Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.02 @ 18:03:42 // Winter2019/RPGLIKE Player: Zedlic Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (46) 230 Value Destroyed (1325) 1325 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2735 Bonus ------- None Cogmind --------- Core Integrity 761/1150 Matter 325/400 Energy 520/520 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Storage Parts ------- > --- POWER (3) -------- Heavy Ion Engine Heavy Ion Engine Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Improved Weapon Shielding Hardened Light Armor Plating > --- WEAPON (3) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (3) ---- Heavy Ion Engine Aluminum Leg Aluminum Leg Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Weapon Shielding Hardened Light Armor Plating > --- WEAPON ----------- Particle Gun Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Aluminum Leg Aluminum Leg [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Hardened Light Armor Plating Device Heat Sink Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 7 | 4 . 3 . Power 2 | 1 . 1 . Propulsion 2 | 1 . 1 . Utility 1 | 1 . . . Weapon 2 | 1 . 1 . Parts Attached 33 | 6 10 15 2 Power 11 | 2 2 6 1 Engine 10 | 2 2 6 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 6 | 2 . 4 . Treads . | . . . . Leg 6 | 2 . 4 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | . 4 2 . Device 1 | . 1 . . Storage . | . . . . Processor 2 | . 2 . . Hackware . | . . . . Protection 3 | . 1 2 . Artifact . | . . . . Weapon 10 | 2 4 3 1 Energy Gun 1 | . . . 1 Energy Cannon 3 | . 2 1 . Ballistic Gun 4 | 2 . 2 . Ballistic Cannon . | . . . . Launcher 2 | . 2 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 1 | . . 1 . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 1 | . . 1 . Average Slot Usage (%) 94 | . 91 97 89 Engine 26 | . 25 29 19 Leg 26 | . 25 27 27 Device 4 | . 2 5 . Processor 4 | . 12 . . Protection 9 | . 1 14 18 Energy Cannon 7 | . 7 8 . Ballistic Gun 14 | . 17 11 18 Naked Turns . | . . . . Heaviest Build 34 | 10 20 34 34 Greatest Support 40 | 20 20 35 40 Greatest Overweight (x) 2 | 2 . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 3 | 2 3 3 3 Average Capacity 2 | 1 2 3 3 Most Carried 3 | . 3 3 3 Average Carried 2 | . 2 2 3 Final Capacity 3 | 2 3 3 3 Final Carried 3 | . 2 3 3 Class Distribution -------------------- 58% | Scavenger-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 1070 | 217 321 443 89 Remotely . | . . . . Salvage Created 1480 | . 324 846 310 Parts 126 | . 46 58 22 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 39 | . 13 19 7 Guns 26 | . 11 8 7 Cannons 13 | . 2 11 . Classes Destroyed 8 | . 6 2 . Worker 1 | . 1 . . Tunneler 1 | . 1 . . Hauler 1 | . 1 . . Recycler 1 | . . 1 . Watcher 3 | . 2 . 1 Swarmer 9 | . 5 4 . Grunt 22 | . 8 10 4 Sentry 8 | . . 5 3 Best Kill Streak 6 | . 6 4 6 Combat Bots Only 5 | . 5 4 4 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 1816 | . 631 912 273 Core 1303 | . 503 646 154 Absorbed by Shields . | . . . . Redirected to Core 1091 | . 407 530 154 Core Remaining (%) 98 | 100 97 . . Volleys Fired 137 | . 56 57 24 Largest 2 | . 2 2 2 Hottest 120 | . 120 120 46 Shots Fired 274 | . 112 114 48 Gun 205 | . 96 61 48 Cannon 69 | . 16 53 . Launcher . | . . . . Special . | . . . . Kinetic 205 | . 96 61 48 Thermal 69 | . 16 53 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 15 | . 12 14 15 Robot Miss Streak 4 | . 4 3 2 Penetration Max . | . . . . Secondary Targets 7 | . 2 4 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 178 | . 65 79 34 Core Hits 69 | . 25 30 14 Critical Hits 2 | . 1 1 . Critical Kills 2 | . 1 1 . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2355 | . 773 1136 446 Guns 1639 | . 581 612 446 Cannons 716 | . 192 524 . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1639 | . 581 612 446 Thermal 716 | . 192 524 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 14 | . 14 . . Projectiles 14 | . 14 . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 114 | . 114 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 48 | . 42 48 . Average Temperature 13 | . 14 11 . Received Heat Transfer 579 | . 180 288 111 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 1517 | . 407 1110 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 363 | . 296 363 318 Initial 91 | . . 61 91 Average 186 | . 117 258 160 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 52 | 100 83 19 77 Level 1 47 | . 16 80 22 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 3 5 2 Investigation 4 | . 2 2 . Extermination . | . . . . Reinforcement 6 | . 1 3 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 5 | . 2 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 58 | . 20 28 10 Peak Tracking Total 4 | . 4 4 2 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 5 | . 3 2 . Max in Single Turn 2 | . 2 2 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 8 | . 4 4 . Terminals 4 | . 3 1 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 2 | . 1 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 37 | . 19 18 . Successful 27 | . 13 14 . Failed 10 | . 6 4 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 17 | . 10 7 . Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units 13 | . 9 4 . Scanalyzers 4 | . . 4 . Garrison Access . | . . . . Terminal Hacks 11 | . 7 4 . Record 5 | . 3 2 . Prototype ID Bank 1 | . 1 . . Locate Traps 1 | . 1 . . Dispatch Records 1 | . 1 . . Hauler Manifests 1 | . . 1 . Registered Components 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 10 | . 6 4 . Recycle Component 2 | . 1 1 . Process 3 | . 2 1 . Report Inventory 2 | . 1 1 . Retrieve Matter 1 | . 1 . . Retrieve Components 2 | . 1 1 . Scanalyzer 4 | . . 4 . Insert Component 2 | . . 2 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 4 2 . Full Trace Events 3 | . 3 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled 2 | . 1 1 . Recycled Matter 356 | . 184 172 . Retrieved Matter 335 | . 335 . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 2546 | 88 966 1239 253 Spaces Moved 1626 | 72 612 798 144 Core 24 | 24 . . . Treads . | . . . . Legs 1602 | 48 612 798 144 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 121 | 111 120 124 120 Slowest Speed 150 | 150 120 150 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 6 63 44 25 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 44 | . 44 . . Melee . | . . . . Projectile . | . . . . AOE 44 | . 44 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 1919 | 77 732 934 176 Wait 41 | . 14 27 . Move 1623 | 71 611 797 144 Hop . | . . . . Pick Up 13 | . 5 8 . Fast Attach 24 | 6 10 6 2 Attach 6 | . . 6 . Detach 8 | . 4 4 . Swap 4 | . . 4 . Drop 18 | . 8 8 2 Fire 137 | . 56 57 24 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 45 | . 24 17 4 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sto) -9/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Upgraded with Power slot (x1) 6 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 6 | -11/Scrapyard | Upgraded with Utility slot (x1) 6 | -11/Scrapyard | Upgraded with Weapon slot (x1) 34 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 12) 302 | -10/Materials | Build established: Mutant 503 | -10/Materials | Discovered new exit (range 14) 719 | -10/Materials | Reached level 2 880 | -10/Materials | Build established: Scavenger-Mutant 1027 | -10/Materials | Discovered new exit (range 7) 1055 | -10/Materials | Entered another Materials area 1055 | -9/Materials | Discovered new exit (range 14) 1057 | -9/Materials | Reached level 3 1057 | -9/Materials | Upgraded with Power slot (x1) 1340 | -9/Materials | Reached level 4 1343 | -9/Materials | Upgraded with Propulsion slot (x1) 1446 | -9/Materials | Repaired Aluminum Leg 1565 | -9/Materials | Discovered new exit (range 14) 1932 | -9/Materials | Discovered new exit (range 14) 1976 | -9/Materials | Reached level 5 1979 | -9/Materials | Upgraded with Weapon slot (x1) 2294 | -9/Materials | Entered Storage 2299 | -9/Storage | Learned location of Armory (-3) 2498 | -9/Storage | Build established: Mutant 2501 | -9/Storage | Reached level 6 2547 | -9/Storage | Self-destructed Last Messages --------------- 02483_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S002. 02489_ G-34 Mercenary destroyed. 02489_ Switching to secondary target: Y-45 Defender. 02501_ Reached level 6. 02501_ Y-45 Defender destroyed. 02513_ Upgraded: Core Integrity (+100) 02513_ Upgraded: Mass Support (+5) 02513_ Upgraded: Sight Range (+1) 02513_ Upgraded: Sensor Range (+4) 02513_ Upgraded: Terrain Scan Density (+100) 02513_ Upgraded: KI Resistance % (+5) 02513_ Upgraded: KI Damage % (+5) 02522_ G-34 Mercenary destroyed. 02530_ Used Protomatter to restore core integrity (+90, depleted) 02533_ W-16 Scout destroyed. 02536_ Acquired 27 matter. 02543_ G-34 Mercenary destroyed. 02546_ R-06 Scavenger collects Ion Engine. 02546_ K-01 Serf collects debris. 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T """#???????????????? | | ????# # !! Y"#???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 32 Energy Capacity 610 Matter Stores 400 Matter Capacity 400 Sight Range 18 Robot Scan Range 6 Terrain Scan Density 210 Armor Coverage 150 Resistance: KI 5 Weapon Shielding 66 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- Heat Sink | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Levels Raised 5 | . 1 3 1 XP Earned 11010 | 3000 1975 4050 1985 XP Spent 10485 | 2975 1520 4435 1555 Upgrades 41 | 11 7 14 9 Power Slot 2 | 1 . 1 . Propulsion Slot 2 | 1 . 1 . Utility Slot 1 | 1 . . . Weapon Slot 2 | 1 . 1 . Core Integrity 11 | 5 . 4 2 Heat Dissipation 4 | . 4 . . Matter Storage 2 | . . 2 . Mass Support 2 | . . 1 1 Inventory Capacity 3 | 2 1 . . Sight Range 1 | . . . 1 Sensor Range 3 | . 1 . 2 Terrain Scan Density 2 | . . 1 1 Ranged Accuracy 2 | . 1 1 . Hack Attack % 2 | . . 2 . KI Resistance % 1 | . . . 1 KI Damage % 1 | . . . 1 Protomatter Created 505 | . 230 150 125 Integrity Restored 914 | . 483 341 90 Core 914 | . 483 341 90 Protomatter Decayed 105 | . 69 36 . Game ------ Seed HardlightWeldingStreamer Manual? 0 Play Time 01:19:23 Cumulative 15.6 hours Start 2020.10.31 @ 22:43:21 End 2020.11.02 @ 18:03:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 14 Rogue 4 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 62f69694-e9eb-4127-bdb9-1e7bac132518