Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.28 @ 16:06:49 Player: slowdive Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (115) 575 Value Destroyed (3253) 3253 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (533) 533 TOTAL SCORE: 7681 Bonus ------- High Alert Combat Kills 533 Cogmind --------- Core Integrity 0/850 Matter 229/300 Energy 99/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- F-cell Engine Gauss Cannon Remote Datajack Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Trap Scanner Advanced Visual Processing Unit Improved Sensor Array Advanced Terrain Scanner Microactuators Reaction Control System > --- WEAPON ----------- Katana > --- INVENTORY -------- Light Angular Momentum Engine Armored Wheel Aerolev Unit Xenon Bombardment Thruster Improved Medium Armor Plating Improved Field Recycling Unit Gauss Cannon Proton Missile Launcher Heavy Missile Launcher Remote Datajack [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Katana Energy Gun Pulse Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Flail Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 6 | . . 1 1 2 2 Weapon . | . . . . . . Parts Attached 169 | 2 10 44 44 44 25 Power 18 | . 1 5 1 5 6 Engine 12 | . 1 5 . 2 4 Core 6 | . . . 1 3 2 Reactor . | . . . . . . Propulsion 54 | 2 4 12 14 17 5 Treads 11 | 1 2 7 . 1 . Leg 2 | . . 1 1 . . Wheel 15 | 1 2 3 6 2 1 Hover 3 | . . . 1 1 1 Flight 23 | . . 1 6 13 3 Utility 45 | . 3 7 8 18 9 Device 18 | . 1 2 1 9 5 Storage 5 | . 1 1 1 2 . Processor 7 | . 1 . 2 3 1 Hackware 3 | . . . 2 . 1 Protection 12 | . . 4 2 4 2 Artifact . | . . . . . . Weapon 52 | . 2 20 21 4 5 Energy Gun 11 | . . 7 4 . . Energy Cannon 7 | . . 4 3 . . Ballistic Gun 8 | . 2 1 5 . . Ballistic Cannon 1 | . . . . . 1 Launcher 14 | . . 5 3 3 3 Special Weapon . | . . . . . . Impact Weapon 4 | . . 3 1 . . Slashing Weapon 7 | . . . 5 1 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 9 | . . 3 4 1 1 Parts Lost 41 | . 1 3 8 12 17 Power 7 | . . 1 1 2 3 Propulsion 17 | . . 1 5 5 6 Utility 13 | . . 1 1 5 6 Weapon 4 | . 1 . 1 . 2 Highest Loss Streak 14 | . 1 2 4 4 14 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 95 98 99 89 74 Engine 7 | . 14 10 4 3 4 Core 1 | . . . 4 2 1 Treads 10 | . 17 17 15 . . Wheel 9 | . 10 15 13 . 1 Flight 10 | . . . 4 27 19 Device 8 | . 3 6 2 13 23 Storage 9 | . 16 11 9 7 5 Processor 6 | . 3 3 9 7 6 Hackware 4 | . . . 9 5 2 Protection 6 | . . 11 6 6 . Energy Gun 6 | . 21 10 1 . . Energy Cannon 3 | . . 3 10 . . Ballistic Gun 1 | . 5 3 1 . . Slashing Weapon 3 | . . . 3 7 4 Naked Turns 16 | . . . . . 16 Heaviest Build 47 | 13 23 45 41 30 47 Greatest Support 40 | 20 40 40 40 30 30 Greatest Overweight (x) 13 | . 6 4 13 1 10 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 15 | 8 10 15 15 10 10 Average Capacity 11 | 8 9 13 14 9 9 Most Carried 15 | 7 10 15 15 10 10 Average Carried 11 | 6 8 12 14 9 8 Final Capacity 15 | 8 10 15 8 10 5 Final Carried 15 | 6 10 15 8 10 3 Class Distribution -------------------- 59% | Mutant 26% | Sprinter 6% | Hacker-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 2343 | 198 171 687 420 618 249 Remotely . | . . . . . . Salvage Created 3832 | . 199 1411 1325 591 306 Parts 218 | . 9 73 75 39 22 Haulers Intercepted 16 | . 1 6 5 3 1 Recyclers Shooed 5 | . . 5 . . . Parts Field Recycled 3 | . . . . 3 . Retrieved Matter 70 | . . . . 70 . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 80 | . 5 30 26 11 8 Melee 19 | . . 1 10 7 1 Guns 19 | . 5 12 2 . . Cannons 5 | . . 3 2 . . AOE 35 | . . 14 10 4 7 Classes Destroyed 13 | . 3 5 4 1 . Worker 6 | . . 2 2 1 1 Builder 5 | . . . 2 2 1 Tunneler 1 | . . . 1 . . Hauler 16 | . 1 6 5 3 1 Recycler 4 | . . 3 1 . . Mechanic 1 | . . 1 . . . Operator 1 | . . . 1 . . Watcher 1 | . . 1 . . . Swarmer 24 | . 3 8 3 4 6 Grunt 38 | . 2 15 19 . 2 Sentry 10 | . . 7 2 1 . Hunter 6 | . . . 2 4 . Programmer 2 | . . . . 2 . Best Kill Streak 6 | . 3 6 6 4 4 Combat Bots Only 5 | . 3 4 5 4 4 Max Kills in Single Turn 4 | . 1 4 3 2 3 Gunslinging . | . . . . . . Exploded 3 | . . 3 3 2 3 Melee 1 | . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 6933 | . 509 1700 1467 1321 1936 Core 1862 | . 81 258 328 330 865 Absorbed by Shields 86 | . . 86 . . . Redirected to Shielding 69 | . . . 19 50 . Regen/Repaired (Parts) 100 | . . 81 19 . . Core Remaining (%) 58 | 100 67 35 40 52 . Volleys Fired 155 | . 24 72 45 4 10 Largest 2 | . 2 2 2 1 1 Hottest 124 | . 90 124 112 39 48 Shots Fired 250 | . 48 121 67 4 10 Gun 159 | . 48 91 20 . . Cannon 53 | . . 15 36 . 2 Launcher 38 | . . 15 11 4 8 Special . | . . . . . . Kinetic 67 | . 20 42 3 . 2 Thermal 103 | . 28 58 17 . . Explosive 33 | . . 15 11 3 4 Electromagnetic 47 | . . 6 36 1 4 Robot Hit Streak 14 | . 11 14 14 3 3 Robot Miss Streak 4 | . 3 4 3 2 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 232 | . 34 83 69 37 9 Core Hits 176 | . 10 63 63 21 19 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 16 | . 3 6 4 2 1 Burn 10 | . 3 6 1 . . Sever 6 | . . . 3 2 1 Melee Attacks 155 | . . 18 49 65 23 Impact 20 | . . 18 2 . . Slashing 135 | . . . 47 65 23 Piercing . | . . . . . . Sneak Attacks 8 | . . 1 1 5 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9520 | . 438 2929 3101 1822 1230 Guns 1618 | . 438 954 226 . . Cannons 928 | . . 217 659 . 52 Explosions 4241 | . . 1434 1385 435 987 Melee 2716 | . . 318 831 1387 180 Ramming 17 | . . 6 . . 11 Kinetic 623 | . 180 353 38 . 52 Thermal 1485 | . 258 881 327 . 19 Explosive 3637 | . . 1278 1246 414 699 Electromagnetic 1042 | . . 93 659 21 269 Impact 318 | . . 318 . . . Slashing 2398 | . . . 831 1387 180 Piercing . | . . . . . . Highest Corruption 7 | . 2 . . 7 3 Average Corruption 3 | . 2 . . 4 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 24 | . 2 . . 13 9 Message Errors 4 | . 1 . . 1 2 Matter Fused 7 | . . . . 4 3 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 2 | . . . . 2 . Data Loss (minor) 5 | . . . . 3 2 Data Loss (major) 3 | . . . . 2 1 Misfires 1 | . 1 . . . . Alerts 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 372 | . . 166 50 52 104 Projectiles 21 | . . . 17 . 4 Explosions 237 | . . 136 1 . 100 Melee 114 | . . 30 32 52 . Knockbacks 4 | . . 2 . . 2 Impact 3 | . . 2 . . 1 Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage 552 | . . 247 126 34 145 Shots 21 | . . 7 6 2 6 Rammed 3 | . . 1 . . 2 Targets Rammed 3 | . . 1 . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 454 | . 339 454 240 14 171 Average Temperature 86 | . 111 101 61 5 45 Received Heat Transfer 2004 | . 120 580 621 123 560 Effects 5 | . . 5 . . . Shutdowns 1 | . . 1 . . . Energy Bleed 1 | . . 1 . . . Interference 1 | . . 1 . . . Matter Decay 1 | . . 1 . . . Short Circuit 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted 2 | . . . 2 . . Combat Hostiles 2 | . . . 2 . . Parts Fried 7 | . . . 6 . 1 Impact Corruptions 1 | . . 1 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . 4 3 . . . Heat Transferred 3744 | . 928 2172 594 . 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 1102 | . 121 1102 833 543 652 Initial 429 | . . . 429 373 266 Average 370 | . 43 506 478 274 439 Maximum Alert Level 4 | . . 4 3 2 2 Low Security (%) 24 | 100 100 34 . 8 . Level 1 35 | . . 3 24 86 54 Level 2 31 | . . 32 71 5 45 Level 3 8 | . . 28 4 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 22 | . . 2 8 10 2 Investigation 16 | . . 2 5 7 2 Extermination 2 | . . . . 2 . Reinforcement 4 | . . . 3 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered 1 | . . . . . 1 Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 12 | . . 5 5 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 183 | . 11 46 46 45 35 Peak Tracking Total 13 | . 4 6 13 8 10 Tactical Retreats 24 | . 2 1 4 8 9 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 10 | . 3 . 2 4 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 15 | . . 7 3 . 5 Max in Single Turn 4 | . . 4 2 . 4 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 41 | . 5 8 9 15 4 Terminals 23 | . 4 4 7 7 1 Fabricators 3 | . . . . 2 1 Repair Stations 3 | . . 2 1 . . Recycling Units 6 | . 1 1 . 4 . Scanalyzers 4 | . . 1 1 1 1 Garrison Access 2 | . . . . 1 1 Total Hacks 142 | . 14 26 40 52 10 Successful 82 | . 7 19 24 28 4 Failed 60 | . 7 7 16 24 6 Catastrophic 9 | . 1 . 2 5 1 Database Lockouts . | . . . . . . Manual 56 | . 14 7 25 10 . Terminals 80 | . 13 10 33 22 2 Fabricators 11 | . . . . 7 4 Repair Stations 9 | . . 7 2 . . Recycling Units 17 | . 1 4 . 12 . Scanalyzers 21 | . . 5 5 9 2 Garrison Access 4 | . . . . 2 2 Terminal Hacks 33 | . 3 4 15 11 . Record 3 | . . . 1 2 . Part Schematic 1 | . . . 1 . . Robot Analysis 1 | . . . 1 . . Prototype ID Bank 5 | . 1 2 1 1 . Open DSF 2 | . . . . 2 . Level Access Points 1 | . . . 1 . . Branch Access Points 3 | . . 1 . 2 . Emergency Access Points 1 | . . . . 1 . Fabricator Index 1 | . . . 1 . . Alert Level 1 | . . . 1 . . Unreport Threat 2 | . . . 1 1 . Security Status 1 | . . . 1 . . Patrol Status 1 | . . . 1 . . Recall Investigation 1 | . . . 1 . . Hauler Manifests 3 | . 1 . 1 1 . Registered Components 3 | . 1 1 1 . . Zone Layout 3 | . . . 2 1 . Fabricator Hacks 6 | . . . . 4 2 Load Schematic 3 | . . . . 2 1 Build 3 | . . . . 2 1 Repair Station Hacks 8 | . . 6 2 . . Scan Component 4 | . . 3 1 . . Repair 3 | . . 2 1 . . Refit 1 | . . 1 . . . Recycling Unit Hacks 5 | . . 1 . 4 . Report Inventory 4 | . . 1 . 3 . Retrieve Components 1 | . . . . 1 . Scanalyzer 19 | . . 4 5 9 1 Insert Component 9 | . . 2 2 4 1 Analyze 10 | . . 2 3 5 . Garrison Access Hacks 1 | . . . . . 1 Unlock Access 1 | . . . . . 1 Unauthorized Hacks 10 | . 4 4 2 . . Terminals 7 | . 3 2 2 . . Track 1 | . . 1 . . . Assimilate 6 | . 3 1 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 1 2 . . . Monitor 1 | . . 1 . . . Mask 2 | . 1 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 38 | . 5 7 8 14 4 Full Trace Events 14 | . . 2 4 6 2 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked 1 | . . . . 1 . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 7 | . . 2 3 2 . Parts Built 6 | . . . . 4 2 Authchips . | . . . . . . Time 210 | . . . . 168 42 Total Part Build Rating 24 | . . . . 16 8 Parts Repaired 3 | . . 2 1 . . Time 83 | . . 57 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . . . 3 . Parts Scanalyzed 7 | . . 2 2 3 . Part Schematics Acquired 6 | . . 2 2 2 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 6366 | 4 808 1649 1668 1799 438 Spaces Moved 4885 | 1 426 974 758 2127 599 Core 34 | . 1 . 1 . 32 Treads 594 | 1 225 149 215 4 . Legs . | . . . . . . Wheels 1572 | . 200 823 410 73 66 Hover 15 | . . . . 4 11 Flight 2670 | . . 2 132 2046 490 Fastest Speed 26 | 160 95 90 26 26 27 Average Speed 75 | 160 132 124 126 32 44 Slowest Speed 700 | 160 350 345 700 145 550 Overloaded Moves 19 | . . . . 19 . Propulsion Burnouts . | . . . . . . Robots Hopped 15 | . . . . 15 . Cave-ins Triggered 1 | . . . . 1 . Exploration Rate (%) 43 | 2 65 65 57 51 19 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug 71 | . . 16 14 18 23 Terrain Destroyed 297 | . . 106 85 27 79 Melee 54 | . . 4 14 18 18 Projectile . | . . . . . . AOE 243 | . . 102 71 9 61 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 7080 | 3 622 1270 1327 3128 730 Wait 1507 | . 144 85 382 840 56 Move 4849 | . 425 973 757 2095 599 Hop 15 | . . . . 15 . Pick Up 84 | . 9 36 19 18 2 Fast Attach 54 | . 4 10 13 16 11 Attach 56 | 1 1 11 12 18 13 Detach 20 | 1 1 2 4 6 6 Swap 59 | 1 5 23 19 10 1 Drop 104 | . 9 39 27 22 7 Fire 155 | . 24 72 45 4 10 Melee 155 | . . 18 49 65 23 Ram 2 | . . . . . 2 Kick . | . . . . . . Crush 1 | . . 1 . . . Escape Stasis 19 | . . . . 19 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Factory (discovered 2 exits: [*Fac] / Gar) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 16) 625 | -10/Materials | Discovered new exit (range 14) 785 | -10/Materials | Discovered new exit (range 6) 813 | -10/Materials | Entered another Materials area 813 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1087 | -9/Materials | Discovered new exit (range 12) 1532 | -9/Materials | Core integrity fell below 50% 1585 | -9/Materials | Identified exit to Mines 1789 | -9/Materials | Discovered new exit (range 7) 2100 | -9/Materials | Repaired Cld. Ion Engine? 2237 | -9/Materials | Repaired Rocket Launcher? 2462 | -9/Materials | Entered another Materials area 2462 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2657 | -8/Materials | Identified exit to Factory 3705 | -8/Materials | Repaired Propulsion Shielding 3968 | -8/Materials | Build established: Hacker-Mutant 4056 | -8/Materials | Core integrity fell below 50% 4092 | -8/Materials | Lost 4 parts (3n1w) 4130 | -8/Materials | Entered Factory 4130 | -7/Factory | Evolved 2 slots: Utility x2 4290 | -7/Factory | Identified exit to Lower Caves 4421 | -7/Factory | Build established: Sprinter 4594 | -7/Factory | Discovered new exit (range 17) 4600 | -7/Factory | Fabricated Xenon Bombardment Thruster? 5318 | -7/Factory | Fabricated Xenon Bombardment Thruster? 5349 | -7/Factory | Lost 4 parts (3n1u) 5621 | -7/Factory | Lost 3 parts (1p1n1u) 5748 | -7/Factory | Crushed by falling debris 5779 | -7/Factory | Lost 3 parts (3u) 5923 | -7/Factory | Discovered new exit (range 6) 5929 | -7/Factory | Entered another Factory area 5929 | -6/Factory | Evolved 2 slots: Utility x2 5949 | -6/Factory | Discovered new exit (range 12) 6058 | -6/Factory | Fabricated Xenon Bombardment Thruster? 6095 | -6/Factory | Identified exit to Garrison 6279 | -6/Factory | Search patrols dispatched 6321 | -6/Factory | Released all parts (8) 6340 | -6/Factory | Core integrity fell below 50% 6360 | -6/Factory | Core integrity fell below 20% 6367 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06321_ Released Enh. Optical Array. 06325_ Acquired Imp. Gravmag System. 06332_ Imp. Gravmag System destroyed. 06339_ Acquired Transmission Jammer. 06342_ Acquired Deuterium Engine. 06349_ K-01 Serf cleans the Assembly Bed. 06355_ S-27 Virus destroyed. 06357_ Assembly Bed disabled. 06357_ Destroyed Lgt. Nuclear Core. 06359_ The unstable cave ceiling collapses. 06359_ Destroyed Wheel. 06359_ K-01 Serf destroyed. 06360_ Deuterium Engine destroyed. 06360_ Transmission Jammer destroyed. 06361_ The unstable cave ceiling collapses. 06362_ Hvy. Missile Launcher destroyed. 06363_ Critical hit (Burn: +50). 06363_ K-01 Serf collects debris. 06364_ Critical hit (Burn: +37). 06366_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ??????????? ?????????????????????????# " | | ???????????# ?????????????????????????# | | ???????????# #????????????????????????# | | ???????????# #?????????????############ [ | | ???????????# +?????????????# # ## | | ???????????# #?????????????# # # | | ???????????# #????????????## # # | | ???????????# #??????????? ?# # # | | ???????????# #?????????#+#?# # # | | ???????????# ########### ### / # | | ???????????# # # # | | ???????????# # # # | | ???????????# # # # | | ???????????# /= # # # | | ???????????# !!! # =[ # # | | ???????????## ############+############## # | | ???########## #??# R [ #???# + | | ???# + #??# #???# # | | ???# ! # #??# = #???# ## | | ???# ! # #??# #???# # | | ???# # #??# #???# # | | ???# # #??# ! #??## # | | ???# # #??# #??# # | | ???# # #?## #???T # | | ???# [ # ### k############ ??# # | | ???#[ / # # g g @ ! # * ??# # | | ???########## # " #? "" ?# # | | ????????????# + "" * # [ """?# # | | ????????????# # "" % # [[ S" # #[ | | ????????????# # g = # [! """ # # | | ????????????# # g" #] [ """ + + | | ????????????# # g s! # ## | | ????????????# # = """"""" # #? | | ????????????# ### Y # """""""?# #? | | ????????????# #?## R# # ?"""""""?# #? | | ???????????? ??## ### ?"""""??# #? | | ???????????? ???## ####??? ? ??# #? | | ????????????! ???? #??????#+###?###???# #? | | ??????????? ??? #?????## #?????????# #? | | ??????????? ??? ?????? #?????????# #? | | ??????????? ????####??????# ########### #? | | ????????????? ??????????????# ## # #? | | ??????????????????????????????# / """ *# #? | | ??????????????????????????????# ## """ # #? | | ??????????????????????????????# ## """ + #? | | ??????????????????????????????# ## # #? | | ??????????????????????????????# ## """ # #? | | ??????????????????????????????# ## """ # ## | | ??????????????????????????????# ## """ # | | ??????????????????????????????# ## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 500 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 375 Resistance: EX 25 Propulsion Shielding 33 Utility Shielding 33 Melee Speed Boost 20 Evasion (%) 72 Melee Accuracy 5 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Hacked Surge Thruster | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Cesium-ion Thruster | -7/Factory | Scanalyzed Xenon Bombardment Thruster | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Xenon Bombardment Thruster | x2 | -7/Factory Xenon Bombardment Thruster | x2 | -7/Factory Xenon Bombardment Thruster | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PowerActiveMegatreads Manual? 0 Play Time 03:33:06 Cumulative 61.4 hours Start 2022.04.26 @ 15:20:44 End 2022.04.28 @ 16:06:49 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 30 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 70b20d04-18b1-4a4c-a411-34c7f123d34e