Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.08 @ 13:22:32 Player: dohmmass Result: Destroyed by P-70 Sage via exploding Neutrino Reactor Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (41) 205 Value Destroyed (1808) 1808 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (991) 991 TOTAL SCORE: 7484 Bonus ------- Follower Combat Kills 354 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -163 Cogmind --------- Core Integrity 0/1000 Matter 184/300 Energy 96/100 System Corruption 40% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (6) ------ Improved Melee Analysis Suite Advanced ECM Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Improved Kinecellerator Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Melee Analysis Suite Microactuators Enhanced Scrap Shield Force Field Advanced Hacking Suite > --- WEAPON ----------- Heavy Flail Heavy Pick Heavy Pick Heavy Pick Heavy Pick > --- INVENTORY -------- Improved Kinecellerator ECM Suite Hardened Heavy Armor Plating Improved Datajack [Rating: 76] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Fusion Compressor Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Utility Advanced Hacking Suite Device Microactuators Storage Medium Storage Unit Processor Improved Melee Analysis Suite Hackware Advanced Hacking Suite Protection Enhanced Scrap Shield Weapon Heavy Pick Energy Gun Overtuned Pulse Rifle Energy Cannon HERF Cannon Ballistic Gun Heavy Battle Rifle Impact Weapon Heavy Flail Slashing Weapon Power Sword Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Fac Slots Evolved 10 | . . . . 8 . . . . 2 Power 1 | . . . . 1 . . . . . Propulsion 2 | . . . . 1 . . . . 1 Utility 4 | . . . . 3 . . . . 1 Weapon 3 | . . . . 3 . . . . . Parts Attached 67 | 5 4 2 11 5 4 22 1 . 13 Power 8 | 1 . . 2 . 1 2 . . 2 Engine 5 | 1 . . 2 . . 2 . . . Core 2 | . . . . . . . . . 2 Reactor 1 | . . . . . 1 . . . . Propulsion 16 | 2 1 1 3 . 1 3 . . 5 Treads . | . . . . . . . . . . Leg 7 | . . . 2 . 1 3 . . 1 Wheel 9 | 2 1 1 1 . . . . . 4 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 21 | . 2 . 2 3 2 6 1 . 5 Device 12 | . 2 . 2 . . 4 . . 4 Storage 1 | . . . . . 1 . . . . Processor 2 | . . . . 1 . 1 . . . Hackware 2 | . . . . 1 1 . . . . Protection 4 | . . . . 1 . 1 1 . 1 Artifact . | . . . . . . . . . . Weapon 22 | 2 1 1 4 2 . 11 . . 1 Energy Gun 8 | 2 1 1 4 . . . . . . Energy Cannon 1 | . . . . . . . . . 1 Ballistic Gun 1 | . . . . . . 1 . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . Slashing Weapon 1 | . . . . . . 1 . . . Piercing Weapon 7 | . . . . . . 7 . . . Special Melee Weapon 3 | . . . . 2 . 1 . . . Unidentified Prototypes 3 | . . . . . . 1 1 . 1 Parts Lost 46 | . 2 1 4 1 1 13 . . 24 Power 8 | . . . 1 . . 3 . . 4 Propulsion 14 | . 2 . 2 . . 3 . . 7 Utility 10 | . . . . 1 . 3 . . 6 Weapon 14 | . . 1 1 . 1 4 . . 7 Highest Loss Streak 8 | . 1 1 2 1 1 8 . . 8 To Critical Strikes . | . . . . . . . . . . Average Backups 3 | 1 . 2 3 1 3 4 3 2 3 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 1 | . . . . . 1 1 1 1 2 Weapon . | . . 1 1 . . 1 . . . Tool/Special . | . . . . . . . . . . Unused Backups 5 | . . . 1 . 1 1 . . 2 Power . | . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . Utility 2 | . . . . . . . . . 2 Weapon 2 | . . . 1 . . 1 . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 79 | . 80 89 69 68 83 83 93 93 69 Engine 10 | . 14 14 13 13 9 5 13 13 8 Leg 12 | . . . 5 13 17 16 20 20 11 Wheel 5 | . 24 17 14 . . . . . 1 Device 12 | . 13 28 27 6 6 9 6 6 8 Processor 3 | . . . . 2 . 3 6 6 5 Hackware 4 | . . . . 5 9 8 6 6 3 Protection 3 | . . . . 5 6 5 6 6 3 Energy Gun 6 | . 28 28 7 13 13 2 . . . Ballistic Gun 2 | . . . . 1 14 5 . . . Impact Weapon 2 | . . . . . . . 6 6 3 Piercing Weapon 13 | . . . . . . 20 26 26 18 Peak Build Rating 76 | 5 6 8 25 42 65 68 70 70 76 Average Rating 45 | 2 5 6 7 39 54 58 69 70 59 On Entrance 35 | . 5 6 8 25 42 65 66 70 70 Avg Prop Armor Cover (%) 9 | . . . 9 4 4 . . . 32 Naked Turns . | . . . . . . . . . . Heaviest Build 62 | 9 11 11 20 34 52 52 55 55 62 Greatest Support 56 | 32 32 30 38 38 56 56 50 50 56 Greatest Overweight (x) 7 | . 1 1 4 1 1 4 1 1 7 Average Overweight (x) . | . . . . . . . . 1 . Largest Inventory Capacity 10 | 5 5 5 5 5 10 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 4 4 5 4 5 5 5 3 5 Average Carried 3 | 1 . 2 4 . 3 4 4 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 3 4 5 3 4 5 3 3 1 Scrap Suit Usage (%) 16 | . . . 2 92 100 30 . . . Parts Cannibalized 2 | . . . 1 . 1 . . . . Class Distribution -------------------- 47% | Scavenger-Gladiator 30% | Mutant 14% | Scavenger-Scrapper 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Scavenger-Scrapper | -6/Factory Scavenger-Scrapper | -6/Waste Scavenger-Gladiator | -6/Factory Scavenger-Gladiator | -6/Lower Caves Scavenger-Gladiator | -6/Lower Caves Scavenger-Gladiator | -5/Factory Resources | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Fac Matter Collected 935 | 213 52 . 150 54 90 356 10 . 10 Remotely . | . . . . . . . . . . Salvage Created 1935 | . 354 . 189 54 . 594 125 . 619 Parts 100 | . 22 . 16 2 . 25 6 . 29 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 10 | . . 3 6 . . . 1 . . Prevented 4 | . . . . . . . 4 . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Fac Combat Hostiles Destroyed 36 | . 7 . 3 1 . 9 2 . 14 Melee 16 | . . . . . . 5 1 . 10 Guns 13 | . 5 . 3 1 . 4 . . . AOE 2 | . 2 . . . . . . . . Classes Destroyed 13 | . 3 . 2 1 . 6 1 . . Builder 1 | . 1 . . . . . . . . Recycler 1 | . . . . . . 1 . . . Watcher 2 | . 1 . . . . 1 . . . Swarmer 6 | . . . . . . 2 . . 4 Grunt 11 | . 7 . . . . 2 . . 2 Brawler 1 | . . . . . . 1 . . . Duelist 1 | . . . . . . 1 . . . Sentry 2 | . . . . 1 . . 1 . . Demolisher 1 | . . . . . . 1 . . . Hunter 7 | . . . . . . . 1 . 6 Programmer 4 | . . . . . . 2 . . 2 Explorer 1 | . . . 1 . . . . . . Scrapper 2 | . . . 2 . . . . . . Martyr 1 | . . . . . . 1 . . . Best Kill Streak 6 | . 6 . 2 1 . 2 1 . 4 Combat Bots Only 4 | . 4 . 2 1 . 2 1 . 4 Max Kills in Single Turn 2 | . 2 . 1 1 . 2 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . 2 . . . . . . . . Melee 1 | . . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Fac Hostile Shots Fired 608 | . 38 6 32 9 1 136 27 . 359 Missed 188 | . 14 3 8 3 . 41 7 . 112 Hits 420 | . 24 3 24 6 1 95 20 . 247 Melee 26 | . . . 8 . 1 17 . . . Projectile 394 | . 24 3 16 6 . 78 20 . 247 AOE 13 | . . . . . . 8 . . 5 Critical Strikes 19 | . 1 . 1 . . 7 . . 10 Part Disruptions 1 | . . . . . . . . . 1 Damage Taken 7822 | . 319 69 282 46 438 2281 232 . 4155 Core 2044 | . 121 23 88 . 331 481 . . 1000 Absorbed by Shields 542 | . . . . . . . . . 542 Regen/Repaired (Parts) 99 | . . . 3 . 76 20 . . . Core Remaining (%) 37 | 100 . . 7 . . . . 4 . Volleys Fired 87 | . 35 5 15 4 6 18 . . 4 Largest 5 | . 2 2 2 2 5 3 . . 1 Hottest 254 | . 90 80 160 160 254 146 . . 81 Shots Fired 176 | . 69 10 21 8 21 43 . . 4 Gun 170 | . 69 10 21 8 21 41 . . . Cannon 6 | . . . . . . 2 . . 4 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 45 | . . . . . 9 36 . . . Thermal 71 | . 34 . 12 8 12 5 . . . Explosive . | . . . . . . . . . . Electromagnetic 60 | . 35 10 9 . . 2 . . 4 Robot Hit Streak 8 | . 6 7 8 5 8 5 . . 7 Robot Miss Streak 15 | . 4 1 1 3 3 15 . . . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . Shots Hit Robots 183 | . 38 9 16 5 18 43 5 . 49 Core Hits 74 | . 17 4 5 2 4 24 2 . 16 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . 1 . 3 Critical Strikes 16 | . 3 . 2 1 2 4 1 . 3 Burn 8 | . 3 . 1 1 2 1 . . . Corrupt 1 | . . . 1 . . . . . . Smash 4 | . . . . . . . 1 . 3 Sever 1 | . . . . . . 1 . . . Impale 2 | . . . . . . 2 . . . Melee Attacks 117 | . . . . . . 36 6 . 75 Impact 43 | . . . . . . 5 3 . 35 Slashing 4 | . . . . . . 4 . . . Piercing 65 | . . . . . . 25 3 . 37 Sneak Attacks 3 | . . . . . . 3 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 29 | . . . . . . 10 3 . 16 Damage Inflicted 4844 | . 707 78 173 104 453 1368 196 . 1765 Guns 1983 | . 549 78 173 104 453 626 . . . Cannons 63 | . . . . . . 33 . . 30 Explosions 158 | . 158 . . . . . . . . Melee 2625 | . . . . . . 709 196 . 1720 Ramming 15 | . . . . . . . . . 15 Kinetic 768 | . . . . . 222 546 . . . Thermal 862 | . 333 . 114 104 231 80 . . . Explosive . | . . . . . . . . . . Electromagnetic 574 | . 374 78 59 . . 33 . . 30 Impact 1158 | . . . . . . . 109 . 1049 Slashing 69 | . . . . . . 69 . . . Piercing 1398 | . . . . . . 640 87 . 671 Highest Corruption 38 | . . . . . . . . . 38 Average Corruption 12 | . . . . . . . . . 12 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 25 | . . . . . . . . . 25 Message Errors 4 | . . . . . . . . . 4 Matter Fused 2 | . . . . . . . . . 2 Heat Flow Errors 3 | . . . . . . . . . 3 Energy Discharges 3 | . . . . . . . . . 3 Data Loss (minor) 2 | . . . . . . . . . 2 Data Loss (major) 4 | . . . . . . . . . 4 Misdirections 7 | . . . . . . . . . 7 Overload Shots . | . . . . . . . . . . Overflow Damage 346 | . 3 . . . . 1 49 . 293 Projectiles . | . . . . . . . . . . Explosions 3 | . 3 . . . . . . . . Melee 343 | . . . . . . 1 49 . 293 Knockbacks 7 | . . . . . . . 1 . 6 Impact 7 | . . . . . . . 1 . 6 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 6 | . . . . . . . . . 6 Shots . | . . . . . . . . . . Rammed 6 | . . . . . . . . . 6 Targets Rammed 6 | . . . . . . . . . 6 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 637 | . 138 . 94 473 637 486 . . 236 Average Temperature 138 | . 49 . 33 221 226 135 . . 99 Received Heat Transfer 939 | . 192 21 121 12 . 531 6 . 56 Effects 23 | . . . . 6 16 1 . . . Shutdowns 7 | . . . . 2 5 . . . . Energy Bleed 4 | . . . . . 3 1 . . . Interference 4 | . . . . 3 1 . . . . Matter Decay 2 | . . . . . 2 . . . . Short Circuit 1 | . . . . 1 . . . . . Damage (minor) 2 | . . . . . 2 . . . . Damage (core) 3 | . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 5 | . . . . . . . 1 . 4 Combat Hostiles 5 | . . . . . . . 1 . 4 Parts Fried 11 | . 1 . . . . . 2 . 8 Impact Corruptions 13 | . . . . . . . 2 . 11 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | . 3 . 1 . . . . . 1 Heat Transferred 2575 | . 940 . 235 350 750 300 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen 1 | . . . 1 . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Fac Maximum Alert Level 1 | . . . . . . 1 . . . Low Security (%) 96 | 100 100 . . 100 100 90 . . 100 Level 1 3 | . . . . . . 9 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 323 | . 131 . . 30 13 323 . . 102 Initial . | . . . . . . . . . . Average 68 | . 67 . . 4 . 132 . . 49 Influence Increases 1646 | . 238 . . 30 23 781 50 . 524 Destroy 0b10 Robot/C 800 | . 140 . . 20 . 320 40 . 280 Destroy 0b10 Robot/NC 25 | . 10 . . . . 15 . . . Destroy Leader 174 | . 42 . . 10 . 62 10 . 50 Allied During Kill 206 | . . . . . . 206 . . . Successful Hack 48 | . . . . . . 36 . . 12 Disable Machine 30 | . . . . . . 15 . . 15 Destroy Structure 48 | . 16 . . . 23 7 . . 2 Lose Combat Pursuer 315 | . 30 . . . . 120 . . 165 Influence Decreases 1646 | . 137 101 . 30 23 690 141 . 524 Entered New Map 84 | . . 49 . . . . 35 . . Time Decay 1024 | . 117 50 . 30 17 360 106 . 344 Lost Part 332 | . 20 2 . . . 130 . . 180 Lost Ally 206 | . . . . . 6 200 . . . Squads Dispatched 13 | . 3 . . . . 6 . . 4 Investigation 4 | . 1 . . . . 1 . . 2 Extermination 3 | . . . . . . 1 . . 2 Reinforcement 3 | . 2 . . . . 1 . . . Assault . | . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Fac Distress Signals 3 | . 1 . . . . . . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 108 | . 15 3 20 1 5 26 2 . 36 Peak Tracking Total 10 | . 4 2 4 1 4 10 1 . 6 Tactical Retreats 15 | . 2 1 . . . 4 . . 8 Traps | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Fac Traps Triggered 4 | . . . . 1 . 2 . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Fac Machines Disabled 3 | . . . 1 . . 1 . . 1 Max in Single Turn 1 | . . . 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Fac Machines Accessed 9 | . . . 1 . . 5 1 . 2 Terminals 5 | . . . . . . 4 . . 1 Fabricators 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 Total Hacks 35 | . . . 15 . . 10 3 . 7 Successful 26 | . . . 15 . . 6 3 . 2 Failed 9 | . . . . . . 4 . . 5 Catastrophic 2 | . . . . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . Manual 1 | . . . . . . 1 . . . Terminals 12 | . . . . . . 9 . . 3 Fabricators 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . . . . . . . 4 Terminal Hacks 25 | . . . 15 . . 5 3 . 2 Record 18 | . . . 15 . . . 3 . . Part Schematic 1 | . . . . . . 1 . . . Open DSF 1 | . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . 1 . . . Dispatch Records 1 | . . . . . . 1 . . . Recall Investigation 1 | . . . . . . . . . 1 Recall Extermination 1 | . . . . . . . . . 1 Recall Reinforcements 1 | . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . 1 . . . Network Status 1 | . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 6 | . . . . . . 4 . . 2 Full Trace Events 2 | . . . . . . 1 . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Sub Scr Fac Was Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . Non-combat 1 | . . . . . . 1 . . . Combat . | . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . no_distress 1 | . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Fac Total Allies 19 | . . . . . 19 . . . . Largest Group 19 | . . . . . 19 13 . . . Highest-Rated Group 702 | . . . . . 702 518 . . . Highest-Rated Ally 50 | . . . . . 50 50 . . . Initial UFD Resources 27 | . . . . 24 24 24 24 24 27 Total Orders . | . . . . . . . . . . Ally Attacks 137 | . . . . . 94 43 . . . Total Damage 5482 | . . . . . 4414 1068 . . . Kills 19 | . . . . . 11 8 . . . Allies Corrupted 1 | . . . . . . 1 . . . Allies Melted 8 | . . . 6 . . 2 . . . Intel | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Fac Active Infowar (turns) 1199 | . 29 246 799 . . . . . 125 Sensors 125 | . . . . . . . . . 125 Structural 1074 | . 29 246 799 . . . . . . ECM 9 | . . . . . . . . . 9 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Fac Turns Passed 4874 | 42 303 246 826 166 332 899 975 25 1060 Spaces Moved 3251 | 35 181 178 804 122 241 584 499 14 593 Core 152 | 5 . . 10 . . 11 . . 126 Treads . | . . . . . . . . . . Legs 1956 | . . . 131 122 241 573 499 14 376 Wheels 1143 | 30 181 178 663 . . . . . 91 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 100 96 95 120 190 50 Average Speed 125 | 92 92 94 88 121 116 125 188 190 146 Slowest Speed 400 | 100 100 95 250 170 170 250 190 190 400 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . 3 Cave-ins Triggered 1 | . . . . . . . . . 1 Exploration Rate (%) 32 | 4 45 17 53 4 91 18 70 2 19 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . . Known Exits Taken 1 | . . . 1 . . . . . . Unknown Exits Taken 6 | 1 1 1 . . . 1 1 1 . Scrap Searched 4 | . . . 1 . . . 3 . . Spaces Dug 4 | . . . . . . . . . 4 Terrain Destroyed 20 | . 16 . . . . . . . 4 Melee 4 | . . . . . . . . . 4 Projectile . | . . . . . . . . . . AOE 16 | . 16 . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Fac Total 3792 | 44 246 244 908 137 285 673 532 13 710 Wait 218 | . 21 58 53 . 28 5 21 . 32 Move 3242 | 34 180 177 803 122 240 583 498 13 592 Hop . | . . . . . . . . . . Pick Up 57 | 5 6 2 14 4 5 10 3 . 8 Fast Attach 17 | . . . 1 . . 10 . . 6 Attach 42 | 5 3 2 8 5 3 7 1 . 8 Detach 3 | . . . 2 . . 1 . . . Swap 13 | . 1 . 4 1 1 6 . . . Drop 28 | . . . 8 1 2 9 6 . 2 Fire 87 | . 35 5 15 4 6 18 . . 4 Melee 77 | . . . . . . 24 3 . 50 Ram 7 | . . . . . . . . . 7 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . 1 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 44 | -10/Materials | Met a group of wandering Federalists 117 | -10/Materials | Discovered new exit (range 9) 305 | -10/Materials | Discovered new exit (range 11) 311 | -10/Materials | Build established: Mutant 346 | -10/Materials | Entered Subcaves 347 | -10/Subcaves | Continued accompanying wandering Federalists (5) 347 | -10/Subcaves | Approached by a straggling Scientist 450 | -10/Subcaves | Core integrity fell below 50% 506 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 578 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 592 | -10/Subcaves | Entered Scraptown 776 | -8/Scraptown | Visited UFD Registry 776 | -8/Scraptown | Registered with UFD as "Microgrid" 807 | -8/Scraptown | Visited Chapter 10 846 | -8/Scraptown | Visited Science Guys 892 | -8/Scraptown | Visited LU-1G1's Boring Crew 931 | -8/Scraptown | Delivered Scrap Shield to a Scientist 1027 | -8/Scraptown | Visited Scrapoid Research Area 1050 | -8/Scraptown | Visited Infowarlord's Domain 1077 | -8/Scraptown | Met Optimus 1077 | -8/Scraptown | Accepted into 0bPrime 1175 | -8/Scraptown | Civil war broke out across Scraptown 1245 | -8/Scraptown | Core integrity fell below 20% 1250 | -8/Scraptown | Identified exit to Factory 1351 | -8/Scraptown | Lost 5 allies 1395 | -8/Scraptown | Found Scrap Suit 1418 | -8/Scraptown | Entered Factory 1418 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x3, Weapon x3 1437 | -6/Factory | Lost 11 allies 1584 | -6/Factory | Sucked down chute 1584 | -6/Factory | Entered Waste 1614 | -6/Waste | Spotted C-40 Crusher 1629 | -6/Waste | Spotted C-40 Crusher 1629 | -6/Waste | Spotted C-40 Crusher 1636 | -6/Waste | Spotted C-40 Crusher 1638 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1677 | -6/Waste | Warlord forces began an assault 1688 | -6/Waste | Allies destroyed C-40 Crusher 1691 | -6/Waste | Allies destroyed C-40 Crusher 1692 | -6/Waste | Build established: Scavenger-Scrapper 1697 | -6/Waste | Allies destroyed C-40 Crusher 1698 | -6/Waste | Allies destroyed C-40 Crusher 1721 | -6/Waste | Lost 6 allies 1726 | -6/Waste | Spotted C-40 Crusher 1733 | -6/Waste | Allies destroyed C-40 Crusher 1783 | -6/Waste | Spotted C-40 Crusher 1784 | -6/Waste | Allies destroyed C-40 Crusher 1885 | -6/Waste | Discovered new exit (range 11) 1916 | -6/Waste | Entered Factory 1916 | -6/Factory | Accompanied by 13 allies 2009 | -6/Factory | Lost 3 allies 2072 | -6/Factory | Garrison activated, responded to threat 2131 | -6/Factory | Core integrity fell below 50% 2138 | -6/Factory | Lost 10 allies 2157 | -6/Factory | Lost 5 parts (2p1n2w) 2236 | -6/Factory | Core integrity fell below 20% 2264 | -6/Factory | Lost 8 parts (1p2n3u2w) 2567 | -6/Factory | Build established: Scavenger-Gladiator 2697 | -6/Factory | Discovered new exit (range 5) 2815 | -6/Factory | Entered Lower Caves 2816 | -6/Lower Caves | Encountered a Warlord checkpoint 2817 | -6/Lower Caves | UFD Scientist delivered a prototype 2829 | -6/Lower Caves | Found Prototype Protection 2831 | -6/Lower Caves | Identified Enh. Scrap Shield 2930 | -6/Lower Caves | Learned location of Zion (-6) 2946 | -6/Lower Caves | Learned Armory stockpile data 2946 | -6/Lower Caves | Learned Research garrison access intel 3538 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3728 | -6/Lower Caves | Discovered new exit (range 5) 3741 | -6/Lower Caves | Learned 4 Factory zone layouts 3790 | -6/Lower Caves | Entered another Lower Caves area 3804 | -6/Lower Caves | Discovered new exit (range 4) 3815 | -6/Lower Caves | Entered Factory 3815 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4625 | -5/Factory | Lost 7 parts (1p2n3u1w) 4651 | -5/Factory | Crushed by falling debris 4652 | -5/Factory | System corruption reached 10% 4700 | -5/Factory | Lost 8 parts (1p1n1u5w) 4729 | -5/Factory | Core integrity fell below 50% 4801 | -5/Factory | System corruption reached 30% 4814 | -5/Factory | Core integrity fell below 20% 4821 | -5/Factory | Lost 4 parts (1p2n1w) 4875 | -5/Factory | Destroyed by P-70 Sage via exploding Neutrino Reactor Last Messages --------------- Replicator. 04837_ Subcomponent Replicator disabled. 04838_ K-01 Serf collects debris. 04839_ P-70 Sage resets K-01 Serf, system corruption cleaned. 04841_ K-01 Serf collects debris. 04849_ System corrupted: Matter fused (-9). 04849_ Door malfunctions. 04849_ K-01 Serf cleans the TF Node. 04854_ Slammed into P-70 Sage. 04856_ Destabilizing: Core damaged (-50). 04857_ Adv. Sensor Array destroyed. 04858_ K-01 Serf cleans the TF Node. 04859_ Imp. Focal Shield destroyed. 04859_ Fusion Compressor destroyed. 04863_ Slammed into K-01 Serf. 04863_ K-01 Serf sends out distress signal. 04864_ System corrupted: Component data lost. 04865_ Arm. Huge Wheel destroyed. 04875_ Neutrino Reactor explodes. Map ----- +----------------------------------------------------+ | "" #?????????# #?????# + | | #?????????# """" #?????# ########### | | #?######### """" ####### #?????????# | | #?# # """" / #?????????# | | ###### # """" #### #######?????????# | | # """" #??# #???????####???###"# | | T + """" #??# #?????? | | # """" #??# #????? #?????####" | | ###### # #??# ##### #????????## | | ?????# ############# ? #????###### | | ?????#### ####????# ## #####+##### | | ????????# #########! ## # # """ | | ????????# " / "" "" # """ | | ????????####???#### ##/####### "" "" # """ | | ??????????????????# # #?# """ """ # | | ??????????????????### ### #?# """ """ # """ | | ????????????????????# #?# #?# """ "" # """ | | ????????????????????# #?# #?# # """ | | ????????????????????# #?# #?# # | | ????????????????????# #?# = #?#########+#####/# | | ????????????????????#+############????# | | ????????????????????# p p #????# | | ????????????????????#p = #????# | | ????????????????????# #????# | | ????????????????????# #????# "" | | ????????????????????# p @ #????# """ " | | ????????????????????# #????# "" " | | ????????????????????# #????# ""F" " | | ????????????????????# #????# """" | | ????????????????????# #????# """ | | ????????????????????# #????# ? | | ????????????????????# k #????# ??? | | ????????????????????# #????# ??? | | ????????????????????########+#####????#???? | | ??????????????????????????????????????????? """ | | ????????????????????????????????????????"""" | | ???????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 32 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 800 Resistance: KI 25 Melee Speed Boost 20 Evasion (%) 55 Melee Accuracy 6 Salvage Targeting 4 Offensive Hacking 25 Item Schematics ----------------- Thunder Leg | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Civilization 2243 GoHome() Hammer Time Link The Feds Loot Taster Plot Armor Sprinter Strength In Numbers Uncivil War Challenges ------------ None Game ------ Seed ColdHardenedBay Manual? 0 Play Time 01:11:54 Cumulative 32.2 hours Start 2026.04.08 @ 11:58:42 End 2026.04.08 @ 13:22:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 28 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 35f60c88-e75d-4a12-ac49-3a41c7fc921e