Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.31 @ 14:07:45 Player: BOBIT Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (24) 120 Value Destroyed (326) 326 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (2000) 2000 TOTAL SCORE: 7386 Bonus ------- Pacifist 200 Entered Garrisons 800 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/850 Matter 9/300 Energy 80/100 System Corruption 1% Temperature Cool (0) Movement Rolling (90) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced ECM Suite Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Targeting Computer > --- WEAPON ----------- Scatter Rocket Array > --- INVENTORY -------- Armored Huge Wheel Armored Huge Wheel Advanced ECM Suite [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Flight Unit Treads Light Treads Wheel Armored Huge Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Core Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Scatter Rocket Array Special Weapon Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Gar Fac Gar Fac Gar Slots Evolved 8 | . . . 2 . 2 . . 2 . . 2 . . . Power . | . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . 2 . . . . . . Utility 4 | . . . 2 . . . . . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 64 | 4 4 1 3 1 5 21 6 2 7 . 8 . . 2 Power 8 | . . 1 . 1 . 3 . 1 1 . 1 . . . Engine 7 | . . 1 . 1 . 3 . 1 . . 1 . . . Core 1 | . . . . . . . . . 1 . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 25 | 2 . . . . 4 10 2 1 1 . 3 . . 2 Treads 2 | 2 . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 5 | . . . . . . . . . . . 3 . . 2 Hover . | . . . . . . . . . . . . . . . Flight 18 | . . . . . 4 10 2 1 1 . . . . . Utility 19 | 1 1 . 2 . 1 4 2 . 5 . 3 . . . Device 6 | . 1 . 1 . . . . . 3 . 1 . . . Storage 4 | 1 . . . . . 2 1 . . . . . . . Processor 5 | . . . . . 1 1 1 . . . 2 . . . Hackware 1 | . . . . . . . . . 1 . . . . . Protection 3 | . . . 1 . . 1 . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 12 | 1 3 . 1 . . 4 2 . . . 1 . . . Energy Gun 4 | . 2 . 1 . . . 1 . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 5 | 1 . . . . . 3 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . 1 . . . Special Weapon 1 | . . . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . 1 . . . Parts Lost 30 | . . . . . 4 9 1 . 7 2 2 5 . . Power 5 | . . . . . 1 2 1 . . . . 1 . . Propulsion 17 | . . . . . 1 4 . . 7 2 1 2 . . Utility 5 | . . . . . 1 2 . . . . 1 1 . . Weapon 3 | . . . . . 1 1 . . . . . 1 . . Highest Loss Streak 7 | . . . . . 4 5 1 . 7 2 1 5 . . To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 5 | 4 7 8 7 7 6 4 7 7 8 5 3 3 3 2 Power . | 1 2 1 1 . . . . . . . . . . . Propulsion 2 | 2 4 4 4 3 2 3 4 3 2 . 1 2 2 1 Utility 1 | . . . . . . . 2 4 5 5 2 1 1 1 Weapon . | 1 1 2 1 1 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 11 | . 2 . . 4 . . 1 . 3 . . . . 1 Power . | . . . . . . . . . . . . . . . Propulsion 5 | . . . . 4 . . . . 1 . . . . . Utility 4 | . . . . . . . 1 . 2 . . . . 1 Weapon 2 | . 2 . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 67 | . 71 86 96 100 72 70 92 86 71 18 22 27 . 4 Engine 4 | . . 1 11 11 3 4 8 3 2 . 1 4 . . Treads 9 | . 28 28 22 22 11 . . . . . . . . . Wheel 1 | . . . . . . . . . . . 10 10 . 4 Flight 13 | . . . . . 11 33 35 45 38 8 . . . . Device 6 | . 4 14 18 22 11 . . . 8 . 1 . . . Storage 7 | . 14 14 11 11 9 2 13 7 5 . . . . . Processor 5 | . . . . . 1 9 22 23 4 . 5 4 . . Protection 4 | . . . 11 11 9 9 . . . . . . . . Energy Gun 7 | . 12 14 21 22 14 1 3 . . . . . . . Ballistic Gun 2 | . 1 . . . . 5 10 7 5 . . . . . Special Melee Weapon 2 | . 10 14 . . . . . . . . . . . . Peak Build Rating 38 | 4 6 7 10 10 11 15 20 26 30 10 38 30 2 16 Average Rating 12 | 3 5 6 9 10 9 10 18 23 21 6 21 23 2 5 On Entrance 10 | . 4 6 7 10 10 10 14 19 26 10 1 30 2 2 Avg Prop Armor Cover (%) 13 | 41 . . . . 11 8 . 12 . . 21 12 . . Naked Turns 110 | . . . . . . . . . . 21 15 21 40 13 Heaviest Build 25 | 6 9 14 17 17 15 12 16 23 25 6 18 18 . . Greatest Support 40 | 40 40 40 40 40 40 16 17 25 25 8 28 28 3 28 Greatest Overweight (x) 1 | . . . . . . 1 . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 10 10 10 5 5 5 5 5 Average Capacity 7 | 7 8 8 8 8 8 5 7 10 8 5 5 5 5 5 Most Carried 10 | 8 8 8 8 8 7 5 9 10 10 5 5 5 5 5 Average Carried 6 | 4 7 7 7 7 6 4 7 7 8 5 4 5 5 4 Final Capacity 10 | 8 8 8 8 8 8 5 10 10 5 5 5 5 5 5 Final Carried 10 | 8 8 8 8 7 5 5 9 10 5 5 5 5 5 1 Class Distribution -------------------- 68% | Mutant 16% | Scavenger-Sprinter 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Sprinter | -8/Garrison Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Storage Mutant | -7/Garrison Mutant | -6/Factory Mutant | -6/Garrison Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Gar Fac Gar Fac Gar Matter Collected 629 | 200 . 62 58 10 60 186 44 . . . . 9 . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 527 | . . . 59 188 71 209 . . . . . . . . Parts 35 | . . . 1 9 3 22 . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Gar Fac Gar Fac Gar Combat Hostiles Destroyed 23 | . . . 1 7 2 13 . . . . . . . . Guns 18 | . . . 1 7 2 8 . . . . . . . . Cannons 5 | . . . . . . 5 . . . . . . . . Classes Destroyed 4 | . . . 1 2 1 . . . . . . . . . Recycler 1 | . . . . 1 . . . . . . . . . . Swarmer 21 | . . . . 7 1 13 . . . . . . . . Sentry 1 | . . . 1 . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . Best Kill Streak 5 | . . . 1 5 1 4 . . . . . . . . Combat Bots Only 4 | . . . 1 4 1 4 . . . . . . . . Max Kills in Single Turn 2 | . . . 1 2 1 1 . . . . . . . . Gunslinging 1 | . . . . 1 . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Gar Fac Gar Fac Gar Hostile Shots Fired 552 | . . . 21 35 33 121 12 2 89 25 153 49 5 7 Missed 195 | . . . 9 9 6 31 7 1 45 9 57 19 2 . Hits 357 | . . . 12 26 27 90 5 1 44 16 96 30 3 7 Melee 2 | . . . . . . . . . . 2 . . . . Projectile 355 | . . . 12 26 27 90 5 1 44 14 96 30 3 7 Critical Strikes 9 | . . . 1 1 1 . 1 . 1 1 1 2 . . Actively Blocked 2 | . . . 1 1 . . . . . . . . . . Damage Taken 4291 | . . . 183 212 290 701 79 18 639 267 1201 559 57 85 Core 1454 | . . . 36 38 24 146 13 . 106 236 342 389 57 67 Absorbed by Shields 50 | . . . . . . . . . . 39 . . . 11 Redirected to Shielding 41 | . . . 7 6 4 24 . . . . . . . . Core Remaining (%) 79 | 100 . 100 . 81 . . 66 . . 51 . . . . Volleys Fired 107 | . . . 5 21 19 55 6 . . . . 1 . . Largest 2 | . . . 2 2 2 2 2 . . . . 1 . . Hottest 100 | . . . 100 100 100 70 70 . . . . 50 . . Shots Fired 158 | . . . 10 42 32 63 10 . . . . 1 . . Gun 136 | . . . 10 42 32 42 10 . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . 1 . . Special 21 | . . . . . . 21 . . . . . . . . Kinetic 43 | . . . . . . 37 6 . . . . . . . Thermal 110 | . . . 10 42 32 26 . . . . . . . . Explosive 1 | . . . . . . . . . . . . 1 . . Electromagnetic 4 | . . . . . . . 4 . . . . . . . Robot Hit Streak 7 | . . . 4 7 6 7 2 . . . . 2 . . Robot Miss Streak 6 | . . . 1 3 4 4 6 . . . . 2 . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . 1 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . . . . . Shots Hit Robots 87 | . 6 . 8 22 17 29 4 . . . . 1 . . Core Hits 35 | . . . 2 10 4 16 . . . . . 3 . . Critical Kills 1 | . . . . . . 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 4 | . . . . . 2 2 . . . . . . . . Burn 2 | . . . . . 2 . . . . . . . . . Destroy 1 | . . . . . . 1 . . . . . . . . Sever 1 | . . . . . . 1 . . . . . . . . Melee Attacks 6 | . 6 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 6 | . 6 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 1168 | . . . 101 285 212 267 82 . . . 16 205 . . Guns 840 | . . . 101 285 212 160 82 . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 205 | . . . . . . . . . . . . 205 . . Melee . | . . . . . . . . . . . . . . . Ramming 16 | . . . . . . . . . . . 16 . . . Kinetic 185 | . . . . . . 135 50 . . . . . . . Thermal 730 | . . . 101 285 212 132 . . . . . . . . Explosive 205 | . . . . . . . . . . . . 205 . . Electromagnetic 32 | . . . . . . . 32 . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . 1 . . . 1 1 1 1 Average Corruption 1 | . . . . . . . 1 . . . 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . 1 1 . . Matter Fused 1 | . . . . . . . . . . . . 1 . . Energy Discharges 1 | . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 8 | . . . . . . . . . . . . 8 . . Projectiles . | . . . . . . . . . . . . . . . Explosions 8 | . . . . . . . . . . . . 8 . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 58 | . . . . . . . . . . . 8 50 . . Shots 2 | . . . . . . . . . . . . 2 . . Rammed 2 | . . . . . . 1 . . . . 1 . . . Targets Rammed 2 | . . . . . . 1 . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 270 | . . . 147 270 169 6 56 39 30 . . 11 . . Average Temperature 71 | . . . 71 93 88 4 25 19 13 . . 8 . . Received Heat Transfer 819 | . . . 36 . . . 63 . 183 114 282 132 9 . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . . Heat Transferred 2368 | . . . 296 851 777 444 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Gar Fac Gar Fac Gar Maximum Alert Level 1 | . . . . . . 1 . . . . . . . . Low Security (%) 94 | 100 100 100 100 100 100 70 100 100 100 100 100 100 100 100 Level 1 5 | . . . . . . 29 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 364 | . . . 30 105 45 364 172 66 11 64 33 10 2 . Initial 172 | . . . . . 37 9 172 66 11 . 33 10 . . Average 55 | . . . 6 59 23 189 142 49 2 11 7 7 . . Influence Increases 862 | . . . 30 165 65 435 65 . . 64 30 6 2 . Destroy 0b10 Robot/C 460 | . . . 20 140 40 260 . . . . . . . . Destroy 0b10 Robot/NC 5 | . . . . 5 . . . . . . . . . . Destroy Leader 50 | . . . 10 20 10 10 . . . . . . . . Successful Hack 21 | . . . . . . . 5 . . 14 . . 2 . Disable Machine 15 | . . . . . . 15 . . . . . . . . Anti-Garrison Action 50 | . . . . . . . . . . 50 . . . . Destroy Structure 6 | . . . . . . . . . . . . 6 . . Partial Spotted 30 | . . . . . . 15 15 . . . . . . . Lose Combat Pursuer 225 | . . . . . 15 135 45 . . . 30 . . . Influence Decreases 862 | . . . 30 70 145 96 272 121 26 . 79 21 2 . Entered New Map 378 | . . . . . 58 6 182 81 15 . 31 5 . . Time Decay 334 | . . . 30 70 67 . 80 40 10 . 35 . 2 . Lost Part 146 | . . . . . 20 90 10 . . . 10 16 . . Lost Ally 4 | . . . . . . . . . 1 . 3 . . . Squads Dispatched 7 | . 1 . 1 . . . 1 . 2 . 2 . . . Investigation 3 | . . . . . . . 1 . 1 . 1 . . . Extermination . | . . . . . . . . . . . . . . . Reinforcement 4 | . 1 . 1 . . . . . 1 . 1 . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Gar Fac Gar Fac Gar Distress Signals 3 | . . . . . 1 . 1 . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 115 | . . . 4 7 7 27 11 1 17 12 12 11 2 4 Peak Tracking Total 19 | . 2 . 3 4 4 7 7 1 19 12 10 11 2 4 Tactical Retreats 9 | . . . . . 1 4 2 . . . 2 . . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Gar Fac Gar Fac Gar Traps Triggered 5 | . . . . . . . . . . 3 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Gar Fac Gar Fac Gar Machines Disabled 1 | . . . . . . 1 . . . . . . . . Max in Single Turn 1 | . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Gar Fac Gar Fac Gar Machines Accessed 15 | . . . 1 . 1 1 3 1 3 1 2 . 2 . Terminals 10 | . . . 1 . . 1 3 1 2 1 1 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . Garrison Access 4 | . . . . . 1 . . . 1 . 1 . 1 . Total Hacks 33 | . . . 2 . 1 2 8 2 6 3 4 . 5 . Successful 19 | . . . 1 . 1 . 4 1 5 1 2 . 4 . Failed 14 | . . . 1 . . 2 4 1 1 2 2 . 1 . Catastrophic 2 | . . . . . . . . . . 1 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . Terminals 24 | . . . 2 . . 2 8 2 5 3 2 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . 4 . Garrison Access 5 | . . . . . 1 . . . 1 . 2 . 1 . Terminal Hacks 11 | . . . 1 . . . 4 1 4 1 . . . . Record 2 | . . . . . . . 2 . . . . . . . Part Schematic 1 | . . . . . . . . 1 . . . . . . Prototype ID Bank 3 | . . . 1 . . . 1 . 1 . . . . . Open Door 1 | . . . . . . . . . 1 . . . . . Emergency Access Points 3 | . . . . . . . 1 . 1 1 . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . 3 . Insert Component 1 | . . . . . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . . . . . 1 . Retrieve Study 1 | . . . . . . . . . . . . . 1 . Garrison Access Hacks 5 | . . . . . 1 . . . 1 . 2 . 1 . Unlock Access 4 | . . . . . 1 . . . 1 . 1 . 1 . Coupler Status 1 | . . . . . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 12 | . . . 1 . . 1 3 1 1 1 2 . 2 . Full Trace Events 4 | . . . . . . . 1 . 1 1 1 . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 1 . . . . 1 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . 1 . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Gar Fac Gar Fac Gar Used RIF Installer 2 | . . . . . . 1 . . . . . 1 . . Watcher Feeds 1 | . . . . . . . . . . . . 1 . . Robots Hacked 2 | . 2 . . . . . . . . . . . . . Non-combat 2 | . 2 . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . 4 . . . . . . . . . . . . . parse_system 2 | . 2 . . . . . . . . . . . . . no_distress 1 | . 1 . . . . . . . . . . . . . find_recycling 1 | . 1 . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Gar Fac Gar Fac Gar Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders 3 | . . . . . . . . . 2 . 1 . . . EXPLORE 2 | . . . . . . . . . 1 . 1 . . . RETURN 1 | . . . . . . . . . 1 . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Gar Fac Gar Fac Gar Active Infowar (turns) 666 | . 43 162 185 165 87 . . . . . 24 . . . Sensors 642 | . 43 162 185 165 87 . . . . . . . . . IFF 24 | . . . . . . . . . . . 24 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches 10 | . . . . . . . . . 8 . 2 . . . Drone Recoveries 6 | . . . . . . . . . 6 . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Gar Fac Gar Fac Gar Turns Passed 2012 | 69 160 162 185 165 155 341 171 82 90 82 195 97 40 18 Spaces Moved 2052 | 42 89 100 91 59 102 363 380 186 145 95 182 112 80 26 Core 282 | 10 . . . . . 1 . . . 51 78 37 80 25 Treads 397 | 32 89 100 91 59 26 . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 180 | . . . . . . . . . . . 104 75 . 1 Hover . | . . . . . . . . . . . . . . . Flight 1193 | . . . . . 76 362 380 186 145 44 . . . . Fastest Speed 24 | 50 160 160 160 160 37 31 29 24 24 37 50 50 50 50 Average Speed 64 | 133 160 160 160 160 68 33 30 28 28 44 78 83 50 51 Slowest Speed 160 | 160 160 160 160 160 160 117 34 32 37 50 100 100 50 90 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 38 | . . . . . 1 6 8 7 16 . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 17 | 3 19 29 18 16 13 36 27 5 32 23 8 21 4 8 Regions Visited 14 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 . . . 1 . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 6 | . . . . . . . . . . . . 6 . . Melee . | . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . AOE 6 | . . . . . . . . . . . . 6 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Gar Fac Gar Fac Gar Total 2512 | 53 103 102 120 90 157 488 422 207 181 134 234 111 79 31 Wait 172 | . . 1 21 1 19 26 18 23 27 1 35 . . . Move 1966 | 41 88 99 90 58 99 349 363 173 117 93 181 110 79 26 Hop 31 | . . . . . 1 6 8 5 11 . . . . . Pick Up 41 | 8 2 1 1 4 4 6 9 3 . . 3 . . . Fast Attach 40 | 4 3 . 1 . 1 15 4 1 6 . 5 . . . Attach 27 | . . 1 1 . 6 4 1 2 6 . 4 . . 2 Detach 22 | . . . . . 4 6 3 . 7 . 2 . . . Swap 6 | . 1 . 1 1 . 2 1 . . . . . . . Drop 44 | . 3 . . 5 4 12 9 . 7 1 3 . . . Fire 107 | . . . 5 21 19 55 6 . . . . 1 . . Melee 6 | . 6 . . . . . . . . . . . . . Ram 2 | . . . . . . 1 . . . . 1 . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 42 | . . . . . . . . . . 39 . . . 3 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 6 | . . . . . . 6 . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -8/Garrison -8/Materials -7/Factory -7/Storage -7/Garrison -6/Factory -6/Garrison -6/Factory -6/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 16) 230 | -10/Materials | Entered Mines 234 | -10/Mines | Met a Derelict bent on vengeance 315 | -10/Mines | Build established: Mutant 374 | -10/Mines | Discovered new exit (range 9) 392 | -10/Mines | Entered Materials 392 | -9/Materials | Evolved 2 slots: Utility x2 558 | -9/Materials | Discovered new exit (range 10) 577 | -9/Materials | Entered Mines 686 | -9/Mines | Discovered new exit (range 13) 742 | -9/Mines | Entered Materials 742 | -8/Materials | Evolved 2 slots: Propulsion x2 860 | -8/Materials | Lost 4 parts (1p1n1u1w) 896 | -8/Materials | Identified exit to Garrison 897 | -8/Materials | Entered Garrison 917 | -8/Garrison | Installed Relay Interface Framework 921 | -8/Garrison | Triggered checkpoint 999 | -8/Garrison | Triggered checkpoint 1095 | -8/Garrison | Lost 5 parts (1p2n1u1w) 1206 | -8/Garrison | Lost 3 parts (1p1n1u) 1231 | -8/Garrison | Discovered new exit (range 10) 1233 | -8/Garrison | Triggered checkpoint 1238 | -8/Garrison | Entered Materials 1401 | -8/Materials | Discovered new exit (range 16) 1409 | -8/Materials | Entered Factory 1409 | -7/Factory | Evolved 2 slots: Propulsion x2 1480 | -7/Factory | Discovered new exit (range 15) 1491 | -7/Factory | Entered Storage 1581 | -7/Storage | Identified exit to Garrison 1581 | -7/Storage | Entered Garrison 1596 | -7/Garrison | Lost 7 parts (7n) 1627 | -7/Garrison | Triggered checkpoint 1651 | -7/Garrison | Discovered new exit (range 10) 1663 | -7/Garrison | Entered Factory 1663 | -6/Factory | Evolved 2 slots: Utility x2 1798 | -6/Factory | Found Prototype Launcher 1798 | -6/Factory | Identified Scatter Rocket Array 1850 | -6/Factory | Identified exit to Garrison 1858 | -6/Factory | Entered Garrison 1875 | -6/Garrison | Expanded RIF knowledge: Watcher Feeds 1928 | -6/Garrison | Spotted B-75 Beast 1933 | -6/Garrison | Triggered checkpoint 1933 | -6/Garrison | Triggered checkpoint 1938 | -6/Garrison | Core integrity fell below 50% 1945 | -6/Garrison | Core integrity fell below 20% 1951 | -6/Garrison | Discovered new exit (range 8) 1955 | -6/Garrison | Entered Factory 1965 | -6/Factory | Lost 5 parts (1p2n1u1w) 1995 | -6/Factory | Identified exit to Garrison 1995 | -6/Factory | Entered Garrison 2013 | -6/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- Scanning Arm. Huge Wheel+... Ready to analyze. >>Scanalyze Scanning: Arm. Huge Wheel+... Schematic downloaded. 01974_ ALERT: All DSF locations entering lockdown mode. 01988_ Detecting nearby Garrison Access. 01995_ Connecting with Garrison Access... >>Unlock Access door unlocked. 01995_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 02008_ Triggered Stasis Trap. 02008_ A bubble of rippling energy engulfs the area. 02008_ Field strength at 94. 02010_ Field strength at 88. 02011_ Field strength at 56. 02012_ Field strength at 24. 02013_ Stasis field depleted. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????? #???????????????? | | ############################## #???????????????? | | #???????????????? | | @ #???????????????? | | #???????????????? | | ####################ss###########???????????????? | | #??????????????????# #?????????????????????????? | | ##??????????????????# "?????????????????????????? | | ????????????????????# "?????????????????????????? | | ????????????????????# "?????????????????????????? | | ????????????????????# #?????????????????????????? | | ????????????????????# #?????????????????????????? | | ????????????????????# #?????????????????????????? | | ????????????????????# #?????????????????????????? | | ????????????????????# #?????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????? #?????????????????????????? | | ????????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 16 Energy Capacity 575 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Evasion (%) 65 Targeting Accuracy 6 Target Analysis 7 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Imp. Particle Charger | -7/Factory | Hacked Arm. Huge Wheel | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Arm. Huge Wheel | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Join The Dark Side Junior Dev Let Me Out Of Here You Will Be Upgraded Challenges ------------ None Game ------ Seed XenonPrecisionTearclaws Manual? 0 Play Time 00:46:30 Cumulative 49.1 hours Start 2025.10.31 @ 13:07:05 End 2025.10.31 @ 14:07:45 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 104 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 38 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a5e0bbe1-97a2-493f-9ffe-5223b579ddc5