Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.23 @ 20:55:59 Player: Demise Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (132) 660 Value Destroyed (2883) 2883 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1410) 1410 TOTAL SCORE: 6573 Bonus ------- High Alert Combat Kills 1210 Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 247/300 Energy 206/280 System Corruption 3% Temperature Cool (6) Movement Rolling (115) Ox2 Location -9/Garrison Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Wheel Wheel Wheel Compact Wheel > --- UTILITY (2) ------ Huge Storage Unit Seismic Detector > --- WEAPON (2) ------- Heavy Assault Rifle Grenade Launcher > --- INVENTORY (25) --- Cooled Ion Engine Armored Treads Armored Treads Armored Treads Armored Treads Power Amplifier Cooling System Structural Scanner Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Heavy Assault Rifle Heavy Assault Rifle Autogun Autogun Rocket Launcher Makeshift Hammer Katana Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Makeshift Hammer > --- INVENTORY -------- Cooled Ion Engine Armored Treads Armored Treads Armored Treads Armored Treads Cooling System Structural Scanner Seismic Detector Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun Autogun Improved Assault Rifle Grenade Launcher Grenade Launcher Rocket Launcher [Rating: 23] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Makeshift Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 91 | 7 13 . 64 4 3 Power 8 | 1 1 . 6 . . Engine 7 | 1 . . 6 . . Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 33 | 2 2 . 29 . . Treads . | . . . . . . Leg 3 | . . . 3 . . Wheel 30 | 2 2 . 26 . . Hover . | . . . . . . Flight . | . . . . . . Utility 20 | 2 5 . 10 3 . Device 8 | 1 3 . 2 2 . Storage 3 | 1 2 . . . . Processor 2 | . . . 2 . . Hackware . | . . . . . . Protection 7 | . . . 6 1 . Artifact . | . . . . . . Weapon 30 | 2 5 . 19 1 3 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 20 | 2 4 . 13 1 . Ballistic Cannon . | . . . . . . Launcher 8 | . 1 . 5 . 2 Special Weapon . | . . . . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 3 . . Parts Lost 13 | . 2 . 10 1 . Power 1 | . . . 1 . . Propulsion 7 | . 2 . 5 . . Utility 2 | . . . 2 . . Weapon 3 | . . . 2 1 . Highest Loss Streak 4 | . 2 . 4 1 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 85 100 96 98 100 Engine 7 | . 2 . 9 11 11 Core 4 | . 11 14 1 . . Leg 1 | . . . 1 . . Wheel 36 | . 27 28 39 44 44 Device 3 | . 1 14 1 9 11 Storage 11 | . 14 14 11 11 11 Protection 5 | . . . 9 1 . Ballistic Gun 22 | . 27 28 20 20 12 Launcher 1 | . . . 1 . 8 Naked Turns . | . . . . . . Heaviest Build 101 | 14 90 90 101 97 95 Greatest Support 46 | 20 20 20 46 46 46 Greatest Overweight (x) 9 | . 4 4 9 2 2 Average Overweight (x) 2 | . 2 4 2 1 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 23 | 6 20 25 25 25 25 Most Carried 25 | 5 13 13 25 25 24 Average Carried 19 | 3 9 12 23 24 24 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 5 11 13 25 24 24 Class Distribution -------------------- 75% | Scavenger-Mutant 24% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Sto Gar Matter Collected 3507 | 354 523 39 2346 52 193 Remotely . | . . . . . . Salvage Created 4704 | 190 525 . 3742 103 144 Parts 349 | 15 34 . 280 6 14 Haulers Intercepted 7 | . 1 . 5 1 . Recyclers Shooed 6 | 1 3 . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Combat Hostiles Destroyed 91 | . 15 . 65 1 10 Guns 62 | . 15 . 46 1 . AOE 29 | . . . 19 . 10 Classes Destroyed 14 | 3 5 . 5 . 1 Worker 16 | 1 . . 15 . . Builder 8 | . . . 8 . . Tunneler 11 | 5 . . 6 . . Hauler 7 | . 1 . 5 1 . Recycler 6 | 1 . . 5 . . Mechanic 1 | . . . 1 . . Operator 6 | . 1 . 5 . . Watcher 6 | . 1 . 5 . . Swarmer 13 | . 6 . 3 . 4 Grunt 60 | . 9 . 48 . 3 Brawler 2 | . . . . . 2 Duelist 3 | . . . 2 . 1 Protector 3 | . . . 3 . . Sentry 10 | . . . 9 1 . Best Kill Streak 22 | 5 3 . 22 1 3 Combat Bots Only 19 | . 3 . 19 1 3 Max Kills in Single Turn 5 | 1 1 . 5 1 2 Gunslinging . | . . . . . . Exploded 4 | . . . 4 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Sto Gar Damage Taken 2700 | . 517 . 1930 108 145 Core 513 | . 106 . 350 16 41 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 222 | . 101 . 121 . . Core Remaining (%) 78 | 100 . 57 . . . Volleys Fired 392 | 27 65 1 277 3 19 Largest 2 | 2 2 2 2 2 1 Hottest 53 | 40 50 40 53 46 30 Shots Fired 727 | 54 130 3 514 7 19 Gun 690 | 54 129 3 495 7 2 Cannon . | . . . . . . Launcher 37 | . 1 . 19 . 17 Special . | . . . . . . Kinetic 690 | 54 129 3 495 7 2 Thermal . | . . . . . . Explosive 37 | . 1 . 19 . 17 Electromagnetic . | . . . . . . Robot Hit Streak 14 | 5 9 1 14 5 6 Robot Miss Streak 5 | 3 5 1 5 1 2 Penetration Max . | . . . . . . Secondary Targets 5 | . 2 . 3 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 401 | 32 69 1 293 5 1 Core Hits 241 | 10 32 . 180 4 15 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 3 | . . . 3 . . Critical Strikes 4 | . . . 4 . . Destroy 4 | . . . 4 . . Melee Attacks 5 | . . . 5 . . Impact 5 | . . . 5 . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . 1 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8103 | 341 935 14 6091 68 654 Guns 5894 | 341 917 14 4554 68 . Cannons . | . . . . . . Explosions 2082 | . 18 . 1410 . 654 Melee 127 | . . . 127 . . Ramming . | . . . . . . Kinetic 5894 | 341 917 14 4554 68 . Thermal . | . . . . . . Explosive 2082 | . 18 . 1410 . 654 Electromagnetic . | . . . . . . Impact 127 | . . . 127 . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 2 2 3 3 3 Average Corruption 2 | . 1 2 2 3 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 73 | . 1 10 49 6 7 Message Errors 15 | . . 3 11 . 1 Matter Fused 16 | . . 4 8 1 3 Heat Flow Errors 8 | . . . 7 1 . Energy Discharges 11 | . . 2 6 2 1 Parts Rejected 3 | . . . 3 . . Data Loss (minor) 10 | . 1 . 8 1 . Data Loss (major) 3 | . . . 3 . . Misfires 5 | . . 1 2 1 1 Weapon Failures 2 | . . . 1 . 1 Overload Shots . | . . . . . . Overflow Damage 120 | . . . 100 . 20 Projectiles . | . . . . . . Explosions 33 | . . . 13 . 20 Melee 87 | . . . 87 . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 67 | . . . 49 . 18 Shots 3 | . . . 2 . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 267 | . 6 . 267 127 . Average Temperature 53 | . 1 . 56 80 . Received Heat Transfer 1146 | . 135 . 969 18 24 Effects 2 | . . . 2 . . Energy Bleed 1 | . . . 1 . . Interference 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . 2 . . Impact Corruptions 2 | . . . 2 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Peak Influence 1846 | 35 262 86 1846 851 1003 Initial 779 | . 22 86 . 779 555 Average 505 | 16 175 51 677 801 789 Maximum Alert Level 5 | . 1 . 5 3 3 Low Security (%) 36 | 100 46 100 23 . . Level 1 16 | . 53 . 10 . . Level 2 14 | . . . 21 . 23 Level 3 22 | . . . 25 100 76 Level 4 8 | . . . 14 . . Level 5 2 | . . . 4 . . High Security . | . . . . . . Max Security . | . . . . . . Sterilizations 1 | . . . 1 . . Squads Dispatched 19 | . 3 . 15 1 . Investigation 6 | . 2 . 4 . . Extermination . | . . . . . . Reinforcement 8 | . 1 . 6 1 . Assault 5 | . . . 5 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Sto Gar Distress Signals 3 | . . . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 134 | . 25 . 93 3 13 Peak Tracking Total 10 | . 4 . 10 2 6 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Traps Triggered 9 | . 4 . 3 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Sto Gar Machines Disabled 15 | . 1 . 14 . . Max in Single Turn 1 | . 1 . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Sto Gar Machines Accessed 22 | . 10 . 11 1 . Terminals 14 | . 7 . 7 . . Fabricators . | . . . . . . Repair Stations 2 | . 1 . 1 . . Recycling Units 4 | . 2 . 2 . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 65 | . 29 . 34 2 . Successful 40 | . 15 . 24 1 . Failed 23 | . 13 . 9 1 . Catastrophic 2 | . 2 . . . . Database Lockouts 2 | . 1 . 1 . . Manual 38 | . 19 . 19 . . Terminals 46 | . 21 . 25 . . Fabricators . | . . . . . . Repair Stations 9 | . 4 . 5 . . Recycling Units 6 | . 4 . 2 . . Scanalyzers 2 | . . . 2 . . Garrison Access 2 | . . . . 2 . Terminal Hacks 10 | . 3 . 7 . . Robot Analysis 3 | . 2 . 1 . . Prototype ID Bank 2 | . . . 2 . . Branch Access Points 2 | . 1 . 1 . . Locate Traps 2 | . . . 2 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . 4 . 4 . . Scan Component 4 | . 2 . 2 . . Repair 4 | . 2 . 2 . . Recycling Unit Hacks 2 | . 2 . . . . Retrieve Components 2 | . 2 . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 17 | . 6 . 11 . . Terminals 14 | . 5 . 9 . . Botnet 11 | . 4 . 7 . . Disrupt 1 | . . . 1 . . Operators 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 1 . 2 . . Tunnel 3 | . 1 . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 6 . 8 . . Full Trace Events 4 | . 2 . 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . 2 . 2 . . Time 104 | . 52 . 52 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 13 | . 13 . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Sto Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Robot Analysis Total 3 | . 2 . 1 . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Sto Gar Turns Passed 5770 | 125 1097 664 3415 181 288 Spaces Moved 3572 | 48 692 471 2037 133 191 Core 30 | 30 . . . . . Treads . | . . . . . . Legs 5 | . . . 5 . . Wheels 3537 | 18 692 471 2032 133 191 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 140 100 100 115 Average Speed 116 | 61 113 140 113 111 115 Slowest Speed 750 | 80 140 140 750 115 115 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 58 | 4 97 95 97 23 36 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 5 | . 1 2 2 . . Known Exits Taken 3 | . 1 . 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . Scrap Searched 2 | . . 2 . . . Spaces Dug 24 | . . . 22 . 2 Terrain Destroyed 151 | . 5 . 93 . 53 Melee . | . . . . . . Projectile . | . . . . . . AOE 151 | . 5 . 93 . 53 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Sto Gar Total 4474 | 93 873 474 2637 158 239 Wait 283 | 3 85 1 158 18 18 Move 3568 | 47 691 470 2036 133 191 Hop . | . . . . . . Pick Up 59 | 9 9 2 39 . . Fast Attach 31 | 3 5 . 23 . . Attach 19 | 4 5 . 9 1 . Detach 13 | . 6 . 7 . . Swap 41 | . 3 . 32 3 3 Drop 55 | . 4 . 51 . . Fire 392 | 27 65 1 277 3 19 Melee 5 | . . . 5 . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 8 | . . . . . 8 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Storage -9/Garrison (discovered 1 exit: *Mat) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 126 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 14) 316 | -10/Materials | Build established: Mutant 456 | -10/Materials | Discovered new exit (range 6) 492 | -10/Materials | Repaired Assault Rifle 519 | -10/Materials | Repaired Assault Rifle 621 | -10/Materials | Discovered new exit (range 10) 1013 | -10/Materials | Central database locked down 1016 | -10/Materials | Identified exit to Mines 1055 | -10/Materials | Discovered new exit (range 13) 1223 | -10/Materials | Entered Mines 1248 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1291 | -10/Mines | Discovered new exit (range 8) 1473 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1528 | -10/Mines | Build established: Scavenger-Mutant 1530 | -10/Mines | Learned location of Mines (-9) 1617 | -10/Mines | Learned location of Zion (-6) 1887 | -10/Mines | Entered Materials 1887 | -9/Materials | Evolved 2 slots: Propulsion x2 1915 | -9/Materials | Discovered new exit (range 3) 2064 | -9/Materials | Central database locked down 2127 | -9/Materials | Discovered new exit (range 5) 2132 | -9/Materials | Identified exit to Storage 2219 | -9/Materials | Discovered new exit (range 10) 2327 | -9/Materials | Identified exit to Mines 2655 | -9/Materials | Repaired Assault Rifle 2682 | -9/Materials | Repaired Wheel 2747 | -9/Materials | Discovered new exit (range 15) 2995 | -9/Materials | Core integrity fell below 50% 3025 | -9/Materials | Lost 4 parts (3n1u) 3031 | -9/Materials | Destroyed 8 combat bots 3232 | -9/Materials | Discovered new exit (range 13) 3844 | -9/Materials | Discovered new exit (range 5) 3856 | -9/Materials | Identified exit to Materials 4687 | -9/Materials | First assault squad dispatched 5154 | -9/Materials | Sterilization system engaged 5154 | -9/Materials | Non-combat units ordered to evacuate 5172 | -9/Materials | Core integrity fell below 20% 5204 | -9/Materials | Destroyed 19 combat bots 5254 | -9/Materials | Combat units ordered to evacuate 5302 | -9/Materials | Entered Storage 5483 | -9/Storage | Identified exit to Garrison 5483 | -9/Storage | Entered Garrison 5526 | -9/Garrison | Triggered checkpoint 5622 | -9/Garrison | Triggered checkpoint 5667 | -9/Garrison | Discovered exit to Materials (range 10) 5738 | -9/Garrison | Triggered checkpoint 5771 | -9/Garrison | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 05629_ G-34 Mercenary destroyed. 05658_ Extracted 150 matter. 05659_ Extracted 3 matter. 05667_ EXIT=FOUND: MATERIALS 05704_ System corrupted: Matter fused (-7). 05723_ System corrupted: Matter fused (-8). 05725_ Acquired 19 matter. 05726_ Acquired 3 matter. 05737_ C-30 ARC bursts open, deploying its payload. 05737_ S-10 Pest unfolds itself. 05738_ Beams of light sweep through the air. An alarm sounds. 05738_ S-10 Pest destroyed. 05741_ Destroyed Unknown Flight Unit. 05741_ S-10 Pest destroyed. 05764_ C-30 ARC bursts open, deploying its payload. 05764_ G-47 Trooper unfolds itself. 05764_ G-34 Mercenary unfolds itself. 05767_ S-10 Pest destroyed. 05767_ B-36 Bruiser destroyed. 05769_ System corrupted: Energy discharge (-92). 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