Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.11 @ 17:29:33 Player: acra Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (59) 295 Value Destroyed (1978) 1978 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (59) 59 TOTAL SCORE: 5592 Bonus ------- High Alert Combat Kills 59 Cogmind --------- Core Integrity 806/850 Matter 272/300 Energy 12/100 System Corruption 0% Temperature Hot (256) Movement Walking (115) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Improved Carbon-fiber Leg Biometal Leg Biometal Leg > --- UTILITY (8) ------ Large Storage Unit Visual Processing Unit Terrain Scan Processor Improved Terrain Scan Processor Advanced Targeting Computer Target Analyzer Hardened Medium Armor Plating Shield Generator > --- WEAPON (2) ------- Plasma Cannon Cooled Particle Cannon > --- INVENTORY (15) --- Micro Nuclear Core Compact Wheel Advanced Heat Sink Improved Cooling System Medium Storage Unit Advanced ECM Suite Gatling Laser Gatling Laser Improved EM Pulse Cannon Improved EM Pulse Cannon Mass Driver Heavy Rocket Launcher Remote Datajack Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Carbon-fiber Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Improved Sensor Array Terrain Scan Processor Improved Terrain Scan Processor Improved Terrain Scan Processor Target Analyzer Hardened Medium Armor Plating > --- WEAPON ----------- Plasma Cannon Cooled Particle Cannon > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Compact Wheel Advanced Heat Sink Improved Cooling System Medium Storage Unit Advanced ECM Suite Gatling Laser Gatling Laser Improved EM Pulse Cannon Improved EM Pulse Cannon Mass Driver Heavy Rocket Launcher Remote Datajack Axe [Rating: 59] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Utility Terrain Scan Processor Device Improved Sensor Array Storage Large Storage Unit Processor Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Plasma Cannon Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mass Driver Launcher Heavy Rocket Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Slots Evolved 8 | . . 2 2 2 2 . Power . | . . . . . . . Propulsion 2 | . . . . 2 . . Utility 6 | . . 2 2 . 2 . Weapon . | . . . . . . . Parts Attached 94 | 6 15 14 16 31 11 1 Power 11 | 1 2 2 3 3 . . Engine 7 | 1 2 1 . 3 . . Core 4 | . . 1 3 . . . Reactor . | . . . . . . . Propulsion 26 | 2 7 3 1 11 2 . Treads 1 | . . 1 . . . . Leg 22 | 2 7 1 . 10 2 . Wheel 3 | . . 1 1 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 23 | 1 1 5 5 4 6 1 Device 9 | . 1 1 3 2 2 . Storage 4 | 1 . 3 . . . . Processor 6 | . . 1 1 1 3 . Hackware . | . . . . . . . Protection 4 | . . . 1 1 1 1 Artifact . | . . . . . . . Weapon 34 | 2 5 4 7 13 3 . Energy Gun 12 | 1 5 4 2 . . . Energy Cannon 5 | . . . . 2 3 . Ballistic Gun 5 | 1 . . 3 1 . . Ballistic Cannon 5 | . . . . 5 . . Launcher 5 | . . . 2 3 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . 2 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 13 | . 1 . 8 3 . 1 Power 4 | . . . 3 . . 1 Propulsion 2 | . . . 2 . . . Utility 3 | . . . 2 1 . . Weapon 4 | . 1 . 1 2 . . Highest Loss Streak 6 | . 1 . 6 2 . 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 93 99 93 99 99 100 Engine 6 | . 13 9 . 6 6 6 Leg 24 | . 25 15 . 29 26 26 Wheel 1 | . . 4 8 . . . Device 16 | . 13 22 22 16 10 10 Storage 7 | . 14 11 9 7 6 6 Processor 20 | . . 10 18 20 33 33 Protection 1 | . . . 4 . 1 2 Energy Gun 5 | . 24 22 7 1 . . Energy Cannon 4 | . . . . 4 9 13 Ballistic Gun 2 | . 1 . 9 2 . . Ballistic Cannon 2 | . . . . 3 2 . Peak Build Rating 59 | 6 9 18 24 41 59 59 Average Rating 31 | 4 7 13 20 34 49 58 On Entrance 21 | . 6 8 18 18 41 59 Naked Turns . | . . . . . . . Heaviest Build 54 | 13 15 32 38 50 53 54 Greatest Support 84 | 20 20 20 16 48 84 84 Greatest Overweight (x) 10 | 3 4 3 10 2 1 . Average Overweight (x) . | . . 1 2 . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 Average Capacity 14 | 7 8 12 15 15 15 15 Most Carried 15 | 4 8 15 15 15 15 14 Average Carried 13 | 1 5 10 13 14 14 14 Final Capacity 15 | 8 8 15 15 15 15 15 Final Carried 15 | 3 7 15 13 15 14 14 Class Distribution -------------------- 72% | Scavenger-Mutant 27% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Matter Collected 1581 | 228 96 227 413 518 99 . Remotely . | . . . . . . . Salvage Created 2057 | . 317 444 518 552 158 68 Parts 104 | . 15 16 24 43 5 1 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Combat Hostiles Destroyed 49 | . 6 6 17 17 2 1 Melee 1 | . . . . 1 . . Guns 21 | . 6 6 8 1 . . Cannons 11 | . . . . 8 2 1 AOE 16 | . . . 9 7 . . Classes Destroyed 10 | . 3 3 2 2 . . Worker 1 | . . . 1 . . . Builder 1 | . . . . 1 . . Recycler 3 | . 2 1 . . . . Watcher 5 | . . 3 . 1 1 . Swarmer 16 | . 3 . 6 7 . . Grunt 16 | . 3 2 6 4 1 . Brawler 2 | . . 1 1 . . . Duelist 2 | . . . 1 . . 1 Sentry 9 | . . 3 3 2 1 . Programmer 4 | . . . . 4 . . Best Kill Streak 6 | . 5 2 6 3 1 1 Combat Bots Only 6 | . 3 2 6 3 1 1 Max Kills in Single Turn 3 | . 1 1 3 3 1 1 Gunslinging . | . . . . . . . Exploded 3 | . . . 3 3 . . Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Hostile Shots Fired 308 | . 24 27 98 124 19 16 Missed 69 | . 6 4 12 39 4 4 Damage Taken 2840 | . 234 210 1131 924 118 223 Core 343 | . 15 58 161 65 30 14 Absorbed by Shields 264 | . . 78 142 . . 44 Regen/Repaired (Parts) 165 | . . . . 60 105 . Core Remaining (%) 87 | 100 94 85 70 90 . . Volleys Fired 139 | . 27 32 40 31 6 3 Largest 2 | . 2 2 2 2 2 2 Hottest 170 | . 105 121 96 137 137 170 Shots Fired 273 | . 52 64 80 59 12 6 Gun 201 | . 52 64 74 11 . . Cannon 63 | . . . . 45 12 6 Launcher 9 | . . . 6 3 . . Special . | . . . . . . . Kinetic 89 | . 3 . 56 28 2 . Thermal 153 | . 28 64 18 27 10 6 Explosive 9 | . . . 6 3 . . Electromagnetic 22 | . 21 . . 1 . . Robot Hit Streak 17 | . 5 15 11 12 12 17 Robot Miss Streak 4 | . 3 3 3 4 . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 189 | . 26 44 60 45 9 5 Core Hits 89 | . 14 16 25 27 5 2 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 9 | . . 4 2 3 . . Burn 5 | . . 4 1 . . . Destroy 1 | . . . 1 . . . Blast 3 | . . . . 3 . . Melee Attacks 5 | . . . . 5 . . Impact . | . . . . . . . Slashing 5 | . . . . 5 . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4938 | . 395 641 1751 1707 253 191 Guns 1971 | . 325 636 917 93 . . Cannons 1485 | . . . . 1044 250 191 Explosions 1318 | . 59 . 831 428 . . Melee 142 | . . . . 142 . . Ramming 22 | . 11 5 3 . 3 . Kinetic 1351 | . 10 . 746 552 43 . Thermal 2106 | . 214 636 323 535 207 191 Explosive 1107 | . . . 679 428 . . Electromagnetic 210 | . 160 . . 50 . . Impact . | . . . . . . . Slashing 142 | . . . . 142 . . Piercing . | . . . . . . . Highest Corruption 2 | . 1 . 2 1 . . Average Corruption 1 | . 1 . 1 1 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 7 | . 1 . 1 5 . . Message Errors 1 | . . . . 1 . . Energy Discharges 1 | . . . 1 . . . Data Loss (minor) 5 | . 1 . . 4 . . Overload Shots 3 | . . . . . . 3 Overflow Damage 138 | . 4 . 109 25 . . Projectiles 25 | . . . . 25 . . Explosions 113 | . 4 . 109 . . . Melee . | . . . . . . . Knockbacks 6 | . . . . 6 . . Impact . | . . . . . . . Kinetic 5 | . . . . 5 . . Secondary 1 | . . . . 1 . . Self-Inflicted Damage 34 | . 33 . 1 . . . Shots 1 | . 1 . . . . . Rammed 3 | . . . 3 . . . Targets Rammed 6 | . 1 1 3 . 1 . Kicked 3 | . 1 1 . . 1 . Crushed . | . . . . . . . Highest Temperature 395 | . 213 276 233 395 123 312 Average Temperature 89 | . 75 86 77 103 56 197 Received Heat Transfer 1060 | . 96 111 493 234 33 93 Effects 3 | . . . . 3 . . Shutdowns 1 | . . . . 1 . . Interference 2 | . . . . 2 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . 1 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 13 | . . 4 4 5 . . Heat Transferred 4496 | . 474 1805 595 998 374 250 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Peak Influence 533 | . 265 292 533 237 187 . Initial 142 | . . 111 79 142 91 . Average 161 | . 167 200 382 143 79 . Maximum Alert Level 2 | . 1 1 2 1 . . Low Security (%) 73 | 100 49 54 16 82 100 . Level 1 20 | . 50 45 26 17 . . Level 2 5 | . . . 56 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 2 . 1 4 1 . Investigation 3 | . 1 . 1 . 1 . Extermination 4 | . . . . 4 . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Distress Signals 4 | . 1 1 1 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 82 | . 14 12 20 22 7 7 Peak Tracking Total 7 | . 6 3 5 4 4 7 Tactical Retreats 2 | . 1 . . . 1 . Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Traps Triggered 7 | . 4 . 3 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Machines Disabled 3 | . . . 2 1 . . Max in Single Turn 1 | . . . 1 1 . . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Machines Accessed 23 | . 3 3 2 10 5 . Terminals 13 | . 3 2 2 4 2 . Fabricators 3 | . . . . 2 1 . Repair Stations 2 | . . . . 1 1 . Recycling Units 2 | . . 1 . 1 . . Scanalyzers 2 | . . . . 1 1 . Garrison Access 1 | . . . . 1 . . Total Hacks 60 | . 7 10 4 28 11 . Successful 26 | . 2 6 . 13 5 . Failed 34 | . 5 4 4 15 6 . Catastrophic 7 | . 2 . . 3 2 . Database Lockouts . | . . . . . . . Manual 16 | . 5 . 2 6 3 . Terminals 32 | . 7 6 4 10 5 . Fabricators 3 | . . . . 2 1 . Repair Stations 5 | . . . . 2 3 . Recycling Units 8 | . . 4 . 4 . . Scanalyzers 9 | . . . . 7 2 . Garrison Access 3 | . . . . 3 . . Terminal Hacks 11 | . 2 4 . 3 2 . Part Schematic 1 | . . . . . 1 . Robot Analysis 1 | . . 1 . . . . Prototype ID Bank 1 | . . 1 . . . . Fabricator Index 1 | . . . . . 1 . Alert Level 1 | . . . . 1 . . Dispatch Records 1 | . . 1 . . . . Zone Layout 5 | . 2 1 . 2 . . Fabricator Hacks 3 | . . . . 2 1 . Network Status 1 | . . . . 1 . . Build 2 | . . . . 1 1 . Repair Station Hacks 4 | . . . . 2 2 . Scan Component 2 | . . . . 1 1 . Repair 2 | . . . . 1 1 . Recycling Unit Hacks 4 | . . 2 . 2 . . Report Inventory 1 | . . . . 1 . . Retrieve Components 3 | . . 2 . 1 . . Scanalyzer 3 | . . . . 3 . . Insert Component 1 | . . . . 1 . . Analyze 2 | . . . . 2 . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 21 | . 3 3 2 8 5 . Full Trace Events 2 | . 1 . . . 1 . Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built 4 | . . . . 2 2 . Authchips . | . . . . . . . Time 170 | . . . . 106 64 . Total Part Build Rating 28 | . . . . 12 16 . Parts Repaired 2 | . . . . 1 1 . Time 48 | . . . . 26 22 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . . . . 9 . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Turns Passed 4644 | 74 293 549 419 2446 721 142 Spaces Moved 2155 | 49 134 279 187 1028 373 105 Core 12 | 5 5 . 2 . . . Treads . | . . . . . . . Legs 1766 | 44 129 145 . 970 373 105 Wheels 377 | . . 134 185 58 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 110 115 120 115 115 Average Speed 143 | 126 125 130 130 153 152 115 Slowest Speed 550 | 200 250 190 550 190 190 115 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 21 | 5 35 31 25 28 11 15 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 1 | . . . . 1 . . Terrain Destroyed 109 | . 5 . 57 46 . 1 Melee 1 | . . . . 1 . . Projectile 7 | . . . . 6 . 1 AOE 101 | . 5 . 57 39 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Total 3420 | 58 202 399 293 1835 514 119 Wait 928 | . 16 54 32 703 113 10 Move 2149 | 48 133 278 186 1027 372 105 Hop . | . . . . . . . Pick Up 49 | 4 6 10 8 18 3 . Fast Attach 33 | 5 10 4 4 5 5 . Attach 16 | 1 1 1 6 7 . . Detach 6 | . . 2 . 3 1 . Swap 45 | . 4 9 6 19 6 1 Drop 44 | . 4 8 8 17 7 . Fire 139 | . 27 32 40 31 6 3 Melee 5 | . . . . 5 . . Ram 3 | . . . 3 . . . Kick 3 | . 1 1 . . 1 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 308 | -10/Materials | Discovered new exit (range 3) 368 | -10/Materials | Entered another Materials area 368 | -9/Materials | Evolved 2 slots: Utility x2 914 | -9/Materials | Discovered new exit (range 4) 917 | -9/Materials | Entered another Materials area 917 | -8/Materials | Evolved 2 slots: Utility x2 1228 | -8/Materials | Lost 6 parts (2p2n1u1w) 1325 | -8/Materials | Discovered new exit (range 10) 1336 | -8/Materials | Entered Factory 1336 | -7/Factory | Evolved 2 slots: Propulsion x2 1569 | -7/Factory | Fabricated Mass Driver (x2) 1602 | -7/Factory | Build established: Scavenger-Mutant 2014 | -7/Factory | Repaired Aluminum Leg 3683 | -7/Factory | Discovered new exit (range 10) 3782 | -7/Factory | Entered another Factory area 3782 | -6/Factory | Evolved 2 slots: Utility x2 4076 | -6/Factory | Repaired Plasma Cannon 4292 | -6/Factory | Fabricated Biometal Leg (x2) 4483 | -6/Factory | Discovered new exit (range 17) 4503 | -6/Factory | Entered Lower Caves 4620 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4645 | -6/Lower Caves | Self-destructed Last Messages --------------- Acquired 25 matter. Dropped Imp. Sensor Array. Acquired Adv. Targeting Computer. R-10 Processor collects Imp. Hover Unit. U-05 Engineer builds a Door. Discarded Imp. Terrain Scan Processor. K-01 Serf cleans the Fusion Modulator. Kicked W-25 Informer out of the way. EXIT=FOUND Connecting with Terminal... ALERT: Suspicious activity at Terminal F015. Dispatching Investigation squad. LOCATION=UNKNOWN GOAL=ESCAPE Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." Y-64 Sentinel: "REQUESTING BACKUP." L-41 Fighter destroyed. Imp. Deuterium Engine destroyed. Critical hit (Burn: +37). Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????##????????? ????????? | | ??????????????????????##### #?????????# #????????? | | ?????????????????????## #????????## ##???????? | | ?????????????????????# #???????## ##????##? | | ?????????????????????## ##????#### #???# ## | | ?????????????????????## ##????## #??## | | ??????????????????#### #???## #??## | | ??????????????????# #?### ##?# | | ??????????????????# ### ### | | ???????????????#### ## | | ??????????????## #?????# | | ??????????????# ##??????# | | ??????????????# ##?????## | | ??????????????## ## ### ##?#### | | ???????????????###?## #### ### | | ?????????????????##?# ##### | | ?????????????????#;## Y ##?## | | ?????????????????## gg ##?# ### | | ????????????????## g #### ##?# | | ???????????????## % ### ##??# | | ???????????????# ### ##@ ## #???# | | ??????????# #?##### #???# | | ????????? / ?????## #???# | | ??????#" / ??????# #??# | | ??????#" # # # ?????# #??# | | ??????#"??# # ?????# ## ##?? ## | | ??????????#### ????##### ##??# #? | | ????????????? ?# #????????# ##???## ?? | | ?????????????###?# ###????????## #### ##?????###?? | | ?????????????????###???????????###??###??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 285 ECM Strength 2 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 1 Item Schematics ----------------- Hacking Suite | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Mass Driver | x2 | -7/Factory | Preloaded Biometal Leg | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MachineGunInsulator Manual? 0 Play Time 00:38:03 Cumulative 33.1 hours Start 2025.01.11 @ 16:52:19 End 2025.01.11 @ 17:29:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 39 Adventurer 17 Explorer 1 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 34 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9e039478-0f4f-4f23-8cce-6825d8946289