . 8 . 9 . Attached 28 | . . . . . . . . . . . 1 2 3 1 . 2 . 1 1 . 4 2 1 1 2 2 2 1 2 . Crosswired 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc Total Allies 50 | . . 3 . . . . . . . . . 1 2 1 . 3 . 1 1 . 5 3 . . 2 5 6 . 11 6 Largest Group 7 | . . 3 3 . . . . . . . . 1 1 1 1 3 . 1 1 . 3 5 . . 1 4 7 . 2 2 Highest-Rated Group 562 | . . 40 40 . . . . . . . . 21 16 32 32 90 . 49 49 . 140 335 . . 47 205 562 . 128 122 Highest-Rated Ally 178 | . . 16 16 . . . . . . . . 21 16 32 32 32 . 49 49 . 49 116 . . 47 178 178 . 64 64 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 261 | . . 10 13 . . . . . . . . 1 7 9 1 4 . 4 6 . 20 27 . . 3 14 90 . 21 31 Total Damage 7917 | . . 123 129 . . . . . . . . 33 70 253 31 77 . 50 138 . 574 1170 . . 44 675 2914 . 763 873 Kills 44 | . . 2 3 . . . . . . . . . . 4 . . . 1 . . 3 4 . . . 6 16 . 3 2 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc Robot Analysis Total 6 | . 2 . 1 . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc Turns Passed 27219 | 95 1286 763 2270 184 778 516 519 456 821 305 535 707 2521 919 319 1020 649 448 514 1260 836 1477 804 1162 1416 1311 1007 173 1278 870 Spaces Moved 14046 | 53 563 545 1298 93 486 317 259 222 323 138 292 398 1290 543 207 587 349 224 310 581 436 712 265 605 574 755 522 107 506 486 Core 272 | 2 . . . . . . . . . . . . . . . . . . 69 99 . . . . . . . . . 102 Treads 12674 | 51 493 . 813 93 486 317 259 222 323 138 292 398 1290 543 207 587 349 224 241 482 436 712 265 605 574 755 522 107 506 384 Legs 1100 | . 70 545 485 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 160 160 160 160 160 160 160 160 160 150 150 148 148 152 158 50 50 163 153 153 153 157 140 140 152 152 50 Average Speed 152 | 155 155 120 145 160 160 160 160 161 160 160 160 160 155 150 148 151 157 158 134 164 163 165 153 153 157 151 142 153 161 127 Slowest Speed 245 | 160 190 120 240 160 160 160 160 240 240 160 160 160 238 150 148 152 238 158 245 237 163 170 225 157 157 157 152 232 232 157 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 43 | 5 94 92 90 20 91 83 24 54 37 35 8 49 42 62 6 94 11 43 10 14 63 22 38 22 65 28 71 7 61 21 Regions Visited 30 Branch Regions 4 Pre-discovered Areas 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 12 | . . . 1 . . . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Scrap Searched 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 68 | . . . . . . . 2 . . . . . . 13 . . 16 10 . 4 . 6 9 . 4 1 . . 3 . Terrain Destroyed 841 | . 20 . 27 11 . . 21 149 16 28 1 20 51 49 . 95 55 21 3 18 . 24 13 11 16 8 91 . 39 54 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 189 | . . . 1 4 . . 3 1 11 . 1 . 23 . . . 5 . 3 18 . 24 13 11 16 8 10 . 26 11 AOE 652 | . 20 . 26 7 . . 18 148 5 28 . 20 28 49 . 95 50 21 . . . . . . . . 81 . 13 43 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc Total 18282 | 63 885 616 1551 114 487 326 324 273 578 200 342 444 1694 603 215 664 424 267 389 820 524 922 563 794 988 891 712 116 855 638 Wait 2569 | . 233 43 110 10 . 10 18 12 208 44 17 . 252 21 3 25 45 12 43 176 45 104 233 123 339 83 60 . 257 43 Move 14025 | 52 562 544 1297 92 485 316 258 221 323 137 292 397 1290 542 207 586 349 223 309 581 435 712 263 605 573 755 521 107 505 486 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 164 | 5 14 1 25 1 1 . 4 3 4 . 6 5 15 4 . 6 3 2 6 5 5 10 7 7 4 6 3 . 5 7 Fast Attach 120 | 6 6 1 11 . . . 1 1 2 . 2 4 7 1 . . 5 . 1 18 4 13 . 7 1 5 7 2 6 9 Attach 86 | . 3 . 5 1 . . 2 3 3 1 3 3 5 . 2 4 2 2 1 6 2 5 3 3 . 3 4 3 8 9 Detach 24 | . . . . . . . . . . . 1 1 2 . . . . . 2 . . 4 . 1 . 1 1 2 5 4 Swap 151 | . 1 1 8 1 . . 8 4 4 3 3 7 24 2 1 6 2 2 . 1 4 8 3 12 14 7 9 . 10 6 Drop 220 | . 13 3 29 2 1 . 7 . 5 1 7 10 27 2 . 4 4 . 11 3 6 21 5 16 4 10 9 1 1 18 Fire 852 | . 53 23 66 7 . . 26 29 29 14 11 17 70 31 2 33 14 26 12 30 23 45 48 20 53 20 37 1 58 54 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 6 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Rewire 62 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 61 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / [*Sto] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison -5/Factory -4/Factory -4/Garrison (discovered 2 exits: *Res x2) -3/Research (discovered 3 exits: *Res / *Arm / Gar) -3/Garrison -3/Research (discovered 2 exits: *Res / Gar) -3/Garrison (discovered 2 exits: *Res x2) -2/Research (discovered 4 exits: *Acc / [*Tes] / Gar / Gar) -2/Garrison (discovered 3 exits: *Acc x3) -1/Access -1/Garrison (discovered 2 exits: [*Acc x2]) -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 317 | -10/Materials | Repaired Lgt. Treads 367 | -10/Materials | Discovered new exit (range 12) 849 | -10/Materials | Discovered new exit (range 16) 1032 | -10/Materials | Discovered new exit (range 14) 1169 | -10/Materials | Discovered new exit (range 15) 1318 | -10/Materials | Discovered new exit (range 10) 1382 | -10/Materials | Entered Mines 1514 | -10/Mines | Core integrity fell below 50% 1634 | -10/Mines | Learned location of 1 exit from Materials 1724 | -10/Mines | Discovered new exit (range 5) 1729 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1768 | -10/Mines | Discovered new exit (range 6) 2145 | -10/Mines | Entered Materials 2145 | -9/Materials | Accompanied by 3 allies 2145 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2146 | -9/Materials | Identified exit to Mines 2363 | -9/Materials | Discovered exit to Mines (range 15) 2761 | -9/Materials | Build established: Tank 3284 | -9/Materials | Discovered new exit (range 3) 4151 | -9/Materials | Discovered new exit (range 16) 4415 | -9/Materials | Entered Mines 4456 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4593 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4593 | -9/Mines | Discovered new exit (range 5) 4599 | -9/Mines | Entered Exiles 4620 | -9/Exiles | Discovered new exit (range 15) 4639 | -9/Exiles | Met 8R-AWN 4665 | -9/Exiles | Met EX-HEX 4740 | -9/Exiles | Met EX-DEC 4773 | -9/Exiles | Visited The Gauntlet 5020 | -9/Exiles | Discovered new exit (range 10) 5145 | -9/Exiles | Met EX-BIN 5167 | -9/Exiles | Aligned with FarCom system 5169 | -9/Exiles | Given EX-Vault access code 5207 | -9/Exiles | Opened EX-Vault 5221 | -9/Exiles | Found Cloak of Protection 5257 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5377 | -9/Exiles | Left Exiles lab with Cloak of Protection 5377 | -9/Exiles | Entered Mines 5390 | -8/Mines | Discovered new exit (range 5) 5560 | -8/Mines | Discovered new exit (range 15) 5678 | -8/Mines | Build established: Skirmisher 5893 | -8/Mines | Entered Materials 5893 | -8/Materials | Evolved 2 slots: Utility x2 6119 | -8/Materials | Central database locked down 6333 | -8/Materials | Garrison activated, responded to threat 6370 | -8/Materials | Destroyed 10 combat bots 6394 | -8/Materials | Identified exit to Garrison 6412 | -8/Materials | Entered Garrison 6504 | -8/Garrison | Triggered checkpoint 6510 | -8/Garrison | Garrison Relay disabled 6551 | -8/Garrison | Lost 3 parts (1n1u1w) 6584 | -8/Garrison | Triggered checkpoint 6625 | -8/Garrison | Destroyed 7 combat bots 6773 | -8/Garrison | Phase Generator disabled 6825 | -8/Garrison | Discovered new exit (range 14) 6862 | -8/Garrison | Installed Relay Interface Framework 6868 | -8/Garrison | Entered Materials 6918 | -8/Materials | Build established: Mutant 7135 | -8/Materials | Discovered new exit (range 16) 7374 | -8/Materials | Repaired EM Pulse Cannon 7689 | -8/Materials | Identified exit to Garrison 7689 | -8/Materials | Entered Garrison 7826 | -8/Garrison | Triggered checkpoint 7957 | -8/Garrison | Discovered new exit (range 15) 7988 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 7994 | -8/Garrison | Entered Factory 7994 | -7/Factory | Evolved 2 slots: Utility x2 8529 | -7/Factory | Identified exit to Garrison 8529 | -7/Factory | Entered Garrison 8616 | -7/Garrison | Triggered checkpoint 8645 | -7/Garrison | Garrison Relay disabled 8696 | -7/Garrison | Triggered checkpoint 8738 | -7/Garrison | Destroyed 11 combat bots 8880 | -7/Garrison | Discovered new exit (range 14) 8933 | -7/Garrison | Build established: Scavenger-Mutant 8972 | -7/Garrison | Triggered checkpoint 9026 | -7/Garrison | Discovered new exit (range 15) 9056 | -7/Garrison | Expanded RIF knowledge: Robot Detection 9102 | -7/Garrison | Triggered checkpoint 9133 | -7/Garrison | Garrison Relay disabled 9236 | -7/Garrison | Entered Factory 9458 | -7/Factory | Build established: Bothacker-Mutant 10153 | -7/Factory | Build established: Mutant 10483 | -7/Factory | Discovered new exit (range 15) 10564 | -7/Factory | Discovered new exit (range 16) 11573 | -7/Factory | Garrison activated, responded to threat 11757 | -7/Factory | Identified exit to Garrison 11757 | -7/Factory | Entered Garrison 11800 | -7/Garrison | Triggered checkpoint 11980 | -7/Garrison | Triggered checkpoint 12048 | -7/Garrison | Discovered new exit (range 12) 12105 | -7/Garrison | Triggered checkpoint 12132 | -7/Garrison | Triggered checkpoint 12192 | -7/Garrison | Destroyed 18 combat bots 12352 | -7/Garrison | Discovered new exit (range 12) 12379 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 12676 | -7/Garrison | Entered Factory 12676 | -6/Factory | Accompanied by 1 ally 12676 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12871 | -6/Factory | Discovered new exit (range 8) 12992 | -6/Factory | Identified exit to Garrison 12995 | -6/Factory | Entered Garrison 12995 | -6/Garrison | Accompanied by 1 ally 13060 | -6/Garrison | Triggered checkpoint 13253 | -6/Garrison | Phase Generator disabled 13320 | -6/Garrison | Triggered checkpoint 13419 | -6/Garrison | Discovered new exit (range 12) 13512 | -6/Garrison | Triggered checkpoint 13612 | -6/Garrison | Triggered checkpoint 13642 | -6/Garrison | Triggered checkpoint 13690 | -6/Garrison | Triggered checkpoint 13724 | -6/Garrison | Discovered new exit (range 10) 13821 | -6/Garrison | Build established: Bothacker-Mutant 13977 | -6/Garrison | Discovered new exit (range 15) 14009 | -6/Garrison | Expanded RIF knowledge: Zone Cloak 14015 | -6/Garrison | Entered Factory 14015 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 14315 | -5/Factory | First assault squad dispatched 14664 | -5/Factory | Identified exit to Garrison 14664 | -5/Factory | Entered Garrison 14672 | -5/Garrison | Expanded RIF knowledge: Watcher Feeds 14842 | -5/Garrison | Triggered checkpoint 15002 | -5/Garrison | Triggered checkpoint 15004 | -5/Garrison | Triggered checkpoint 15085 | -5/Garrison | Discovered new exit (range 14) 15112 | -5/Garrison | Entered Factory 15112 | -5/Factory | Accompanied by 1 ally 15184 | -5/Factory | Discovered new exit (range 15) 15305 | -5/Factory | Build established: Bothacker-Gunner 15620 | -5/Factory | Core integrity fell below 50% 15626 | -5/Factory | Entered another Factory area 15626 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 15651 | -4/Factory | Lost 9 parts (3n5u1w) 15731 | -4/Factory | Found Launcher Loader 16149 | -4/Factory | Build established: Skirmisher 16886 | -4/Factory | Identified exit to Garrison 16886 | -4/Factory | Entered Garrison 16952 | -4/Garrison | Triggered checkpoint 17003 | -4/Garrison | Garrison Relay disabled 17244 | -4/Garrison | Triggered checkpoint 17288 | -4/Garrison | Triggered checkpoint 17346 | -4/Garrison | Discovered new exit (range 15) 17424 | -4/Garrison | Triggered checkpoint 17469 | -4/Garrison | Garrison Relay disabled 17607 | -4/Garrison | Discovered new exit (range 8) 17627 | -4/Garrison | Expanded RIF knowledge: Hotswap 17656 | -4/Garrison | Triggered checkpoint 17671 | -4/Garrison | Garrison Relay disabled 17722 | -4/Garrison | Entered Research 17722 | -3/Research | Accompanied by 2 allies 17722 | -3/Research | Evolved 2 slots: Utility x2 17793 | -3/Research | Build established: Scavenger-Mutant 17906 | -3/Research | Spotted B-86 Titan 17909 | -3/Research | Assimilated Titan 8a with formatsys_high 18159 | -3/Research | Build established: Commander-Mutant 18222 | -3/Research | Discovered new exit (range 21) 18239 | -3/Research | Spotted B-86 Titan 18241 | -3/Research | Allies destroyed B-86 Titan 18263 | -3/Research | Found Hvy. Insulated Plating 18380 | -3/Research | Discovered new exit (range 29) 18429 | -3/Research | Identified exit to Armory 18434 | -3/Research | Identified exit to Research 18447 | -3/Research | P-80 Master assimilated allied Veteran 7b 18749 | -3/Research | Build established: Tank 18972 | -3/Research | First assault squad dispatched 19112 | -3/Research | Found Prototype Device 19199 | -3/Research | Identified exit to Garrison 19199 | -3/Research | Entered Garrison 19442 | -3/Garrison | Triggered checkpoint 19496 | -3/Garrison | Garrison Relay disabled 19720 | -3/Garrison | Crushed by falling debris 19741 | -3/Garrison | Discovered new exit (range 10) 19790 | -3/Garrison | Triggered checkpoint 19845 | -3/Garrison | Garrison Relay disabled 20003 | -3/Garrison | Entered Research 20193 | -3/Research | Build established: Scavenger-Tank 20732 | -3/Research | Build established: Tank 20789 | -3/Research | Discovered exit to Research (range 11) 20846 | -3/Research | Identified Exp. Focal Shield 21165 | -3/Research | Identified exit to Garrison 21165 | -3/Research | Entered Garrison 21210 | -3/Garrison | Triggered checkpoint 21240 | -3/Garrison | Garrison Relay disabled 21491 | -3/Garrison | Spotted B-86 Titan 21493 | -3/Garrison | Triggered checkpoint 21905 | -3/Garrison | Destroyed B-86 Titan 21992 | -3/Garrison | Discovered exit to Research (range 8) 22044 | -3/Garrison | Triggered checkpoint 22065 | -3/Garrison | Garrison Relay disabled 22118 | -3/Garrison | Triggered checkpoint 22197 | -3/Garrison | Discovered exit to Research (range 8) 22217 | -3/Garrison | Expanded RIF knowledge: Crosswire 22450 | -3/Garrison | Build established: Infiltrator-Mutant 22581 | -3/Garrison | Entered Research 22581 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 22750 | -2/Research | Identified exit to Garrison 22785 | -2/Research | Discovered new exit (range 16) 22831 | -2/Research | First assault squad dispatched 23484 | -2/Research | Found Fusion Bomb Launcher 23514 | -2/Research | Discovered new exit (range 6) 23891 | -2/Research | Identified exit to Garrison 23892 | -2/Research | Entered Garrison 23892 | -2/Garrison | Accompanied by 1 ally 23910 | -2/Garrison | Triggered checkpoint 24078 | -2/Garrison | Triggered checkpoint 24251 | -2/Garrison | Spotted B-90 Cyclops 24266 | -2/Garrison | Destroyed B-90 Cyclops 24282 | -2/Garrison | Triggered checkpoint 24326 | -2/Garrison | Triggered checkpoint 24356 | -2/Garrison | Discovered new exit (range 14) 24439 | -2/Garrison | Garrison Relay disabled 24498 | -2/Garrison | Triggered checkpoint 24504 | -2/Garrison | Triggered checkpoint 24531 | -2/Garrison | Destroyed 9 combat bots 24579 | -2/Garrison | Discovered new exit (range 14) 24662 | -2/Garrison | Garrison Relay disabled 24666 | -2/Garrison | Triggered checkpoint 24688 | -2/Garrison | Found Prototype Device 24688 | -2/Garrison | Identified Active Sensor Suite 24855 | -2/Garrison | Discovered new exit (range 15) 24893 | -2/Garrison | Expanded RIF knowledge: Signal Jamming 24899 | -2/Garrison | Entered Access 24899 | -1/Access | Evolved 2 slots: Utility x2 25016 | -1/Access | Found Antimissile System 25072 | -1/Access | Identified exit to Garrison 25072 | -1/Access | Entered Garrison 25080 | -1/Garrison | Expanded RIF knowledge: Autooverride 25134 | -1/Garrison | Triggered checkpoint 25163 | -1/Garrison | Garrison Relay disabled 25235 | -1/Garrison | Build established: Botlord-Mutant 25433 | -1/Garrison | Spotted B-99 Colossus 25448 | -1/Garrison | Destroyed B-99 Colossus 25474 | -1/Garrison | Triggered checkpoint 25535 | -1/Garrison | Destroyed 7 combat bots 25666 | -1/Garrison | Triggered checkpoint 25701 | -1/Garrison | Destroyed 7 combat bots 25705 | -1/Garrison | Lost 3 parts (2u1w) 25706 | -1/Garrison | Found Hvy. Insulated Plating 25734 | -1/Garrison | Triggered checkpoint 26023 | -1/Garrison | Triggered checkpoint 26098 | -1/Garrison | Discovered new exit (range 15) 26146 | -1/Garrison | Triggered checkpoint 26164 | -1/Garrison | Garrison Relay disabled 26322 | -1/Garrison | Discovered new exit (range 15) 26350 | -1/Garrison | Entered Access 26350 | -1/Access | Accompanied by 1 ally 26723 | -1/Access | Lost 3 parts (1p1u1w) 26850 | -1/Access | First assault squad dispatched 26882 | -1/Access | Lost 7 parts (1p1n1u4w) 26993 | -1/Access | Lost 4 parts (3u1w) 27151 | -1/Access | Lost 4 parts (2u2w) 27159 | -1/Access | System corruption reached 10% 27220 | -1/Access | Self-destructed Last Messages --------------- 27150_ ALERT: Rogue bot located, Programmers report to Access Zone 5U. 27159_ Dropped Hvy. Laser. 27160_ Dropped Adv. Coolant Injector. 27161_ Dropped Energy Well. 27161_ Dropped Lgt. Quantum Reactor. 27162_ Dropped Hvy. Gatling Laser. 27162_ Dropped Enh. Quantum Rifle. 27163_ Dropped Phase Gun. 27163_ Dropped Hvy. Gatling Laser. 27164_ Dropped Lrg. Storage Unit. 27165_ Dropped Arm. Heavy Treads. 27165_ Dropped Biometal Heavy Treads. 27167_ P-80 Master resets P-80 Master, system corruption cleaned. 27172_ System corrupted: Matter fused (-10). 27174_ Adv. Cooling System destroyed. 27184_ Slammed into U-05 Engineer. 27186_ U-05 Engineer knocked back. 27186_ Destabilizing: Core damaged (-32). 27189_ System corrupted: Matter fused (-8). [Achievement: 40k Club] Map ----- +----------------------------------------------------+ | # "" #????????????# G + | | + "" # # """ # #### | | # # #| " ## ##??# | | #! # ?? # =## #???# | | # # ?? # ## ##### | | ## # # """""" ########### | | ?# # *# """""" #????# | | ?# # # "" ###### | | ?# # # "" + % | | ?# ############ ] ###### | | ?# #??????????# #????# | | ?# #################+############ | | ?# | | ?# | | ## g | | l g | | ## g | | ?# | | ?# | | ?####+#############+################# ###### | | ??? ??????? # #p # | | ? ????? # # # | | ?# = # pp + | | ## # # # | | ## " # # # | | ## """ # @ # # | | ## """ # " ######### | | ## " # """ #???????# | | ## ? # """ #???????# | | ! ## ? # " #???????# | | ## ???" # #???????# | | #?????"" # #???????? | | #############??????? ##############????????##### | | ????????????????????? #?????????????????????????? | | ????????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Coolant Potential 120 Energy Generation 61 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 5 Power Amplification 40 Base Temperature (-) 200 EM Shielding 3 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 10 Resistance: EX 50 Resistance: EM 30 Power Shielding 90 Propulsion Shielding 33 Point Defense Rating 240 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 12 Core Analysis 6 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 40 Salvage Targeting 2 Defensive Hacking 10 Relay Coupler Types 7 Relay Coupler Value 112 Item Schematics ----------------- Imp. Treads | -9/Materials | Hacked System Shield | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Shield Generator | -9/Materials | Scanalyzed Hvy. Ion Engine | -8/Materials | Scanalyzed Reflective Plating | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Cooling System | -8/Materials | Scanalyzed Imp. Cooling System | -8/Materials | Scanalyzed Hvy. Deuterium Engine | -7/Factory | Scanalyzed Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 40k Club Can't Touch This Dramatic Entrance Error 47 Infiltrator Challenges ------------ None Game ------ Seed PhaseGravitonRegenerator Manual? 0 Play Time 07:32:50 Cumulative 107.1 hours Start 2022.04.20 @ 13:32:56 End 2022.04.21 @ 10:09:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 56 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 746ab2a8-508c-4a3a-a2cd-58a489f0d1ac