Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 01:13:55 Player: tartine Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (206) 1030 Value Destroyed (8454) 8454 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (2492) 2492 TOTAL SCORE: 15176 Bonus ------- High Alert Combat Kills 2280 Follower Combat Kills 141 Entered Garrisons 200 Friendly Fire -129 Cogmind --------- Core Integrity 0/700 Matter 103/300 Energy 50/100 System Corruption 0% Temperature Cool (39) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Launcher Guidance Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Weapon Cycler Shock Absorption System Advanced Plasma Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Launcher Guidance Computer Hardened Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Lightning Gun Cooled Particle Cannon Minigun Heavy Rocket Launcher > --- INVENTORY -------- Energy Filter Hardened Light Armor Plating Shock Absorption System Recalibrator Advanced Plasma Cannon [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Cooling System Device Cooling System Storage Small Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Slots Evolved 6 | . . . 2 . 2 . . 2 Power 1 | . . . . . . . . 1 Propulsion 1 | . . . . . 1 . . . Utility 2 | . . . 1 . 1 . . . Weapon 2 | . . . 1 . . . . 1 Parts Attached 150 | 6 5 1 41 . 22 13 26 36 Power 20 | 1 . . 3 . 3 5 3 5 Engine 10 | 1 . . 3 . 2 1 1 2 Core 10 | . . . . . 1 4 2 3 Reactor . | . . . . . . . . . Propulsion 33 | 2 1 . 9 . 4 3 8 6 Treads 15 | . . . . . 3 3 8 1 Leg 5 | . . . . . . . . 5 Wheel 13 | 2 1 . 9 . 1 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 48 | 1 3 . 10 . 11 2 10 11 Device 15 | . 1 . 2 . 5 . 4 3 Storage 1 | 1 . . . . . . . . Processor 5 | . . . 1 . 2 . 1 1 Hackware . | . . . . . . . . . Protection 27 | . 2 . 7 . 4 2 5 7 Artifact . | . . . . . . . . . Weapon 49 | 2 1 1 19 . 4 3 5 14 Energy Gun 20 | 1 1 . 14 . . . . 4 Energy Cannon 7 | . . . 2 . 3 1 1 . Ballistic Gun 7 | 1 . . 2 . 1 . 2 1 Ballistic Cannon 3 | . . . . . . 1 1 1 Launcher 11 | . . . 1 . . 1 1 8 Special Weapon 1 | . . 1 . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 . . . Parts Lost 49 | . . . 4 . 4 4 12 25 Power 8 | . . . . . 1 1 2 4 Propulsion 10 | . . . 1 . 1 1 2 5 Utility 19 | . . . 2 . 1 1 7 8 Weapon 12 | . . . 1 . 1 1 1 8 Highest Loss Streak 12 | . . . 1 . 3 2 5 12 To Critical Strikes 2 | . . . 1 . . . . 1 Average Slot Usage (%) 94 | . 97 100 95 100 93 98 95 91 Engine 7 | . 14 14 10 11 7 1 6 6 Core 2 | . . . . . . 6 2 6 Treads 11 | . . . . . 13 26 26 6 Leg 2 | . . . . . . . . 10 Wheel 8 | . 26 28 20 22 9 . . . Device 11 | . 3 14 10 11 15 15 8 8 Processor 4 | . . . . . 6 9 8 5 Protection 15 | . 17 14 20 22 13 11 16 13 Energy Gun 8 | . 26 15 23 11 2 . . 6 Energy Cannon 11 | . . . 2 22 17 17 13 8 Ballistic Gun 4 | . 1 . 5 . 6 4 5 3 Ballistic Cannon 1 | . . . . . . . 7 . Launcher 2 | . . . . . . 3 . 8 Naked Turns . | . . . . . . . . . Heaviest Build 73 | 13 20 16 30 26 31 55 55 73 Greatest Support 64 | 26 26 26 32 32 64 64 62 60 Greatest Overweight (x) 20 | . . . 1 . . 1 1 20 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 Average Capacity 5 | 7 6 5 5 5 5 5 5 5 Most Carried 5 | 3 3 3 5 5 5 5 5 5 Average Carried 4 | . 1 2 4 5 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 Final Carried 5 | 1 2 3 5 5 5 5 5 4 Class Distribution -------------------- 43% | Tank 30% | Scavenger-Tank 9% | Mutant 9% | Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Gunner | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Matter Collected 3494 | 270 99 11 644 . 426 323 914 807 Remotely . | . . . . . . . . . Salvage Created 7809 | 100 170 . 1834 303 1464 1152 1318 1468 Parts 398 | 5 6 . 82 17 78 68 70 72 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . . . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Combat Hostiles Destroyed 159 | . 4 . 29 9 26 31 26 34 Guns 60 | . 4 . 28 3 7 4 3 11 Cannons 77 | . . . 1 6 17 24 22 7 AOE 19 | . . . . . . 3 1 15 Classes Destroyed 15 | 3 1 . 5 1 1 2 1 1 Worker 7 | 1 . . . . 1 . 2 3 Builder 10 | . . . 1 . 2 . 4 3 Tunneler 4 | 1 . . . . . . 1 2 Recycler 11 | 1 . . 6 . 4 . . . Mechanic 1 | . . . . . . . . 1 Operator 2 | . . . 1 . . . . 1 Watcher 11 | . . . 4 . 5 . 1 1 Swarmer 23 | . . . 4 3 11 5 . . Cutter 5 | . . . . . . 5 . . Grunt 76 | . 4 . 18 5 4 10 16 19 Brawler 5 | . . . . 1 . . 2 2 Duelist 2 | . . . . . . . 1 1 Sentry 35 | . . . 7 . 9 7 6 6 Hunter 7 | . . . . . 2 1 1 3 Programmer 6 | . . . . . . 3 . 3 Thug 1 | . . . 1 . . . . . Best Kill Streak 10 | 2 2 . 5 3 9 4 9 10 Combat Bots Only 6 | . 2 . 4 3 6 4 6 6 Max Kills in Single Turn 4 | 1 1 . 2 2 2 3 3 4 Gunslinging 1 | . . . 1 . . . . . Exploded 3 | . . . . . . 3 1 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Hostile Shots Fired 874 | . 21 . 102 17 133 103 134 364 Missed 260 | . 4 . 25 4 46 25 30 126 Damage Taken 8897 | . 195 . 1024 164 927 1225 1822 3540 Core 1423 | . 42 . 124 26 124 113 289 705 Absorbed by Shields 357 | . . . . . 136 . . 221 Redirected to Shielding 107 | . . . . . . . . 107 Ignored by Resistances 161 | . . . 11 . . 49 101 . Regen/Repaired (Parts) 299 | . 23 . 107 . 46 . 123 . Core Remaining (%) 62 | 100 . 83 . 62 . . 4 . Volleys Fired 398 | 15 13 1 79 11 72 60 65 82 Largest 4 | 2 2 1 3 3 3 3 3 4 Hottest 215 | 70 115 100 215 191 191 90 185 208 Shots Fired 1060 | 30 26 1 234 33 200 152 168 216 Gun 502 | 30 26 . 215 11 69 28 27 96 Cannon 503 | . . . 16 22 131 108 140 86 Launcher 51 | . . . . . . 16 1 34 Special 4 | . . 1 3 . . . . . Kinetic 267 | 15 . . 54 . 57 28 76 37 Thermal 706 | 15 26 1 164 33 143 108 91 125 Explosive 51 | . . . . . . 16 1 34 Electromagnetic 36 | . . . 16 . . . . 20 Robot Hit Streak 19 | 6 13 . 17 9 18 19 11 16 Robot Miss Streak 8 | 3 3 . 4 3 5 2 6 8 Penetration Max 1 | . . . . . 1 1 1 . Secondary Targets 6 | . . . 6 . . . . . Max Gunslinging Chain 2 | . . . 2 . . . . . Shots Hit Robots 584 | 17 17 . 141 15 93 78 95 128 Core Hits 318 | 5 7 . 62 10 42 51 40 101 Critical Kills 5 | . . . . . 5 . . . Critical Parts Destroyed 1 | . . . . . . 1 . . Critical Strikes 26 | 1 4 . 7 . 5 1 7 1 Burn 12 | 1 4 . 7 . . . . . Meltdown 5 | . . . . . 5 . . . Destroy 1 | . . . . . . 1 . . Blast 7 | . . . . . . . 7 . Corrupt 1 | . . . . . . . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 17569 | 178 261 . 2572 353 2092 2448 3472 6193 Guns 5432 | 178 256 . 2300 148 616 324 213 1397 Cannons 7893 | . . . 228 205 1238 1816 2929 1477 Explosions 4209 | . . . 34 . 221 308 329 3317 Melee . | . . . . . . . . . Ramming 35 | . 5 . 10 . 17 . 1 2 Kinetic 2861 | 66 . . 479 . 475 324 1195 322 Thermal 9930 | 112 256 . 1809 353 1379 1816 1947 2258 Explosive 4175 | . . . . . 221 308 329 3317 Electromagnetic 568 | . . . 274 . . . . 294 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 10 | . . . 1 1 . . 10 5 Average Corruption 4 | . . . 1 1 . . 9 3 Corruption Purged 5 | . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . Effects 49 | . . . 6 . . . 39 4 Message Errors 8 | . . . 1 . . . 7 . Matter Fused 14 | . . . . . . . 13 1 Heat Flow Errors 5 | . . . . . . . 4 1 Energy Discharges 5 | . . . 2 . . . 3 . Parts Rejected 2 | . . . 1 . . . 1 . Data Loss (minor) 6 | . . . 1 . . . 3 2 Data Loss (major) 2 | . . . . . . . 2 . Misfires 2 | . . . . . . . 2 . Alerts 2 | . . . 1 . . . 1 . Weapon Failures 3 | . . . . . . . 3 . Overload Shots 3 | . . . . . . . 3 . Overflow Damage 329 | . . . . . 12 . 144 173 Projectiles 110 | . . . . . 12 . 66 32 Explosions 219 | . . . . . . . 78 141 Melee . | . . . . . . . . . Knockbacks 4 | . . . . . . . 4 . Impact . | . . . . . . . . . Kinetic 4 | . . . . . . . 4 . Secondary . | . . . . . . . . . Self-Inflicted Damage 535 | . 2 . 18 . 82 21 18 394 Shots 15 | . . . 1 . 1 3 1 9 Rammed 8 | . 1 . 2 . 3 . 1 1 Targets Rammed 8 | . 1 . 2 . 3 . 1 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 881 | 110 534 . 380 465 174 37 796 881 Average Temperature 161 | 45 289 . 79 166 55 12 198 212 Received Heat Transfer 2866 | . 108 . 414 78 195 459 684 928 Effects 110 | . 12 . 3 1 . . 28 66 Shutdowns 25 | . 2 . 1 . . . 6 16 Energy Bleed 22 | . 4 . 1 1 . . 8 8 Interference 13 | . 2 . . . . . 3 8 Matter Decay 9 | . 3 . . . . . 3 3 Short Circuit 6 | . . . . . . . 1 5 Damage (minor) 7 | . 1 . 1 . . . 2 3 Damage (major) 23 | . . . . . . . 3 20 Damage (core) 5 | . . . . . . . 2 3 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . Robots Melted 6 | . . . . . 5 . . 1 Combat Hostiles 3 | . . . . . 2 . . 1 Parts Melted 33 | . 2 . 10 . 9 2 4 6 Heat Transferred 17704 | 407 962 . 4318 666 2368 2405 2853 3725 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Peak Influence 1541 | 15 120 47 688 485 382 1541 1254 1397 Initial 750 | . 9 46 18 245 111 248 750 570 Average 560 | 3 67 46 416 364 118 782 1057 997 Maximum Alert Level 4 | . . . 2 2 1 4 4 4 Low Security (%) 28 | 100 100 100 12 . 82 . . . Level 1 14 | . . . 24 82 17 14 . . Level 2 24 | . . . 63 17 . 44 . 25 Level 3 14 | . . . . . . 17 57 28 Level 4 17 | . . . . . . 23 42 45 Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 39 | . 1 . 5 . 7 . 8 18 Investigation 14 | . 1 . 3 . 4 . 3 3 Extermination 3 | . . . . . . . . 3 Reinforcement 8 | . . . 2 . 1 . 1 4 Assault 3 | . . . . . . . 1 2 Garrison 11 | . . . . . 2 . 3 6 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 2 Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Distress Signals 10 | . . . 4 . 2 . 3 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 218 | . 5 . 42 10 41 31 40 49 Peak Tracking Total 8 | . 4 . 4 3 5 4 8 5 Tactical Retreats 9 | . . . 1 1 2 1 . 4 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Traps Triggered 8 | . 1 . 3 . 1 . 1 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . . . 2 Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Machines Disabled 39 | . . . 3 . 4 10 7 15 Max in Single Turn 8 | . . . 1 . 1 2 2 8 Garrison Relay 7 | . . . . . . 7 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Machines Accessed 37 | . 3 . 11 . 11 2 4 6 Terminals 27 | . 2 . 7 . 9 2 2 5 Fabricators 1 | . . . . . . . . 1 Repair Stations 6 | . 1 . 2 . 1 . 2 . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 117 | . 6 . 43 . 32 6 15 15 Successful 63 | . 6 . 26 . 16 2 6 7 Failed 54 | . . . 17 . 16 4 9 8 Catastrophic 8 | . . . 2 . 3 . 2 1 Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 81 | . 4 . 23 . 28 6 7 13 Fabricators 2 | . . . . . . . . 2 Repair Stations 22 | . 2 . 9 . 3 . 8 . Recycling Units . | . . . . . . . . . Scanalyzers 11 | . . . 11 . . . . . Garrison Access 1 | . . . . . 1 . . . Terminal Hacks 38 | . 4 . 11 . 13 2 1 7 Record 6 | . . . 4 . 1 . . 1 Robot Analysis 2 | . 2 . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . Open Door 1 | . . . . . . 1 . . Open DSF 1 | . . . . . . . . 1 Level Access Points 1 | . . . . . 1 . . . Branch Access Points 3 | . . . 1 . 1 . . 1 Emergency Access Points 2 | . . . 1 . . 1 . . Recycling Unit Index 1 | . . . 1 . . . . . Alert Level 12 | . 1 . 2 . 7 . . 2 Unreport Threat 2 | . . . . . 2 . . . Dispatch Records 1 | . . . . . . . . 1 Security Status 1 | . 1 . . . . . . . Investigation Status 1 | . . . . . 1 . . . Reinforcement Status 1 | . . . 1 . . . . . Assault Status 1 | . . . . . . . 1 . Recall Reinforcements 1 | . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 14 | . 2 . 5 . 2 . 5 . Scan Component 8 | . 1 . 3 . 1 . 3 . Repair 6 | . 1 . 2 . 1 . 2 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 10 | . . . 10 . . . . . Insert Component 5 | . . . 5 . . . . . Analyze 5 | . . . 5 . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 Used . | . . . . . . . . . Hacking Detections 29 | . 1 . 8 . 9 2 4 5 Full Trace Events 18 | . . . 4 . 7 1 4 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 5 | . . . 5 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 5 | . 1 . 2 . 1 . 1 . Time 264 | . 26 . 62 . 32 . 144 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 5 | . . . 5 . . . . . Part Schematics Acquired 5 | . . . 5 . . . . . Parts Damaged 1 | . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 29 | . . . . . . 29 . . Machine Destruction 29 | . . . . . . 29 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Total Allies 3 | . . 3 . . . . . . Largest Group 3 | . . 3 3 . . . . . Highest-Rated Group 76 | . . 76 76 . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 23 | . . . 23 . . . . . Total Damage 340 | . . . 340 . . . . . Kills 6 | . . . 6 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Robot Analysis Total 2 | . 2 . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Turns Passed 10416 | 118 384 117 2077 410 2576 1392 1156 2186 Spaces Moved 5586 | 71 224 100 1436 275 1475 780 439 786 Core 9 | 4 . . . . . . . 5 Treads 2300 | . . . . . 832 780 439 249 Legs 532 | . . . . . . . . 532 Wheels 2745 | 67 224 100 1436 275 643 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 90 90 100 100 150 155 120 Average Speed 133 | 88 90 90 96 100 126 150 160 217 Slowest Speed 1050 | 100 90 90 115 100 150 232 240 1050 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . Exploration Rate (%) 50 | 5 48 36 97 63 80 68 39 17 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 2 | . . . . 2 . . . . Known Exits Taken 3 | . . . 1 . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug 4 | . . 1 . . 3 . . . Terrain Destroyed 496 | . . 1 13 . 44 40 59 339 Melee . | . . . . . . . . . Projectile 71 | . . 1 3 . 7 2 43 15 AOE 424 | . . . 10 . 36 38 16 324 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Total 7694 | 98 381 123 1954 385 2034 877 757 1085 Wait 1395 | . 130 21 338 100 439 13 205 149 Move 5575 | 70 223 99 1435 274 1474 776 438 786 Hop . | . . . . . . . . . Pick Up 84 | 7 6 1 26 . 7 7 14 16 Fast Attach 48 | . . . 11 . 13 3 4 17 Attach 53 | 6 4 . 13 . 3 4 10 13 Detach 3 | . . . 1 . 1 . . 1 Swap 49 | . 1 1 17 . 6 6 12 6 Drop 81 | . 3 . 32 . 16 8 8 14 Fire 398 | 15 13 1 79 11 72 60 65 82 Melee . | . . . . . . . . . Ram 3 | . 1 . 2 . . . . . Kick . | . . . . . . . . . Crush 5 | . . . . . 3 . 1 1 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 15) 383 | -10/Materials | Discovered new exit (range 9) 461 | -10/Materials | Repaired Com. Wheel 503 | -10/Materials | Entered Mines 504 | -10/Mines | Assembled infested the area 506 | -10/Mines | Received a Mining Laser from a helpful Derelict 610 | -10/Mines | Discovered new exit (range 8) 620 | -10/Mines | Entered Materials 620 | -9/Materials | Accompanied by 3 allies 620 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 625 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 853 | -9/Materials | Repaired Particle Gun 1041 | -9/Materials | Discovered new exit (range 10) 1184 | -9/Materials | Build established: Tank 1396 | -9/Materials | Discovered new exit (range 11) 1405 | -9/Materials | Discovered new exit (range 15) 1585 | -9/Materials | Discovered new exit (range 9) 1638 | -9/Materials | Build established: Scavenger-Tank 1659 | -9/Materials | Identified exit to Mines 1659 | -9/Materials | Identified exit to Storage 2239 | -9/Materials | Build established: Tank 2333 | -9/Materials | Repaired Hvy. Particle Gun 2697 | -9/Materials | Entered Mines 2698 | -9/Mines | Learned location of Storage (-9) 2763 | -9/Mines | Learned location of Zion (-6) 2870 | -9/Mines | Learned Materials terminal intel 2874 | -9/Mines | Discovered new exit (range 7) 2964 | -9/Mines | Discovered new exit (range 9) 3107 | -9/Mines | Entered Materials 3107 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3108 | -8/Materials | Loaded intel: 12 terminal locations 3411 | -8/Materials | Identified exit to Factory 4068 | -8/Materials | Lost 3 parts (1p1n1u) 5019 | -8/Materials | Identified exit to Garrison 5162 | -8/Materials | Repaired Cooling System 5411 | -8/Materials | Build established: Scavenger-Tank 5683 | -8/Materials | Entered Garrison 5720 | -8/Garrison | Build established: Scavenger-Gunner 5756 | -8/Garrison | Triggered checkpoint 5764 | -8/Garrison | Triggered checkpoint 5832 | -8/Garrison | Discovered new exit (range 10) 5872 | -8/Garrison | Triggered checkpoint 5903 | -8/Garrison | Garrison Relay disabled 6046 | -8/Garrison | Triggered checkpoint 6066 | -8/Garrison | Triggered checkpoint 6197 | -8/Garrison | Build established: Gunner 6300 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6438 | -8/Garrison | Discovered new exit (range 12) 6454 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6484 | -8/Garrison | Triggered checkpoint 6505 | -8/Garrison | Garrison Relay disabled 6708 | -8/Garrison | Garrison Relay disabled 6745 | -8/Garrison | Garrison Relay disabled 6756 | -8/Garrison | Garrison Relay disabled 6756 | -8/Garrison | Garrison Relay disabled 6900 | -8/Garrison | Triggered checkpoint 6916 | -8/Garrison | Garrison Relay disabled 6964 | -8/Garrison | Triggered checkpoint 6999 | -8/Garrison | Discovered new exit (range 15) 7075 | -8/Garrison | Entered Materials 7209 | -8/Materials | Garrison activated, responded to threat 7271 | -8/Materials | Crushed by falling debris 7271 | -8/Materials | System corruption reached 10% 7307 | -8/Materials | Core integrity fell below 50% 7334 | -8/Materials | Lost 5 parts (1p1n3u) 7495 | -8/Materials | Lost 5 parts (1p3u1w) 7706 | -8/Materials | Repaired Broken Cld. Particle Cannon 7802 | -8/Materials | Build established: Scavenger-Tank 7875 | -8/Materials | First assault squad dispatched 7925 | -8/Materials | Core integrity fell below 20% 8181 | -8/Materials | Discovered exit to Factory (range 16) 8231 | -8/Materials | Entered Factory 8231 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 8588 | -7/Factory | Core integrity fell below 50% 9010 | -7/Factory | Lost 3 parts (2u1w) 9099 | -7/Factory | Garrison activated, responded to threat 9535 | -7/Factory | Cargo convoy interrupted 9831 | -7/Factory | First assault squad dispatched 9845 | -7/Factory | Identified exit to Lower Caves 10259 | -7/Factory | Build established: Tank 10410 | -7/Factory | Core integrity fell below 20% 10417 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 10386_ Imp. Aluminum Leg destroyed. 10388_ Cld. Particle Cannon destroyed. 10391_ Rnf. Deuterium Engine destroyed. 10392_ Broken Aluminum Leg destroyed. 10393_ Broken Gauss Cannon destroyed. 10394_ Med. Reactive Plating destroyed. 10395_ Recalibrator destroyed. 10398_ Acquired Hvy. Rocket Launcher. 10398_ Hvy. Rocket Launcher destroyed. 10407_ Acquired Missile Launcher. 10408_ Broken Carbon-fiber Leg destroyed. 10411_ Hrd. Medium Armor Plating severed. 10412_ Nuclear Reactor explodes. 10412_ L-41 Fighter destroyed. 10412_ Missile Launcher destroyed. 10412_ Destroyed Missile Launcher. 10412_ Destroyed Remote Force Field. 10412_ G-47 Trooper destroyed. 10414_ Gatling Laser destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ??? #????? ?????????????# #??????????????????? | | ??? #????? ?????????????# #??????????????????? | | ??# #????? ?????????????# #?????#####????##??? | | ?## #####? ############## ####### # ##### #??? | | ?# ? ##??? | | ?# ? # # # | | ?# """ """ """ """ """ [ """ # # # "" | | ?# """ """ """ """ """ """ [ !% | | ?#[! """ """ """ """ """ " ## # ##? | | ?#[ "F" # ##?? | | ?# """ """ """ """ """ """ """ ##??? | | ?# """ """ """ """ """ """ #???? | | ## """ """ """ """ """ """ ##???? | | m "###????? | | """ """ """ """ """ """ """ ##??????? | | """ """ """ """ """ """ """ #???????? | | """ """ """ """ """ """ """ #???????? | | #???????? | | % #???????? | | ##### #???????? | | ###################??## #???????? | | ?????????????????????# ##########???????? | | ?????????????????????# #???????????????? | | ?????????????????????# #???????????????? | | ?????????????????????# !%=g #???????????????? | | ?????????????????????# @l% * #???????????????? | | ?????????????????????# ]i ##???????????????? | | ?????????????????????## !! [ #????????????????? | | ??????????????????????# ##????????????????? | | ??????????????????????#### ###?????????????????? | | ??????????????????????????####???????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Corruption Block 8 Armor Coverage 450 Resistance: KI 30 Resistance: EM 15 Utility Shielding 33 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Launcher Accuracy 20 Recoil Reduction 3 Energy Filtering 30 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Hvy. Particle Gun | -9/Materials | Scanalyzed Com. Wheel | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Imp. Light Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Backstab Close Call It's Just You Please Form A Line Troublemaker Unlikely Earthworm Challenges ------------ None Game ------ Seed ResetScrapLance Manual? 0 Play Time 01:58:51 Cumulative 7.3 hours Start 2024.04.02 @ 23:16:16 End 2024.04.03 @ 01:13:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 13 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7514d7f3-0226-4770-991e-1c23dc197050