Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.02 @ 16:39:25 Player: Cinder Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (132) 660 Value Destroyed (4019) 4019 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (1795) 1795 TOTAL SCORE: 13234 Bonus ------- High Alert Combat Kills 93 Follower Combat Kills 202 Entered DSFs 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 96/1000 Matter 300/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Advanced Hacking Suite Advanced Hacking Suite System Shield Vortex Driver Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Wheel Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Advanced Heat Sink Huge Storage Unit Particle Charger Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Plasma Rifle Wave Gun Heavy Ion Cannon > --- INVENTORY -------- Improved Deuterium Engine Neutrino Core Wheel Wheel Wheel Wheel Compact Wheel Huge Storage Unit Large Battery High-capacity Matter Pod Improved Signal Interpreter Particle Charger Hardened Medium Armor Plating Makeshift Light Armor Plating Makeshift Light Armor Plating Point Defense System Advanced Hacking Suite Advanced Hacking Suite System Shield Heavy EM Shotgun Tesla Rifle Thermic Laser Vortex Driver Vortex Driver Rocket Launcher [Rating: 69] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Wave Gun Energy Cannon Advanced Beam Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Upp Upp War Pro Slots Evolved 10 | . . . 2 . . . 2 2 2 . . . 2 . . . . Power 1 | . . . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . . . 1 1 . . . . . . . . . Utility 6 | . . . 2 . . . 1 . 2 . . . 1 . . . . Weapon 1 | . . . . . . . . 1 . . . . . . . . . Parts Attached 91 | 7 8 2 19 . . . 12 10 6 . . . 4 6 5 1 11 Power 12 | 1 1 . 2 . . . 2 . . . . . 1 3 1 . 1 Engine 9 | 1 1 . 1 . . . 2 . . . . . 1 2 1 . . Core 3 | . . . 1 . . . . . . . . . . 1 . . 1 Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 21 | 2 2 1 3 . . . 2 4 1 . . . . 1 . . 5 Treads . | . . . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . Wheel 19 | . 2 1 3 . . . 2 4 1 . . . . 1 . . 5 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 37 | 2 2 . 9 . . . 6 4 3 . . . 2 2 2 1 4 Device 13 | 1 . . 2 . . . 2 2 2 . . . . 1 1 1 1 Storage 7 | 1 1 . 4 . . . 1 . . . . . . . . . . Processor 3 | . 1 . . . . . . 1 . . . . 1 . . . . Hackware . | . . . . . . . . . . . . . . . . . . Protection 14 | . . . 3 . . . 3 1 1 . . . 1 1 1 . 3 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 21 | 2 3 1 5 . . . 2 2 2 . . . 1 . 2 . 1 Energy Gun 13 | 2 3 1 1 . . . 1 . 1 . . . 1 . 2 . 1 Energy Cannon 6 | . . . 3 . . . . 2 1 . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 2 | . . . 1 . . . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 . . . 2 . 2 . . . . . . . . Parts Lost 50 | . 1 3 7 . . . 1 1 . . . 2 2 3 2 . 28 Power 4 | . . 1 . . . . . . . . . . . . . . 3 Propulsion 14 | . . 1 2 . . . . 1 . . . 1 . 1 . . 8 Utility 18 | . . . 3 . . . 1 . . . . . 1 2 1 . 10 Weapon 14 | . 1 1 2 . . . . . . . . 1 1 . 1 . 7 Highest Loss Streak 11 | . 1 2 4 . . . 1 1 . . . 2 1 3 1 . 11 To Critical Strikes 2 | . . 1 . . . . . . . . . . . . . . 1 Average Backups 20 | 2 9 13 15 22 23 24 23 24 24 25 25 24 23 24 21 22 18 Power 1 | . 1 2 1 2 2 2 2 1 2 2 2 2 2 2 2 2 1 Propulsion 3 | 1 2 2 3 3 4 4 3 3 4 4 4 3 3 4 5 5 3 Utility 9 | . 2 4 6 11 11 11 10 12 11 12 12 12 11 11 9 9 9 Weapon 5 | . 3 4 4 6 6 7 7 6 6 7 7 7 6 6 5 5 4 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 27 | . 3 1 3 . . . 4 2 2 . . 2 1 . . . 9 Power 6 | . 1 . 1 . . . 2 1 . . . . . . . . 1 Propulsion 1 | . . . . . . . . . 1 . . . . . . . . Utility 11 | . . 1 2 . . . . . . . . 2 . . . . 6 Weapon 9 | . 2 . . . . . 2 1 1 . . . 1 . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 98 95 100 100 100 98 99 93 93 93 92 91 87 91 94 60 Engine 7 | . 14 13 8 . . . 4 7 6 6 6 6 10 10 11 11 4 Core 2 | . . . 1 11 11 11 4 . . . . . . . . . 1 Leg 1 | . 10 . . . . . . . . . . . . . . . . Wheel 20 | . 17 27 21 22 22 22 27 29 20 20 20 20 17 16 17 17 14 Device 18 | . 1 . 18 22 22 22 25 21 20 26 26 26 22 17 20 26 8 Storage 8 | . 14 14 11 11 11 11 9 7 6 6 6 6 5 5 5 5 4 Processor 3 | . 12 14 1 . . . . 1 5 . . . 5 5 5 2 . Protection 9 | . . . 10 11 11 11 9 7 12 13 13 13 11 11 11 11 12 Energy Gun 7 | . 28 28 5 . . . 2 . . . . . . 5 12 11 9 Energy Cannon 12 | . . . 16 21 22 22 11 22 20 20 20 19 14 10 2 4 1 Peak Build Rating 69 | 7 12 12 17 18 18 18 26 38 52 52 52 53 62 60 66 69 69 Average Rating 34 | 5 9 10 13 17 17 18 22 31 48 52 51 51 59 58 62 66 44 On Entrance 34 | . 7 11 9 17 17 18 18 26 38 52 52 52 47 58 60 63 69 Avg Prop Armor Cover (%) 2 | . . . . . . . . . . . . 2 . . . . . Naked Turns 39 | . . . . . . . . . . . . . . . . . 39 Heaviest Build 146 | 15 33 33 99 97 97 97 106 116 129 129 129 129 146 142 141 145 145 Greatest Support 60 | 20 20 20 20 20 20 20 30 42 50 50 50 50 50 54 54 54 60 Greatest Overweight (x) 8 | . 2 1 4 4 4 4 3 2 2 2 2 3 2 3 2 2 8 Average Overweight (x) 2 | . . 1 2 4 4 4 3 2 2 2 2 2 2 2 2 2 1 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 12 15 20 25 25 25 25 25 25 25 25 25 25 25 25 25 23 Most Carried 25 | 4 14 15 22 23 24 24 25 25 25 25 25 25 25 25 23 25 25 Average Carried 20 | 2 9 13 15 22 23 24 23 24 24 25 24 24 23 24 21 22 18 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 14 13 22 23 24 24 25 25 25 25 25 24 25 23 20 25 5 Class Distribution -------------------- 42% | Scavenger-Tank 32% | Scavenger-Mutant 18% | Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Tank | -6/Factory Scavenger-Tank | -6/Waste Scavenger-Tank | -6/Factory Scavenger-Tank | -6/DSF Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Mutant | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Upp Upp War Pro Matter Collected 2388 | 270 265 15 227 31 . . 335 425 42 . . 94 82 165 231 20 186 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 3953 | 15 426 173 712 39 . . 489 476 42 . . 230 232 139 399 . 581 Parts 214 | 2 18 13 45 6 . . 42 26 7 . . 15 7 3 14 . 16 Haulers Intercepted 4 | . 1 . 1 . . . 2 . . . . . . . . . . Recyclers Shooed 2 | . . . 1 . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . . . . . . . 17 . 10 Prevented 2 | . . . . . . . . . . . . . . . . . 2 Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Upp Upp War Pro Combat Hostiles Destroyed 100 | . 11 6 13 4 . . 18 6 1 . . 6 3 5 14 . 13 Guns 32 | . 9 6 4 . . . 2 . . . . . 1 1 6 . 3 Cannons 16 | . . . 6 . . . 1 3 1 . . 3 1 . 1 . . AOE 48 | . 2 . 3 4 . . 15 3 . . . 3 . 4 7 . 7 Classes Destroyed 15 | 1 4 . 4 . . . 3 2 . . . . 1 . . . . Worker 15 | . 1 2 3 1 . . 4 4 . . . . . . . . . Builder 2 | . . . 1 . . . . 1 . . . . . . . . . Tunneler 3 | 1 1 . . . . . . 1 . . . . . . . . . Hauler 4 | . 1 . 1 . . . 2 . . . . . . . . . . Recycler 1 | . . . . . . . . 1 . . . . . . . . . Operator 1 | . . . . . . . . . . . . . 1 . . . . Watcher 6 | . . . 2 . . . 2 2 . . . . . . . . . Swarmer 48 | . 5 6 3 4 . . 8 4 . . . 3 . . 11 . 4 Grunt 29 | . 6 . 5 . . . 6 . . . . . 1 5 2 . 4 Brawler 3 | . . . . . . . 1 . . . . . . . 1 . 1 Duelist 3 | . . . 1 . . . . . . . . . . . . . 2 Sentry 9 | . . . 4 . . . 1 1 . . . 1 1 . . . 1 Specialist 3 | . . . . . . . 1 . . . . 2 . . . . . Hunter 2 | . . . . . . . 1 . . . . . . . . . 1 Programmer 3 | . . . . . . . . 1 1 . . . 1 . . . . Decomposer 1 | . . . . . . . . . . . . . . 1 . . . Best Kill Streak 10 | 1 6 3 5 4 . . 10 5 1 . . 3 2 5 5 . 8 Combat Bots Only 8 | . 6 3 3 4 . . 7 4 1 . . 3 2 5 5 . 8 Max Kills in Single Turn 4 | 1 2 1 2 4 . . 4 3 1 . . 2 1 2 3 . 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . Exploded 4 | . 2 . 2 4 . . 3 3 . . . 2 . 2 2 . 2 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Upp Upp War Pro Hostile Shots Fired 672 | . 55 16 38 4 . . 61 11 13 . . 60 56 29 73 4 252 Missed 212 | . 17 2 13 1 . . 28 2 3 . . 20 17 8 15 1 85 Hits 460 | . 38 14 25 3 . . 33 9 10 . . 40 39 21 58 3 167 Melee 16 | . . . 4 . . . . . . . . . . . . . 12 Projectile 444 | . 38 14 21 3 . . 33 9 10 . . 40 39 21 58 3 155 Critical Strikes 18 | . . 1 1 . . . . 1 . . . . . 1 1 . 13 Part Disruptions 1 | . . . . . . . . . . . . 1 . . . . . Damage Taken 7094 | . 372 124 519 53 . . 361 165 48 . . 561 535 299 625 47 3385 Core 1225 | . 100 34 99 . . . 24 28 . . . 36 54 14 39 17 780 Absorbed by Shields 948 | . . . . . . . 94 61 18 . . 135 134 110 236 17 143 Regen/Repaired (Parts) 174 | . . . . . . . . . . . . . . . . 174 . Core Remaining (%) 84 | 100 . 46 . . . 75 95 96 . . . 95 . . . . . Volleys Fired 206 | 1 31 13 42 4 . . 22 19 2 . . 10 9 11 15 . 27 Largest 3 | 2 2 2 2 2 . . 2 3 3 . . 3 3 3 3 . 3 Hottest 241 | 100 100 90 128 128 . . 129 213 180 . . 180 226 226 221 . 241 Shots Fired 443 | 2 62 26 80 8 . . 41 51 4 . . 23 27 21 40 . 58 Gun 204 | 2 62 26 29 . . . 3 . . . . . 3 5 26 . 48 Cannon 192 | . . . 49 7 . . 21 50 4 . . 21 24 6 6 . 4 Launcher 47 | . . . 2 1 . . 17 1 . . . 2 . 10 8 . 6 Special . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Thermal 303 | 2 42 . 49 7 . . 24 50 4 . . 21 27 11 31 . 35 Explosive 47 | . . . 2 1 . . 17 1 . . . 2 . 10 8 . 6 Electromagnetic 93 | . 20 26 29 . . . . . . . . . . . 1 . 17 Robot Hit Streak 22 | 1 17 8 12 5 . . 4 7 8 . . 10 22 5 14 . 9 Robot Miss Streak 4 | 1 3 2 3 1 . . 4 2 . . . 2 1 2 4 . 4 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 263 | 1 44 14 49 6 . . 16 22 1 . . 15 21 13 23 . 38 Core Hits 199 | 1 16 8 23 5 . . 38 16 1 . . 12 7 17 18 . 37 Critical Kills 2 | . . . . . . . . 2 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 12 | 1 2 . . . . . . 2 . . . . . . 4 . 3 Burn 8 | 1 . . . . . . . . . . . . . . 4 . 3 Meltdown 2 | . . . . . . . . 2 . . . . . . . . . Corrupt 2 | . 2 . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 9995 | 12 632 206 1120 301 . . 1924 696 33 . . 734 629 884 1134 . 1690 Guns 2311 | 12 569 186 283 . . . 40 . . . . . 79 96 396 . 650 Cannons 2533 | . . . 542 96 . . 113 537 33 . . 374 550 102 157 . 29 Explosions 5131 | . 63 . 295 205 . . 1771 159 . . . 360 . 686 581 . 1011 Melee . | . . . . . . . . . . . . . . . . . . Ramming 20 | . . 20 . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Thermal 4390 | 12 461 . 634 96 . . 490 537 33 . . 374 629 198 526 . 400 Explosive 4639 | . . . 203 205 . . 1434 159 . . . 360 . 686 581 . 1011 Electromagnetic 946 | . 171 186 283 . . . . . . . . . . . 27 . 279 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . . . 1 16 16 17 2 2 2 2 4 Average Corruption 3 | . . . . . . . . . 1 9 16 16 1 2 2 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 32 | . . . . . . . . . . 4 2 8 . 5 5 . 8 Message Errors 4 | . . . . . . . . . . . . 1 . 1 1 . 1 Matter Fused 8 | . . . . . . . . . . . 1 2 . 2 2 . 1 Heat Flow Errors 5 | . . . . . . . . . . 1 . 2 . . 1 . 1 Energy Discharges 4 | . . . . . . . . . . . . . . 1 . . 3 Data Loss (minor) 7 | . . . . . . . . . . 2 1 2 . . 1 . 1 Data Loss (major) 2 | . . . . . . . . . . 1 . . . 1 . . . Weapon Failures 2 | . . . . . . . . . . . . 1 . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 366 | . 5 . 86 . . . 194 3 . . . 10 43 . 25 . . Projectiles 85 | . . . 39 . . . . 3 . . . . 43 . . . . Explosions 281 | . 5 . 47 . . . 194 . . . . 10 . . 25 . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 307 | . 26 10 158 30 . . 28 . . . . . . 7 48 . . Shots 11 | . 1 . 4 1 . . 1 . . . . . . 1 3 . . Rammed 1 | . . 1 . . . . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 640 | 39 258 198 244 84 . . 12 207 27 102 . 173 150 198 510 . 640 Average Temperature 97 | 24 101 72 67 33 . . 4 55 18 74 . 90 44 95 138 . 191 Received Heat Transfer 975 | . 84 . 75 . . . 72 . . . . 4 63 130 89 . 458 Effects 9 | . . . . . . . . . . . . . . . 4 . 5 Shutdowns 3 | . . . . . . . . . . . . . . . 1 . 2 Energy Bleed 2 | . . . . . . . . . . . . . . . 1 . 1 Interference 3 | . . . . . . . . . . . . . . . 2 . 1 Damage (core) 1 | . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . 2 Parts Fried 4 | . . 1 2 . . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 5 | . 1 . . . . . . 2 . . . . 1 . . . 1 Combat Hostiles 2 | . . . . . . . . . . . . . 1 . . . 1 Parts Melted 20 | . 4 . 3 . . . . 3 . . . . 3 . 5 . 2 Heat Transferred 8519 | 111 1284 . 1186 185 . . 496 942 50 . . 585 920 348 1266 . 1146 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . 2 . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Upp Upp War Pro Maximum Alert Level 3 | . . . . . . . 3 1 . . . . . . . . . Low Security (%) 79 | 100 100 100 100 100 . 100 47 . 100 100 100 100 100 . . . . Level 1 15 | . . . . . . . . 100 . . . . . . . . . Level 2 4 | . . . . . . . 46 . . . . . . . . . . Level 3 . | . . . . . . . 6 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 800 | 5 174 97 146 111 . . 800 384 123 7 5 149 77 . . . . Initial 359 | . 3 52 37 10 . . . 359 123 7 . . 77 . . . . Average 110 | . 32 64 61 35 . . 340 313 42 . 3 43 46 . . . . Influence Increases 3663 | 5 370 165 479 106 . . 978 231 61 . 5 169 105 110 415 69 395 Destroy 0b10 Robot/C 2100 | . 220 120 260 80 . . 420 120 20 . . 120 60 100 280 40 260 Destroy 0b10 Robot/NC 160 | 5 15 10 35 5 . . 40 45 . . . . 5 . . . . Destroy Leader 390 | . 32 20 86 10 . . 88 34 10 . . 20 20 10 30 . 30 Allied During Kill 29 | . . . . . . . 15 . . . . . . . . 14 . Successful Hack 89 | . 28 . 5 . . . 15 20 . . 5 . 16 . . . . Disable Machine 255 | . 60 . 60 . . . 120 . 15 . . . . . . . . Anti-Garrison Action 150 | . . . . . . . 150 . . . . . . . . . . Destroy Structure 160 | . . . 18 11 . . 100 12 1 . . 14 4 . . . . Lose Combat Pursuer 330 | . 15 15 15 . . . 30 . 15 . . 15 . . 105 15 105 Influence Decreases 3588 | . 241 202 549 133 . . 186 769 295 20 5 20 222 114 240 241 351 Entered New Map 1063 | . 2 82 60 17 . . . 433 131 13 . . 72 13 6 203 31 Time Decay 2112 | . 229 90 419 116 . . 156 326 164 7 5 . 130 91 214 28 137 Lost Part 383 | . 10 30 70 . . . 10 10 . . . 20 20 10 20 . 183 Lost Ally 30 | . . . . . . . 20 . . . . . . . . 10 . Squads Dispatched 14 | . 1 . 2 . . . 5 2 1 . . 1 . . 1 . 1 Investigation 4 | . 1 . 1 . . . 1 1 . . . . . . . . . Extermination 2 | . . . . . . . . 1 1 . . . . . . . . Reinforcement 3 | . . . 1 . . . 1 . . . . 1 . . . . . Assault 4 | . . . . . . . 2 . . . . . . . 1 . 1 Garrison 1 | . . . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Upp Upp War Pro Distress Signals 4 | . 1 . 2 . . . 1 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 176 | . 24 7 18 4 . . 26 8 2 6 . 9 11 5 20 11 25 Peak Tracking Total 11 | . 7 3 3 4 . . 5 3 1 5 . 6 7 5 9 11 10 Tactical Retreats 16 | . 1 1 1 . . . 2 . 1 2 . 1 . . 3 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Upp Upp War Pro Traps Triggered 11 | . 3 . 1 . . . . 2 1 . . 3 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Upp Upp War Pro Machines Disabled 18 | . 4 . 4 . . . 9 . 1 . . . . . . . . Max in Single Turn 6 | . 1 . 3 . . . 6 . 1 . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Upp Upp War Pro Machines Accessed 32 | . 6 . 5 . 2 . 4 7 1 . 1 . 2 . . 4 . Terminals 18 | . 6 . 4 . . . 4 2 . . 1 . 1 . . . . Fabricators 4 | . . . . . . . . 3 . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . . 1 1 . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . Total Hacks 63 | . 12 . 11 . 2 . 11 12 1 . 1 . 2 . . 11 . Successful 36 | . 8 . 5 . 2 . 4 2 1 . 1 . 2 . . 11 . Failed 27 | . 4 . 6 . . . 7 10 . . . . . . . . . Catastrophic 8 | . 1 . 1 . . . 1 5 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 39 | . 12 . 9 . 1 . 5 10 . . . . 2 . . . . Terminals 38 | . 12 . 9 . . . 11 4 . . 1 . 1 . . . . Fabricators 6 | . . . . . . . . 5 . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 2 . . . . 2 1 . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . Terminal Hacks 19 | . 2 . . . 2 . 2 . . . 1 . 1 . . 11 . Record 1 | . . . . . 1 . . . . . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . . . . . . . . . . . . . . . . 9 . Open Door 2 | . . . . . . . . . . . . . . . . 2 . Open DSF 1 | . . . . . . . . . . . 1 . . . . . . Branch Access Points 2 | . . . . . . . 1 . . . . . 1 . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . 2 . . . . 1 1 . . . . . . . . Retrieve Study 4 | . . . 2 . . . . 1 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 13 | . 6 . 3 . . . 2 1 . . . . 1 . . . . Terminals 11 | . 6 . 3 . . . 2 . . . . . . . . . . Botnet 11 | . 6 . 3 . . . 2 . . . . . . . . . . Fabricators 2 | . . . . . . . . 1 . . . . 1 . . . . Fabnet 2 | . . . . . . . . 1 . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 4 . 4 . . . 3 5 1 . . . . . . . . Full Trace Events 2 | . . . . . . . 1 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . 2 . . . . 1 1 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . 1 . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 . . . . . . . . . . Machine Destruction 1 | . . . . . . . 1 . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . 3 3 3 3 1 1 1 1 3 Autooverrided 1 | . . . . . . . . . . . . 1 . . . . . Robots Rewired 8 | . . . . . 3 . . . . . . . . . . 5 . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Upp Upp War Pro Total Allies 12 | . . . . 2 3 . . . . 1 . 1 . . . 5 . Largest Group 5 | . . . . 2 3 3 3 . . 1 . 1 . . . 5 . Highest-Rated Group 257 | . . . . 41 50 50 50 . . 31 . 90 . . . 257 . Highest-Rated Ally 90 | . . . . 31 31 21 21 . . 31 . 90 . . . 68 . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 28 | . . . . . . . 14 . . 9 . . . . . 5 . Total Damage 707 | . . . . . . . 253 . . 123 . . . . . 331 . Kills 5 | . . . . . . . 3 . . . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Upp Upp War Pro Active Infowar (turns) 3569 | 5 55 . 1025 374 382 184 103 131 427 138 26 148 271 300 . . . Seismic 3569 | 5 55 . 1025 374 382 184 103 131 427 138 26 148 271 300 . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 2 . . . . . . . . . . . . 1 Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Upp Upp War Pro Turns Passed 7235 | 79 720 192 1026 374 382 184 422 736 427 138 26 148 271 475 451 672 512 Spaces Moved 5223 | 54 494 156 650 270 265 135 270 561 350 119 23 101 199 350 329 539 358 Core 81 | 3 . . . . . . . . . . . . . . . . 78 Treads . | . . . . . . . . . . . . . . . . . . Legs 198 | 51 147 . . . . . . . . . . . . . . . . Wheels 4944 | . 347 156 650 270 265 135 270 561 350 119 23 101 199 350 329 539 280 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 95 95 130 130 130 115 100 102 110 110 110 110 110 116 116 50 Average Speed 112 | 116 105 95 117 130 130 130 115 102 111 110 110 110 110 112 116 116 103 Slowest Speed 190 | 120 190 95 140 130 130 130 115 105 113 110 110 130 110 125 116 116 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 89 37 45 57 69 55 44 23 11 85 1 87 5 45 59 90 42 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . . 1 . . 1 . 1 . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 . . . . . . 1 1 1 . Scrap Searched 5 | . . . . 2 . 1 . . . . . . . 2 . . . Spaces Dug 2 | . . . . . . . . 1 . . . . . . . . 1 Terrain Destroyed 315 | . . . 12 12 . . 118 10 1 . . 16 2 66 50 . 28 Melee . | . . . . . . . . . . . . . . . . . . Projectile 8 | . . . . 1 . . . 2 1 . . . 2 1 . . 1 AOE 307 | . . . 12 11 . . 118 8 . . . 16 . 65 50 . 27 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Upp Upp War Pro Total 6166 | 65 632 174 831 284 302 143 341 686 388 126 24 123 232 414 365 586 450 Wait 381 | . 67 . 89 8 3 9 5 70 15 8 . 3 13 41 10 . 40 Move 5207 | 53 493 155 649 269 264 134 269 560 350 118 22 100 198 349 328 538 358 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 84 | 4 18 2 19 1 1 . 10 7 3 . 1 4 5 1 . 7 1 Fast Attach 28 | 7 4 . 4 . . . 2 1 4 . . . 1 2 . . 3 Attach 48 | . 3 2 8 . . . 4 3 3 . . 1 3 2 3 1 15 Detach 14 | . 2 . 2 . . . 2 . 4 . . . . 1 . 1 2 Swap 63 | . 5 . 10 2 . . 15 13 1 . . 1 1 4 8 1 2 Drop 63 | . 9 1 8 . . . 12 13 6 . 1 4 2 3 1 1 2 Fire 206 | 1 31 13 42 4 . . 22 19 2 . . 10 9 11 15 . 27 Melee . | . . . . . . . . . . . . . . . . . . Ram 1 | . . 1 . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 71 | . . . . . 34 . . . . . . . . . . 37 . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 8) 308 | -10/Materials | Build established: Mutant 522 | -10/Materials | Discovered new exit (range 10) 543 | -10/Materials | Discovered new exit (range 14) 722 | -10/Materials | Discovered new exit (range 8) 800 | -10/Materials | Entered Mines 878 | -10/Mines | Discovered new exit (range 6) 953 | -10/Mines | Learned Materials stockpile data 973 | -10/Mines | Discovered new exit (range 6) 981 | -10/Mines | Core integrity fell below 50% 992 | -10/Mines | Entered Materials 992 | -9/Materials | Evolved 2 slots: Utility x2 1171 | -9/Materials | Lost 4 parts (1n2u1w) 1335 | -9/Materials | Lost 3 parts (1n1u1w) 1419 | -9/Materials | Build established: Scavenger-Mutant 1567 | -9/Materials | Discovered new exit (range 9) 2018 | -9/Materials | Entered Mines 2127 | -9/Mines | Learned Materials interactive machine intel 2357 | -9/Mines | Discovered new exit (range 8) 2375 | -9/Mines | Learned location of Storage (-7) 2379 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2379 | -9/Mines | Discovered new exit (range 5) 2392 | -9/Mines | Entered Exiles 2392 | -9/Exiles | Found Exiles lab destroyed 2392 | -9/Exiles | Accompanied by 2 allies 2422 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2573 | -9/Exiles | Learned location of Zion (-7) 2636 | -9/Exiles | Opened EX-Vault 2642 | -9/Exiles | Found Longsword +1 2760 | -9/Exiles | Discovered new exit (range 10) 2774 | -9/Exiles | Entered Mines 2774 | -8/Mines | Accompanied by 3 allies 2943 | -8/Mines | Discovered new exit (range 6) 2958 | -8/Mines | Entered Materials 2958 | -8/Materials | Accompanied by 3 allies 2958 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2959 | -8/Materials | Loaded intel: 19 interactive machine locations 3154 | -8/Materials | Garrison activated, responded to threat 3269 | -8/Materials | Destroyed 7 combat bots 3348 | -8/Materials | Discovered new exit (range 13) 3380 | -8/Materials | Entered Factory 3380 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3695 | -7/Factory | Build established: Scavenger-Tank 3999 | -7/Factory | Discovered new exit (range 8) 4007 | -7/Factory | Identified exit to Factory 4116 | -7/Factory | Entered another Factory area 4116 | -6/Factory | Evolved 2 slots: Utility x2 4272 | -6/Factory | Spotted B-75 Beast 4462 | -6/Factory | Build established: Tank 4543 | -6/Factory | Sucked down chute 4543 | -6/Factory | Entered Waste 4544 | -6/Waste | Met a frightened Derelict 4558 | -6/Waste | EMP discharged 4564 | -6/Waste | Spotted C-40 Crusher 4576 | -6/Waste | Spotted C-40 Crusher 4592 | -6/Waste | Spotted C-40 Crusher 4593 | -6/Waste | Spotted C-40 Crusher 4637 | -6/Waste | Spotted C-40 Crusher 4657 | -6/Waste | Spotted C-40 Crusher 4658 | -6/Waste | EMP discharged 4658 | -6/Waste | System corruption reached 10% 4671 | -6/Waste | Discovered new exit (range 10) 4681 | -6/Waste | Entered Factory 4684 | -6/Factory | Identified exit to DSF 4707 | -6/Factory | Entered DSF 4738 | -6/DSF | Additional patrols routed to DSF 4772 | -6/DSF | Build established: Scavenger-Tank 4832 | -6/DSF | Discovered new exit (range 15) 4855 | -6/DSF | Entered Factory 4855 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4904 | -5/Factory | Identified exit to Upper Caves 5126 | -5/Factory | Entered Upper Caves 5451 | -5/Upper Caves | Found DCF Scrap (16 items) 5469 | -5/Upper Caves | Lost 3 parts (1n2u) 5582 | -5/Upper Caves | Discovered new exit (range 15) 5601 | -5/Upper Caves | Entered another Upper Caves area 5703 | -5/Upper Caves | Spotted B-75 Beast 5959 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6035 | -5/Upper Caves | Discovered new exit (range 15) 6052 | -5/Upper Caves | Entered Warlord 6092 | -5/Warlord | System corruption cleaned by Quarantine Array 6384 | -5/Warlord | Visited the Vortex Lab 6392 | -5/Warlord | Found Prototype Energy Cannon 6394 | -5/Warlord | Found Prototype Energy Cannon 6400 | -5/Warlord | Warlord's base attacked by MAIN.C 6492 | -5/Warlord | Met Warlord 6693 | -5/Warlord | Opened side exit 6716 | -5/Warlord | Discovered new exit (range 9) 6717 | -5/Warlord | P-80 Master assimilated allied Beamer 6a 6718 | -5/Warlord | Spotted Executioner 6724 | -5/Warlord | Entered Proximity Caves 6738 | -4/Proximity Caves | Spotted B-86 Titan 6863 | -4/Proximity Caves | Lost 7 parts (1p1n4u1w) 7014 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 7051 | -4/Proximity Caves | Destroyed 8 combat bots 7093 | -4/Proximity Caves | Lost 8 parts (1p2n1u4w) 7155 | -4/Proximity Caves | Core integrity fell below 50% 7202 | -4/Proximity Caves | Core integrity fell below 20% 7226 | -4/Proximity Caves | Lost 11 parts (1p5n3u2w) 7236 | -4/Proximity Caves | Self-destructed Last Messages --------------- 07155_ Adv. Heat Sink fried. 07157_ Acquired 10 matter. 07159_ Hvy. EM Shotgun destroyed. 07160_ Mak. Light Armor Plating destroyed. 07162_ Acquired 10 matter. 07164_ Wheel+ destroyed. 07168_ Neutrino Core destroyed. 07169_ WW8JXBDJIKOY2XESD6SJAFEDFNA3P9LSWNFE 07171_ Wheel+ destroyed. 07172_ Corrupted Myomer Leg self-destruct mechanism malfunctions. 07173_ Acquired 10 matter. 07185_ Wheel+ destroyed. 07187_ Com. Wheel destroyed. 07193_ System corrupted: Matter fused (-10). 07193_ Mak. Light Armor Plating destroyed. 07195_ Wheel+ destroyed. 07195_ Critical hit (Burn: +50). 07197_ Dropped Huge Storage Unit. 07199_ Critical hit (Burn: +50). 07224_ System corrupted: Energy discharge (-20). Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????########????? | | ???????????????????????????????####### ##???? | | ???????????????????????????????# #???? | | ??????????????????????###??????## ###???? | | ??????????????????????# ###??#### ##?????? | | ?????????????????????##% @#??# ###??????? | | ??????????????????#### ##??# ### ##????????? | | ?????????????????## % #???# #?# #?????????? | | ????????????????##%% ##??# #?# #?????????? | | ???????????????## % #### ### ##?????????? | | ???????????????#% % % % ####??????????? | | ???????????????# % %% ##????????????? | | ???????????????##% % % #### #????????????? | | ???????????????## % ##??##%%##????????????? | | ???????????????# %%% ##????####?????????????? | | ???????????????# % ##??????????????????????? | | ???????????????## ##???????????????????????? | | ????????????????# #????????????????????????? | | ????????????????# #######??????????????????? | | ????????????????### #??????????????????? | | ??????????????????## #### #??????????????????? | | ???????????????????# #??# #####??????????????? | | ???????????????????# #??# #??????????????? | | ???????????????????# #??# #??????????????? | | ???????????????????# ??##### #??????????????? | | ???????????????????# ??????# #??????????????? | | ???????????????????# ###???# #??????????????? | | ???????????????????# #### #??# #??????????????? | | ??????????????????? #?# ### #??????????????? | | ??????????????######## ### # #?#######??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 31 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 6 Particle Charging 15 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Arm. Wheel | -7/Factory | Hacked Arm. Huge Wheel | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightningElectronAmplifier Manual? 0 Play Time 01:10:37 Cumulative 226.8 hours Start 2026.08.02 @ 15:27:50 End 2026.08.02 @ 16:39:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 279 Rogue 279 Adventurer 0 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0/0 Lore% 80 Gallery% 62 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 71dbe3af-5653-4ccf-b14e-e4128398cfd3