Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.06 @ 11:24:40 Player: kim.jet.wav Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (256) 256 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1206 Bonus ------- None Cogmind --------- Core Integrity 366/400 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ Cooling System Medium Storage Unit Visual Processing Unit Seismic Detector > --- WEAPON (2) ------- Medium Laser Beam Cannon > --- INVENTORY (10) --- Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Shield Generator Small Laser Small Laser Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Cooling System Medium Storage Unit Visual Processing Unit Seismic Detector > --- WEAPON ----------- Medium Laser Small Laser > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Shield Generator Small Laser Beam Cannon Datajack [Rating: 14] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Visual Processing Unit Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 14 | 7 1 6 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads . | . . . Leg 4 | 2 . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 1 2 Device 2 | 1 . 1 Storage 2 | 1 1 . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 2 . 1 Energy Gun 2 | 2 . . Energy Cannon 1 | . . 1 Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Backups 6 | 1 3 8 Power . | . 1 . Propulsion 2 | . . 3 Utility . | . . . Weapon 1 | . 1 2 Tool/Special . | . . . Unused Backups 7 | . . 7 Power 2 | . . 2 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 1 | . . 1 Tool/Special 1 | . . 1 Average Slot Usage (%) 99 | . 100 99 Engine 11 | . 14 11 Leg 23 | . 28 22 Device 19 | . 14 21 Storage 11 | . 14 11 Processor 7 | . . 11 Energy Gun 17 | . 28 12 Energy Cannon 6 | . . 9 Peak Build Rating 14 | 7 7 14 Average Rating 10 | 5 7 13 On Entrance 4 | . 7 7 Avg Prop Armor Cover (%) 16 | 16 . . Naked Turns . | . . . Heaviest Build 25 | 14 19 25 Greatest Support 23 | 20 20 23 Greatest Overweight (x) 4 | 4 . 1 Average Overweight (x) . | 1 . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 8 10 Most Carried 9 | 2 7 9 Average Carried 6 | 1 4 8 Final Capacity 10 | 8 10 10 Final Carried 9 | 2 7 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 340 | 270 . 70 Remotely . | . . . Salvage Created 307 | 22 67 218 Parts 21 | 5 2 14 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 6 | . 1 5 Guns 2 | . 1 1 Cannons 3 | . . 3 Classes Destroyed 6 | 1 2 3 Tunneler 1 | 1 . . Operator 1 | . . 1 Watcher 2 | . 1 1 Swarmer 2 | . . 2 Grunt 2 | . 1 1 Sentry 2 | . . 2 Best Kill Streak 4 | 1 1 4 Combat Bots Only 2 | . 1 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 34 | . 5 29 Missed 11 | . 2 9 Hits 23 | . 3 20 Projectile 23 | . 3 20 Damage Taken 272 | . 51 221 Core 51 | . 17 34 Absorbed by Shields . | . . . Core Remaining (%) 96 | 100 93 . Volleys Fired 32 | 2 7 23 Largest 2 | 2 2 2 Hottest 110 | 90 90 110 Shots Fired 64 | 4 14 46 Gun 41 | 4 14 23 Cannon 23 | . . 23 Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 64 | 4 14 46 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | 1 6 8 Robot Miss Streak 4 | 2 4 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 36 | 2 9 25 Core Hits 11 | 1 4 6 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 3 | . 1 2 Burn 2 | . 1 1 Meltdown 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 535 | 24 107 404 Guns 257 | 24 107 126 Cannons 278 | . . 278 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 535 | 24 107 404 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 17 | . . 17 Projectiles 17 | . . 17 Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 117 | 60 117 1 Average Temperature 40 | 31 44 1 Received Heat Transfer 69 | . 27 42 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 6 | . 1 5 Heat Transferred 1457 | 62 359 1036 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 74 | 5 35 74 Initial 10 | . . 10 Average 5 | . 4 6 Influence Increases 227 | 5 57 165 Destroy 0b10 Robot/C 120 | . 20 100 Destroy 0b10 Robot/NC 20 | 5 5 10 Destroy Leader 44 | . 12 32 Successful Hack 13 | . 5 8 Disable Machine 15 | . . 15 Lose Combat Pursuer 15 | . 15 . Influence Decreases 153 | 5 32 116 Entered New Map 15 | . . 15 Time Decay 138 | 5 32 101 Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 15 | . 4 11 Peak Tracking Total 4 | . 2 4 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . 2 3 Terminals 5 | . 2 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 2 8 Successful 3 | . 1 2 Failed 7 | . 1 6 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 9 | . 1 8 Terminals 10 | . 2 8 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 1 1 Branch Access Points 1 | . . 1 Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . . 1 Terminals 1 | . . 1 Assimilate 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 2 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 858 | 33 235 590 Optics 589 | . . 589 Seismic 858 | 33 235 590 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 951 | 126 235 590 Spaces Moved 511 | 72 165 274 Core 30 | 30 . . Treads . | . . . Legs 481 | 42 165 274 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 154 | 147 120 177 Slowest Speed 250 | 250 120 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 7 30 22 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 602 | 84 188 330 Wait 33 | 2 10 21 Move 509 | 71 164 274 Hop . | . . . Pick Up 10 | 2 5 3 Fast Attach 9 | 7 . 2 Attach 1 | . . 1 Detach 1 | . . 1 Swap 4 | . 1 3 Drop 3 | . 1 2 Fire 32 | 2 7 23 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: Min x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 127 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 10) 336 | -10/Materials | Build established: Mutant 362 | -10/Materials | Entered another Materials area 362 | -9/Materials | Evolved 2 slots: Utility x2 405 | -9/Materials | Identified exit to Mines 952 | -9/Materials | Self-destructed Last Messages --------------- 00790_ Destroyed Datajack. 00912_ Aluminum Leg melted. 00912_ G-34 Mercenary destroyed. 00926_ Hacking Suite melted. 00926_ O-16 Technician destroyed. 00926_ Matter Filter disabled. 00931_ K-01 Serf collects debris. 00936_ R-06 Scavenger collects Hover Unit. 00937_ Acquired 10 matter. 00940_ K-01 Serf collects debris. 00940_ S-10 Pest suffers critical hit (Burn). 00940_ S-10 Pest destroyed. 00941_ R-06 Scavenger collects Hover Unit. 00946_ R-06 Scavenger collects Flight Unit. 00946_ R-06 Scavenger collects Lgt. Ion Engine. 00949_ Destroyed Lgt. Ion Engine. 00949_ S-10 Pest destroyed. 00950_ K-01 Serf collects debris. 00950_ R-06 Scavenger collects Flight Unit. 00952_ K-01 Serf collects debris. 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