Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.05 @ 19:45:52 Player: Joshua Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (24) 120 Value Destroyed (601) 601 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 5421 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/1150 Matter 196/300 Energy 98/100 System Corruption 2% Temperature Cool (9) Location -4/Factory Parts ------- Power (1) Propulsion (2) Utility (14) Weight Redist. System Enhanced Optical Array Improved Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scan Processor System Shield System Shield Improved System Shield Weapon (2) Inventory (4) Gravity Neutralizing Apparatus EM Pulse Cannon Improved Grenade Launcher Great Axe Peak State ------------ Power Light Nuclear Core Propulsion (None) Utility Power Amplifier Gravity Neutralizing Apparatus Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Improved ECM Suite Hacking Suite System Shield System Shield System Shield Weapon Great Axe Inventory Advanced Weight Redist. System Powered Armor EM Pulse Cannon Improved Grenade Launcher [Rating: 50] Favorites ----------- Power Light Nuclear Core Power Core Light Nuclear Core Propulsion None Utility System Shield Device Weight Redist. System Storage Compact Battery Processor Advanced Terrain Scan Processor Hackware System Shield Protection Powered Armor Weapon Great Axe Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 12 | . . 2 2 2 2 2 2 Weapon . | . . . . . . . . Parts Attached 73 | 2 . 2 5 19 12 13 20 Power 2 | . . . . 1 . 1 . Engine . | . . . . . . . . Core 2 | . . . . 1 . 1 . Reactor . | . . . . . . . . Propulsion . | . . . . . . . . Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 36 | . . . 3 12 4 11 6 Device 21 | . . . 2 7 3 8 1 Storage 1 | . . . . . . . 1 Processor 7 | . . . 1 4 1 . 1 Hackware 6 | . . . . 1 . 3 2 Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 35 | 2 . 2 2 6 8 1 14 Energy Gun 2 | 2 . . . . . . . Energy Cannon 3 | . . . . 1 1 . 1 Ballistic Gun 1 | . . 1 . . . . . Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . 1 1 . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 25 | . . 1 . 4 7 1 12 Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . Unidentified Prototypes 1 | . . 1 . . . . . Parts Lost 18 | . . 3 2 1 . 2 10 Power 1 | . . . . . . . 1 Propulsion . | . . . . . . . . Utility 12 | . . . . 1 . 2 9 Weapon 5 | . . 3 2 . . . . Highest Loss Streak 6 | . . 2 2 1 . 2 6 Average Slot Usage (%) 56 | . 28 15 12 58 72 77 57 Core 3 | . . . . 5 6 5 1 Device 20 | . . . . 23 34 29 14 Processor 16 | . . . 1 22 22 17 15 Hackware 9 | . . . . 4 6 18 21 Energy Gun 1 | . 28 8 . . . . . Slashing Weapon 1 | . . 1 5 . . 4 1 Naked Turns 37 | . . . 37 . . . . Heaviest Build 19 | 3 3 3 3 13 16 14 19 Greatest Support 18 | 3 3 3 3 9 18 18 18 Greatest Overweight (x) 4 | . . . . 1 1 1 4 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 Most Carried 4 | 4 4 4 4 4 4 4 4 Average Carried 3 | 3 3 3 3 3 3 3 3 Final Capacity 4 | 4 4 4 4 4 4 4 4 Final Carried 4 | 4 4 4 4 3 4 4 4 Class Distribution -------------------- 23% | Mutant 19% | Infiltrator-Scout 12% | Hacker-Mutant 12% | Hacker-Assassin 10% | Infiltrator-Mutant 6% | Scout 6% | Hacker-Scout 3% | Infiltrator-Assassin 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Infiltrator-Scout | -7/Factory Infiltrator-Scout | -6/Factory Hacker-Assassin | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Matter Collected 843 | 215 . 25 79 211 10 . 303 Remotely . | . . . . . . . . Salvage Created 770 | . . 45 237 72 . . 416 Parts 40 | . . . 20 7 . . 13 Haulers Intercepted 1 | . . 1 . . . . . Recyclers Shooed 3 | . . . 1 . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 16 | . . . 7 2 . . 7 Melee 2 | . . . 1 . . . 1 AOE 14 | . . . 6 2 . . 6 Classes Destroyed 8 | . . 1 3 2 . . 2 Worker 2 | . . . . 1 . . 1 Builder 1 | . . . . . . . 1 Hauler 1 | . . 1 . . . . . Recycler 3 | . . . 1 . . . 2 Watcher 1 | . . . . 1 . . . Swarmer 12 | . . . 4 2 . . 6 Grunt 3 | . . . 3 . . . . Sentry 1 | . . . . . . . 1 Best Kill Streak 8 | . . 1 8 3 . . 4 Combat Bots Only 7 | . . . 7 2 . . 4 Max Kills in Single Turn 3 | . . 1 3 2 . . 2 Gunslinging . | . . . . . . . . Exploded 3 | . . . 3 1 . . 2 Melee 1 | . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Damage Taken 2801 | . 44 214 645 96 19 74 1709 Core 1860 | . 11 112 513 15 19 21 1169 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 80 | 100 95 72 6 97 97 97 . Volleys Fired 14 | . . 2 4 4 . . 4 Largest 2 | . . 2 1 1 . . 1 Hottest 90 | . . 90 33 63 . . 63 Shots Fired 16 | . . 4 4 4 . . 4 Gun 4 | . . 4 . . . . . Cannon 4 | . . . . 2 . . 2 Launcher 8 | . . . 4 2 . . 2 Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal 4 | . . 4 . . . . . Explosive 8 | . . . 4 2 . . 2 Electromagnetic 4 | . . . . 2 . . 2 Robot Hit Streak 4 | . . 3 4 2 . . 3 Robot Miss Streak 2 | . . . 2 2 . . 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 23 | . . 3 4 2 . 5 9 Core Hits 37 | . . 3 13 5 . . 16 Critical Hits 1 | . . . . . . 1 . Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . Melee Attacks 70 | . . . 10 11 9 10 30 Impact . | . . . . . . . . Slashing 70 | . . . 10 11 9 10 30 Piercing . | . . . . . . . . Sneak Attacks 5 | . . . . . . 2 3 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3036 | . . 40 581 256 . 314 1845 Guns 34 | . . 34 . . . . . Cannons 99 | . . . . 46 . . 53 Explosions 2004 | . . . 532 210 . . 1262 Melee 867 | . . . 49 . . 314 504 Ramming 32 | . . 6 . . . . 26 Kinetic . | . . . . . . . . Thermal 964 | . . 34 . . . . 930 Explosive 1074 | . . . 532 210 . . 332 Electromagnetic 99 | . . . . 46 . . 53 Impact . | . . . . . . . . Slashing 867 | . . . 49 . . 314 504 Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . 1 2 Average Corruption 1 | . . . . . . 1 2 Corruption Purged . | . . . . . . . . Effects 6 | . . . . . . 4 2 Message Errors 2 | . . . . . . 2 . Energy Discharges 2 | . . . . . . 1 1 Data Loss (minor) 2 | . . . . . . 1 1 Overload Shots . | . . . . . . . . Overflow Damage 402 | . . . 14 . . . 388 Projectiles . | . . . . . . . . Explosions 253 | . . . 14 . . . 239 Melee 149 | . . . . . . . 149 Knockbacks 1 | . . . . . . . 1 Impact 1 | . . . . . . . 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 316 | . . 2 20 . . . 294 Shots 5 | . . . 1 . . . 4 Rammed 5 | . . 2 . . . . 3 Targets Rammed 5 | . . 2 . . . . 3 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 43 | . . 12 4 43 . . 2 Average Temperature 11 | . . 7 2 25 . . 2 Received Heat Transfer 441 | . 6 66 324 . 9 9 27 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . 1 . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . . 1 Heat Transferred 787 | . . 87 . . . . 700 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Peak Influence 386 | . 32 131 386 347 192 61 302 Average Influence 144 | . 12 55 184 235 136 40 172 Maximum Alert Level 1 | . . . 1 1 . . 1 Low Security (%) 70 | . . . . . . . . Level 1 29 | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . . 2 2 2 1 1 . Investigation 4 | . . 1 1 . 1 1 . Extermination . | . . . . . . . . Reinforcement 4 | . . 1 1 2 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Distress Signals 7 | . . 2 . . . . 5 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 99 | . 7 15 17 12 3 1 44 Peak Tracking Total 17 | . 4 11 11 4 3 1 17 Tactical Retreats 19 | . 1 3 2 3 1 1 8 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Traps Triggered 3 | . . . . 1 . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Disabled 8 | . . . 3 1 . . 4 Max in Single Turn 3 | . . . 2 1 . . 3 Garrison Access 2 | . . . . 1 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Accessed 41 | . 2 5 4 11 8 6 5 Terminals 31 | . 2 5 3 8 5 3 5 Fabricators 5 | . . . . 1 2 2 . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers 1 | . . . . . . 1 . Garrison Access 3 | . . . . 2 1 . . Total Hacks 161 | . 8 18 14 31 28 27 35 Successful 79 | . 6 8 8 14 14 16 13 Failed 82 | . 2 10 6 17 14 11 22 Catastrophic 23 | . . 4 1 6 3 3 6 Database Lockouts . | . . . . . . . . Manual 100 | . 6 14 12 22 16 12 18 Terminals 124 | . 8 18 11 23 17 12 35 Fabricators 23 | . . . . 3 9 11 . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . 3 . . . . Scanalyzers 4 | . . . . . . 4 . Garrison Access 7 | . . . . 5 2 . . Terminal Hacks 24 | . 2 3 2 4 4 3 6 Part Schematic 6 | . . . . 1 3 1 1 Prototype ID Bank 1 | . . . . 1 . . . Level Access Points 3 | . 1 . . 1 . . 1 Branch Access Points 1 | . . . . . . . 1 Emergency Access Points 1 | . . . 1 . . . . Machine Index 1 | . . . . . . . 1 Terminal Index 5 | . . 1 1 . 1 1 1 Locate Traps 1 | . . 1 . . . . . Patrol Status 1 | . . . . . . . 1 Hauler Manifests 2 | . . . . 1 . 1 . Zone Layout 2 | . 1 1 . . . . . Fabricator Hacks 10 | . . . . . 4 6 . Load Schematic 5 | . . . . . 2 3 . Build 5 | . . . . . 2 3 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . Report Inventory 1 | . . . 1 . . . . Scanalyzer 2 | . . . . . . 2 . Insert Component 1 | . . . . . . 1 . Analyze 1 | . . . . . . 1 . Garrison Access Hacks 2 | . . . . 1 1 . . Seal Access 2 | . . . . 1 1 . . Unauthorized Hacks 105 | . 10 14 10 26 13 12 20 Terminals 31 | . 4 5 3 8 1 3 7 Track 15 | . 2 3 1 5 . 1 3 Assimilate 2 | . 1 . . 1 . . . Botnet 12 | . 1 2 2 2 1 2 2 Disrupt 1 | . . . . . . . 1 Operators 1 | . . . . . . . 1 Fabricators 7 | . . . . 1 4 2 . Prioritize 3 | . . . . . 2 1 . Siphon 1 | . . . . . 1 . . Haulers 3 | . . . . 1 1 1 . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . 2 . . . . Recyclers 1 | . . . 1 . . . . Mask 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 39 | . 2 5 3 10 8 6 5 Full Trace Events 4 | . . 1 1 . 1 1 . Feedback Events 1 | . . . . . . 1 . Corruption 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 7 | . . . . 1 3 2 1 Parts Built 5 | . . . . . 2 3 . Matter 869 | . . . . . 292 577 . Time 294 | . . . . . 109 185 . Total Part Build Rating 17 | . . . . . 6 11 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . 1 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total Allies 2 | . 1 . . 1 . . . Largest Group 1 | . 1 . . 1 1 1 . Highest-Rated Group 26 | . 10 . . 26 26 24 . Highest-Rated Ally 26 | . 10 . . 26 26 24 . Total Orders 6 | . . . . . 2 2 2 STAY 2 | . . . . . 1 1 . FOLLOW 2 | . . . . . 1 1 . EXPLORE 2 | . . . . . . . 2 Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 4 | . . . . . . . 4 Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Turns Passed 2530 | 22 67 200 207 669 478 450 437 Spaces Moved 3426 | 30 122 338 300 1021 626 433 556 Core 3426 | 30 122 338 300 1021 626 433 556 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 Average Speed 56 | 50 50 50 50 53 60 74 54 Slowest Speed 250 | 50 50 50 50 100 100 100 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 3 35 37 32 43 22 15 25 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . 1 . . 1 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug 54 | . . . 7 11 9 4 23 Terrain Destroyed 146 | . . . 18 28 9 4 87 Melee 54 | . . . 7 11 9 4 23 Projectile . | . . . . . . . . AOE 92 | . . . 11 17 . . 64 Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total 3874 | 36 127 364 333 1125 710 538 641 Wait 223 | . 4 16 8 55 51 78 11 Move 3419 | 29 121 337 299 1020 625 432 556 Hop . | . . . . . . . . Pick Up 20 | 5 1 2 2 6 2 2 . Fast Attach 26 | 1 . 2 2 7 4 6 4 Attach 39 | 1 . 1 3 10 6 3 15 Detach 34 | . . . 3 7 8 1 15 Swap 9 | . . . . 2 2 4 1 Drop 13 | . 1 2 2 3 3 2 . Fire 14 | . . 2 4 4 . . 4 Melee 70 | . . . 10 11 9 10 30 Ram 5 | . . 2 . . . . 3 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 2 | . . . . . . . 2 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / Arm) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 15) 23 | -11/Scrapyard | Entered Materials 29 | -10/Materials | Identified exit to Materials 90 | -10/Materials | Entered another Materials area 90 | -9/Materials | Evolved 2 slots: Utility x2 228 | -9/Materials | Discovered new exit (range 10) 251 | -9/Materials | Discovered new exit (range 13) 273 | -9/Materials | Discovered new exit (range 14) 290 | -9/Materials | Entered another Materials area 290 | -8/Materials | Evolved 2 slots: Utility x2 345 | -8/Materials | Build established: Mutant 427 | -8/Materials | Core integrity fell below 50% 448 | -8/Materials | Core integrity fell below 20% 452 | -8/Materials | Destroyed 7 combat bots 493 | -8/Materials | Discovered new exit (range 8) 497 | -8/Materials | Entered Factory 497 | -7/Factory | Evolved 2 slots: Utility x2 540 | -7/Factory | Discovered new exit (range 17) 904 | -7/Factory | Identified exit to Factory 1064 | -7/Factory | Discovered new exit (range 7) 1166 | -7/Factory | Entered another Factory area 1166 | -6/Factory | Accompanied by 1 ally 1166 | -6/Factory | Evolved 2 slots: Utility x2 1197 | -6/Factory | Spotted B-75 Beast 1286 | -6/Factory | Fabricated Adv. Sensor Array? 1304 | -6/Factory | Discovered new exit (range 13) 1319 | -6/Factory | Identified exit to Factory 1406 | -6/Factory | Found Powered Armor 1535 | -6/Factory | Fabricated Hacking Suite? 1644 | -6/Factory | Entered another Factory area 1644 | -5/Factory | Accompanied by 1 ally 1644 | -5/Factory | Evolved 2 slots: Utility x2 1733 | -5/Factory | Discovered new exit (range 14) 1769 | -5/Factory | Identified exit to Upper Caves 1812 | -5/Factory | Fabricated Adv. Sensor Array (x1) 1892 | -5/Factory | Fabricated Gravity Neutralizing Apparatus (x1) 2010 | -5/Factory | Fabricated Hacking Suite? 2037 | -5/Factory | Discovered new exit (range 19) 2093 | -5/Factory | Identified exit to Factory 2094 | -5/Factory | Entered another Factory area 2094 | -4/Factory | Evolved 2 slots: Utility x2 2098 | -4/Factory | Identified exit to Upper Caves 2098 | -4/Factory | Identified exit to Armory 2260 | -4/Factory | Lost 6 parts (1p5u) 2295 | -4/Factory | Identified exit to Research 2437 | -4/Factory | Core integrity fell below 50% 2484 | -4/Factory | Spotted B-86 Titan 2495 | -4/Factory | Build established: Hacker-Mutant 2518 | -4/Factory | Core integrity fell below 20% 2531 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 02507_ Assembly Bed disabled. 02507_ S-27 Virus destroyed. 02515_ Acquired Adv. Signal Interpreter. 02515_ Slug penetrates Wall. 02520_ Penetrated by Slug. 02525_ Slug penetrates W-44 Eye. 02525_ Assembly Bed disabled. 02525_ Penetrated by Slug. 02525_ Slug penetrates Wall. 02525_ Slug penetrates Assembly Bed. 02526_ R-10 Processor collects Autogun. 02528_ Penetrated by Slug. 02528_ Terminal disabled. 02529_ Penetrated by Slug. 02530_ Slug penetrates Recycling Unit. 02530_ Recycling Unit disabled. 02530_ Slug penetrates Recycling Unit. 02530_ Penetrated by Slug. 02531_ Imp. Hacking Suite destroyed. 02531_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????o???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????o??????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ??????????# ???????###### ??????????????????????? | | ??????????# ???????# ??????????????????????? | | ??????????# ???????+ ???????????????????????? | | ???u??????# ??????# ???????????????????????? | | ?????t?????= ??????# #???????????????????????? | | ########??? ??????# #???????????????????????? | | # #???#+##+#??# #???????????????????????? | | #???# #??# #???????????????????????? | | ?# """ #???# #??# #???????????????????????? | | ?# """ ##### #??# #???????????????????????? | | ?# """ #"""# #### #???????????????????????? | | ## #"Y"# #???????????????????????? | | h####" "# ^h #???????????????????????? | | h ] ###?????????????????????? | | w h ""#?????????????????????? | | """ """""" Y"#?????????????????????? | | """ """" #?????????????????????? | | %* """" """" ###### #??????????? | | R """"" """"" @ #??????????? | | " T"" Y #??????????? | | = """"" #??????????? | | ############### #??????????? | | ############??????????????? #??????????? | | ######????????????????????????????#####??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 14 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Additional Mass Support 15 Armor Coverage 400 Evasion (%) 50 Melee Accuracy 8 Offensive Hacking 22 Defensive Hacking 32 Item Schematics ----------------- Adv. Sensor Array | -7/Factory | Hacked Hacking Suite | -6/Factory | Hacked Med. Storage Unit | -6/Factory | Hacked Adv. Signal Interpreter | -6/Factory | Hacked Gravity Neutralizing Apparatus | -5/Factory | Hacked Powered Armor | -5/Factory | Scanalyzed Adv. Cloaking Device | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Sensor Array | x1 | -6/Factory Hacking Suite | x1 | -6/Factory Adv. Sensor Array | x1 | -5/Factory Gravity Neutralizing Apparatus | x1 | -5/Factory Hacking Suite | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrusterResetAccelerator Manual? 0 Play Time 01:18:44 Cumulative 380.3 hours Start 2019.11.05 @ 17:50:58 End 2019.11.05 @ 19:45:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 105 Adventurer 0 Explorer 0 Win Type - Total 28 Types 16/2/4/2/1/1/2 Lore% 94 Gallery% 95 Achievement% 87 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 61524900-a363-4b0d-9156-5b70ce415b0d