Cogmind - Beta 9.3 *** ADVENTURER MODE // 2020.01.02 @ 00:33:34 Player: Lehitarien Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (35) 175 Value Destroyed (874) 874 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 2360 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/400 Matter 1/300 Energy 124/125 System Corruption 8% Temperature Cool (9) Movement Core (200) Ox3 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit > --- WEAPON (2) ------- Autogun > --- INVENTORY (6) ---- Signal Interpreter Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Small Storage Unit Medium Matter Pod > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Signal Interpreter Grenade Launcher [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Weapon Grenade Launcher Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 22 | 8 3 . 9 2 Power 3 | 1 . . 2 . Engine 3 | 1 . . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 4 . . 3 . Treads 2 | 2 . . . . Leg 5 | 2 . . 3 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | 1 1 . 1 . Device 1 | . . . 1 . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 9 | 2 2 . 3 2 Energy Gun 1 | . . . . 1 Energy Cannon . | . . . . . Ballistic Gun 6 | 2 . . 3 1 Ballistic Cannon . | . . . . . Launcher 2 | . 2 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 10 | . . . 8 2 Power 2 | . . . 2 . Propulsion 2 | . . . 1 1 Utility 2 | . . . 2 . Weapon 4 | . . . 3 1 Highest Loss Streak 5 | . . . 5 2 Average Slot Usage (%) 77 | . 93 100 63 40 Engine 11 | . 14 14 9 11 Leg 22 | . 28 28 18 3 Device 2 | . . . 4 . Storage 21 | . 21 28 18 11 Ballistic Gun 4 | . 7 . 5 7 Launcher 14 | . 20 28 7 . Naked Turns . | . . . . . Heaviest Build 16 | 10 15 15 16 10 Greatest Support 20 | 20 20 20 20 10 Greatest Overweight (x) 3 | . . . . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 5 | 4 6 6 6 6 Most Carried 6 | 3 5 5 6 2 Average Carried 3 | . 2 5 3 1 Final Capacity 6 | 6 6 6 6 6 Final Carried 5 | 1 5 5 2 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 582 | 200 117 24 241 . Remotely . | . . . . . Salvage Created 666 | . 142 80 387 57 Parts 58 | . 14 11 31 2 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . 1 . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 20 | . 2 5 12 1 Guns 1 | . . . . 1 AOE 19 | . 2 5 12 . Classes Destroyed 9 | . 5 2 2 . Worker 6 | . 1 2 3 . Builder 3 | . . 1 2 . Tunneler 1 | . 1 . . . Recycler 1 | . 1 . . . Watcher 4 | . 3 . 1 . Swarmer 3 | . . 3 . . Grunt 12 | . 2 2 8 . Brawler 1 | . . . 1 . Sentry 4 | . . . 3 1 Best Kill Streak 7 | . 4 5 7 1 Combat Bots Only 6 | . 2 3 6 1 Max Kills in Single Turn 3 | . 3 3 2 1 Gunslinging . | . . . . . Exploded 3 | . 2 3 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 1445 | . 74 61 1086 224 Core 438 | . 17 14 326 81 Absorbed by Shields . | . . . . . Core Remaining (%) 93 | 100 . 87 . . Volleys Fired 45 | . 4 5 30 6 Largest 2 | . 2 2 2 2 Hottest 63 | . 60 60 60 63 Shots Fired 75 | . 8 10 47 10 Gun 31 | . . . 21 10 Cannon . | . . . . . Launcher 44 | . 8 10 26 . Special . | . . . . . Kinetic 27 | . . . 21 6 Thermal 4 | . . . . 4 Explosive 44 | . 8 10 26 . Electromagnetic . | . . . . . Robot Hit Streak 14 | . 2 4 13 14 Robot Miss Streak 2 | . . 1 2 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 47 | . 2 2 33 10 Core Hits 63 | . 13 11 36 3 Critical Hits 1 | . . . 1 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2020 | . 318 349 1221 132 Guns 226 | . . . 94 132 Cannons . | . . . . . Explosions 1784 | . 318 349 1117 . Melee . | . . . . . Ramming 10 | . . . 10 . Kinetic 181 | . . . 94 87 Thermal 45 | . . . . 45 Explosive 1784 | . 318 349 1117 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . . 8 8 Average Corruption 8 | . . . 8 8 Corruption Purged . | . . . . . Effects 6 | . . . 4 2 Matter Fused 2 | . . . 1 1 Energy Discharges 1 | . . . 1 . Parts Rejected 1 | . . . 1 . Data Loss (minor) 1 | . . . 1 . Targeting Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 15 | . . . 15 . Projectiles . | . . . . . Explosions 15 | . . . 15 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 232 | . 16 36 180 . Shots 13 | . 1 2 10 . Rammed 1 | . . . 1 . Targets Rammed 2 | . . . 2 . Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 36 | . 9 . 6 36 Average Temperature 13 | . 9 . 3 20 Received Heat Transfer 408 | . 24 12 291 81 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 100 | . . . . 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 441 | . 95 166 441 97 Average Influence 167 | . 19 57 311 80 Maximum Alert Level 2 | . . . 2 . Low Security (%) 65 | 100 100 100 27 100 Level 1 17 | . . . 37 . Level 2 16 | . . . 34 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 34 | . 4 5 23 2 Peak Tracking Total 5 | . 2 3 5 2 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 8 | . 2 . 6 . Max in Single Turn 2 | . 1 . 2 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 1 | . 1 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . 2 . . . Successful . | . . . . . Failed 2 | . 2 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 864 | 62 181 176 412 33 Spaces Moved 581 | 43 133 134 258 13 Core 15 | 12 . . . 3 Treads . | . . . . . Legs 566 | 31 133 134 258 10 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 118 | 100 120 120 120 130 Slowest Speed 200 | 120 120 120 120 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . 1 . Exploration Rate (%) 25 | 4 38 47 33 7 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 204 | . 40 40 124 . Melee . | . . . . . Projectile . | . . . . . AOE 204 | . 40 40 124 . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 685 | 63 146 139 315 22 Wait 6 | 2 . 1 3 . Move 577 | 42 132 133 257 13 Hop . | . . . . . Pick Up 24 | 9 6 . 8 1 Fast Attach . | . . . . . Attach 17 | 8 1 . 6 2 Detach . | . . . . . Swap 5 | . 2 . 3 . Drop 9 | 2 1 . 6 . Fire 45 | . 4 5 30 6 Melee . | . . . . . Ram . | . . . . . Kick 2 | . . . 2 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 13) 63 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 10) 244 | -10/Materials | Entered Mines 307 | -10/Mines | Build established: Mutant 400 | -10/Mines | Learned Materials interactive machine intel 401 | -10/Mines | Discovered new exit (range 9) 420 | -10/Mines | Entered Materials 420 | -9/Materials | Evolved 2 slots: Utility x2 421 | -9/Materials | Loaded intel: 17 interactive machine locations 715 | -9/Materials | Crushed by falling debris 715 | -9/Materials | Core integrity fell below 50% 752 | -9/Materials | Lost 5 parts (1n2u2w) 814 | -9/Materials | Discovered new exit (range 16) 827 | -9/Materials | Core integrity fell below 20% 832 | -9/Materials | Entered Mines 842 | -9/Mines | Learned Materials stockpile data 865 | -9/Mines | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- System corrupted: Matter fused (-5). U-05 Engineer lays Concrete. Lgt. Ion Engine destroyed. U-05 Engineer lays Concrete. System corrupted: Aluminum Leg rejected. EXIT=FOUND T-07 Excavator is excavating. U-05 Engineer destroyed. K-01 Serf collects debris. LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. Acquired derelict log, extracted data. Data stored: Materials stockpile data. Aluminum Leg destroyed. System corrupted: Matter fused (-7). Acquired Autogun. Y-45 Defender destroyed. System corrupted: Sml. Laser targeting data glitched. Sml. Laser destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????????????????????######???????????? | | ?????????????????????##"Y%"##??????????? | | ?????????????????????#!! @!!#??????????? | | ?????????????????????#/[ !#??????????? | | ?????????????????????## ##??????????? | | ?????????????????????###++###??????????? | | ?????????????????????# #??????????? | | ?????????????????????# ######?????? | | ?????????????????????# #?????? | | ?????????????????????# #?????? | | ?????????????????????# #?????? | | ??????????????######## #?????? | | ???????????# #?????? | | ???????????????# ##### #?????? | | ?????????????????????# #?????? | | ?????????????????????# #?????? | | ?????????????????????# #?????? | | ?????????????????????# #?????? | | ?????????????????????#############?????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 125 Matter Stores 227 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Remodeling Challenges ------------ None Game ------ Seed GrenadeMeleeRail Manual? 0 Play Time 00:15:22 Cumulative 7.1 hours Start 2020.01.02 @ 00:18:43 End 2020.01.02 @ 00:33:34 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 16 Gallery% 12 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 87e5892c-b6d4-4991-992c-75d16ac900fd