Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.23 @ 19:10:18 Player: photino Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (62) 310 Value Destroyed (1894) 1894 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (5335) 5335 TOTAL SCORE: 16239 Bonus ------- High Alert Combat Kills 2 Follower Combat Kills 25 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 134 Met Warlord at Research 2000 Invited to Help at Command 2000 Friendly Fire -126 Cogmind --------- Core Integrity 0/1600 Matter 285/300 Energy 99/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (13) ----- Spectral Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Quantum Reactor Medium Storage Unit Advanced System Restoration Module Peak State ------------ > --- POWER ------------ Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Impulse Thruster Impulse Thruster Field Propulsion Array Q-thruster Q-thruster Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Experimental Heat Sink Medium Storage Unit Advanced Weight Redist. System Spectral Analyzer Improved Signal Interpreter Experimental Targeting Computer Improved Transmission Jammer Improved Core Shielding Advanced Hacking Suite Experimental System Shield Mini Drone Bay > --- WEAPON ----------- Helical Railgun Helical Railgun > --- INVENTORY -------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Phase Shifter Improved Core Shielding Advanced EM Disruption Field Advanced System Restoration Module Enhanced Quantum Rifle [Rating: 160] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Core Shielding Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Helical Railgun Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Ionic Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp War Pro Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 . . 2 . . . 2 2 2 2 Power 2 | . . . . . . 1 . . . . . . . 1 . . . Propulsion 5 | . . . . . 2 . 1 . . 1 . . . 1 . . . Utility 11 | . . . . . 2 1 1 . . 1 . . . . 2 2 2 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 128 | 6 3 1 1 2 29 7 7 2 . 15 . 7 2 3 9 25 9 Power 22 | 1 . . . . 3 2 2 . . 4 . 1 . 1 2 3 3 Engine 8 | 1 . . . . 2 2 . . . . . 1 . 1 . . 1 Core 8 | . . . . . 1 . 2 . . 4 . . . . 1 . . Reactor 6 | . . . . . . . . . . . . . . . 1 3 2 Propulsion 41 | 2 . . . . 13 1 1 . . 5 . . 1 1 1 13 3 Treads 4 | 2 . . . . 2 . . . . . . . . . . . . Leg 3 | . . . . . 3 . . . . . . . . . . . . Wheel 1 | . . . . . 1 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 33 | . . . . . 7 1 1 . . 5 . . 1 1 1 13 3 Utility 41 | 1 1 . 1 . 8 3 3 1 . 3 . 3 1 1 6 7 2 Device 19 | . . . . . 2 2 2 1 . 1 . 2 1 . 4 2 2 Storage 4 | 1 . . 1 . 1 . . . . . . . . 1 . . . Processor 7 | . 1 . . . . 1 . . . 1 . 1 . . 1 2 . Hackware 6 | . . . . . 2 . . . . 1 . . . . . 3 . Protection 5 | . . . . . 3 . 1 . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 24 | 2 2 1 . 2 5 1 1 1 . 3 . 3 . . . 2 1 Energy Gun 10 | . 2 1 . 1 1 1 1 . . 2 . . . . . . 1 Energy Cannon 5 | . . . . . 2 . . 1 . . . 2 . . . . . Ballistic Gun 4 | 2 . . . . . . . . . . . 1 . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . 1 2 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . 2 1 . . . 2 . 4 1 . 2 4 . Parts Lost 64 | . 1 2 . 1 10 . 1 1 . 10 . . 1 . 2 7 28 Power 10 | . . . . . 3 . . . . 2 . . . . . 1 4 Propulsion 25 | . . 1 . . 3 . . . . 5 . . 1 . 1 5 9 Utility 19 | . . . . . 2 . 1 1 . 1 . . . . 1 1 12 Weapon 10 | . 1 1 . 1 2 . . . . 2 . . . . . . 3 Highest Loss Streak 16 | . 1 2 . 1 5 . 1 1 . 10 . . 1 . 1 3 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 8 | 1 4 7 7 7 7 8 9 10 10 8 9 9 9 9 9 9 6 Power 1 | . 1 1 1 1 . . 1 1 2 2 3 2 2 1 1 2 . Propulsion 1 | . 1 1 1 1 1 3 3 3 4 2 2 2 1 1 2 2 1 Utility 3 | . 1 3 3 3 2 3 3 4 3 3 4 4 6 6 5 3 3 Weapon 1 | . 1 2 2 1 1 . . . 1 1 . . . . . 2 . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 18 | . . . . . 1 2 2 1 . . . 1 . . 3 7 1 Power 3 | . . . . . . . . . . . . 1 . . . 2 . Propulsion . | . . . . . . . . . . . . . . . . . . Utility 11 | . . . . . 1 2 1 1 . . . . . . 2 3 1 Weapon 3 | . . . . . . . . . . . . . . . 1 2 . Tool/Special 1 | . . . . . . . 1 . . . . . . . . . . Average Slot Usage (%) 84 | . 94 91 85 85 68 84 93 92 93 88 100 96 94 89 84 86 64 Engine 6 | . 14 14 14 14 7 15 2 . . . . . 5 10 4 . . Core 2 | . . . . . 1 . 10 13 13 8 11 10 5 5 . . . Reactor 1 | . . . . . . . . . . . . . . . 3 7 4 Treads 6 | . 28 20 14 14 7 . . . . . . . . . . . . Flight 16 | . . . . . 4 30 33 33 33 30 35 35 35 31 28 26 17 Device 9 | . . . . . 1 4 17 16 20 17 17 17 17 15 21 18 13 Storage 8 | . 14 14 14 14 9 7 6 6 6 5 5 5 5 5 4 4 2 Processor 8 | . 9 14 14 14 8 3 1 . . 4 5 4 5 5 4 6 11 Hackware 3 | . . . . . 3 7 6 6 6 3 5 5 5 5 4 7 5 Protection 4 | . . . . . 5 7 6 6 6 5 5 5 5 5 4 7 3 Energy Gun 9 | . 13 27 28 27 8 . . 2 . 3 5 4 . . . . . Energy Cannon 1 | . . . . . 5 7 6 6 6 2 . . . . . . . Ballistic Gun 1 | . 13 . . . . . . . . . . . 5 5 4 4 5 Peak Build Rating 160 | 6 10 10 9 9 33 37 57 60 56 72 63 78 77 92 110 157 160 Average Rating 51 | 4 8 9 9 8 16 31 50 54 56 60 63 62 74 90 102 134 111 On Entrance 49 | . 6 10 9 9 9 29 37 56 56 56 63 63 73 75 92 102 153 Avg Prop Armor Cover (%) 1 | . . . . . 7 . 2 . . 1 1 1 . . . . 4 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 62 | 13 16 16 21 21 38 23 34 34 34 39 32 34 34 42 46 55 62 Greatest Support 64 | 40 40 40 20 20 40 30 34 34 34 39 33 38 38 49 51 64 62 Greatest Overweight (x) 12 | 4 . . 1 1 12 1 . . . 8 . . . . . . 2 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 8 Most Carried 10 | 2 8 8 8 8 10 10 10 10 10 10 9 10 10 10 10 10 10 Average Carried 8 | 1 4 7 7 7 7 8 9 9 10 8 9 9 9 9 9 9 6 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 2 8 7 8 8 9 10 10 10 10 9 9 10 9 10 10 10 4 Class Distribution -------------------- 47% | Mutant 25% | Scavenger-Sprinter 15% | Sprinter 9% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Mutant | -5/Factory Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Warlord Scavenger-Sprinter | -4/Proximity Caves Scavenger-Sprinter | -4/Factory Scavenger-Sprinter | -3/Research Scavenger-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp War Pro Fac Res Res Acc Matter Collected 2097 | 192 138 5 . 35 384 . 89 82 . 115 25 145 145 . 45 582 115 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 2089 | . 259 139 . 12 949 . 49 73 . 115 14 69 91 . 34 141 144 Parts 129 | . 10 14 . 5 55 . 3 3 . 11 . . 6 . 4 13 5 Haulers Intercepted 1 | . . . . . 1 . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . 7 . . . . 6 . . . . Prevented 4 | . . . . . . . . . . . . . 4 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp War Pro Fac Res Res Acc Combat Hostiles Destroyed 55 | . 5 5 . 3 25 . 2 3 . 4 . 1 2 . 1 4 . Guns 26 | . 5 5 . . 6 . . . . 2 . 1 2 . 1 4 . Cannons 20 | . . . . . 14 . 2 3 . 1 . . . . . . . AOE 8 | . . . . 3 5 . . . . . . . . . . . . Classes Destroyed 10 | . 2 1 . . 5 . . . . . . . 1 . . . 1 Worker 2 | . . . . . 2 . . . . . . . . . . . . Hauler 1 | . . . . . 1 . . . . . . . . . . . . Recycler 1 | . . . . . . . . . . . . . . . . . 1 Operator 3 | . 1 . . . 1 . . . . 1 . . . . . . . Drone 1 | . . . . . . . . . . . . . 1 . . . . Swarmer 27 | . . 3 . 3 8 . 2 3 . 4 . . . . . 4 . Cutter 4 | . . . . . 3 . . . . . . . . . 1 . . Grunt 17 | . 5 2 . . 9 . . . . . . 1 . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . Sentry 5 | . . . . . 4 . . . . . . . 1 . . . . Best Kill Streak 8 | . 3 3 . 3 8 . 2 2 . 2 . 1 1 . 1 4 1 Combat Bots Only 7 | . 2 3 . 3 7 . 2 2 . 2 . 1 1 . 1 4 . Max Kills in Single Turn 3 | . 2 1 . 3 3 . 1 1 . 1 . 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 3 3 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp War Pro Fac Res Res Acc Hostile Shots Fired 703 | . 50 30 . 4 171 . 12 38 . 69 . 4 11 . 27 75 212 Missed 259 | . 12 10 . 1 49 . 3 16 . 12 . 2 4 . 9 44 97 Hits 444 | . 38 20 . 3 122 . 9 22 . 57 . 2 7 . 18 31 115 Melee 14 | . . . . . 8 . . . . . . . . . 3 . 3 Projectile 430 | . 38 20 . 3 114 . 9 22 . 57 . 2 7 . 15 31 112 AOE 6 | . . . . . 3 . . . . . . . . . . . 3 Critical Strikes 16 | . . . . . 7 . . 1 . . . . . . 1 1 6 Actively Blocked 3 | . . . . . 1 . . 1 . . . . . . . 1 . Part Disruptions 2 | . . . . . . . . . . . . . . . . . 2 Damage Taken 8611 | . 515 232 . 115 1657 2 139 346 . 846 . 81 180 . 501 752 3245 Core 2633 | . 102 31 . 74 346 . 15 95 . 125 . 26 . . 143 70 1606 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 393 | . . . . . 122 . 3 36 . 43 . 11 . . 36 26 116 Regen/Repaired (Parts) 317 | . . . . . . . . . . . . 162 . . . 155 . Core Remaining (%) 78 | 100 . . . 17 37 100 . . 87 . . . 84 100 89 95 . Volleys Fired 232 | . 14 13 . 1 63 . 17 11 . 18 . 20 18 . 14 27 16 Largest 2 | . 2 2 . 1 2 . 1 1 . 2 . 1 1 . 1 1 2 Hottest 160 | . 90 90 . 30 143 . 68 85 . 160 . 75 38 . 38 38 103 Shots Fired 312 | . 28 23 . 1 105 . 17 11 . 25 . 20 18 . 14 27 23 Gun 211 | . 28 23 . . 40 . . . . 18 . 20 18 . 14 27 23 Cannon 93 | . . . . . 58 . 17 11 . 7 . . . . . . . Launcher 8 | . . . . 1 7 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 111 | . 20 . . . . . . . . . . 17 18 . 14 27 15 Thermal 126 | . . . . . 62 . 17 11 . 25 . 3 . . . . 8 Explosive 8 | . . . . 1 7 . . . . . . . . . . . . Electromagnetic 67 | . 8 23 . . 36 . . . . . . . . . . . . Robot Hit Streak 11 | . 7 6 . 3 11 . 1 2 . 1 . 4 2 . 3 5 7 Robot Miss Streak 8 | . 3 4 . . 4 . 3 4 . 8 . 3 6 . 1 2 2 Penetration Max 1 | . . . . . . . . . . . . 1 . . . 1 . Secondary Targets 3 | . 1 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 174 | . 17 17 . 1 68 . 2 4 . 9 1 11 5 . 7 15 17 Core Hits 112 | . 14 10 . 3 52 . 2 3 . 4 1 7 3 . 1 7 5 Critical Kills 1 | . . . . . . . . . . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . Destroy 1 | . . . . . . . . . . . . . . . . 1 . Melee Attacks 9 | . . . . . . . . . . 8 1 . . . . . . Impact 9 | . . . . . . . . . . 8 1 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 4624 | . 232 183 . 145 1672 4 41 122 . 332 117 439 113 . 196 467 561 Guns 2760 | . 232 183 . . 473 . . . . 124 . 439 113 . 178 467 551 Cannons 915 | . . . . . 722 . 41 122 . 30 . . . . . . . Explosions 622 | . . . . 145 477 . . . . . . . . . . . . Melee 295 | . . . . . . . . . . 178 117 . . . . . . Ramming 32 | . . . . . . 4 . . . . . . . . 18 . 10 Kinetic 1652 | . 131 . . . . . . . . . . 418 113 . 178 467 345 Thermal 1382 | . . . . 48 790 . 41 122 . 154 . 21 . . . . 206 Explosive 506 | . . . . 97 409 . . . . . . . . . . . . Electromagnetic 757 | . 101 183 . . 473 . . . . . . . . . . . . Impact 295 | . . . . . . . . . . 178 117 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . . . . . . . . . . . 15 Average Corruption 5 | . . . . . . . . . . . . . . . . . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 6 | . . . . . . . . . . . . . . . . . 6 Message Errors 1 | . . . . . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 90 | . . . . . 46 . . 4 . 40 . . . . . . . Projectiles 13 | . . . . . 9 . . 4 . . . . . . . . . Explosions 37 | . . . . . 37 . . . . . . . . . . . . Melee 40 | . . . . . . . . . . 40 . . . . . . . Knockbacks 2 | . . . . . . . . . . 2 . . . . . . . Impact 1 | . . . . . . . . . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . 1 . . . . . . . Self-Inflicted Damage 168 | . . . . 87 65 2 . . . . . . . . 9 . 5 Shots 6 | . . . . 3 3 . . . . . . . . . . . . Rammed 4 | . . . . . . 1 . . . . . . . . 1 . 2 Targets Rammed 4 | . . . . . . 1 . . . . . . . . 1 . 2 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 417 | . 72 176 . 19 349 . 50 90 . 417 . 5 . . 2 258 . Average Temperature 74 | . 22 75 . 16 74 . 20 38 . 228 . 4 . . 2 96 . Received Heat Transfer 1138 | . 291 99 . . 477 . . 36 . . . 27 27 . 64 27 90 Effects 2 | . . . . . 2 . . . . . . . . . . . . Interference 2 | . . . . . 2 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . Parts Fried 2 | . . . . . 2 . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . . . . 3 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . 1 4 . . 1 . . . . . . . . . Heat Transferred 2056 | . . . . 50 1321 . 74 148 . 222 . 19 . . . . 222 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp War Pro Fac Res Res Acc Maximum Alert Level 2 | . . . . 1 2 1 . . . . . . . 2 1 1 1 Low Security (%) 87 | 100 100 100 . 91 68 74 100 . . 100 . . . . 95 91 95 Level 1 11 | . . . . 8 28 25 . . . . . . . . 4 8 4 Level 2 1 | . . . . . 2 . . . . . . . . 100 . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 600 | . 100 74 . 252 510 231 50 . . 110 . . . 600 300 338 202 Initial 600 | . . 4 . . . 231 46 . . 87 . . . 600 299 27 202 Average 76 | . 34 29 . 48 119 164 14 . . 57 . . . 588 71 63 78 Influence Increases 3826 | . 200 141 . 252 956 14 80 385 . 150 . 20 25 600 170 675 158 Destroy 0b10 Robot/C 1100 | . 100 120 . 60 500 . 40 60 . 80 . 20 20 . 20 80 . Destroy 0b10 Robot/NC 45 | . 5 . . . 25 . . . . 5 . . 5 . . . 5 Destroy Leader 204 | . 30 20 . 10 104 . 10 10 . 10 . . . . . 10 . Allied During Kill 1 | . . 1 . . . . . . . . . . . . . . . Successful Hack 99 | . 5 . . . 28 14 . . . . . . . . 52 . . Disable Machine 210 | . . . . 150 30 . . . . 15 . . . . 15 . . Destroy Structure 142 | . . . . 32 74 . . . . 10 . . . . 8 15 3 Advance Influence 600 | . . . . . . . . . . . . . . 600 . . . Partial Spotted 135 | . . . . . 30 . 15 . . . . . . . . 90 . Lose Combat Pursuer 1290 | . 60 . . . 165 . 15 315 . 30 . . . . 75 480 150 Influence Decreases 3811 | . 189 152 . 252 446 429 160 227 34 252 25 28 29 30 692 385 481 Entered New Map 886 | . . 7 . . . 279 49 6 34 52 15 12 4 . 271 21 136 Time Decay 2255 | . 179 111 . 252 346 150 101 211 . 100 10 16 25 30 241 318 165 Lost Part 450 | . 10 14 . . 100 . . 10 . 100 . . . . 20 46 150 Lost Ally 70 | . . 20 . . . . 10 . . . . . . . 10 . 30 Purge Threat 150 | . . . . . . . . . . . . . . . 150 . . Squads Dispatched 20 | . 1 1 . . 5 . 1 . . 1 . . . . 6 1 4 Investigation 1 | . . . . . . . . . . . . . . . . . 1 Extermination 5 | . . . . . . . 1 . . 1 . . . . 1 . 2 Reinforcement 13 | . 1 . . . 5 . . . . . . . . . 5 1 1 Assault 1 | . . 1 . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp War Pro Fac Res Res Acc Distress Signals 19 | . 1 . . . 4 . 1 . . 1 . . . . . 9 3 Communications Jammed 15 | . . . . . . . . . . . . . . . 1 6 8 Distress Signals 15 | . . . . . . . . . . . . . . . 1 6 8 Times Spotted 231 | . 12 4 . 3 53 . 5 27 . 8 . 24 4 . 18 51 22 Peak Tracking Total 11 | . 6 2 . 3 9 . 3 7 . 4 . 11 2 . 5 8 10 Tactical Retreats 44 | . 2 . . . 6 . 1 8 . 2 . . . . 4 15 6 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp War Pro Fac Res Res Acc Traps Triggered 2 | . . . . . 1 . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp War Pro Fac Res Res Acc Machines Disabled 14 | . . . . 10 2 . . . . 1 . . . . 1 . . Max in Single Turn 10 | . . . . 10 1 . . . . 1 . . . . 1 . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp War Pro Fac Res Res Acc Machines Accessed 39 | . 3 . 2 . 4 6 2 1 . 3 . 4 . 1 9 3 1 Terminals 26 | . 3 . . . 4 5 1 . . 2 . . . 1 8 2 . Fabricators 2 | . . . . . . 1 . . . 1 . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 1 . . . . . . . 1 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 127 | . 8 . 24 . 19 23 3 1 . 5 . 11 . 1 24 5 3 Successful 74 | . 4 . 24 . 9 11 . 1 . 1 . 11 . . 13 . . Failed 53 | . 4 . . . 10 12 3 . . 4 . . . 1 11 5 3 Catastrophic 11 | . 2 . . . 1 1 2 . . 1 . . . 1 2 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 61 | . 6 . 1 . 17 15 1 . . 2 . . . 2 15 2 . Terminals 81 | . 8 . . . 19 22 1 . . 4 . . . 1 23 3 . Fabricators 2 | . . . . . . 1 . . . 1 . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . 3 Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . 2 . . . . . . . 1 2 . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 55 | . 2 . 24 . 4 6 . 1 . . . 11 . . 7 . . Record 33 | . . . 23 . . . . . . . . 10 . . . . . Open Door 2 | . . . . . . . . 1 . . . 1 . . . . . Level Access Points 2 | . . . . . . 1 . . . . . . . . 1 . . Branch Access Points 3 | . . . . . 1 1 . . . . . . . . 1 . . Terminal Index 3 | . . . . . 1 1 . . . . . . . . 1 . . Unreport Threat 1 | . . . . . . . . . . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . 1 . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . . . . Zone Layout 7 | . 1 . . . 1 3 . . . . . . . . 2 . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . . . 1 . . . . . . . Network Status 2 | . . . . . . 1 . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . 1 . . Insert Component 1 | . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 16 | . 2 . . . 5 4 . . . . . . . . 5 . . Terminals 16 | . 2 . . . 5 4 . . . . . . . . 5 . . Assimilate 3 | . . . . . 2 . . . . . . . . . 1 . . Botnet 12 | . 2 . . . 3 3 . . . . . . . . 4 . . Operators 1 | . . . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 3 . . . 4 6 2 . . 3 . . . 1 8 3 1 Full Trace Events 1 | . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp War Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp War Pro Fac Res Res Acc Total Allies 6 | . . 1 . 3 1 . . . . . . . . . 1 . . Largest Group 3 | . . 1 . 3 1 1 1 . . . . . . . . . . Highest-Rated Group 73 | . . 31 . 73 31 10 10 . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . 31 31 10 10 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 26 | . . 5 . . 21 . . . . . . . . . . . . Total Damage 375 | . . 104 . . 271 . . . . . . . . . . . . Kills 2 | . . 1 . . 1 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp War Pro Fac Res Res Acc Active Infowar (turns) 3123 | . . . . . . . . . . 189 22 667 . . 552 1334 359 Optics 3079 | . . . . . . . . . . 189 22 667 . . 508 1334 359 Cloaking 500 | . . . . . . . . . . . . . . . 500 . . Jamming 2070 | . . . . . . . . . . . . . . . 519 1334 217 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . 2 . . . 2 1 . 1 . 2 . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . 3 Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp War Pro Fac Res Res Acc Turns Passed 9123 | 87 458 290 703 1324 1455 313 357 568 16 219 22 752 189 63 567 1334 406 Spaces Moved 15235 | 57 255 159 412 549 981 704 905 2211 70 430 80 1515 742 219 1005 3882 1059 Core 135 | 25 . . . . 1 . . . . 1 . . . . . . 108 Treads 1801 | 32 255 159 412 549 394 . . . . . . . . . . . . Legs 96 | . . . . . 96 . . . . . . . . . . . . Wheels 128 | . . . . . 128 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 13075 | . . . . . 362 704 905 2211 70 429 80 1515 742 219 1005 3882 951 Fastest Speed 17 | 50 160 160 160 240 26 26 23 23 23 20 24 20 20 17 17 20 25 Average Speed 46 | 135 160 160 170 240 122 36 23 23 23 24 24 23 20 20 20 23 30 Slowest Speed 650 | 250 160 160 240 240 650 99 26 23 23 450 24 24 24 21 21 28 200 Overloaded Moves 6 | . . . . . . . . . . . . . . . 6 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 46 | . . . . . 1 1 7 . . 2 . . . 4 14 7 10 Potential Cave-ins 2 | . . . . . . . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 30 21 64 70 55 14 14 99 12 10 10 91 75 3 31 66 23 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 4 | . . . 1 . . . . 1 1 . . . 1 . . . . Known Exits Taken 3 | . . . . . . 1 . . . . . . . . 1 1 . Unknown Exits Taken 14 | 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 . . . Scrap Searched 9 | . . . . 1 . . . 5 . . 2 . 1 . . . . Spaces Dug 5 | . . . . . . . . . . . . . 4 . 1 . . Terrain Destroyed 146 | . . . . 32 71 . . 7 . 4 . 8 15 . 5 3 1 Melee . | . . . . . . . . . . . . . . . . . . Projectile 56 | . . . . . 13 . . 7 . 4 . 8 15 . 5 3 1 AOE 90 | . . . . 32 58 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp War Pro Fac Res Res Acc Total 16931 | 64 279 172 414 555 1130 760 1030 2260 69 499 80 1892 762 232 1339 4283 1111 Wait 1155 | . . . . 3 13 40 94 30 . 20 . 326 . 9 299 299 22 Move 15132 | 56 254 158 411 548 978 701 891 2210 69 425 79 1514 741 211 978 3867 1041 Hop 41 | . . . . . 1 1 6 . . 2 . . . 3 13 7 8 Pick Up 83 | 2 6 . 1 1 14 3 8 3 . 4 . 6 . 1 8 24 2 Fast Attach 57 | 6 3 . . . 18 3 . . . 7 . 6 . 1 6 5 2 Attach 67 | . . 1 . 1 16 2 4 1 . 9 . . 1 2 4 13 13 Detach 38 | . 1 . . . 14 3 . . . 2 . 4 . 2 3 4 5 Swap 33 | . . . 1 1 1 2 4 1 . 3 . 3 2 2 2 11 . Drop 81 | . 1 . 1 . 12 4 6 4 . 1 . 13 . 1 12 26 . Fire 232 | . 14 13 . 1 63 . 17 11 . 18 . 20 18 . 14 27 16 Melee 9 | . . . . . . . . . . 8 1 . . . . . . Ram 3 | . . . . . . 1 . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research (discovered 5 exits: *Res x3 / Qua x2) -2/Research (discovered 3 exits: *Acc x2 / [*Tes]) -1/Access History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 546 | -10/Materials | Entered Mines 629 | -10/Mines | Core integrity fell below 50% 735 | -10/Mines | Met a Derelict testing a Signal Generator 825 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 827 | -10/Mines | Discovered new exit (range 5) 836 | -10/Mines | Entered Exiles 875 | -10/Exiles | Discovered new exit (range 15) 896 | -10/Exiles | Met 8R-AWN 926 | -10/Exiles | Met EX-HEX 995 | -10/Exiles | Met EX-BIN 1062 | -10/Exiles | Met EX-DEC 1081 | -10/Exiles | Learned location of Zion (-6) 1176 | -10/Exiles | Aligned with FarCom system 1177 | -10/Exiles | Given EX-Vault access code 1225 | -10/Exiles | Opened EX-Vault 1244 | -10/Exiles | Found Skeleton Box 1279 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1493 | -10/Exiles | Discovered new exit (range 14) 1539 | -10/Exiles | Left Exiles lab with Skeleton Box 1539 | -10/Exiles | Entered Mines 1549 | -9/Mines | Core integrity fell below 20% 1593 | -9/Mines | Met a Derelict bent on vengeance 1641 | -9/Mines | Received a Mining Laser from a helpful Derelict 1652 | -9/Mines | Learned Materials emergency access door positions 1671 | -9/Mines | Learned Materials security intel 2544 | -9/Mines | Discovered new exit (range 9) 2863 | -9/Mines | Entered Materials 2863 | -8/Materials | Accompanied by 1 ally 2863 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2868 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3481 | -8/Materials | Lost 3 parts (1p1n1w) 3857 | -8/Materials | Destroyed 7 combat bots 4016 | -8/Materials | Lost 5 parts (1p2n2u) 4238 | -8/Materials | Core integrity fell below 50% 4306 | -8/Materials | Discovered new exit (range 15) 4318 | -8/Materials | Entered Factory 4318 | -7/Factory | Accompanied by 1 ally 4318 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4480 | -7/Factory | Identified exit to Lower Caves 4480 | -7/Factory | Identified exit to Factory 4631 | -7/Factory | Entered another Factory area 4631 | -6/Factory | Accompanied by 1 ally 4631 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4761 | -6/Factory | Build established: Sprinter 4959 | -6/Factory | Discovered new exit (range 5) 4988 | -6/Factory | Entered Lower Caves 5184 | -6/Lower Caves | Learned Factory security intel 5384 | -6/Lower Caves | Discovered new exit (range 14) 5556 | -6/Lower Caves | Entered another Lower Caves area 5566 | -6/Lower Caves | Encountered a Warlord checkpoint 5570 | -6/Lower Caves | Discovered new exit (range 8) 5572 | -6/Lower Caves | Entered Factory 5572 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5645 | -5/Factory | Discovered new exit (range 19) 5742 | -5/Factory | Lost 10 parts (2p5n1u2w) 5791 | -5/Factory | Entered Upper Caves 5793 | -5/Upper Caves | Learned Factory security intel 5804 | -5/Upper Caves | Encountered a Warlord checkpoint 5812 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 5813 | -5/Upper Caves | Entered Warlord 6033 | -5/Warlord | Build established: Scavenger-Sprinter 6049 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 6052 | -5/Warlord | Met Warlord 6063 | -5/Warlord | Warlord's base attacked by MAIN.C 6068 | -5/Warlord | Found Prototype Energy Cannon 6068 | -5/Warlord | Identified Vortex Driver 6070 | -5/Warlord | Found Prototype Energy Cannon 6070 | -5/Warlord | Identified Vortex Cannon 6413 | -5/Warlord | Warlord forces counterattacked 6457 | -5/Warlord | Spotted Executioner 6482 | -5/Warlord | Spotted Striker 6484 | -5/Warlord | Found Prototype Processor 6505 | -5/Warlord | Identified Exp. Core Analyzer 6548 | -5/Warlord | Discovered new exit (range 12) 6563 | -5/Warlord | Spotted Striker 6565 | -5/Warlord | Entered Proximity Caves 6568 | -4/Proximity Caves | Spotter reported a threat 6568 | -4/Proximity Caves | Spotter reported a threat 6575 | -4/Proximity Caves | Spotted B-86 Titan 6596 | -4/Proximity Caves | Lost 14 allies 6629 | -4/Proximity Caves | Learned Research trap positions 6639 | -4/Proximity Caves | Spotter reported a threat 6649 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6655 | -4/Proximity Caves | Learned location of Quarantine (-3) 6718 | -4/Proximity Caves | Spotter reported a threat 6750 | -4/Proximity Caves | Discovered new exit (range 16) 6754 | -4/Proximity Caves | Entered Factory 6754 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 6778 | -4/Factory | Ran a Watcher feed algorithm 6781 | -4/Factory | Discovered new exit (range 14) 6817 | -4/Factory | Entered Research 6817 | -3/Research | Evolved 2 slots: Utility x2 6818 | -3/Research | Loaded intel: 98 trap records 6839 | -3/Research | Identified exit to Quarantine 6876 | -3/Research | Found Prototype Processor 6876 | -3/Research | Identified Spectral Analyzer 6881 | -3/Research | Spotted B-86 Titan 7266 | -3/Research | Identified exit to Research 7384 | -3/Research | Entered another Research area 7384 | -2/Research | Warlord forces began assault on 0b10 7384 | -2/Research | Evolved 2 slots: Utility x2 7494 | -2/Research | Research machine network offline 7724 | -2/Research | Lost 3 allies 7730 | -2/Research | Borebot progress halted 7795 | -2/Research | Spotted Executioner 7814 | -2/Research | Spotted Executioner 7822 | -2/Research | Spotted B-90 Cyclops 7863 | -2/Research | Lost 6 allies 7864 | -2/Research | Found Prototype Processor 7864 | -2/Research | Identified Exp. Targeting Computer 7987 | -2/Research | Borebot progress halted 8058 | -2/Research | Spotted B-90 Cyclops 8103 | -2/Research | Found Prototype Hackware 8103 | -2/Research | Identified Exp. System Shield 8174 | -2/Research | Discovered new exit (range 5) 8174 | -2/Research | Discovered new exit (range 23) 8214 | -2/Research | Borebot progress halted 8235 | -2/Research | Discovered new exit (range 10) 8277 | -2/Research | Spotted Executioner 8377 | -2/Research | Build established: Hacker-Sprinter 8391 | -2/Research | Met up with Warlord 8392 | -2/Research | Warlord invited to help at Command 8392 | -2/Research | Given Cave Seal Controls access code 8393 | -2/Research | Met DD-05H 8471 | -2/Research | Spotted Striker 8687 | -2/Research | Lost 3 parts (2n1u) 8718 | -2/Research | Identified exit to Access 8718 | -2/Research | Entered Access 8718 | -1/Access | Evolved 2 slots: Utility x2 8990 | -1/Access | Lost 3 allies 9038 | -1/Access | Lost 16 parts (1p6n7u2w) 9069 | -1/Access | System corruption reached 10% 9079 | -1/Access | Core integrity fell below 50% 9120 | -1/Access | Core integrity fell below 20% 9124 | -1/Access | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- Destabilizing: System interference. Spectral Analyzer temporarily disabled. Knocked back. Penetrated by Slug. Knocked back. System corrupted: IFF burst signal emitted. Connecting with Repair Station... ALERT: Suspicious activity at Repair Station A001. Dispatching Investigation squad. Imp. Signal Interpreter destroyed. Slammed into K-01 Serf. Destabilizing: Core damaged (-64). Z1O08LNG, JI VN3T5TJY&&BAXB8WPZ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Acquired Quantum Reactor. Enh. Quantum Rifle destroyed. Spectral Interrupter explodes. Knocked back. Exp. Targeting Computer severed. Map ----- +----------------------------------------------------+ | ??????????????????????# # #? | | ??????????????????????# # #? | | ??????????????????????# # #? | | ??????????????????????# + #? | | ??????????????????????# # #? | | ??????????????????????# # #? | | ??????????????????????# #################### | | ??????????????????????# ## ! | | ??????????????????????# ## | | ??????????????????????# ## | | ??????????????????????# pg / | | ??????????????????????# ## | | ??????????????????????# ## | | ??????????????????????# % ## ! | | ????????????????##########g### ## | | ????????????????# # p ## ! " " | | ????????????????# p # ## ""R"" | | ????????????????# # ## """"" | | ????????????????# # ## | | ????????????????# p # ## | | ????????????????# c # ##########+## | | ????????????????# # % | | ????????????????# # % | | ????????????????# # | | ????????????????# c # %% % % | | ????????????????# @ # % % % % | | ????????????????# # %% | | ????????????????#### ##### H%% | | ????????ss??????? ####?????###+################ | | ????????s?ss?? ????????????????????????????# | | ????????????? ?????????????????????????????# | | ?????????s?? R ???????w??????????????????????? | | ???????????? ???????????????????????????????? | | ???????????? ?????????????????????????????????? | | ???????????? ??????????????????????????????????? | | ??????????????????????????????????????????######## | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????######## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Energy Generation 62 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 2 Power Amplification 30 Additional Mass Support 9 Base Temperature (-) 200 Corruption Block 8 Armor Coverage 225 Core Shielding 30 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 73 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? All-out Warlord Charge!!! Dangerous Findings Denied? Doshington Plot Armor Rockin' Loadout Welcome To The Revolution Challenges ------------ None Game ------ Seed TransmissionLongswordRifle Manual? 0 Play Time 03:39:12 Cumulative 62.0 hours Start 2026.10.21 @ 18:49:16 End 2026.10.23 @ 19:10:18 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 119 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 36 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: aa3f09f3-9f1e-462f-82aa-e3935b2df38e