Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 16:32:48 Player: aes256thetic Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (32) 160 Value Destroyed (707) 707 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 3047 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 281/300 Energy 100/100 System Corruption 0% Temperature Warm (187) Movement Treading (160) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Spiked Medium Treads Spiked Medium Treads > --- UTILITY (3) ------ High-capacity Storage Unit Sensor Array Targeting Computer > --- WEAPON (3) ------- Particle Cannon Heavy Battle Rifle Grenade Launcher > --- INVENTORY (20) --- Light Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Armored Wheel Seismic Detector Light Armor Plating Light Armor Plating Makeshift Light Armor Plating Hacking Suite Authchip [Armor] Hacking Drone Bay (1/1) Light Assault Rifle CR-A16's Pointy Stick Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Spiked Medium Treads Spiked Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Sensor Array Targeting Computer > --- WEAPON ----------- EM Pulse Gun Heavy Battle Rifle Enhanced Flamer > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Treads Aluminum Leg Aluminum Leg Armored Wheel Seismic Detector Light Armor Plating Light Armor Plating Makeshift Light Armor Plating Hacking Suite Authchip [Armor] Hacking Drone Bay EM Shotgun Particle Cannon Light Assault Rifle Grenade Launcher CR-A16's Pointy Stick Self-destruct Interrupter [Rating: 30] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Targeting Computer Device Sensor Array Storage High-capacity Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Heavy Battle Rifle Special Weapon Enhanced Flamer Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Parts Attached 43 | 6 8 14 . 12 3 Power 6 | 1 1 3 . 1 . Engine 5 | 1 1 3 . . . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 8 | 2 . 4 . 2 . Treads 6 | . . 4 . 2 . Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 4 2 . 2 . Device 4 | . 1 1 . 2 . Storage 3 | 1 2 . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 20 | 2 3 5 . 7 3 Energy Gun 6 | 1 . 3 . 1 1 Energy Cannon 4 | . 1 1 . 1 1 Ballistic Gun 7 | 1 2 1 . 3 . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Corrupted Parts 1 | . . 1 . . . System Corruption 1 | . . 1 . . . Parts Lost 7 | . . 3 . . 4 Power 1 | . . . . . 1 Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon 4 | . . 1 . . 3 Highest Loss Streak 3 | . . 3 . . 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 98 96 100 99 98 Engine 7 | . 14 11 11 7 . Core 3 | . . . . 3 11 Treads 19 | . . 14 22 22 22 Wheel 2 | . 28 5 . . . Device 9 | . 2 6 11 10 11 Storage 11 | . 14 11 11 11 11 Processor 10 | . 9 11 11 11 11 Energy Gun 10 | . 1 11 11 11 10 Energy Cannon 3 | . 12 11 11 . 9 Ballistic Gun 11 | . 14 11 11 10 11 Special Weapon 5 | . . . . 8 . Piercing Weapon 1 | . . . . 2 . Naked Turns . | . . . . . . Heaviest Build 62 | 11 49 58 58 59 62 Greatest Support 56 | 20 20 40 40 56 56 Greatest Overweight (x) 5 | . 2 5 1 1 1 Average Overweight (x) 1 | . 1 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 6 16 20 20 20 20 Most Carried 20 | 4 14 15 14 20 19 Average Carried 16 | 2 10 11 13 17 17 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 19 | 4 14 13 14 19 16 Class Distribution -------------------- 51% | Gunner 29% | Scavenger-Gunner 19% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -7/Zion Scavenger-Gunner | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Min Zio Dee Matter Collected 864 | 217 151 353 . 120 23 Remotely . | . . . . . . Salvage Created 1090 | . 210 850 . . 30 Parts 82 | . 23 59 . . . Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 1 | . . . . 1 . Prevented 1 | . . . . 1 . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Combat Hostiles Destroyed 22 | . 3 17 . . 2 Guns 16 | . 3 11 . . 2 Cannons 3 | . . 3 . . . AOE 3 | . . 3 . . . Classes Destroyed 10 | . 5 4 . . 1 Worker 2 | . 1 1 . . . Tunneler 1 | . . 1 . . . Hauler 1 | . . 1 . . . Recycler 1 | . 1 . . . . Operator 1 | . 1 . . . . Watcher 6 | . 2 4 . . . Swarmer 7 | . 3 4 . . . Grunt 7 | . . 7 . . . Sentry 6 | . . 6 . . . Assembled 2 | . . . . . 2 Best Kill Streak 5 | . 3 5 . . 2 Combat Bots Only 5 | . 3 5 . . 2 Max Kills in Single Turn 2 | . 1 2 . . 1 Gunslinging . | . . . . . . Exploded 1 | . . 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Hostile Shots Fired 150 | . 12 103 . . 35 Missed 33 | . 1 23 . . 9 Damage Taken 1827 | . 153 1056 . . 618 Core 494 | . 73 279 . . 142 Absorbed by Shields . | . . . . . . Core Remaining (%) 85 | 100 70 . . . . Volleys Fired 74 | . 13 51 . . 10 Largest 3 | . 2 3 . . 3 Hottest 153 | . 83 136 . . 153 Shots Fired 175 | . 26 128 . . 21 Gun 134 | . 18 99 . . 17 Cannon 40 | . 8 29 . . 3 Launcher . | . . . . . . Special 1 | . . . . . 1 Kinetic 75 | . 13 52 . . 10 Thermal 46 | . 13 29 . . 4 Explosive . | . . . . . . Electromagnetic 54 | . . 47 . . 7 Robot Hit Streak 19 | . 4 19 . . 8 Robot Miss Streak 5 | . 4 5 . . 4 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 118 | . 13 91 . . 14 Core Hits 54 | . 9 39 . . 6 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2170 | . 245 1641 17 . 267 Guns 1360 | . 111 1033 . . 216 Cannons 533 | . 71 421 . . 41 Explosions 178 | . . 178 . . . Melee . | . . . . . . Ramming 89 | . 63 9 17 . . Kinetic 714 | . 90 473 . . 151 Thermal 742 | . 92 599 . . 51 Explosive . | . . . . . . Electromagnetic 625 | . . 560 . . 65 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 1 1 . Average Corruption 1 | . 1 1 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . 2 6 1 . . Message Errors 4 | . 1 3 . . . Matter Fused 1 | . . 1 . . . Heat Flow Errors 1 | . . . 1 . . Energy Discharges 1 | . 1 . . . . Misfires 2 | . . 2 . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . 1 . . . . Impact 1 | . 1 . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 108 | . 29 79 . . . Shots 2 | . . 2 . . . Rammed 11 | . 6 3 2 . . Targets Rammed 12 | . 6 4 2 . . Kicked . | . . . . . . Crushed 1 | . . 1 . . . Highest Temperature 417 | . 84 417 97 . 169 Average Temperature 109 | . 29 127 49 . 88 Received Heat Transfer 492 | . . 393 . . 99 Effects 3 | . . 3 . . . Energy Bleed 1 | . . 1 . . . Matter Decay 1 | . . 1 . . . Damage (minor) 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . 4 . . . Heat Transferred 1310 | . 198 1014 . . 98 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . 3 . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Peak Influence 391 | . 180 391 130 . . Initial 130 | . . 3 130 . . Average 167 | . 119 219 107 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 66 | 100 100 36 100 . . Level 1 33 | . . 63 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . 2 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Distress Signals 4 | . . 4 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 43 | . 9 30 . . 4 Peak Tracking Total 9 | . 3 9 . . 3 Tactical Retreats 3 | . 1 2 . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Traps Triggered 3 | . 2 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Min Zio Dee Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Machines Accessed 7 | . 5 2 . . . Terminals 5 | . 4 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 16 | . 11 5 . . . Successful 12 | . 8 4 . . . Failed 4 | . 3 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 8 | . . . . 8 . Terminals 11 | . 8 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 3 . . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 5 2 . . . Record 1 | . 1 . . . . Prototype ID Bank 1 | . 1 . . . . Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Transport Status 1 | . . 1 . . . Assault Status 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 3 . . . . Process 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used 1 | . 1 . . . . Hacking Detections 4 | . 4 . . . . Full Trace Events 1 | . 1 . . . . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 2 | . . . . 2 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 16 | . . 1 . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 3 | . 3 . . . . Retrieved Matter 3 | . 3 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 . Highest-Rated Group 152 | . . . . 152 . Highest-Rated Ally 39 | . . . . 39 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 1 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Min Zio Dee Turns Passed 7958 | 51 453 1130 482 5444 398 Spaces Moved 3408 | 48 383 442 199 2196 140 Core 1 | 1 . . . . . Treads 2819 | . . 284 199 2196 140 Legs . | . . . . . . Wheels 588 | 47 383 158 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 110 240 240 260 Average Speed 222 | 79 100 201 240 246 260 Slowest Speed 320 | 80 110 320 240 260 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 3 61 35 46 93 25 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . . 4 . Spaces Dug . | . . . . . . Terrain Destroyed 9 | . . 9 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 9 | . . 9 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Total 3638 | 57 426 574 202 2226 153 Wait 55 | . 3 52 . . . Move 3403 | 47 382 441 198 2195 140 Hop . | . . . . . . Pick Up 21 | 4 8 4 1 4 . Fast Attach 18 | 6 4 3 . 5 . Attach 15 | . 1 6 . 5 3 Detach 14 | . 3 2 . 9 . Swap 10 | . 3 5 . 2 . Drop 15 | . 3 6 . 6 . Fire 74 | . 13 51 . . 10 Melee . | . . . . . . Ram 6 | . 6 . . . . Kick . | . . . . . . Crush 6 | . . 4 2 . . Escape Stasis . | . . . . . . Rewire 1 | . . . 1 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion -7/Deep Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 52 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 356 | -10/Materials | Identified exit to Mines 396 | -10/Materials | Discovered new exit (range 15) 505 | -10/Materials | Entered another Materials area 505 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 798 | -9/Materials | Build established: Gunner 799 | -9/Materials | Core integrity fell below 50% 807 | -9/Materials | Lost 3 parts (1n1u1w) 1527 | -9/Materials | Discovered new exit (range 6) 1635 | -9/Materials | Entered Mines 1821 | -9/Mines | Discovered new exit (range 10) 1970 | -9/Mines | Discovered new exit (range 4) 1990 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2006 | -9/Mines | Learned Materials stockpile data 2102 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2117 | -9/Mines | Entered Zion 2149 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2211 | -7/Zion | System corruption cleaned by Quarantine Array 2302 | -7/Zion | Found CR-A16's Pointy Stick 2608 | -7/Zion | Build established: Mutant 3046 | -7/Zion | Imprinted 3048 | -7/Zion | Declared Zion's savior 3612 | -7/Zion | Build established: Gunner 3640 | -7/Zion | Learned location of 1 exit from Factory 3721 | -7/Zion | Given the Hacking Drone Bay 3730 | -7/Zion | Found Prototype Device 3730 | -7/Zion | Identified Hacking Drone Bay 4571 | -7/Zion | Given A8's code to call for help 5907 | -7/Zion | Build established: Scavenger-Gunner 7514 | -7/Zion | Opened final containment barrier to the Deep Caves 7555 | -7/Zion | Discovered new exit (range 3) 7555 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 7561 | -7/Zion | Entered Deep Caves 7561 | -7/Deep Caves | Accompanied by 4 allies 7947 | -7/Deep Caves | Attacked by Z-Imprinter 7950 | -7/Deep Caves | Core integrity fell below 20% 7959 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- GOAL=ESCAPE 07563_ EK-X75(M): "Okay, we didn't really expect you'd be crazy enough to head out this way. We'll go back and get... reinforcements... yeah." 07563_ EK-X75(M) slips into the shadows. 07564_ 67-28T(M) slips into the shadows. 07564_ 28-PS5(M) slips into the shadows. 07565_ 1R-XME(M) slips into the shadows. 07586_ as-81626 suffers critical hit (Destroy). 07586_ as-81626 destroyed. 07588_ Enh. Flamer destroyed. 07592_ EM Pulse Gun destroyed. 07595_ as-39636 IFF system glitched. 07602_ as-39636 destroyed. 07605_ as-15696 destroyed. 07608_ Acquired 23 matter. 07932_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 07949_ EM Shotgun destroyed. 07959_ Fission Core destroyed. 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Sensor Array | -7/Zion | Archive Arc Projector | -7/Zion | Archive Flak Gun | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Hvy. Treads | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Focal Shield | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Plasma Flamer | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Spk. Medium Treads | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Robot Respite Signs Are For Wimps The One Challenges ------------ None Game ------ Seed EnergyRelayFemtoactuators Manual? 0 Play Time 00:48:48 Cumulative 13.0 hours Start 2024.04.04 @ 15:38:46 End 2024.04.04 @ 16:32:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 32/SmallcapsGlow Map View 88x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 30def7be-644c-478d-acc2-6a695a20ac9d