Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.13 @ 10:52:26 Player: deepledi Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (314) 314 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1534 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 249/300 Energy 123/125 System Corruption 0% Temperature Cool (3) Movement Hovering (52) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Hover Unit Hover Unit Hover Unit > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Mining Laser > --- INVENTORY (10) --- Ion Engine Light Nuclear Core Light Treads Light Treads Wheel Scrap Suit Improved Heat Sink Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Terrain Scanner > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Aluminum Leg Wheel Wheel Improved Heat Sink EM Pulse Gun Grenade Launcher [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Treads Light Treads Wheel Wheel Hover Unit Hover Unit Utility Medium Storage Unit Device Terrain Scanner Storage Medium Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 25 | 4 16 5 . Power 5 | 1 3 1 . Engine 4 | 1 2 1 . Core 1 | . 1 . . Reactor . | . . . . Propulsion 11 | 2 8 1 . Treads 5 | . 4 1 . Leg . | . . . . Wheel 2 | 2 . . . Hover 4 | . 4 . . Flight . | . . . . Utility 3 | 1 2 . . Device 1 | . 1 . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | . 3 3 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 4 | . 3 1 . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . 1 2 . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 3 | . 1 2 . Highest Loss Streak 1 | . 1 1 . To Critical Strikes . | . . . . Average Backups 8 | 4 8 9 8 Power 1 | . . 1 2 Propulsion 4 | 1 4 5 3 Utility . | . . 1 2 Weapon 2 | 2 2 1 1 Tool/Special . | . . . . Unused Backups 6 | . 4 . 2 Power 1 | . 1 . . Propulsion 2 | . 2 . . Utility 2 | . . . 2 Weapon 1 | . 1 . . Tool/Special . | . . . . Average Slot Usage (%) 86 | . 95 74 77 Engine 13 | . 12 14 11 Treads 11 | . 18 2 . Wheel 3 | . 6 . . Hover 12 | . 2 25 33 Device 6 | . 11 . . Storage 13 | . 14 14 11 Ballistic Gun 21 | . 26 15 11 Special Weapon 1 | . . 2 11 Peak Build Rating 10 | 4 10 8 8 Average Rating 7 | 2 7 6 8 On Entrance 4 | . 4 7 8 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 19 | 10 19 17 15 Greatest Support 40 | 20 40 40 18 Greatest Overweight (x) 1 | 1 1 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 8 10 10 9 Average Carried 9 | 4 8 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 8 10 10 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 638 | 220 329 89 . Remotely . | . . . . Salvage Created 436 | . 347 89 . Parts 31 | . 22 9 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 14 | . 9 5 . Guns 11 | . 9 2 . Cannons 2 | . . 2 . AOE 1 | . . 1 . Classes Destroyed 3 | . 3 . . Hauler 2 | . 2 . . Swarmer 8 | . 5 3 . Grunt 6 | . 4 2 . Best Kill Streak 3 | . 3 3 . Combat Bots Only 3 | . 3 3 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 97 | . 44 53 . Missed 33 | . 12 21 . Hits 64 | . 32 32 . Projectile 64 | . 32 32 . Critical Strikes 3 | . 1 2 . Damage Taken 729 | . 329 400 . Core 137 | . 47 90 . Absorbed by Shields . | . . . . Core Remaining (%) 72 | 100 . 45 . Volleys Fired 68 | . 46 22 . Largest 2 | . 2 2 . Hottest 120 | . 40 120 . Shots Fired 128 | . 92 36 . Gun 122 | . 92 30 . Cannon . | . . . . Launcher 1 | . . 1 . Special 5 | . . 5 . Kinetic 122 | . 92 30 . Thermal 5 | . . 5 . Explosive 1 | . . 1 . Electromagnetic . | . . . . Robot Hit Streak 13 | . 8 13 . Robot Miss Streak 5 | . 3 5 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 75 | . 54 21 . Core Hits 28 | . 20 8 . Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 760 | . 518 242 . Guns 656 | . 518 138 . Cannons . | . . . . Explosions 32 | . . 32 . Melee . | . . . . Ramming . | . . . . Kinetic 656 | . 518 138 . Thermal 72 | . . 72 . Explosive 32 | . . 32 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 8 | . . 8 . Projectiles 8 | . . 8 . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 142 | . 12 142 . Average Temperature 30 | . 6 44 . Received Heat Transfer 351 | . 120 231 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 150 | . . 150 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 116 | . 116 61 8 Initial 33 | . . 33 8 Average 24 | . 32 17 8 Influence Increases 434 | . 286 148 . Destroy 0b10 Robot/C 280 | . 180 100 . Destroy 0b10 Robot/NC 10 | . 10 . . Destroy Leader 64 | . 44 20 . Successful Hack 52 | . 52 . . Destroy Structure 13 | . . 13 . Lose Combat Pursuer 15 | . . 15 . Influence Decreases 426 | . 200 212 14 Entered New Map 67 | . . 53 14 Time Decay 329 | . 190 139 . Lost Part 30 | . 10 20 . Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 22 | . 16 6 . Peak Tracking Total 5 | . 5 3 . Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 8 | . 8 . . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 20 | . 20 . . Successful 13 | . 13 . . Failed 7 | . 7 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 16 | . 16 . . Terminals 19 | . 19 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 6 . . Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . 1 . . Emergency Access Points 2 | . 2 . . Terminal Index 1 | . 1 . . Alert Level 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 7 . . Terminals 6 | . 6 . . Botnet 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Reject 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 7 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 627 | . 627 . . Terrain 627 | . 627 . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1379 | 47 761 568 3 Spaces Moved 892 | 45 443 401 3 Core 13 | 13 . . . Treads 207 | . 206 1 . Legs . | . . . . Wheels 209 | 32 177 . . Hover 463 | . 60 400 3 Flight . | . . . . Fastest Speed 50 | 50 80 116 52 Average Speed 116 | 72 122 116 52 Slowest Speed 160 | 100 160 160 52 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 3 68 88 2 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 13 | . . 13 . Melee . | . . . . Projectile 2 | . . 2 . AOE 11 | . . 11 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1107 | 58 583 462 4 Wait 80 | . 53 27 . Move 889 | 44 442 400 3 Hop . | . . . . Pick Up 25 | 10 13 2 . Fast Attach 7 | 2 5 . . Attach 10 | 2 4 3 1 Detach 1 | . . 1 . Swap 14 | . 9 5 . Drop 13 | . 11 2 . Fire 68 | . 46 22 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 314 | -10/Materials | Identified exit to Mines 404 | -10/Materials | Discovered new exit (range 10) 448 | -10/Materials | Discovered new exit (range 11) 748 | -10/Materials | Derelicts attacked the area 809 | -10/Materials | Entered Mines 872 | -10/Mines | Met a Derelict bent on vengeance 893 | -10/Mines | Core integrity fell below 50% 976 | -10/Mines | Discovered new exit (range 10) 1002 | -10/Mines | Found a hidden stash of uninstalled traps 1113 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1134 | -10/Mines | Found Scrap Suit 1164 | -10/Mines | Learned Materials terminal intel 1173 | -10/Mines | Discovered new exit (range 5) 1377 | -10/Mines | Entered Materials 1377 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1378 | -9/Materials | Loaded intel: 12 terminal locations 1380 | -9/Materials | Self-destructed Last Messages --------------- 01134_ Acquired Scrap Suit. 01164_ Acquired derelict log, extracted data. Data stored: Materials terminal intel. 01173_ EXIT=FOUND 01197_ K-01 Serf cleans the Core Extractor. 01210_ US-31A(g): "UNAWARE KILLED MY BEST FRIEND! VENGEANCE!" 01214_ K-01 Serf collects debris. 01282_ S-10 Pest suffers critical hit (Destroy). 01282_ S-10 Pest destroyed. 01286_ Lgt. Assault Rifle destroyed. 01287_ S-10 Pest destroyed. 01295_ Destroyed Flight Unit. 01299_ S-10 Pest destroyed. 01303_ Acquired 13 matter. 01308_ Acquired Lgt. Assault Rifle. 01338_ K-01 Serf collects debris. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE Loading Materials terminal intel (x12)... Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????????"""??????????????????????? | | ?????????????????"T???????????????????????? | | ?????????????????"""??????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????????? ?????????????????????? | | ?????????????????? #????????????????????? | | ?????????????????? #????????????????????? | | ?????????????????? #????????????????????? | | ?????????????????? #?????#??????????????? | | ???"T"???????????? #???? #??????????????? | | ?????????????????? ##### ##?????????????? | | ?????????????????# #?????????????? | | ?????????????????# #?????????????? | | ?????????????????# ![ ** #?????????????? | | ?????????????????# ![ * #?????????????? | | ?????????????????# [[ #?????????????? | | ?????????????????# #?????????????? | | ?????????????##### #?????????????? | | ?????????????# #?????????????? | | ?????????????# @ +?????????????? | | ?????????????# #?????????????? | | ?????????????####+####### #?????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????????????????????"????????????? | | ?????????????????????????????T????????????? | | ?????????????????????????????"????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 54 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronPlasmaObliterator Manual? 0 Play Time 00:13:09 Cumulative 86.7 hours Start 2026.02.13 @ 10:37:52 End 2026.02.13 @ 10:52:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 105 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 42 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c686d003-2924-4ea6-8e5a-756250fb3f57