Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.26 @ 00:05:53 Player: OBK Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (559) 559 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1569 Bonus ------- None Cogmind --------- Core Integrity 346/400 Matter 49/300 Energy 90/100 System Corruption 2% Temperature Cool (0) Movement Core (800) Ox15 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit Transport Network Coupler > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (20) --- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Heat Sink Small Storage Unit Small Storage Unit Medium Storage Unit ECM Suite Particle Cannon Particle Cannon Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Particle Cannon Particle Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Small Storage Unit Medium Storage Unit Transport Network Coupler Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Datajack [Rating: 17] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Transport Network Coupler Weapon Heavy Assault Rifle Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 27 | 3 17 7 Power 1 | . 1 . Engine . | . . . Core 1 | . 1 . Reactor . | . . . Propulsion 13 | 2 6 5 Treads 6 | . 2 4 Leg 3 | . 2 1 Wheel 4 | 2 2 . Hover . | . . . Flight . | . . . Utility 3 | . 3 . Device 1 | . 1 . Storage 1 | . 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | 1 7 2 Energy Gun . | . . . Energy Cannon 2 | . 2 . Ballistic Gun 6 | 1 4 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 2 | . 1 1 Unidentified Prototypes . | . . . Parts Lost 3 | . . 3 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 97 97 Engine 1 | . 4 . Core 9 | . 9 10 Treads 32 | . 17 42 Wheel 4 | . 10 . Device 3 | . 8 . Storage 12 | . 14 11 Processor 7 | . 3 11 Ballistic Gun 23 | . 26 21 Naked Turns . | . . . Heaviest Build 54 | 10 54 51 Greatest Support 86 | 26 46 86 Greatest Overweight (x) 15 | . 1 15 Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 8 20 20 Average Capacity 19 | 8 18 20 Most Carried 19 | 6 19 19 Average Carried 16 | 6 13 18 Final Capacity 20 | 8 20 20 Final Carried 19 | 6 19 16 Class Distribution -------------------- 56% | Scavenger-Mutant 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 525 | 202 199 124 Remotely . | . . . Salvage Created 727 | . 305 422 Parts 49 | . 23 26 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 19 | . 8 11 Guns 19 | . 8 11 Classes Destroyed 6 | . 3 3 Worker 1 | . . 1 Hauler 1 | . 1 . Recycler 1 | . . 1 Swarmer 7 | . 3 4 Grunt 11 | . 5 6 Duelist 1 | . . 1 Best Kill Streak 7 | . 4 7 Combat Bots Only 5 | . 4 5 Max Kills in Single Turn 2 | . 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1086 | . 173 913 Core 99 | . 45 54 Absorbed by Shields . | . . . Regen/Repaired (Parts) 172 | . . 172 Core Remaining (%) 91 | 100 82 . Volleys Fired 51 | . 17 34 Largest 2 | . 2 2 Hottest 136 | . 136 46 Shots Fired 100 | . 32 68 Gun 98 | . 30 68 Cannon 2 | . 2 . Launcher . | . . . Special . | . . . Kinetic 98 | . 30 68 Thermal 2 | . 2 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 6 | . 5 6 Robot Miss Streak 4 | . 2 4 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 62 | . 22 40 Core Hits 31 | . 11 20 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 1 | . . 1 Destroy 1 | . . 1 Melee Attacks 2 | . 1 1 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 2 | . 1 1 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 972 | . 324 648 Guns 952 | . 304 648 Cannons 20 | . 20 . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 952 | . 304 648 Thermal 20 | . 20 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 2 | . . 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 12 | . . 12 Message Errors 2 | . . 2 Matter Fused 3 | . . 3 Heat Flow Errors 1 | . . 1 Energy Discharges 4 | . . 4 Data Loss (minor) 2 | . . 2 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 244 | . 39 244 Average Temperature 138 | . 12 169 Received Heat Transfer 318 | . 54 264 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 37 | . 37 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 295 | . 295 178 Initial 42 | . . 42 Average 77 | . 137 37 Maximum Alert Level 1 | . 1 . Low Security (%) 88 | 100 71 100 Level 1 11 | . 28 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 10 11 Peak Tracking Total 8 | . 5 8 Tactical Retreats 2 | . 2 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 2 1 Terminals 2 | . 2 . Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 7 6 Successful 7 | . 3 4 Failed 6 | . 4 2 Catastrophic . | . . . Database Lockouts . | . . . Manual 3 | . 3 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 6 | . . 6 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Patrol Status 1 | . 1 . Recall Investigation 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . . 4 Scan Component 2 | . . 2 Repair 2 | . . 2 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . . 2 Time 64 | . . 64 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked 2 | . 1 1 Non-combat 2 | . 1 1 Combat . | . . . Robot Hacks Applied 2 | . 1 1 parse_system 1 | . 1 . no_distress 1 | . . 1 Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1656 | 9 672 975 Spaces Moved 424 | 5 291 128 Core 1 | . . 1 Treads 274 | . 147 127 Legs . | . . . Wheels 149 | 5 144 . Hover . | . . . Flight . | . . . Fastest Speed 90 | 90 90 160 Average Speed 167 | 90 169 165 Slowest Speed 800 | 90 240 800 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 2 35 15 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1264 | 7 435 822 Wait 719 | . 76 643 Move 422 | 4 290 128 Hop . | . . . Pick Up 25 | . 23 2 Fast Attach 5 | . . 5 Attach 1 | . 1 . Detach . | . . . Swap 21 | 3 16 2 Drop 18 | . 11 7 Fire 51 | . 17 34 Melee 2 | . 1 1 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 3) 10 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 5) 313 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 16) 682 | -10/Materials | Entered another Materials area 682 | -9/Materials | Evolved 2 slots: Propulsion x2 974 | -9/Materials | Build established: Scavenger-Mutant 1469 | -9/Materials | Repaired Imp. Treads 1503 | -9/Materials | Repaired Imp. Treads 1657 | -9/Materials | Lost 3 parts (1p2n) 1657 | -9/Materials | Self-destructed Last Messages --------------- 01604_ K-01 Serf collects debris. 01613_ R-06 Scavenger collects Flight Unit. 01615_ L-31 Rogue destroyed. 01616_ R-06 Scavenger collects Core Shielding. 01617_ Lgt. Nuclear Core destroyed. 01617_ R-06 Scavenger collects Flight Unit. 01621_ Lgt. Treads destroyed. 01621_ G-34 Mercenary suffers critical hit (Destroy). 01621_ Destroyed Aluminum Leg. 01624_ G-34 Mercenary destroyed. 01624_ R-06 Scavenger collects Heat Sink. 01625_ Acquired 34 matter. 01626_ Lgt. Treads destroyed. 01627_ R-06 Scavenger destroyed. 01633_ G-34 Mercenary destroyed. 01633_ K-01 Serf destroyed. 01639_ G-34 Mercenary destroyed. 01645_ Dropped Imp. Treads. 01646_ Dropped Aluminum Leg. 01655_ Acquired Aluminum Leg. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?###########?????????????????????? | | ?# #?????????????????????? | | ?# =#######???????????????? | | ?# " "==#*% ########## ?????? | | ?# """="%#%%= ?????? | | ?# """"%%=% ????? | | ?# """""!# ?????? | | ?#] """@*# #######?????????? | | ?# ====## ##???????????????? | | ?############ #????????????????? | | ??# # #????????????????? | | ??# + #????????????????? | | ??# [ # #????????????????? | | ??# # #?????????????a??? | | ??########### #????????????????? | | ??# [ # #????????????????? | | ??# # #????????????????? | | ??# # #????????????????? | | ??# """ + #????????????????? | | ??# """ """ # #????????????????? | | ??# "R """ # #????????????????? | | ??# """ # #????????????????? | | ??# # #????????????????? | | ??########### #????????????????? | | ????????????# #????????????????? | | ????????????# #????????????????? | | ????????????# #????????????????? | | ????????????# #????""??????????? | | ???????????## ##?? ???????????? | | ???????????# ###+#######?????? | | ???????????# ????? | | ???????????# ????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 160 Matter Stores 279 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 42 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactionStormPick Manual? 0 Play Time 00:27:38 Cumulative 18.4 hours Start 2022.05.25 @ 23:37:48 End 2022.05.26 @ 00:05:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 11 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b5f2aa0-c05b-4053-9fdc-18321dd4e5fe