Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.06 @ 17:59:06 Player: delto Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (9) 45 Value Destroyed (125) 125 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (680) 680 TOTAL SCORE: 2390 Bonus ------- Follower Combat Kills 80 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 280/300 Energy 9/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Medium Treads Medium Treads > --- UTILITY (3) ------ Weight Redist. System Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Coolant Injector Component Analysis Suite Hacking Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit Improved Hover Unit > --- UTILITY ---------- Visual Processing Unit Makeshift Hacking Suite Component Analysis Suite > --- WEAPON ----------- Heavy Laser Makeshift Hammer > --- INVENTORY -------- Light Ion Engine Weight Redist. System Improved Terrain Scanner Hacking Drone Bay Phasing AFG [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Hover Unit Treads Light Treads Wheel Wheel Hover Unit Hover Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Visual Processing Unit Hackware Makeshift Hacking Suite Weapon Makeshift Hammer Energy Gun Heavy Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Impact Weapon Makeshift Hammer Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 32 | 7 . 11 . 6 8 Power 3 | 1 . 1 . . 1 Engine 3 | 1 . 1 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 . 4 . . 3 Treads 4 | 1 . . . . 3 Leg . | . . . . . . Wheel 2 | 1 . 1 . . . Hover 3 | . . 3 . . . Flight . | . . . . . . Utility 12 | 2 . 4 . 3 3 Device 9 | 1 . 3 . 2 3 Storage 1 | 1 . . . . . Processor 1 | . . 1 . . . Hackware 1 | . . . . 1 . Protection . | . . . . . . Artifact . | . . . . . . Weapon 8 | 2 . 2 . 3 1 Energy Gun 3 | . . 1 . 1 1 Energy Cannon 1 | . . . . 1 . Ballistic Gun 3 | 2 . 1 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 11 | . . . . . 11 Power 2 | . . . . . 2 Propulsion 4 | . . . . . 4 Utility 2 | . . . . . 2 Weapon 3 | . . . . . 3 Highest Loss Streak 8 | . . . . . 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 100 99 100 99 85 Engine 10 | . 14 11 11 11 10 Treads 2 | . 14 10 . . 1 Wheel 2 | . 14 11 . . . Hover 24 | . . 12 33 33 20 Device 16 | . 14 26 22 16 11 Storage 1 | . 14 5 . . . Processor 8 | . . . 11 11 11 Hackware 5 | . . . . 5 9 Energy Gun 8 | . . 4 11 9 9 Ballistic Gun 5 | . 28 17 11 2 . Impact Weapon 7 | . . . . 9 10 Naked Turns . | . . . . . . Heaviest Build 16 | 15 15 16 10 13 11 Greatest Support 34 | 20 20 25 25 25 34 Greatest Overweight (x) 1 | 1 1 . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 Average Capacity 5 | 7 8 6 5 5 5 Most Carried 8 | 8 8 8 4 5 5 Average Carried 5 | 5 7 5 4 4 4 Final Capacity 8 | 8 8 5 5 5 5 Final Carried 8 | 8 8 4 4 5 3 Class Distribution -------------------- 65% | Scavenger-Mutant 31% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 596 | 280 33 153 . 55 75 Remotely 68 | . . 68 . . . Salvage Created 197 | 72 33 92 . . . Parts 22 | 9 4 9 . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 2 | . . . . . 2 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 3 | . 2 1 . . . Guns 3 | . 2 1 . . . Classes Destroyed 5 | 1 1 3 . . . Tunneler 4 | 4 . . . . . Operator 1 | . . 1 . . . Watcher 1 | . . 1 . . . Swarmer 2 | . 2 . . . . Sentry 1 | . . 1 . . . Best Kill Streak 2 | 2 2 2 . . . Combat Bots Only 2 | . 2 1 . . . Max Kills in Single Turn 1 | 1 1 1 . . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 107 | . 9 5 1 . 92 Missed 35 | . 1 2 1 . 31 Damage Taken 1201 | . 66 44 . . 1091 Core 421 | . 19 . . . 402 Absorbed by Shields . | . . . . . . Core Remaining (%) 96 | 100 92 . . . . Volleys Fired 22 | 10 4 5 . . 3 Largest 2 | 2 2 2 . . 1 Hottest 79 | 40 40 79 . . 60 Shots Fired 41 | 20 8 10 . . 3 Gun 41 | 20 8 10 . . 3 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 37 | 20 8 9 . . . Thermal 1 | . . 1 . . . Explosive . | . . . . . . Electromagnetic 3 | . . . . . 3 Robot Hit Streak 6 | 5 3 6 . . 3 Robot Miss Streak 3 | 3 3 1 . . 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 28 | 12 3 8 . . 5 Core Hits 12 | 5 2 5 . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 5 | . . . . . 5 Impact 5 | . . . . . 5 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 467 | 149 40 98 . . 180 Guns 320 | 149 40 98 . . 33 Cannons . | . . . . . . Explosions . | . . . . . . Melee 147 | . . . . . 147 Ramming . | . . . . . . Kinetic 273 | 149 40 84 . . . Thermal 14 | . . 14 . . . Explosive . | . . . . . . Electromagnetic 33 | . . . . . 33 Impact 147 | . . . . . 147 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 2 | . . . . . 2 Impact 2 | . . . . . 2 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 42 | . . 15 . . 42 Average Temperature 19 | . . 10 . . 23 Received Heat Transfer 18 | . . 9 . . 9 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 37 | . . 37 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 149 | 20 78 149 87 . . Initial 57 | . 13 32 57 . . Average 40 | 7 25 67 68 . . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 23 | . 3 9 2 . 9 Peak Tracking Total 9 | . 3 9 2 . 6 Tactical Retreats 3 | . 1 . 1 . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 3 | . 1 2 . . . Terminals 3 | . 1 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 3 | . 1 2 . . . Successful 1 | . 1 . . . . Failed 2 | . . 2 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 3 | . 1 2 . . . Terminals 3 | . 1 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Botnet 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 13 | . . . . 13 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 149 | . . . . 149 149 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks 16 | . . . . . 16 Total Damage 336 | . . . . . 336 Kills 3 | . . . . . 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . . 1 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 1742 | 171 93 224 38 791 425 Spaces Moved 1976 | 127 73 189 70 935 582 Core 20 | 5 . . . . 15 Treads 15 | 2 2 . . . 11 Legs . | . . . . . . Wheels 303 | 120 71 112 . . . Hover 1638 | . . 77 70 935 556 Flight . | . . . . . . Fastest Speed 50 | 50 95 52 52 52 50 Average Speed 60 | 93 96 73 52 52 57 Slowest Speed 170 | 160 160 80 52 52 170 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 5 21 26 24 86 50 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . . 3 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2482 | 157 88 266 71 1240 660 Wait 396 | . 6 42 2 284 62 Move 1971 | 126 72 188 69 934 582 Hop . | . . . . . . Pick Up 27 | 11 3 6 . 7 . Fast Attach 17 | 7 . 3 . 3 4 Attach 4 | . . 2 . . 2 Detach 3 | . . 3 . . . Swap 11 | . . 6 . 3 2 Drop 26 | 3 3 11 . 9 . Fire 22 | 10 4 5 . . 3 Melee 5 | . . . . . 5 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 172 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 14) 265 | -10/Materials | Entered another Materials area 265 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 306 | -9/Materials | Build established: Mutant 484 | -9/Materials | Discovered new exit (range 10) 489 | -9/Materials | Entered Mines 525 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 527 | -9/Mines | Entered Zion 694 | -7/Zion | Build established: Scavenger-Mutant 906 | -7/Zion | Given the Hacking Drone Bay 909 | -7/Zion | Found Prototype Device 924 | -7/Zion | Identified Hacking Drone Bay 960 | -7/Zion | Imprinted 962 | -7/Zion | Declared Zion's savior 1258 | -7/Zion | Discovered new exit (range 18) 1267 | -7/Zion | Found Prototype Device 1275 | -7/Zion | Identified Phasing AFG 1318 | -7/Zion | Entered Proximity Caves 1318 | -6/Proximity Caves | Accompanied by 4 allies 1320 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1409 | -6/Proximity Caves | Learned 4 Factory zone layouts 1474 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 1708 | -6/Proximity Caves | Core integrity fell below 50% 1724 | -6/Proximity Caves | Core integrity fell below 20% 1743 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 01714_ Penetrated by Slug. 01714_ Lgt. Ion Engine destroyed. 01714_ Arm. Treads destroyed. 01714_ H-66 Slayer knocked back. 01717_ Destroyed Lgt. Fission Core. 01717_ H-66 Slayer system corrupted by crushing effect. 01717_ H-66 Slayer knocked back. 01718_ H-66 Slayer misfires. 01718_ Slug penetrates Wall. 01720_ Penetrated by Slug. 01723_ H-66 Slayer misfires. 01723_ Penetrated by Slug. 01723_ Mak. Hammer destroyed. 01725_ Penetrated by Slug. 01725_ Imp. Terrain Scanner destroyed. 01730_ Acquired Med. Treads. 01737_ H-66 Slayer misfires. 01737_ Penetrated by Slug. 01737_ Slug penetrates Wall. 01743_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????#????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#?????#?????????????????? | | ?????????????????#???????????????#???????????????? | | ?????????????????????????????#######?????????????? | | ???????????????############### ##????????????? | | ???????????????# #????????????? | | ???????????????# ########### ##???????#????? | | ???????????????# #??????#??# #?#???????????? | | ???????###?????# #?###?????## ##?????????????? | | ??????## ##????# ## #??????# #?????????????## | | ??????# ###### # #??????## ##????????????## | | ??????# # #????##?# #???????###?### | | ??????## #???## #?#! #??###### ### | | ???????## #??## #?#%|#### | | ????????######## #?## #?#!%# | | ???????????????## #### ###! | | ???????????????## #### !% | | ??????????????## ### ## ### | | ?????????????## ## % % #### #?## | | ?????????????# % ## #??## | | ????????????## #??## | | ????????????# ## ##### | | ????????????# ## h #### | | ????????????# h ##?# # | | ????????????# !!@ ## #?## ## | | ???????????## !% ## ### ##? | | ???????????# !## ##### ##?? | | ???????????# ### ######## ##???## #??? | | ???????????# #?# ##?????## ##??#### ##?? | | ??????????## ## #?######??## ##?## ### | | ??????????# ### #?## #### ##?## #### | | ??????????# #?## ## ##??# #??##### | | ??????????# #?## ### #??## #?????## | | ??????????# #???##?# #### #????## | | ??????????# ##??????# ## #??### | | ??????????## #???????# ### #### | | ???????????###??????# #?## ## | | ???????????????????# #??## # | | ???????????????????#### ##???## #### # | | ??????????????????????####?????# ##??## #### ### | | ???????????????????????????????####????####??###?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????#?????????????????? | | ?????????????????????????????????????#???????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 54 Recoil Reduction 2 Offensive Hacking 11 Item Schematics ----------------- Hvy. Plasma Cannon | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Drone Bay | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Mni. Drone Bay | -7/Zion | Archive Med. Treads | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Spear | -7/Zion | Archive Beamcaster | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Robot Schematics ------------------ O-24 Administrator | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeartCentriumFlightbrick Manual? 0 Play Time 00:31:40 Cumulative 51.3 hours Start 2024.07.06 @ 16:09:20 End 2024.07.06 @ 17:59:06 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 39 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 50bbaf74-3724-4277-a5de-6e3b78d1028f