Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.30 @ 00:05:27 Player: UnifiBg Result: Destroyed by 45-0G4(M) with Riot Gun Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (61) 305 Value Destroyed (1315) 1315 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (354) 354 TOTAL SCORE: 3454 Bonus ------- Met Imprinter 300 Was Imprinted 300 Friendly Fire -246 Cogmind --------- Core Integrity 0/400 Matter 168/300 Energy 132/280 System Corruption 9% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Zion Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Visual Processing Unit Experimental Sensor Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Sensor Array Signal Interpreter Bomb Factory No. 2 Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Experimental Sensor Array > --- WEAPON ----------- Improved Light Cannon Precision Grenade Launcher > --- INVENTORY -------- Light Ion Engine Cooled Ion Engine Improved Hover Unit Visual Processing Unit Sensor Array Signal Interpreter Bomb Factory No. 2 Assault Rifle Rocket Launcher [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 67 | 10 16 27 5 9 Power 11 | 1 4 5 . 1 Engine 10 | 1 3 5 . 1 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 20 | 4 3 11 . 2 Treads . | . . . . . Leg 1 | . . 1 . . Wheel 9 | 4 3 2 . . Hover 7 | . . 5 . 2 Flight 3 | . . 3 . . Utility 12 | 3 2 3 2 2 Device 7 | 2 . 1 2 2 Storage 2 | 1 1 . . . Processor 3 | . 1 2 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 24 | 2 7 8 3 4 Energy Gun 1 | . . 1 . . Energy Cannon . | . . . . . Ballistic Gun 11 | 2 4 4 . 1 Ballistic Cannon 3 | . . 2 1 . Launcher 6 | . . 1 2 3 Special Weapon . | . . . . . Impact Weapon 3 | . 3 . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . 2 1 2 Parts Lost 19 | . 2 8 . 9 Power 2 | . . 1 . 1 Propulsion 9 | . 1 4 . 4 Utility 1 | . . 1 . . Weapon 7 | . 1 2 . 4 Highest Loss Streak 9 | . 1 5 . 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 100 93 100 99 Engine 8 | . 4 7 11 11 Core 3 | . 9 3 . . Wheel 10 | . 28 8 . . Hover 19 | . . 16 33 32 Device 7 | . 5 3 10 11 Storage 11 | . 14 11 11 11 Processor 11 | . 8 18 11 11 Ballistic Gun 11 | . 27 12 8 . Ballistic Cannon 6 | . . 8 9 10 Launcher 4 | . . . 4 11 Naked Turns . | . . . . . Heaviest Build 28 | 12 18 23 26 28 Greatest Support 30 | 26 20 30 21 21 Greatest Overweight (x) 5 | 1 1 5 1 1 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 Most Carried 10 | 8 10 10 10 10 Average Carried 8 | 7 9 8 9 9 Final Capacity 10 | 8 10 10 10 5 Final Carried 10 | 8 10 10 10 5 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Resources | -11 -10 -9 -9 -7 ----------- Run | Yrd Mat Mat Min Zio Matter Collected 1488 | 528 370 441 98 51 Remotely . | . . . . . Salvage Created 1867 | 314 725 603 84 141 Parts 130 | 35 42 42 5 6 Haulers Intercepted 5 | . 2 3 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Combat Hostiles Destroyed 32 | . 13 11 4 4 Guns 20 | . 13 6 1 . Cannons 7 | . . 4 2 1 AOE 5 | . . 1 1 3 Classes Destroyed 12 | 3 5 1 . 3 Worker 7 | 4 1 2 . . Tunneler 9 | 9 . . . . Hauler 5 | . 2 3 . . Recycler 3 | 1 2 . . . Mechanic 1 | . 1 . . . Watcher 3 | . 2 1 . . Swarmer 6 | . 6 . . . Grunt 19 | . 7 8 4 . Sentry 3 | . . 3 . . Zionite 1 | . . . . 1 Thug 2 | . . . . 2 Butcher 1 | . . . . 1 Mutant 1 | . . . . 1 Best Kill Streak 7 | 3 7 3 2 5 Combat Bots Only 6 | . 6 2 2 4 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . 1 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Hostile Shots Fired 251 | . 65 54 13 119 Missed 84 | . 17 20 3 44 Damage Taken 2067 | 9 405 528 114 1011 Core 488 | . 82 56 14 336 Absorbed by Shields . | . . . . . Ignored by Resistances 613 | . 128 153 35 297 Regen/Repaired (Parts) 133 | . . 17 . 116 Core Remaining (%) 83 | 100 67 . . . Volleys Fired 185 | 36 79 53 9 8 Largest 2 | 2 2 2 2 2 Hottest 84 | 40 40 84 72 75 Shots Fired 348 | 64 152 104 15 13 Gun 301 | 64 152 76 6 3 Cannon 36 | . . 28 4 4 Launcher 11 | . . . 5 6 Special . | . . . . . Kinetic 334 | 64 152 101 10 7 Thermal . | . . . . . Explosive 11 | . . . 5 6 Electromagnetic 3 | . . 3 . . Robot Hit Streak 45 | 10 45 16 12 13 Robot Miss Streak 3 | 3 2 1 1 1 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 274 | 42 121 89 13 9 Core Hits 115 | 19 39 33 7 17 Critical Kills 2 | . 1 1 . . Critical Parts Destroyed 3 | . 2 . 1 . Critical Strikes 5 | . 3 1 1 . Destroy 5 | . 3 1 1 . Melee Attacks 6 | . 6 . . . Impact 6 | . 6 . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4210 | 489 1079 1123 472 1047 Guns 2305 | 471 1079 644 70 41 Cannons 602 | . . 440 77 85 Explosions 1285 | . . 39 325 921 Melee . | . . . . . Ramming 18 | 18 . . . . Kinetic 2866 | 471 1079 1043 147 126 Thermal 96 | . . 39 57 . Explosive 1189 | . . . 268 921 Electromagnetic 41 | . . 41 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 9 | . . . . 9 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 124 | . . 123 . 1 Projectiles 4 | . . 4 . . Explosions 120 | . . 119 . 1 Melee . | . . . . . Knockbacks 2 | 1 . 1 . . Impact 1 | 1 . . . . Kinetic 1 | . . 1 . . Secondary . | . . . . . Self-Inflicted Damage 259 | 9 . 182 12 56 Shots 6 | . . 3 1 2 Rammed 1 | 1 . . . . Targets Rammed 2 | 1 . 1 . . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 78 | . 28 78 30 76 Average Temperature 14 | . 5 17 16 40 Received Heat Transfer 657 | . 264 240 72 81 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 100 | . . 50 50 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Peak Influence 289 | 55 289 285 166 . Initial 94 | . . . 94 . Average 59 | 8 102 114 69 . Maximum Alert Level 1 | . 1 1 . . Low Security (%) 94 | 100 89 87 100 . Level 1 5 | . 10 12 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 2 . . Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Distress Signals 3 | . 1 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 54 | . 21 19 4 10 Peak Tracking Total 8 | . 6 4 2 8 Tactical Retreats 3 | . 1 2 . . Traps | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -7 ---------- Run | Yrd Mat Mat Min Zio Machines Disabled 5 | . . 2 1 2 Max in Single Turn 2 | . . 2 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Machines Accessed 11 | . 7 3 . 1 Terminals 9 | . 7 2 . . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 38 | . 29 7 . 2 Successful 29 | . 21 6 . 2 Failed 9 | . 8 1 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 13 | . 10 3 . . Terminals 34 | . 29 5 . . Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 18 | . 14 2 . 2 Part Schematic 2 | . . . . 2 Prototype ID Bank 2 | . 2 . . . Emergency Access Points 3 | . 2 1 . . Recycling Unit Index 1 | . 1 . . . Alert Level 1 | . 1 . . . Locate Traps 4 | . 4 . . . Maintenance Status 1 | . . 1 . . Security Status 1 | . 1 . . . Transport Status 1 | . 1 . . . Registered Components 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 9 | . 7 2 . . Terminals 9 | . 7 2 . . Botnet 9 | . 7 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 6 2 . . Full Trace Events 4 | . 3 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . . 2 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 32 | . . 32 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -7 ------------ Run | Yrd Mat Mat Min Zio Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Total Allies 7 | . . . . 7 Largest Group 7 | . . . . 7 Highest-Rated Group 248 | . . . . 248 Highest-Rated Ally 41 | . . . . 41 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -7 ------------- Run | Yrd Mat Mat Min Zio Turns Passed 6098 | 2006 1261 762 628 1441 Spaces Moved 3765 | 395 1101 517 509 1243 Core 3 | 2 . 1 . . Treads . | . . . . . Legs 35 | . . 35 . . Wheels 1612 | 393 1101 118 . . Hover 2102 | . . 350 509 1243 Flight 13 | . . 13 . . Fastest Speed 50 | 50 80 52 112 112 Average Speed 94 | 82 80 76 112 112 Slowest Speed 300 | 100 95 300 112 112 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . . . 1 Cave-ins Triggered . | . . . . . Exploration Rate (%) 68 | 18 99 43 87 93 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . . . 2 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 4 | . . . 1 3 Spaces Dug 3 | . 3 . . . Terrain Destroyed 110 | . 3 38 51 18 Melee 3 | . 3 . . . Projectile 1 | . . 1 . . AOE 106 | . . 37 51 18 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Total 5981 | 2019 1342 790 550 1280 Wait 1863 | 1559 117 156 23 8 Move 3759 | 394 1100 516 508 1241 Hop 1 | . . . . 1 Pick Up 49 | 12 10 19 3 5 Fast Attach 18 | 8 1 8 . 1 Attach 14 | . 2 8 . 4 Detach . | . . . . . Swap 35 | 2 13 11 5 4 Drop 49 | 7 14 18 2 8 Fire 185 | 36 79 53 9 8 Melee 6 | . 6 . . . Ram 1 | 1 . . . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 2007 | -11/Scrapyard | Entered Materials 2008 | -10/Materials | Build established: Mutant 2084 | -10/Materials | Discovered new exit (range 14) 2225 | -10/Materials | Discovered new exit (range 16) 2469 | -10/Materials | Discovered new exit (range 12) 2562 | -10/Materials | Build established: Scavenger-Mutant 2605 | -10/Materials | Discovered new exit (range 6) 2831 | -10/Materials | Discovered new exit (range 16) 3268 | -10/Materials | Entered another Materials area 3268 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3436 | -9/Materials | Lost 3 parts (2n1w) 3540 | -9/Materials | Lost 5 parts (1p2n1u1w) 3625 | -9/Materials | Discovered new exit (range 10) 3784 | -9/Materials | Build established: Mutant 3915 | -9/Materials | Discovered new exit (range 17) 3999 | -9/Materials | Repaired Imp. Hover Unit 4030 | -9/Materials | Entered Mines 4062 | -9/Mines | Discovered new exit (range 15) 4136 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4138 | -9/Mines | Found Prototype Device 4139 | -9/Mines | Identified Exp. Sensor Array 4300 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4524 | -9/Mines | Identified exit to Materials 4634 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4658 | -9/Mines | Entered Zion 4717 | -7/Zion | Found Prototype Device 4733 | -7/Zion | Discovered new exit (range 10) 4921 | -7/Zion | Learned location of Warlord (-4) 4963 | -7/Zion | Learned Factory emergency access door positions 4990 | -7/Zion | Learned location of Storage (-7) 5052 | -7/Zion | Visited the Megawrench Repair Shop 5059 | -7/Zion | Megawrench repaired 9 parts 5092 | -7/Zion | Gained Derelict followers 5351 | -7/Zion | Imprinted 5354 | -7/Zion | Declared Zion's savior 5531 | -7/Zion | Given A8's code to call for help 5667 | -7/Zion | Given the Hacking Drone Bay 5668 | -7/Zion | Found Prototype Device 5669 | -7/Zion | Identified Hacking Drone Bay 5710 | -7/Zion | Learned Factory fabricator intel 6070 | -7/Zion | Attacked by Zionites 6083 | -7/Zion | Core integrity fell below 50% 6090 | -7/Zion | Core integrity fell below 20% 6099 | -7/Zion | Destroyed by 45-0G4(M) with Riot Gun Last Messages --------------- 06081_ C9-27P(z) pulls a Mak. Spear out of the Twisted Machinery. 06081_ Imp. Hover Unit destroyed. 06082_ C9-27P(z) destroyed. 06083_ RE-2XK(M) destroyed. 06083_ Destroyed Lgt. Angular Momentum Engine. 06084_ The unstable cave ceiling collapses. 06086_ D8-262(g) destroyed. 06087_ Imp. Light Cannon destroyed. 06090_ Imp. Ion Engine destroyed. 06090_ Rocket Launcher destroyed. 06091_ V7-GJM(z) overheating. 06093_ Imp. Hover Unit destroyed. 06093_ V7-GJM(z) overheating. 06094_ V7-GJM(z) heat short circuits Mak. Power Source. 06094_ V7-GJM(z) overheating. 06095_ V7-GJM(z) destroyed. 06098_ Assault Rifle destroyed. 06099_ Dropped Med. Storage Unit. 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"""""""" #""#?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 54 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite The One Challenges ------------ None Game ------ Seed MediumTimingInjector Manual? 0 Play Time 01:12:58 Cumulative 24.5 hours Start 2024.06.29 @ 22:49:37 End 2024.06.30 @ 00:05:27 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 15 Rogue 0 Adventurer 15 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 30 Achievement% 21 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 56x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 174c2a92-6481-4310-852b-6dab90aae629