Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.26 @ 10:34:32 Player: NeoBioHazard Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (34) 170 Value Destroyed (996) 996 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (106) 106 TOTAL SCORE: 2172 Bonus ------- High Alert Combat Kills 106 Cogmind --------- Core Integrity 0/400 Matter 98/300 Energy 265/265 System Corruption 8% Temperature Danger (471) Movement Treading (320) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Improved Treads > --- UTILITY (3) ------ High-capacity Storage Unit Seismic Detector Targeting Computer > --- WEAPON (3) ------- Beam Rifle Beam Rifle Heavy Assault Rifle > --- INVENTORY (20) --- Ion Engine Improved Ion Engine Improved Ion Engine Reinforced Ion Engine Reinforced Ion Engine Wheel Wheel Improved Heat Sink Large Battery (200) Improved Terrain Scanner Shield Generator Light Assault Rifle Grenade Launcher Mining Laser Hammer Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Improved Treads Wheel > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer Medium Armor Plating > --- WEAPON ----------- Particle Gun Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Improved Ion Engine Improved Ion Engine Reinforced Ion Engine Reinforced Ion Engine Reinforced Ion Engine Improved Treads Improved Treads Improved Treads Wheel Improved Heat Sink Large Battery Medium Armor Plating Medium Armor Plating Shield Generator Autogun Grenade Launcher Mining Laser [Rating: 18] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Wheel Treads Improved Treads Wheel Wheel Utility Medium Armor Plating Device Seismic Detector Storage High-capacity Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 37 | 8 4 25 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 9 | 2 1 6 Treads 4 | . 1 3 Leg . | . . . Wheel 5 | 2 . 3 Hover . | . . . Flight . | . . . Utility 10 | 2 2 6 Device 1 | . . 1 Storage 3 | 2 1 . Processor 1 | . . 1 Hackware . | . . . Protection 5 | . 1 4 Artifact . | . . . Weapon 15 | 3 . 12 Energy Gun 6 | 1 . 5 Energy Cannon . | . . . Ballistic Gun 9 | 2 . 7 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 15 | . . 15 Power 1 | . . 1 Propulsion 4 | . . 4 Utility 3 | . . 3 Weapon 7 | . . 7 Highest Loss Streak 12 | . . 12 To Critical Strikes . | . . . Average Slot Usage (%) 95 | . 97 95 Engine 11 | . 14 10 Treads 9 | . 8 10 Wheel 12 | . 19 10 Storage 12 | . 18 11 Processor 6 | . . 8 Protection 10 | . 7 11 Energy Gun 18 | . 14 19 Ballistic Gun 12 | . 14 11 Peak Build Rating 18 | 7 12 18 Average Rating 13 | 5 9 15 On Entrance 6 | . 7 12 Naked Turns . | . . . Heaviest Build 69 | 19 61 69 Greatest Support 26 | 26 26 23 Greatest Overweight (x) 6 | . 6 6 Average Overweight (x) 4 | . 2 5 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 18 | 7 16 20 Most Carried 20 | 8 18 20 Average Carried 16 | 3 13 18 Final Capacity 20 | 8 20 20 Final Carried 18 | 8 18 15 Class Distribution -------------------- 36% | Mutant 34% | Gunner 18% | Tank 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 848 | 298 12 538 Remotely . | . . . Salvage Created 1277 | 79 47 1151 Parts 80 | 5 4 71 Haulers Intercepted . | . . . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 31 | . 1 30 Guns 31 | . 1 30 Classes Destroyed 7 | 2 1 4 Tunneler 1 | 1 . . Recycler 1 | 1 . . Watcher 1 | . . 1 Swarmer 8 | . . 8 Grunt 15 | . 1 14 Brawler 1 | . . 1 Sentry 7 | . . 7 Best Kill Streak 6 | 2 1 6 Combat Bots Only 6 | . 1 6 Max Kills in Single Turn 2 | 1 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 235 | . 4 231 Missed 45 | . 1 44 Damage Taken 2531 | . 53 2478 Core 415 | . . 415 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 103 | 6 9 88 Largest 3 | 2 2 3 Hottest 135 | 70 70 135 Shots Fired 225 | 12 18 195 Gun 225 | 12 18 195 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 132 | 6 9 117 Thermal 93 | 6 9 78 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 14 | 4 5 14 Robot Miss Streak 4 | 1 3 4 Penetration Max . | . . . Secondary Targets 4 | . . 4 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 140 | 8 9 123 Core Hits 54 | 3 2 49 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 8 | 1 . 7 Burn 7 | 1 . 6 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1977 | 107 117 1753 Guns 1975 | 107 117 1751 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 2 | . . 2 Kinetic 1307 | 69 52 1186 Thermal 668 | 38 65 565 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 8 | . . 8 Average Corruption 7 | . . 7 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 10 | . . 10 Matter Fused 2 | . . 2 Heat Flow Errors 1 | . . 1 Energy Discharges 2 | . . 2 Data Loss (minor) 2 | . . 2 Data Loss (major) 1 | . . 1 Weapon Failures 2 | . . 2 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 535 | 54 90 535 Average Temperature 190 | 28 34 214 Received Heat Transfer 798 | . 18 780 Effects 30 | . . 30 Shutdowns 5 | . . 5 Energy Bleed 3 | . . 3 Interference 4 | . . 4 Matter Decay 5 | . . 5 Short Circuit 2 | . . 2 Damage (minor) 3 | . . 3 Damage (major) 7 | . . 7 Damage (core) 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 8 | . . 8 Heat Transferred 2332 | 185 185 1962 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 636 | 10 75 636 Initial 6 | . 6 . Average 181 | 3 34 243 Maximum Alert Level 2 | . . 2 Low Security (%) 60 | 100 100 44 Level 1 22 | . . 31 Level 2 17 | . . 24 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 52 | . 5 47 Peak Tracking Total 11 | . 3 11 Tactical Retreats 6 | . . 6 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 1 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 8 | . 3 5 Terminals 8 | . 3 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 26 | . 9 17 Successful 11 | . 4 7 Failed 15 | . 5 10 Catastrophic 4 | . 1 3 Database Lockouts . | . . . Manual 25 | . 8 17 Terminals 26 | . 9 17 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 2 2 Branch Access Points 1 | . . 1 Emergency Access Points 3 | . 2 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 2 5 Terminals 7 | . 2 5 Botnet 7 | . 2 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 3 5 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1880 | 111 430 1339 Spaces Moved 915 | 75 277 563 Core 1 | 1 . . Treads 8 | . . 8 Legs . | . . . Wheels 906 | 74 277 555 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 155 Average Speed 151 | 90 128 170 Slowest Speed 320 | 100 170 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 3 45 50 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1219 | 102 334 783 Wait 117 | 6 29 82 Move 913 | 74 276 563 Hop . | . . . Pick Up 33 | 8 11 14 Fast Attach 13 | 7 2 4 Attach 12 | . . 12 Detach . | . . . Swap 12 | 1 2 9 Drop 15 | . 5 10 Fire 103 | 6 9 88 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . . 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 1 exit: Min) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 11) 395 | -10/Materials | Discovered new exit (range 6) 542 | -10/Materials | Entered another Materials area 542 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 653 | -9/Materials | Identified exit to Mines 856 | -9/Materials | Build established: Tank 1203 | -9/Materials | Build established: Gunner 1684 | -9/Materials | Core integrity fell below 50% 1708 | -9/Materials | Lost 12 parts (1p2n3u6w) 1873 | -9/Materials | Core integrity fell below 20% 1881 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01859_ System corrupted: Hvy. Assault Rifle jammed. 01864_ System corrupted: Matter fused (-8). 01865_ Overheating: Energy bleed (-38). 01865_ G-34 Mercenary destroyed. 01866_ Overheating: Matter decay (-30). 01867_ Power failure, Rnf. Ion Engine shutdown. 01868_ Overheating: Beam Rifle damaged (-2). 01868_ Overheating: Targeting Computer damaged (-2). 01868_ Overheating: Imp. Treads damaged (-50). 01869_ Beam Rifle broken. 01869_ Overheating: Short circuit. 01870_ Overheating: Matter decay (-37). 01871_ Overheating: Broken Beam Rifle damaged (-1). 01871_ Overheating: Targeting Computer damaged (-1). 01871_ Overheating: Hcp. Storage Unit damaged (-194). 01871_ Overheating: Beam Rifle damaged (-26). 01873_ Overheating: Core damaged (-72). 01876_ K-01 Serf collects debris. 01877_ Overheating: Matter decay (-19). 01879_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?>???????????????????????????????????????????????? | | ????????????????????########?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????#""" #?????????????????????? | | ????????????????????#""" #?????????????????????? | | ????????????????????#""" !#?????????????????????? | | ????????????????????# %=% #?????????????????????? | | ????????????????????#! *k@*#?????????????????????? | | ?????????????###########g#############+??????????? | | ?????????????# %=g ?????????? | | ?????????????# * ?????????? | | ????????? + ?????????? | | ????????????# ## ######## ###+??????????? | | ????????????# ??# #??????# #?????????????? | | ????????????#!!!!???# # ?????# #?????????????? | | ????????????#!!?????# # ????# #?????????????? | | ????????????##??????# # ???# #?????????????? | | ????????????????????# # ??# #?????????????? | | ????????????????????# #? ?# #?????????????? | | ????????????????????# #?? ?# #?????????????? | | ????????????????????# #??? # #?????????????? | | ????????????????????# #???? # #?????????????? | | ????????????????????# #????? #?????????????? | | ????????????????????# #??????# #?#########???? | | ????????????????????# #????### ### ??? | | ???????????????????## "##???# # ??# | | ???????????????????# ^% ##### # """ ""????# | | ???????????????????# " #=""" ""????# | | ???????????????????# T + """ ""????# | | ???????????????????# # #?# | | ???????????????????# ##### # #?# | | ???????????????????### ###???# # #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 42 Targeting Accuracy 5 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- root@ Challenges ------------ None Game ------ Seed ScrapoidDataMaul Manual? 0 Play Time 00:23:37 Cumulative 67.7 hours Start 2025.01.26 @ 10:14:27 End 2025.01.26 @ 10:34:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 149 Rogue 81 Adventurer 15 Explorer 53 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 50 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 21f15473-c34e-44f9-b314-9c45d77e96e2