Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.12 @ 17:24:45 Player: Cracklepappy Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (75) 375 Value Destroyed (1672) 1672 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (395) 395 TOTAL SCORE: 4522 Bonus ------- High Alert Combat Kills 40 Follower Combat Kills 91 Aligned with FarCom 300 Friendly Fire -36 Cogmind --------- Core Integrity 97/400 Matter 96/300 Energy 100/100 System Corruption 3% Temperature Cool (46) Movement Treading (180) Ox1 Location -9/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (4) ------ Large Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Assault Cannon > --- INVENTORY (18) --- Improved Ion Engine Nuclear Core Improved Treads Improved Treads Improved Treads Large Storage Unit High-capacity Matter Pod (200) Heavy Assault Rifle Autogun Shotgun Makeshift Sword Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Improved Ion Engine Cooled Ion Engine Nuclear Core Fission Core Fission Core Improved Treads Improved Treads Improved Treads Improved Treads Improved Treads Improved Treads Improved Flight Unit Large Storage Unit High-capacity Matter Pod Improved Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating EM Pulse Cannon Heavy Assault Rifle Autogun Shotgun Shotgun Shotgun Assault Cannon Rocket Launcher Mini Grenade Launcher Makeshift Sword Signal Generator [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Assault Cannon Ballistic Gun Shotgun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 57 | 7 12 3 19 3 13 Power 5 | 1 2 1 1 . . Engine 5 | 1 2 1 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 14 | 3 3 . 5 . 3 Treads 12 | 1 3 . 5 . 3 Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 2 4 . 4 1 5 Device 1 | 1 . . . . . Storage 9 | 1 4 . 2 1 1 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 5 | . . . 2 . 3 Artifact . | . . . . . . Weapon 22 | 1 3 2 9 2 5 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 11 | 1 3 1 4 . 2 Ballistic Cannon 4 | . . . 2 1 1 Launcher 7 | . . 1 3 1 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 14 | . 3 1 1 . 9 Power 2 | . 1 . . . 1 Propulsion 3 | . 1 . . . 2 Utility 4 | . . . 1 . 3 Weapon 5 | . 1 1 . . 3 Highest Loss Streak 9 | . 1 1 1 . 9 Average Slot Usage (%) 99 | . 99 98 99 100 98 Engine 12 | . 13 14 11 11 10 Treads 23 | . 24 28 22 22 21 Storage 32 | . 26 28 32 43 30 Protection 3 | . . . 10 . 6 Ballistic Gun 13 | . 27 14 14 . 6 Ballistic Cannon 7 | . . . 4 22 8 Launcher 3 | . . 12 2 . 6 Naked Turns . | . . . . . . Heaviest Build 99 | 9 42 42 86 97 99 Greatest Support 43 | 20 40 40 40 40 43 Greatest Overweight (x) 3 | . 3 1 2 2 3 Average Overweight (x) 1 | . . . 1 2 1 Largest Inventory Capacity 30 | 6 16 16 24 30 30 Average Capacity 21 | 5 15 16 23 29 22 Most Carried 28 | 6 16 16 24 25 28 Average Carried 19 | 3 14 15 22 24 21 Final Capacity 30 | 6 16 16 24 30 18 Final Carried 25 | 6 16 16 24 25 11 Class Distribution -------------------- 50% | Mutant 49% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 2186 | 196 480 540 728 242 . Remotely . | . . . . . . Salvage Created 2094 | 110 717 217 1004 46 . Parts 131 | 6 34 26 60 5 . Haulers Intercepted 6 | . 2 . 4 . . Recyclers Shooed 4 | . 3 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 57 | . 11 13 29 4 . Guns 37 | . 11 6 20 . . Cannons 8 | . . . 6 2 . AOE 12 | . . 7 3 2 . Classes Destroyed 8 | 2 4 . 2 . . Worker 1 | . . . 1 . . Tunneler 2 | 2 . . . . . Hauler 6 | . 2 . 4 . . Recycler 5 | 1 3 . 1 . . Watcher 4 | . 1 . 3 . . Swarmer 21 | . 3 9 7 2 . Grunt 34 | . 8 4 20 2 . Sentry 2 | . . . 2 . . Best Kill Streak 7 | 3 7 3 7 2 . Combat Bots Only 7 | . 3 3 7 2 . Max Kills in Single Turn 3 | 1 2 3 2 1 . Gunslinging 1 | . 1 1 . . . Exploded 2 | . . 2 2 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 3272 | . 523 347 794 119 1489 Core 425 | . 44 78 86 . 217 Absorbed by Shields . | . . . . . . Core Remaining (%) 75 | 100 . 51 . . . Volleys Fired 199 | 19 63 15 83 6 13 Largest 2 | 1 2 2 2 2 2 Hottest 88 | 20 43 53 88 88 56 Shots Fired 352 | 19 124 27 157 9 16 Gun 264 | 19 124 20 96 . 5 Cannon 69 | . . . 54 6 9 Launcher 19 | . . 7 7 3 2 Special . | . . . . . . Kinetic 333 | 19 124 20 150 6 14 Thermal . | . . . . . . Explosive 19 | . . 7 7 3 2 Electromagnetic . | . . . . . . Robot Hit Streak 16 | 8 16 8 15 4 4 Robot Miss Streak 5 | 1 4 4 5 1 5 Penetration Max . | . . . . . . Secondary Targets 6 | . 3 1 2 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 244 | 15 82 19 113 6 9 Core Hits 131 | 6 36 19 60 5 5 Critical Hits 2 | . 1 . 1 . . Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4580 | 144 881 709 2279 294 273 Guns 2344 | 144 881 220 1048 . 51 Cannons 1093 | . . . 870 74 149 Explosions 1143 | . . 489 361 220 73 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 3437 | 144 881 220 1918 74 200 Thermal . | . . . . . . Explosive 1143 | . . 489 361 220 73 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Effects 2 | . . . . . 2 Heat Flow Errors 1 | . . . . . 1 Targeting Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 63 | . . 17 35 5 6 Projectiles 28 | . . . 22 . 6 Explosions 35 | . . 17 13 5 . Melee . | . . . . . . Knockbacks 11 | . . . 8 . 3 Impact . | . . . . . . Kinetic 11 | . . . 8 . 3 Secondary . | . . . . . . Self-Inflicted Damage 80 | . . 45 35 . . Shots 2 | . . 1 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 320 | . 25 9 320 63 149 Average Temperature 56 | . 7 4 70 24 52 Received Heat Transfer 658 | . 213 96 276 33 40 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 522 | 15 231 177 522 235 . Initial 162 | . 9 2 . 162 . Average 128 | 5 69 97 264 98 . Maximum Alert Level 2 | . 1 . 2 1 . Low Security (%) 77 | 100 90 100 28 90 . Level 1 17 | . 9 . 51 9 . Level 2 5 | . . . 20 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 5 . 7 . . Investigation 7 | . 3 . 4 . . Extermination . | . . . . . . Reinforcement 5 | . 2 . 3 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 6 | . 3 . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 120 | . 22 13 45 11 29 Peak Tracking Total 13 | . 4 3 4 4 13 Tactical Retreats 6 | . . . 2 1 3 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered 6 | . 4 . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 4 | . . 1 2 . 1 Max in Single Turn 1 | . . 1 1 . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 14 | . 8 . 4 . 2 Terminals 8 | . 6 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 2 . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 31 | . 23 . 6 . 2 Successful 17 | . 12 . 3 . 2 Failed 14 | . 11 . 3 . . Catastrophic 3 | . 2 . 1 . . Database Lockouts . | . . . . . . Manual 21 | . 15 . 5 . 1 Terminals 24 | . 21 . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 2 . 3 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 9 . 1 . 2 Record 1 | . . . . . 1 Part Schematic 2 | . 2 . . . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 4 | . 3 . 1 . . Unreport Threat 1 | . 1 . . . . Recall Investigation 1 | . 1 . . . . Registered Prototypes 1 | . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 3 . 2 . . Terminals 1 | . 1 . . . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 2 . 2 . . Tunnel 4 | . 2 . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 5 . 2 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . 2 . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 . Highest-Rated Group 40 | . . . . 40 . Highest-Rated Ally 16 | . . . . 16 . Total Orders . | . . . . . . Ally Attacks 19 | . . . . 19 . Total Damage 142 | . . . . 142 . Kills 5 | . . . . 5 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 4 | . . 2 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 6014 | 116 1474 914 1269 1332 909 Spaces Moved 2966 | 81 798 485 505 644 453 Core 1 | 1 . . . . . Treads 2691 | 1 603 485 505 644 453 Legs . | . . . . . . Wheels 274 | 79 195 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 160 180 200 180 Average Speed 175 | 82 148 178 188 200 188 Slowest Speed 220 | 160 180 180 200 200 220 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 67 | 4 96 97 39 98 70 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 8 | . 2 2 2 1 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . 2 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 159 | . . 61 56 28 14 Melee . | . . . . . . Projectile 10 | . . . 7 3 . AOE 149 | . . 61 49 25 14 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 3438 | 111 978 506 666 679 498 Wait 115 | . 65 2 26 22 . Move 2961 | 80 797 484 504 643 453 Hop . | . . . . . . Pick Up 58 | 5 25 1 20 3 4 Fast Attach 11 | 6 3 . 1 . 1 Attach 17 | . 4 1 3 . 9 Detach 1 | . . . . . 1 Swap 29 | 1 5 2 15 3 3 Drop 47 | . 16 1 14 2 14 Fire 199 | 19 63 15 83 6 13 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 7) 304 | -10/Materials | Build established: Mutant 478 | -10/Materials | Discovered new exit (range 7) 847 | -10/Materials | Discovered new exit (range 7) 1122 | -10/Materials | Discovered new exit (range 15) 1312 | -10/Materials | Discovered new exit (range 15) 1591 | -10/Materials | Entered Mines 1660 | -10/Mines | Learned location of Zion (-6) 2115 | -10/Mines | Discovered new exit (range 13) 2282 | -10/Mines | Discovered new exit (range 9) 2505 | -10/Mines | Entered Materials 2505 | -9/Materials | Evolved 2 slots: Utility x2 2754 | -9/Materials | Destroyed 7 combat bots 2811 | -9/Materials | Build established: Hauler-Mutant 3709 | -9/Materials | Discovered new exit (range 12) 3774 | -9/Materials | Entered Mines 3775 | -9/Mines | Met a Derelict testing a Signal Generator 3787 | -9/Mines | Found Signal Generator 3800 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3800 | -9/Mines | Discovered new exit (range 5) 3826 | -9/Mines | Met a Derelict bent on vengeance 3858 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3910 | -9/Mines | Discovered new exit (range 11) 3912 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4080 | -9/Mines | Discovered new exit (range 14) 4252 | -9/Mines | Learned 4 Materials zone layouts 4526 | -9/Mines | Learned Materials emergency access door positions 4934 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5106 | -9/Mines | Entered Exiles 5161 | -9/Exiles | Met 8R-AWN 5193 | -9/Exiles | Met EX-HEX 5291 | -9/Exiles | Met EX-DEC 5407 | -9/Exiles | Discovered new exit (range 12) 5787 | -9/Exiles | Met EX-BIN 5807 | -9/Exiles | Aligned with FarCom system 5808 | -9/Exiles | Given EX-Vault access code 5844 | -9/Exiles | Build established: Mutant 5852 | -9/Exiles | Opened EX-Vault 5895 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5925 | -9/Exiles | Exiles lab attacked by MAIN.C 5972 | -9/Exiles | Attacked by the Exiles 5994 | -9/Exiles | Core integrity fell below 50% 6015 | -9/Exiles | Self-destructed Last Messages --------------- 05995_ Rocket Launcher destroyed. 05999_ Machine disabled. 05999_ Shotgun destroyed. 06001_ DAS Turret knocked back. 06001_ Imp. Ion Engine destroyed. 06005_ as-67358 knocked back. 06008_ 8R-AWN: "We've got company!" 06009_ as-59619 knocked back. 06011_ Penetrated by HV Slug. 06011_ Critical hit. 06011_ HV Slug penetrates Machine. 06011_ Machine disabled. 06012_ 8R-AWN: "I'll cover you all, get out of here!" 06013_ HV Slug penetrates as-16920. 06013_ HV Slug penetrates Machine. 06013_ HV Slug penetrates Wall. 06013_ Hrd. Light Armor Plating destroyed. 06013_ Destroyed Asb. Hover Unit. 06013_ Destroyed Asb. F-torch. 06015_ Imp. Targeting Computer destroyed. 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Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BackupMediumBoomstick Manual? 0 Play Time 00:29:17 Cumulative 210.8 hours Start 2020.10.12 @ 16:53:11 End 2020.10.12 @ 17:24:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 235 Rogue 235 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 75 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b099dd81-6a83-410b-82c3-85daf260a0ca