Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.20 @ 18:30:40 Player: weedlord420 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (534) 534 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1894 Bonus ------- None Cogmind --------- Core Integrity 350/400 Matter 390/400 Energy 280/280 System Corruption 1% Temperature Cool (0) Movement Treading (250) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Armored Treads Armored Treads > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Medium Matter Pod Hardlight Generator > --- WEAPON (2) ------- Pulse Rifle Axe > --- INVENTORY (15) --- Reinforced Ion Engine Light Angular Momentum Engine Armored Treads Wheel Wheel Compact Wheel Armored Wheel Large Matter Pod (150) Hardlight Generator Improved Trap Extractor (0/6) Spread Laser Pulse Rifle Beamcaster Improved Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Medium Storage Unit Medium Matter Pod Hardlight Generator Improved Trap Extractor > --- WEAPON ----------- Improved Medium Laser Beamcaster > --- INVENTORY -------- Ion Engine Light Angular Momentum Engine Armored Treads Wheel Wheel Large Matter Pod Hardlight Generator Pulse Rifle Pulse Rifle Axe [Rating: 28] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Compact Wheel Utility Medium Matter Pod Device Hardlight Generator Storage Medium Matter Pod Weapon Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Axe Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 39 | 6 4 8 21 Power 8 | 1 1 1 5 Engine 5 | 1 . 1 3 Core 3 | . 1 . 2 Reactor . | . . . . Propulsion 7 | 2 . 3 2 Treads 2 | . . . 2 Leg . | . . . . Wheel 5 | 2 . 3 . Hover . | . . . . Flight . | . . . . Utility 7 | 1 1 1 4 Device 3 | . . . 3 Storage 4 | 1 1 1 1 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 17 | 2 2 3 10 Energy Gun 7 | . . 1 6 Energy Cannon . | . . . . Ballistic Gun 5 | 2 . 2 1 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon 1 | . 1 . . Slashing Weapon 3 | . . . 3 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . . 3 Corrupted Parts 2 | . . 2 . System Corruption 4 | . . 4 . Parts Lost 4 | . 3 . 1 Power 2 | . 1 . 1 Propulsion 1 | . 1 . . Utility . | . . . . Weapon 1 | . 1 . . Highest Loss Streak 3 | . 3 . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 82 92 99 Engine 6 | . 12 . 6 Core 5 | . . 14 4 Treads 13 | . . . 21 Wheel 10 | . 27 23 . Device 13 | . . . 21 Storage 20 | . 14 24 22 Energy Gun 9 | . . . 16 Ballistic Gun 11 | . 17 26 4 Impact Weapon 1 | . 5 1 . Slashing Weapon 1 | . . . 1 Peak Build Rating 28 | 6 7 16 28 Average Rating 18 | 3 6 9 25 On Entrance 7 | . 6 7 16 Naked Turns . | . . . . Heaviest Build 42 | 14 20 28 42 Greatest Support 40 | 32 32 26 40 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 10 10 15 Average Capacity 11 | 6 9 10 13 Most Carried 14 | 5 10 10 14 Average Carried 10 | 3 7 9 11 Final Capacity 15 | 8 10 10 15 Final Carried 14 | 3 10 10 14 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 986 | 250 249 246 241 Remotely . | . . . . Salvage Created 1292 | . 319 250 723 Parts 69 | . 12 14 43 Haulers Intercepted 6 | . 1 . 5 Recyclers Shooed 5 | . . 2 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 21 | . 10 3 8 Melee 3 | . 3 . . Guns 14 | . 3 3 8 AOE 3 | . 3 . . Classes Destroyed 10 | . 5 3 2 Worker 2 | . . 2 . Builder 2 | . 2 . . Tunneler 2 | . . 2 . Hauler 6 | . 1 . 5 Recycler 5 | . . 1 4 Operator 1 | . 1 . . Watcher 1 | . . . 1 Swarmer 14 | . 6 3 5 Grunt 4 | . 4 . . Sentry 3 | . . . 3 Best Kill Streak 5 | . 5 5 5 Combat Bots Only 4 | . 4 3 4 Max Kills in Single Turn 3 | . 3 1 1 Gunslinging . | . . . . Exploded 3 | . 3 . . Melee 1 | . 1 . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 129 | . 52 12 65 Missed 34 | . 12 6 16 Damage Taken 1128 | . 480 126 522 Core 223 | . 132 41 50 Absorbed by Shields 8 | . . . 8 Core Remaining (%) 65 | 100 . 30 . Volleys Fired 69 | 1 13 18 37 Largest 2 | 2 2 2 2 Hottest 128 | 40 40 40 128 Shots Fired 132 | 2 24 37 69 Gun 130 | 2 22 37 69 Cannon . | . . . . Launcher 2 | . 2 . . Special . | . . . . Kinetic 64 | 2 22 36 4 Thermal 66 | . . 1 65 Explosive 2 | . 2 . . Electromagnetic . | . . . . Robot Hit Streak 13 | . 3 5 13 Robot Miss Streak 4 | . 4 4 4 Penetration Max . | . . . . Secondary Targets 3 | . . 2 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 105 | . 29 20 56 Core Hits 55 | . 11 10 34 Critical Kills 1 | . 1 . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 4 | . 2 . 2 Burn 1 | . . . 1 Smash 2 | . 2 . . Sever 1 | . . . 1 Melee Attacks 27 | . 22 . 5 Impact 22 | . 22 . . Slashing 5 | . . . 5 Piercing . | . . . . Sneak Attacks 4 | . 3 . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2084 | . 832 262 990 Guns 1296 | . 137 262 897 Cannons . | . . . . Explosions 171 | . 171 . . Melee 617 | . 524 . 93 Ramming . | . . . . Kinetic 443 | . 137 262 44 Thermal 853 | . . . 853 Explosive 171 | . 171 . . Electromagnetic . | . . . . Impact 524 | . 524 . . Slashing 93 | . . . 93 Piercing . | . . . . Highest Corruption 4 | . . 4 1 Average Corruption 1 | . . 3 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . . . 7 Message Errors 4 | . . . 4 Matter Fused 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Alerts 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 141 | . 102 . 39 Projectiles . | . . . . Explosions . | . . . . Melee 141 | . 102 . 39 Knockbacks 2 | . 2 . . Impact 2 | . 2 . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 25 | . 25 . . Shots 2 | . 2 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 276 | . 6 38 276 Average Temperature 61 | . 5 25 62 Received Heat Transfer 337 | . 198 . 139 Siege Activations . | . . . . Robots Corrupted 4 | . 4 . . Combat Hostiles 1 | . 1 . . Parts Fried 8 | . 8 . . Impact Corruptions 7 | . 7 . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1718 | . . . 1718 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 239 | . 239 121 158 Initial 26 | . . 26 . Average 63 | . 91 94 46 Maximum Alert Level 1 | . 1 . . Low Security (%) 96 | 100 81 100 100 Level 1 3 | . 18 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . . 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 12 3 22 Peak Tracking Total 7 | . 5 3 7 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 3 | . . 1 2 Terminals 2 | . . . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . . 1 6 Successful 4 | . . 1 3 Failed 3 | . . . 3 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 5 | . . . 5 Terminals 6 | . . . 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . . 1 2 Open Door 1 | . . 1 . Terminal Index 1 | . . . 1 Locate Traps 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . . 1 Terminals 1 | . . . 1 Operators 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events 1 | . . . 1 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 31 | . . 31 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2341 | 42 465 436 1398 Spaces Moved 1199 | 33 345 322 499 Core 14 | 14 . . . Treads 489 | . . . 489 Legs . | . . . . Wheels 696 | 19 345 322 10 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 90 95 Average Speed 147 | 78 100 99 214 Slowest Speed 250 | 100 115 115 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 3 59 48 49 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 3 | . . . 3 Terrain Destroyed 20 | . 17 . 3 Melee 3 | . . . 3 Projectile . | . . . . AOE 17 | . 17 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1592 | 44 400 402 746 Wait 202 | . 6 42 154 Move 1196 | 32 344 321 499 Hop . | . . . . Pick Up 38 | 5 9 6 18 Fast Attach 8 | 4 1 2 1 Attach 8 | 2 . 1 5 Detach . | . . . . Swap 23 | . 3 5 15 Drop 21 | . 2 7 12 Fire 69 | 1 13 18 37 Melee 27 | . 22 . 5 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 8) 318 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 16) 490 | -10/Materials | Core integrity fell below 50% 508 | -10/Materials | Entered Mines 526 | -10/Mines | Lost 3 parts (1p1n1w) 534 | -10/Mines | Learned Materials emergency access door positions 682 | -10/Mines | Discovered new exit (range 8) 810 | -10/Mines | Received a Mining Laser from a helpful Derelict 898 | -10/Mines | Discovered new exit (range 10) 916 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 944 | -10/Mines | Entered Materials 944 | -9/Materials | Evolved 2 slots: Utility x2 1635 | -9/Materials | Discovered new exit (range 9) 2302 | -9/Materials | Discovered new exit (range 10) 2342 | -9/Materials | Self-destructed Last Messages --------------- 02046_ LPBVK>47G=YOYECGKZ%IH,I|EZ= X 02081_ Connecting with Terminal... 02146_ A-02 Transporter sends out distress signal. 02151_ A-02 Transporter destroyed. 02159_ Acquired Prototype Ballistic Gun. 02180_ Identified Imp. Assault Rifle. 02181_ Connecting with Terminal... 02193_ Critical hit (Burn: +26). 02195_ Y-45 Defender destroyed. 02200_ Acquired 19 matter. 02205_ K-01 Serf collects debris. 02292_ Connecting with Terminal... >>Traps(Locate) Found 2 traps in 2 arrays: 1x Alarm Trap 1x Blade Trap Map updated. 02302_ EXIT=FOUND 02320_ 5JLZAS>Q=UY,W11R DK|>KIDAH ZMXFG Map ----- +----------------------------------------------------+ | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | #######?????????????????????? | | # ?????????????????????? | | # """ #??????????????????? | | #[[[ """ # ???????????????? | | #[[[ """ # ??????????????? | | #[[[ + #??????????????? | | # """ #^ #?????????????## | | # """ # #?????????????# | | #! @""" # #?????????????# | | # # #?????????????# | | ?####+#### #?????????????# | | ????# #??# #?????????????# | | ????# #??# +?????????????## | | ????# #??# #??????????????# | | ????# #??# #??????????????# | | ????# #??# ################ | | ??###+#### # # ## | | ??# # # # """ # | | ??# # # """ """ # | | ??# + + T"" """ + | | ??# """ #^ # ""# # | | ??# """ # # # """ # | | ??# """ # ###+#### """ ## | | ??######## #??????# """ ## | | ?????????# #??????# ## | | ?????????# #??????# """ ## | | ?????????+ +??????# """ ## | | ?????????# #??????# """ ## | | ?????????# < #??????# ## | | ?????????# #??????######### | | ?????????#####??????????????# | | ????????????????????????????# | | ????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 18 Energy Capacity 280 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactiveGrenadeDevice Manual? 0 Play Time 00:14:35 Cumulative 79.2 hours Start 2024.10.20 @ 16:52:02 End 2024.10.20 @ 18:30:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 130 Rogue 129 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 51 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e0147392-040c-4be2-8fa3-753a3aacb54b