Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.05 @ 18:02:55 Player: Teluna Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (495) 495 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1590 Bonus ------- None Cogmind --------- Core Integrity 317/400 Matter 84/300 Energy 250/250 System Corruption 9% Temperature Cool (53) Movement Rolling (110) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel > --- UTILITY (4) ------ Medium Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Heavy Ion Engine Weight Redist. System Improved Terrain Scanner Light Armor Plating Light Armor Plating Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Flail Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Medium Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Flail Flail > --- INVENTORY -------- Weight Redist. System Improved Terrain Scanner ECM Suite Light Armor Plating Light Armor Plating Light Armor Plating Hardened Light Armor Plating Assault Rifle [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Hardened Light Armor Plating Device Improved Terrain Scanner Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Flail Energy Gun Medium Laser Ballistic Gun Shotgun Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Flail Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 58 | 16 26 16 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 21 | 11 8 2 Treads 2 | 2 . . Leg 2 | 2 . . Wheel 15 | 7 6 2 Hover 2 | . 2 . Flight . | . . . Utility 19 | 2 9 8 Device 7 | 1 2 4 Storage 6 | 1 5 . Processor . | . . . Hackware . | . . . Protection 6 | . 2 4 Artifact . | . . . Weapon 14 | 2 7 5 Energy Gun 3 | 2 1 . Energy Cannon . | . . . Ballistic Gun 2 | . . 2 Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon 2 | . 2 . Impact Weapon 4 | . 3 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 99 98 Engine 13 | . 14 11 Wheel 26 | . 27 22 Device 7 | . 9 3 Storage 13 | . 14 11 Protection 12 | . 4 28 Energy Gun 6 | . 8 . Ballistic Gun 3 | . . 10 Launcher 1 | . . 3 Special Weapon 1 | . 2 . Impact Weapon 13 | . 16 7 Naked Turns . | . . . Heaviest Build 38 | 13 32 38 Greatest Support 26 | 26 20 26 Greatest Overweight (x) 3 | . 1 3 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 10 Average Capacity 9 | 7 9 10 Most Carried 15 | 8 15 10 Average Carried 8 | 3 9 9 Final Capacity 10 | 8 10 10 Final Carried 10 | 8 10 10 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 677 | 360 224 93 Remotely . | . . . Salvage Created 794 | 169 505 120 Parts 39 | 12 18 9 Haulers Intercepted 3 | . 1 2 Recyclers Shooed 2 | . 2 . Parts Field Recycled 15 | . . 15 Retrieved Matter 144 | . . 144 Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 11 | . 8 3 Melee 4 | . 4 . Guns 1 | . . 1 AOE 2 | . . 2 Classes Destroyed 9 | 2 6 1 Builder 1 | . 1 . Tunneler 4 | 4 . . Hauler 3 | . 1 2 Recycler 3 | 1 2 . Operator 2 | . 1 1 Watcher 3 | . 2 1 Swarmer 3 | . 3 . Grunt 5 | . 5 . Sentry 3 | . . 3 Best Kill Streak 3 | 2 2 3 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 2 | 2 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 70 | . 33 37 Missed 19 | . 4 15 Damage Taken 964 | . 288 676 Core 206 | . 123 83 Absorbed by Shields . | . . . Core Remaining (%) 75 | 100 50 . Volleys Fired 58 | 8 22 28 Largest 2 | 2 2 2 Hottest 200 | 100 200 60 Shots Fired 100 | 16 44 40 Gun 67 | 16 28 23 Cannon . | . . . Launcher 17 | . . 17 Special 16 | . 16 . Kinetic 23 | . . 23 Thermal 60 | 16 44 . Explosive 17 | . . 17 Electromagnetic . | . . . Robot Hit Streak 10 | 10 7 10 Robot Miss Streak 4 | 1 3 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 74 | 12 35 27 Core Hits 30 | 6 10 14 Critical Kills . | . . . Critical Parts Destroyed 6 | . 6 . Critical Strikes 8 | . 8 . Burn 2 | . 2 . Smash 6 | . 6 . Melee Attacks 41 | . 34 7 Impact 41 | . 34 7 Slashing . | . . . Piercing . | . . . Sneak Attacks 3 | . 2 1 Combat Hostiles 1 | . 1 . Follow-up Attacks 2 | . 2 . Damage Inflicted 1892 | 160 885 847 Guns 612 | 160 184 268 Cannons . | . . . Explosions 517 | . . 517 Melee 763 | . 701 62 Ramming . | . . . Kinetic 268 | . . 268 Thermal 344 | 160 184 . Explosive 517 | . . 517 Electromagnetic . | . . . Impact 763 | . 701 62 Slashing . | . . . Piercing . | . . . Highest Corruption 9 | . . 9 Average Corruption 9 | . . 9 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . . 1 Message Errors 1 | . . 1 Overload Shots . | . . . Overflow Damage 368 | . 338 30 Projectiles . | . . . Explosions 8 | . . 8 Melee 360 | . 338 22 Knockbacks 4 | . 4 . Impact 4 | . 4 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 255 | 137 176 255 Average Temperature 62 | 53 50 77 Received Heat Transfer 228 | . 102 126 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 15 | . 13 2 Impact Corruptions 16 | . 15 1 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 1184 | 481 703 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 240 | 25 240 165 Initial 74 | . 16 74 Average 99 | 10 112 100 Maximum Alert Level 1 | . 1 . Low Security (%) 98 | 100 97 100 Level 1 1 | . 3 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 16 5 Peak Tracking Total 3 | . 3 3 Tactical Retreats 4 | . 4 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 10 | . 7 3 Terminals 9 | . 6 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 31 | . 19 12 Successful 19 | . 13 6 Failed 12 | . 6 6 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 30 | . 18 12 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 18 | . 12 6 Record 8 | . 4 4 Robot Analysis 1 | . 1 . Prototype ID Bank 3 | . 3 . Alert Level 2 | . 2 . Locate Traps 1 | . . 1 Registered Components 1 | . 1 . Zone Layout 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 2 | . 1 1 Used 1 | . . 1 Hacking Detections 8 | . 5 3 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 3 | . 3 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1608 | 159 1000 449 Spaces Moved 1134 | 116 700 318 Core 18 | 18 . . Treads . | . . . Legs 6 | 6 . . Wheels 1108 | 92 698 318 Hover 2 | . 2 . Flight . | . . . Fastest Speed 50 | 50 56 95 Average Speed 86 | 81 83 95 Slowest Speed 125 | 120 95 125 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 35 | 6 78 21 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 21 | . 16 5 Terrain Destroyed 66 | . 16 50 Melee 9 | . 4 5 Projectile 12 | . 12 . AOE 45 | . . 45 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1566 | 161 995 410 Wait 190 | . 164 26 Move 1132 | 115 699 318 Hop . | . . . Pick Up 51 | 18 26 7 Fast Attach 6 | 1 2 3 Attach 10 | 6 2 2 Detach 1 | . 1 . Swap 42 | 9 22 11 Drop 39 | 4 27 8 Fire 58 | 8 22 28 Melee 37 | . 30 7 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 160 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 9) 300 | -10/Materials | Discovered new exit (range 13) 300 | -10/Materials | Discovered new exit (range 14) 305 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 15) 1119 | -10/Materials | Discovered new exit (range 16) 1160 | -10/Materials | Entered another Materials area 1160 | -9/Materials | Evolved 2 slots: Utility x2 1607 | -9/Materials | Crushed by falling debris 1609 | -9/Materials | Self-destructed Last Messages --------------- 01602_ U-05 Engineer builds a Wall. 01603_ Field Recycling Unit collects Signal Interpreter, recycling 1 matter... 01603_ Acquired 15 matter. 01605_ Field Recycling Unit collects Hover Unit, recycling 2 matter... 01605_ The unstable cave ceiling collapses. 01606_ U-05 Engineer lays Concrete. 01607_ The unstable cave ceiling collapses. 01607_ Crushed by falling debris. [Achievement: Unlikely Earthworm] 01607_ Field Recycling Unit destroyed. 01607_ System corrupted by crushing effect (+3). 01607_ Mni. Grenade Launcher destroyed. 01607_ System corrupted by crushing effect (+1). 01607_ Wheel destroyed. 01607_ System corrupted by crushing effect (+3). 01607_ Mni. Grenade Launcher destroyed. 01607_ System corrupted by crushing effect (+2). 01607_ U-05 Engineer lays Concrete. 01608_ NOH3TZFAR74BJQ7 196CTP8J6FQ|OUQQ VRLCNH3 01608_ U-05 Engineer builds a Wall. 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""""" "" T"#### ###### ! # # | | ? / "" """#??###??# #! # # | | ? ####???????########## ## | | ##???#### #???????????######## # | | #################################### | | + | | #######################+############ | | #???????????????????# #???????# # # | | #???????????????????# #???????# ####### | | #???????????????????# #???????# #?????# | | ##???????????????????# #???????##!! ##?????# | | ?????????????????????# #???????########?????# | | ?????????????????????# #????????????????????# | | ?????????????????????########????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 450 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Unlikely Earthworm Challenges ------------ None Game ------ Seed AccelerationWeightAxe Manual? 0 Play Time 00:53:47 Cumulative 7.3 hours Start 2024.06.05 @ 17:02:28 End 2024.06.05 @ 18:02:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 1 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 56x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 01cdae2b-c481-4055-be10-c02efa59b55f