Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.06 @ 15:03:33 Player: Gimcond Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (6) 30 Value Destroyed (72) 72 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (290) 290 TOTAL SCORE: 1232 Bonus ------- Aligned with FarCom 300 Friendly Fire -10 Cogmind --------- Core Integrity 208/250 Matter 142/300 Energy 125/125 System Corruption 3% Temperature Cool (34) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Supersonic Drone Bay (0/1) > --- WEAPON (2) ------- Autogun Grenade Launcher > --- INVENTORY (10) --- Ion Engine Improved Terrain Scanner ECM Suite Light Armor Plating XL Autogun Array Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Supersonic Drone Bay > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Ion Engine Improved Terrain Scanner ECM Suite Light Armor Plating Grenade Launcher [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Weapon Grenade Launcher Energy Gun Small Laser Energy Cannon YOLO Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 15 | 7 1 . 6 1 Power 1 | 1 . . . . Engine 1 | 1 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 2 | 2 . . . . Treads . | . . . . . Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 2 . . 2 . Device 2 | 1 . . 1 . Storage 2 | 1 . . 1 . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 2 1 . 4 1 Energy Gun 2 | 1 . . 1 . Energy Cannon 2 | . . . 2 . Ballistic Gun 2 | 1 . . . 1 Ballistic Cannon . | . . . . . Launcher 2 | . 1 . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 100 100 98 100 Engine 14 | . 14 14 14 14 Leg 28 | . 28 28 28 28 Device 14 | . 14 14 14 14 Storage 14 | . 14 14 14 14 Energy Gun 3 | . 7 . 2 4 Ballistic Gun 11 | . 14 14 10 9 Launcher 12 | . 6 14 13 14 Naked Turns . | . . . . . Heaviest Build 20 | 11 13 13 18 20 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 1 | 1 . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 Average Capacity 8 | 7 8 8 9 10 Most Carried 10 | 4 8 8 10 9 Average Carried 6 | 1 5 8 7 8 Final Capacity 10 | 8 8 8 10 10 Final Carried 8 | 3 8 8 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 287 | 156 94 . . 37 Remotely . | . . . . . Salvage Created 254 | 126 106 . . 22 Parts 11 | 7 4 . . . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 4 | . 1 . . 3 Guns 2 | . 1 . . 1 AOE 2 | . . . . 2 Classes Destroyed 6 | 2 3 . . 1 Tunneler 2 | 2 . . . . Hauler 1 | . 1 . . . Recycler 1 | 1 . . . . Operator 1 | . 1 . . . Grunt 1 | . 1 . . . Assembled 3 | . . . . 3 Best Kill Streak 3 | 3 1 . . 3 Combat Bots Only 3 | . 1 . . 3 Max Kills in Single Turn 2 | 1 1 . . 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 27 | . 2 . . 25 Missed 11 | . . . . 11 Damage Taken 267 | . 41 . . 226 Core 42 | . 21 . . 21 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 20 | 7 10 . . 3 Largest 2 | 2 2 . . 2 Hottest 60 | 60 60 . . 53 Shots Fired 37 | 14 17 . . 6 Gun 33 | 14 16 . . 3 Cannon . | . . . . . Launcher 4 | . 1 . . 3 Special . | . . . . . Kinetic 20 | 7 10 . . 3 Thermal 13 | 7 6 . . . Explosive 4 | . 1 . . 3 Electromagnetic . | . . . . . Robot Hit Streak 13 | 6 13 . . . Robot Miss Streak 2 | 1 2 . . 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 23 | 12 11 . . . Core Hits 21 | 5 5 . . 11 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 513 | 125 150 4 . 234 Guns 251 | 125 111 . . 15 Cannons . | . . . . . Explosions 258 | . 39 . . 219 Melee . | . . . . . Ramming 4 | . . 4 . . Kinetic 117 | 59 43 . . 15 Thermal 134 | 66 68 . . . Explosive 258 | . 39 . . 219 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 3 3 3 3 Average Corruption 2 | . 2 3 3 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 12 | . 1 . 11 . Message Errors 3 | . . . 3 . Matter Fused 4 | . . . 4 . Energy Discharges 2 | . 1 . 1 . Data Loss (minor) 1 | . . . 1 . Data Loss (major) 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 49 | . 21 . . 28 Shots 2 | . 1 . . 1 Rammed . | . . . . . Targets Rammed 2 | . . 2 . . Kicked 2 | . . 2 . . Crushed . | . . . . . Highest Temperature 52 | 40 40 . . 52 Average Temperature 20 | 16 21 . . 25 Received Heat Transfer 72 | . 12 . . 60 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 300 | 150 150 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Peak Influence 72 | 15 72 27 . 20 Initial 27 | . 9 27 . . Average 22 | 2 33 27 . 2 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 19 | . 3 . . 16 Peak Tracking Total 14 | . 1 . . 14 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 1 | . 1 . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . 3 . . . Successful 2 | . 2 . . . Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . . . 2 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . 2 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches 1 | . . . 1 . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 1368 | 82 218 36 970 62 Spaces Moved 1056 | 40 156 29 789 42 Core 5 | 5 . . . . Treads . | . . . . . Legs 1051 | 35 156 29 789 42 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 119 | 116 120 120 120 120 Slowest Speed 120 | 120 120 120 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 4 29 6 90 12 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . . 1 Spaces Dug . | . . . . . Terrain Destroyed 27 | . 6 . . 21 Melee . | . . . . . Projectile . | . . . . . AOE 27 | . 6 . . 21 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 1130 | 63 172 30 817 48 Wait . | . . . . . Move 1052 | 39 155 28 788 42 Hop . | . . . . . Pick Up 26 | 10 5 . 10 1 Fast Attach . | . . . . . Attach 13 | 7 1 . 4 1 Detach 1 | . 1 . . . Swap 2 | . . . 2 . Drop 14 | . . . 13 1 Fire 20 | 7 10 . . 3 Melee . | . . . . . Ram . | . . . . . Kick 2 | . . 2 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 301 | -10/Materials | Entered Mines 329 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 330 | -10/Mines | Discovered new exit (range 5) 337 | -10/Mines | Entered Exiles 384 | -10/Exiles | Met 8R-AWN 421 | -10/Exiles | Met EX-HEX 482 | -10/Exiles | Met EX-DEC 541 | -10/Exiles | Visited The Gauntlet 811 | -10/Exiles | Discovered new exit (range 14) 910 | -10/Exiles | Met EX-BIN 987 | -10/Exiles | Aligned with FarCom system 988 | -10/Exiles | Given EX-Vault access code 1050 | -10/Exiles | Opened EX-Vault 1057 | -10/Exiles | Found Prototype Energy Cannon 1090 | -10/Exiles | Identified YOLO Cannon 1098 | -10/Exiles | Found Prototype Ballistic Gun 1116 | -10/Exiles | Found Prototype Device 1117 | -10/Exiles | Identified Supersonic Drone Bay 1181 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1307 | -10/Exiles | Stole two prototypes: Supersonic Drone Bay, XL Autogun Array 1307 | -10/Exiles | Entered Mines 1307 | -9/Mines | Accompanied by 1 ally 1341 | -9/Mines | Assembled infested the area 1346 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1369 | -9/Mines | Self-destructed Last Messages --------------- coming from, and they're closing on this area, come on!" 01347_ WZ-3KV(h): "I'll hold them off! Go on ahead or try to find another way!" 01347_ HV Slug penetrates Wall. 01349_ as-94840 destroyed. 01349_ T-07 Excavator is excavating. 01351_ HV Slug penetrates as-22368. 01351_ as-22368 suffers critical hit (Destroy). 01351_ as-22368 destroyed. 01351_ HV Slug penetrates Wall. 01353_ WZ-3KV(h) destroyed. 01357_ T-07 Excavator is excavating. 01362_ as-19804 destroyed. 01362_ Destroyed Prototype Flight Unit. 01362_ T-07 Excavator is excavating. 01365_ as-02437 destroyed. 01365_ as-17585 destroyed. 01365_ as-32182 destroyed. 01366_ T-07 Excavator is excavating. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????????????????????####??????????? | | ???????????????????????????## ##?????????? | | ????????????????############ #?????????? | | ????????????????# [! #####?????? | | ????????????????# !] #?????? | | ????????????????# ######### #?????? | | ???????????????## #???????# ### #?????? | | ??????????????## n@##??????# ##???#?????? | | ????????# #### aa #??????# ##??????????? | | ????????# % #??????####???????????? | | ???????# t a #?????????????????????? | | ???????### ##### ##???????????????????? | | ?????????#?????# a a ##??????????????????? | | ???????????????## % ##?????????????????? | | ????????????????## a ###??????????????? | | ?????????????????## % #??????????????? | | ??????????????????### !%= X ???????? | | ????????????????????? aa #?????? | | ????????????????????? ##?????? | | ?????????????????????# a ##??????? | | ??????????????????????# #####???????? | | ??????????????????????? ##???????????? | | ??????????????????????? #????????????? | | ??????????????????????? ;#????????????? | | ???????????????????????##%####????????????? | | ????????????????????????? #???????????????? | | ?????????????????????????%#???????????????? | | ????????????????????????? #???????????????? | | ????????????????????????? #???????????????? | | ????????????????????????? ???????????????? | | ?????????????????????????#????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 250 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GaussCoordinationArray Manual? 0 Play Time 00:15:43 Cumulative 9.3 hours Start 2024.04.25 @ 10:38:32 End 2024.06.06 @ 15:03:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 02b3043b-359d-4b04-b561-59b8ce4250c8