Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.07 @ 16:09:40 Player: Triffids Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (4) 20 Value Destroyed (37) 37 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 1182 Bonus ------- Follower Combat Kills 25 Cogmind --------- Core Integrity 400/400 Matter 227/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Seismic Detector > --- WEAPON (2) ------- Small Laser Small Laser > --- INVENTORY (10) --- Light Nuclear Core Structural Scanner Improved Sensor Array Seismic Detector ECM Suite Light Assault Rifle Missile Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Seismic Detector > --- WEAPON ----------- Small Laser Small Laser > --- INVENTORY -------- Light Nuclear Core Structural Scanner Seismic Detector ECM Suite Light Assault Rifle Missile Launcher [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Weapon Small Laser Energy Gun Small Laser Build | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 14 | 7 7 . . Power 4 | 1 3 . . Engine 4 | 1 3 . . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 2 2 . . Device 2 | 1 1 . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 4 | 2 2 . . Energy Gun 4 | 2 2 . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 96 100 77 Engine 13 | . 12 14 11 Leg 27 | . 28 28 22 Device 13 | . 13 14 11 Storage 13 | . 14 14 11 Energy Gun 27 | . 26 28 22 Naked Turns . | . . . . Heaviest Build 18 | 13 18 16 16 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 1 | 1 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 7 | 5 5 7 7 Average Carried 4 | 1 3 5 7 Final Capacity 10 | 8 10 10 10 Final Carried 7 | 2 4 7 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Jun Mat Min Mat Matter Collected 267 | 197 . 70 . Remotely . | . . . . Salvage Created 51 | 10 . 41 . Parts 7 | 3 . 4 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Combat Hostiles Destroyed 3 | . . 3 . Guns 3 | . . 3 . Classes Destroyed 2 | 1 . 1 . Tunneler 1 | 1 . . . Swarmer 3 | . . 3 . Best Kill Streak 3 | 1 . 3 . Combat Bots Only 3 | . . 3 . Max Kills in Single Turn 1 | 1 . 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Damage Taken 64 | . . 64 . Core 16 | . . 16 . Absorbed by Shields . | . . . . Core Remaining (%) 96 | 100 . 93 . Volleys Fired 9 | 2 3 4 . Largest 2 | 2 2 2 . Hottest 80 | 80 80 80 . Shots Fired 18 | 4 6 8 . Gun 18 | 4 6 8 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 18 | 4 6 8 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 3 | 2 1 3 . Robot Miss Streak 5 | 1 5 3 . Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 7 | 2 1 4 . Core Hits 4 | 1 . 3 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 111 | 23 10 78 . Guns 111 | 23 10 78 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 111 | 23 10 78 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 72 | 36 18 72 . Average Temperature 26 | 20 12 38 . Received Heat Transfer . | . . . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 250 | 50 25 175 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Peak Influence 110 | 5 18 110 42 Initial 42 | . 3 6 42 Average 42 | 2 6 84 42 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 1 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 5 | . 2 3 . Peak Tracking Total 2 | . 2 2 . Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Traps Triggered 4 | . 4 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Jun Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Machines Accessed 1 | . . 1 . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . . 1 . Successful 1 | . . 1 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Open Door 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Jun Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Total Allies 2 | . . 2 . Largest Group 2 | . . 2 1 Highest-Rated Group 44 | . . 44 31 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 2 | . . 2 . Total Damage 20 | . . 20 . Kills 1 | . . 1 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Jun Mat Min Mat Turns Passed 564 | 60 236 254 14 Spaces Moved 395 | 39 168 187 1 Core 20 | 20 . . . Treads . | . . . . Legs 375 | 19 168 187 1 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 118 | 104 120 120 120 Slowest Speed 120 | 120 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 3 37 49 1 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Total 467 | 52 194 208 13 Wait 40 | . 13 15 12 Move 392 | 38 167 186 1 Hop . | . . . . Pick Up 11 | 5 3 3 . Fast Attach 9 | 4 5 . . Attach 4 | 3 1 . . Detach . | . . . . Swap 1 | . 1 . . Drop 1 | . 1 . . Fire 9 | 2 3 4 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 1 exit: Mat) History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 14 | -11/Junkyard | Discovered new exit (range 15) 61 | -11/Junkyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 8) 297 | -10/Materials | Entered Mines 298 | -10/Mines | Assembled infested the area 316 | -10/Mines | Build established: Mutant 345 | -10/Mines | Learned Materials terminal intel 440 | -10/Mines | Met a Derelict shopkeep closing up shop 474 | -10/Mines | Learned location of 1 exit from Materials 528 | -10/Mines | Discovered new exit (range 8) 551 | -10/Mines | Entered Materials 551 | -9/Materials | Accompanied by 1 ally 551 | -9/Materials | Evolved 2 slots: Propulsion x2 552 | -9/Materials | Identified exit to Materials 553 | -9/Materials | Loaded intel: 12 terminal locations 556 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 565 | -9/Materials | Self-destructed Last Messages --------------- 00440_ 6D-P2V(g): "Sorry, the Unaware have moved into these parts and I'm closing up shop. No more sales from me!" 00442_ ALERT: Derelict activity detected in mines. Dispatching investigation squad. 00444_ 6D-P2V(g): "Grab stuff and run for it!" 00445_ Acquired Lgt. Nuclear Core. 00449_ Acquired Missile Launcher. 00456_ Acquired Imp. Sensor Array. 00474_ Acquired derelict log, extracted data. Data stored: Materials exits (x1). 00499_ K-01 Serf collects debris. 00528_ EXIT=FOUND PARAMETERS=PROPULSION+2 LOCATION=UNKNOWN GOAL=ESCAPE Loading 1 Materials exit... 00553_ 6D-P2V(g): "Okay, now we're kinda screwed." Loading Materials terminal intel (x12)... 00556_ V4-T7O(g): "This place looks worse than where we left..." 00561_ V4-T7O(g): "Following you was a bad idea, I think." Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????????? | | ???????????????????????# g#?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ???????????????????????+ g/ ??????????????????? | | ???????????????????????# # """ ??????????????? | | ???????????????????????# #? ?????????????? | | ???????????????????????# #??######???T?????????? | | ????"T"???????????????? ??"T"????????????????? | | ????"""???????????????? ?????????????????????? | | ?????????????????????? ????????????????????? | | ??????????????????????""" 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"?????????????????????? | | ???????"T"??????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 227 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TractorGlidesysBuckler Manual? 0 Play Time 00:07:57 Cumulative 190.4 hours Start 2023.08.02 @ 14:39:29 End 2023.08.07 @ 16:09:40 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 286 Rogue 286 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 55 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1544ddb5-a40d-4034-8fdb-1222ffdc5e3d