Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.23 @ 18:14:58 Player: Regalia Project Result: Destroyed by as-01221 with Assembled Blade Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (7) 35 Value Destroyed (217) 217 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 652 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 289/400 Energy 250/250 System Corruption 0% Temperature Cool (30) Movement Walking (190) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Medium Matter Pod > --- WEAPON (2) ------- Small Laser Light Assault Rifle > --- INVENTORY (15) --- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Hover Unit Improved Heat Sink Large Storage Unit Medium Matter Pod (0) Medium Matter Pod (0) Rocket Launcher Welding Torch Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Seismic Detector > --- WEAPON ----------- Small Laser Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Heat Sink Improved Heat Sink Small Storage Unit Medium Storage Unit Medium Storage Unit Light Assault Rifle [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | 7 8 1 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads . | . . . Leg 4 | 2 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 1 5 1 Device 2 | . 2 . Storage 5 | 1 3 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 3 . . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 3 . Power 1 | . 1 . Propulsion . | . . . Utility 1 | . 1 . Weapon 1 | . 1 . Highest Loss Streak 2 | . 2 . To Critical Strikes . | . . . Average Backups 8 | 3 7 11 Power . | . . 1 Propulsion 3 | 1 2 5 Utility 2 | . 2 4 Weapon . | . . . Tool/Special . | . . . Unused Backups 14 | . 6 8 Power 1 | . . 1 Propulsion 8 | . 4 4 Utility 4 | . 2 2 Weapon . | . . . Tool/Special 1 | . . 1 Average Slot Usage (%) 94 | . 93 95 Engine 13 | . 12 14 Leg 28 | . 28 28 Device 5 | . 8 . Storage 18 | . 14 23 Energy Gun 11 | . 9 14 Ballistic Gun 16 | . 18 14 Peak Build Rating 8 | 6 8 8 Average Rating 6 | 4 6 7 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 29 | 13 29 29 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 6 12 15 Most Carried 12 | 7 12 12 Average Carried 8 | 3 7 11 Final Capacity 15 | 8 15 15 Final Carried 12 | 6 12 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 452 | 185 267 . Remotely . | . . . Salvage Created 232 | . 232 . Parts 14 | . 14 . Haulers Intercepted . | . . . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 5 | . 5 . Guns 5 | . 5 . Classes Destroyed 3 | . 3 . Builder 1 | . 1 . Watcher 1 | . 1 . Grunt 5 | . 5 . Best Kill Streak 3 | . 3 . Combat Bots Only 2 | . 2 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 71 | . 65 6 Missed 14 | . 13 1 Hits 57 | . 52 5 Melee 3 | . . 3 Projectile 54 | . 52 2 Critical Strikes 2 | . 2 . Damage Taken 789 | . 673 116 Core 252 | . 136 116 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 37 | . 36 1 Largest 2 | . 2 2 Hottest 60 | . 60 60 Shots Fired 73 | . 71 2 Gun 73 | . 71 2 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 48 | . 47 1 Thermal 25 | . 24 1 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | . 8 . Robot Miss Streak 6 | . 6 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 44 | . 44 . Core Hits 17 | . 17 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 487 | . 487 . Guns 487 | . 487 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 274 | . 274 . Thermal 213 | . 213 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 144 | . 144 30 Average Temperature 64 | . 65 16 Received Heat Transfer 466 | . 426 40 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 475 | . 475 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 60 | . 60 3 Initial 3 | . . 3 Average 8 | . 17 . Influence Increases 144 | . 144 . Destroy 0b10 Robot/C 100 | . 100 . Destroy 0b10 Robot/NC 10 | . 10 . Destroy Leader 32 | . 32 . Successful Hack 2 | . 2 . Influence Decreases 144 | . 134 10 Entered New Map 7 | . . 7 Time Decay 127 | . 124 3 Lost Part 10 | . 10 . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 10 12 Peak Tracking Total 17 | . 5 17 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful 2 | . 2 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Record 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 250 | . 250 . Terrain 137 | . 137 . Seismic 113 | . 113 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 756 | 91 383 282 Spaces Moved 366 | 65 157 144 Core 8 | 8 . . Treads . | . . . Legs 358 | 57 157 144 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 190 Average Speed 158 | 111 148 190 Slowest Speed 190 | 120 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 5 31 35 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 480 | 83 245 152 Wait 14 | . 9 5 Move 364 | 64 156 144 Hop . | . . . Pick Up 33 | 12 20 1 Fast Attach . | . . . Attach 14 | 6 7 1 Detach 3 | . 3 . Swap 4 | 1 3 . Drop 11 | . 11 . Fire 37 | . 36 1 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 373 | -10/Materials | Core integrity fell below 50% 434 | -10/Materials | Discovered new exit (range 12) 475 | -10/Materials | Entered Mines 718 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 727 | -10/Mines | Assembled infested the area 732 | -10/Mines | Assisted by a Guerilla fighting off Assembled 755 | -10/Mines | Core integrity fell below 20% 757 | -10/Mines | Destroyed by as-01221 with Assembled Blade Last Messages --------------- Need a big hole in the wall? Done." V6-CD7(g): "Need a small hole in the wall? Leave that to the mining laser wimps, I say!" V6-CD7(g): "Would you like a rocket launcher? I know I would if I were you, so I'm going to lend you mine." V6-CD7(g) slips back into the shadows. Acquired Rocket Launcher. ALERT: Infestation in the mines, dispatching Demolisher response squad. A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" HV Slug penetrates as-92155. as-92155 suffers critical hit (Destroy). as-92155 destroyed. as-82609 knocked back. YK-M9P(h) destroyed. Map ----- +----------------------------------------------------+ | ???## ##??????# ^ ###### | | ???# #??????# ^ | | ???# ????? ^ ##### | | ????# #????#####?????????# | | ????# #???# ??????????# | | ?????? #??# #??????????# | | ???????# ### #??????????# | | ????????# #??????????# | | ????????# #??????????# | | ?????????# ##?????????# | | ?????????## ##????????# | | ??????????## ## ###??????# | | ???????????### ### ######## | | ?????????????# #?## | | ????########## #??## ######### | | ????# #???###???????? | | ????# ##########?????????????? | | ????# #??????????????????????? | | ????# #??????????????????????? | | ????# #??????????????????????? | | ????#u#??????????????????????? | | ????#u#??????????????????????? | | ????# #??????????????????????? | | ????# #??????????????????????? | | ???##k#?####?????????????????? | | ??## @### ##????????????????? | | ??# a #????????????????? | | ??# a #????????????????? | | ?# a ##????????????????? | | ?# # #?????????????????? | | ?## #####%#?????????????????? | | ??###????%%#?????????????????? | | ?????????# #?????????????????? | | ?????????#%#?????????????????? | | ?????????#%#?????????????????? | | ?????????# ?????????????????? | | ????????? ?????????????????? | | ????????? ?????????????????? | | ????????? ?????????????????? | | ????????? ?????????????????? | | ????????? ?????????????????? | | ????????? ?????????????????? | | ????????? #?????????????????? | | ?????????##??????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% Organ Harvest There's More Where That Came From Challenges ------------ None Game ------ Seed ArcsightVariableExtractor Manual? 0 Play Time 00:21:33 Cumulative 3.1 hours Start 2025.11.23 @ 17:38:09 End 2025.11.23 @ 18:14:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 7 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ac750e59-d804-4fc0-9c51-37e30d76c712