Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.02 @ 03:57:31 Player: Sen Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (48) 240 Value Destroyed (1288) 1288 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4108 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 187/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Improved Terrain Scanner Particle Charger Particle Charger Light EM Pulse Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine Nuclear Core > --- PROPULSION ------- Compact Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Machine Analyzer Improved Sensor Array Improved Signal Interpreter Terrain Scan Processor Advanced ECM Suite > --- WEAPON ----------- Improved Spread Laser EM Pulse Cannon Improved Light Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Ion Engine Nuclear Core Nuclear Core Wheel Compact Wheel Improved Heat Sink Compact Battery Machine Analyzer Machine Analyzer Visual Processing Unit Improved Terrain Scanner Particle Charger Particle Charger Improved Light Armor Plating EM Shotgun Light EM Pulse Cannon Light EM Pulse Cannon Heavy Particle Cannon Heavy Assault Rifle [Rating: 40] Favorites ----------- Power Nuclear Core Engine Deuterium Engine Power Core Nuclear Core Propulsion Armored Wheel Wheel Armored Wheel Hover Unit Hover Unit Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Machine Analyzer Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun Improved Spread Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . 1 . Propulsion . | . . . . . . Utility 4 | . . . 2 1 1 Weapon 1 | . . . . . 1 Parts Attached 64 | 6 2 16 12 13 15 Power 13 | 1 . 3 1 5 3 Engine 7 | 1 . 3 . 2 1 Core 6 | . . . 1 3 2 Reactor . | . . . . . . Propulsion 14 | 2 1 3 3 1 4 Treads . | . . . . . . Leg . | . . . . . . Wheel 11 | 2 . 3 3 1 2 Hover 3 | . 1 . . . 2 Flight . | . . . . . . Utility 16 | 1 1 6 2 4 2 Device 10 | . 1 4 1 2 2 Storage 2 | 1 . 1 . . . Processor 3 | . . . 1 2 . Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 21 | 2 . 4 6 3 6 Energy Gun 8 | 2 . . 4 . 2 Energy Cannon 6 | . . . . 3 3 Ballistic Gun 1 | . . . 1 . . Ballistic Cannon 1 | . . . . . 1 Launcher 1 | . . . 1 . . Special Weapon 3 | . . 3 . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . 1 . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 Parts Lost 30 | . 1 8 . 8 13 Power 7 | . 1 2 . 3 1 Propulsion 8 | . . 2 . 1 5 Utility 5 | . . 2 . 2 1 Weapon 10 | . . 2 . 2 6 Highest Loss Streak 5 | . 1 3 . 3 5 To Critical Strikes . | . . . . . . Average Backups 13 | 1 . 1 13 20 19 Power 3 | . . . 3 3 4 Propulsion 1 | . . . 1 2 2 Utility 5 | . . . 7 7 7 Weapon 3 | . . . 1 7 5 Tool/Special . | . . . . . . Unused Backups 21 | . 2 . . 2 17 Power 6 | . 1 . . . 5 Propulsion 2 | . . . . . 2 Utility 10 | . . . . 2 8 Weapon 3 | . 1 . . . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 87 | . 72 70 95 98 89 Engine 4 | . 12 5 . 3 6 Core 6 | . . . 10 14 6 Wheel 14 | . 8 11 21 18 13 Hover 2 | . 8 7 . . . Device 14 | . 8 15 14 13 13 Storage 7 | . 5 5 11 9 6 Processor 13 | . . . 10 18 20 Protection 3 | . . 5 6 3 . Energy Gun 5 | . 28 2 10 3 5 Energy Cannon 4 | . . . . 11 7 Ballistic Gun 3 | . . . 4 1 5 Special Weapon 2 | . . 10 . . . Slashing Weapon 2 | . . 7 3 . . Peak Build Rating 40 | 6 6 11 23 32 40 Average Rating 22 | 4 5 5 19 28 33 On Entrance 11 | . 6 4 6 23 29 Naked Turns 65 | . . . . . 65 Heaviest Build 114 | 11 11 86 96 108 114 Greatest Support 28 | 26 26 20 26 28 28 Greatest Overweight (x) 6 | . 1 4 4 4 6 Average Overweight (x) 2 | . . 1 3 3 2 Largest Inventory Capacity 25 | 8 8 25 25 25 25 Average Capacity 20 | 6 5 12 25 25 22 Most Carried 25 | 2 2 4 18 25 25 Average Carried 13 | . . 1 13 20 19 Final Capacity 25 | 8 5 25 25 25 5 Final Carried 25 | 2 . 2 17 25 5 Class Distribution -------------------- 66% | Mutant 33% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 953 | 260 15 95 139 206 238 Remotely . | . . . . . . Salvage Created 1574 | . 47 100 243 743 441 Parts 87 | . 1 5 18 35 28 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 31 | . 1 2 6 12 10 Melee 3 | . . 2 1 . . Guns 16 | . 1 . 5 5 5 Cannons 8 | . . . . 4 4 AOE 3 | . . . . 2 1 Classes Destroyed 10 | . 1 1 4 1 3 Worker 8 | . . 1 1 2 4 Builder 2 | . . . 1 1 . Tunneler 1 | . . . . . 1 Recycler 3 | . . . 1 1 1 Watcher 3 | . . . . 3 . Swarmer 14 | . . . 4 4 6 Grunt 10 | . 1 2 1 6 . Sentry 4 | . . . 1 2 1 Hunter 1 | . . . . . 1 Programmer 2 | . . . . . 2 Best Kill Streak 7 | . 1 2 4 7 4 Combat Bots Only 4 | . 1 2 4 3 4 Max Kills in Single Turn 3 | . 1 1 1 2 3 Gunslinging 1 | . . . . 1 . Exploded 1 | . . . . 1 1 Melee 1 | . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 412 | . 28 40 23 80 241 Missed 142 | . 5 15 6 21 95 Hits 270 | . 23 25 17 59 146 Projectile 270 | . 23 25 17 59 146 AOE 3 | . . 3 . . . Critical Strikes 3 | . . 1 . 1 1 Damage Taken 3609 | . 193 428 188 802 1998 Core 1078 | . 43 164 71 97 703 Absorbed by Shields . | . . . . . . Redirected to Shielding 30 | . . 12 6 12 . Regen/Repaired (Parts) 281 | . . . . . 281 Core Remaining (%) 70 | 100 . 17 82 82 . Volleys Fired 92 | . 3 4 11 43 31 Largest 3 | . 2 2 2 2 3 Hottest 213 | . 80 200 89 119 213 Shots Fired 202 | . 6 8 22 85 81 Gun 104 | . 6 . 19 36 43 Cannon 84 | . . . . 49 35 Launcher 6 | . . . 3 . 3 Special 8 | . . 8 . . . Kinetic 42 | . . . 8 8 26 Thermal 61 | . 3 8 11 8 31 Explosive 6 | . . . 3 . 3 Electromagnetic 93 | . 3 . . 69 21 Robot Hit Streak 13 | . 3 5 3 13 9 Robot Miss Streak 9 | . 3 2 3 4 9 Penetration Max . | . . . . . . Secondary Targets 3 | . . . . 2 1 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 126 | . 3 10 14 51 48 Core Hits 86 | . 2 5 10 26 43 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 2 | . . . . 1 1 Burn 1 | . . . . 1 . Destroy 1 | . . . . . 1 Melee Attacks 12 | . . 8 4 . . Impact . | . . . . . . Slashing 12 | . . 8 4 . . Piercing . | . . . . . . Sneak Attacks 1 | . . . 1 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3613 | . 33 217 362 1566 1435 Guns 1038 | . 33 . 168 290 547 Cannons 1188 | . . . . 864 324 Explosions 1095 | . . . 119 412 564 Melee 210 | . . 143 67 . . Ramming 8 | . . . 8 . . Kinetic 448 | . . . 85 83 280 Thermal 1388 | . 20 74 83 462 749 Explosive 309 | . . . 119 . 190 Electromagnetic 1250 | . 13 . . 1021 216 Impact . | . . . . . . Slashing 210 | . . 143 67 . . Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . . 3 Matter Fused 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 148 | . . . . 47 101 Projectiles 24 | . . . . 21 3 Explosions 124 | . . . . 26 98 Melee . | . . . . . . Knockbacks 3 | . . . . . 3 Impact . | . . . . . . Kinetic 2 | . . . . . 2 Secondary 1 | . . . . . 1 Self-Inflicted Damage 65 | . . . 4 61 . Shots 2 | . . . . 2 . Rammed 1 | . . . 1 . . Targets Rammed 1 | . . . 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 417 | . 37 14 147 417 252 Average Temperature 85 | . 22 14 62 123 71 Received Heat Transfer 684 | . 24 189 36 333 102 Effects 3 | . . . . 3 . Shutdowns 1 | . . . . 1 . Interference 2 | . . . . 2 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried 7 | . . . . 7 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . 2 . . Heat Transferred 1604 | . 50 175 185 585 609 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . . . . 5 . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level 1 | . . . . . 1 Low Security (%) 93 | 100 100 100 100 100 83 Level 1 6 | . . . . . 16 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 270 | . 20 32 120 113 270 Initial 7 | . . 7 . 3 . Average 35 | . 1 2 41 43 54 Influence Increases 1275 | . 30 72 185 404 584 Destroy 0b10 Robot/C 620 | . 20 40 120 240 200 Destroy 0b10 Robot/NC 85 | . . 5 15 35 30 Destroy Leader 156 | . 10 10 20 56 60 Successful Hack 18 | . . . . 15 3 Disable Machine 195 | . . . 15 30 150 Destroy Structure 66 | . . 2 15 13 36 Lose Combat Pursuer 135 | . . 15 . 15 105 Influence Decreases 1009 | . 10 92 177 412 318 Entered New Map 18 | . . 13 . 5 . Time Decay 697 | . 10 68 177 234 208 Lost Part 201 | . . 11 . 80 110 Purge Threat 93 | . . . . 93 . Squads Dispatched 6 | . 1 . . 1 4 Investigation 3 | . 1 . . 1 1 Extermination 2 | . . . . . 2 Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 6 | . . . . 5 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 80 | . 4 8 8 22 38 Peak Tracking Total 20 | . 4 20 4 5 15 Tactical Retreats 5 | . . 2 . 1 2 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 3 | . 1 . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 13 | . . . 1 2 10 Max in Single Turn 8 | . . . 1 1 8 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 8 | . . 1 2 4 1 Terminals 4 | . . . 1 3 . Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers 2 | . . . 1 1 . Garrison Access . | . . . . . . Total Hacks 31 | . . 1 6 18 6 Successful 24 | . . 1 3 15 5 Failed 7 | . . . 3 3 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 16 | . . . 4 12 . Fabricators . | . . . . . . Repair Stations 6 | . . . . . 6 Recycling Units . | . . . . . . Scanalyzers 8 | . . . 2 6 . Garrison Access . | . . . . . . Terminal Hacks 11 | . . 1 1 9 . Record 2 | . . . . 2 . Prototype ID Bank 1 | . . . . 1 . Open Door 1 | . . 1 . . . Alert Level 2 | . . . . 2 . Unreport Threat 1 | . . . . 1 . Locate Traps 2 | . . . 1 1 . Dispatch Records 1 | . . . . 1 . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . . . . . 5 Scan Component 2 | . . . . . 2 Repair 2 | . . . . . 2 Refit 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 8 | . . . 2 6 . Insert Component 4 | . . . 1 3 . Analyze 4 | . . . 1 3 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . . . 2 3 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . 1 3 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . . . 2 Time 58 | . . . . . 58 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 4 | . . . 1 3 . Part Schematics Acquired 4 | . . . 1 3 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 2613 | . 45 443 469 580 1076 Sensors 1351 | . 45 254 . 18 1034 Terrain 370 | . . 189 181 . . Machine Analysis 2095 | . . . 451 580 1064 ECM 82 | . . . . . 82 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 3175 | 67 65 767 469 603 1204 Spaces Moved 1877 | 63 49 564 276 294 631 Core 152 | 2 . 17 . . 133 Treads . | . . . . . . Legs . | . . . . . . Wheels 1288 | 61 16 202 276 294 439 Hover 437 | . 33 345 . . 59 Flight . | . . . . . . Fastest Speed 50 | 50 60 60 135 140 50 Average Speed 116 | 89 102 95 136 144 115 Slowest Speed 190 | 100 120 140 140 150 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 4 10 93 23 27 18 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 3 | . . 3 . . . Spaces Dug . | . . . . . . Terrain Destroyed 74 | . . 2 12 11 49 Melee . | . . . . . . Projectile 2 | . . 2 . . . AOE 72 | . . . 12 11 49 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2640 | 70 58 749 337 389 1037 Wait 470 | . . 142 7 10 311 Move 1872 | 62 48 563 275 293 631 Hop . | . . . . . . Pick Up 79 | 2 . 9 18 23 27 Fast Attach 28 | 6 2 9 6 . 5 Attach 27 | . . 5 2 10 10 Detach . | . . . . . . Swap 25 | . . 3 6 5 11 Drop 34 | . 5 6 7 5 11 Fire 92 | . 3 4 11 43 31 Melee 12 | . . 8 4 . . Ram 1 | . . . 1 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Discovered new exit (range 7) 133 | -10/Materials | Entered Mines 143 | -10/Mines | Assembled infested the area 148 | -10/Mines | Assisted by a Guerilla fighting off Assembled 199 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 313 | -10/Mines | Build established: Mutant 499 | -10/Mines | Found a hidden stash of uninstalled traps 561 | -10/Mines | Core integrity fell below 50% 590 | -10/Mines | Lost 3 parts (1p1n1w) 610 | -10/Mines | Core integrity fell below 20% 646 | -10/Mines | Lost 3 parts (1p1n1u) 865 | -10/Mines | Discovered new exit (range 4) 872 | -10/Mines | Found the Drone Emporium 881 | -10/Mines | Found Prototype Device 882 | -10/Mines | Identified Splice Drone Bay 900 | -10/Mines | Entered Materials 900 | -9/Materials | Evolved 2 slots: Utility x2 901 | -9/Materials | Identified exit to Mines 1287 | -9/Materials | Discovered new exit (range 16) 1369 | -9/Materials | Entered another Materials area 1369 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1681 | -8/Materials | Lost 3 parts (1p1u1w) 1852 | -8/Materials | Discovered new exit (range 10) 1969 | -8/Materials | Identified exit to Factory 1972 | -8/Materials | Entered Factory 1972 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2232 | -7/Factory | Repaired Arm. Wheel 2257 | -7/Factory | Build established: Skirmisher 2263 | -7/Factory | Repaired Huge Storage Unit 3053 | -7/Factory | Lost 5 parts (1p1n1u2w) 3068 | -7/Factory | Cargo convoy interrupted 3069 | -7/Factory | Released all parts (9) 3099 | -7/Factory | Lost 3 parts (1n2w) 3101 | -7/Factory | Core integrity fell below 50% 3156 | -7/Factory | Core integrity fell below 20% 3176 | -7/Factory | Discovered new exit (range 12) 3176 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 03069_ Released Nuclear Core. 03069_ Released Imp. Heat Sink. 03069_ Released EM Shotgun. 03069_ Penetrated by Slug. 03079_ Triggered Alarm Trap. 03079_ An alarm sounds. 03079_ ALERT: Alarm triggered, dispatching investigation squad. 03086_ Acquired Lgt. Deuterium Engine. 03091_ Dropped Lgt. Deuterium Engine. 03101_ U-05 Engineer lays Concrete. 03101_ Slug penetrates Wall. 03109_ U-05 Engineer works on Subcomponent Replicator. 03123_ Acquired Imp. Hover Unit. 03141_ Acquired Gravmag System. 03154_ Matter Pump disabled. 03159_ Gravmag System destroyed. 03160_ Imp. Hover Unit destroyed. 03176_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????"" | | ????????????????????????????????????############"" | | ????????????????????????????????????# #"" | | ????????????????????????????????????# ##### | | ????????????????????????????????????# ##+#???# | | ????????????????????????????????????# #??????# | | ????????????????????????????????????# #??????# "" | | ????????????????????????????????????# #??????# "" | | ????????????????????????????????????# #????]!# "" | | ????????????????????????????????????# #?? !!# | | ????????????????????###+############# # # "" | | ????????????????????# @ ss ss + # "" | | ????????????????????# % ########### # # %" | | ????????????????????# #?????????#+######## % | | ????????????????????# #????????????# T ## | | ????????????????????# #????????????# # | | ????????????????????# #????????????# ! | | ????????????????????# #????????????# # ! | | ????????????????????# #????????????# # | | ????????????????????# #????????????# ?# | | ????????????????????# ?????????????# ?# ^ | | ????????????????????/ ?????????????# ??# | | ????????????????????# H ?????????????# ??# | | ????????????????????# ?????????????##?#+# | | ????????????????????# ????????????????# | | ?????????????????????#####????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????####/### | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# """ | | ???????????????????????????????????????????# """ | | ???????????????????????????????????????????# """ | | ???????????????????????????????????????????# | | ???????????????????????????????????????????###/### | | ?????????????????????????????????????????????# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 23 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 2 Core Shielding 20 Evasion (%) 53 Particle Charging 15 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Machine Analyzer | -8/Materials | Scanalyzed Particle Charger | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Wheel | 1% | -7/Factory Huge Storage Unit | 69% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Slippery One Challenges ------------ None Game ------ Seed OvertunedGuidedLegs Manual? 0 Play Time 00:54:23 Cumulative 32.9 hours Start 2025.06.02 @ 03:05:28 End 2025.06.02 @ 03:57:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 27 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b9d9e8f9-250c-4940-9fa3-f9bb19d9f8fe