Cogmind - Beta 16 --- EXPLORER MODE // 2025.12.31 @ 19:46:06 Player: viper Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (570) 2850 Value Destroyed (21964) 21964 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (1321) 1321 TOTAL SCORE: 32075 Bonus ------- High Alert Combat Kills 367 Follower Combat Kills 1170 Friendly Fire -216 Cogmind --------- Core Integrity 440/1300 Matter 600/600 Energy 100/100 System Corruption 13% Temperature Cool (21) Movement Core (1450) Ox28 Location -3/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Advanced Coolant Injector Huge Storage Unit Improved Matter Compressor Target Analyzer Armor Integrity Analyzer Improved Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Improved Terrain Scan Processor Heavy Insulated Plating Heavy Pick Peak State ------------ > --- POWER ------------ Neutrino Core Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Titanium Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Advanced Cooling System Huge Storage Unit Matter Compressor Improved Matter Compressor Target Analyzer Improved Target Analyzer Armor Integrity Analyzer Improved Hacking Suite > --- WEAPON ----------- Coil Gun KE Penetrator KE Penetrator Railgun > --- INVENTORY -------- Heavy Ion Engine Light Fission Core Neutrino Core Neutrino Core Neutrino Core Myomer Leg Myomer Leg Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Terrain Scan Processor Heavy Insulated Plating High-powered Shotgun High-powered Shotgun Coil Gun Coil Gun KE Penetrator Mass Driver Heavy Rocket Launcher Heavy Pick Plasma Lance [Rating: 131] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Thunder Leg Leg Thunder Leg Utility Huge Storage Unit Device Advanced Weight Redist. System Storage Huge Storage Unit Processor Target Analyzer Hackware System Shield Protection Core Shielding Weapon Advanced KE Penetrator Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Slashing Weapon Axe Piercing Weapon Plasma Lance Build | -11 -10 -10 -8 -7 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Sto Fac Fac Ext Fac Res Slots Evolved 15 | . 1 . 4 2 . 2 2 . 2 2 Power 3 | . 1 . . . . . . . 1 1 Propulsion 2 | . . . . . . 2 . . . . Utility 8 | . . . 4 1 . . 2 . . 1 Weapon 2 | . . . . 1 . . . . 1 . Parts Attached 174 | 7 1 . 31 5 16 32 34 15 23 10 Power 31 | 1 1 . 10 . 4 2 5 2 4 2 Engine 17 | 1 1 . 9 . 3 2 1 . . . Core 10 | . . . 1 . 1 . 4 2 2 . Reactor 4 | . . . . . . . . . 2 2 Propulsion 38 | 2 . . 4 1 2 8 7 7 5 2 Treads . | . . . . . . . . . . . Leg 38 | 2 . . 4 1 2 8 7 7 5 2 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 60 | 2 . . 10 2 7 15 10 5 8 1 Device 33 | 1 . . 7 . 5 7 6 4 2 1 Storage 9 | 1 . . 2 . 1 3 . . 2 . Processor 10 | . . . . . . 4 3 . 3 . Hackware 3 | . . . . 1 . . . 1 1 . Protection 5 | . . . 1 1 1 1 1 . . . Artifact . | . . . . . . . . . . . Weapon 45 | 2 . . 7 2 3 7 12 1 6 5 Energy Gun 3 | 2 . . 1 . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . Ballistic Gun 31 | . . . 5 1 . 5 9 1 6 4 Ballistic Cannon 7 | . . . . 1 2 2 2 . . . Launcher 1 | . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 18 | . . . 3 . 2 9 1 1 1 1 Parts Lost 89 | . . . 1 3 5 9 16 4 15 36 Power 20 | . . . . 1 . 2 3 1 3 10 Propulsion 17 | . . . . . 1 2 2 2 4 6 Utility 22 | . . . . 1 3 3 3 1 4 7 Weapon 30 | . . . 1 1 1 2 8 . 4 13 Highest Loss Streak 14 | . . . 1 2 2 2 3 2 6 14 To Critical Strikes 4 | . . . . . 1 1 1 . 1 . Average Backups 21 | 1 1 1 16 23 24 22 23 24 22 14 Power 4 | . . . 3 4 5 5 3 6 6 2 Propulsion 3 | . . . 1 4 4 4 3 2 . 1 Utility 6 | . 1 1 3 6 5 7 9 6 8 3 Weapon 6 | . . . 7 8 8 6 6 8 7 6 Tool/Special . | . . . . . . . . . . . Unused Backups 5 | . . . 1 . . . 1 . . 3 Power 1 | . . . 1 . . . . . . . Propulsion . | . . . . . . . . . . . Utility 2 | . . . . . . . . . . 2 Weapon 2 | . . . . . . . 1 . . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 95 | . 100 100 98 96 99 96 84 96 98 84 Engine 8 | . 25 25 15 11 8 8 5 . 7 1 Core 3 | . . . . . 5 2 4 10 2 7 Leg 17 | . 25 25 15 14 13 21 13 21 19 14 Device 19 | . 12 12 31 27 21 14 17 18 11 13 Storage 10 | . 12 12 8 7 10 12 11 11 14 11 Processor 6 | . . . . . . 8 9 11 11 10 Hackware 3 | . . . . 7 7 5 . 1 3 4 Protection 4 | . . . 8 7 9 . 4 5 3 . Ballistic Gun 13 | . . . 14 18 8 15 11 16 19 12 Ballistic Cannon 2 | . . . . 1 11 1 4 . . . Peak Build Rating 131 | 7 8 8 41 45 53 93 113 105 121 131 Average Rating 74 | 4 8 8 34 43 50 79 101 99 113 106 On Entrance 51 | . 7 8 8 41 42 52 87 102 104 114 Avg Prop Armor Cover (%) 7 | 28 . . 7 . . 4 16 5 7 3 Naked Turns . | . . . . . . . . . . . Heaviest Build 171 | 20 25 25 114 114 124 143 138 134 152 171 Greatest Support 101 | 20 20 20 39 44 46 90 101 101 96 92 Greatest Overweight (x) 29 | 4 1 1 3 3 4 2 3 1 3 29 Average Overweight (x) 1 | . 1 1 1 2 2 1 1 1 1 1 Largest Inventory Capacity 25 | 10 10 10 25 25 25 25 25 25 25 25 Average Capacity 23 | 8 10 10 20 25 25 25 25 25 25 25 Most Carried 25 | 3 1 1 25 25 25 25 25 25 25 23 Average Carried 21 | 1 1 1 16 23 24 22 23 24 23 15 Final Capacity 25 | 10 10 10 25 25 25 25 25 25 25 25 Final Carried 25 | 2 1 1 25 23 25 25 24 24 18 4 Class Distribution -------------------- 31% | Hacker-Gunner 21% | Hacker-Mutant 18% | Scavenger-Gunner 11% | Hacker-Skirmisher 7% | Hacker-Tank 5% | Commander-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Hacker-Mutant | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Tank | -7/Storage Hacker-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Extension Hacker-Gunner | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -8 -7 -7 -6 -5 -5 -4 -3 ----------- Run | Yrd Mat Sub Mat Fac Sto Fac Fac Ext Fac Res Matter Collected 15287 | 249 30 1 1440 281 1576 3326 3777 1064 2452 1091 Remotely 1957 | . . . . . . . 1402 555 . . Salvage Created 29719 | . 83 134 2991 245 1934 7346 6234 2050 6341 2361 Parts 1343 | . 6 13 153 11 103 341 287 83 254 92 Haulers Intercepted 26 | . . . 4 . 4 7 6 . 4 1 Recyclers Shooed 24 | . . . 5 . 3 6 1 2 4 3 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Sto Fac Fac Ext Fac Res Combat Hostiles Destroyed 334 | . 3 3 40 5 41 69 73 20 52 28 Melee 3 | . . . . . 1 1 . . . 1 Guns 270 | . 3 3 39 4 13 60 57 20 51 20 Cannons 53 | . . . 1 1 27 7 14 . . 3 AOE 7 | . . . . . . 1 1 . 1 4 Classes Destroyed 21 | . 3 1 9 1 1 4 2 . . . Worker 67 | . . . 5 . 13 14 20 . 11 4 Builder 43 | . . . 1 . 3 17 12 . 9 1 Tunneler 3 | . . . . . . 2 . . . 1 Hauler 26 | . . . 4 . 4 7 6 . 4 1 Recycler 55 | . . . 8 1 3 14 11 4 11 3 Mechanic 3 | . . . 1 . . 1 . . 1 . Operator 6 | . . . 1 . 2 1 1 1 . . Watcher 31 | . 1 . 4 . 2 5 9 2 7 1 Swarmer 13 | . 2 . 7 . . 3 . . 1 . Saboteur 1 | . . . . . . 1 . . . . Grunt 157 | . 1 . 19 3 19 29 31 13 26 16 Brawler 4 | . . . 1 . 2 . 1 . . . Duelist 1 | . . . . . . . 1 . . . Protector 3 | . . . . . 2 . 1 . . . Sentry 53 | . . . 10 1 11 11 8 4 8 . Specialist 10 | . . . . . . 6 . . 2 2 Hunter 31 | . . . 3 . 1 5 10 2 6 4 Programmer 54 | . . . . 1 6 13 19 1 8 6 Heavy 5 | . . . . . . 3 1 . 1 . Behemoth 1 | . . . . . . . 1 . . . Subdweller 3 | . . 3 . . . . . . . . Best Kill Streak 18 | . 3 2 6 4 12 8 18 13 18 15 Combat Bots Only 12 | . 1 2 4 3 9 5 8 12 10 8 Max Kills in Single Turn 7 | . 1 1 2 1 2 5 7 2 5 3 Gunslinging 1 | . . . 1 . . 1 . . 1 1 Exploded 1 | . . . . . . 1 1 . 1 1 Melee 1 | . . . . . 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Sub Mat Fac Sto Fac Fac Ext Fac Res Hostile Shots Fired 2020 | . 25 6 185 51 287 325 383 90 300 368 Missed 652 | . 8 4 58 21 100 114 108 27 112 100 Hits 1368 | . 17 2 127 30 187 211 275 63 188 268 Melee 9 | . . . . . 6 . 3 . . . Projectile 1359 | . 17 2 127 30 181 211 272 63 188 268 Critical Strikes 59 | . 2 . 5 . 2 1 17 4 11 17 Actively Blocked 1 | . . . . . . . 1 . . . Part Disruptions 4 | . . . . . . 1 . . . 3 Damage Taken 15426 | . 93 22 974 205 1121 2113 3952 728 2465 3753 Core 1947 | . 11 . 126 19 99 230 261 72 269 860 Absorbed by Shields 482 | . . . 200 . . . 72 210 . . Redirected to Shielding 213 | . . . 24 2 12 7 91 26 51 . Ignored by Resistances 9656 | . 64 13 707 134 852 1305 2339 548 1455 2239 Regen/Repaired (Parts) 795 | . . . 36 . 89 246 298 . 126 . Core Remaining (%) 81 | 100 . 95 77 . 83 72 . 66 76 . Volleys Fired 976 | . 13 8 162 15 111 193 232 54 118 70 Largest 4 | . 2 2 2 3 3 3 3 3 4 4 Hottest 137 | . 100 100 136 83 97 105 119 99 134 137 Shots Fired 2861 | . 26 16 324 45 333 585 687 161 469 215 Gun 2413 | . 26 16 312 36 159 546 491 161 469 197 Cannon 439 | . . . 12 9 174 39 194 . . 11 Launcher 9 | . . . . . . . 2 . . 7 Special . | . . . . . . . . . . . Kinetic 2786 | . . . 300 45 333 585 685 161 469 208 Thermal 66 | . 26 16 24 . . . . . . . Explosive 9 | . . . . . . . 2 . . 7 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 105 | . 6 13 51 42 44 26 47 27 105 40 Robot Miss Streak 4 | . 3 1 2 2 4 2 4 2 2 3 Penetration Max 2 | . . . 1 . . 1 2 1 2 1 Secondary Targets 48 | . . . 5 1 . 10 3 6 17 6 Max Gunslinging Chain 1 | . . . 1 1 . 1 1 1 1 1 Shots Hit Robots 2175 | . 17 13 269 39 257 428 488 125 350 189 Core Hits 1336 | . 6 6 125 22 290 235 321 59 171 101 Critical Kills 138 | . . . 1 1 . 39 47 5 41 4 Critical Parts Destroyed 177 | . . . 3 . . 57 53 14 37 13 Critical Strikes 347 | . 3 1 6 1 . 102 114 21 80 19 Burn 6 | . 3 1 2 . . . . . . . Destroy 325 | . . . 4 1 . 100 102 21 80 17 Blast 14 | . . . . . . 2 12 . . . Impale 2 | . . . . . . . . . . 2 Melee Attacks 12 | . . . . . 5 . . . . 7 Impact . | . . . . . . . . . . . Slashing 5 | . . . . . 5 . . . . . Piercing 7 | . . . . . . . . . . 7 Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 58258 | . 214 166 4172 743 6029 13079 13875 3360 10747 5873 Guns 44861 | . 214 166 4001 486 2003 11650 8760 3315 10150 4116 Cannons 9898 | . . . 150 257 3954 1039 4093 . . 405 Explosions 2919 | . . . . . 32 308 1011 . 551 1017 Melee 350 | . . . . . 35 . . . . 315 Ramming 230 | . . . 21 . 5 82 11 45 46 20 Kinetic 54029 | . . . 3801 743 5957 12689 12853 3315 10150 4521 Thermal 1444 | . 214 166 350 . . . 714 . . . Explosive 1967 | . . . . . 32 70 297 . 551 1017 Electromagnetic 238 | . . . . . . 238 . . . . Impact . | . . . . . . . . . . . Slashing 35 | . . . . . 35 . . . . . Piercing 315 | . . . . . . . . . . 315 Highest Corruption 13 | . . . 1 . 5 4 2 7 3 13 Average Corruption 2 | . . . 1 . 3 2 1 3 2 7 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 266 | . . . 17 . 60 95 22 28 20 24 Message Errors 70 | . . . 2 . 14 23 9 8 7 7 Matter Fused 62 | . . . 5 . 8 24 5 9 6 5 Heat Flow Errors 35 | . . . 4 . 10 11 2 3 1 4 Energy Discharges 26 | . . . 3 . 2 12 3 4 1 1 Parts Rejected 4 | . . . . . . . 1 1 1 1 Parts Fused 3 | . . . . . 1 2 . . . . Data Loss (minor) 26 | . . . 2 . 14 7 . . 1 2 Data Loss (major) 13 | . . . . . 5 4 2 . 1 1 Misfires 14 | . . . 1 . 3 8 . 1 . 1 Alerts 4 | . . . . . . 3 . . 1 . Weapon Failures 9 | . . . . . 3 1 . 2 1 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 484 | . . . . . 2 9 304 . 45 124 Projectiles 196 | . . . . . 2 1 136 . . 57 Explosions 285 | . . . . . . 7 168 . 45 65 Melee 3 | . . . . . . 1 . . . 2 Knockbacks 113 | . . . . 4 69 8 28 . 1 3 Impact 2 | . . . . . 1 . . . 1 . Kinetic 102 | . . . . 4 60 8 27 . . 3 Secondary 9 | . . . . . 8 . 1 . . . Self-Inflicted Damage 431 | . . . . . . 56 259 . . 116 Shots 15 | . . . . . . 4 6 . . 5 Rammed . | . . . . . . . . . . . Targets Rammed 16 | . . . 2 . 1 5 2 2 3 1 Kicked 16 | . . . 2 . 1 5 2 2 3 1 Crushed . | . . . . . . . . . . . Highest Temperature 463 | . 371 . 248 . 253 448 463 201 171 146 Average Temperature 95 | . 148 . 83 . 75 96 100 111 24 44 Received Heat Transfer 5236 | . 51 . 722 126 600 570 1120 242 629 1176 Effects 13 | . 1 . . . 1 7 4 . . . Shutdowns 3 | . 1 . . . . 2 . . . . Energy Bleed 3 | . . . . . . 2 1 . . . Interference 5 | . . . . . 1 2 2 . . . Matter Decay 1 | . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 5 | . . . . . . 4 . 1 . . Impact Corruptions 1 | . . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 7 | . 1 1 4 . 1 . . . . . Heat Transferred 2646 | . 851 555 740 . . . 500 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 3 . . . . Alert | -11 -10 -10 -8 -7 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Sto Fac Fac Ext Fac Res Maximum Alert Level 2 | . . . . . 1 1 2 2 2 1 Low Security (%) 84 | 100 100 . 100 100 92 98 64 63 34 93 Level 1 12 | . . . . . 7 1 29 34 39 6 Level 2 3 | . . . . . . . 5 2 25 . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 520 | . 42 . 99 50 318 221 520 423 493 244 Initial 85 | . . . . . 9 . 6 . 51 85 Average 80 | . 7 . 10 4 50 26 154 167 251 89 Influence Increases 12508 | . 78 . 1226 135 1428 2871 3071 1084 1731 884 Destroy 0b10 Robot/C 7140 | . 60 . 800 100 860 1640 1440 640 1040 560 Destroy 0b10 Robot/NC 1230 | . 5 . 120 5 150 320 300 60 215 55 Destroy Leader 2050 | . 12 . 256 30 292 528 410 126 262 134 Allied During Kill 109 | . . . . . 36 44 . 29 . . Trap Triggered on 0b10 10 | . . . . . . . . . 10 . Successful Hack 271 | . . . 12 . 44 93 33 63 8 18 Disable Machine 316 | . . . 16 . 28 76 148 16 28 4 Destroy Structure 957 | . 1 . 7 . 18 155 510 60 108 98 Partial Spotted 15 | . . . . . . . . . . 15 Lose Combat Pursuer 210 | . . . 15 . . 15 30 90 60 . Active Sensor Use 200 | . . . . . . . 200 . . . Influence Decreases 12477 | . 78 . 1226 105 1458 2853 3089 941 1655 1072 Entered New Map 259 | . . . . . 21 . 12 . 92 134 Time Decay 11162 | . 78 . 1216 95 1383 2639 2879 871 1413 588 Lost Part 824 | . . . 10 10 50 64 160 30 150 350 Lost Ally 232 | . . . . . 4 150 38 40 . . Squads Dispatched 127 | . . . 8 2 15 39 29 7 15 12 Investigation 43 | . . . 7 1 3 9 9 6 5 3 Extermination 35 | . . . . 1 6 14 8 . 4 2 Reinforcement 37 | . . . 1 . 4 15 8 1 6 2 Assault 2 | . . . . . 2 . . . . . Garrison 10 | . . . . . . 1 4 . . 5 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 8 | . . . . . . 2 5 . 1 . Haulers Reinforced 8 | . . . . . 1 3 1 . 2 1 Active Scanning Responses 2 | . . . . . . . 2 . . . Cargo Convoy Interrupts 2 | . . . . . . 1 1 . . . Stealth | -11 -10 -10 -8 -7 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Sto Fac Fac Ext Fac Res Distress Signals 20 | . 1 . 3 . 3 3 7 . 3 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 452 | . 7 3 57 6 53 93 93 40 64 36 Peak Tracking Total 11 | . 4 2 5 3 9 7 7 11 7 8 Tactical Retreats 10 | . . . 1 . . 1 1 3 4 . Traps | -11 -10 -10 -8 -7 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Sto Fac Fac Ext Fac Res Traps Triggered 20 | . . . 2 1 . 6 5 4 1 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 9 | . . . . . . 3 . . 6 . Reused 1 | . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . Machines | -11 -10 -10 -8 -7 -7 -6 -5 -5 -4 -3 ---------- Run | Yrd Mat Sub Mat Fac Sto Fac Fac Ext Fac Res Machines Disabled 82 | . . . 4 . 7 19 37 7 7 1 Max in Single Turn 14 | . . . 1 . 2 4 14 1 4 1 Garrison Access 4 | . . . 1 . 1 1 1 . . . Energy Cycler 2 | . . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Sto Fac Fac Ext Fac Res Machines Accessed 72 | . . 2 13 1 9 16 11 9 7 4 Terminals 43 | . . . 9 . 7 8 4 9 5 1 Fabricators 9 | . . . . . . 4 3 . 1 1 Repair Stations 7 | . . . 1 . 1 2 2 . 1 . Recycling Units . | . . . . . . . . . . . Scanalyzers 6 | . . . 2 1 . 1 1 . . 1 Garrison Access 5 | . . . 1 . 1 1 1 . . 1 Total Hacks 275 | . . 3 55 4 36 74 38 25 26 14 Successful 199 | . . 3 47 . 27 53 30 14 18 7 Failed 76 | . . . 8 4 9 21 8 11 8 7 Catastrophic 8 | . . . . . . 5 2 . . 1 Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . Terminals 167 | . . . 38 . 29 38 15 25 19 3 Fabricators 30 | . . . . . . 16 8 . 3 3 Repair Stations 33 | . . . 4 . 6 14 5 . 4 . Recycling Units . | . . . . . . . . . . . Scanalyzers 31 | . . . 10 4 . 4 8 . . 5 Garrison Access 11 | . . . 3 . 1 2 2 . . 3 Terminal Hacks 122 | . . 3 32 . 20 26 13 14 13 1 Record 36 | . . 1 10 . 2 10 8 2 3 . Robot Schematic 2 | . . . . . 2 . . . . . Robot Analysis 1 | . . . . . . . . 1 . . Prototype ID Bank 2 | . . . . . 2 . . . . . Open Door 10 | . . 1 . . 3 . 1 5 . . Level Access Points 1 | . . . . . . . . 1 . . Branch Access Points 4 | . . . 1 . 1 1 . 1 . . Emergency Access Points 6 | . . . 3 . 1 2 . . . . Machine Index 1 | . . . . . . . . . . 1 Garrison Index 1 | . . . . . . . . . 1 . Locate Traps 14 | . . . 3 . 4 4 . 1 2 . Reprogram Traps 2 | . . . . . . 1 . . 1 . Dispatch Records 7 | . . . 2 . . 2 1 . 2 . Maintenance Status 2 | . . . 2 . . . . . . . Security Status 1 | . . . . . . . . . 1 . Surveillance Status 1 | . . . . . . . 1 . . . Transport Status 1 | . . . 1 . . . . . . . Investigation Status 2 | . . . . . . 2 . . . . Reinforcement Status 3 | . . . 1 . 2 . . . . . Assault Status 2 | . . . 2 . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . Hauler Manifests 4 | . . . 2 . 1 . 1 . . . Registered Components 1 | . . . . . 1 . . . . . Zone Layout 15 | . . . 5 . . 3 1 3 3 . Release Object 1 | . . 1 . . . . . . . . Fabricator Hacks 16 | . . . . . . 10 4 . 1 1 Load Schematic 11 | . . . . . . 6 3 . 1 1 Build 5 | . . . . . . 4 1 . . . Repair Station Hacks 30 | . . . 4 . 6 12 4 . 4 . Scan Component 15 | . . . 2 . 3 6 2 . 2 . Repair 15 | . . . 2 . 3 6 2 . 2 . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 27 | . . . 10 . . 4 8 . . 5 Retrieve Study 27 | . . . 10 . . 4 8 . . 5 Garrison Access Hacks 4 | . . . 1 . 1 1 1 . . . Seal Access 4 | . . . 1 . 1 1 1 . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used . | . . . . . . . . . . . Hacking Detections 57 | . . . 12 1 3 14 9 8 7 3 Full Trace Events 38 | . . . 8 1 2 8 6 5 5 3 Feedback Events 4 | . . . . . 1 . . . 1 2 Corruption 4 | . . . . . 1 . . . 1 2 Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . 2 . . . . . Robots Built 10 | . . . . . . 8 2 . . . Authchips . | . . . . . . . . . . . Time 469 | . . . . . . 402 67 . . . Total Robot Build Rating 40 | . . . . . . 32 8 . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 23 | . . . 6 . . 4 8 . . 5 Parts Repaired 14 | . . . 2 . 2 6 2 . 2 . Time 664 | . . . 76 . 108 307 65 . 108 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -6 -5 -5 -4 -3 ------------ Run | Yrd Mat Sub Mat Fac Sto Fac Fac Ext Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . . . Programmers 4 | . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 2 | . . . . . 1 1 . . . . Hacks Repelled 1 | . . . . . . 1 . . . . Allies | -11 -10 -10 -8 -7 -7 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Sub Mat Fac Sto Fac Fac Ext Fac Res Total Allies 26 | . . . . . 12 8 2 4 . . Largest Group 10 | . . . . . 10 8 2 4 1 . Highest-Rated Group 254 | . . . . . 173 141 64 254 143 . Highest-Rated Ally 159 | . . . . . 31 32 32 159 143 . Total Orders . | . . . . . . . . . . . Ally Attacks 235 | . . . . . 57 85 5 88 . . Total Damage 5727 | . . . . . 687 2255 269 2516 . . Kills 40 | . . . . . 4 18 . 18 . . Allies Corrupted 5 | . . . . . 2 2 1 . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Sto Fac Fac Ext Fac Res Active Infowar (turns) 11411 | 26 173 536 4268 935 813 2508 2152 . . . Sensors 9259 | 26 173 536 4268 935 813 2508 . . . . A.S.S. 2152 | . . . . . . . 2152 . . . Terrain 3451 | . . . 2543 908 . . . . . . Robot Analysis Total 1 | . . . . . . . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -6 -5 -5 -4 -3 ------------- Run | Yrd Mat Sub Mat Fac Sto Fac Fac Ext Fac Res Turns Passed 26069 | 84 173 536 4270 935 3241 7513 4600 1466 2381 870 Spaces Moved 10033 | 60 32 267 1411 267 952 3290 1830 774 921 229 Core 36 | 33 . . . . . . . . . 3 Treads . | . . . . . . . . . . . Legs 9997 | 27 32 267 1411 267 952 3290 1830 774 921 226 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 190 190 190 257 257 180 155 155 160 177 Average Speed 200 | 117 190 190 249 290 264 185 175 157 171 230 Slowest Speed 1500 | 250 190 190 337 337 410 260 255 161 260 1500 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 7 | . . . . . . . 7 . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 38 | 4 7 15 96 6 80 63 42 85 21 6 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched 3 | . . 3 . . . . . . . . Spaces Dug 43 | . . . . . . 2 41 . . . Terrain Destroyed 636 | . . . 3 . 22 175 315 16 51 54 Melee . | . . . . . . . . . . . Projectile 314 | . . . 3 . . 148 104 16 39 4 AOE 318 | . . . . . 22 26 211 . 10 49 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Sto Fac Fac Ext Fac Res Total 13878 | 70 119 280 1839 393 1412 4341 2699 896 1426 403 Wait 2385 | . 74 5 192 102 299 756 542 27 331 57 Move 10023 | 59 31 266 1410 266 951 3289 1829 773 920 229 Hop . | . . . . . . . . . . . Pick Up 60 | 3 . . 16 1 8 7 14 2 4 5 Fast Attach 98 | 7 . . 13 2 6 30 24 4 11 1 Attach 107 | . 1 . 3 5 6 18 24 5 19 26 Detach 40 | . . . 8 1 2 10 9 1 5 4 Swap 71 | . . . 19 1 13 6 11 9 9 3 Drop 78 | 1 . . 14 . 9 27 12 9 6 . Fire 976 | . 13 8 162 15 111 193 232 54 118 70 Melee 12 | . . . . . 5 . . . . 7 Ram . | . . . . . . . . . . . Kick 16 | . . . 2 . 1 5 2 2 3 1 Crush . | . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . 10 . . Rewire 1 | . . . . . 1 . . . . . Trap . | . . . . . . . . . . . Miscellaneous 1 | . . 1 . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage (discovered 2 exits: *Fac / Rec) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -5/Factory (discovered 2 exits: *Upp / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -4/Factory (discovered 3 exits: *Res / *Upp / *Arm) -3/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Identified exit to Materials 10 | -11/Scrapyard | Discovered exit to Materials (range 16) 85 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Evolved 1 slot: Power x1 247 | -10/Materials | Identified exit to Subcaves 247 | -10/Materials | Discovered exit to Subcaves (range 7) 258 | -10/Materials | Entered Subcaves 259 | -10/Subcaves | Approached by a straggling Scientist 272 | -10/Subcaves | Learned Materials emergency access door positions 315 | -10/Subcaves | Build established: Hacker-Mutant 516 | -10/Subcaves | Identified exit to Materials 516 | -10/Subcaves | Discovered exit to Materials (range 5) 655 | -10/Subcaves | Released subatomizers from SUBCON Basin 719 | -10/Subcaves | Discovered exit to Materials (range 11) 794 | -10/Subcaves | Entered Materials 794 | -8/Materials | Evolved 4 slots: Utility x4 1476 | -8/Materials | Repaired Hardlight Generator 1515 | -8/Materials | Repaired Carbon-fiber Leg 2018 | -8/Materials | Identified exit to Factory 2018 | -8/Materials | Discovered exit to Factory (range 3) 2919 | -8/Materials | Discovered exit to Factory (range 3) 4749 | -8/Materials | Discovered exit to Factory (range 9) 5064 | -8/Materials | Entered Factory 5064 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5463 | -7/Factory | Build established: Hacker-Skirmisher 5975 | -7/Factory | Identified exit to Storage 5975 | -7/Factory | Discovered exit to Storage (range 5) 5999 | -7/Factory | Entered Storage 6228 | -7/Storage | Identified exit to Recycling 6295 | -7/Storage | Build established: Hacker-Tank 6613 | -7/Storage | Destroyed 7 combat bots 7254 | -7/Storage | Repaired Hvy. Assault Rifle+ 7294 | -7/Storage | Repaired Adv. Weight Redist. System 7460 | -7/Storage | Met a pair of Derelict thieves 7660 | -7/Storage | Destroyed 9 combat bots 8166 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 8217 | -7/Storage | Identified exit to Factory 8217 | -7/Storage | Discovered exit to Factory (range 5) 8566 | -7/Storage | Build established: Commander-Mutant 8957 | -7/Storage | Build established: Commander-Tank 9240 | -7/Storage | Entered Factory 9240 | -6/Factory | Accompanied by 8 allies 9240 | -6/Factory | Evolved 2 slots: Propulsion x2 10052 | -6/Factory | Cargo convoy interrupted 10091 | -6/Factory | Found Prototype Processor 10091 | -6/Factory | Identified Exp. Signal Interpreter 10097 | -6/Factory | Found Prototype Processor 10097 | -6/Factory | Identified Exp. Terrain Scan Processor 10103 | -6/Factory | Lost 7 allies 10106 | -6/Factory | Found Prototype Protection 10106 | -6/Factory | Identified Centrium Heavy Armor Plating 10402 | -6/Factory | Build established: Hacker-Gunner 11025 | -6/Factory | Repaired Carbon-fiber Leg+ 11027 | -6/Factory | Repaired Imp. Cooling System 11071 | -6/Factory | Repaired Imp. Deuterium Engine 11392 | -6/Factory | Identified exit to Lower Caves 11392 | -6/Factory | Discovered exit to Lower Caves (range 9) 13156 | -6/Factory | Fabricated Y-54 Guardian (x2) 14695 | -6/Factory | Fabricated Y-54 Guardian (x2) 15325 | -6/Factory | Repaired Adv. Weight Redist. System 15356 | -6/Factory | Fabricated Y-54 Guardian? 15371 | -6/Factory | Repaired Gauss Rifle 15471 | -6/Factory | Repaired Adv. KE Penetrator 15636 | -6/Factory | Fabricated Y-54 Guardian? 16014 | -6/Factory | Spotted B-75 Beast 16032 | -6/Factory | Allies destroyed B-75 Beast 16660 | -6/Factory | Identified exit to Factory 16660 | -6/Factory | Discovered exit to Factory (range 13) 16721 | -6/Factory | Discovered exit to Factory (range 12) 16752 | -6/Factory | Found Prototype Device 16753 | -6/Factory | Entered another Factory area 16753 | -5/Factory | Evolved 2 slots: Utility x2 16754 | -5/Factory | Identified Active Sensor Suite 17080 | -5/Factory | Build established: Hacker-Skirmisher 17100 | -5/Factory | Spotted B-75 Beast 17150 | -5/Factory | Destroyed B-75 Beast 17188 | -5/Factory | Lost 3 parts (2p1w) 17895 | -5/Factory | Cargo convoy interrupted 17975 | -5/Factory | Fabricated Y-54 Guardian? 18708 | -5/Factory | Repaired Multireflex Exoskeleton 18826 | -5/Factory | Lost 3 parts (3w) 18927 | -5/Factory | Garrison activated, responded to threat 18983 | -5/Factory | Destroyed 7 combat bots 19011 | -5/Factory | Repaired Imp. Core Shielding 19287 | -5/Factory | Build established: Scavenger-Gunner 19896 | -5/Factory | Garrison activated, responded to threat 19942 | -5/Factory | Lost 3 parts (1n1u1w) 19976 | -5/Factory | Destroyed 8 combat bots 19999 | -5/Factory | Garrison activated, responded to threat 20531 | -5/Factory | Identified exit to Upper Caves 20531 | -5/Factory | Discovered exit to Upper Caves (range 16) 21341 | -5/Factory | Identified exit to Extension 21341 | -5/Factory | Discovered exit to Extension (range 10) 21353 | -5/Factory | Entered Extension 21575 | -5/Extension | Rescued a captive Derelict 21575 | -5/Extension | Rescued a captive Derelict 21611 | -5/Extension | Rescued A7 21682 | -5/Extension | Identified exit to Cetus 21682 | -5/Extension | Identified exit to Factory 21751 | -5/Extension | Rescued a captive Derelict 21835 | -5/Extension | Spotted B-75 Beast 21860 | -5/Extension | Spotted B-75 Beast 21888 | -5/Extension | Lost 3 allies 21923 | -5/Extension | Destroyed 12 combat bots 21978 | -5/Extension | Disrupted transfer network 22562 | -5/Extension | Energy Cycler disabled 22563 | -5/Extension | Rescued a captive Derelict 22819 | -5/Extension | Entered Factory 22819 | -4/Factory | Accompanied by 1 ally (A7) 22819 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 22923 | -4/Factory | Repaired Hvy. Deuterium Engine 22963 | -4/Factory | Repaired Adv. Weight Redist. System 22992 | -4/Factory | Found Unknown Protection 23041 | -4/Factory | Build established: Hacker-Gunner 23639 | -4/Factory | Destroyed 10 combat bots 24205 | -4/Factory | Identified exit to Armory 24205 | -4/Factory | Discovered exit to Armory (range 16) 24319 | -4/Factory | Lost 3 parts (1p2u) 24373 | -4/Factory | Identified exit to Upper Caves 24373 | -4/Factory | Discovered exit to Upper Caves (range 12) 24884 | -4/Factory | Build established: Scavenger-Gunner 25087 | -4/Factory | Identified exit to Research 25087 | -4/Factory | Discovered exit to Research (range 14) 25135 | -4/Factory | Lost 6 parts (1p2n2u1w) 25200 | -4/Factory | Entered Research 25200 | -3/Research | Evolved 2 slots: Power x1, Utility x1 25662 | -3/Research | Garrison activated, responded to threat 25746 | -3/Research | Destroyed 8 combat bots 25777 | -3/Research | Lost 11 parts (4p2n5w) 25814 | -3/Research | System corruption reached 10% 25862 | -3/Research | Lost 5 parts (1n2u2w) 25967 | -3/Research | Garrison activated, responded to threat 26040 | -3/Research | Lost 14 parts (4p3n3u4w) 26047 | -3/Research | Core integrity fell below 50% 26070 | -3/Research | Self-destructed Last Messages --------------- 26013_ K-01 Serf collects debris. 26022_ System corrupted: Heat flow error (+169). 26022_ K-01 Serf collects debris. 26037_ G-67 Veteran suffers critical hit (Impale). 26037_ Destroyed Lgt. Antimatter Reactor. 26038_ System corrupted: Matter fused (-6). 26038_ Acquired 6 matter. 26039_ K-01 Serf collects debris. 26044_ Critical hit (Burn: +37). 26046_ K-01 Serf collects debris. 26050_ Critical hit (Burn: +37). 26052_ K-01 Serf collects debris. 26053_ :VNEUQRP3VQE4SGQCWNL5AIR 26056_ K-01 Serf collects debris. 26067_ G-67 Veteran emerges from the garrison. 26069_ Critical hit (Burn: +50). 26069_ K-01 Serf cleans the Garrison Access. 26070_ Plasma Lance destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????##########+#######??????????????? | | ?????????????????# ???????????????? | | ??????????????????? ?????????????????? | | ????????????????????? %g ???????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????###@##############+#???????? | | ?????????????????#?==?# !%g %=#???????? | | ????????????????? * #g %! | #???????? | | ?????????????????# % # =[= """ #???????? | | ?????????????????# ! # "g" """" ???????????? | | ????????????####?# !% # g%"g" """" ????????? | | ???????????? = # [ # ""G"" """ #???????? | | ???????????? # #!%k #???????? | | ?????????????"" # !%= #???????? | | ?????????????"" # =#####+##############???????? | | ??????????? """ # %[% !%* #????????????? | | ?????????? " *%!* #????????????? | | ???????????? # *%|[% #????????????? | | ?????????????????# %!= """ #????????????? | | ?????????????????# ]% """ #????????????? | | ?????????????????# """ #????????????? | | ???????? # #????????????? | | ???????? # ! #????????????? | | ???????????????### % #????????????? | | ?????????????????# [ [! ] #????????????? | | ????????????????## * #????????????? | | ????????????????## ####+##########????????????? | | ????????########## # #?????????????? | | ????????# ] #= # #?????????????? | | ????????# # # """ #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 123 Coolant Potential 100 Energy Generation 71 Energy Capacity 910 Matter Stores 850 Matter Capacity 850 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 35 Resistance: TH 45 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Weapon Cycling 15 Evasion (%) 55 Target Analysis 11 Armor Integrity Analysis 30 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 34 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ B-36 Bruiser | -7/Storage | Hacked Y-54 Guardian | -7/Storage | Hacked Fabricated ------------ Y-54 Guardian | x2 | -6/Factory Y-54 Guardian | x2 | -6/Factory Y-54 Guardian | x2 | -6/Factory Y-54 Guardian | x2 | -6/Factory Y-54 Guardian | x2 | -5/Factory Repaired ---------- Hardlight Generator | 73% | -8/Materials Carbon-fiber Leg | 74% | -8/Materials Hvy. Assault Rifle | 38% | -7/Storage Adv. Weight Redist. System | 25% | -7/Storage Imp. Deuterium Engine | 75% | -6/Factory Adv. Weight Redist. System | 12% | -6/Factory Gauss Rifle | 52% | -6/Factory Adv. KE Penetrator | 31% | -6/Factory Multireflex Exoskeleton | 22% | -5/Factory Imp. Core Shielding | 34% | -5/Factory Hvy. Deuterium Engine | 14% | -4/Factory Adv. Weight Redist. System | 4% | -4/Factory Studied --------- Assault Rifle | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Axe | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Flak Cannon | -8/Materials | Hacked Imp. Carbon-fiber Leg | -6/Factory | Hacked Imp. Deuterium Engine | -6/Factory | Hacked Flak Gun | -6/Factory | Hacked Hvy. Pick | -6/Factory | Hacked KE Penetrator | -5/Factory | Hacked Gauss Rifle | -5/Factory | Hacked Mass Driver | -5/Factory | Hacked Neutrino Core | -5/Factory | Hacked Hvy. Particle Cannon | -5/Factory | Hacked Hvy. Rocket Launcher | -5/Factory | Hacked Thunder Leg | -5/Factory | Hacked Titanium Leg | -5/Factory | Hacked Antimatter Reactor | -3/Research | Hacked Railgun | -3/Research | Hacked Myomer Leg | -3/Research | Hacked Lgt. Fission Core | -3/Research | Hacked Coil Gun | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Hackathon Challenges ------------ None Game ------ Seed NullAmuletCharge Manual? 0 Play Time 02:44:58 Cumulative 2237.0 hours Start 2025.12.30 @ 15:28:19 End 2025.12.31 @ 19:46:06 Sessions 7 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 1090 Rogue 62 Adventurer 0 Explorer 1028 Win Type - Total 11 Types 11/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 72 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a3e7ea9-db47-4020-b846-7c884669834d