Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.14 @ 02:07:08 Player: Rocket Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (31) 155 Value Destroyed (739) 739 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 2219 Bonus ------- Follower Combat Kills 25 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 95/100 System Corruption 0% Temperature Cool (6) Movement Rolling (175) Ox5 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (4) ------ Huge Storage Unit Weapon Shielding Weapon Shielding > --- WEAPON (2) ------- Katana > --- INVENTORY (25) --- Light Ion Engine Light Treads Light Treads Light Treads Huge Storage Unit Medium Matter Pod (100) Medium Matter Pod (100) EM Pulse Gun Small Laser Small Laser Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Assault Rifle Katana Katana Katana Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Melee Analysis Suite Weapon Shielding Weapon Shielding > --- WEAPON ----------- Katana Katana > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Treads Compact Wheel Huge Storage Unit Medium Matter Pod Medium Matter Pod EM Pulse Gun Small Laser Small Laser Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Assault Rifle Grenade Launcher Katana Katana [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Melee Analysis Suite Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 30 | 7 7 1 8 7 Power 3 | 1 2 . . . Engine 2 | 1 1 . . . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 8 | 2 2 . 1 3 Treads 2 | 2 . . . . Leg . | . . . . . Wheel 6 | . 2 . 1 3 Hover . | . . . . . Flight . | . . . . . Utility 8 | 2 2 1 2 1 Device 2 | 1 1 . . . Storage 3 | 1 1 1 . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 11 | 2 1 . 5 3 Energy Gun 3 | 1 . . 2 . Energy Cannon . | . . . . . Ballistic Gun 2 | 1 1 . . . Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 4 | . . . 3 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 15 | . 3 2 4 6 Power 2 | . 1 . 1 . Propulsion 4 | . . . 2 2 Utility 4 | . 1 1 . 2 Weapon 5 | . 1 1 1 2 Highest Loss Streak 6 | . 2 2 2 6 To Critical Strikes . | . . . . . Average Backups 12 | 2 10 15 15 21 Power 1 | . 1 1 1 1 Propulsion 4 | 1 3 6 6 5 Utility 2 | . 2 3 3 3 Weapon 4 | . 2 5 5 11 Tool/Special . | . . . . . Unused Backups 8 | . 1 . . 7 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 4 | . 1 . . 3 Weapon 3 | . . . . 3 Tool/Special . | . . . . . Average Slot Usage (%) 88 | . 96 87 75 74 Engine 8 | . 9 14 7 . Core 2 | . 4 . . . Treads 5 | . 10 . . . Wheel 16 | . 17 28 15 11 Device 6 | . 10 6 . . Storage 17 | . 14 22 22 18 Protection 6 | . . . 15 22 Energy Gun 5 | . 6 . 6 . Ballistic Gun 13 | . 21 16 2 . Slashing Weapon 3 | . . . 6 17 Peak Build Rating 17 | 7 10 8 15 17 Average Rating 8 | 4 8 7 10 13 On Entrance 7 | . 7 8 7 15 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 91 | 11 88 86 91 89 Greatest Support 40 | 40 40 20 22 20 Greatest Overweight (x) 8 | . 4 4 8 7 Average Overweight (x) 3 | . 2 4 5 6 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 20 | 6 18 25 25 25 Most Carried 22 | 4 16 16 22 22 Average Carried 12 | 2 10 15 15 21 Final Capacity 25 | 8 25 25 25 25 Final Carried 22 | 4 16 15 22 18 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 865 | 224 510 19 59 53 Remotely . | . . . . . Salvage Created 1064 | 97 591 48 146 182 Parts 74 | 7 31 6 20 10 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 1 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 26 | . 12 3 6 5 Melee 4 | . . . 1 3 Guns 20 | . 12 3 5 . AOE 2 | . . . . 2 Classes Destroyed 7 | 2 3 . 1 1 Worker 2 | . 2 . . . Tunneler 1 | 1 . . . . Recycler 2 | 1 1 . . . Swarmer 10 | . 3 3 4 . Grunt 12 | . 9 . . 3 Duelist 2 | . . . . 2 Sentry 2 | . . . 2 . Best Kill Streak 4 | 2 3 3 4 3 Combat Bots Only 4 | . 3 3 4 3 Max Kills in Single Turn 2 | 1 2 1 1 1 Gunslinging 1 | . 1 . . . Exploded 1 | . . . . 1 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 161 | . 75 13 38 35 Missed 44 | . 23 6 12 3 Hits 117 | . 52 7 26 32 Melee 9 | . . . . 9 Projectile 108 | . 52 7 26 23 Critical Strikes 5 | . . . 2 3 Actively Blocked 1 | . . . . 1 Damage Taken 1537 | . 562 58 320 597 Core 491 | . 79 8 163 241 Absorbed by Shields . | . . . . . Redirected to Shielding 62 | . . . 13 49 Core Remaining (%) 82 | 100 . 65 . . Volleys Fired 108 | 9 66 16 15 2 Largest 2 | 2 2 2 2 1 Hottest 80 | 60 60 40 80 30 Shots Fired 189 | 18 130 19 20 2 Gun 187 | 18 130 19 20 . Cannon . | . . . . . Launcher 2 | . . . . 2 Special . | . . . . . Kinetic 137 | 9 100 19 9 . Thermal 50 | 9 30 . 11 . Explosive 2 | . . . . 2 Electromagnetic . | . . . . . Robot Hit Streak 13 | 5 13 6 5 1 Robot Miss Streak 5 | 2 5 2 2 1 Penetration Max . | . . . . . Secondary Targets 4 | . 3 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 131 | 12 80 10 17 12 Core Hits 57 | 4 34 5 7 7 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Sever 1 | . . . . 1 Melee Attacks 19 | . . . 5 14 Impact . | . . . . . Slashing 19 | . . . 5 14 Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1676 | 126 705 87 272 486 Guns 1037 | 126 705 87 119 . Cannons . | . . . . . Explosions 156 | . . . . 156 Melee 483 | . . . 153 330 Ramming . | . . . . . Kinetic 683 | 57 498 87 41 . Thermal 354 | 69 207 . 78 . Explosive 156 | . . . . 156 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 483 | . . . 153 330 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 61 | . . . . 61 Projectiles . | . . . . . Explosions . | . . . . . Melee 61 | . . . . 61 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 42 | . . . . 42 Shots 2 | . . . . 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 134 | 20 134 . 27 . Average Temperature 40 | 11 48 . 12 . Received Heat Transfer 507 | . 273 . 81 153 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 800 | 150 475 . 175 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 84 | 5 84 55 70 60 Initial 17 | . . . 17 . Average 27 | . 32 41 28 18 Influence Increases 738 | 10 320 85 172 151 Destroy 0b10 Robot/C 540 | . 240 60 120 120 Destroy 0b10 Robot/NC 25 | 10 15 . . . Destroy Leader 100 | . 40 10 30 20 Allied During Kill 1 | . . . . 1 Successful Hack 47 | . 25 . 22 . Destroy Structure 10 | . . . . 10 Lose Combat Pursuer 15 | . . 15 . . Influence Decreases 698 | 10 320 40 217 111 Entered New Map 28 | . . . 28 . Time Decay 509 | 10 290 20 149 40 Lost Part 150 | . 30 20 40 60 Lost Ally 11 | . . . . 11 Squads Dispatched 4 | . 2 . 1 1 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault 1 | . . . . 1 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 42 | . 22 4 6 10 Peak Tracking Total 5 | . 5 3 4 4 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 6 | . 4 . 2 . Terminals 6 | . 4 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 18 | . 13 . 5 . Successful 7 | . 4 . 3 . Failed 11 | . 9 . 2 . Catastrophic 3 | . 3 . . . Database Lockouts . | . . . . . Manual 18 | . 12 . 6 . Terminals 18 | . 13 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 4 . 2 . Part Schematic 1 | . 1 . . . Robot Analysis 1 | . 1 . . . Branch Access Points 2 | . 1 . 1 . Emergency Access Points 1 | . 1 . . . Garrison Index 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . 1 . Terminals 1 | . . . 1 . Botnet 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 4 . 1 . Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . 1 . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 31 | . . . . 31 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 5 | . . . . 5 Total Damage 41 | . . . . 41 Kills 1 | . . . . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 555 | 16 518 21 . . Sensors 238 | . 217 21 . . Seismic 317 | 16 301 . . . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 1307 | 112 688 59 319 129 Spaces Moved 593 | 46 332 17 153 45 Core 3 | 3 . . . . Treads 153 | 43 110 . . . Legs . | . . . . . Wheels 437 | . 222 17 153 45 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 140 140 130 140 Average Speed 155 | 152 146 140 166 184 Slowest Speed 200 | 160 160 140 200 195 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 4 49 9 17 14 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 11 | . . . . 11 Melee . | . . . . . Projectile . | . . . . . AOE 11 | . . . . 11 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 785 | 68 422 37 190 68 Wait 9 | 3 2 4 . . Move 589 | 45 331 16 152 45 Hop . | . . . . . Pick Up 26 | 4 14 . 8 . Fast Attach 14 | 7 1 . 5 1 Attach 9 | . 2 1 2 4 Detach . | . . . . . Swap 7 | . 4 . 1 2 Drop 4 | . 2 . 2 . Fire 108 | 9 66 16 15 2 Melee 19 | . . . 5 14 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 113 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 524 | -10/Materials | Discovered new exit (range 14) 527 | -10/Materials | Identified exit to Mines 801 | -10/Materials | Entered Mines 845 | -10/Mines | Discovered new exit (range 8) 849 | -10/Mines | Assembled infested the area 854 | -10/Mines | Assisted by a Guerilla fighting off Assembled 860 | -10/Mines | Entered Materials 860 | -9/Materials | Evolved 2 slots: Utility x2 876 | -9/Materials | Identified exit to Mines 1179 | -9/Materials | Entered Mines 1180 | -9/Mines | Met a Derelict testing a Signal Generator 1252 | -9/Mines | Core integrity fell below 50% 1294 | -9/Mines | Core integrity fell below 20% 1308 | -9/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01286_ U-05 Engineer lays Concrete. 01290_ U-05 Engineer builds a Wall. 01290_ U-05 Engineer lays Concrete. 01293_ Wheel destroyed. 01294_ U-05 Engineer lays Concrete. 01294_ U-05 Engineer builds a Wall. 01295_ L-31 Rogue Imp. Ion Engine severed. 01295_ U-05 Engineer lays Concrete. 01295_ Wheel destroyed. 01295_ Melee Analysis Suite destroyed. 01296_ U-05 Engineer lays Concrete. 01300_ L-31 Rogue destroyed. 01301_ U-05 Engineer lays Concrete. 01303_ Acquired 10 matter. 01304_ U-05 Engineer lays Concrete. 01305_ U-05 Engineer builds a Wall. 01305_ G-34 Mercenary destroyed. 01305_ U-05 Engineer lays Concrete. 01306_ Grenade Launcher destroyed. 01307_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????? ??????????????????????? | | ???????????????????# ??????????????????????? | | ??????????????????# #?????????????????????? | | ?????????????????# m ?????????????????????? | | ?????????????????# ?????????????????????? | | ?????????????????# ??????????????????????? | | ????????????????## ??????????????????????? | | ????????????????? ??????????????????????? | | ????????????????? ??????????????????????? | | ????????????????? #??????????????????????? | | ?????????????????# #??????????????????????? | | ????????????????## ##?????????????????????? | | ????????????????# ##????????????????????? | | ???????????????## #????????????????????? | | ???????????????## #????????????????????? | | ???????????????##u = #?????????????????????? | | ???????????????## g%####???????????????????? | | ??????????????## @=#!#???????????????????? | | ?????????????## !**###???????????????????? | | ????????????## * [##???????????????????? | | ???????????## = ##?????? #????????? | | ???######### u % ### #?????????? | | ???# % #?????????? | | ???# % #??????????? | | ???# ####### ## ##??????????? | | ???# #?????## ##?## ##???????????? | | ???# #??????## ##????# ##????????????? | | ???# #???????#####?????? ##?????????????? | | ???# #???????????????????###??????????????? | | ???# ##???????????????????????????????????? | | ???# &#???????????????????????????????????? | | ??## #???????????????????????????????????? | | ?## #???????????????????????????????????? | | ?# ##???????????????????????????????????? | | ?# #????????????????????????????????????? | | ?# #????????????????????????????????????? | | ?## ##????????????????????????????????????? | | ??####?????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 160 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 40 Melee Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrapStasisSlamshotty Manual? 0 Play Time 00:09:37 Cumulative 71.9 hours Start 2026.01.14 @ 01:58:49 End 2026.01.14 @ 02:07:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 107 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 32 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba6240ce-8177-4e0c-a91a-166be72ddb51