Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.03 @ 20:59:55 Player: Mozco Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (29) 5800 Robots Destroyed (343) 1715 Value Destroyed (12815) 12815 Prototype IDs (78) 1560 Alien Tech Used (1) 200 Bonus (2790) 2790 TOTAL SCORE: 28380 Bonus ------- High Alert Combat Kills 635 Follower Combat Kills 1043 Met Data Miner 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 54 Friendly Fire -42 Cogmind --------- Core Integrity 1143/1300 Matter 300/300 Energy 1230/1230 System Corruption 10% Temperature Cool (14) Movement Core (3650) Ox72 Location -3/Research Parts ------- > --- POWER (3) -------- Heavy Antimatter Reactor Graviton Reactor Improved Quantum Reactor > --- PROPULSION (3) --- (None) > --- UTILITY (12) ----- Huge Storage Unit Huge Storage Unit Improved Energy Well Advanced Signal Interpreter Advanced Target Analyzer Experimental Core Analyzer Graphene Brace Advanced System Shield Authchip [Processor] > --- WEAPON (3) ------- Advanced Plasma Rifle > --- INVENTORY (25) --- Experimental Cooling System Experimental Core Analyzer Experimental ECM Suite Experimental Cloaking Device Advanced Thermal Shield Advanced Thermal Shield Relay Coupler [Programmer] (85) Advanced Corruption Screen Hacking Drone Bay (1/1) Transdimensional Reconstructor Advanced Plasma Rifle Advanced Plasma Rifle Advanced Plasma Rifle Heavy Dispersion Rifle Heavy Dispersion Rifle Heavy Dispersion Rifle HERF Cannon Nova Cannon Hardcell Cannon Neutron Missile Launcher Powered Hammer Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Vortex Chain Reactor > --- PROPULSION ------- Wheel Compact Wheel Armored Wheel > --- UTILITY ---------- Experimental Coolant Injector Huge Storage Unit Improved Energy Well Advanced Sensor Array Advanced Signal Interpreter Experimental Core Analyzer Experimental Cloaking Device Experimental Propulsion Shielding Graphene Brace Improved Force Field System Mapper Advanced System Shield > --- WEAPON ----------- Phase Gun Heavy Dispersion Rifle Matter Neutralizer > --- INVENTORY -------- Graviton Reactor Improved Quantum Reactor Wheel Experimental Cooling System Experimental Core Analyzer Experimental ECM Suite Advanced Thermal Shield Experimental Shock Absorption System Authchip [Processor] Relay Coupler [Programmer] Advanced Corruption Screen Hacking Drone Bay Transdimensional Reconstructor Advanced Plasma Rifle Advanced Plasma Rifle Heavy Dispersion Rifle Heavy Dispersion Rifle HERF Cannon Nova Cannon Railgun Hardcell Cannon Neutron Missile Launcher Neutron Missile Launcher Powered Hammer [Rating: 155] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Improved Quantum Reactor Propulsion Armored Wheel Wheel Armored Wheel Utility Huge Storage Unit Device Improved Shield Generator Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware System Mapper Protection Improved Medium Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon HERF Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon AWS/Autocannon Launcher Improved Proton Missile Launcher Impact Weapon Powered Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . 2 . . . 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 Power 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Propulsion 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Utility 10 | . . . 2 . . . 2 . 1 . . . . 1 . . . . 1 . . . . 2 . . . . 1 Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Attached 216 | 6 15 11 14 2 4 . 15 11 12 5 4 . 1 9 4 2 1 9 24 3 2 9 6 14 2 2 3 6 20 Power 26 | 1 4 1 1 1 . . 1 . . 1 . . . 3 . 1 . 2 3 . . 2 1 1 . . 1 . 2 Engine 12 | 1 3 . 1 1 . . 1 . . 1 . . . 3 . 1 . . . . . . . . . . . . . Core 7 | . 1 1 . . . . . . . . . . . . . . . 2 2 . . . . 1 . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . . 1 . . 2 1 . . . 1 . 2 Propulsion 29 | 2 4 6 5 . . . 1 . . . 1 . . . . . . . 3 . . . . 4 . . . . 3 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 29 | 2 4 6 5 . . . 1 . . . 1 . . . . . . . 3 . . . . 4 . . . . 3 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 97 | 1 4 1 5 1 2 . 8 6 4 3 2 . 1 4 . . 1 2 14 3 1 7 . 8 2 2 1 3 11 Device 38 | . 2 . 1 1 1 . 4 . . 1 . . 1 3 . . 1 . 8 2 . 3 . 2 2 . . 1 5 Storage 13 | 1 1 . 1 . . . . 2 . . . . . . . . . . . 1 . . . 2 . 2 . 2 1 Processor 9 | . . . . . . . 1 . 1 2 . . . . . . . . 2 . . 1 . 1 . . . . 1 Hackware 9 | . . 1 . . . . 2 . 1 . . . . 1 . . . . . . . . . 1 . . . . 3 Protection 28 | . 1 . 3 . 1 . 1 4 2 . 2 . . . . . . 2 4 . 1 3 . 2 . . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 64 | 2 3 3 3 . 2 . 5 5 8 1 1 . . 2 4 1 . 5 4 . 1 . 5 1 . . 1 3 4 Energy Gun 32 | 1 1 . 1 . 2 . 5 4 6 1 . . . . . . . . 2 . . . 5 1 . . 1 . 2 Energy Cannon 6 | . . . . . . . . . 1 . . . . . . . . 3 . . . . . . . . . 1 1 Ballistic Gun 10 | 1 1 2 1 . . . . . . . . . . 1 . . . 2 . . 1 . . . . . . 1 . Ballistic Cannon 3 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . 1 . Launcher 11 | . 1 . 1 . . . . 1 1 . 1 . . 1 2 1 . . 1 . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . 1 . . . . 3 2 . . . . 1 . . . . 7 2 . 3 2 3 . . 3 . 2 Corrupted Parts 7 | . . 2 . . . . . . . . . . . . . . . 2 . . . . . . . . . 3 . System Corruption 37 | . . 4 . . . . . . . . . . . . . . . 18 . . . . . . . . . 15 . Parts Lost 72 | . 5 1 . 1 . . 3 2 5 . 3 . . 2 1 1 . 3 9 . . . 1 7 6 4 . . 18 Power 7 | . 1 . . . . . . . . . 1 . . . . 1 . . 1 . . . . 1 . 1 . . 1 Propulsion 14 | . 2 . . . . . . . . . 2 . . . . . . . 2 . . . . 2 . 1 . . 5 Utility 30 | . . . . 1 . . 1 1 2 . . . . . 1 . . 2 5 . . . 1 4 2 2 . . 8 Weapon 21 | . 2 1 . . . . 2 1 3 . . . . 2 . . . 1 1 . . . . . 4 . . . 4 Highest Loss Streak 9 | . 3 1 . 1 . . 2 1 2 . 2 . . 1 1 1 . 2 9 . . . 1 3 6 3 . . 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 20 | . 7 9 12 14 14 13 12 17 21 23 22 21 21 22 23 22 23 22 22 23 23 22 22 22 22 20 21 22 23 Power 1 | . 1 . 1 . 1 1 1 1 1 1 . . . . . . . . . 3 3 2 2 2 2 1 1 1 1 Propulsion 2 | . 1 3 3 4 3 4 3 1 1 3 1 1 1 2 4 4 3 3 1 . . . . . 2 1 1 1 . Utility 9 | . 2 4 3 3 4 6 4 8 11 12 12 12 12 13 11 11 11 11 11 10 10 10 10 9 10 9 9 10 9 Weapon 7 | . 1 1 3 5 4 2 3 6 7 7 7 8 7 7 7 7 7 7 9 10 10 9 9 9 8 9 9 9 10 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 38 | . . . 3 . 1 . 5 3 1 1 . . . 2 1 . 1 3 6 . . 2 . . . . . . 9 Power 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . 2 . . . . . . . . . 1 1 1 . . . . . . . . . . Utility 15 | . . . . . . . 2 . 1 1 . . . 1 1 . . . 5 . . 1 . . . . . . 3 Weapon 15 | . . . 1 . 1 . 1 3 . . . . . 1 . . . 2 . . . 1 . . . . . . 5 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 96 | . 98 100 98 93 100 100 96 99 97 95 93 77 100 95 96 99 99 99 94 100 100 99 94 86 96 96 85 99 91 Engine 6 | . 13 . 5 11 11 11 9 9 7 7 7 7 7 10 13 12 13 7 . . . . . . . . . . . Core 2 | . . 14 5 . . . . . . . . . . . . . . 5 10 11 11 8 . 4 5 5 3 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . 2 11 5 5 5 6 10 9 Wheel 16 | . 27 28 22 22 22 22 17 17 15 15 14 15 15 12 13 13 13 13 16 17 17 17 17 14 15 14 15 15 13 Device 15 | . 12 . 6 4 11 11 17 18 19 13 11 15 15 10 13 13 13 16 20 19 17 18 23 18 26 21 21 23 19 Storage 8 | . 14 14 12 11 11 11 9 9 7 7 7 7 7 6 6 6 6 6 5 8 11 8 5 6 8 16 21 17 11 Processor 9 | . . . . . . . 9 9 8 19 23 23 23 20 18 13 13 8 8 5 5 5 5 5 10 10 10 10 9 Hackware 1 | . . . 4 . . . 4 . 4 . . . . 1 . . . . . . . . . 4 5 5 5 5 7 Protection 13 | . . 13 19 22 22 22 12 17 11 11 11 7 7 13 13 20 20 20 12 17 17 18 15 13 3 . . . 2 Energy Gun 10 | . 12 . 3 9 10 22 17 16 17 18 16 1 23 15 7 6 7 8 3 4 5 5 10 8 4 11 1 9 8 Energy Cannon 2 | . . . . . . . . . 1 . . . . . . . . . 10 11 11 11 . . 7 . . . 2 Ballistic Gun 3 | . 11 22 16 12 8 . . . . . . . . 1 2 6 4 6 . . . . . . . . . . . Launcher 1 | . 4 5 1 . . . . 1 1 . . . . 1 4 5 6 2 . . . . . . 2 3 . 5 . Peak Build Rating 155 | 6 11 13 19 20 28 28 35 37 49 55 55 47 53 60 77 63 66 79 121 112 105 125 137 146 134 130 134 137 155 Average Rating 70 | 4 7 11 16 18 22 28 31 34 45 48 48 39 52 55 64 62 63 69 92 107 104 108 130 129 128 126 109 134 144 On Entrance 66 | . 6 11 13 19 20 28 28 33 35 41 55 47 47 53 60 63 62 66 79 112 105 104 125 137 132 124 130 133 136 Avg Prop Armor Cover (%) 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 249 | 13 22 22 42 40 39 39 46 110 124 118 118 106 111 137 184 147 148 175 231 191 187 186 211 215 172 152 156 168 249 Greatest Support 44 | 26 32 32 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 36 36 36 36 36 44 32 38 38 38 38 Greatest Overweight (x) 11 | . . 1 2 1 1 1 3 4 5 4 4 4 4 8 7 6 6 7 9 5 5 5 5 11 5 4 4 4 9 Average Overweight (x) 3 | . . . 1 1 1 1 1 2 4 4 4 4 4 4 5 5 5 5 5 5 4 4 4 4 4 3 3 4 4 Largest Inventory Capacity 25 | 8 10 10 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 8 10 14 15 15 15 15 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 2 10 10 15 15 15 15 15 21 25 25 25 23 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 21 | . 7 9 12 14 14 15 14 19 23 25 24 23 23 24 24 24 24 24 24 25 25 24 24 24 24 22 23 24 23 Final Capacity 25 | 8 10 10 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 10 10 15 15 15 15 15 21 25 25 23 23 24 24 24 25 25 25 25 25 25 25 25 25 25 22 25 24 21 Class Distribution -------------------- 30% | Tank 25% | Mutant 14% | Scavenger-Tank 6% | Commander-Tank 5% | Commander-Mutant 4% | Hacker-Tank 3% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Commander-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Commander-Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Commander-Mutant | -7/Data Miner Commander-Gunner | -6/Proximity Caves Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Zion Tank | -5/Proximity Caves Commander-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Tank | -5/Upper Caves Tank | -5/Warlord Tank | -4/Proximity Caves Hacker-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Tank | -3/Proximity Caves Hacker-Tank | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Matter Collected 6154 | 231 304 320 474 208 . 93 207 421 135 71 130 . 63 223 250 94 37 623 697 125 30 25 150 251 193 100 . 227 472 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15220 | . 804 262 997 215 . 99 959 1658 1196 . 731 . . 502 70 315 . 1331 1199 507 178 30 399 1881 317 259 . 150 1161 Parts 745 | . 59 5 80 20 . 4 46 103 60 . 23 . . 30 5 15 . 42 53 17 8 1 14 94 6 12 . 7 41 Haulers Intercepted 19 | . 2 . 3 . . . 3 5 1 . . . . 1 . . . . 2 . . . . 1 . . . . 1 Recyclers Shooed 10 | . 1 . . . . . 1 2 . . . . . . . . . 1 . . . . . 4 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 87 | . . . . . . . . . . 4 4 . 1 . 5 5 . 30 . 7 5 . 13 . 5 5 . 3 . Prevented 78 | . . . . . . . . . . . 4 . 5 . 6 9 . 34 . 10 3 . 1 . 6 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 264 | . 20 9 24 7 . 2 14 23 16 . 13 . . 7 5 4 . 16 22 9 3 1 12 23 4 11 . 2 17 Guns 135 | . 13 9 10 3 . 2 12 17 10 . 8 . . 4 1 1 . 8 2 . 2 1 8 13 . 2 . 1 8 Cannons 33 | . . . . . . . . . 1 . . . . . 1 . . . 11 4 1 . 4 8 1 . . . 2 AOE 78 | . 7 . 14 4 . . 2 6 5 . 4 . . 1 3 2 . 3 6 3 . . . . 3 9 . 1 5 Classes Destroyed 24 | . 7 2 5 . . 1 . 1 1 . 1 . . . 1 . . 1 2 . . . . 1 . . . 1 . Worker 11 | . 1 . 1 1 . . . 2 1 . . . . . . . . . 2 . . . . 2 . . . . 1 Builder 17 | . . . 4 1 . . 1 1 . . . . . 1 . . . . 1 . . . . 5 . . . . 3 Tunneler 5 | . . 1 1 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler 19 | . 2 . 3 . . . 3 5 1 . . . . 1 . . . . 2 . . . . 1 . . . . 1 Recycler 10 | . 1 1 1 . . . 1 2 . . . . . . . . . . . . . . . 3 . . . . 1 Mechanic 4 | . 1 . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . Operator 9 | . 2 . . . . . 1 3 2 . . . . . . . . . . . . . . . . . . . 1 Drone 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . Watcher 10 | . . . 1 . . . 1 2 1 . . . . 2 . . . 2 1 . . . . . . . . . . Swarmer 68 | . 9 . 5 4 . . 3 4 3 . 2 . . 4 4 . . . 2 . 3 1 9 4 1 5 . . 5 Saboteur 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Grunt 74 | . 11 1 11 2 . . 7 2 8 . 3 . . 2 . 3 . 7 6 4 . . . 4 1 2 . . . Brawler 3 | . . . 1 . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Duelist 8 | . . . 1 1 . . . . . . 1 . . . . 1 . 1 . . . . . 1 1 1 . . . Protector 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Sentry 45 | . . . 6 . . . 4 14 5 . . . . . . . . 4 1 1 . . . 6 1 . . . 3 Specialist 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Hunter 26 | . . . . . . 2 . 2 1 . . . . 1 . . . 2 3 4 . . . 3 . 2 . 2 4 Programmer 16 | . . . . . . . . . 2 . . . . . . . . . 4 . . . . 4 . 1 . . 5 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Behemoth 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Decomposer 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Assembled 8 | . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Butcher 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 17 | . 6 3 17 4 . 2 5 6 8 . 5 . . 2 4 4 . 4 16 5 3 1 5 6 4 10 . 2 7 Combat Bots Only 11 | . 5 2 11 3 . 2 3 5 6 . 5 . . 2 4 4 . 4 11 5 3 1 5 5 4 10 . 2 5 Max Kills in Single Turn 7 | . 4 2 6 2 . 1 4 3 3 . 2 . . 1 2 1 . 1 2 2 2 1 2 3 1 4 . 1 7 Gunslinging 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 2 . . . . . Exploded 5 | . 4 . 2 2 . . 2 3 1 . 2 . . 1 2 1 . 1 1 2 . . . . 1 4 . 1 5 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Hostile Shots Fired 1417 | . 83 37 48 30 . 4 52 69 138 . 26 . 9 17 13 10 . 55 261 40 8 51 65 150 33 32 . 15 171 Missed 459 | . 21 12 18 7 . 2 14 17 54 . 12 . 3 3 5 2 . 21 109 10 2 14 13 61 7 8 . 6 38 Hits 958 | . 62 25 30 23 . 2 38 52 84 . 14 . 6 14 8 8 . 34 152 30 6 37 52 89 26 24 . 9 133 Melee 8 | . . 2 1 1 . . . . . . 2 . . . . . . 2 . . . . . . . . . . . Projectile 950 | . 62 23 29 22 . 2 38 52 84 . 12 . 6 14 8 8 . 32 152 30 6 37 52 89 26 24 . 9 133 Critical Strikes 33 | . . . 1 1 . . 3 3 2 . 1 . . . . . . 2 4 2 . . 2 3 . 1 . 1 7 Actively Blocked 10 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 7 Part Disruptions 14 | . . 1 . . . . . . . . . . . . . . . . 8 . . . . . . . . . 5 Actively Blocked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Damage Taken 13872 | . 635 351 350 175 . 27 588 793 762 . 370 . 44 304 54 165 . 652 2492 338 71 488 788 1537 676 277 . 78 1857 Core 1614 | . 159 65 85 52 . . 68 130 72 . . . . 52 . 29 . 82 172 30 12 86 42 148 143 30 . . 157 Absorbed by Shields 2996 | . . . 77 46 . . . . . . . . . . 22 59 . 240 378 126 27 147 235 315 164 226 . 85 849 Redirected to Shielding 566 | . . 14 3 8 . . 17 40 18 . . . . 2 . . . . . 11 7 109 64 11 . . . . 262 Ignored by Resistances 525 | . . . . . . . . . 43 . 52 . 6 46 14 . . 67 250 . . . . . . . . . 47 Regen/Repaired (Parts) 723 | . . . . . . . 99 246 . . . . . 82 . . 93 . . . . 203 . . . . . . . Core Remaining (%) 68 | 100 . 10 . . . 65 . 64 . . . . 89 . . . . 80 . . . . 65 . . . . 72 . Volleys Fired 765 | . 87 39 42 33 . 3 47 77 44 . 26 . 1 19 8 11 3 94 30 17 10 4 12 54 16 13 . 5 70 Largest 3 | . 2 2 2 2 . 2 2 2 3 . 3 . 3 3 2 3 1 3 3 3 2 2 3 3 3 3 . 3 3 Hottest 289 | . 90 46 68 68 . 101 101 105 169 . 160 . 160 160 70 103 20 110 241 241 153 153 264 264 264 264 . 218 289 Shots Fired 1591 | . 156 75 72 47 . 6 92 149 114 . 51 . 3 40 14 20 3 130 77 42 12 8 56 177 40 24 . 13 170 Gun 1285 | . 152 75 61 43 . 6 90 145 103 . 46 . 3 37 2 15 3 105 16 11 3 4 32 151 25 19 . 10 128 Cannon 204 | . . . . . . . . . 10 . . . . . 5 . . . 46 28 9 4 24 25 12 . . . 41 Launcher 102 | . 4 . 11 4 . . 2 4 1 . 5 . . 3 7 5 . 25 15 3 . . . 1 3 5 . 3 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 389 | . 75 75 51 31 . . . . . . . . . 2 5 6 . 66 33 . . . 20 25 . . . . . Thermal 553 | . 52 . . . . 3 10 29 16 . . . . 3 1 3 3 23 6 . . . 30 151 25 19 . 10 169 Explosive 60 | . 4 . 11 4 . . 2 4 1 . . . . . 7 . . 3 8 3 . . . 1 3 5 . 3 1 Electromagnetic 589 | . 25 . 10 12 . 3 80 116 97 . 51 . 3 35 1 11 . 38 30 39 12 8 6 . 12 . . . . Robot Hit Streak 23 | . 16 9 23 9 . 1 12 10 14 . 12 . 17 6 5 7 . 19 13 7 4 2 11 11 14 4 . 9 8 Robot Miss Streak 6 | . 5 6 4 4 . 3 2 3 5 . 3 . . 3 1 1 . 5 4 4 3 1 4 4 1 3 . 2 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Secondary Targets 19 | . 1 1 1 . . . 2 1 3 . 2 . . . . . . . . . . . 3 4 . . . . 1 Max Gunslinging Chain 2 | . 1 1 1 . . . 1 1 1 . 1 . . . . . . . . . . . 1 2 . . . . 1 Autonomous 78 | . . . . . . . . . . . . . . . 5 . . . 27 . . . 20 26 . . . . . Shots Hit Robots 1004 | . 99 35 45 24 1 2 65 93 84 . 39 . 3 26 6 13 . 86 47 24 6 4 33 109 34 13 . 10 103 Core Hits 661 | . 46 20 57 14 . 3 34 59 62 . 34 . 2 16 10 8 . 52 58 16 6 1 16 57 18 20 . 10 42 Critical Kills 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 Critical Parts Destroyed 9 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 7 Critical Strikes 48 | . 5 . 1 . . . . . 2 . . . . 2 1 1 . 2 3 . . . 1 13 3 . . . 14 Burn 23 | . 4 . . . . . . . 1 . . . . 1 . . . 1 . . . . . 9 3 . . . 4 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 12 | . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . 9 Blast 9 | . . . . . . . . . . . . . . . 1 . . . 3 . . . 1 4 . . . . . Corrupt 3 | . . . . . . . . . 1 . . . . 1 . . . 1 . . . . . . . . . . . Melee Attacks 9 | . . . . . 1 . . . . . . . . . 5 . . . . . . . . 3 . . . . . Impact 8 | . . . . . . . . . . . . . . . 5 . . . . . . . . 3 . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 38534 | . 1485 513 2136 825 . 42 1605 2311 2166 . 1304 . 66 890 618 432 . 2831 5149 1513 253 112 1944 4544 1500 1708 . 558 4029 Guns 17609 | . 1051 513 650 391 . 42 1159 1757 1269 . 706 . 66 551 11 205 . 1711 315 177 65 20 427 2851 544 275 . 202 2651 Cannons 7755 | . . . . . . . . . 149 . . . . . 405 . . . 2216 618 188 92 1517 1459 296 . . . 815 Explosions 13170 | . 434 . 1486 434 . . 446 554 748 . 598 . . 339 202 227 . 1120 2618 718 . . . 234 660 1433 . 356 563 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 8166 | . 409 513 516 236 . . . . . . . . . . 405 83 . 1116 1976 . . . 1453 1459 . . . . . Thermal 11554 | . 454 . . 89 . 34 435 632 962 . 303 . . 224 . 20 . 336 185 . . . 407 2923 544 275 . 202 3529 Explosive 8434 | . 434 . 1486 345 . . 164 213 . . . . . . 202 . . . 1761 718 . . . 162 660 1433 . 356 500 Electromagnetic 10380 | . 188 . 134 155 . 8 1006 1466 1204 . 1001 . 66 666 11 329 . 1379 1227 795 253 112 84 . 296 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 23 | . . 4 . . . . 2 2 1 1 1 1 1 . . 1 1 23 . . . . . 3 3 3 3 18 10 Average Corruption 4 | . . 3 . . . . 1 2 1 1 1 1 1 . . 1 1 17 . . . . . 2 3 3 3 3 6 Corruption Purged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Corruption Blocked 19 | . . . . . . . . . . . . . . . . . . . 19 . . . . . . . . . . Effects 136 | . . . . . . . 3 22 4 3 8 1 2 . . . 1 46 . . . . . 8 8 9 3 7 11 Message Errors 31 | . . . . . . . . 3 . 1 1 . 1 . . . . 12 . . . . . 2 3 3 1 2 2 Matter Fused 41 | . . . . . . . 1 7 1 . 4 . . . . . 1 15 . . . . . 3 1 1 2 1 4 Heat Flow Errors 9 | . . . . . . . . 1 . . 1 . . . . . . 3 . . . . . 1 . 1 . 1 1 Energy Discharges 12 | . . . . . . . 1 1 . . . . 1 . . . . 4 . . . . . 1 1 1 . 1 1 Parts Rejected 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Parts Fused 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 11 | . . . . . . . . . 1 1 1 1 . . . . . 3 . . . . . . . 1 . 1 2 Data Loss (major) 5 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 2 . . . Misfires 13 | . . . . . . . 1 6 1 . . . . . . . . 4 . . . . . . . . . 1 . Alerts 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Weapon Failures 8 | . . . . . . . . 1 . . . . . . . . . 5 . . . . . . 1 . . . 1 Overload Shots 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Overflow Damage 1157 | . 1 . 7 20 . . 66 54 27 . 36 . . 24 7 . . 29 269 73 25 17 26 242 21 48 . . 165 Projectiles 642 | . . . . . . . . . . . . . . . 7 . . . 205 57 25 17 26 230 . . . . 75 Explosions 515 | . 1 . 7 20 . . 66 54 27 . 36 . . 24 . . . 29 64 16 . . . 12 21 48 . . 90 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 20 | . . . . . . . . . . . . . . . . . . . 13 . . . . 7 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 20 | . . . . . . . . . . . . . . . . . . . 13 . . . . 7 . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 967 | . 58 . 5 . . . 31 45 49 . 130 . . 51 26 74 . 153 54 . . . . 58 . 64 . . 169 Shots 29 | . 3 . 1 . . . 2 1 1 . 5 . . 1 1 2 . 5 2 . . . . 1 . 1 . . 3 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 362 | . 38 29 24 6 . 66 243 176 129 . 117 . 51 252 48 334 . 316 342 362 18 . 200 200 198 186 . 92 199 Average Temperature 79 | . 10 11 8 4 . 31 79 35 28 . 45 . 27 85 18 180 . 97 114 147 10 . 79 74 103 85 . 41 98 Received Heat Transfer 1958 | . 150 108 112 12 . . 261 225 297 . 54 . 18 45 . 48 . 105 274 24 . 19 . 68 57 13 . . 68 Effects 8 | . . . . . . . . . . . . . . . . 4 . 3 . 1 . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . Interference 6 | . . . . . . . . . . . . . . . . 3 . 3 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . Combat Hostiles 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . Robots Corrupted 16 | . . . . . . . 1 . . . 1 . . 3 . 1 . 5 3 2 . . . . . . . . . Combat Hostiles 14 | . . . . . . . . . . . 1 . . 2 . 1 . 5 3 2 . . . . . . . . . Parts Fried 69 | . . . . . . . 4 8 12 . 11 . . 4 . 1 . 9 5 13 1 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 Parts Melted 50 | . 2 . . 1 . . 1 1 5 . . . . . . . . 2 . . . . 1 18 . 2 . 1 16 Heat Transferred 19713 | . 1628 . . 100 . 74 683 1005 1083 . 450 . . 285 . 37 . 721 211 . . . 646 5850 1183 398 . 348 5011 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 29 | . . . . 2 . . 3 5 6 . 6 . . 2 . 2 . . 1 . . . . . . . . . 2 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Maximum Alert Level 3 | . 1 . 2 1 . . 1 2 3 . . . . . . . . . 3 . . . . 2 . . . . 1 Low Security (%) 51 | 100 46 100 39 38 . 100 29 24 9 . . . . 100 . . . . 40 . . . . 53 . . . . 88 Level 1 32 | . 53 . 15 61 . . 70 69 35 . . . . . . . . . 14 . . . . 28 . . . . 11 Level 2 9 | . . . 44 . . . . 6 7 . . . . . . . . . 36 . . . . 17 . . . . . Level 3 5 | . . . . . . . . . 46 . . . . . . . . . 8 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 816 | . 255 79 570 332 . 54 328 418 816 . . . . 112 . . . . 739 . . . . 426 . . . . 270 Initial 215 | . . 79 8 215 . . . 103 156 . . . . . . . . . . . . . . 9 . . . . . Average 215 | . 154 11 298 222 . 14 209 278 527 . . . . 46 . . . . 306 . . . . 202 . . . . 74 Influence Increases 9676 | . 594 40 765 203 . 64 609 937 1248 . 199 . 78 451 120 90 . 367 1286 225 90 80 250 828 113 283 . 50 706 Destroy 0b10 Robot/C 5540 | . 400 20 480 140 . 40 280 440 540 . 160 . 60 220 100 80 . 300 660 180 60 20 200 460 100 220 . 40 340 Destroy 0b10 Robot/NC 460 | . 35 10 55 20 . . 40 80 35 . . . . 20 . . . 20 35 . . . 20 55 . . . . 35 Destroy Leader 1184 | . 74 10 118 20 . 20 78 194 134 . . . . 46 20 10 . 30 96 30 . . 30 122 10 40 . 10 92 Allied During Kill 472 | . . . . . . 4 . 6 173 . 24 . 18 31 . . . 2 203 . . . . . 3 8 . . . Trap Triggered on 0b10 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Successful Hack 345 | . 60 . 12 . . . 20 33 38 . . . . 36 . . . . 22 . . . . 10 . . . . 114 Disable Machine 375 | . . . 15 . . . 45 90 90 . . . . 30 . . . . 75 . . . . 15 . . . . 15 Anti-Garrison Action 150 | . . . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . Destroy Structure 740 | . 25 . 70 23 . . 56 64 58 . . . . 8 . . . . 180 . . . . 166 . . . . 90 Partial Spotted 30 | . . . . . . . 15 . 15 . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 360 | . . . 15 . . . 75 30 15 . 15 . . 60 . . . 15 15 15 30 60 . . . 15 . . . Influence Decreases 9471 | . 389 223 234 650 106 64 363 839 804 547 397 43 78 402 169 90 . 367 560 499 317 231 308 462 456 282 40 50 501 Entered New Map 2169 | . . 126 14 338 106 . . 143 188 293 47 43 . . 19 . . . . 269 87 225 74 7 142 8 40 . . Time Decay 6142 | . 339 97 220 302 . 64 333 526 446 254 320 . 78 322 150 80 . 337 350 230 230 6 224 395 254 214 . 50 321 Lost Part 690 | . 50 . . 10 . . 30 20 50 . 30 . . 20 . 10 . 30 90 . . . 10 60 60 40 . . 180 Lost Ally 320 | . . . . . . . . . 120 . . . . 60 . . . . 120 . . . . . . 20 . . . Purge Threat 150 | . . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 56 | . 3 . 3 . . . 2 7 11 . 1 . . 6 . . . 1 7 . . . . 8 . . . . 7 Investigation 16 | . 1 . 1 . . . 1 2 2 . . . . 3 . . . . 3 . . . . 2 . . . . 1 Extermination 12 | . . . . . . . . . 3 . . . . 2 . . . . 2 . . . . 3 . . . . 2 Reinforcement 15 | . 2 . 2 . . . 1 1 2 . . . . 1 . . . 1 1 . . . . 3 . . . . 1 Assault 4 | . . . . . . . . . 2 . 1 . . . . . . . 1 . . . . . . . . . . Garrison 9 | . . . . . . . . 4 2 . . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . Construction Impeded 3 | . . . . . . . . . 1 . . . . . . . . 1 1 . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Distress Signals 17 | . 3 2 4 . . . 1 2 2 . . . . 1 . . . . 1 . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 368 | . 34 12 28 7 . 2 20 34 27 . 16 . 3 18 4 4 . 20 40 8 6 11 10 24 3 11 . 2 24 Peak Tracking Total 16 | . 5 3 7 4 . 1 4 5 3 . 7 . 3 4 4 3 . 5 16 3 4 9 5 4 3 8 . 2 5 Tactical Retreats 18 | . . . 1 . . . 3 2 1 . 1 . . 3 . . . 1 1 1 1 2 . . . 1 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Traps Triggered 9 | . 1 . 1 . . . 2 3 . . . . . 2 . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 11 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . 6 Reused 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Disabled 30 | . . . 1 . . . 3 6 7 . 1 . . 2 . . . 2 5 . . . . 1 1 . . . 1 Max in Single Turn 2 | . . . 1 . . . 2 1 2 . 1 . . 1 . . . 1 2 . . . . 1 1 . . . 1 Garrison Access 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Accessed 73 | . 6 . 3 . 2 . 5 13 9 . . 3 . 9 . . 1 1 5 . . 1 . 3 . . 4 . 8 Terminals 37 | . 5 . 1 . . . 3 9 5 . . . . 4 . . . . 3 . . . . 1 . . . . 6 Fabricators 4 | . . . . . . . . . 1 . . . . 1 . . . 1 1 . . . . . . . . . . Repair Stations 9 | . 1 . . . . . 1 2 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . 2 . . . 1 . 1 . . . . 2 . . . . . . . . . 1 . . . . 1 Garrison Access 3 | . . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . Total Hacks 228 | . 12 . 10 . 2 . 25 37 25 . . 19 . 19 . . 6 2 19 . . 1 . 14 . . 16 . 21 Successful 132 | . 7 . 2 . 2 . 15 19 15 . . 19 . 5 . . 6 . 9 . . 1 . 7 . . 16 . 9 Failed 94 | . 4 . 7 . . . 10 18 10 . . . . 14 . . . 2 10 . . . . 7 . . . . 12 Catastrophic 19 | . 1 . 2 . . . . 7 3 . . . . 2 . . . . . . . . . 1 . . . . 3 Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 73 | . 3 . 2 . 1 . 16 13 10 . . . . 8 . . . . 12 . . 1 . 4 . . . . 3 Terminals 112 | . 10 . 3 . . . 16 25 17 . . . . 8 . . . . 8 . . . . 9 . . . . 16 Fabricators 15 | . . . . . . . . . 2 . . . . 2 . . . 2 9 . . . . . . . . . . Repair Stations 23 | . 2 . . . . . 5 6 2 . . . . 3 . . . . 2 . . . . 2 . . . . 1 Recycling Units 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 25 | . . . 7 . . . 4 . 3 . . . . 4 . . . . . . . . . 3 . . . . 4 Garrison Access 6 | . . . . . . . . 3 1 . . . . 2 . . . . . . . . . . . . . . . Terminal Hacks 79 | . 5 . . . 2 . 5 9 6 . . 19 . . . . 6 . . . . 1 . 2 . . 16 . 8 Record 7 | . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . 4 . . Part Schematic 23 | . . . . . . . 1 . 1 . . 10 . . . . 6 . . . . . . . . . 4 . 1 Robot Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Robot Analysis 12 | . 1 . . . . . 3 2 . . . . . . . . . . . . . . . . . . 4 . 2 Prototype ID Bank 11 | . 2 . . . . . . 1 1 . . 3 . . . . . . . . . . . . . . 4 . . Open Door 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Branch Access Points 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Scanalyzer Index 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . . . . . . . . 2 1 . . . . . . . . . . . . . . 1 . . . . . Reprogram Traps 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 Transport Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Zone Layout 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Build 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Repair Station Hacks 16 | . 1 . . . . . 4 5 2 . . . . 2 . . . . 1 . . . . 1 . . . . . Scan Component 10 | . 1 . . . . . 2 3 1 . . . . 1 . . . . 1 . . . . 1 . . . . . Repair 6 | . . . . . . . 2 2 1 . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . 1 . . . 4 . 3 . . . . 1 . . . . . . . . . 3 . . . . . Insert Component 4 | . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . 1 . . . . . Analyze 5 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . 2 . . . . . Retrieve Study 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 19 | . 1 . 1 . . . 2 4 4 . . . . 1 . . . . 4 . . . . 1 . . . . 1 Terminals 15 | . 1 . 1 . . . 2 3 4 . . . . 1 . . . . 1 . . . . 1 . . . . 1 Botnet 14 | . 1 . 1 . . . 2 3 3 . . . . 1 . . . . 1 . . . . 1 . . . . 1 Operators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Report 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 7 | . . . . . . . 1 3 2 . . . . . . . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hacking Detections 61 | . 6 . 3 . . . 5 12 9 . . . . 9 . . . 1 5 . . . . 3 . . . . 8 Full Trace Events 13 | . . . . . . . 1 2 2 . . . . 2 . . . . 3 . . . . 2 . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 4 . . . . 3 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 41 | . . . . . . . 2 . 2 . . 10 . . . . 21 . . . . . . 1 . . 4 . 1 Parts Built 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 181 | . . . . . . . . . . . . . . . . . . . 181 . . . . . . . . . . Total Part Build Rating 22 | . . . . . . . . . . . . . . . . . . . 22 . . . . . . . . . . Part Studies Acquired 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . . . . . 2 2 . . . . . 1 . . . . . . . . . . . . . . . Time 188 | . . . . . . . 70 64 38 . . . . 16 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . 1 . . . . . Part Schematics Acquired 3 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Machine Destruction 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 21 | . . . . . 5 . . . . . 4 . . . . . . 11 . . . . . . 1 . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total Allies 35 | . . 3 . 1 5 . . 10 . . 4 . . . . . . 11 . . . . . . 1 . . . . Largest Group 10 | . . 3 . 1 5 5 1 10 10 . 4 4 4 4 . . . 6 6 . . . . . 1 1 . . . Highest-Rated Group 202 | . . 40 . 31 81 66 21 173 173 . 110 110 110 110 . . . 202 202 . . . . . 42 42 . . . Highest-Rated Ally 42 | . . 16 . 31 31 21 21 29 29 . 32 32 32 32 . . . 41 41 . . . . . 42 42 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 249 | . . 18 . . . 15 3 . 104 . 17 . 9 32 . . . 2 43 . . . . . 5 1 . . . Total Damage 3960 | . . 120 . . . 123 68 . 1074 . 271 . 175 643 . . . . 1269 . . . . . 179 38 . . . Kills 35 | . . 1 . . . 1 . . 11 . 2 . 3 5 . . . . 11 . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Active Infowar (turns) 13069 | . . . . 241 635 213 198 87 849 422 505 137 393 337 846 559 1781 1562 709 1 . 212 644 687 385 320 208 369 769 Sensors 8497 | . . . . . . . . . . 422 505 137 393 337 846 559 1781 1562 709 . . . . 169 385 . . . 692 Terrain 2223 | . . . . 241 635 213 198 87 849 . . . . . . . . . . . . . . . . . . . . Cloaking 3032 | . . . . . . . . . . . . . . . . . . . . . . 212 644 518 178 320 208 369 583 Jamming 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . ECM 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Robot Analysis Total 12 | . 1 . . . . . 3 2 . . . . . . . . . . . . . . . . . . 4 . 2 Derelict Logs Recovered 14 | . . 2 . 2 . . . . . 1 . . 2 . . . 1 1 . 2 1 . 1 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Turns Passed 22996 | 57 863 659 476 661 636 213 801 1466 1106 546 1011 137 393 1019 945 559 1781 1809 1282 494 490 1135 644 1088 544 457 208 369 1147 Spaces Moved 13939 | 52 628 295 313 542 538 195 569 906 658 384 628 96 276 606 531 308 1039 836 692 279 299 712 392 582 329 321 147 240 546 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 13938 | 51 628 295 313 542 538 195 569 906 658 384 628 96 276 606 531 308 1039 836 692 279 299 712 392 582 329 321 147 240 546 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 80 80 105 105 105 95 95 140 140 140 140 140 140 155 155 155 155 136 155 140 125 140 125 133 128 128 143 128 Average Speed 137 | 89 93 97 95 105 105 105 99 117 140 140 140 140 140 148 159 169 169 168 153 155 154 152 145 144 143 129 128 143 151 Slowest Speed 245 | 100 100 100 110 105 105 105 125 140 155 140 140 140 140 200 185 170 170 185 215 155 155 155 155 245 148 133 143 143 220 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Exploration Rate (%) 51 | 4 92 57 35 90 90 39 37 95 21 51 70 68 46 14 57 47 82 58 17 55 47 85 57 14 45 46 60 46 15 Regions Visited 29 Branch Regions 21 Pre-discovered Areas 9 | . . 2 . . 1 . . . . . . 1 . . . . 2 . . . . . . . . . 3 . . Known Exits Taken 19 | . . . 1 . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 . . . 1 1 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 . 1 . . . . . . . . . . . 1 1 1 . . . . . . . Scrap Searched 29 | . . . . 2 . . . . . 1 2 . 2 . 4 2 3 2 . 2 4 . . . 2 1 . 2 . Spaces Dug 225 | . 17 . 16 . . . . 12 12 . . . . . 57 . . 16 53 . . . . 8 . . . . 34 Terrain Destroyed 1016 | . 25 . 75 28 . . 58 69 58 . 42 . . 9 129 6 . 51 113 49 . . 10 82 49 62 . 55 46 Melee 7 | . . . . . . . . . . . . . . . 4 . . . . . . . . 3 . . . . . Projectile 88 | . . . . . . . . . 2 . . . . . . . . 3 10 . . . 10 35 1 5 . 1 21 AOE 921 | . 25 . 75 28 . . 58 69 56 . 42 . . 9 125 6 . 48 103 49 . . . 44 48 57 . 54 25 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total 16361 | 59 762 594 426 584 611 197 713 1160 745 392 710 99 280 686 613 325 1052 1109 866 304 314 758 444 707 366 339 165 255 726 Wait 664 | . 7 242 28 . . . 46 108 9 . 4 . . 20 34 1 . 14 50 2 . 18 11 23 1 . . . 46 Move 13910 | 51 627 294 312 541 537 194 568 905 657 383 627 95 275 605 530 307 1038 835 691 278 298 711 391 581 328 320 146 239 546 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 170 | 2 13 1 11 2 5 . 11 13 13 1 1 . 2 8 10 2 2 12 21 1 . 6 9 5 5 . 2 1 11 Fast Attach 117 | 6 3 . 2 1 1 . 8 9 4 2 1 2 . 9 2 1 3 3 13 . 3 4 2 13 1 2 8 . 14 Attach 98 | . 5 1 1 1 5 . 6 2 7 . 4 . 1 2 10 . 1 3 14 . . 3 5 8 5 3 . 1 10 Detach 14 | . . . . . . . 1 . 1 . 1 . . 1 1 . . . 3 . . . . 3 . . 1 . 2 Swap 169 | . 12 10 17 5 1 . 10 15 5 3 6 . 1 12 2 2 . 10 18 5 . 2 2 7 3 1 2 5 13 Drop 204 | . 8 7 13 1 8 . 16 15 5 3 . 2 . 10 11 1 5 12 26 1 3 10 12 10 1 . 6 4 14 Fire 765 | . 87 39 42 33 . 3 47 77 44 . 26 . 1 19 8 11 3 94 30 17 10 4 12 54 16 13 . 5 70 Melee 9 | . . . . . 1 . . . . . . . . . 5 . . . . . . . . 3 . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . 16 . . . . . . . . . . . . . . . . . . . . . Rewire 225 | . . . . . 53 . . . . . 40 . . . . . . 126 . . . . . . 6 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / Tes x2) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 7) 301 | -10/Materials | Build established: Mutant 400 | -10/Materials | Central database locked down 441 | -10/Materials | Discovered new exit (range 15) 525 | -10/Materials | Core integrity fell below 50% 637 | -10/Materials | Discovered new exit (range 9) 659 | -10/Materials | Discovered new exit (range 15) 756 | -10/Materials | Lost 3 parts (1p1n1w) 826 | -10/Materials | Discovered new exit (range 15) 921 | -10/Materials | Entered Mines 923 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 927 | -10/Mines | Assembled infested the area 1235 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1273 | -10/Mines | Learned location of Storage (-8) 1339 | -10/Mines | Lost 3 allies 1364 | -10/Mines | Learned location of Zion (-6) 1397 | -10/Mines | Core integrity fell below 20% 1471 | -10/Mines | Learned 2 Materials zone layouts 1541 | -10/Mines | Discovered new exit (range 9) 1580 | -10/Mines | Entered Materials 1580 | -9/Materials | Evolved 2 slots: Utility x2 1581 | -9/Materials | Identified exit to Mines 1663 | -9/Materials | Build established: Scavenger-Mutant 1826 | -9/Materials | Destroyed 11 combat bots 1925 | -9/Materials | Central database locked down 1942 | -9/Materials | Discovered new exit (range 16) 2056 | -9/Materials | Entered Mines 2120 | -9/Mines | Discovered new exit (range 15) 2127 | -9/Mines | Build established: Mutant 2230 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2231 | -9/Mines | Discovered new exit (range 5) 2516 | -9/Mines | Found a hidden stash of uninstalled traps 2549 | -9/Mines | Discovered new exit (range 8) 2574 | -9/Mines | Received a Mining Laser from a helpful Derelict 2717 | -9/Mines | Entered Exiles 2717 | -9/Exiles | Found Exiles lab destroyed 2717 | -9/Exiles | Accompanied by 1 ally 3196 | -9/Exiles | Build established: Commander-Mutant 3219 | -9/Exiles | Opened EX-Vault 3228 | -9/Exiles | Found AWS/Autocannon 3314 | -9/Exiles | Discovered new exit (range 14) 3353 | -9/Exiles | Entered Mines 3353 | -8/Mines | Accompanied by 5 allies 3460 | -8/Mines | Lost 4 allies 3485 | -8/Mines | Discovered new exit (range 6) 3566 | -8/Mines | Entered Materials 3566 | -8/Materials | Accompanied by 1 ally 3566 | -8/Materials | Evolved 2 slots: Utility x2 3567 | -8/Materials | Identified exit to Storage 4011 | -8/Materials | Build established: Mutant 4025 | -8/Materials | Discovered new exit (range 4) 4132 | -8/Materials | Repaired Arm. Wheel+ 4171 | -8/Materials | Repaired Imp. Heat Sink 4367 | -8/Materials | Entered Storage 4512 | -8/Storage | Garrison activated, responded to threat 5008 | -8/Storage | Discovered new exit (range 13) 5294 | -8/Storage | Garrison activated, responded to threat 5402 | -8/Storage | Repaired Hrd. Light Armor Plating 5435 | -8/Storage | Repaired Arm. Wheel+ 5676 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5833 | -8/Storage | Entered Factory 5833 | -7/Factory | Accompanied by 10 allies 5833 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5834 | -7/Factory | Identified exit to Lower Caves 5977 | -7/Factory | Build established: Commander-Mutant 6284 | -7/Factory | Build established: Commander-Skirmisher 6348 | -7/Factory | Garrison activated, responded to threat 6382 | -7/Factory | P-60 Hacker assimilated allied Trooper 3b 6421 | -7/Factory | Lost 3 allies 6845 | -7/Factory | Garrison activated, responded to threat 6939 | -7/Factory | Entered Lower Caves 7143 | -7/Lower Caves | Build established: Mutant 7444 | -7/Lower Caves | Encountered a Warlord checkpoint 7446 | -7/Lower Caves | Discovered new exit (range 13) 7453 | -7/Lower Caves | Learned 4 Factory zone layouts 7484 | -7/Lower Caves | Identified exit to Lower Caves 7485 | -7/Lower Caves | Entered another Lower Caves area 7527 | -7/Lower Caves | Build established: Gunner 7614 | -7/Lower Caves | Discovered new exit (range 13) 7630 | -7/Lower Caves | Identified exit to Factory 7669 | -7/Lower Caves | Attacked by a faux Warlord 7974 | -7/Lower Caves | Build established: Mutant 8119 | -7/Lower Caves | Encountered a Warlord checkpoint 8186 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8384 | -7/Lower Caves | Discovered new exit (range 14) 8402 | -7/Lower Caves | Identified exit to Data Miner 8496 | -7/Lower Caves | Entered Data Miner 8496 | -7/Data Miner | Accompanied by 4 allies 8498 | -7/Data Miner | Discovered new exit (range 6) 8524 | -7/Data Miner | Met Data Miner 8537 | -7/Data Miner | Build established: Commander-Mutant 8569 | -7/Data Miner | Learned location of Section 7 (-2) 8569 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8583 | -7/Data Miner | Received God Mode back door access code from Data Miner 8632 | -7/Data Miner | Identified exit to Proximity Caves 8633 | -7/Data Miner | Entered Proximity Caves 8633 | -6/Proximity Caves | Accompanied by 4 allies 8635 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8804 | -6/Proximity Caves | Learned Factory interactive machine intel 8920 | -6/Proximity Caves | Build established: Commander-Gunner 8952 | -6/Proximity Caves | Learned Factory garrison access intel 9007 | -6/Proximity Caves | Discovered exit to Factory (range 5) 9026 | -6/Proximity Caves | Entered Factory 9026 | -6/Factory | Accompanied by 4 allies 9026 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9027 | -6/Factory | Identified exit to Factory 9028 | -6/Factory | Loaded intel: 56 interactive machine locations 9029 | -6/Factory | Loaded intel: 4 garrison access locations 9431 | -6/Factory | Repaired Arm. Wheel+ 9697 | -6/Factory | Discovered new exit (range 5) 9703 | -6/Factory | Identified exit to Lower Caves 10045 | -6/Factory | Entered Lower Caves 10122 | -6/Lower Caves | Build established: Tank 10184 | -6/Lower Caves | Encountered a Warlord checkpoint 10761 | -6/Lower Caves | Spotted B-75 Beast 10772 | -6/Lower Caves | Destroyed B-75 Beast 10967 | -6/Lower Caves | Discovered new exit (range 14) 10985 | -6/Lower Caves | Identified exit to Lower Caves 10990 | -6/Lower Caves | Entered another Lower Caves area 11533 | -6/Lower Caves | Discovered new exit (range 10) 11547 | -6/Lower Caves | Identified exit to Zion 11549 | -6/Lower Caves | Entered Zion 11614 | -6/Zion | Given the Hacking Drone Bay 11622 | -6/Zion | Found Prototype Device 11703 | -6/Zion | System corruption cleaned by Quarantine Array 12178 | -6/Zion | Received a hallucinogenic algorithm 12927 | -6/Zion | Given A8's code to call for help 13298 | -6/Zion | Found Relay Coupler [Programmer] 13314 | -6/Zion | Discovered new exit (range 9) 13326 | -6/Zion | Identified exit to Proximity Caves 13330 | -6/Zion | Entered Proximity Caves 13548 | -5/Proximity Caves | Learned 12 Factory zone layouts 14032 | -5/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 14215 | -5/Proximity Caves | Derelicts attacked a huge 0b10 base 14306 | -5/Proximity Caves | Lost 3 allies 14425 | -5/Proximity Caves | System corruption reached 10% 14643 | -5/Proximity Caves | Discovered exit to Factory (range 16) 14754 | -5/Proximity Caves | Lost 3 allies 15139 | -5/Proximity Caves | Entered Factory 15139 | -5/Factory | Accompanied by 6 allies 15139 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15140 | -5/Factory | Identified exit to Factory 15273 | -5/Factory | Build established: Commander-Tank 15517 | -5/Factory | Fabricated Adv. Corruption Screen? 15576 | -5/Factory | Fabricated Lyr. Heavy Armor Plating (x1) 16039 | -5/Factory | First assault squad dispatched 16129 | -5/Factory | Discovered new exit (range 11) 16172 | -5/Factory | Identified exit to Upper Caves 16238 | -5/Factory | Cargo convoy interrupted 16257 | -5/Factory | Incoming assault squad redirected 16268 | -5/Factory | Incoming assault squad redirected 16276 | -5/Factory | Lost 4 allies 16277 | -5/Factory | Crushed by falling debris 16287 | -5/Factory | Found Prototype Device 16287 | -5/Factory | Identified Exp. Shock Absorption System 16298 | -5/Factory | Found Prototype Device 16301 | -5/Factory | Destroyed 11 combat bots 16319 | -5/Factory | Found Exp. Shock Absorption System 16332 | -5/Factory | Lost 9 parts (1p2n5u1w) 16347 | -5/Factory | Found Prototype Processor 16347 | -5/Factory | Identified Exp. Core Analyzer 16351 | -5/Factory | Found Exp. Core Analyzer 16354 | -5/Factory | Found Exp. Shock Absorption System 16378 | -5/Factory | Found Exp. Core Analyzer 16421 | -5/Factory | Entered Upper Caves 16425 | -5/Upper Caves | Identified Exp. ECM Suite 16426 | -5/Upper Caves | Identified Hacking Drone Bay 16474 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16513 | -5/Upper Caves | Learned 4 Factory zone layouts 16518 | -5/Upper Caves | Learned Factory non-interactive machine intel 16640 | -5/Upper Caves | Build established: Scavenger-Tank 16898 | -5/Upper Caves | Discovered new exit (range 12) 16915 | -5/Upper Caves | Entered another Upper Caves area 16948 | -5/Upper Caves | Discovered exit to Factory (range 8) 16980 | -5/Upper Caves | Learned Factory interactive machine intel 17109 | -5/Upper Caves | Encountered a Warlord checkpoint 17237 | -5/Upper Caves | Lost 3 allies 17394 | -5/Upper Caves | Discovered new exit (range 10) 17405 | -5/Upper Caves | Entered Warlord 17429 | -5/Warlord | Build established: Tank 18071 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 18308 | -5/Warlord | Opened Warlord's prototype stash 18328 | -5/Warlord | Found Prototype Device 18328 | -5/Warlord | Identified Exp. Cloaking Device 18335 | -5/Warlord | Found Prototype Reactor 18343 | -5/Warlord | Warlord's base attacked by MAIN.C 18344 | -5/Warlord | Found Exp. Core Analyzer 18349 | -5/Warlord | Found Prototype Hackware 18483 | -5/Warlord | Opened side exit 18529 | -5/Warlord | Discovered new exit (range 9) 18540 | -5/Warlord | Entered Proximity Caves 18612 | -4/Proximity Caves | Encountered a Derelict guarding a broken Freighter 18951 | -4/Proximity Caves | Spotted B-86 Titan 18992 | -4/Proximity Caves | Destroyed B-86 Titan 19061 | -4/Proximity Caves | Learned 12 Research zone layouts 19168 | -4/Proximity Caves | Discovered exit to Factory (range 10) 19184 | -4/Proximity Caves | Entered Factory 19184 | -4/Factory | Evolved 2 slots: Utility x2 19186 | -4/Factory | Loaded intel: 184 non-interactive machine locations 19187 | -4/Factory | Loaded intel: 48 interactive machine locations 19257 | -4/Factory | Identified System Mapper 19334 | -4/Factory | Identified Vortex Chain Reactor 19351 | -4/Factory | Incoming investigation squad redirected 19356 | -4/Factory | Discovered new exit (range 9) 19559 | -4/Factory | Build established: Hacker-Tank 19664 | -4/Factory | AWS/Autocannon suddenly broke down 19834 | -4/Factory | Lost 3 parts (2n1u) 20095 | -4/Factory | Build established: Scavenger-Tank 20226 | -4/Factory | Identified exit to Upper Caves 20272 | -4/Factory | Entered Upper Caves 20580 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 20636 | -4/Upper Caves | Learned Research trap positions 20645 | -4/Upper Caves | Spotted B-86 Titan 20675 | -4/Upper Caves | Allies destroyed B-86 Titan 20699 | -4/Upper Caves | Lost 6 parts (2u4w) 20751 | -4/Upper Caves | Discovered new exit (range 12) 20764 | -4/Upper Caves | Identified exit to Upper Caves 20816 | -4/Upper Caves | Entered another Upper Caves area 20816 | -4/Upper Caves | Accompanied by 1 ally 20965 | -4/Upper Caves | Lost 3 parts (1p1n1u) 20971 | -4/Upper Caves | Destroyed 10 combat bots 21252 | -4/Upper Caves | Discovered new exit (range 9) 21261 | -4/Upper Caves | Identified exit to Zhirov 21273 | -4/Upper Caves | Entered Zhirov 21275 | -4/Zhirov | Discovered new exit (range 3) 21298 | -4/Zhirov | Met Zhirov 21327 | -4/Zhirov | Learned location of Quarantine (-2) 21327 | -4/Zhirov | Learned location of Testing (-3) 21327 | -4/Zhirov | Learned location of Command (-1) 21335 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21356 | -4/Zhirov | Found Alien Artifact 21356 | -4/Zhirov | Identified Integrated Dissipator 21356 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 21374 | -4/Zhirov | Found Alien Artifact 21480 | -4/Zhirov | Identified exit to Proximity Caves 21481 | -4/Zhirov | Entered Proximity Caves 21824 | -3/Proximity Caves | Discovered new exit (range 15) 21842 | -3/Proximity Caves | Identified exit to Research 21848 | -3/Proximity Caves | System corruption reached 10% 21850 | -3/Proximity Caves | Entered Research 21850 | -3/Research | Evolved 2 slots: Power x1, Utility x1 21851 | -3/Research | Identified exit to Research 21852 | -3/Research | Loaded intel: 99 trap records 22034 | -3/Research | Identified exit to Testing 22382 | -3/Research | Build established: Hacker-Tank 22685 | -3/Research | Lost 4 parts (3u1w) 22782 | -3/Research | Garrison activated, responded to threat 22842 | -3/Research | Lost 4 parts (1n3u) 22899 | -3/Research | Lost 3 parts (1p1n1w) 22993 | -3/Research | System corruption reached 10% 22997 | -3/Research | Self-destructed Last Messages --------------- 22981_ W-44 Eye sends out distress signal. 22982_ R-10 Processor collects Prototype Ballistic Cannon. 22982_ K-01 Serf collects debris. 22982_ Acquired Adv. Thermal Shield. 22985_ R-10 Processor collects Prototype Ballistic Cannon. 22986_ K-01 Serf collects debris. 22987_ P-80 Master suffers critical hit (Burn). 22989_ Com. Wheel destroyed. 22989_ K-01 Serf collects debris. 22990_ Adv. Target Analyzer melted. 22990_ P-80 Master destroyed. 22990_ Switching to secondary target: G-67 Veteran. 22990_ Adv. Plasma Rifle destroyed. 22990_ Wheel+ destroyed. 22992_ K-01 Serf collects debris. 22995_ System corrupted: Matter fused (-5). 22995_ Adv. Heat Sink destroyed. 22995_ K-01 Serf collects debris. 22996_ Wheel+ destroyed. 22996_ Exp. Shock Absorption System destroyed. Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ########?????????????????????????????????????? | | # #?????????????????????????????????????? | | # #?????????????????????????????????????? | | + #?????????????????????????????????????? | | #### #?????????????????????????????????????? | | #??# #?????????????????????????????????????? | | #??# #?????????????????????????????????????? | | ###########?????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????!??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????###########+#########???????? | | ?????????????????????# H ????^??? | | ?????????????????????# ???^??? | | ?????????#########???# ! =[* ???^??? | | ????????? ??# [=! %= ???^??? | | ????????# ?# [p%######+###?????????????? | | ????????# ?# !@#??????????????????????? | | ????????# #ggk*#??????????????????????? | | ????????# #g #??????????????????????? | | ????????# + #??????????????????????? | | ^?^^????# ] #=k #??????????????????????? | | ^^^???? + # #??????????????????????? | | ????????# ?# #??????????????????????? | | ????????# ??# R#??????????????????????? | | ????????? ???# #??????????????????????? | | ????????? ????# k#??????????????????????? | | ???????????#####?????# #??????????????????????? | | ?????????????????????# #?????#### ?????????? | | ?????????????????????#w u#???? # ?????? | | ?????????????????????# #??? ?# #??????### | | ?????????????????????# #?? # #??????# | | ?????????????????????# k#? # ######## | | ?????????????????????# # + # | | ?????????????????????# # # ^ ^^ # | | ?????????????????????# + # ^ # | | ?????????????????????# # ] # ^ ^ /! # | | ?????????????????????# #?? # /! # | | ?????????????????????# #????##### # | | ?????????????????????# ########## * # | | ?????????????????????# # | | ?????????????????????# % ### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Coolant Potential 120 Energy Generation 75 Energy Capacity 1540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 19 Terrain Scan Range 18 Terrain Scan Density 85 Cloak Strength 4 Corruption Block 20 Armor Coverage 1050 Resistance: KI 20 Resistance: TH 10 Resistance: EX 75 Resistance: EM 20 Power Shielding 66 Propulsion Shielding 90 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 8 Target Analysis 8 Core Analysis 8 Particle Charging 20 Offensive Hacking 32 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Arm. Wheel | -8/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Hacked Arm. Huge Wheel | -7/Factory | Hacked Hvy. EM Shotgun | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free Riot Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Beamcaster | -6/Zion | Free Barrage Gun | -6/Zion | Free Slug Cannon | -6/Zion | Free Phase Shifter | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Neutrino Core | -6/Zion | Archive IFF Parser | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Imp. Point Defense System | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive Imp. Launcher Guidance Computer | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Vortex Chain Reactor | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Enh. Nova Cannon | -3/Research | Hacked Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free E-15 Imp | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive C-57 Dissector | -6/Zion | Archive Fabricated ------------ Adv. Corruption Screen | x2 | -5/Factory | Preloaded Lyr. Heavy Armor Plating | x1 | -5/Factory Repaired ---------- Arm. Wheel | 34% | -8/Materials Imp. Heat Sink | 17% | -8/Materials Hrd. Light Armor Plating | 5% | -8/Storage Arm. Wheel | 24% | -8/Storage Arm. Wheel | 18% | -6/Factory Studied --------- Wheel | -9/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Shock Rifle | -8/Materials | Hacked Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed XenonSignalFemtoactuators Manual? 0 Play Time 03:15:07 Cumulative 377.8 hours Start 2025.12.03 @ 15:13:12 End 2025.12.03 @ 20:59:55 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 383 Rogue 379 Adventurer 3 Explorer 1 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0/0 Lore% 85 Gallery% 80 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ffa9861-bbc6-4a85-a2c4-a92dc616288d