Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.26 @ 19:33:58 Player: Red Box Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (81) 405 Value Destroyed (1502) 1502 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (15) 15 TOTAL SCORE: 3442 Bonus ------- High Alert Combat Kills 48 Friendly Fire -33 Cogmind --------- Core Integrity 153/400 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ High-capacity Storage Unit Improved Targeting Computer Sensor Drone Bay (20/20) > --- WEAPON (2) ------- Improved Medium Laser Flail > --- INVENTORY (20) --- Cooled Ion Engine VSS Leg VSS Leg VSS Leg VSS Leg Cooling System Large Storage Unit High-capacity Battery (250) Weight Redist. System ECM Suite Propulsion Shielding Propulsion Shielding Propulsion Shielding Hardened Light Armor Plating System Shield Improved Heavy Laser Particle Cannon Advanced Beam Cannon Light Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Sensor Drone Bay > --- WEAPON ----------- Improved Heavy Laser Particle Cannon > --- INVENTORY -------- Cooled Ion Engine VSS Leg VSS Leg VSS Leg VSS Leg Heat Sink Large Storage Unit High-capacity Matter Pod Weight Redist. System Propulsion Shielding Propulsion Shielding Propulsion Shielding Hardened Light Armor Plating System Shield Improved Medium Laser Particle Cannon Particle Cannon Light Cannon Rocket Launcher Flail [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Sensor Drone Bay Storage High-capacity Storage Unit Processor Improved Targeting Computer Weapon Particle Cannon Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Flail Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 78 | 7 22 5 27 17 Power 6 | 1 3 . 2 . Engine 6 | 1 3 . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 21 | 2 8 3 5 3 Treads 3 | . . . . 3 Leg 2 | 2 . . . . Wheel 15 | . 8 3 4 . Hover . | . . . . . Flight 1 | . . . 1 . Utility 22 | 2 5 . 10 5 Device 15 | 1 . . 9 5 Storage 5 | 1 4 . . . Processor 2 | . 1 . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 29 | 2 6 2 10 9 Energy Gun 3 | . . . 1 2 Energy Cannon 8 | . 1 . 3 4 Ballistic Gun 6 | 2 3 . 1 . Ballistic Cannon 4 | . 1 1 2 . Launcher 3 | . . 1 1 1 Special Weapon 1 | . 1 . . . Impact Weapon 4 | . . . 2 2 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . . 4 1 Parts Lost 6 | . 1 . 2 3 Power . | . . . . . Propulsion 5 | . 1 . 2 2 Utility 1 | . . . . 1 Weapon . | . . . . . Highest Loss Streak 3 | . 1 . 1 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 99 98 99 99 Engine 12 | . 13 14 11 11 Treads 5 | . . . . 29 Wheel 25 | . 27 27 32 2 Device 9 | . 12 . 11 10 Storage 12 | . 14 14 11 11 Processor 8 | . 1 14 11 11 Energy Gun 2 | . . . 2 7 Energy Cannon 9 | . 2 14 14 9 Ballistic Gun 6 | . 23 . . . Ballistic Cannon 3 | . 2 13 3 . Impact Weapon 1 | . . . 1 5 Naked Turns . | . . . . . Heaviest Build 87 | 12 87 52 70 70 Greatest Support 60 | 20 32 32 48 60 Greatest Overweight (x) 5 | 2 2 5 2 3 Average Overweight (x) 1 | . 1 1 1 1 Largest Inventory Capacity 25 | 8 25 20 20 20 Average Capacity 19 | 7 19 20 20 20 Most Carried 20 | 8 20 20 20 20 Average Carried 18 | 5 15 19 19 19 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 8 20 20 20 20 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 1677 | 298 621 218 352 188 Remotely . | . . . . . Salvage Created 2617 | 93 468 189 1005 862 Parts 154 | 9 32 12 64 37 Haulers Intercepted 10 | . 2 . 4 4 Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 52 | . 9 6 19 18 Melee 5 | . . . . 5 Guns 13 | . 9 . 4 . Cannons 24 | . . 5 12 7 AOE 6 | . . 1 2 3 Classes Destroyed 9 | 2 4 . 3 . Worker 1 | . 1 . . . Builder 2 | . . . 1 1 Tunneler 3 | 2 . 1 . . Hauler 10 | . 2 . 4 4 Recycler 6 | 1 2 2 1 . Watcher 7 | . 3 . 3 1 Swarmer 25 | . 9 6 6 4 Grunt 19 | . . . 8 11 Sentry 8 | . . . 5 3 Best Kill Streak 10 | 2 3 6 7 10 Combat Bots Only 6 | . 3 3 5 6 Max Kills in Single Turn 2 | 1 2 2 2 2 Gunslinging 1 | . 1 . . . Exploded 2 | . . 1 2 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 1751 | . 280 83 592 796 Core 368 | . 103 18 148 99 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 200 | . 12 . 85 103 Core Remaining (%) 75 | 100 . 51 . . Volleys Fired 143 | 7 34 12 63 27 Largest 2 | 2 2 2 2 2 Hottest 136 | 40 100 95 136 136 Shots Fired 276 | 14 62 24 122 54 Gun 91 | 14 60 . 13 4 Cannon 174 | . . 19 108 47 Launcher 9 | . . 5 1 3 Special 2 | . 2 . . . Kinetic 96 | 14 60 7 15 . Thermal 171 | . 2 12 106 51 Explosive 9 | . . 5 1 3 Electromagnetic . | . . . . . Robot Hit Streak 12 | 4 7 3 12 9 Robot Miss Streak 4 | 1 3 2 3 4 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 199 | 9 38 11 79 62 Core Hits 79 | 5 20 9 31 14 Critical Kills 1 | . 1 . . . Critical Parts Destroyed 6 | . 1 . . 5 Critical Strikes 11 | . 2 . 3 6 Burn 3 | . . . 2 1 Destroy 2 | . 2 . . . Blast 1 | . . . 1 . Smash 5 | . . . . 5 Melee Attacks 65 | . . . 12 53 Impact 65 | . . . 12 53 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 3 | . . . 1 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5050 | 98 507 444 1799 2202 Guns 814 | 98 483 . 175 58 Cannons 2362 | . . 178 1392 792 Explosions 767 | . . 266 135 366 Melee 1083 | . . . 97 986 Ramming . | . . . . . Kinetic 803 | 98 483 51 171 . Thermal 2397 | . 24 127 1396 850 Explosive 767 | . . 266 135 366 Electromagnetic . | . . . . . Impact 1083 | . . . 97 986 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 . . Average Corruption 2 | . 2 2 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 10 | . 3 7 . . Matter Fused 2 | . 1 1 . . Heat Flow Errors 1 | . . 1 . . Energy Discharges 1 | . . 1 . . Parts Rejected 1 | . . 1 . . Data Loss (minor) 1 | . 1 . . . Data Loss (major) 2 | . . 2 . . Alerts 2 | . 1 1 . . Overload Shots . | . . . . . Overflow Damage 511 | . . 41 30 440 Projectiles 41 | . . . 11 30 Explosions 174 | . . 41 . 133 Melee 296 | . . . 19 277 Knockbacks 7 | . . . . 7 Impact 6 | . . . . 6 Kinetic . | . . . . . Secondary 1 | . . . . 1 Self-Inflicted Damage 15 | . . 14 . 1 Shots 2 | . . 1 . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 331 | . 20 249 302 331 Average Temperature 101 | . 12 105 96 116 Received Heat Transfer 561 | . . . 210 351 Effects 3 | . . 1 1 1 Energy Bleed 3 | . . 1 1 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 7 | . . . . 7 Impact Corruptions 9 | . . . 1 8 Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 3 | . . . 2 1 Heat Transferred 4601 | . 50 259 2738 1554 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 511 | 15 201 257 377 511 Initial 118 | . 9 . 22 118 Average 179 | 8 76 144 189 383 Maximum Alert Level 2 | . 1 1 1 2 Low Security (%) 57 | 100 99 63 46 3 Level 1 33 | . . 36 53 44 Level 2 8 | . . . . 51 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . . . 3 6 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 5 | . . . 2 3 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 3 | . . . 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 71 | . 13 6 27 25 Peak Tracking Total 7 | . 3 3 4 7 Tactical Retreats 3 | . 1 . 2 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered 6 | . 5 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled 2 | . . . 1 1 Max in Single Turn 1 | . . . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed 25 | . 10 1 10 4 Terminals 17 | . 8 . 6 3 Fabricators . | . . . . . Repair Stations 3 | . 1 . 1 1 Recycling Units 3 | . 1 . 2 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 87 | . 45 1 28 13 Successful 58 | . 28 1 22 7 Failed 29 | . 17 . 6 6 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 42 | . 24 . 13 5 Terminals 60 | . 33 . 16 11 Fabricators . | . . . . . Repair Stations 13 | . 6 . 5 2 Recycling Units 11 | . 6 . 5 . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 21 | . 13 1 4 3 Part Schematic 3 | . 3 . . . Robot Analysis 4 | . 4 . . . Prototype ID Bank 4 | . 1 . 2 1 Open Door 3 | . . 1 . 2 Terminal Index 1 | . 1 . . . Unreport Threat 1 | . . . 1 . Locate Traps 2 | . 2 . . . Assault Status 1 | . . . 1 . Hauler Manifests 1 | . 1 . . . Registered Components 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 12 | . 6 . 4 2 Scan Component 6 | . 3 . 2 1 Repair 6 | . 3 . 2 1 Recycling Unit Hacks 5 | . 2 . 3 . Retrieve Matter 1 | . . . 1 . Retrieve Components 4 | . 2 . 2 . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 18 | . 7 . 9 2 Terminals 15 | . 6 . 7 2 Track 4 | . 1 . 3 . Assimilate 2 | . 1 . 1 . Botnet 7 | . 3 . 3 1 Operators 2 | . 1 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 1 . 2 . Reject 3 | . 1 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 20 | . 8 . 9 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . 3 . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 6 | . 3 . 2 1 Time 168 | . 78 . 58 32 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 16 | . 9 . 7 . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies 2 | . 1 . 1 . Largest Group 1 | . 1 . 1 . Highest-Rated Group 10 | . 10 . 10 . Highest-Rated Ally 10 | . 10 . 10 . Total Orders 18 | . 3 . 12 3 STAY 7 | . 2 . 5 . FOLLOW 5 | . 1 . 4 . RETURN 6 | . . . 3 3 Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total 4 | . 4 . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches 19 | . . . 14 5 Drone Recoveries 19 | . . . 13 6 Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 5124 | 163 1408 581 2122 850 Spaces Moved 3137 | 103 1018 464 1340 212 Core 10 | 10 . . . . Treads 191 | . . . . 191 Legs 100 | 93 7 . . . Wheels 2836 | . 1011 464 1340 21 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 105 115 115 Average Speed 121 | 115 110 114 115 228 Slowest Speed 240 | 190 130 155 130 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 57 | 5 99 73 78 33 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug 17 | . 1 . 8 8 Terrain Destroyed 95 | . 1 43 14 37 Melee 16 | . . . 8 8 Projectile 2 | . 1 . . 1 AOE 77 | . . 43 6 28 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 4076 | 132 1242 487 1776 439 Wait 536 | . 116 . 301 119 Move 3133 | 102 1017 463 1339 212 Hop . | . . . . . Pick Up 69 | 12 32 3 17 5 Fast Attach 22 | 7 3 2 5 5 Attach 10 | . 4 . 5 1 Detach . | . . . . . Swap 46 | . 15 3 17 11 Drop 52 | 4 21 4 17 6 Fire 143 | 7 34 12 63 27 Melee 65 | . . . 12 53 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Storage History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 164 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 14) 554 | -10/Materials | Discovered new exit (range 16) 713 | -10/Materials | Discovered new exit (range 9) 866 | -10/Materials | Discovered new exit (range 15) 1072 | -10/Materials | Discovered new exit (range 15) 1458 | -10/Materials | Repaired Com. Wheel 1485 | -10/Materials | Repaired Com. Wheel 1512 | -10/Materials | Repaired Wheel 1572 | -10/Materials | Entered Mines 1632 | -10/Mines | Learned location of Storage (-9) 1768 | -10/Mines | Learned location of 1 exit from Materials 1986 | -10/Mines | Found the Drone Emporium 1993 | -10/Mines | Found Prototype Device 2024 | -10/Mines | Discovered new exit (range 4) 2153 | -10/Mines | Entered Materials 2153 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2154 | -9/Materials | Identified exit to Storage 2154 | -9/Materials | Identified Sensor Drone Bay 2424 | -9/Materials | Discovered new exit (range 16) 2474 | -9/Materials | Identified exit to Materials 2997 | -9/Materials | Discovered new exit (range 15) 3200 | -9/Materials | Identified exit to Mines 4215 | -9/Materials | Repaired Rocket Launcher 4242 | -9/Materials | Repaired Lgt. Cannon 4275 | -9/Materials | Entered Storage 4275 | -9/Storage | Accompanied by 1 ally 4364 | -9/Storage | Lost 3 parts (2n1u) 4484 | -9/Storage | Repaired Particle Cannon 4865 | -9/Storage | Garrison activated, responded to threat 4892 | -9/Storage | Core integrity fell below 50% 5125 | -9/Storage | Self-destructed Last Messages --------------- 05021_ G-34 Mercenary knocked back. 05044_ G-34 Mercenary destroyed. 05047_ K-01 Serf collects debris. 05081_ G-34 Mercenary knocked back. 05094_ G-34 Mercenary suffers critical hit (Smash). 05094_ Destroyed Aluminum Leg. 05094_ G-34 Mercenary system corrupted by crushing effect. 05095_ G-34 Mercenary system terminally corrupted. 05095_ Ion Engine fried. 05109_ Sneak attack on A-02 Transporter. 05109_ Destroyed Transport Network Coupler. 05109_ Destroyed Ion Engine. 05109_ A-02 Transporter system corrupted by crushing effect. 05110_ A-02 Transporter system terminally corrupted. 05110_ Weight Redist. System fried. 05110_ Lgt. Treads fried. 05111_ Dropped Particle Cannon. 05114_ Acquired Adv. Beam Cannon. 05116_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S002. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????o?????####???###????????????? | | ???????????????# ??? #????????????? | | ???????????????# ??? +????????????? | | ???????????????# """ #????????????? | | ???????????????# """ #????????????? | | ???????????????# #????????????? | | ???????????????# """ #????????????? | | ???????????????# """ #?????????"#?? | | ???????????????# """ #??????" "#?? | | ????????????#??# %o #????"" 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"!/ %+[#!!!!#???????? | | ?????????# *""!" # %#%" #???????? | | ?????????# " """" # #[#!!!!#???????? | | ?????????# """?? # ########???????? | | ?????????# ??? # # ##???????????? | | ?????????###??##### !#########??????? | | ??????????????##### ^^# """ """ ?????? | | ?????????????## # ^^+ """ """ #????? | | ?????????????#T] +[%[#%""" """ #????? | | ?????????????## ##*[ # #????? | | ??????????????# !## + ] #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- Hcp. Matter Pod | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Hcp. Battery | -10/Materials | Hacked Imp. Hover Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurgeAssaultChainsword Manual? 0 Play Time 01:10:48 Cumulative 189.4 hours Start 2022.03.25 @ 23:20:11 End 2022.03.26 @ 19:33:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 177 Rogue 177 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 48 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe347dc9-613e-4d2d-aee6-55f6c9643084