Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.23 @ 23:13:28 Player: Gitida Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (42) 210 Value Destroyed (1584) 1584 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (9262) 9262 TOTAL SCORE: 15376 Bonus ------- Follower Combat Kills 178 Prayed to X0-1V1 5000 Major X0-1V1 Interference 2750 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 334 Cogmind --------- Core Integrity 0/950 Matter 171/300 Energy 98/100 System Corruption 23% Temperature Cool (12) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (7) ---- Large Storage Unit Energy Well (350) Precision Energy Filter X0-1V1's Piety Tracker Phase Cannon Phase Cannon Signal Generator Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Improved Treads Armored Treads Spiked Medium Treads Armored Medium Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Transmission Jammer > --- WEAPON ----------- Variable Charge Gun Vortex Rifle Heavy Battle Rifle Improved KE Penetrator > --- INVENTORY -------- Fission Core Improved Heat Sink Large Storage Unit Energy Well Improved Target Analyzer Precision Energy Filter X0-1V1's Piety Tracker Tesla Rifle Vortex Rifle Vortex Rifle Phase Cannon Phase Cannon Enhanced Gauss Cannon Signal Generator [Rating: 83] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Machine Analyzer Protection Makeshift Light Armor Plating Weapon Flak Gun Energy Gun Medium Laser Ballistic Gun Flak Gun Ballistic Cannon Enhanced Gauss Cannon Launcher EMP Blaster Impact Weapon Heavy Flail Slashing Weapon Scythe Build | -11 -10 -10 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Upp War Pro Slots Evolved 10 | . . . . 10 . . . Power 1 | . . . . 1 . . . Propulsion 3 | . . . . 3 . . . Utility 4 | . . . . 4 . . . Weapon 2 | . . . . 2 . . . Parts Attached 66 | 5 6 12 6 11 6 5 15 Power 7 | 1 1 1 1 . 1 1 1 Engine 5 | 1 1 1 1 . 1 . . Core 2 | . . . . . . 1 1 Reactor . | . . . . . . . . Propulsion 14 | 2 . 2 1 5 . 2 2 Treads 11 | 2 . 2 1 2 . 2 2 Leg 3 | . . . . 3 . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 18 | 1 3 3 1 4 1 1 4 Device 10 | . 2 2 . 1 1 1 3 Storage 3 | 1 1 . . 1 . . . Processor 3 | . . . . 2 . . 1 Hackware . | . . . . . . . . Protection 2 | . . 1 1 . . . . Artifact . | . . . . . . . . Weapon 27 | 1 2 6 3 2 4 1 8 Energy Gun 12 | . 1 2 . 1 2 1 5 Energy Cannon . | . . . . . . . . Ballistic Gun 9 | 1 1 2 2 1 1 . 1 Ballistic Cannon 1 | . . . . . . . 1 Launcher 4 | . . 2 . . 1 . 1 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . 1 . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . 1 . 1 . . 2 Parts Lost 46 | . 1 5 6 4 . 3 27 Power 7 | . 1 1 1 . . . 4 Propulsion 10 | . . 2 2 . . 1 5 Utility 9 | . . 1 . 1 . . 7 Weapon 20 | . . 1 3 3 . 2 11 Highest Loss Streak 21 | . 1 3 5 3 . 3 21 To Critical Strikes . | . . . . . . . . Average Backups 13 | 2 10 14 15 14 10 14 13 Power 1 | . 1 1 1 1 1 . . Propulsion 1 | 1 3 2 1 1 2 1 1 Utility 3 | . . 3 4 2 5 5 5 Weapon 7 | . 4 7 9 9 2 6 5 Tool/Special . | . . . . . . . . Unused Backups 19 | . 4 2 . 5 . 3 5 Power 3 | . 2 . . 1 . . . Propulsion 3 | . 1 . . . . 2 . Utility 3 | . . . . . . . 3 Weapon 10 | . 1 2 . 4 . 1 2 Tool/Special . | . . . . . . . . Average Slot Usage (%) 88 | . 94 99 85 58 93 90 83 Engine 11 | . 12 12 13 5 10 11 8 Treads 18 | . 28 22 14 7 17 18 18 Leg 1 | . . . . 4 5 3 . Device 5 | . 11 7 . . 4 5 15 Storage 10 | . 14 12 13 6 5 5 4 Processor 3 | . . . . 10 11 11 4 Protection 6 | . . 4 13 5 5 5 3 Energy Gun 8 | . 13 12 . 1 10 11 13 Ballistic Gun 14 | . 14 11 26 13 10 7 4 Launcher 2 | . . 4 . . 5 4 . Impact Weapon 1 | . . 4 . . . . . Peak Build Rating 83 | 5 10 24 28 47 55 64 83 Average Rating 30 | 4 7 20 21 34 54 54 65 On Entrance 26 | . 5 10 22 21 36 55 64 Avg Prop Armor Cover (%) 3 | . . 2 . 5 3 3 . Naked Turns 21 | . . . . . . . 21 Heaviest Build 84 | 12 30 36 42 73 66 75 84 Greatest Support 98 | 40 40 43 40 68 68 91 98 Greatest Overweight (x) 3 | . . 1 2 3 . 1 . Average Overweight (x) . | . . . 1 1 . . . Largest Inventory Capacity 17 | 8 15 17 17 17 17 17 17 Average Capacity 15 | 7 11 16 17 17 17 17 16 Most Carried 17 | 5 15 16 17 17 15 17 17 Average Carried 13 | 2 10 14 15 14 10 15 14 Final Capacity 17 | 8 15 17 17 17 17 17 17 Final Carried 16 | 5 15 16 16 15 10 16 15 Transmogrified Parts 8 | . . 8 . . . . . Integrity Recovered 187 | . . 187 . . . . . Class Distribution -------------------- 36% | Mutant 28% | Scavenger-Tank 18% | Commander-Mutant 10% | Gunner 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Commander-Mutant | -7/Recycling Commander-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Resources | -11 -10 -10 -7 -5 -5 -5 -4 ----------- Run | Yrd Mat Sub Rec Fac Upp War Pro Matter Collected 1801 | 183 254 362 280 372 . 217 133 Remotely . | . . . . . . . . Salvage Created 1786 | . 466 382 317 241 . 168 212 Parts 81 | . 21 28 9 8 . 5 10 Haulers Intercepted 3 | . 1 . 1 1 . . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 13 | . . 4 . . . . 9 Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Upp War Pro Combat Hostiles Destroyed 35 | . 9 11 3 2 . 3 7 Melee 3 | . . 2 1 . . . . Guns 23 | . 9 4 2 2 . 3 3 Cannons 2 | . . . . . . . 2 AOE 7 | . . 5 . . . . 2 Classes Destroyed 13 | . 5 1 2 1 . . 4 Hauler 3 | . 1 . 1 1 . . . Recycler 3 | . 1 . 2 . . . . Watcher 1 | . 1 . . . . . . Swarmer 6 | . 3 3 . . . . . Grunt 9 | . 6 . . . . 3 . Protector 2 | . . . . . . . 2 Sentry 3 | . . . 2 1 . . . Demolisher 1 | . . . . . . . 1 Specialist 1 | . . . . . . . 1 Hunter 2 | . . . 1 . . . 1 Programmer 2 | . . . . . . . 2 Subdweller 8 | . . 8 . . . . . Savage 1 | . . . . 1 . . . Best Kill Streak 5 | . 5 4 2 1 . 3 2 Combat Bots Only 5 | . 5 4 1 1 . 3 2 Max Kills in Single Turn 2 | . 1 2 1 1 . 1 2 Gunslinging . | . . . . . . . . Exploded 2 | . . 2 . . . . 2 Melee 1 | . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Rec Fac Upp War Pro Hostile Shots Fired 596 | . 50 99 103 63 4 6 271 Missed 192 | . 9 33 28 19 . 4 99 Hits 404 | . 41 66 75 44 4 2 172 Melee 1 | . . . . . . . 1 Projectile 403 | . 41 66 75 44 4 2 171 AOE 42 | . . 3 . 5 . 7 27 Critical Strikes 7 | . . . . 2 . . 5 Damage Taken 7001 | . 457 1077 538 1059 98 480 3292 Core 1274 | . 68 172 67 144 . 17 806 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 217 | . . . . . . 217 . Core Remaining (%) 69 | 100 . . 39 . . . . Volleys Fired 122 | . 37 28 10 16 2 5 24 Largest 4 | . 2 3 2 3 4 4 4 Hottest 249 | . 70 115 56 111 185 185 249 Shots Fired 266 | . 75 52 21 32 8 18 60 Gun 243 | . 75 44 21 32 8 15 48 Cannon 8 | . . . . . . . 8 Launcher 15 | . . 8 . . . 3 4 Special . | . . . . . . . . Kinetic 140 | . 38 27 21 26 4 5 19 Thermal 71 | . 37 12 . . 2 5 15 Explosive 12 | . . 8 . . . . 4 Electromagnetic 26 | . . 5 . 6 2 8 5 Entropic 17 | . . . . . . . 17 Robot Hit Streak 23 | . 23 16 16 9 5 8 16 Robot Miss Streak 6 | . 2 3 6 5 1 2 2 Penetration Max 1 | . . . . . . 1 1 Secondary Targets 1 | . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 220 | . 55 46 28 28 7 10 46 Core Hits 142 | . 22 20 19 18 2 8 53 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 3 | . . . 1 1 . . 1 Critical Strikes 12 | . 4 2 1 1 . 2 2 Burn 6 | . 4 1 . . . 1 . Destroy 4 | . . 1 . 1 . 1 1 Blast 1 | . . . . . . . 1 Smash 1 | . . . 1 . . . . Melee Attacks 30 | . . 20 10 . . . . Impact 19 | . . 9 10 . . . . Slashing 11 | . . 11 . . . . . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . 2 . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6003 | 9 689 913 631 708 119 386 2548 Guns 3763 | . 672 496 329 610 119 255 1282 Cannons 361 | . . . . 98 . 40 223 Explosions 1397 | . . 263 . . . 91 1043 Melee 456 | . . 154 302 . . . . Ramming 26 | 9 17 . . . . . . Kinetic 2102 | . 323 285 329 532 63 166 404 Thermal 873 | . 349 155 . . 38 95 236 Explosive 1306 | . . 263 . . . . 1043 Electromagnetic 330 | . . 56 . 78 18 125 53 Impact 302 | . . . 302 . . . . Slashing 154 | . . 154 . . . . . Piercing . | . . . . . . . . Entropic 812 | . . . . . . . 812 Phasic 98 | . . . . 98 . . . Highest Corruption 23 | . 4 4 7 3 3 3 23 Average Corruption 3 | . 3 4 7 1 3 3 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 60 | . 16 18 5 3 4 1 13 Message Errors 15 | . 4 4 . 1 . . 6 Matter Fused 10 | . 5 2 1 1 . 1 . Heat Flow Errors 5 | . . 2 1 . 1 . 1 Energy Discharges 7 | . 1 1 1 1 . . 3 Parts Fused 2 | . . 1 1 . . . . Data Loss (minor) 9 | . 3 4 1 . 1 . . Data Loss (major) 4 | . . 2 . . 2 . . Misfires 2 | . 2 . . . . . . Alerts 1 | . . 1 . . . . . Misdirections 1 | . . . . . . . 1 Weapon Failures 4 | . 1 1 . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 70 | . . 11 58 . . . 1 Projectiles . | . . . . . . . . Explosions 12 | . . 11 . . . . 1 Melee 58 | . . . 58 . . . . Knockbacks 5 | . . . 1 . . . 4 Impact 1 | . . . 1 . . . . Kinetic 4 | . . . . . . . 4 Secondary . | . . . . . . . . Self-Inflicted Damage 52 | . . 16 . . . 12 24 Shots 4 | . . 2 . . . 1 1 Rammed 3 | 1 2 . . . . . . Targets Rammed 3 | 1 2 . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 305 | . 160 246 152 73 251 195 305 Average Temperature 62 | . 53 74 34 36 98 84 118 Received Heat Transfer 897 | . 210 276 138 99 18 18 138 Effects 1 | . . . . . . . 1 Short Circuit 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . Robots Melted 1 | . 1 . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . 2 1 . . . . 2 Heat Transferred 2461 | . 1332 481 . . 74 222 352 Parts Sabotaged 2 | . . . . . . . 2 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Upp War Pro Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 . 100 100 . . . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 95 | . 95 . 67 81 . . . Initial 51 | . . . 51 . . . . Average 9 | . 19 . 3 10 . . . Influence Increases 983 | . 248 135 155 190 . 60 195 Destroy 0b10 Robot/C 580 | . 180 60 80 100 . 60 100 Destroy 0b10 Robot/NC 55 | . 15 . 25 5 . . 10 Destroy Leader 76 | . 44 . . 22 . . 10 Allied During Kill 23 | . . . 9 14 . . . Successful Hack 38 | . 8 . 30 . . . . Disable Machine 15 | . . . . 15 . . . Destroy Structure 46 | . 1 . 11 34 . . . Lose Combat Pursuer 150 | . . 75 . . . . 75 Influence Decreases 916 | . 248 28 262 168 22 60 128 Entered New Map 65 | . . . 56 . 9 . . Time Decay 675 | . 238 18 176 114 13 50 66 Lost Part 133 | . 10 10 27 14 . 10 62 Lost Ally 43 | . . . 3 40 . . . Squads Dispatched 3 | . . . . 3 . . . Investigation 1 | . . . . 1 . . . Extermination 2 | . . . . 2 . . . Reinforcement . | . . . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -7 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Rec Fac Upp War Pro Distress Signals 12 | . . . 1 . . 2 9 Communications Jammed 124 | . . . . . . . 124 Distress Signals 124 | . . . . . . . 124 Times Spotted 96 | . 21 20 6 11 1 11 26 Peak Tracking Total 9 | . 5 6 2 3 1 5 9 Tactical Retreats 3 | . . 2 . . . . 1 Traps | -11 -10 -10 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Upp War Pro Traps Triggered 2 | . 2 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -7 -5 -5 -5 -4 ---------- Run | Yrd Mat Sub Rec Fac Upp War Pro Machines Disabled 4 | . . 2 . 1 . . 1 Max in Single Turn 2 | . . 2 . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Rec Fac Upp War Pro Machines Accessed 19 | . 6 2 5 1 . 5 . Terminals 10 | . 5 . 4 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 43 | . 13 13 8 3 . 6 . Successful 29 | . 6 13 4 . . 6 . Failed 14 | . 7 . 4 3 . . . Catastrophic 3 | . 2 . . 1 . . . Database Lockouts . | . . . . . . . . Manual 16 | . 12 . 1 3 . . . Terminals 20 | . 11 . 6 3 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 21 | . . 13 2 . . 6 . Record 17 | . . 12 . . . 5 . Robot Analysis 1 | . . . 1 . . . . Prototype ID Bank 1 | . . . 1 . . . . Open Door 1 | . . . . . . 1 . Proto ID Catalog 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 3 | . 1 . 2 . . . . Report Inventory 2 | . . . 2 . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 5 | . 5 . . . . . . Terminals 5 | . 5 . . . . . . Track 1 | . 1 . . . . . . Botnet 4 | . 4 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 2 . 3 1 . . . Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . 9 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -5 -4 ------------ Run | Yrd Mat Sub Rec Fac Upp War Pro Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 6 | . . . 5 . 1 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Rec Fac Upp War Pro Total Allies 6 | . . . 5 . 1 . . Largest Group 5 | . . . 5 4 1 1 . Highest-Rated Group 131 | . . . 131 101 49 49 . Highest-Rated Ally 49 | . . . 34 34 49 49 . Total Orders 2 | . . . . 2 . . . EXPLORE 2 | . . . . 2 . . . Ally Attacks 52 | . . . 38 14 . . . Total Damage 1058 | . . . 650 408 . . . Kills 6 | . . . 3 3 . . . Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . . . 1 . X0-1V1 Amusement Gains 104 | . 10 14 . 25 . . 55 Good Acts 24 | . . 14 3 1 . 2 4 Bad Acts 25 | . . 4 6 1 . 7 7 Intel | -11 -10 -10 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Upp War Pro Active Infowar (turns) 3985 | . 893 185 . 783 302 1342 480 Optics 109 | . . 109 . . . . . Sensors 969 | . 893 76 . . . . . Machine Analysis 2700 | . . . . 783 302 1342 273 Jamming 207 | . . . . . . . 207 Robot Analysis Total 1 | . . . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches 2 | . . . . 2 . . . Drone Recoveries 2 | . . . . 2 . . . Exploration | -11 -10 -10 -7 -5 -5 -5 -4 ------------- Run | Yrd Mat Sub Rec Fac Upp War Pro Turns Passed 7667 | 80 1114 1818 1694 784 302 1342 533 Spaces Moved 3439 | 44 600 947 465 246 180 623 334 Core 107 | 3 . . . . . . 104 Treads 3273 | 41 600 947 465 187 180 623 230 Legs 59 | . . . . 59 . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 120 160 160 50 Average Speed 193 | 152 160 175 336 282 160 161 127 Slowest Speed 360 | 160 160 260 360 360 160 240 166 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 47 | 4 83 61 70 7 34 69 49 Regions Visited 7 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 4 | . . 1 . 1 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . Scrap Searched 7 | . . 4 . . . . 3 Spaces Dug 25 | . . 25 . . . . . Terrain Destroyed 44 | . . 40 . 4 . . . Melee . | . . . . . . . . Projectile 3 | . . . . 3 . . . AOE 40 | . . 40 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Rec Fac Upp War Pro Total 4156 | 54 681 1023 561 311 190 946 390 Wait 346 | . 15 1 7 17 . 299 7 Move 3432 | 43 599 946 464 245 179 622 334 Hop . | . . . . . . . . Pick Up 64 | 5 15 8 7 12 . 11 6 Fast Attach 19 | 5 2 2 . 6 . 3 1 Attach 37 | . 1 6 5 3 6 2 14 Detach 1 | . . . . . 1 . . Swap 15 | . 3 7 1 2 . . 2 Drop 30 | . 7 4 3 10 . 4 2 Fire 122 | . 37 28 10 16 2 5 24 Melee 30 | . . 20 10 . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 3 | 1 2 . . . . . . Escape Stasis . | . . . . . . . . Rewire 57 | . . 1 54 . 2 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: Mat x2 / *Rec) -7/Recycling -5/Factory -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 14) 81 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 15) 323 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 8) 695 | -10/Materials | Discovered new exit (range 9) 887 | -10/Materials | Discovered new exit (range 16) 1190 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1195 | -10/Materials | Entered Subcaves 1196 | -10/Subcaves | Approached by a straggling Scientist 1383 | -10/Subcaves | Visited 4L-MR0's lab 1386 | -10/Subcaves | Ranged accuracy permanently improved by X0-1V1 (+5%) 1397 | -10/Subcaves | Found Prototype Device 1397 | -10/Subcaves | Identified Sfc. Transmogrifier 1514 | -10/Subcaves | Learned location of Zion (-6) 1514 | -10/Subcaves | Met a Zionite searching for "candidates" 1536 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1540 | -10/Subcaves | Core integrity permanently improved by X0-1V1 (+200) 1546 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1675 | -10/Subcaves | A Subdweller sparked back to life 1675 | -10/Subcaves | A Subdweller sparked back to life 1675 | -10/Subcaves | A Subdweller sparked back to life 1716 | -10/Subcaves | Ambushed by Subdweller buried in earth 1719 | -10/Subcaves | Found Gun Armor 1723 | -10/Subcaves | Lost 3 allies 1745 | -10/Subcaves | Lost 3 parts (1p2n) 1858 | -10/Subcaves | Learned Materials security intel 1865 | -10/Subcaves | Inventory capacity permanently improved by X0-1V1 (+2) 1914 | -10/Subcaves | Visited Clippyterm 1921 | -10/Subcaves | Identified exit to Materials 1921 | -10/Subcaves | Identified exit to Recycling 1921 | -10/Subcaves | Learned Factory emergency access door positions 2125 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2227 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 2268 | -10/Subcaves | X0-1V1 activates XOMVISION 2270 | -10/Subcaves | Disturbed a concealed Subdweller 2412 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2416 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2534 | -10/Subcaves | Build established: Gunner 2648 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2648 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2800 | -10/Subcaves | X0-1V1 activates XOMVISION 2870 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2978 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3010 | -10/Subcaves | X0-1V1 sent you into danger 3013 | -10/Subcaves | Entered Recycling 3014 | -7/Recycling | Met a Zionite searching for Scraptown 3133 | -7/Recycling | Lost 5 parts (1p1n3w) 3190 | -7/Recycling | Core integrity fell below 50% 3372 | -7/Recycling | Build established: Mutant 3726 | -7/Recycling | Discovered new exit (range 9) 3802 | -7/Recycling | Build established: Commander-Mutant 4211 | -7/Recycling | X0-1V1 mutated your Propulsion slot to Weapon slot 4707 | -7/Recycling | Entered Factory 4707 | -5/Factory | Accompanied by 4 allies 4707 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x4, Weapon x2 5236 | -5/Factory | P-70 Sage assimilated allied Grenadier 4a 5317 | -5/Factory | X0-1V1 sent hostile Savage (x1) 5387 | -5/Factory | Discovered new exit (range 19) 5489 | -5/Factory | Identified exit to Upper Caves 5491 | -5/Factory | Entered Upper Caves 5506 | -5/Upper Caves | Lost 3 parts (1u2w) 5581 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5784 | -5/Upper Caves | Build established: Scavenger-Tank 5784 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 5792 | -5/Upper Caves | Identified exit to Warlord 5793 | -5/Upper Caves | Entered Warlord 5793 | -5/Warlord | Accompanied by 1 ally 5846 | -5/Warlord | System corruption cleaned by Quarantine Array 6072 | -5/Warlord | Found Signal Generator 6107 | -5/Warlord | Visited the Vortex Lab 6120 | -5/Warlord | Warlord's base attacked by MAIN.C 6127 | -5/Warlord | Found Prototype Energy Gun 6130 | -5/Warlord | Found Prototype Energy Gun 6137 | -5/Warlord | Found Prototype Energy Gun 6245 | -5/Warlord | X0-1V1 mutated your Weapon slot to Power slot 6432 | -5/Warlord | Met Warlord 6470 | -5/Warlord | Warlord forces counterattacked 6513 | -5/Warlord | X0-1V1 rewrote Sentinel 6a IFF filter 6543 | -5/Warlord | Identified exit to Proximity Caves 6543 | -5/Warlord | X0-1V1 revealed exit location to -4/Proximity Caves 6795 | -5/Warlord | Warlord base infiltrated, sounded retreat 6796 | -5/Warlord | Enhanced Grunt warped into view 6796 | -5/Warlord | Enhanced Grunt warped into view 6796 | -5/Warlord | Enhanced Grunt warped into view 6796 | -5/Warlord | Enhanced Demolisher warped into view 6796 | -5/Warlord | Enhanced Demolisher warped into view 6796 | -5/Warlord | Enhanced Demolisher warped into view 6873 | -5/Warlord | Spotted Executioner 6873 | -5/Warlord | X0-1V1 sent you into danger 7116 | -5/Warlord | Lost 3 parts (1n2w) 7116 | -5/Warlord | Lost 9 allies 7135 | -5/Warlord | Entered Proximity Caves 7135 | -4/Proximity Caves | Identified Vortex Rifle (x3) 7221 | -4/Proximity Caves | X0-1V1 activates XOMVISION 7252 | -4/Proximity Caves | Found DCF Scrap (12 items) 7529 | -4/Proximity Caves | Lost 4 parts (2n1u1w) 7531 | -4/Proximity Caves | Unaware initiated a cargo recovery operation 7560 | -4/Proximity Caves | Found Prototype Launcher 7561 | -4/Proximity Caves | Identified Rocket Array 7586 | -4/Proximity Caves | Lost 4 allies 7604 | -4/Proximity Caves | X0-1V1 downgraded hostiles (x2) 7612 | -4/Proximity Caves | Core integrity fell below 50% 7621 | -4/Proximity Caves | X0-1V1 sent you into danger 7623 | -4/Proximity Caves | Attracted the attention of an 0b10 base 7642 | -4/Proximity Caves | Core integrity fell below 20% 7651 | -4/Proximity Caves | System corruption reached 10% 7668 | -4/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 07622_ G-67 Veteran springs to life. 07623_ S-27 Virus springs to life. 07634_ X0-1V1: "In a world full of sensor tech, vision is overrated." (-6 sight range) 07640_ Acquired 41 matter. 07647_ Adv. Transmission Jammer destroyed. 07649_ System corrupted: Energy discharge (-28). 07650_ X0-1V1 brushes you with a corrupting influence (+19 system corruption). 07656_ Searching scrap... 07656_ Found Adv. Transmission Jammer. 07656_ Found Power Maul. 07656_ Found Hvy. Plasma Cannon. 07656_ Found Phase Gun. 07656_ Found 63 Matter. 07662_ X0-1V1: "One team is clearly getting beat up here. Hardly fair." S-27 Virus sparkles and shines. 07665_ D7RCNBX2 47KZ TMXDNJ8J5JB=H2 07668_ X0-1V1 cackles wildly! Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????#++#???????????????????????? | | ?????????????????????# #???????????????????????? | | ???#####???????#####?# #???????????????????????? | | #### ##?##### #?# #???????????????????????? | | ### #?# #?#####?????????????????? | | #??# #?# #?????????????????? | | #### ## ##??# ### #?????????????????? | | #??##### ### ##??## ## ###???????????????? | | ???????## #?# ##### ss #???????????????? | | ????????# ###!/ s @ """ #???????????????? | | ????????# [%]g """"" #???????????????? | | ????? ########### """"" #???????????????? | | ??????? #?????????## " " #???????????????? | | ??????? ##??????????# """ "?"#???????????????? | | ???????? ????????????# """???"#???????????????? | | ??????????????????????# ""?????????????????????? | | #?????????????????????# ??????????????????????? | | ????????????????????## ??????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 39 Energy Capacity 1465 Matter Stores 564 Matter Capacity 700 Sight Range 21 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 100 Evasion (%) 50 Target Analysis 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Do Not Disturb Fancy Inventory Hydra Mistaken Identity Protector Spot Them First Challenges ------------ None Game ------ Seed OmegaShiftAutopenetrator Manual? 0 Play Time 00:58:46 Cumulative 155.5 hours Start 2026.06.23 @ 22:13:28 End 2026.06.23 @ 23:13:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 169 Rogue 169 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 37 Gallery% 51 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aa0cfe3d-b701-4ec4-9e4e-cb5de1709156