Cogmind - Beta 14 *** ADVENTURER MODE // 2024.12.28 @ 15:24:19 Player: KPYZSKA Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (150) 750 Value Destroyed (5992) 5992 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1248) 1248 TOTAL SCORE: 12310 Bonus ------- High Alert Combat Kills 309 Entered DSFs 500 Met Data Miner 300 Acquired ECA 300 Friendly Fire -161 Cogmind --------- Core Integrity 174/850 Matter 271/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Seismic Detector Improved Melee Analysis Suite Shock Absorption System Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved VSS Leg > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Encrypted Comm Array Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Graphene Brace > --- WEAPON ----------- Gauss Rifle Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Light Fission Core Improved Aluminum Leg Advanced Heat Sink Large Storage Unit High-capacity Matter Pod Seismic Detector Targeting Computer Targeting Computer Shock Absorption System Recalibrator Minigun Minigun Minigun Advanced Assault Cannon Heavy Missile Launcher Heavy Missile Launcher Remote Datajack [Rating: 63] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Utility Advanced Targeting Computer Device Graphene Brace Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Minigun Energy Gun Small Laser Ballistic Gun Minigun Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Slots Evolved 8 | . . 2 2 2 . 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . 1 . 1 . . . . Utility 5 | . . 1 2 1 . 1 . . . . Weapon 1 | . . 1 . . . . . . . . Parts Attached 121 | 7 10 16 13 11 10 23 19 3 . 9 Power 10 | 2 . 3 . 1 1 1 1 1 . . Engine 9 | 2 . 3 . 1 1 1 . 1 . . Core 1 | . . . . . . . 1 . . . Reactor . | . . . . . . . . . . . Propulsion 26 | 2 2 4 1 7 1 7 2 . . . Treads 8 | . 2 4 1 1 . . . . . . Leg 18 | 2 . . . 6 1 7 2 . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 37 | 1 4 4 9 2 4 7 4 2 . . Device 16 | . 1 1 7 1 1 3 2 . . . Storage 5 | 1 2 . . . 1 1 . . . . Processor 9 | . 1 1 1 . 1 3 1 1 . . Hackware . | . . . . . . . . . . . Protection 7 | . . 2 1 1 1 . 1 1 . . Artifact . | . . . . . . . . . . . Weapon 48 | 2 4 5 3 1 4 8 12 . . 9 Energy Gun 3 | 2 . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 25 | . 2 5 3 1 2 4 4 . . 4 Ballistic Cannon 9 | . 2 . . . 1 2 3 . . 1 Launcher 10 | . . . . . 1 2 5 . . 2 Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . . . Parts Lost 30 | . . . 2 . 4 5 5 2 . 12 Power 3 | . . . . . . . 1 1 . 1 Propulsion 8 | . . . . . 1 2 3 1 . 1 Utility 9 | . . . 2 . 2 3 1 . . 1 Weapon 10 | . . . . . 1 . . . . 9 Highest Loss Streak 5 | . . . 1 . 3 4 3 1 . 5 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 99 99 99 98 99 96 82 80 64 Engine 6 | . 14 10 9 7 7 6 5 . 6 2 Treads 7 | . 26 21 18 3 . . . . . . Leg 11 | . 1 . . 19 22 25 23 10 6 5 Device 8 | . 1 8 14 15 14 12 11 . . . Storage 8 | . 21 11 9 7 7 6 6 6 6 5 Processor 21 | . 5 11 12 15 15 24 26 32 33 27 Protection 3 | . . 2 8 7 6 . . 6 6 5 Ballistic Gun 16 | . 12 29 26 22 21 10 6 13 13 7 Ballistic Cannon 5 | . 5 3 . . 1 8 12 6 6 1 Peak Build Rating 63 | 6 8 22 29 42 42 61 63 53 40 41 Average Rating 38 | 3 7 18 27 39 41 57 59 43 40 31 On Entrance 30 | . 6 8 22 27 42 37 61 53 40 40 Naked Turns . | . . . . . . . . . . . Heaviest Build 72 | 12 37 42 47 59 61 72 71 66 66 69 Greatest Support 69 | 20 40 40 40 60 54 69 66 49 13 13 Greatest Overweight (x) 5 | 1 . 1 1 1 1 1 1 5 5 5 Average Overweight (x) . | . . . . . . . 1 2 5 2 Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 Average Capacity 17 | 7 14 15 15 15 15 19 20 20 20 19 Most Carried 20 | 7 15 15 15 15 15 20 20 20 19 20 Average Carried 16 | 4 13 14 14 14 14 18 18 19 19 16 Final Capacity 20 | 8 15 15 15 15 15 20 20 20 20 5 Final Carried 20 | 6 15 15 15 15 15 20 20 19 19 5 Class Distribution -------------------- 73% | Gunner 11% | Mutant 7% | Skirmisher 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/DSF Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Matter Collected 5863 | 227 129 1014 1008 12 393 1620 647 584 . 229 Remotely . | . . . . . . . . . . . Salvage Created 5767 | . 140 1307 1782 12 550 1129 356 309 . 182 Parts 308 | . 6 95 87 1 31 47 15 10 . 16 Haulers Intercepted 2 | . 1 . . . . 1 . . . . Recyclers Shooed 2 | . . 1 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . 8 10 . 17 Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Combat Hostiles Destroyed 130 | . 2 32 33 . 12 25 14 6 . 6 Guns 95 | . 2 31 33 . 10 10 3 2 . 4 Cannons 28 | . . 1 . . 2 14 5 4 . 2 AOE 7 | . . . . . . 1 6 . . . Classes Destroyed 19 | . 3 7 1 . 2 3 2 . . 1 Worker 4 | . . 1 . 1 . 2 . . . . Builder 2 | . 1 . . . . 1 . . . . Hauler 2 | . 1 . . . . 1 . . . . Recycler 1 | . . 1 . . . . . . . . Mechanic 1 | . . 1 . . . . . . . . Operator 1 | . . . . . . 1 . . . . Drone 2 | . . . . . . . . . . 2 Watcher 12 | . . 5 4 . . 3 . . . . Swarmer 22 | . . 11 . . 3 4 4 . . . Grunt 70 | . 2 15 28 . 6 11 3 5 . . Brawler 2 | . . 1 . . . . 1 . . . Duelist 4 | . . . 1 . 1 . 2 . . . Sentry 11 | . . 5 4 . . 1 1 . . . Specialist 3 | . . . . . 1 2 . . . . Hunter 8 | . . . . . . 3 2 . . 3 Programmer 4 | . . . . . . 4 . . . . Heavy 1 | . . . . . 1 . . . . . Behemoth 3 | . . . . . . . 1 1 . 1 Mutant 1 | . . . . . . . 1 . . . Best Kill Streak 10 | . 2 10 5 1 4 4 4 3 . 2 Combat Bots Only 7 | . 2 7 4 . 4 4 4 3 . 2 Max Kills in Single Turn 4 | . 2 2 2 1 2 2 4 1 . 1 Gunslinging 1 | . . 1 1 . 1 . . . . . Exploded 3 | . . . . . . 1 3 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Hostile Shots Fired 707 | . 11 76 81 . 79 168 140 34 . 118 Missed 228 | . 1 17 28 . 18 71 40 9 . 44 Damage Taken 6199 | . 207 520 699 . 884 1212 1176 386 . 1115 Core 999 | . 116 105 74 . 28 114 219 53 . 290 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 53 | . . . . . 4 49 . . . . Ignored by Resistances 1994 | . 59 161 201 . 458 354 341 108 . 312 Regen/Repaired (Parts) 348 | . . 68 94 . . 186 . . . . Core Remaining (%) 81 | 100 53 73 86 . 96 . . . . . Volleys Fired 334 | . 11 61 74 1 30 74 32 21 . 30 Largest 3 | . 2 3 3 3 3 3 3 3 . 3 Hottest 153 | . 80 90 75 73 99 140 140 103 . 153 Shots Fired 954 | . 22 183 222 3 87 220 91 63 . 63 Gun 738 | . 22 165 222 3 79 124 32 42 . 49 Cannon 193 | . . 18 . . 7 91 44 21 . 12 Launcher 21 | . . . . . 1 5 15 . . . Special 2 | . . . . . . . . . . 2 Kinetic 902 | . 8 183 222 3 86 215 76 63 . 46 Thermal 29 | . 14 . . . . . . . . 15 Explosive 21 | . . . . . 1 5 15 . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 68 | . 13 30 68 8 45 36 40 22 . 42 Robot Miss Streak 3 | . 1 3 3 . 1 3 1 1 . 1 Penetration Max 1 | . . . . . . 1 . . . . Secondary Targets 14 | . . 6 5 . 3 . . . . . Max Gunslinging Chain 1 | . . 1 1 . 1 . . . . . Shots Hit Robots 761 | . 19 121 182 1 74 179 71 56 . 58 Core Hits 298 | . 8 51 80 1 28 66 29 19 . 16 Critical Kills 2 | . . . . . . 2 . . . . Critical Parts Destroyed 6 | . . . 3 . . 3 . . . . Critical Strikes 16 | . . 1 3 . . 9 1 1 . 1 Burn 1 | . . . . . . . . . . 1 Destroy 8 | . . . 3 . . 5 . . . . Blast 7 | . . 1 . . . 4 1 1 . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 16462 | . 360 2141 3129 13 1264 4708 2635 1193 . 1019 Guns 10255 | . 186 1970 3129 13 1077 2029 473 662 . 716 Cannons 4025 | . . 171 . . 171 1875 974 531 . 303 Explosions 2182 | . 174 . . . 16 804 1188 . . . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 13836 | . 46 2141 3129 13 1248 3904 1447 1193 . 715 Thermal 720 | . 140 . . . . 276 . . . 304 Explosive 1906 | . 174 . . . 16 528 1188 . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . 1 . . . . . . . Average Corruption 1 | . . . 1 . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 5 | . . . 5 . . . . . . . Message Errors 3 | . . . 3 . . . . . . . Energy Discharges 1 | . . . 1 . . . . . . . Data Loss (major) 1 | . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 198 | . . . . . . 168 30 . . . Projectiles 109 | . . . . . . 109 . . . . Explosions 89 | . . . . . . 59 30 . . . Melee . | . . . . . . . . . . . Knockbacks 33 | . . 1 . . 2 21 6 3 . . Impact . | . . . . . . . . . . . Kinetic 30 | . . 1 . . 2 18 6 3 . . Secondary 3 | . . . . . . 3 . . . . Self-Inflicted Damage 186 | . 103 . . . . 44 39 . . . Shots 6 | . 2 . . . . 1 3 . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 420 | . 192 143 216 20 410 234 254 270 . 420 Average Temperature 64 | . 99 43 56 15 186 45 65 105 . 113 Received Heat Transfer 2067 | . 75 243 567 . 288 267 279 171 . 177 Effects 4 | . . . . . 1 . . . . 3 Interference 3 | . . . . . . . . . . 3 Damage (minor) 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . 2 . . . . . . . . 2 Heat Transferred 1117 | . 325 . . . . 200 . . . 592 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Peak Influence 597 | . 140 584 574 120 317 597 . . . . Initial 163 | . . . 163 115 74 143 . . . . Average 253 | . 47 275 320 119 184 276 . . . . Maximum Alert Level 2 | . . 2 2 . 1 2 . . . . Low Security (%) 40 | 100 100 45 12 100 53 30 . . . . Level 1 41 | . . 22 71 . 46 46 . . . . Level 2 18 | . . 31 16 . . 22 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . Squads Dispatched 20 | . . 6 5 . 1 7 . . . 1 Investigation 11 | . . 4 4 . . 2 . . . 1 Extermination 2 | . . . . . . 2 . . . . Reinforcement 7 | . . 2 1 . 1 3 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Distress Signals 7 | . . 4 2 . . 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 176 | . 5 41 41 . 14 32 17 9 . 17 Peak Tracking Total 13 | . 2 4 5 . 4 5 7 4 . 13 Tactical Retreats 12 | . . 3 2 . 1 . 3 2 . 1 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Traps Triggered 10 | . . 2 2 3 . 3 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 5 | . . . . . . 2 . . . 3 Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Machines Disabled 21 | . 3 . . . 1 17 . . . . Max in Single Turn 9 | . 3 . . . 1 9 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Machines Accessed 31 | . 3 8 8 1 . 6 . . 4 1 Terminals 17 | . 2 5 5 1 . 3 . . . 1 Fabricators 1 | . . . . . . 1 . . . . Repair Stations 4 | . . 1 1 . . 2 . . . . Recycling Units 5 | . 1 2 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 115 | . 9 28 24 3 . 20 . . 28 3 Successful 88 | . 8 15 20 1 . 13 . . 28 3 Failed 27 | . 1 13 4 2 . 7 . . . . Catastrophic 2 | . . 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 4 | . . . . . . . . . 4 . Terminals 60 | . 7 17 19 3 . 11 . . . 3 Fabricators 2 | . . . . . . 2 . . . . Repair Stations 15 | . . 5 3 . . 7 . . . . Recycling Units 10 | . 2 6 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 67 | . 6 6 15 1 . 8 . . 28 3 Record 27 | . . 1 11 . . 1 . . 11 3 Part Schematic 9 | . . . . . . . . . 9 . Robot Schematic 5 | . . . . . . . . . 5 . Robot Analysis 1 | . . 1 . . . . . . . . Prototype ID Bank 6 | . 1 1 1 . . . . . 3 . Open DSF 2 | . . . . 1 . 1 . . . . Emergency Access Points 2 | . 1 1 . . . . . . . . Alert Level 2 | . 1 . 1 . . . . . . . Locate Traps 4 | . 2 . . . . 2 . . . . Dispatch Records 2 | . . 1 . . . 1 . . . . Maintenance Status 1 | . . . . . . 1 . . . . Surveillance Status 1 | . . . . . . 1 . . . . Reinforcement Status 1 | . . 1 . . . . . . . . Assault Status 1 | . . . . . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 12 | . . 4 3 . . 5 . . . . Scan Component 7 | . . 2 2 . . 3 . . . . Repair 5 | . . 2 1 . . 2 . . . . Recycling Unit Hacks 9 | . 2 5 2 . . . . . . . Process 2 | . . 2 . . . . . . . . Report Inventory 5 | . 1 2 2 . . . . . . . Retrieve Matter 1 | . . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 21 | . 2 7 5 1 . 5 . . . 1 Full Trace Events 13 | . . 6 4 . . 2 . . . 1 Feedback Events 1 | . . . 1 . . . . . . . Corruption 1 | . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . 9 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 5 | . . 2 1 . . 2 . . . . Time 185 | . . 52 38 . . 95 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 85 | . . 85 . . . . . . . . Retrieved Matter 85 | . . 85 . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 6 | . . . . . . . . . . 6 Total Damage 135 | . . . . . . . . . . 135 Kills 1 | . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Robot Analysis Total 1 | . . 1 . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 3 . . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Turns Passed 10521 | 81 524 1430 1870 311 360 1597 1704 1282 489 873 Spaces Moved 4289 | 62 288 694 655 189 133 754 748 401 105 260 Core 70 | 19 . . . . . . . . . 51 Treads 1642 | . 268 694 655 25 . . . . . . Legs 2577 | 43 20 . . 164 133 754 748 401 105 209 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 120 120 120 186 190 470 50 Average Speed 201 | 100 157 161 233 136 172 142 187 304 470 300 Slowest Speed 470 | 120 160 240 240 190 190 190 190 470 470 470 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 48 | 4 49 60 49 8 84 21 79 59 80 42 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . 1 . 1 . Known Exits Taken 2 | . . . . 1 . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 . 1 1 . Scrap Searched 5 | . . . . . . . 2 3 . . Spaces Dug 27 | . . . . . . . 27 . . . Terrain Destroyed 341 | . 35 . . . 12 161 129 3 . 1 Melee . | . . . . . . . . . . . Projectile 22 | . . . . . . 12 6 3 . 1 AOE 319 | . 35 . . . 12 149 123 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Total 5561 | 80 342 906 874 240 201 1107 977 426 104 304 Wait 626 | . . 84 115 27 17 216 166 1 . . Move 4279 | 61 287 693 654 188 132 753 747 400 104 260 Hop . | . . . . . . . . . . . Pick Up 118 | 12 20 25 9 7 8 27 9 . . 1 Fast Attach 19 | . 2 6 3 6 . 2 . . . . Attach 41 | 6 2 5 4 2 3 8 4 1 . 6 Detach 4 | . 2 1 1 . . . . . . . Swap 61 | 1 6 5 6 3 7 13 15 2 . 3 Drop 78 | . 12 26 8 6 4 13 4 1 . 4 Fire 334 | . 11 61 74 1 30 74 32 21 . 30 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . . . . . 1 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: [*Low] / DSF) -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 515 | -10/Materials | Discovered new exit (range 16) 606 | -10/Materials | Entered another Materials area 606 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 898 | -9/Materials | Build established: Gunner 1173 | -9/Materials | Repaired Lgt. Treads 1200 | -9/Materials | Repaired Lgt. Treads 1219 | -9/Materials | Discovered new exit (range 7) 1342 | -9/Materials | Destroyed 7 combat bots 1958 | -9/Materials | Discovered new exit (range 7) 2036 | -9/Materials | Entered another Materials area 2036 | -8/Materials | Evolved 2 slots: Utility x2 2333 | -8/Materials | Build established: Skirmisher 3154 | -8/Materials | Discovered new exit (range 10) 3373 | -8/Materials | Build established: Gunner 3454 | -8/Materials | Repaired Minigun 3906 | -8/Materials | Entered Factory 3906 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4093 | -7/Factory | Discovered new exit (range 8) 4217 | -7/Factory | Identified exit to DSF 4217 | -7/Factory | Entered DSF 4283 | -7/DSF | Additional patrols routed to DSF 4508 | -7/DSF | Sterilization system engaged 4528 | -7/DSF | Ambient heat levels rising (+10) 4539 | -7/DSF | Lost 3 parts (1n1u1w) 4540 | -7/DSF | Discovered new exit (range 14) 4543 | -7/DSF | Ambient heat levels rising (+10) 4558 | -7/DSF | Ambient heat levels rising (+10) 4573 | -7/DSF | Ambient heat levels rising (+10) 4577 | -7/DSF | Entered Factory 4577 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4870 | -6/Factory | Lost 4 parts (2n2u) 5062 | -6/Factory | Repaired Cld. Ion Engine 5109 | -6/Factory | Repaired Imp. Carbon-fiber Leg 5735 | -6/Factory | Cargo convoy interrupted 5971 | -6/Factory | Build established: Scavenger-Gunner 6075 | -6/Factory | Discovered new exit (range 12) 6174 | -6/Factory | Entered Lower Caves 6181 | -6/Lower Caves | Met a Warlord Commander 6182 | -6/Lower Caves | Learned location of Warlord (-5) 6183 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 6195 | -6/Lower Caves | Learned Factory stockpile data 6218 | -6/Lower Caves | Found Encrypted Comm Array 6260 | -6/Lower Caves | Identified exit to Lower Caves 6509 | -6/Lower Caves | Build established: Gunner 6563 | -6/Lower Caves | Spotted B-75 Beast 6588 | -6/Lower Caves | Destroyed B-75 Beast 7681 | -6/Lower Caves | Encountered a Warlord checkpoint 7682 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7737 | -6/Lower Caves | Lost 3 parts (1p2n) 7878 | -6/Lower Caves | Entered another Lower Caves area 8174 | -6/Lower Caves | Encountered a Warlord checkpoint 8654 | -6/Lower Caves | Spotted B-75 Beast 8673 | -6/Lower Caves | Destroyed B-75 Beast 8836 | -6/Lower Caves | Discovered new exit (range 17) 9160 | -6/Lower Caves | Entered Data Miner 9160 | -6/Data Miner | Discovered new exit (range 6) 9222 | -6/Data Miner | Met Data Miner 9386 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9386 | -6/Data Miner | Learned location of Section 7 (-2) 9466 | -6/Data Miner | Received God Mode back door access code from Data Miner 9649 | -6/Data Miner | Entered Proximity Caves 9888 | -5/Proximity Caves | Spotted B-75 Beast 9912 | -5/Proximity Caves | Learned 8 Factory zone layouts 9945 | -5/Proximity Caves | Core integrity fell below 50% 9951 | -5/Proximity Caves | Destroyed B-75 Beast 9981 | -5/Proximity Caves | Lost 5 parts (1p1u3w) 10086 | -5/Proximity Caves | Lost 4 parts (4w) 10223 | -5/Proximity Caves | Build established: Mutant 10506 | -5/Proximity Caves | Escorted by Enhanced Grunt 10511 | -5/Proximity Caves | Attracted the attention of an 0b10 base 10522 | -5/Proximity Caves | Learned 8 Factory zone layouts 10522 | -5/Proximity Caves | Self-destructed Last Messages --------------- Dropped Imp. Light Armor Plating. Imp. Aluminum Leg destroyed. Penetrated by Slug. Remote Datajack destroyed. Enhanced Grunt: "Protecting LRC-V3." S-27 Virus destroyed. VTOL Module fries itself beyond repair. Connecting with Outpost Terminal... Current location identified: Proximity Caves >>Query(Status Report 117P) PATROL 3H FAILED TO REPORT. REQUESTING REINFORCEMENTS. >>Query(Status Report 519C) DETECTED INCREASED ACTIVITY IN CAVE 76. >>Query(Status Report 137X) INTERCEPTED DERELICT INTEL. Data stored: Factory zone layouts (x8). ALERT: Suspicious activity at Terminal P001. Dispatching Investigation squad. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ???????# #### #??? #??????? | | ?????### ######## ##???? ##?????? | | ?????# #??????# ###????? ??????? | | ?????# #??????# ##??????? ???????? | | ?????# ###?????# ##????????? #???????? | | ?????# #???????#### #??????????# #???????? | | ?????# #####??????## #?????????## ##??????? | | ?????# #???????# ##???????### ##?????? | | ????## #???????####????????# ##????? | | ??### ##??####??#######????? #????? | | ?## ##???# #### ######## ##???? | | ?# #????# ##??? | | ?# ##????# ##?? | | ?# ## ##?????# ######++######## #?? | | ?# ?# #?####?# # #" # # ??# ##?? | | ?# ?# #?# #?# # #" # # ?# ####??? | | ?# ?# #?# ### # #" # gg # # ##????? | | ## ## #??# ## # #" #ggg$## ## #????? | | # #??# #" # #% #????? | | # #?## !!!#" # += #????? | | # ### !!!!# Y + ##???## | | ## !!!+ " " # #### # | | ?## ####! + """"" # | | ??# ##??# # # | | ?## ##???# #T # ## # | | ?# #######????# #"@ """# ##?# # | | ?# ####??????????# #"" s "??# #???## # | | ?# #?????????????# #"""""" "??# #?????? # | | ?# #????###??###?# ########//###### ###### # | | ?## ##???# #### #?# s $ # | | ??## #??## ### # | | ???## #?## ###### ###### ### ### # | | ????# ### ## ##???## #?????####?? #???? | | ?#### ### #????## #???????????? ?????? | | ?# #### ##?????###?????????????? ????? | | ?## ###?# #???????????????????????###???? | | ??### #???# #?????????????????????????????? | | ????## #???## ##?????????????????????????????? | | ?????# ##????####??????????????????????????????? | | ?????#####???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 65 Targeting Accuracy 26 Recoil Reduction 7 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Adv. Remote Datajack | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Please Form A Line The Oracle Challenges ------------ None Game ------ Seed PoweredImprinterDoomcannon Manual? 0 Play Time 02:23:00 Cumulative 7.1 hours Start 2024.12.28 @ 11:50:22 End 2024.12.28 @ 15:24:19 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 12 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6424170c-0660-4090-9fde-bfda13ab9d03