Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.14 @ 01:27:10 Player: ktur Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (153) 765 Value Destroyed (6159) 6159 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (4399) 4399 TOTAL SCORE: 19043 Bonus ------- High Alert Combat Kills 858 Follower Combat Kills 1535 Registered with UFD 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 356 Scanned by Researcher 500 Friendly Fire -150 Cogmind --------- Core Integrity 0/1300 Matter 167/300 Energy 135/135 System Corruption 18% Temperature Cool (21) Movement Walking (100) Location -3/Testing Parts ------- > --- POWER (2) -------- Compact Particle Reactor > --- PROPULSION (4) --- Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY (11) ----- Spectral Analyzer Experimental Melee Analysis Suite Experimental Core Analyzer > --- WEAPON (4) ------- Perforator Vibroblade Vibroblade > --- INVENTORY (5) ---- Experimental Terrain Scanner Improved Trap Extractor (6/6 Fire) CPS Tube (2) CPS Tube (1) Multitool Peak State ------------ > --- POWER ------------ Compact Particle Reactor Compact Particle Reactor > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Biometal Leg Cooled Impulse Thruster > --- UTILITY ---------- Spectral Analyzer Experimental Melee Analysis Suite Experimental Core Analyzer Femtoactuators Experimental ECM Suite Experimental Reaction Control System Experimental System Shield > --- WEAPON ----------- Tesla Rifle Vibroblade Vibroblade > --- INVENTORY -------- Experimental Terrain Scanner Improved Trap Extractor CPS Tube CPS Tube Multitool [Rating: 132] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Overtuned Scrapsphere Treads Light Treads Leg Enhanced Biometal Leg Wheel Overtuned Scrapsphere Hover Unit Antigrav System Flight Unit Cooled Impulse Thruster Utility High-capacity Storage Unit Device Scrap Suit Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Makeshift System Shield Protection Medium Reactive Plating Weapon Mini Assault Cannon Energy Gun Overtuned Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Overtuned Coil Gun Ballistic Cannon Mini Assault Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Upp War Pro Fac Was Fac Res Tes Slots Evolved 14 | . . . . . 8 . . 2 . . . . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . . . . . . 1 . . . . 1 . . . . Utility 9 | . . . . . 7 . . 1 . . . . . . . 1 . Weapon 2 | . . . . . 1 . . . . . . . 1 . . . . Parts Attached 263 | 8 17 10 9 7 64 9 . 14 9 1 22 8 43 2 9 13 18 Power 14 | 1 2 . . 2 3 . . 1 . . . . 3 . . . 2 Engine 6 | 1 2 . . 2 1 . . . . . . . . . . . . Core 3 | . . . . . . . . 1 . . . . 2 . . . . Reactor 5 | . . . . . 2 . . . . . . . 1 . . . 2 Propulsion 28 | 2 2 1 1 1 4 1 . 1 . . . . 5 2 1 4 3 Treads 6 | 2 2 1 1 . . . . . . . . . . . . . . Leg 4 | . . . . . . . . . . . . . . 1 . 1 2 Wheel 11 | . . . . 1 4 1 . 1 . . . . 2 . 1 1 . Hover 4 | . . . . . . . . . . . . . 3 1 . . . Flight 3 | . . . . . . . . . . . . . . . . 2 1 Utility 100 | 3 6 1 . 3 23 6 . 4 5 1 11 3 15 . 5 6 8 Device 56 | 2 4 . . 2 12 4 . 1 2 . 10 2 8 . 2 2 5 Storage 7 | 1 2 1 . 1 1 . . . . . . . 1 . . . . Processor 8 | . . . . . 2 . . . . . 1 . 1 . 2 . 2 Hackware 9 | . . . . . 1 . . 2 1 . . . 3 . . 1 1 Protection 20 | . . . . . 7 2 . 1 2 1 . 1 2 . 1 3 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 121 | 2 7 8 8 1 34 2 . 8 4 . 11 5 20 . 3 3 5 Energy Gun 22 | 1 1 2 . . 10 . . . . . 2 1 4 . . . 1 Energy Cannon 11 | . 2 1 . . . . . . . . 3 2 3 . . . . Ballistic Gun 18 | 1 1 . . . 4 . . . . . 3 2 6 . 1 . . Ballistic Cannon 14 | . . 2 3 . 2 1 . 3 2 . . . . . . . 1 Launcher 5 | . . 1 . . 1 1 . . 2 . . . . . . . . Special Weapon 26 | . 3 . 3 . 6 . . 3 . . 1 . 6 . 1 2 1 Impact Weapon 10 | . . . . 1 5 . . 1 . . 2 . 1 . . . . Slashing Weapon 10 | . . 2 2 . 1 . . 1 . . . . . . 1 1 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 5 | . . . . . 5 . . . . . . . . . . . . Unidentified Prototypes 22 | . . . . . 1 1 . . . . 7 . . . . 1 12 Corrupted Parts 2 | . . . . . . . . . . . . . . 1 1 . . System Corruption 6 | . . . . . . . . . . . . . . 3 3 . . Parts Lost 57 | . 1 1 . . 8 . . . . . . 2 24 . 6 8 7 Power 7 | . 1 . . . 1 . . . . . . . 4 . . . 1 Propulsion 11 | . . 1 . . . . . . . . . . 3 . 2 4 1 Utility 27 | . . . . . 5 . . . . . . 2 10 . 3 3 4 Weapon 12 | . . . . . 2 . . . . . . . 7 . 1 1 1 Highest Loss Streak 9 | . 1 1 . . 4 . . . . . . 1 9 . 5 8 7 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 83 | . 99 100 100 81 80 86 86 81 82 82 81 79 62 52 50 25 33 Engine 7 | . 13 14 14 14 4 . . . . . . . . . . . . Core 1 | . . . . . . . . 2 5 5 5 5 2 . . . . Treads 9 | . 27 28 28 5 . . . . . . . . . . . . . Wheel 7 | . . . . 11 11 13 13 11 11 11 11 11 8 . . 1 . Device 13 | . 14 14 14 7 16 13 13 13 21 17 16 16 16 15 7 . 3 Storage 9 | . 14 14 14 14 6 6 6 5 5 5 5 5 4 . . . . Processor 3 | . . . . . 6 6 6 5 5 5 5 5 6 5 11 8 8 Hackware 2 | . . . . . 2 . . 6 5 5 5 5 6 15 12 3 2 Protection 4 | . . . . . 7 19 20 12 6 11 11 9 2 . . 3 . Energy Gun 2 | . 5 5 . . 8 . . . . . . . . . . . 2 Energy Cannon 3 | . 13 3 13 . . . . . . . 2 1 1 . . . . Ballistic Gun 2 | . 6 . . . 3 . . . . . 4 14 6 . . . . Ballistic Cannon 4 | . . 11 12 . . 12 13 10 10 11 4 . . . . . . Impact Weapon 2 | . . . . 9 4 . . . 5 5 3 . 2 . . . . Slashing Weapon 4 | . . 6 1 18 . 6 6 4 . . . . . . 1 . 3 Peak Build Rating 132 | 7 8 12 15 31 69 73 73 90 92 90 109 105 126 70 78 53 132 Average Rating 47 | 5 7 10 12 24 58 72 73 84 91 89 95 98 85 60 63 38 62 On Entrance 51 | . 7 8 12 15 31 69 73 73 90 90 90 104 89 52 70 50 11 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 279 | 12 29 55 55 218 279 110 108 108 111 109 129 117 148 3 16 6 42 Greatest Support 60 | 40 40 40 40 40 28 8 8 28 28 28 28 28 40 3 20 15 60 Greatest Overweight (x) 34 | . . 1 1 7 34 13 13 13 3 3 4 5 7 . . 1 2 Average Overweight (x) 3 | . . . 1 3 12 12 13 5 3 3 3 4 3 . . . . Largest Inventory Capacity 35 | 8 15 20 20 35 35 20 20 20 20 20 20 20 25 5 5 5 5 Average Capacity 20 | 7 14 17 20 27 33 20 20 20 20 20 20 20 21 5 5 5 5 Most Carried 35 | 5 15 20 20 35 35 20 20 20 20 20 20 20 25 5 5 5 5 Average Carried 19 | 3 12 17 19 25 31 20 20 19 19 19 19 20 19 5 4 4 4 Final Capacity 35 | 8 15 20 20 35 20 20 20 20 20 20 20 20 5 5 5 5 5 Final Carried 35 | 5 15 20 20 35 20 20 20 20 20 20 20 20 5 5 5 5 5 Class Distribution -------------------- 52% | Mutant 22% | Scavenger-Scrapper 10% | Hauler-Mutant 6% | Hauler-Scrapper 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Hauler-Scrapper | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Scrapper | -5/Factory Scavenger-Scrapper | -5/Upper Caves Scavenger-Scrapper | -5/Upper Caves Scavenger-Scrapper | -5/Warlord Scavenger-Scrapper | -4/Proximity Caves Scavenger-Scrapper | -4/Factory Hacker-Mutant | -4/Waste Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Mutant | -3/Testing Resources | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Upp War Pro Fac Was Fac Res Tes Matter Collected 5026 | 284 347 211 107 162 749 268 32 248 158 227 341 492 844 . 181 . 375 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 5357 | 100 491 204 55 . 1212 94 . 423 135 89 155 587 1088 . . . 724 Parts 256 | 6 33 9 4 . 25 4 . 23 7 4 7 27 58 . . . 49 Haulers Intercepted 1 | . . . . . . . . . . . . . 1 . . . . Recyclers Shooed 15 | . . . . . 8 . . . . . . . 6 . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . 7 . . . 1 . . 6 2 . 23 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Upp War Pro Fac Was Fac Res Tes Combat Hostiles Destroyed 116 | . 17 8 1 . 14 5 . 4 9 4 5 15 26 . . . 8 Melee 8 | . . 1 . . . . . . . 3 . . . . . . 4 Guns 33 | . 4 . . . 7 . . . . . 5 11 6 . . . . Cannons 36 | . 12 4 1 . . 1 . 3 1 . . 4 7 . . . 3 AOE 33 | . . 3 . . 4 4 . 1 8 . . . 13 . . . . Classes Destroyed 18 | 2 3 2 1 . 4 . . . . . . 2 2 . . . 2 Worker 8 | . . . . . 1 . . 1 . . . . 4 . . . 2 Builder 11 | . . . . . 2 . . 1 . . . . 8 . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . Hauler 1 | . . . . . . . . . . . . . 1 . . . . Recycler 9 | 1 . . . . 4 . . 2 . . . . 2 . . . . Operator 1 | . . . . . . . . . . . . . 1 . . . . Drone 2 | . . . . . . . . . . . . 2 . . . . . Turret 2 | . . 2 . . . . . . . . . . . . . . . Watcher 2 | . 1 . . . . . . 1 . . . . . . . . . Swarmer 40 | . 9 3 . . . 4 . . 8 4 4 4 4 . . . . Grunt 32 | . 8 . . . 8 1 . 1 . . . 4 7 . . . 3 Researcher 2 | . . . . . . . . . . . . . . . . . 2 Sentry 6 | . . . 1 . 2 . . 2 . . . . 1 . . . . Hunter 11 | . . . . . 1 . . . 1 . . 2 5 . . . 2 Programmer 18 | . . . . . 3 . . 1 . . 1 2 9 . . . 2 Behemoth 1 | . . . . . . . . . . . . 1 . . . . . Protovariant L 1 | . . . . . . . . . . . . . . . . . 1 Subdweller 5 | . . 5 . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . 1 . . . . . . . . . . . Best Kill Streak 17 | 2 4 5 1 . 8 4 . 4 4 4 5 4 17 . . . 8 Combat Bots Only 9 | . 4 3 1 . 6 4 . 2 4 4 5 4 9 . . . 4 Max Kills in Single Turn 5 | 1 1 2 1 . 4 3 . 3 2 1 2 1 5 . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 . . 3 3 . 1 2 . . . 2 . . . . Melee 1 | . . 1 . . . . . . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Upp War Pro Fac Was Fac Res Tes Hostile Shots Fired 1326 | . 68 41 . . 189 20 . 34 43 62 18 114 350 . 83 136 168 Missed 454 | . 21 10 . . 52 3 . 8 13 22 6 34 132 . 38 58 57 Damage Taken 13738 | . 468 482 . . 1963 241 . 455 331 206 155 1005 4391 . 964 1736 1341 Core 2866 | . 74 38 . . 248 37 . 31 8 8 . 106 669 . 332 1116 199 Absorbed by Shields 566 | . . . . . 55 . . . 97 82 57 275 . . . . . Redirected to Shielding 29 | . . . . . . . . . . . . . . . . 29 . Ignored by Resistances 1059 | . . . . . 223 77 . 155 121 144 17 249 73 . . . . Regen/Repaired (Parts) 234 | . 163 . . . 6 . . 8 . . 9 . 48 . . . . Core Remaining (%) 63 | 100 . . . 55 . . 66 . . . . 84 . . 12 . . Volleys Fired 357 | 4 67 26 1 . 44 15 . 21 13 2 13 67 66 . 2 . 16 Largest 3 | 2 2 2 2 . 3 2 . 2 2 1 3 3 3 . 1 . 1 Hottest 240 | 70 100 110 119 . 240 96 . 96 96 48 96 96 164 . 32 . 100 Shots Fired 633 | 8 86 48 2 . 85 21 . 37 20 2 37 167 102 . 2 . 16 Gun 409 | 8 19 22 . . 80 . . . . . 36 155 77 . 2 . 10 Cannon 187 | . 60 22 2 . . 19 . 35 14 2 1 12 15 . . . 5 Launcher 15 | . . 4 . . 3 2 . . 6 . . . . . . . . Special 22 | . 7 . . . 2 . . 2 . . . . 10 . . . 1 Kinetic 389 | 4 19 19 1 . 27 19 . 35 14 2 36 150 56 . 2 . 5 Thermal 160 | 4 67 29 1 . 56 . . . . . . . 3 . . . . Explosive 17 | . . . . . . 2 . . 6 . . . 9 . . . . Electromagnetic 10 | . . . . . . . . . . . . . . . . . 10 Entropic 51 | . . . . . . . . . . . 1 17 33 . . . . Robot Hit Streak 22 | 3 9 22 2 . 11 11 . 8 7 . 3 13 10 . 8 . 4 Robot Miss Streak 10 | 1 2 4 . . 4 3 . 2 2 . 5 10 4 . 1 . 8 Penetration Max 2 | . . . . . . . . . . . 1 1 2 . 1 . 1 Secondary Targets 7 | . . . . . 1 . . . . . 1 4 1 . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . 1 1 1 . . . . Shots Hit Robots 417 | 5 55 32 1 . 74 7 . 34 15 5 14 75 70 . 1 . 29 Core Hits 229 | 3 18 17 1 . 37 7 . 15 13 2 9 27 56 . . . 24 Critical Kills 8 | . 1 . . . . . . . . 2 1 1 . . . . 3 Critical Parts Destroyed 16 | . . . . . 1 . . . . . 1 5 4 . . . 5 Critical Strikes 44 | . 1 1 . . 6 2 . 2 1 2 2 9 10 . . . 8 Burn 5 | . . . . . 5 . . . . . . . . . . . . Meltdown 1 | . 1 . . . . . . . . . . . . . . . . Destroy 17 | . . . . . . . . . . . 2 5 2 . . . 8 Blast 4 | . . 1 . . . 2 . . 1 . . . . . . . . Smash 3 | . . . . . 1 . . . . 2 . . . . . . . Sever 4 | . . . . . . . . 2 . . . . 2 . . . . Detonate 3 | . . . . . . . . . . . . 1 2 . . . . Sunder 7 | . . . . . . . . . . . . 3 4 . . . . Melee Attacks 101 | . . 9 . . 19 11 . 19 5 10 . . 5 . . 2 21 Impact 35 | . . . . . 12 . . 3 5 10 . . 5 . . . . Slashing 59 | . . 9 . . . 11 . 16 . . . . . . . 2 21 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 18 | . . . . . 10 . . 3 . . . . 3 . . . 2 Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . 2 Damage Inflicted 19418 | 56 914 980 32 . 2419 567 . 1322 1093 237 892 2878 6665 . 66 5 1292 Guns 6556 | 56 86 268 . . 1289 . . . . . 892 1989 1795 . 53 . 128 Cannons 3910 | . 818 342 29 . . 172 . 687 201 . . 739 846 . . . 76 Explosions 6040 | . . 324 . . 897 363 . 279 678 . . 150 3349 . . . . Melee 2454 | . . 46 . . 233 32 . 356 214 237 . . 248 . . . 1088 Ramming 31 | . 10 . 3 . . . . . . . . . . . 13 5 . Kinetic 6885 | 19 86 630 . . 1201 172 . 687 201 . 892 1790 1078 . 53 . 76 Thermal 2562 | 37 818 304 29 . 985 . . . . . . 150 239 . . . . Explosive 4518 | . . . . . . 363 . 279 678 . . . 3198 . . . . Electromagnetic 128 | . . . . . . . . . . . . . . . . . 128 Impact 932 | . . . . . 233 . . . 214 237 . . 248 . . . . Slashing 1949 | . . 46 . . . 32 . 356 . . . . 427 . . . 1088 Piercing . | . . . . . . . . . . . . . . . . . . Entropic 2413 | . . . . . . . . . . . . 938 1475 . . . . Highest Corruption 39 | . . . 1 . 1 1 1 1 1 1 1 2 18 29 39 15 18 Average Corruption 4 | . . . 1 . 1 1 1 1 1 1 1 1 9 24 30 6 16 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 95 | . . . 1 . 3 9 1 3 3 5 . 3 21 6 12 5 23 Message Errors 24 | . . . . . 1 4 1 . 1 . . . 4 2 4 1 6 Matter Fused 24 | . . . . . 1 2 . . 1 2 . 2 5 1 2 3 5 Heat Flow Errors 7 | . . . 1 . . 1 . . 1 1 . . 1 . . . 2 Energy Discharges 10 | . . . . . . . . 2 . . . 1 3 . 1 . 3 Parts Rejected 5 | . . . . . . . . . . 1 . . 2 . 1 . 1 Parts Fused 1 | . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 12 | . . . . . . 1 . . . 1 . . 5 . 1 . 4 Data Loss (major) 2 | . . . . . 1 . . . . . . . 1 . . . . Alerts 1 | . . . . . . 1 . . . . . . . . . . . Misdirections 8 | . . . . . . . . . . . . . . 3 2 1 2 Weapon Failures 1 | . . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1147 | . 17 7 . . 248 19 . 68 133 57 . 83 350 . . . 165 Projectiles 185 | . 17 . . . . . . 29 . . . 69 70 . . . . Explosions 324 | . . 7 . . 93 19 . 39 40 . . 14 112 . . . . Melee 638 | . . . . . 155 . . . 93 57 . . 168 . . . 165 Knockbacks 19 | . . 5 . . 1 2 . 3 3 . . . 2 . . . 3 Impact 4 | . . . . . 1 . . . 1 . . . 2 . . . . Kinetic 15 | . . 5 . . . 2 . 3 2 . . . . . . . 3 Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 157 | . . . . . 112 11 . . 27 . . . . . 5 2 . Shots 5 | . . . . . 3 1 . . 1 . . . . . . . . Rammed 11 | . 5 . 1 . . . . . . . . . . . 4 1 . Targets Rammed 11 | . 5 . 1 . . . . . . . . . . . 4 1 . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 561 | 42 185 . 197 . 561 216 . 201 240 164 62 376 235 . . 14 215 Average Temperature 91 | 21 45 . 75 . 156 84 . 77 103 69 32 113 64 . . 14 63 Received Heat Transfer 2498 | . 138 96 . . 881 81 . 153 48 . 18 157 515 . 135 189 87 Effects 9 | . . . . . 6 . . . 1 . . 2 . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . 1 . . 1 . . . . . Interference 3 | . . . . . 3 . . . . . . . . . . . . Short Circuit 3 | . . . . . 2 . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . 1 . . . 1 1 . . 2 . . . 1 Combat Hostiles 4 | . . . . . 1 . . . 1 1 . . . . . . 1 Parts Fried 4 | . . . . . 1 . . . . 1 . . 2 . . . . Impact Corruptions 15 | . . . . . 3 . . . 3 4 . . 5 . . . . Robots Melted 3 | . 1 . . . 2 . . . . . . . . . . . . Combat Hostiles 3 | . 1 . . . 2 . . . . . . . . . . . . Parts Melted 19 | . 3 1 . . 14 . . . . . . . 1 . . . . Heat Transferred 5361 | 111 1665 448 37 . 2600 . . . . . . 100 400 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Upp War Pro Fac Was Fac Res Tes Peak Influence 1976 | 10 309 . 48 . 263 . . 383 . . . . 1976 677 643 395 367 Initial 677 | . 6 . 14 . . . . . . . . . 363 677 473 321 220 Average 246 | 4 137 . 24 . 72 . . 164 . . . . 1018 677 524 356 268 Maximum Alert Level 5 | . 1 . . . 1 . . 1 . . . . 5 2 2 1 1 Low Security (%) 63 | 100 77 . 100 . 96 . . 47 . . . . . . . . 3 Level 1 23 | . 22 . . . 3 . . 52 . . . . 19 . . 100 96 Level 2 5 | . . . . . . . . . . . . . 16 100 100 . . Level 3 1 | . . . . . . . . . . . . . 10 . . . . Level 4 4 | . . . . . . . . . . . . . 34 . . . . Level 5 2 | . . . . . . . . . . . . . 18 . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 48 | . 2 . . . 11 . . 7 . . . . 19 . 3 2 4 Investigation 17 | . . . . . 5 . . 5 . . . . 3 . 2 2 . Extermination 7 | . . . . . 3 . . . . . . . 3 . . . 1 Reinforcement 15 | . 2 . . . 2 . . 2 . . . . 5 . 1 . 3 Assault 2 | . . . . . . . . . . . . . 2 . . . . Garrison 7 | . . . . . 1 . . . . . . . 6 . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . . . . Construction Impeded 2 | . . . . . . . . . . . . . 1 . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Upp War Pro Fac Was Fac Res Tes Distress Signals 18 | . 3 . . . 3 . . . . . . . 8 . . 3 1 Communications Jammed 1 | . . . . . . . . . . . . . 1 . . . . Distress Signals 1 | . . . . . . . . . . . . . 1 . . . . Times Spotted 276 | . 32 11 . . 25 7 . 19 13 6 12 16 73 6 19 21 16 Peak Tracking Total 15 | . 5 6 . . 8 4 . 4 4 4 10 4 15 6 8 14 8 Tactical Retreats 31 | . 8 1 . . 3 1 . . . 1 . . 9 . 3 3 2 Traps | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Upp War Pro Fac Was Fac Res Tes Traps Triggered 2 | . . 1 . . . . . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted 10 | . . . . . . 4 . . . . 6 . . . . . . Installed 1 | . . . . . . . . . . . 1 . . . . . . Triggered 6 | . . . . . . . . . . . 6 . . . . . . Most Traps Carried 6 | . . . . . . 4 4 4 4 4 6 6 6 6 6 6 6 Machines | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Upp War Pro Fac Was Fac Res Tes Machines Disabled 26 | . . 4 . . . . . 3 . . . . 15 . . 1 3 Max in Single Turn 3 | . . 3 . . . . . 2 . . . . 3 . . . 1 Garrison Access 2 | . . . . . . . . 2 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Upp War Pro Fac Was Fac Res Tes Machines Accessed 52 | . 7 1 6 2 10 . . 11 1 . 2 . 6 . 3 3 . Terminals 27 | . 6 . 5 . 5 . . 4 . . . . 3 . 2 2 . Fabricators 1 | . . . . . 1 . . . . . . . . . . . . Repair Stations 2 | . 1 . . . . . . 1 . . . . . . . . . Recycling Units 14 | . . . 1 . 4 . . 4 . . . . 3 . 1 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . . . . . Total Hacks 106 | . 18 4 11 9 17 . . 16 1 . 3 . 15 . 6 6 . Successful 55 | . 13 4 2 9 3 . . 10 1 . 3 . 5 . 2 3 . Failed 51 | . 5 . 9 . 14 . . 6 . . . . 10 . 4 3 . Catastrophic 7 | . 1 . . . 3 . . . . . . . 2 . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 69 | . 10 . 11 . 16 . . 10 . . . . 14 . 2 6 . Terminals 58 | . 14 . 10 . 6 . . 7 . . . . 11 . 5 5 . Fabricators 1 | . . . . . 1 . . . . . . . . . . . . Repair Stations 6 | . 4 . . . . . . 2 . . . . . . . . . Recycling Units 22 | . . . 1 . 10 . . 5 . . . . 4 . 1 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . . . . . Terminal Hacks 27 | . 5 4 . 9 . . . 3 1 . 3 . . . . 2 . Record 9 | . . 4 . 3 . . . . . . 2 . . . . . . Robot Analysis 8 | . 2 . . 6 . . . . . . . . . . . . . Prototype ID Bank 3 | . 2 . . . . . . 1 . . . . . . . . . Open Door 2 | . . . . . . . . . 1 . 1 . . . . . . Branch Access Points 2 | . . . . . . . . 1 . . . . . . . 1 . Alert Level 1 | . . . . . . . . . . . . . . . . 1 . Locate Traps 2 | . 1 . . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . 4 . . . . . . . . . . . . . . . . Scan Component 2 | . 2 . . . . . . . . . . . . . . . . Repair 2 | . 2 . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 2 . . . . . . . . . Seal Access 2 | . . . . . . . . 2 . . . . . . . . . Unauthorized Hacks 22 | . 4 . 2 . 3 . . 5 . . . . 5 . 2 1 . Terminals 8 | . 4 . 1 . . . . . . . . . 2 . 1 . . Track 1 | . 1 . . . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . Botnet 4 | . . . 1 . . . . . . . . . 2 . 1 . . Disrupt 2 | . 2 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 13 | . . . . . 3 . . 5 . . . . 3 . 1 1 . Mechanics 1 | . . . . . . . . 1 . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . . Fedlink 5 | . . . . . 2 . . 3 . . . . . . . . . Scrapoids 7 | . . . . . 1 . . 1 . . . . 3 . 1 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 16 | . 7 . 1 . 2 . . 4 . . . . 1 . 1 . . Full Trace Events 9 | . . . 4 . 2 . . 1 . . . . . . 1 1 . Feedback Events 2 | . . . 1 . . . . 1 . . . . . . . . . Corruption 2 | . . . 1 . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . . . 3 Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . . . . . . . . 6 Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . 2 . . . . . . . . . . . . . . . . Time 52 | . 52 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Upp War Pro Fac Was Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . 4 . . . . . . . 1 . . . . Non-combat 5 | . . . . . 4 . . . . . . . 1 . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 6 | . . . . . 5 . . . . . . . 1 . . . . find_chute 1 | . . . . . . . . . . . . . 1 . . . . find_recycling 5 | . . . . . 5 . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . 3 . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Upp War Pro Fac Was Fac Res Tes Total Allies 38 | . . . . . 5 . . 5 . . 3 . 15 . 5 5 . Largest Group 5 | . . . . . 5 . . 5 . . 3 1 5 . 5 5 . Highest-Rated Group 320 | . . . . . 140 . . 235 . . 149 65 238 . 235 320 . Highest-Rated Ally 65 | . . . . . 28 . . 47 . . 65 65 50 . 47 64 . Total Orders 2 | . . . . 1 . . . . . . . 1 . . . . . STAY 1 | . . . . . . . . . . . . 1 . . . . . RETURN 1 | . . . . 1 . . . . . . . . . . . . . Ally Attacks 334 | . . . . . 43 . . 69 . . 5 . 166 . 34 17 . Total Damage 7178 | . . . . . 707 . . 1377 . . 155 . 3779 . 771 389 . Kills 44 | . . . . . 6 . . 11 . . 1 . 23 . 3 . . Allies Corrupted 2 | . . . . . . . . 1 . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Upp War Pro Fac Was Fac Res Tes Robot Analysis Total 8 | . 2 . . 6 . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 3 . 3 . 1 . . 2 2 . 2 . . . . . Drone Launches 1 | . . . . 1 . . . . . . . . . . . . . Drone Recoveries 1 | . . . . 1 . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Upp War Pro Fac Was Fac Res Tes Turns Passed 16684 | 133 2317 1619 1118 2788 1795 1275 144 876 579 423 864 781 1037 63 202 225 445 Spaces Moved 9385 | 69 599 774 434 1618 680 590 73 570 475 380 719 555 715 119 310 381 324 Core 853 | 6 . . . . . . . . . . . . 197 119 301 165 65 Treads 2087 | 63 599 774 434 217 . . . . . . . . . . . . . Legs 113 | . . . . . . . . . . . . . . . . . 113 Wheels 5967 | . . . . 1401 680 590 73 570 475 380 719 555 515 . 9 . . Hover 3 | . . . . . . . . . . . . . 3 . . . . Flight 362 | . . . . . . . . . . . . . . . . 216 146 Fastest Speed 35 | 50 160 160 250 115 170 180 200 100 100 100 100 110 50 50 50 40 35 Average Speed 142 | 150 160 189 250 167 217 199 200 122 100 100 105 115 98 50 50 48 63 Slowest Speed 410 | 160 160 250 250 250 410 200 200 200 100 100 110 120 140 50 70 100 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 5 94 45 69 89 21 74 14 21 52 57 73 82 31 85 13 16 20 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 4 | . . 2 1 . . . . . . . . 1 . . . . . Known Exits Taken 4 | . . 1 . . . . 1 1 . . . . . . . 1 . Unknown Exits Taken 11 | 1 1 . 1 1 1 1 . . 1 1 1 1 . . 1 . . Scrap Searched 17 | . . 6 . 5 . 1 1 . 2 1 . 1 . . . . . Spaces Dug 128 | . 5 3 . . 7 35 . 12 16 4 . 37 6 . . 2 1 Terrain Destroyed 690 | . 7 43 . . 33 37 . 31 60 4 36 168 261 . 2 2 6 Melee 40 | . . 3 . . 7 10 . 11 1 3 . . 2 . . 2 1 Projectile 260 | . 7 . . . . 5 . 5 3 1 36 152 49 . 2 . . AOE 384 | . . 40 . . 26 22 . 15 56 . . 15 210 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Upp War Pro Fac Was Fac Res Tes Total 12109 | 89 1853 858 459 1711 910 645 72 687 551 401 817 647 1008 120 352 416 513 Wait 1659 | . 1150 23 2 3 50 17 . 46 47 7 18 17 132 . 19 8 120 Move 9363 | 68 598 773 433 1617 679 589 72 569 474 379 718 554 715 118 309 380 318 Hop 3 | . . . . . . . . . . . . . . . . . 3 Pick Up 137 | 8 12 10 4 53 21 . . 6 1 1 8 . 13 . . . . Fast Attach 98 | 5 3 2 . 3 8 3 . 5 1 1 11 2 16 2 8 11 17 Attach 59 | 3 . 1 . 1 25 . . 3 . . 1 . 21 . 1 2 1 Detach 21 | . . . . 1 4 . . . . . 1 . 11 . 1 2 1 Swap 106 | . 14 7 9 3 31 6 . 6 8 . 10 6 6 . . . . Drop 145 | 1 4 7 5 30 24 4 . 10 2 1 19 1 22 . 6 8 1 Fire 357 | 4 67 26 1 . 44 15 . 21 13 2 13 67 66 . 2 . 16 Melee 98 | . . 9 . . 19 11 . 19 5 10 . . 5 . . 2 18 Ram 6 | . . . . . . . . . . . . . . . 5 1 . Kick . | . . . . . . . . . . . . . . . . . . Crush 6 | . 5 . 1 . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . . . . 18 Rewire 17 | . . . . . . . . . . . 17 . . . . . . Trap 1 | . . . . . . . . . . . 1 . . . . . . Miscellaneous 15 | . . . 4 . 5 . . 2 . . . . 1 . 1 2 . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: Fac / [*Low]) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Arm) -4/Waste -4/Factory -3/Research (discovered 2 exits: *Tes x2) -3/Testing History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 134 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 583 | -10/Materials | Discovered new exit (range 9) 908 | -10/Materials | Discovered new exit (range 9) 1028 | -10/Materials | Discovered new exit (range 15) 1069 | -10/Materials | Repaired Lgt. Treads 1096 | -10/Materials | Repaired Lgt. Treads 1279 | -10/Materials | Discovered new exit (range 7) 1450 | -10/Materials | Discovered new exit (range 15) 2430 | -10/Materials | Discovered new exit (range 6) 2451 | -10/Materials | Entered Subcaves 2541 | -10/Subcaves | Shifting Twisted Machinery released Mak. Leg 2794 | -10/Subcaves | Discovered new exit (range 9) 3021 | -10/Subcaves | Learned location of 1 exit from Materials 3029 | -10/Subcaves | Visited Clippyterm 3034 | -10/Subcaves | Identified exit to Materials 3034 | -10/Subcaves | Identified exit to Recycling 3034 | -10/Subcaves | Learned location of Extension (-4) 3152 | -10/Subcaves | Learned Materials trap positions 3343 | -10/Subcaves | Learned Materials emergency access door positions 3354 | -10/Subcaves | Learned location of Zion (-6) 3354 | -10/Subcaves | Met a Zionite searching for "candidates" 3386 | -10/Subcaves | Disturbed a concealed Subdweller 4070 | -10/Subcaves | Entered Recycling 4837 | -8/Recycling | Discovered new exit (range 8) 5125 | -8/Recycling | Scanned before Scraplab entrance 5163 | -8/Recycling | Entered Scraplab 5183 | -8/Recycling | Discovered new exit (range 2) 5188 | -8/Recycling | Entered Scraptown 5188 | -8/Scraptown | System corruption cleaned by C-Scrubber 5370 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5440 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 5445 | -8/Scraptown | Learned Factory trap positions 5448 | -8/Scraptown | Learned location of 1 exit from Factory 5482 | -8/Scraptown | Discovered new exit (range 13) 6048 | -8/Scraptown | Visited UFD Registry 6048 | -8/Scraptown | Registered with UFD as "Waveeater" 6066 | -8/Scraptown | Visited Scrapoid Research Area 6082 | -8/Scraptown | Visited Comm Corps 6194 | -8/Scraptown | Visited Red Mages 6234 | -8/Scraptown | Visited CPS Storage 6243 | -8/Scraptown | Visited Cave Peace 6287 | -8/Scraptown | Visited The Evicted 6296 | -8/Scraptown | Visited Symbiants 6357 | -8/Scraptown | Visited Cartography Club 6413 | -8/Scraptown | Visited Abandonware Association 6424 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 6434 | -8/Scraptown | Learned abandonware demo "REPAIR.EXE" 6463 | -8/Scraptown | Visited Junk Repository 6508 | -8/Scraptown | Visited Modified Component R&D 6524 | -8/Scraptown | Visited Infowarlord's Domain 6544 | -8/Scraptown | Found Exp. Terrain Scanner 6567 | -8/Scraptown | Visited Scrap Suit Storage 6584 | -8/Scraptown | Visited LU-1G1's Boring Crew 6625 | -8/Scraptown | Delivered Scrap Shield to a Scientist 6901 | -8/Scraptown | Visited Analyses Database 6946 | -8/Scraptown | Visited Curators Association 6968 | -8/Scraptown | Build established: Hauler-Mutant 6983 | -8/Scraptown | Visited DA-N13 Charitable Foundation 7008 | -8/Scraptown | Found DCF Scrap (28 items) 7967 | -8/Scraptown | Discovered new exit (range 5) 7976 | -8/Scraptown | Entered Factory 7976 | -6/Factory | Evolved 8 slots: Utility x7, Weapon x1 7977 | -6/Factory | Identified exit to Factory 7978 | -6/Factory | Loaded intel: 87 trap records 8161 | -6/Factory | Scrapoids reinforcements arrived? 8239 | -6/Factory | Found Scrap Suit 8500 | -6/Factory | Found Scrap Suit 8795 | -6/Factory | Build established: Hauler-Scrapper 9483 | -6/Factory | Discovered new exit (range 12) 9502 | -6/Factory | Garrison activated, responded to threat 9505 | -6/Factory | Lost 4 parts (1p2u1w) 9567 | -6/Factory | Lost 4 parts (3u1w) 9771 | -6/Factory | Entered Lower Caves 9773 | -6/Lower Caves | UFD Scientist delivered a prototype 9776 | -6/Lower Caves | Found Prototype Protection 9776 | -6/Lower Caves | Identified Enh. Scrap Shield 10092 | -6/Lower Caves | Build established: Mutant 10111 | -6/Lower Caves | Learned Factory machine intel 11034 | -6/Lower Caves | Discovered new exit (range 7) 11046 | -6/Lower Caves | Entered another Lower Caves area 11120 | -6/Lower Caves | Discovered exit to Factory (range 9) 11190 | -6/Lower Caves | Entered Factory 11190 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11191 | -5/Factory | Loaded intel: 322 machine locations 11323 | -5/Factory | Scrapoids reinforcements arrived? 11472 | -5/Factory | Found Scrap Suit 11652 | -5/Factory | Lost 3 allies 11662 | -5/Factory | Identified exit to Upper Caves 11788 | -5/Factory | Discovered new exit (range 10) 12010 | -5/Factory | Build established: Scavenger-Scrapper 12066 | -5/Factory | Entered Upper Caves 12118 | -5/Upper Caves | Learned Factory stockpile data 12634 | -5/Upper Caves | Discovered new exit (range 10) 12645 | -5/Upper Caves | Entered another Upper Caves area 12787 | -5/Upper Caves | Learned Factory non-interactive machine intel 12903 | -5/Upper Caves | Learned Factory trap positions 12932 | -5/Upper Caves | Spotted B-75 Beast 13019 | -5/Upper Caves | Found DCF Scrap (14 items) 13057 | -5/Upper Caves | Discovered new exit (range 10) 13068 | -5/Upper Caves | Entered Warlord 13111 | -5/Warlord | System corruption cleaned by Quarantine Array 13423 | -5/Warlord | Visited the Vortex Lab 13433 | -5/Warlord | Warlord's base attacked by MAIN.C 13438 | -5/Warlord | Found Prototype Energy Cannon 13438 | -5/Warlord | Identified Vortex Cannon 13441 | -5/Warlord | Found Prototype Energy Gun 13441 | -5/Warlord | Identified Vortex Rail 13448 | -5/Warlord | Found Prototype Energy Gun 13448 | -5/Warlord | Identified Vortex Shotgun 13464 | -5/Warlord | Found Vortex Shotgun 13472 | -5/Warlord | Found Vortex Rail 13476 | -5/Warlord | Found Vortex Cannon 13544 | -5/Warlord | Rebuked by Warlord 13562 | -5/Warlord | Found Spectral Analyzer 13572 | -5/Warlord | Found Prototype Device 13572 | -5/Warlord | Identified Exp. Phase Shifter 13609 | -5/Warlord | Found Prototype Reactor 13640 | -5/Warlord | Found Prototype Special Weapon 13642 | -5/Warlord | Found Prototype Special Weapon 13643 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 (x2) 13783 | -5/Warlord | Warlord forces counterattacked 13919 | -5/Warlord | Discovered new exit (range 12) 13932 | -5/Warlord | Entered Proximity Caves 13932 | -4/Proximity Caves | Accompanied by 1 ally 13940 | -4/Proximity Caves | Lost 5 allies 13941 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 14040 | -4/Proximity Caves | Learned location of Armory (-4) 14131 | -4/Proximity Caves | Spotted B-86 Titan 14147 | -4/Proximity Caves | Destroyed B-86 Titan 14168 | -4/Proximity Caves | Spotter reported a threat 14174 | -4/Proximity Caves | Spotter reported a threat 14710 | -4/Proximity Caves | Discovered new exit (range 3) 14713 | -4/Proximity Caves | Entered Factory 14713 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 14714 | -4/Factory | Identified exit to Armory 14715 | -4/Factory | Loaded intel: 93 trap records 14717 | -4/Factory | Loaded intel: 215 non-interactive machine locations 15004 | -4/Factory | Search patrols dispatched 15060 | -4/Factory | Scrapoids reinforcements arrived? 15071 | -4/Factory | Garrison activated, responded to threat 15140 | -4/Factory | Lost 4 allies 15162 | -4/Factory | Found Scrap Suit 15168 | -4/Factory | Found Scrap Suit 15169 | -4/Factory | Destroyed 7 combat bots 15173 | -4/Factory | Lost 4 parts (1p2u1w) 15250 | -4/Factory | Destroyed 9 combat bots 15258 | -4/Factory | Lost 8 parts (1p1n5u1w) 15384 | -4/Factory | Scrapoid reinforcements arrived 15394 | -4/Factory | Garrison activated, responded to threat 15407 | -4/Factory | Spotted B-86 Titan 15505 | -4/Factory | First assault squad dispatched 15517 | -4/Factory | Lost 4 allies 15528 | -4/Factory | System corruption reached 10% 15590 | -4/Factory | Spotted B-86 Titan 15621 | -4/Factory | Core integrity fell below 50% 15646 | -4/Factory | Lost 9 parts (1p1n3u4w) 15696 | -4/Factory | Scrapoid reinforcements arrived 15731 | -4/Factory | Discovered new exit (range 23) 15750 | -4/Factory | Sucked down chute 15750 | -4/Factory | Entered Waste 15765 | -4/Waste | EMP discharged 15766 | -4/Waste | Spotted C-40 Crusher 15768 | -4/Waste | Lost 5 allies 15775 | -4/Waste | Spotted C-40 Crusher 15780 | -4/Waste | Spotted C-40 Crusher 15781 | -4/Waste | Spotted C-40 Crusher 15788 | -4/Waste | Spotted C-40 Crusher 15797 | -4/Waste | Spotted C-40 Crusher 15804 | -4/Waste | Discovered new exit (range 11) 15813 | -4/Waste | Entered Factory 15876 | -4/Factory | Build established: Hacker-Mutant 15943 | -4/Factory | System corruption reached 30% 15972 | -4/Factory | Scrapoid reinforcements arrived 15982 | -4/Factory | Found Scrap Suit 15996 | -4/Factory | Core integrity fell below 20% 16010 | -4/Factory | Discovered new exit (range 8) 16015 | -4/Factory | Entered Research 16015 | -3/Research | Evolved 2 slots: Power x1, Utility x1 16018 | -3/Research | Lost 5 parts (1n3u1w) 16019 | -3/Research | Spotted B-86 Titan 16023 | -3/Research | Lost 5 allies 16099 | -3/Research | Identified exit to Testing 16188 | -3/Research | Scrapoids reinforcements arrived? 16198 | -3/Research | Spotted B-86 Titan 16212 | -3/Research | Core integrity fell below 50% 16212 | -3/Research | System corruption reached 10% 16238 | -3/Research | Core integrity fell below 20% 16240 | -3/Research | Entered Testing 16246 | -3/Testing | Spotted PL-HX82USOQZM 16266 | -3/Testing | Lost 8 parts (4n3u1w) 16282 | -3/Testing | Found Prototype Hackware 16282 | -3/Testing | Identified Exp. System Shield 16291 | -3/Testing | Found Prototype Device 16291 | -3/Testing | Identified Exp. ECM Suite 16301 | -3/Testing | Found Prototype Device 16301 | -3/Testing | Identified Adv. EM Disruption Field 16462 | -3/Testing | Destroyed PL-HX82USOQZM 16492 | -3/Testing | Found Prototype Device 16492 | -3/Testing | Identified Femtoactuators 16497 | -3/Testing | Found Prototype Processor 16497 | -3/Testing | Identified Exp. Core Analyzer 16501 | -3/Testing | Found Prototype Processor 16501 | -3/Testing | Identified Exp. Melee Analysis Suite 16536 | -3/Testing | Scanned by Researcher 16599 | -3/Testing | Lost 7 parts (1p1n4u1w) 16661 | -3/Testing | Found Prototype Ballistic Cannon 16661 | -3/Testing | Identified Perforator 16685 | -3/Testing | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 16679_ HV Slug penetrates Earth. 16679_ HV Slug penetrates Machine. 16679_ HV Slug penetrates Wall. 16679_ HV Slug penetrates G-67 Veteran. 16679_ HV Slug penetrates Wall. 16679_ HV Slug penetrates Machine. 16679_ HV Slug penetrates G-67 Veteran. 16679_ HV Slug penetrates Wall. 16680_ Wall collapses. 16683_ Acquired 82 matter. 16684_ HV Slug penetrates Wall. 16684_ HV Slug penetrates Machine. 16684_ HV Slug penetrates G-67 Veteran. 16684_ G-67 Veteran suffers critical hit (Destroy). 16684_ G-67 Veteran destroyed. 16684_ HV Slug penetrates Wall. 16684_ HV Slug penetrates Machine. 16684_ HV Slug penetrates Wall. 16684_ HV Slug penetrates Machine. 16684_ HV Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###########??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | """ #??????????#####???????????????????????? | | """"""""" #??????????#"""###?????????????????????? | | """""" #??????????#"" " "?????????????????????? | | """"""" #??????????#""!"!"#????????????????????? | | """ " #??????????#"""@=*#????????????????????? | | " = * ! #??????????#" g"%%#????????????????????? | | % #??????????# *=!#????????????????????? | | = !=%!! #??????????#;;;##g#######+##########???? | | *=!%! #??????????## # | | [!%= #???????????### | | ##+###################### u | | !! ! | | !== ###############################/### | | | #?????????????????????????????????????? | | ! #?????????????????????????????????????? | | ####### #?????????????????????????????????????? | | ??????# #?????????????????????????????????????? | | ####### #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | ###+########?????????????????????????????????????? | | # #???????????????????????????????????????? | | #" "#???????????????????????????????????????? | | #"" ""#???????????????????????????????????????? | | #" "#???????????????????????????????????????? | | ##""""##???????????????????????????????????????? | | #??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 50 Energy Generation 41 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Armor Coverage 1250 Resistance: KI 30 Resistance: TH 20 Weapon Shielding 66 Weapon Cycling 20 Melee Speed Boost 50 Evasion (%) 71 Melee Accuracy 12 Target Analysis 6 Core Analysis 8 Recoil Reduction 2 Kinecelleration 30 Salvage Targeting 4 Offensive Hacking 24 Defensive Hacking 26 Trap Extractor Capacity 6 Item Schematics ----------------- Adv. Thermal Defense Suite | -3/Testing | Archive Exp. Cooling System | -3/Testing | Archive Adv. KE Penetrator | -3/Testing | Archive Stealth Drone Bay | -3/Testing | Archive Adv. Energy Well | -3/Testing | Archive Particle Accelerator | -3/Testing | Archive Robot Schematics ------------------ Y-72 Warden | -3/Testing | Archive R-10 Processor | -3/Testing | Archive L-61 Swordsman | -3/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProjectionSpacefoldBuckler Manual? 0 Play Time 02:02:41 Cumulative 783.4 hours Start 2024.08.13 @ 00:16:19 End 2024.08.14 @ 01:27:10 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 761 Rogue 761 Adventurer 0 Explorer 0 Win Type - Total 39 Types 14/4/11/2/0/0/5/2/1 Lore% 88 Gallery% 91 Achievement% 84 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: db7048a3-f06f-4c13-b42d-db36b8041e82